Difference between revisions of "Inari Fire"

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(update {{Unofficial name}}/{{Unofficial lore}})
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{{Unofficial name|Arabic|Chinese|Croatian}}
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{{Unofficial name|Arabic, Chinese, Croatian}}
 
{{Unofficial lore|Chinese}}
 
{{Unofficial lore|Chinese}}
  
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| atk                  = 1500
 
| atk                  = 1500
 
| def                  = 200
 
| def                  = 200
| passcode             = 62953041
+
| password             = 62953041
 
| effect_types          = Unclassified, Unclassified, Trigger
 
| effect_types          = Unclassified, Unclassified, Trigger
| lore                  = You can only [[control]] 1 "Inari Fire". If you control a [[Spellcaster]]-[[Type]] [[Monster Card|monster]], you can [[Special Summon]] this card (from your [[hand]]). [[Once per turn]], during your next [[Standby Phase]] after this [[face-up]] card on the [[field]] was [[destroy]]ed by a card [[effect]] and [[Send|sent]] to the [[Graveyard]]: Special Summon it from your Graveyard.
+
| lore                  = You can only [[control]] 1 "Inari Fire". If you control a [[Spellcaster]]-[[Type]] [[Monster Card|monster]], you can [[Special Summon]] this card (from your [[hand]]). [[Once per turn]], during your next [[Standby Phase]] after this [[face-up]] card on the [[field]] was [[destroy]]ed by a card [[effect]] and [[sent]] to the [[Graveyard]]: Special Summon it from your Graveyard.
| fr_lore              = Vous ne pouvez [[control|contrôler]] qu'1 "Inari Feu" [[face-up|face recto]]. Si vous contrôlez un [[monster|monstre]] de [[Type]] [[Spellcaster|Magicien]], vous pouvez [[Special Summon|Invoquer Spécialement]] cette carte (depuis votre [[hand|main]]). Durant votre prochaine [[Standby Phase]] après que cette carte face recto sur le [[field|Terrain]] a été [[destroy|détruite]] par un [[card effect|effet de carte]] et [[send|envoyée]] au [[Graveyard|Cimetière]] : [[Summon|Invoquez]]-la Spécialement depuis votre Cimetière.
+
| fr_lore              = Vous ne pouvez [[Control|contrôler]] qu'1 "Inari Feu" [[Face-up|face recto]]. Si vous contrôlez un [[Monster Card|monstre]] de [[Type]] [[Spellcaster|Magicien]], vous pouvez [[Special Summon|Invoquer Spécialement]] cette carte (depuis votre [[Hand|main]]). Durant votre prochaine [[Standby Phase]] après que cette carte face recto sur le [[Field|Terrain]] a été [[Destroy|détruite]] par un [[Effect|effet de carte]] et [[Send|envoyée]] au [[Graveyard|Cimetière]] : [[Summon|Invoquez]]-la Spécialement depuis votre Cimetière.
| de_lore              = Du kannst nur 1 [[face-up|offenes]] „Inari-Feuer‟ [[control|kontrollieren]]. Falls du ein [[Monster]] vom [[Type|Typ]] [[Spellcaster|Hexer]] kontrollierst, kannst du diese Karte als [[Special Summon|Spezialbeschwörung]] (von deiner [[Hand]]) beschwören. Während deiner nächsten [[Standby Phase]], nachdem diese offene Karte auf dem [[field|Spielfeld]] durch einen [[card effect|Karteneffekt]] [[destroy|zerstört]] und auf den [[Graveyard|Friedhof]] [[send|gelegt]] wurde: Beschwöre sie als Spezialbeschwörung von deinem Friedhof.
