Difference between revisions of "Meklord"

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{{Infobox archseries
 
{{Infobox archseries
| image       = MeklordAstroMekanikle-DG-EN-VG-NC.png
+
| cut_from_names = true
| caption     = "[[Meklord Astro Mekanikle]]"
+
| image         = MeklordAstroMekanikle-DG-EN-VG-NC.png
| ja_name     = {{Ruby|機|き}}{{Ruby|皇|こう}}
+
| caption       = "[[Meklord Astro Mekanikle]]"
| romaji       = Kikō
+
| ja_name       = {{Ruby|機|き}}{{Ruby|皇|こう}}
| trans       = Machine Imperial
+
| romaji         = Kikō
| fr_name     = Meklord
+
| trans         = Machine Imperial
| de_name     = Meklord
+
| fr_name       = Meklord
| it_name     = Meklord
+
| de_name       = Meklord
| ko_name     = 기황
+
| it_name       = Meklord
| ko_hanja     = 機皇
+
| ko_name       = 기황
| ko_romanized = Gihwang
+
| ko_hanja       = 機皇
| ko_trans     = Machine Imperial
+
| ko_romanized   = Gihwang
| pt_name     = Senhormek
+
| ko_trans       = Machine Imperial
| es_name     = Meklord
+
| pt_name       = Senhormek
| sets         = [[Extreme Victory]]
+
| es_name       = Meklord
| tcg         =
+
| sets           = [[Extreme Victory]]
 +
| tcg           =
 
* [[Shonen Jump Vol. 9, Issue 6 promotional card]]
 
* [[Shonen Jump Vol. 9, Issue 6 promotional card]]
 
* [[Shonen Jump Vol. 9, Issue 8 promotional card]]
 
* [[Shonen Jump Vol. 9, Issue 8 promotional card]]
Line 26: Line 27:
 
* [[Star Pack 2013]]
 
* [[Star Pack 2013]]
 
* [[Legendary Collection 5D's Mega Pack]]
 
* [[Legendary Collection 5D's Mega Pack]]
| ocg         =
+
* [[Valiant Smashers]]
 +
| ocg           =
 
* [[Weekly Shōnen Jump 2010, Issue 36–37 promotional card]]
 
* [[Weekly Shōnen Jump 2010, Issue 36–37 promotional card]]
 
* [[V Jump October 2010 promotional card]]
 
* [[V Jump October 2010 promotional card]]
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* [[Duel Terminal - Sacred Star Knights!!]]
 
* [[Duel Terminal - Sacred Star Knights!!]]
 
* [[The Valuable Book 13 promotional cards]]
 
* [[The Valuable Book 13 promotional cards]]
| korea       = [[Premium Pack Vol.7]]
+
* [[Duelist Pack: Duelists of Gloom]]
| anime       = [[Yu-Gi-Oh! 5D's]]
+
| korea         = [[Premium Pack Vol.7]]
 +
| anime         = [[Yu-Gi-Oh! 5D's]]
 
}}
 
}}
 
+
'''"Meklord"''', known as '''"Machine Imperial"''' ({{Ruby|機|き}}{{Ruby|皇|こう}} ''Kikō'') in the ''[[OCG]]'' and the English dubbed version of the ''[[Yu-Gi-Oh! 5D's]]'' anime until [[Yu-Gi-Oh! 5D's - Episode 103|episode 103]], are an anti-[[Synchro]] [[archetype]] used by the three main villains of the third arc of the ''5D's'' anime: the [[Three Pure Nobles]] and their combined form, [[Aporia]]. The archetype is split into several groups: "[[Meklord Emperor]]", "[[Meklord Astro]]", and "[[Meklord Army]]". The component pieces of the "Meklord Emperors" are also represented in the "[[Wisel]]", "[[Skiel]]", "[[Granel]]" and "[[Attack (archetype)|Attack]]" archetypes.
'''"Meklord"''', known as '''"Machine Imperial"''' ({{Ruby|機|き}}{{Ruby|皇|こう}} ''Kikō'') in the ''[[OCG]]'' and anime up until [[Yu-Gi-Oh! 5D's - Episode 103|episode 103]], are an anti-[[Synchro]] [[archetype]] used by the three main villains of the third arc of the ''[[Yu-Gi-Oh! 5D's]]'' anime: the [[Three Pure Nobles]] and their combined form, [[Aporia]]. The archetype is split into several groups: "[[Meklord Emperor]]", "Meklord Astro", and "[[Meklord Army]]". The component pieces of the "Meklord Emperors" are also represented in the "[[Wisel]]", "[[Skiel]]", "[[Granel]]" and "[[Attack (archetype)|Attack]]" archetypes.
 
