Difference between revisions of "Watt"
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− | {{ | + | {{For|the dog in [[Yu-Gi-Oh! ARC-V]]|[[Watt (character)]]}} |
− | + | {{Infobox archseries | |
− | }} | + | | image = Wattrain-MADU-EN-VG-artwork.png |
− | {{Infobox | + | | caption = "[[Wattlemur]]", "[[Wattsquirrel]]", "[[Wattgiraffe]]", and "[[Wattcastle]]" in the artwork of "[[Wattrain]]" |
− | + | | ja_name = エレキ | |
− | + | | romaji = Ereki | |
− | + | | trans = Elec | |
− | + | | zh_name = 電氣 | |
− | + | | zh_jyutping = Din6 hei3 | |
− | + | | zh_pinyin = Diànqì | |
− | + | | zh_trans = Electric | |
− | * [[Tournament Pack 1st Season | + | | fr_name = Électro- |
− | + | | de_name = Watt | |
+ | | it_name = Watt | ||
+ | | ko_name = 일렉 | ||
+ | | ko_romanized = Illek | ||
+ | | ko_trans = Elec | ||
+ | | pt_name = Watt | ||
+ | | es_name = Watt | ||
+ | | sets = | ||
+ | * [[Tournament Pack: 1st Season]] | ||
* [[The Shining Darkness]] | * [[The Shining Darkness]] | ||
* [[Duelist Revolution]] | * [[Duelist Revolution]] | ||
* [[Starstrike Blast]] | * [[Starstrike Blast]] | ||
* [[Storm of Ragnarok]] | * [[Storm of Ragnarok]] | ||
− | + | * [[Photon Shockwave]] | |
− | + | * [[Galactic Overlord]] | |
− | + | * [[Extreme Force]] | |
+ | * [[Chaos Impact]] | ||
+ | * [[Age of Overlord]] | ||
+ | | tcg = | ||
+ | * [[Dark Beginning 2]] | ||
+ | * [[Turbo Pack: Booster Four]] | ||
+ | * [[Starter Deck: Kaiba Reloaded]] | ||
+ | * [[Super Starter: Space-Time Showdown]] | ||
+ | * [[War of the Giants: Round 2]] | ||
+ | * [[War of the Giants Reinforcements]] | ||
+ | * [[Battle Pack 3: Monster League]] | ||
+ | * [[World Superstars]] | ||
+ | * [[2018 Mega-Tin Mega Pack]] | ||
+ | * [[Duel Overload]] | ||
+ | * [[OTS Tournament Pack 23]] | ||
+ | | ocg = | ||
+ | * [[Booster 1]] | ||
+ | * [[Booster R1]] | ||
+ | * [[Booster Chronicle]] | ||
+ | * [[Duelist Legacy Volume.4]] | ||
+ | * [[Beginner's Edition 2]] | ||
+ | * [[Beginner's Edition 2 (2011)]] | ||
+ | * [[Half-Deck: LIGHT]] | ||
+ | * [[Starter Deck 2014]] | ||
+ | * [[Primal Origin]] | ||
+ | * [[Extra Pack: Knights of Order]] | ||
+ | * [[Starter Pack Volume 2]] | ||
+ | * [[Half Deck 2018: LIGHT]] | ||
+ | * [[Tournament Pack 2023 Vol.3]] | ||
+ | | anime = [[Yu-Gi-Oh! VRAINS]] | ||
+ | | manga = | ||
+ | * [[Yu-Gi-Oh! Duelist]] | ||
+ | * [[Yu-Gi-Oh! (subseries)]] | ||
}} | }} | ||
− | + | "'''Watt'''", known as "'''Elec'''" (エレキ ''Ereki'') in the ''[[OCG]]'', is an [[archetype]] of mostly [[Thunder]] monsters. It was introduced in ''[[The Shining Darkness]]'', and is used by [[Misaki]] in ''[[Yu-Gi-Oh! 5D's World Championship 2011: Over the Nexus]]''. | |
− | + | It was the second Thunder archetype, after "[[Batteryman]]". | |