+
| de_lore              = Du kannst nur 1 [[Face-up|offenes]] „Inari-Feuer‟ [[Control|kontrollieren]]. Falls du ein [[Monster Card|Monster]] vom [[Type|Typ]] [[Spellcaster|Hexer]] kontrollierst, kannst du diese Karte als [[Special Summon|Spezialbeschwörung]] (von deiner [[Hand]]) beschwören. Während deiner nächsten [[Standby Phase]], nachdem diese offene Karte auf dem [[Field|Spielfeld]] durch einen [[Effect|Karteneffekt]] [[Destroy|zerstört]] und auf den [[Graveyard|Friedhof]] [[Send|gelegt]] wurde: Beschwöre sie als Spezialbeschwörung von deinem Friedhof.
| it_lore              = Puoi [[control]]lare solo 1 "Inari di Fuoco" [[face-up|scoperto]]. Se controlli un [[monster|mostro]] di [[Type|Tipo]] [[Spellcaster|Incantatore]], puoi [[Special Summon|Evocare Specialmente]] questa carta (dalla tua [[hand|mano]]). Durante la tua prossima [[Standby Phase]] dopo che questa carta scoperta sul [[field|Terreno]] è stata [[destroy|distrutta]] dall'[[card effect|effetto di una carta]] e [[send|mandata]] al [[Graveyard|Cimitero]]: Evocata Specialmente dal tuo Cimitero.
+
| it_lore              = Puoi [[control]]lare solo 1 "Inari di Fuoco" [[Face-up|scoperto]]. Se controlli un [[Monster Card|mostro]] di [[Type|Tipo]] [[Spellcaster|Incantatore]], puoi [[Special Summon|Evocare Specialmente]] questa carta (dalla tua [[Hand|mano]]). Durante la tua prossima [[Standby Phase]] dopo che questa carta scoperta sul [[Field|Terreno]] è stata [[Destroy|distrutta]] dall'[[Effect|effetto di una carta]] e [[Send|mandata]] al [[Graveyard|Cimitero]]: Evocata Specialmente dal tuo Cimitero.
| pt_lore              = Você só pode [[control]]ar 1 "Fogo Inari" [[face-up|com a face para cima]]. Se você controlar um [[monster|monstro]] do [[Type|Tipo]] [[Spellcaster|Mago]], você pode [[Summon|Invocar]] este card por [[Special Summon|Invocação-Especial]] (da sua [[hand|mão]]). Durante a próxima [[Standby Phase|Fase de Apoio]] depois que este card, com a face para cima, no [[field|campo]], foi [[destroy|destruído]] por um [[card effect|efeito de card]] e [[send|enviado]] para o [[Graveyard|Cemitério]]: Invoque-o por Invocação-Especial do seu Cemitério.
+
| pt_lore              = Você só pode [[control]]ar 1 "Fogo Inari" [[Face-up|com a face para cima]]. Se você controlar um [[Monster Card|monstro]] do [[Type|Tipo]] [[Spellcaster|Mago]], você pode [[Summon|Invocar]] este card por [[Special Summon|Invocação-Especial]] (da sua [[Hand|mão]]). Durante a próxima [[Standby Phase|Fase de Apoio]] depois que este card, com a face para cima, no [[Field|campo]], foi [[Destroy|destruído]] por um [[Effect|efeito de card]] e [[Send|enviado]] para o [[Graveyard|Cemitério]]: Invoque-o por Invocação-Especial do seu Cemitério.
| es_lore              = Sólo puedes [[control]]ar 1 "Inari de Fuego" [[face-up|boca arriba]]. Si controlas un [[monster|monstruo]] de [[Type|Tipo]] [[Spellcaster|Lanzador de Conjuros]], puedes [[Summon|Invocar]] esta carta [[Special Summon|de Modo Especial]] (desde tu [[hand|mano]]). Durante tu próxima [[Standby Phase]] después de que esta carta boca arriba en el [[field|Campo]] fue [[destroy|destruida]] por el [[card effect|efecto de una carta]] y [[send|mandada]] al [[Graveyard|Cementerio]]: Invócala de Modo Especial desde tu Cementerio.