 
 
 
== Appearance ==
 
== Appearance ==
 
{{Main|Meklord Emperor|Meklord Army}}
 
{{Main|Meklord Emperor|Meklord Army}}
 
 
The "Meklord Emperors" and "Meklord Astros" have their colors representing material. "[[Meklord Emperor Wisel|Wisel]]" is silver, "[[Meklord Emperor Skiel|Skiel]]" is sapphire and "[[Meklord Emperor Granel|Granel]]" is gold, "[[Meklord Astro Mekanikle|Mekanikle]]" is platinum, and "[[Meklord Astro Dragon Asterisk|Asterisk]]" is an amalgam of the three previous "Meklord Emperors".
 
The "Meklord Emperors" and "Meklord Astros" have their colors representing material. "[[Meklord Emperor Wisel|Wisel]]" is silver, "[[Meklord Emperor Skiel|Skiel]]" is sapphire and "[[Meklord Emperor Granel|Granel]]" is gold, "[[Meklord Astro Mekanikle|Mekanikle]]" is platinum, and "[[Meklord Astro Dragon Asterisk|Asterisk]]" is an amalgam of the three previous "Meklord Emperors".
  
The first three "Meklord Emperors" have been released as stand-alone cards, albeit with their whole form in a single card instead of 5. They retain their [[Synchro Monster|Synchro]] stealing [[Card effect|effect]], and "Wisel" and "Skiel" are the only [[Monster Card|monsters]] that can [[attack]] whilst on the field. "Granel", though, still allows other monsters to attack. However, instead of having to [[destroy]] a Core monster, they are Summoned when ''any'' monster is destroyed by a card effect, making them highly splashable. Additionally, "Wisel" has the ability to negate [[Spell Card]]s, "Granel" can [[Special Summon]] the Synchro Monsters [[equip]]ped by its effect and "Skiel" is able to attack [[Direct attack|directly]] by [[send]]ing an equipped monster to the [[Graveyard]]. "Meklord Astro Mekanikle", "Meklord Emperor Wisel" and "Meklord Emperor Granel" are ''[[V Jump promotional cards|V Jump Promotional Card]]''. The "[[Meklord Army]]", weaker incarnations of the "Meklord Emperors" used by [[Aporia]], as well as "[[Meklord Astro Dragon Asterisk]]", and other support cards for this archetype were released in ''[[Extreme Victory]]'', alongisde "Meklord Emperor Skiel" in the set's TCG release.
+
The first three "Meklord Emperors" have been released as stand-alone cards, albeit with their whole form in a single card instead of 5. They retain their [[Synchro Monster|Synchro]] stealing [[effect]], and "Wisel" and "Skiel" are the only [[Monster Card|monsters]] that can [[attack]] whilst on the field. "Granel", though, still allows other monsters to attack. However, instead of having to [[destroy]] a Core monster, they are Summoned when ''any'' monster is destroyed by a card effect, making them highly splashable. Additionally, "Wisel" has the ability to negate [[Spell Card]]s, "Granel" can [[Special Summon]] the Synchro Monsters [[equip]]ped by its effect and "Skiel" is able to attack [[Direct attack|directly]] by [[send]]ing an equipped monster to the [[Graveyard]]. "Meklord Astro Mekanikle", "Meklord Emperor Wisel" and "Meklord Emperor Granel" are ''[[V Jump promotional cards|V Jump Promotional Card]]''. The "[[Meklord Army]]", weaker incarnations of the "Meklord Emperors" used by [[Aporia]], as well as "[[Meklord Astro Dragon Asterisk]]", and other support cards for this archetype were released in ''[[Extreme Victory]]'', alongisde "Meklord Emperor Skiel" in the set's ''TCG'' release.
 