− | == | + | ==Design== |
− | |||
− | + | The in-theme "Watt" monsters are colorful, electrically-themed animals (Main Deck monsters) or mythical creatures ([[Synchro Monster]]s). | |
− | + | In Japanese, the themed cards are all based on words that start with the kana キ (''ki'', also in combinations like キー ''kī'', キャ ''kya'', キュ ''kyu'' and キョ ''kyo''), forming a [[Wikipedia:Portmanteau|portmanteau]] where the final ''ki'' of the archetype's name ''Eleki'' is also the first character of the animal or creature's name. | |
− | + | There are a number of non in-theme "Watt" monsters, those being "[[Wattkid]]", "[[Wattaildragon]]", "[[Wattsychic Fighter]]", and "[[Wattkinetic Puppeteer]]". | |
− | + | ===Monster=== | |
+ | {| class="wikitable sortable" | ||
+ | ! rowspan="2" | Card<br/>(English name) | ||
+ | ! colspan="3" | Japanese | ||
+ | ! colspan="1" | English | ||
+ | |- | ||
+ | ! Card name rōmaji | ||
+ | ! Namesake rōmaji | ||
+ | ! Namesake | ||
+ | ! Namesake | ||
+ | |- | ||
+ | | [[Wattberyx]] | ||
+ | | Erekinmedai | ||
+ | | Kinmedai | ||
+ | | colspan=2|[[wikipedia:Splendid alfonsino|Splendid alfonsino]]<ref group="n">[[wikipedia:Scientific name|Scientific name]] ''Beryx splendens''</ref> | ||
+ | |- | ||
+ | | [[Wattbetta]] | ||
+ | | Erekingyo | ||
+ | | Kingyo | ||
+ | | [[wikipedia:Goldfish|Goldfish]] | ||
+ | | [[wikipedia:Betta|Betta]] | ||
+ | |- | ||
+ | | [[Wattchimera]] | ||
+ | | Erekimaira | ||
+ | | Kimaira | ||
+ | | colspan=2|[[wikipedia:Chimera (mythology)|Chimera]] | ||
+ | |- | ||
+ | | [[Wattcobra]] | ||
+ | | Erekingukobura | ||
+ | | Kingukobura | ||
+ | | colspan=2|[[wikipedia:King cobra|King cobra]] | ||
+ | |- | ||
+ | | [[Wattdragonfly]] | ||
+ | | Erekitonbo | ||
+ | | Kitonbo | ||
+ | | [http://defworld.freeoda.com/Species%20Details/Sympetrum%20croceolum.html Yellow darter]<ref group="n">A species of dragonfly found in Asia</ref> | ||
+ | | [[wikipedia:Dragonfly|Dragonfly]] | ||
+ | |- | ||
+ | | [[Wattfox]] | ||
+ | | Erekitsune | ||
+ | | Kitsune | ||
+ | | colspan=2|[[wikipedia:Fox|Fox]] | ||
+ | |- | ||
+ | | [[Wattgiraffe]] | ||
+ | | Erekirin | ||
+ | | Kirin | ||
+ | | colspan=2|[[wikipedia:Giraffe|Giraffe]] | ||
+ | |- | ||
+ | | [[Watthopper]] | ||
+ | | Erekirigirisu | ||
+ | | Kirigirisu | ||
+ | | [[wikipedia:Tettigoniidae|Katydid]] | ||
+ | | [[wikipedia:Grasshopper|Grasshopper]] | ||
+ | |- | ||
+ | | [[Watthydra]] | ||
+ | | Erekirimu | ||
+ | | Kirimu | ||
+ | | Kirimu<ref group="n">A legendary creature in [[wikipedia:Zaire|Zaire]]</ref> | ||
+ | |[[wikipedia:Lernaean Hydra|Hydra]] | ||
+ | |- | ||
+ | | [[Wattkiwi]] | ||
+ | | Erekīwi | ||
+ | | Kīwi | ||
+ | | colspan=2|[[wikipedia:Kiwi|Kiwi]] | ||