+
| es_lore              = Sólo puedes [[control]]ar 1 "Inari de Fuego" [[Face-up|boca arriba]]. Si controlas un [[Monster Card|monstruo]] de [[Type|Tipo]] [[Spellcaster|Lanzador de Conjuros]], puedes [[Summon|Invocar]] esta carta [[Special Summon|de Modo Especial]] (desde tu [[Hand|mano]]). Durante tu próxima [[Standby Phase]] después de que esta carta boca arriba en el [[Field|Campo]] fue [[Destroy|destruida]] por el [[Effect|efecto de una carta]] y [[Send|mandada]] al [[Graveyard|Cementerio]]: Invócala de Modo Especial desde tu Cementerio.
| ja_lore              = ①:「{{Ruby|稲|い}}{{Ruby|荷|なり}}{{Ruby|火|び}}」は{{ruby|自|じ}}{{ruby|分|ぶん}}[[field|フィールド]]に1{{ruby|体|たい}}しか[[face-up|{{ruby|表|おもて}}{{ruby|側|がわ}}{{ruby|表|ひょう}}{{ruby|示|じ}}]]で{{ruby|存|そん}}{{ruby|在|ざい}}できない。②:{{ruby|自|じ}}{{ruby|分|ぶん}}フィールドに[[Spellcaster|{{ruby|魔|ま}}{{ruby|法|ほう}}{{ruby|使|つか}}い]][[Type|{{ruby|族|ぞく}}]][[monster|モンスター]]が{{ruby|存|そん}}{{ruby|在|ざい}}する{{ruby|場|ば}}{{ruby|合|あい}}、このカードは[[hand|{{ruby|手|て}}{{ruby|札|ふだ}}]]から[[Special Summon|{{ruby|特|とく}}{{ruby|殊|しゅ}}{{ruby|召|しょう}}{{ruby|喚|かん}}]]できる。③:フィールドの{{ruby|表|おもて}}{{ruby|側|がわ}}{{ruby|表|ひょう}}{{ruby|示|じ}}のこのカードが[[card effect|{{ruby|効|こう}}{{ruby|果|か}}]]で[[destroy|{{ruby|破|は}}{{ruby|壊|かい}}]]され[[Graveyard|{{ruby|墓|ぼ}}{{ruby|地|ち}}]]へ[[send|{{ruby|送|おく}}られた]]{{ruby|場|ば}}{{ruby|合|あい}}、{{ruby|次|つぎ}}の{{ruby|自|じ}}{{ruby|分|ぶん}}[[Standby Phase|スタンバイフェイズ]]に[[activate|{{ruby|発|はつ}}{{ruby|動|どう}}]]する。このカードを{{ruby|墓|ぼ}}{{ruby|地|ち}}から{{ruby|特|とく}}{{ruby|殊|しゅ}}{{ruby|召|しょう}}{{ruby|喚|かん}}する。
+
| ja_lore              = ①:「{{Ruby|稲|い}}{{Ruby|荷|なり}}{{Ruby|火|び}}」は{{ruby|自|じ}}{{ruby|分|ぶん}}[[Field|フィールド]]に1{{ruby|体|たい}}しか[[Face-up|{{ruby|表|おもて}}{{ruby|側|がわ}}{{ruby|表|ひょう}}{{ruby|示|じ}}]]で{{ruby|存|そん}}{{ruby|在|ざい}}できない。②:{{ruby|自|じ}}{{ruby|分|ぶん}}フィールドに[[Spellcaster|{{ruby|魔|ま}}{{ruby|法|ほう}}{{ruby|使|つか}}い]][[Type|{{ruby|族|ぞく}}]][[Monster Card|モンスター]]が{{ruby|存|そん}}{{ruby|在|ざい}}する{{ruby|場|ば}}{{ruby|合|あい}}、このカードは[[Hand|{{ruby|手|て}}{{ruby|札|ふだ}}]]から[[Special Summon|{{ruby|特|とく}}{{ruby|殊|しゅ}}{{ruby|召|しょう}}{{ruby|喚|かん}}]]できる。③:フィールドの{{ruby|表|おもて}}{{ruby|側|がわ}}{{ruby|表|ひょう}}{{ruby|示|じ}}のこのカードが[[Effect|{{ruby|効|こう}}{{ruby|果|か}}]]で[[Destroy|{{ruby|破|は}}{{ruby|壊|かい}}]]され[[Graveyard|{{ruby|墓|ぼ}}{{ruby|地|ち}}]]へ[[Send|{{ruby|送|おく}}られた]]{{ruby|場|ば}}{{ruby|合|あい}}、{{ruby|次|つぎ}}の{{ruby|自|じ}}{{ruby|分|ぶん}}[[Standby Phase|スタンバイフェイズ]]に[[Activate|{{ruby|発|はつ}}{{ruby|動|どう}}]]する。このカードを{{ruby|墓|ぼ}}{{ruby|地|ち}}から{{ruby|特|とく}}{{ruby|殊|しゅ}}{{ruby|召|しょう}}{{ruby|喚|かん}}する。
| ko_lore              = ① : "이나리불"은 자신 [[field|필드]]에 1장밖에 [[face-up|앞면 표시]]로 존재할 수 없다. ② : 자신 필드에 [[Spellcaster|마법사]][[Type|족]] [[monster|몬스터]]가 존재할 경우, 이 카드는 [[hand|패]]에서 [[Special Summon|특수 소환]]할 수 있다. ③ : 필드의 앞면 표시의 이 카드가 [[card effect|효과]]로 [[destroy|파괴]]되어 [[Graveyard|묘지]]로 [[send|보내졌을]] 경우, 다음 자신 [[Standby Phase|스탠바이 페이즈]]에 [[activate|발동]]한다. 이 카드를 묘지에서 특수 소환한다.
+
| ko_lore              = ① : "이나리불"은 자신 [[Field|필드]]에 1장밖에 [[Face-up|앞면 표시]]로 존재할 수 없다. ② : 자신 필드에 [[Spellcaster|마법사]][[Type|족]] [[Monster Card|몬스터]]가 존재할 경우, 이 카드는 [[Hand|패]]에서 [[Special Summon|특수 소환]]할 수 있다. ③ : 필드의 앞면 표시의 이 카드가 [[Effect|효과]]로 [[Destroy|파괴]]되어 [[Graveyard|묘지]]로 [[Send|보내졌을]] 경우, 다음 자신 [[Standby Phase|스탠바이 페이즈]]에 [[Activate|발동]]한다. 이 카드를 묘지에서 특수 소환한다.
 