 
== Play style ==
 
This archetype focuses on taking advantage of the opponent's [[Synchro Monster]]s and destroying other monsters you [[control]] in order to [[Special Summon]] the "Meklord Emperors". These monsters are compatible with virtually any [[Main Deck|Deck]] and can stand alone despite the lack of Synchro Monsters on the field. The low [[Level]]s of "[[Meklord Emperor]]s" allow them to work around Level restricting Spell and [[Trap Card]]s. Since the release of ''[[Extreme Victory]]'' there are a number of support cards that will help you bring out your "Meklord Emperors", such as "[[Mektimed Blast]]". You should keep many "[[Meklord Army]]" cards in your deck. Use cards such as "[[Gold Sarcophagus]]" to add "Meklord Emperors" to your hand.
 
 
 
While the Meklord engine focuses mostly on self-destruction by card effects in order to Special Summon the Meklord Emperors, this approach is rather unpractical in the current day, as with the development of the [[Xyz Summon|Xyz]], [[Fusion Summon|Fusion]] and [[Pendulum Summon]] mechanics, the effectiveness of the Meklord Emperors is significantly reduced. While [[Meklord Emperor Granel]] can reach high ATK values, its best use comes in the early game, which is often difficult to accomplish. [[Meklord Emperor Skiel]] has low ATK values and a situational effect. [[Meklord Emperor Wisel]] is the most useful with its ability to negate Spell Cards and with decent ATK and DEF values, but not sufficiently powerful.
 
 
 
Instead the Meklord Army offer more stable and faster plays, many of them related to battle. [[Meklord Army of Granel]] can halve the ATK of an opponent's monster upon being Normal Summoned. [[Meklord Army of Wisel]] can enable [[piercing]] damage, while [[Meklord Army of Skiel]] is capable of [[Floater|floating]]. While themselves they may not be as impressive, their stats and type can enable some outsourcing. For example one can employ [[Machina Gearframe]] and [[Machina Fortress]] as is common in many Machine Decks. Both "Gearframe" and "Army of Wisel" possess 0 DEF, which makes them an excellent niche for [[Masked Chameleon]] enabling both Rank 4 plays and ironically, Synchro plays as well. Through "Army of Skiel" one can maintain field presence and on the next turn Xyz Summon cards such as [[Gear Gigant X]] to search for more monsters, or just any Rank 4 that can be needed.
 
 
 
In order to fuel this strategy, some cards like [[Chaos Infinity]] are recommended and easily used. Chaos Infinity can combo well with the Karakuri monsters and their Battle Position effects. The Field Spell [[Fortissimo the Mobile Fortress]] is another good asset to perform swarming. A good idea is to Normal Summon "Army of Granel" and then use the effect of "Fortissimo" ensuring the weakening of the opponent's monster and fueling one's offensive even further.  
 
  
Other options that can combo well with some of the cards mentioned are [[Speedroid Menkoto]], [[Heroic Challenger - Assault Halberd]], [[Red Resonator]], and the more situational [[Black Salvo]]. "Menkoto" and "Assault Halberd" can work very well with "Chaos Infinity". The former can set the condition needed for "Chaos Infinity", while the latter can simply Special Summon it by its own effect, then one simply needs to set a monster. Finally activate "Chaos Infinity" and it will yield the grand total of 3 monsters at once (4 if one can use "Fortissimo") enabling a powerful offensive. Several Karakuri monsters can also work well with these monsters and the aforementioned cards. [[Iron Call]] is also an excellent choice.
+
== Playing style ==
 +
The "Meklord" archetype focuses on destroying their own cards in order to [[Special Summon]] the "[[Meklord Emperor]]" monsters, who can power themselves up by taking advantage of the opponent's [[Synchro Monster]]s. Their monsters can be quickly [[search]]ed with "[[Meklord Assembly]]", which in turn can be searched by "[[Meklord Nucleus Infinity Core]]"; these two cards go especially well together as "Assembly" can destroy "Infinity Core" with its second effect to Special Summon a "Meklord Emperor" from the Deck.
  
