Talk:Meklord

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This is the talk page for discussing the page, Meklord.

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Image Issue[edit]

I am sure Grannel is now showing along with previous two, but why not color instead of being in shadow like the current one in that page? --FredCat His litterFR 16:19, August 14, 2010 (UTC)

I'm confused as to what mahcine emperor is in the center of the second row of pictures, can anyone inform me as to what that is please?

Leader of Ylaster guess[edit]

I have a guess as to who the leader of Ylaster is. Cherry LeBlanc, or however you spell her name. She entered the time warp and met Zone. Zone told her that he will tell her the whole truth, but her destiny would be drastically changed. What would be a more drastic change from being a sworn enemy of Ylaster and an aid to the Signers? Also, her dad died working for/investigating the Momentum Express, if I remember correctly. With the M.E. erased from history, the dad should live, but may still work for Ylaster. Dad being in Ylaster might let the daughter in for free, and she would adopt their ways and ideals.

Machinicle Problem[edit]

Hey guys, there's a problem that's come up with the official release of Machinicle and the Soldiers: the naming scheme runs into problems because of its summoning condition. In Japanese, the Kikoushin requires three Kikou monsters, which includes the Kikoutei (Machine Emperors), the Kikoushin (Machinicle himself) and the Kikouhei (Machine Soldier). I noticed that right now the wikia just uses "Machine Emperor and Machine Imperial," but one thing I noticed is that shriek (who translates a lot of Japanese cards) started translating the term as "Mechanized," to save on space. Just something I thought'd II'd bring up. BuzzSawBill (talkcontribs) 16:02, January 5, 2011 (UTC)

  • Lynx... not Shriek. There are 3 people making contributing edits to that blog AND THEY DO STATE WHO MAKES THE EDITS. In fact, Lynx's himself is hte only one who puts special notes and states he's the one putting them. That said, it doesn't matter if Lynx or anyone else uses "Mechanized" or not because 4Kids (and thus what will be KDE) already used Machine Emperors in the dub and that will be the name we will be stuck with as it's already been presented to marketing, not "Mechanized" Wisel Infinity, etc. The official name is Machine Emperor and whatever will be for the other 3 will be. Period. It will probably be a 3 name split like we already have it. Machine Emperor, Machine Imperial and Machine Overlord (Divine Emperor). ShinobiPhoenix (talkcontribs) 16:49, January 5, 2011 (UTC)

why they use them[edit]

Because they were some of the only cards left most of the others haad been destroyed

Yea, and Aporia have changed as well. He no longer feeling the Despair that he used to had before. --FredCat Ta.P.F.P.J.R.W.S.Th.P.S.C. 02:11, January 11, 2011 (UTC)

Early ideas for Skiel and Grannel[edit]

interestingly ive looked back on my screenshots and found a pic with Skiel and Grannel covered up.:http://i433.photobucket.com/albums/qq55/kingyusei/Tenor%20Trio/vlcsnap-2009-10-06-16h23m25s194.png Skiel was originally going to be red(as apposed to blue), and Grannel was going to be Yellow (as opposed to Orange), plus rather than their bodies being different colors, their eyes and Inifinty symbol were. --RexGodwin (talkcontribs) 21:10, February 6, 2011 (UTC)

Hey who changed the name? --Blue-Eyes Starlight Dragon (talkcontribs) 05:10, February 15, 2011 (UTC)

The official TCG names were announced. See here. Cheesedude (talkcontribs) 05:14, February 15, 2011 (UTC)
@Rex Godwin; That's what they original planned from start, but decided to change to different colors current. Red was removed because Jack already using that color as Burn Soul, and Grannel is still yellow current, or is that just his armor made you color-blind and considered his light color being orange. --FredCat 20:33, February 16, 2011 (UTC)

Reforming[edit]

As the TCG info come out, we had official terms for the whole archetype. I suggest to rewrite and divide the archetype to 4 pages:
  • Kikō = Meklord. "Meklord" is the biggest archetype page, it should lists all cards that have "Kikō" in their name. Play style, decks, weakness of the whole archetype, should be listed here as well.
  • Kikōtei = Meklord Emperor is the first sub-archetype for "Meklord". It should contain the info about 3 "Emperor" cards. Most of the content in the "Meklord" page currently should be moved to "Meklord Emperor" page (including their appearance, the 3 smaller group: "Skiel", "Wisel", "Grannel".)
  • Kikōhei = Meklord Army is the second sub-archetype for "Meklord". It should contain the info about 3 "Soldier" cards only.
  • Kikōshin = Meklord Astro is the third sub-archetype for "Meklord". It lists the 2 ace monsters used by Aporia.