| zh_lore              = 自己场上有魔法师族怪兽时,可以将手卡中的此卡特殊召唤上场。场上正面表示的此卡被卡的效果破坏并送去墓地时,下一个自己的准备阶段时此卡从墓地中特殊召唤上场。自己场上正面表示的【稲荷火】只能有一张。
 
| zh_lore              = 自己场上有魔法师族怪兽时,可以将手卡中的此卡特殊召唤上场。场上正面表示的此卡被卡的效果破坏并送去墓地时,下一个自己的准备阶段时此卡从墓地中特殊召唤上场。自己场上正面表示的【稲荷火】只能有一张。
 
| en_sets              =  
 
| en_sets              =  
 
{{Card table set/header|en}}
 
{{Card table set/header|en}}
 
{{Card table set|CBLZ-EN038|Cosmo Blazer|Common}}
 
{{Card table set|CBLZ-EN038|Cosmo Blazer|Common}}
{{Card table set|SDMP-EN018|Master of Pendulum‎ Structure Deck|Common}}
+
{{Card table set|SDMP-EN018|Master of Pendulum Structure Deck|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| fr_sets              =  
 
| fr_sets              =  
 
{{Card table set/header|fr}}
 
{{Card table set/header|fr}}
 
{{Card table set|CBLZ-FR038|Cosmo Blazer|Common}}
 
{{Card table set|CBLZ-FR038|Cosmo Blazer|Common}}
{{Card table set|SDMP-FR018|Master of Pendulum‎ Structure Deck|Common}}
+
{{Card table set|SDMP-FR018|Master of Pendulum Structure Deck|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| de_sets              =  
 
| de_sets              =  
 
{{Card table set/header|de}}
 
{{Card table set/header|de}}
 
{{Card table set|CBLZ-DE038|Cosmo Blazer|Common}}
 
{{Card table set|CBLZ-DE038|Cosmo Blazer|Common}}
{{Card table set|SDMP-DE018|Master of Pendulum‎ Structure Deck|Common}}
+
{{Card table set|SDMP-DE018|Master of Pendulum Structure Deck|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| it_sets              =  
 
| it_sets              =  
 
{{Card table set/header|it}}
 
{{Card table set/header|it}}
 
{{Card table set|CBLZ-IT038|Cosmo Blazer|Common}}
 
{{Card table set|CBLZ-IT038|Cosmo Blazer|Common}}
{{Card table set|SDMP-IT018|Master of Pendulum‎ Structure Deck|Common}}
+
{{Card table set|SDMP-IT018|Master of Pendulum Structure Deck|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| pt_sets              =  
 
| pt_sets              =  
 
{{Card table set/header|pt}}
 
{{Card table set/header|pt}}
 
{{Card table set|CBLZ-PT038|Cosmo Blazer|Common}}
 
{{Card table set|CBLZ-PT038|Cosmo Blazer|Common}}
{{Card table set|SDMP-PT018|Master of Pendulum‎ Structure Deck|Common}}
+
{{Card table set|SDMP-PT018|Master of Pendulum Structure Deck|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| sp_sets              =  
 
| sp_sets              =  
 
{{Card table set/header|sp}}
 
{{Card table set/header|sp}}
 
{{Card table set|CBLZ-SP038|Cosmo Blazer|Common}}
 
{{Card table set|CBLZ-SP038|Cosmo Blazer|Common}}
{{Card table set|SDMP-SP018|Master of Pendulum‎ Structure Deck|Common}}
+
{{Card table set|SDMP-SP018|Master of Pendulum Structure Deck|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| jp_sets              =  
 
| jp_sets              =  

Revision as of 21:10, 14 September 2019

Inari Fire
Japanese
なり
Base
稲荷火
Kana
いなりび
Rōmaji
Inaribi
InariFire-SDMP-EN-C-1E.png
Card type Monster
Attribute FIRE
Level 4 CG Star.svgCG Star.svgCG Star.svgCG Star.svg
ATK / DEF 1500 / 200
Password 62953041
Effect types