Another less orthodox idea is to use [[Jumbo Drill]]. By using its effect (provided another Level 4 Machine is on the field) it can increase the Level of all Machine monsters by 1, enabling Rank 5 plays including [[Cyber Dragon Nova]] and subsequently the powerful [[Cyber Dragon Infinity]]. This can be easily achieved through "Fortissimo" and to an extent "Chaos Infinity" and also "Army of Skiel". If only one cares about the boss monsters, [[The Resolute Meklord Army]] is another option to maintain field, and fuel the "Jumbo Drill" strategy.
+
The sub-archetype "[[Meklord Army]]" supplements this play style with an emphasis on maintaining field presence. "[[Fortissimo the Mobile Fortress]]" can Special Summon a "Meklord Army" monster each turn, "[[Meklord Army of Skiel]]" [[Floater|floats]] into another when it's destroyed by battle, and "[[Meklord Army Deployer Obbligato]]" Special Summons two from the Deck while destroying itself to potentially trigger the effect of a "Meklord Emperor" monster in the hand. As all of these monsters are Level 4, "Fortissimo" or "Obbligato" can quickly facilitate a Rank 4 [[Xyz Summon]], such as "[[Gear Gigant X]]" to search even more Machine monsters, or a [[Link Summon]] of "[[Platinum Gadget]]" to Special Summon another monster from the hand.
  
Overall a Meklord Deck can work much more efficiently and faster by focusing on the "Meklord Army" monsters and combo straightforward swarm maneuvers, utilizing external support and the Deck's own abilities.
+
The "[[Meklord Astro]]" monsters are additional powerful monsters to use in addition to the "Meklord Emperors". Notably, "[[Meklord Astro Dragon Triskelion]]" can equip a monster from the opponent's [[Extra Deck]] to itself, mitigating the archetype's reliance on the opponent Summoning Synchro Monsters. Its Summoning procedure can be easily met thanks to "Obbligato".
  
===Deck types===
+
As a [[Machine]] archetype, "Meklord" benefits from more generic Machine support cards. "[[Gold Gadget]]", "[[Silver Gadget]]" and "[[Iron Call]]" provide additional ways to quickly Summon "Gear Gigant X" or "Platinum Gadget"; the latter destroying the Summoned monster during the End Phase can also sometimes be used to trigger the effect of "Infinity Core" in a pinch. "[[Limiter Removal]]" can double the already-impressive ATK of the "Meklord Emperors" and "Meklord Astros", making it easier to deal enough damage to win the game. Furthermore, the "Meklord Emperors" having the same ATK and DEF means they have some synergy with the "[[Gizmek]]" monsters.
  
====Mainstream Meklord====
+
The archetype's reliance on effect destruction lets them take advantage of cards like "[[Dark Hole]]" and "[[Torrential Tribute]]". "[[Interrupted Kaiju Slumber]]" can also destroy all monsters on the field and Special Summon "[[Jizukiru, the Star Destroying Kaiju]]" from the Deck to insulate the player against their opponent's "[[Kaiju]]" monsters and synergize with "Limiter Removal", but it will cause the "Meklord Emperor" monsters to [[If... You Can VS When... You Can|miss the timing]], so it only synergizes with "Infinity Core".
This deck focuses on the usual Meklord tactic of destroying one's monsters by card effects in order to Special Summon the Meklord Emperors.
 
  
 +
===Recommended cards===
 
{{Decklist
 
{{Decklist
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
 
|effect monsters =
 
|effect monsters =
* [[Meklord Emperor Granel]]
+
* [[Meklord Army Deployer Obbligato]]
* [[Meklord Emperor Wisel]]
 
* [[Meklord Emperor Skiel]]
 
 
* [[Meklord Army of Granel]]
 
* [[Meklord Army of Granel]]
 +
* [[Meklord Army of Skiel]]
 
* [[Meklord Army of Wisel]]
 
* [[Meklord Army of Wisel]]
* [[Meklord Army of Skiel]]
+
* [[Meklord Astro Dragon Asterisk]]
 +
* [[Meklord Astro Dragon Triskelion]]
 
* [[Meklord Astro Mekanikle]]
 
* [[Meklord Astro Mekanikle]]
* [[Meklord Astro Dragon Asterisk]]
+
* [[Meklord Emperor Granel]]
 