+ | |- | ||
+ | | [[Wattlemur]] | ||
+ | | Erekitsunezaru | ||
+ | | Kitsunezaru | ||
+ | | colspan=2|[[wikipedia:Lemuridae|Lemur]] | ||
+ | |- | ||
+ | | [[Wattmole]] | ||
+ | | Erekinmogura | ||
+ | | Kinmogura | ||
+ | | colspan=2|[[wikipedia:Golden mole|Golden mole]] | ||
+ | |- | ||
+ | | [[Wattpheasant]] | ||
+ | | Erekiji | ||
+ | | Kiji | ||
+ | | colspan=2|[[wikipedia:Green pheasant|Green pheasant]] | ||
+ | |- | ||
+ | | [[Wattsquirrel]] | ||
+ | | Erekitarisu | ||
+ | | Kitarisu | ||
+ | | colspan=2|[[wikipedia:Red squirrel|Red squirrel]] | ||
+ | |- | ||
+ | | [[Wattkyuki]] | ||
+ | | Erekyuuki | ||
+ | | Kyūki | ||
+ | | colspan=2|[[wikipedia:Four Perils|Qiongqi]]<ref group="n">A composite creature in Chinese mythology.</ref> | ||
+ | |- | ||
+ | | [[Wattuna]] | ||
+ | | Erekihadamaguro | ||
+ | | Kihadamaguro | ||
+ | | colspan=2|[[wikipedia:Yellowfin tuna|Yellowfin tuna]] | ||
+ | |- | ||
+ | | [[Wattwoodpecker]] | ||
+ | | Erekitsutsuki | ||
+ | | Kitsutsuki | ||
+ | | colspan=2|[[wikipedia:Woodpecker|Woodpecker]] | ||
+ | |} | ||
+ | <references group="n"/> | ||
− | == | + | ===Spell/Trap=== |
− | + | {| class="wikitable sortable" | |
+ | ! rowspan="2" | Card<br/>(English name) | ||
+ | ! colspan="3" | Japanese | ||
+ | ! colspan="1" | English | ||
+ | |- | ||
+ | ! Card name rōmaji | ||
+ | ! Namesake rōmaji | ||
+ | ! Namesake | ||
+ | ! Namesake | ||
+ | |- | ||
+ | | [[Wattcancel]] | ||
+ | | Erekyanseru | ||
+ | | Kyanseru | ||
+ | | colspan=2|Cancel | ||
+ | |- | ||
+ | | [[Wattcannon]] | ||
+ | | Erekyanon | ||
+ | | Kyanon | ||
+ | | colspan=2|Cannon | ||
+ | |- | ||
+ | | [[Wattcastle]] | ||
+ | | Erekyassuru | ||
+ | | Kyassuru | ||
+ | | colspan=2|Castle | ||
+ | |- | ||
+ | | [[Wattcine]] | ||
+ | | Erekyua | ||
+ | | Kyua | ||
+ | | Cure | ||
+ | | Vaccine | ||
+ | |- | ||
+ | | [[Wattcube]] | ||
+ | | Erekyūbu | ||
+ | | Kyūbu | ||
+ | | colspan=2|Cube | ||
+ | |- | ||
+ | | [[Wattjustment]] | ||
+ | | Erekyasshu | ||
+ | | Kyasshu | ||
+ | | Cache | ||
+ | | Adjustment | ||
+ | |- | ||
+ | | [[Wattkeeper]] | ||
+ | | Erekīpā | ||
+ | | Kīpā | ||
+ | | colspan=2|Keeper | ||
+ | |- | ||
+ | | [[Wattkey]] | ||
+ | | Erekī | ||
+ | | Kī | ||
+ | | colspan=2|Key | ||
+ | |- | ||
+ | | [[Wattkingdom]] | ||
+ | | Erekingudamu | ||
+ | | Kingudamu | ||
+ | | colspan=2|Kingdom | ||
+ | |- | ||
+ | | [[Wattrain]] | ||
+ | | Erekikansha | ||
+ | | Kikansha | ||
+ | | Locomotive | ||
+ | | Train | ||
+ | |} | ||
− | + | ==Playing style== | |