Status
You can only control 1 "Inari Fire". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the Graveyard: Special Summon it from your Graveyard.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
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ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Search categories

Miscellaneous
Control only one

Other languages

Language NameCard text
French Inari FeuVous ne pouvez contrôler qu'1 "Inari Feu" face recto. Si vous contrôlez un monstre de Type Magicien, vous pouvez Invoquer Spécialement cette carte (depuis votre main). Durant votre prochaine Standby Phase après que cette carte face recto sur le Terrain a été détruite par un effet de carte et envoyée au Cimetière : Invoquez-la Spécialement depuis votre Cimetière.
German Inari-FeuerDu kannst nur 1 offenes „Inari-Feuer‟ kontrollieren. Falls du ein Monster vom Typ Hexer kontrollierst, kannst du diese Karte als Spezialbeschwörung (von deiner Hand) beschwören. Während deiner nächsten Standby Phase, nachdem diese offene Karte auf dem Spielfeld durch einen Karteneffekt zerstört und auf den Friedhof gelegt wurde: Beschwöre sie als Spezialbeschwörung von deinem Friedhof.
Italian Inari di FuocoPuoi controllare solo 1 "Inari di Fuoco" scoperto. Se controlli un mostro di Tipo Incantatore, puoi Evocare Specialmente questa carta (dalla tua mano). Durante la tua prossima Standby Phase dopo che questa carta scoperta sul Terreno è stata distrutta dall'effetto di una carta e mandata al Cimitero: Evocata Specialmente dal tuo Cimitero.
Portuguese Fogo InariVocê só pode controlar 1 "Fogo Inari" com a face para cima. Se você controlar um monstro do Tipo Mago, você pode Invocar este card por Invocação-Especial (da sua mão). Durante a próxima Fase de Apoio depois que este card, com a face para cima, no campo, foi destruído por um efeito de card e enviado para o Cemitério: Invoque-o por Invocação-Especial do seu Cemitério.
Spanish Inari de FuegoSólo puedes controlar 1 "Inari de Fuego" boca arriba. Si controlas un monstruo de Tipo Lanzador de Conjuros, puedes Invocar esta carta de Modo Especial (desde tu mano). Durante tu próxima Standby Phase después de que esta carta boca arriba en el Campo fue destruida por el efecto de una carta y mandada al Cementerio: Invócala de Modo Especial desde tu Cementerio.
Japanese なり①:「なり」はぶんフィールドに1たいしかおもてがわひょうそんざいできない。②:ぶんフィールドにほう使つかぞくモンスターそんざいするあい、このカードはふだからとくしゅしょうかんできる。③:フィールドのおもてがわひょうのこのカードがこうかいされおくられたあいつぎぶんスタンバイフェイズはつどうする。このカードをからとくしゅしょうかんする。
Inaribi
Korean 이나리불① : "이나리불"은 자신 필드에 1장밖에 앞면 표시로 존재할 수 없다. ② : 자신 필드에 마법사 몬스터가 존재할 경우, 이 카드는 에서 특수 소환할 수 있다. ③ : 필드의 앞면 표시의 이 카드가 효과파괴되어 묘지보내졌을 경우, 다음 자신 스탠바이 페이즈발동한다. 이 카드를 묘지에서 특수 소환한다.
Chinese 稻荷火自己场上有魔法师族怪兽时,可以将手卡中的此卡特殊召唤上场。场上正面表示的此卡被卡的效果破坏并送去墓地时,下一个自己的准备阶段时此卡从墓地中特殊召唤上场。自己场上正面表示的【稲荷火】只能有一张。

Sets in other languages

French

  • No set name provided at non-empty input line 1.
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ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Inari Fire (Duel Links) Yu-Gi-Oh! Duel Links 2020-01-11
Inari Fire (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19