+
* [[Meklord Emperor Skiel]]
|spells =
+
* [[Meklord Emperor Wisel]]
* [[Boon of the Meklord Emperor]]
+
* [[Meklord Emperor Wisel - Synchro Absorption]]
* [[Opti-Camouflage Armor]]
+
* [[Meklord Nucleus Infinity Core]]
* [[Limiter Removal]]
+
* [[Gizmek Arakami, the Hailbringer Hog]]
 +
* [[Gizmek Makami, the Ferocious Fanged Fortress]]
 +
* [[Gizmek Taniguku, the Immobile Intellect]]
 +
* [[Gameciel, the Sea Turtle Kaiju]]
 +
* [[Jizukiru, the Star Destroying Kaiju]]
 +
* [[Super Anti-Kaiju War Machine Mecha-Thunder-King]]
 +
* [[Therion "King" Regulus]]
 +
* [[Division]]
 +
* [[Psychic Processor]]
 +
|xyz monsters =
 +
* [[Gear Gigant X]]
 +
* [[Heavy Armored Train Ironwolf]]
 +
* [[Springans Merrymaker]]
 +
** [[Gigantic "Champion" Sargas]]
 +
* [[Number 27: Dreadnought Dreadnoid]]
 +
* [[Number 81: Superdreadnought Rail Cannon Super Dora]]
 +
* [[Superdreadnought Rail Cannon Gustav Max]]
 +
* [[Superdreadnought Rail Cannon Juggernaut Liebe]]
 +
|link monsters =
 +
* [[Platinum Gadget]]
 +
* [[Qliphort Genius]]
 +
|normal spells =
 +
* [[Reboot]]
 +
* [[Interrupted Kaiju Slumber]]
 +
* [[Iron Call]]
 +
* [[Iron Draw]]
 +
* [[One for One]]
 +
* [[Terraforming]]
 +
* [[Where Arf Thou?]]
 +
* [[Recurring Nightmare]]
 +
|field spells =
 +
* [[Meklord Fortress]]
 
* [[Fortissimo the Mobile Fortress]]
 
* [[Fortissimo the Mobile Fortress]]
* [[Meklord Fortress]]
+
|continuous spells =
* [[Reboot]]
+
* [[Meklord Assembly]]
* [[Machine Assembly Line]]
 
 
* [[Supply Squad]]
 
* [[Supply Squad]]
 
+
|quick-play spells =
|traps =
+
* [[Meklord Deflection]]
 +
* [[Limiter Removal]]
 +
* [[Realm Eulogy]]
 +
|normal traps =
 +
* [[Meklord Astro the Eradicator]]
 
* [[Mektimed Blast]]
 
* [[Mektimed Blast]]
 
* [[Chaos Infinity]]
 
* [[Chaos Infinity]]
* [[Meklord Factory]]
+
* [[High Rate Draw]]
* [[Destruct Potion]]
+
* [[Magnet Force]]
}}
+
* [[Metaverse]]
 
 
====Scrap Meklord====
 
This deck makes use of the "Scrap" monster's self-destructing effects to Special Summon your "Meklord Emperors" and steal Synchro Monsters or tribute them for "Scrap Dragon".
 
 
 
{{Decklist
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
|effect monsters =
 
 
 
* [[Scrap Chimera]]
 
* [[Scrap Golem]]
 
* [[Meklord Emperor Granel]]
 
* [[Meklord Emperor Wisel]]
 
 
 
|tuner monsters =
 
* [[Scrap Orthros]]
 
* [[Scrap Beast]]
 
* [[Scrap Goblin]]
 
 
 
|synchro monsters =
 
* [[Scrap Dragon]]
 
* [[Black Rose Dragon]]
 
* [[Scrap Twin Dragon]]
 
* [[T.G. Hyper Librarian]]
 
 
 
|spells =
 
* [[Scrap Factory]]
 
* [[Scrapyard]]
 
* [[Scrapstorm]]
 
* [[Foolish Burial]]
 
* [[Supply Squad]]
 
 
 
|traps =
 
* [[Needle Ceiling]]
 
 
* [[Torrential Tribute]]
 
* [[Torrential Tribute]]
 +
* [[Trap Tracks]]
 +
* [[Trap Trick]]
 +
|continuous traps =
 +
* [[Floodgate]] cards
 +
** [[Rivalry of Warlords]]
 
}}
 
}}
  
 
===Weaknesses===
 
===Weaknesses===
* A "Meklord" Deck is suited to combat [[Synchro Monster]]s and thus does not work well against players who do not depend on Synchro Monsters.
+
* "Meklord" monsters cannot reach their full potential against players who do not depend on Synchro Monsters, especially if they do not have an Extra Deck at all for "Triskelion" to equip from, such as "Domain [[Monarch]]" Decks.
 