− | + | The "Watt" archetype consists of low ATK LIGHT monsters with effects mostly revolving around attacking and the Battle Phase. "Watts" have effects that activate after attacking directly, being destroyed by your opponent's cards, or just simply battling. These secondary effects can restrict the opponent's ability to activate effects, although many other types of effects also exist. The two main strategies of the Deck are: an aggressive Deck relying on the Level 4 "Watts" to inflict damage through direct attacks, or using a lockdown by assembling two face-up copies of "[[Watthopper]]", which prevents the opponent from targeting all "Watt" monsters for attacks and card effects. | |
− | + | ===Recommended cards=== | |
− | + | {{Decklist|Recommended Cards | |
− | ==Recommended | + | |effect monsters = |
− | + | * [[Wattcobra]] | |
− | * [[ | + | * [[Wattdragonfly]] |
− | * [[ | + | * [[Wattgiraffe]] |
− | * [[ | + | * [[Watthopper]] |
− | * [[ | + | * [[Wattpheasant]] |
− | * [[ | + | * [[Wattwoodpecker]] |
− | + | * [[Batteryman Solar]] | |
− | + | * [[Brohunder]] | |
− | * [[ | + | * [[Diana the Light Spirit]] |
− | * [[ | + | * [[Honest]] |
− | * [[ | + | * [[Mahunder]] |
− | * [[ | + | * [[Meteor Rush - Monochroid]] |
− | * [[ | + | * [[Otonari Thunder]] |
− | * [[ | + | * [[Pahunder]] |
− | * [[ | + | * [[Sishunder]] |
− | + | * [[Thunder Dragon]] | |
− | + | * [[Thunder Dragonmatrix]] | |
− | * [[ | + | * [[Thunder Sea Horse]] |
− | * [[ | + | * [[Thunderclap Monk]] |
− | *[[ | + | * [[Zap Mustung]] |
− | *[[ | + | |tuner monsters = |
− | * [[ | + | * [[Wattbetta]] |
− | * [[ | + | * [[Wattfox]] |
− | + | * [[Wattuna]] | |
− | + | * [[Vylon Prism]] | |
− | * [[ | + | |fusion monsters = |
− | * [[ | + | * [[Kaminari Attack]] (as a target for "Ready Fusion") |
− | * [[ | + | * [[Thunder Dragon Colossus]] |
− | *[[ | + | * [[Thunder Dragon Titan]] |
− | + | |synchro monsters = | |
− | + | * [[Wattkyuki]] | |
− | * | + | * [[Wattchimera]] |
− | * [[ | + | * [[Watthydra]] |
− | * [[ | + | * [[F.A. Dawn Dragster]] |
− | * [[ | + | |xyz monsters = |
− | * [[ | + | * [[Galaxy Photon Dragon]] |
− | * [[ | + | * [[Starring Knight]] |
− | + | |link monsters = | |
− | + | * [[Hip Hoshiningen]] | |
+ | * [[Some Summer Summoner]] | ||
+ | * [[Thunder Dragon Thunderstormech]] | ||
+ | * [[Lyna the Light Charmer, Lustrous]] | ||
+ | |normal spells = | ||
+ | * [[Wattrain]] | ||
+ | * [[Golden Bamboo Sword]] | ||
+ | * [[One for One]] | ||
+ | * [[Photon Sanctuary]] | ||
+ | * [[Recycling Batteries]] | ||
+ | * [[Ties of the Brethren]] | ||
+ | * [[Ready Fusion]] | ||
+ | * [[Synchro Creed]] | ||
+ | |continuous spells = | ||
+ | * [[Wattcine]] | ||
+ | * [[Wattkingdom]] | ||
+ | * [[Messenger of Peace]] | ||
+ | * [[Soul Devouring Bamboo Sword]] | ||
+ | * [[Burning Bamboo Sword]] | ||
+ | |quick-play spells = | ||
+ | * [[Wattsychic Fighting Porter]] | ||
+ | * [[Photon Lead]] | ||
+ | |field spells = | ||
