Difference between revisions of "Performapal Five-Rainbow Magician (anime)"
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{{Anime card | {{Anime card | ||
− | + | | ja_image = PerformapalFiveRainbowMagician-JP-Anime-AV.png | |
− | + | | image_nc = PerformapalFiveRainbowMagician-JP-Anime-AV-NC.png | |
− | + | | attribute = LIGHT | |
− | + | | types = Spellcaster / Pendulum / Effect | |
− | | ja_image = PerformapalFiveRainbowMagician-JP-Anime-AV.png | + | | level = 1 |
− | | image_nc = | + | | atk = 100 |
− | | attribute = LIGHT | + | | def = 100 |
− | | types = Spellcaster / Pendulum / Effect | + | | effect_types = Condition, Continuous-like, Continuous-like, Quick-like, Trigger-like, Trigger-like, Unclassified |
− | | level = 1 | + | | pendulum_scale = 12 |
− | | atk = 100 | + | | pendulum_effect = Each player gains the following [[effect]]s. While you have 4 or less [[Set]] cards in your [[Spell & Trap Zone]], you can skip your [[Draw Phase]]. If you do not, you cannot Set [[Spell Card|Spell]]/[[Trap Card]]s until the end of this [[turn]]. While you have 4 or less Set cards in your Spell & Trap Zone, the [[ATK]] of all [[Monster Card|monsters]] you [[control]] becomes 0, they cannot [[attack]], also they cannot [[activate]] their effects. During either player's turn, if you have 5 Set cards in your Spell & Trap Zone: You can [[negate]] the activation of the following effects, then the [[Original ATK and DEF|original ATK]] of all monsters you control becomes doubled. If you Set a card(s): End that turn. If you [[Add a card|add]] a card(s) to the [[hand]], except during the Draw Phase: You can Set that card(s). |
− | | def = 100 | + | | lore = If a player controls 5 [[Pendulum Monster]]s in their [[Monster Zone]]: They can activate this effect; the original ATK of all monsters they control becomes doubled, but those monsters cannot attack [[Direct attack|directly]]. |
− | | effect_types = | + | | ja_pendulum_effect = お互いのプレイヤーはそれぞれ以下の効果を得る。①:自分がカードをセットした場合に発動する。そのターンを終了する。②:自分がドローフェイズ以外でカードを手札に加えた場合に発動できる。そのカードをセットする。③:自分の魔法&罠ゾーンにセットされたカードが4枚以下の場合、自分はドローフェイズをスキップできる。スキップしなかった場合、自分はターン終了時まで魔法・罠カードをセットできない。④:自分の魔法&罠ゾーンにセットされたカードが4枚以下の場合、自分フィールドのモンスターの攻撃力は0になり、攻撃できず、効果を発動できない。⑤:自分の魔法&罠ゾーンにセットされたカードが5枚の場合に発動できる。このカードの①②の効果の発動を無効にする。その後、自分フィールドの全てのモンスターの元々の攻撃力は倍になる。 |
− | | pendulum_scale = 12 | + | | ja_lore = ①:お互いのプレイヤーはそれぞれ自身のモンスターゾーンに{{Ruby|P|ペンデュラム}}モンスターが5体存在する場合、以下の効果を得て発動できる。●自分フィールドの全てのモンスターの元々の攻撃力は倍になり、直接攻撃できない。 |
− | | pendulum_effect = | + | | appears_in_av = 148 |
− | | lore = If | + | | decks = Yuya Sakaki |
− | | ja_pendulum_effect = | + | | supports = Pendulum Monster |
− | | ja_lore = | + | | archseries = |
− | | appears_in_av = 148 | + | * Magician |
− | | decks = | ||
− | | archseries = | ||
− | * Magician | ||
* Performapal | * Performapal | ||
+ | | action = | ||
+ | * Skips Draw Phase | ||
+ | * Ends your turn | ||
+ | * Ends your opponent's turn | ||
+ | * Sets from your hand | ||
+ | * Sets from your opponent's hand to your opponent's field | ||
+ | * Prevents your Sets | ||
+ | * Prevents your opponent's Sets | ||
+ | | m/s/t = | ||
+ | * Negates itself | ||
+ | * Prevents activation of your Effect Monsters | ||
+ | * Prevents activation of your opponent's Effect Monsters | ||
+ | | stat_change = | ||
+ | * Changes ATK value | ||
+ | * Reduces ATK to 0 | ||
+ | | attack = | ||
+ | * Prevents your monsters from attacking | ||
+ | * Prevents your opponent's monsters from attacking | ||
+ | * Prevents direct attacks | ||
}} | }} |
Latest revision as of 08:00, 30 April 2023
Performapal Five-Rainbow Magician
- Japanese
EM 五 虹 の魔 術 師 - Base
- EM五虹の魔術師
- Kana
- エンタメイトごこうのまじゅつし
- Rōmaji
- Entameito Gokō no Majutsushi
- Translated
- Entermate Five-Rainbow Magician
Card type | Monster |
---|---|
Attribute | LIGHT |
Level | 1 |
Effect types |
|
Pendulum Scale | 12 |
12
Each player gains the following effects. While you have 4 or less Set cards in your Spell & Trap Zone, you can skip your Draw Phase. If you do not, you cannot Set Spell/Trap Cards until the end of this turn. While you have 4 or less Set cards in your Spell & Trap Zone, the ATK of all monsters you control becomes 0, they cannot attack, also they cannot activate their effects. During either player's turn, if you have 5 Set cards in your Spell & Trap Zone: You can negate the activation of the following effects, then the original ATK of all monsters you control becomes doubled. If you Set a card(s): End that turn. If you add a card(s) to the hand, except during the Draw Phase: You can Set that card(s).
12
[ ] If a player controls 5 Pendulum Monsters in their Monster Zone: They can activate this effect; the original ATK of all monsters they control becomes doubled, but those monsters cannot attack directly.
| |
Appearances | |
Links | yugioh.com |
Anime cards (Galleries: ARC-V)
Other languages
Name | Pendulum Effect | Lore | |
---|---|---|---|
Japanese | お互いのプレイヤーはそれぞれ以下の効果を得る。①:自分がカードをセットした場合に発動する。そのターンを終了する。②:自分がドローフェイズ以外でカードを手札に加えた場合に発動できる。そのカードをセットする。③:自分の魔法&罠ゾーンにセットされたカードが4枚以下の場合、自分はドローフェイズをスキップできる。スキップしなかった場合、自分はターン終了時まで魔法・罠カードをセットできない。④:自分の魔法&罠ゾーンにセットされたカードが4枚以下の場合、自分フィールドのモンスターの攻撃力は0になり、攻撃できず、効果を発動できない。⑤:自分の魔法&罠ゾーンにセットされたカードが5枚の場合に発動できる。このカードの①②の効果の発動を無効にする。その後、自分フィールドの全てのモンスターの元々の攻撃力は倍になる。 | ①:お互いのプレイヤーはそれぞれ自身のモンスターゾーンに |
|
Entameito Gokō no Majutsushi |
Images
Decks
Search categories
- Stat changes
- Changes ATK value
- Reduces ATK to 0