+
* "[[Stardust Dragon]]" and "[[Shooting Star Dragon]]" can prevent the archetype's Spells and Traps from destroying their monsters.
* A Meklord Emperor Deck can have extreme problems when against decks that favor [[Bounce|Bouncing]] as a form of removal, such as the "[[Timelord]]" duo or "[[Scrap]]" decks featuring "[[Scrap Twin Dragon]]," because of their effects. Bouncing enough of the "Emperors" can result in a hand full of un-usable [[Nomi]]s without expendable monsters to self-destruct for their summon (though [[Meklord Astro Mekanikle]] helps mitigate this scenario).
+
* Anti-Machine cards like "[[Chimeratech Fortress Dragon]]" or "[[System Down]]" can clear the field of all "Meklord" monsters; the latter is especially damaging as it banishes all monsters in the GY as well, preventing "Triskelion" from Summoning itself.
 
+
* "Meklord Emperor" and "Meklord Astro" monsters can only Summon themselves by their own effects or procedures, so they cannot do anything if they are removed from the field.
* Any of the myriad of anti-[[Machine]] mass-removal cards such as "[[System Down]]", "[[Magnetic Mosquito]]" and "[[Acid Rain]]" can be utilized against these monsters.
+
* Although "[[Meklord Emperor Wisel]]" has a powerful effect to negate Spell activations, it prevents the other monsters the player controls from attacking, reducing the archetype's offenses.
 
 
* Since all Meklord monsters are Machines, they can be used as [[Fusion Material Monster]]s along with "[[Cyber Dragon]]" to Summon "[[Chimeratech Fortress Dragon]]" by [[Contact Fusion]].
 
 
 
* This archetype has trouble building a strong offensive line, since controlling more than one "Meklord Emperor Skiel" or "Meklord Emperor Wisel"the two strongest [[Level 1 Monster Cards]] and the archetype's best fighters– prevents monsters their owner controls from attacking.
 
  
 +
{{Archseries navbox}}
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{{Archseries navbox (anime)}}
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{{Archseries navbox (Duel Links)}}
 
{{Meklord}}
 
{{Meklord}}
 
 
[[Category:TCG and OCG archetypes]]
 
[[Category:TCG and OCG archetypes]]

Latest revision as of 14:17, 27 January 2024

Meklord
"Meklord Astro Mekanikle"
Japanese
  • こう
  • 機皇 (base)
  • きこう (ruby)
  • Kikō (romanized)
  • Machine Imperial (translated)
French
  • Meklord
German
  • Meklord
Italian
  • Meklord
Korean
  • 기황
  • 機皇 (Hanja)
  • Gihwang (romanized)
  • Machine Imperial (translated)
Portuguese
  • Senhormek
Spanish
  • Meklord
Sets
TCG
OCG
Korean
Anime appearances
Lists

"Meklord", known as "Machine Imperial" (こう Kikō) in the OCG and the English dubbed version of the Yu-Gi-Oh! 5D's anime until episode 103, are an anti-Synchro archetype used by the three main villains of the third arc of the 5D's anime: the Three Pure Nobles and their combined form, Aporia. The archetype is split into several groups: "Meklord Emperor", "Meklord Astro", and "Meklord Army". The component pieces of the "Meklord Emperors" are also represented in the "Wisel", "Skiel", "Granel" and "Attack" archetypes.

Appearance[edit]

The "Meklord Emperors" and "Meklord Astros" have their colors representing material. "Wisel" is silver, "Skiel" is sapphire and "Granel" is gold, "Mekanikle" is platinum, and "Asterisk" is an amalgam of the three previous "Meklord Emperors".