+ | * [[Wattcastle]] | ||
+ | * [[Duel Academy (card)|Duel Academy]] | ||
+ | |equip spells = | ||
+ | * [[Wattcube]] | ||
+ | * [[Cursed Bamboo Sword]] | ||
+ | |normal traps = | ||
+ | * [[Wattkeeper]] | ||
+ | * [[Back to the Front]] | ||
+ | * [[Thunder Dragons' Hundred Thunders]] | ||
+ | * [[Trap Trick]] | ||
+ | * [[Mannadium Breakheart]] | ||
+ | |counter traps = | ||
+ | * [[Wattcancel]] | ||
+ | * [[Mannadium Reframing]] | ||
+ | |continuous traps = | ||
+ | * [[Gozen Match]] | ||
+ | * [[Rivalry of Warlords]] | ||
+ | }} | ||
− | [[Category: | + | ===Weaknesses=== |
+ | * Archetypes and monsters like the "[[Ally of Justice]]" monsters benefit from the many LIGHT monsters "Watts" have. | ||
+ | * [[King Tiger Wanghu]] can shut down a "Watt" deck with its effect to destroy monsters Summoned with 1400 ATK or less. Other than the Synchro "Watt" monsters, "Watt" monsters have less than 1400 ATK, so they will be destroyed by his effect. | ||
+ | * Since most "Watts" have effects that revolve around the Battle Phase, cards that prevent attacks, like the [[Mirror Trap (series)|Mirror Trap]] series and "[[Battle Fader]]", can easily stop the deck. | ||
+ | * Cards that negate effects, such as "[[Brain Golem]]" or "[[Skill Drain]]" can leave your "Watt" monsters useless. "[[Light-Imprisoning Mirror]]" hurts any Deck centered around [[LIGHT]] monsters. | ||
+ | * "[[Spirit Barrier]]" prevents your opponent from taking battle damage while they control a monster. Since "Watt" monsters have low ATK, it can be difficult to deal with. | ||
+ | * "[[Des Counterblow]]" destroys monsters after they inflict battle damage by attacking directly, so it can destroy some of your key "Watt" monsters. | ||
+ | {{Archseries navbox}} | ||
+ | {{Archseries navbox (Duel Links)}} | ||
+ | [[Category:TCG and OCG archetypes]] |
Latest revision as of 04:13, 18 May 2024
"Watt", known as "Elec" (エレキ Ereki) in the OCG, is an archetype of mostly Thunder monsters. It was introduced in The Shining Darkness, and is used by Misaki in Yu-Gi-Oh! 5D's World Championship 2011: Over the Nexus.
It was the second Thunder archetype, after "Batteryman".
Design[edit]
The in-theme "Watt" monsters are colorful, electrically-themed animals (Main Deck monsters) or mythical creatures (Synchro Monsters).
In Japanese, the themed cards are all based on words that start with the kana キ (ki, also in combinations like キー kī, キャ kya, キュ kyu and キョ kyo), forming a portmanteau where the final ki of the archetype's name Eleki is also the first character of the animal or creature's name.
There are a number of non in-theme "Watt" monsters, those being "Wattkid", "Wattaildragon", "Wattsychic Fighter", and "Wattkinetic Puppeteer".
