Maju

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Maju
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"Maju", known as "Devil Beast" in the OCG, is a series of variable ATK monsters released in Dark Crisis and Invasion of Chaos. They are all Fiend-Type.

"Maju Garzett" and "Great Maju Garzett" share the DARK Attribute and were both released in Dark Crisis, the former being initially Short Print while the latter was Rare, although they were reprinted as Commons in Dark Revelation 1. Their ATK is based on the original ATK of the monster(s) Tributed to Normal Summon them.

"Gren Maju Da Eiza" was released in the next Booster Pack, Invasion of Chaos, as Common. Its ATK and DEF are based on the number of both player's cards that are banished. It works better as a beatstick in Decks centered around banishing, late in the Duel. Being Level 3 FIRE means it can benefit from FIRE-related cards that banish, like "Firewall", "Soul of Fire", "Inferno", "Spirit of Flames" and "Infernal Flame Emperor"; while it is also compatible with "Gravity Bind" and "Level Limit - Area B", being able to attack while most opponent's attacks remain locked.

Some consider them to be designed off the Egyptian God Cards:

Playing Style

"Gren Maju Da Eiza" works in most decks that remove from play cards.

"Great Maju Garzett" and "Maju Garzett" need easily-Summoned high ATK monsters so they can be used at their full potential. DARK monsters with 0 DEF are the most useful, since they can be recycled using "Recurring Nightmare", which can also return the Majus to the hand. Goblins and "Giant Orc" suggest "Skill Drain", but it completely cripples the Majus, so an alternative is "Final Attack Orders", which has the bonus of ensuring Battle Damage against face-down Defense Position monsters. "Forbidden Chalice" won't affect all your monsters like "Skill Drain", can negate the negative effect of your low Level monsters, or give them the extra ATK they might need. "Dark Ruler Ha Des" aids other Fiends by negating the effects of monsters they destroy. Too many high-Level monsters can be dead draws, a problem than can be solved with cards like "Soul Exchange". "Grave Squirmer", may be useless for the Majus, but can destroy troublesome cards or be Tributed for another monster, and is an extra target for "Recurring Nightmare"; however, avoid using it with an active "Final Attack Orders". "Battle Mania" forces your opponent to attack an overpowered "Great Maju Garzett", and "Megamorph" can help OTK the opponent. "Vanity's Fiend" ensures your opponent is in the same situation as you. "Dark Necrofear", although collides with the last two, is a staple in Decks with lots of Fiends, and can be Tributed right away to bring a 4400 ATK "Great Maju Garzett". "Ojama Trio" works with "Battle Mania" and/or "Final Attack Orders". Counter Traps or Virus cards can either protect your monsters or give them another use if they are about to be destroyed anyway.