The first three "Meklord Emperors" have been released as stand-alone cards, albeit with their whole form in a single card instead of 5. They retain their Synchro stealing effect, and "Wisel" and "Skiel" are the only monsters that can attack whilst on the field. "Granel", though, still allows other monsters to attack. However, instead of having to destroy a Core monster, they are Summoned when any monster is destroyed by a card effect, making them highly splashable. Additionally, "Wisel" has the ability to negate Spell Cards, "Granel" can Special Summon the Synchro Monsters equipped by its effect and "Skiel" is able to attack directly by sending an equipped monster to the Graveyard. "Meklord Astro Mekanikle", "Meklord Emperor Wisel" and "Meklord Emperor Granel" are V Jump Promotional Card. The "Meklord Army", weaker incarnations of the "Meklord Emperors" used by Aporia, as well as "Meklord Astro Dragon Asterisk", and other support cards for this archetype were released in Extreme Victory, alongisde "Meklord Emperor Skiel" in the set's TCG release.

Playing style[edit]

The "Meklord" archetype focuses on destroying their own cards in order to Special Summon the "Meklord Emperor" monsters, who can power themselves up by taking advantage of the opponent's Synchro Monsters. Their monsters can be quickly searched with "Meklord Assembly", which in turn can be searched by "Meklord Nucleus Infinity Core"; these two cards go especially well together as "Assembly" can destroy "Infinity Core" with its second effect to Special Summon a "Meklord Emperor" from the Deck.

The sub-archetype "Meklord Army" supplements this play style with an emphasis on maintaining field presence. "Fortissimo the Mobile Fortress" can Special Summon a "Meklord Army" monster each turn, "Meklord Army of Skiel" floats into another when it's destroyed by battle, and "Meklord Army Deployer Obbligato" Special Summons two from the Deck while destroying itself to potentially trigger the effect of a "Meklord Emperor" monster in the hand. As all of these monsters are Level 4, "Fortissimo" or "Obbligato" can quickly facilitate a Rank 4 Xyz Summon, such as "Gear Gigant X" to search even more Machine monsters, or a Link Summon of "Platinum Gadget" to Special Summon another monster from the hand.

The "Meklord Astro" monsters are additional powerful monsters to use in addition to the "Meklord Emperors". Notably, "Meklord Astro Dragon Triskelion" can equip a monster from the opponent's Extra Deck to itself, mitigating the archetype's reliance on the opponent Summoning Synchro Monsters. Its Summoning procedure can be easily met thanks to "Obbligato".

As a Machine archetype, "Meklord" benefits from more generic Machine support cards. "Gold Gadget", "Silver Gadget" and "Iron Call" provide additional ways to quickly Summon "Gear Gigant X" or "Platinum Gadget"; the latter destroying the Summoned monster during the End Phase can also sometimes be used to trigger the effect of "Infinity Core" in a pinch. "Limiter Removal" can double the already-impressive ATK of the "Meklord Emperors" and "Meklord Astros", making it easier to deal enough damage to win the game. Furthermore, the "Meklord Emperors" having the same ATK and DEF means they have some synergy with the "Gizmek" monsters.

The archetype's reliance on effect destruction lets them take advantage of cards like "Dark Hole" and "Torrential Tribute". "Interrupted Kaiju Slumber" can also destroy all monsters on the field and Special Summon "Jizukiru, the Star Destroying Kaiju" from the Deck to insulate the player against their opponent's "Kaiju" monsters and synergize with "Limiter Removal", but it will cause the "Meklord Emperor" monsters to miss the timing, so it only synergizes with "Infinity Core".

Recommended cards[edit]

Deck

Weaknesses[edit]

  • "Meklord" monsters cannot reach their full potential against players who do not depend on Synchro Monsters, especially if they do not have an Extra Deck at all for "Triskelion" to equip from, such as "Domain Monarch" Decks.
  • "Stardust Dragon" and "Shooting Star Dragon" can prevent the archetype's Spells and Traps from destroying their monsters.
  • Anti-Machine cards like "Chimeratech Fortress Dragon" or "System Down" can clear the field of all "Meklord" monsters; the latter is especially damaging as it banishes all monsters in the GY as well, preventing "Triskelion" from Summoning itself.
  • "Meklord Emperor" and "Meklord Astro" monsters can only Summon themselves by their own effects or procedures, so they cannot do anything if they are removed from the field.
  • Although "Meklord Emperor Wisel" has a powerful effect to negate Spell activations, it prevents the other monsters the player controls from attacking, reducing the archetype's offenses.