Monster[edit]
Card (English name) |
Japanese | English | ||
---|---|---|---|---|
Card name rōmaji | Namesake rōmaji | Namesake | Namesake | |
Wattberyx | Erekinmedai | Kinmedai | Splendid alfonsino[n 1] | |
Wattbetta | Erekingyo | Kingyo | Goldfish | Betta |
Wattchimera | Erekimaira | Kimaira | Chimera | |
Wattcobra | Erekingukobura | Kingukobura | King cobra | |
Wattdragonfly | Erekitonbo | Kitonbo | Yellow darter[n 2] | Dragonfly |
Wattfox | Erekitsune | Kitsune | Fox | |
Wattgiraffe | Erekirin | Kirin | Giraffe | |
Watthopper | Erekirigirisu | Kirigirisu | Katydid | Grasshopper |
Watthydra | Erekirimu | Kirimu | Kirimu[n 3] | Hydra |
Wattkiwi | Erekīwi | Kīwi | Kiwi | |
Wattlemur | Erekitsunezaru | Kitsunezaru | Lemur | |
Wattmole | Erekinmogura | Kinmogura | Golden mole | |
Wattpheasant | Erekiji | Kiji | Green pheasant | |
Wattsquirrel | Erekitarisu | Kitarisu | Red squirrel | |
Wattkyuki | Erekyuuki | Kyūki | Qiongqi[n 4] | |
Wattuna | Erekihadamaguro | Kihadamaguro | Yellowfin tuna | |
Wattwoodpecker | Erekitsutsuki | Kitsutsuki | Woodpecker |
Spell/Trap[edit]
Card (English name) |
Japanese | English | ||
---|---|---|---|---|
Card name rōmaji | Namesake rōmaji | Namesake | Namesake | |
Wattcancel | Erekyanseru | Kyanseru | Cancel | |
Wattcannon | Erekyanon | Kyanon | Cannon | |
Wattcastle | Erekyassuru | Kyassuru | Castle | |
Wattcine | Erekyua | Kyua | Cure | Vaccine |
Wattcube | Erekyūbu | Kyūbu | Cube | |
Wattjustment | Erekyasshu | Kyasshu | Cache | Adjustment |
Wattkeeper | Erekīpā | Kīpā | Keeper | |
Wattkey | Erekī | Kī | Key | |
Wattkingdom | Erekingudamu | Kingudamu | Kingdom | |
Wattrain | Erekikansha | Kikansha | Locomotive | Train |
Playing style[edit]
The "Watt" archetype consists of low ATK LIGHT monsters with effects mostly revolving around attacking and the Battle Phase. "Watts" have effects that activate after attacking directly, being destroyed by your opponent's cards, or just simply battling. These secondary effects can restrict the opponent's ability to activate effects, although many other types of effects also exist. The two main strategies of the Deck are: an aggressive Deck relying on the Level 4 "Watts" to inflict damage through direct attacks, or using a lockdown by assembling two face-up copies of "Watthopper", which prevents the opponent from targeting all "Watt" monsters for attacks and card effects.
Recommended cards[edit]
Recommended Cards
| ||||
---|---|---|---|---|
|
Weaknesses[edit]
- Archetypes and monsters like the "Ally of Justice" monsters benefit from the many LIGHT monsters "Watts" have.
- King Tiger Wanghu can shut down a "Watt" deck with its effect to destroy monsters Summoned with 1400 ATK or less. Other than the Synchro "Watt" monsters, "Watt" monsters have less than 1400 ATK, so they will be destroyed by his effect.
- Since most "Watts" have effects that revolve around the Battle Phase, cards that prevent attacks, like the Mirror Trap series and "Battle Fader", can easily stop the deck.
- Cards that negate effects, such as "Brain Golem" or "Skill Drain" can leave your "Watt" monsters useless. "Light-Imprisoning Mirror" hurts any Deck centered around LIGHT monsters.
- "Spirit Barrier" prevents your opponent from taking battle damage while they control a monster. Since "Watt" monsters have low ATK, it can be difficult to deal with.
- "Des Counterblow" destroys monsters after they inflict battle damage by attacking directly, so it can destroy some of your key "Watt" monsters.