Thoughts? Blackwings0605 (talk) 07:03, February 15, 2011 (UTC)

I had brought this up at Forum:Meklords. This looks to be the best way to categorize them. I wasn't sure if it was possible based on the translations, but apparently it is. Cheesedude (talkcontribs) 15:01, February 15, 2011 (UTC)
I don't know about U guys, but "Meklord" doesn't even sound rite and "Mek" isn't a word so far. I don't know where TCG got that name from. Anyway, They did the same with "Tech Genus" and called it "T.G." to make it short and doesn't change the meaning--Wasn't 20:24, February 16, 2011 (UTC)
I've moved the pages, and created a separate one for "Meklord Emperors". Someone more familiar with writing archetype articles should fill in the rest. Not my specialty. Cheesedude (talkcontribs) 20:33, February 18, 2011 (UTC)


These are Machine Imperials, not simply Machines[edit]

I don't know why it says the Meklords are known as "Machine" monsters, when the second kanji means "emperor." If all the monsters besides the Machine Emperors are referred to as Machine Imperial (blank), why not refer to them as Machine Imperials? QuartrGuy (talkcontribs) 03:38, February 22, 2011 (UTC)

The only word that entire "Meklord" archetype has in common in the OCG names is "Machine". "Machine Emperors", "Machine Imperial Gods" and "Machine Imperial Soldiers". Imperial =/= Emperor, so Machine is the only common word. Cheesedude (talkcontribs) 03:43, February 22, 2011 (UTC)
Which ones are ""Machine Imperial Gods".--Wasn't (talkcontribs) 15
20, February 22, 2011 (UTC)
"Meklord Astro Machinicle" and "Meklord Astro Dragon Asterisk". Cheesedude (talkcontribs) 17:32, February 22, 2011 (UTC)

The only word that the "Meklord" archetype has in common throughout the OCG is "Kikou", not "Machine". Unfortunately enough, "Machine" is a term used all over the OCG and TCG, not in fan translations, but in actual cards. Using "Machine" here for the OCG naming isn't just a fanlation matter, it's also something that could potentially confuse folks.

This is a legitimate concern, after all; saying "These are Machine cards" in terms of archetype name becomes an issue when we realize that there's already at least one OCG card already using the actual term "Machine", both on OCG and TCG ends, in two different ways. "Machine Assembly Line" carries one worldwide use of the term, and "Time Machine" carries the other - and they don't even agree on Katakana. Never mind, of course, the various Kanji terms that're treated as "Machine" when they make the jump across the pond.

Just because "Machine Emperor" was a common and useful fan translation for "Kikoutei" does not make "Machine Emperor" a legitimate OCG name. It makes it a term of *convenience* - one we use to avoid having to call them "Kikoutei" and confuse the heck out of people.

If we want to say "something is an official term", or otherwise say something is "in an OCG name", we need to use the actual official terms and actual OCG names. Fan translations, although convenient, do not count as official or otherwise adequate in any final sense. We need to remember that information we put up here on the wiki is ultimately *PROVISIONARY* in many regards.

That much said: the choice to call the Kikou series "Machine Imperial", and the choice to call Kikoutei "Machine Emperor", based on what the Dub said was a choice that ultimately complicated matters of translating the Kikou cards. We can't control what the Dub does; but the wikia ultimately should have looked for a simpler way of handling the situation than just following the dub, one that wouldn't split one archetype (Kikou) amongst two different terms (Machine Emperor and Machine Imperial). When we make fan translations, we kind of owe it to our readers to make things understandable - and asking them to remember multiple archetypes instead of just one kind of goes against that.

Very simply; any issues of whether or not someone could or couldn't find a card based on its Dub name would be best remedied by a page redirect and a note on the page listing the dub name as an alternate name, when dub names force this sort of problem onto us.EDavidR (talkcontribs) 22:59, March 26, 2011 (UTC)

Meklords in the metagame[edit]

Question: Have there been any winning tournament decks that use a meklord in their main deck, or their side deck? I want to know how popular they are.

"Meklord Fortress"[edit]

Under what is "Meklord Fortress" classified? It's not under Meklord Emperor. I had to trawl through EXVC to find it. Should it be added to the archetype navbox? 207.233.120.2 (talk) 23:56, May 24, 2011 (UTC)

It should be classified as support for "Meklord Emperors" and as a "Meklord" itself, since it's Japanese name contains "機皇". It wasn't in the latter category, but I went ahead and added it. It should appear in the archetype navboxes for both "Meklord" and "Meklord Emperor" now. Cheesedude (talkcontribs) 01:11, May 25, 2011 (UTC)
I don't see it. How distressing. Oh, well; thanks for taking an interest. Designless Square (talkcontribs) 02:01, May 25, 2011 (UTC)
Try editing the page and hitting save without changing anything, or clear your cache. Cheesedude (talkcontribs) 02:04, May 25, 2011 (UTC)
No, it's still not showing up under Meklord. Merik2013 (talkcontribs) 15:10, May 27, 2011 (UTC)
It is for me. Not sure what the problem is. Cheesedude (talkcontribs) 15:58, May 27, 2011 (UTC)

Table~![edit]

People want a guide, as the archtype as a whole is... fairly bad, so we may as well do one :3

Card Name Use
Monsters
Meklord Army of Granel When Normal Summoned, halves the ATK of 1 opposing monster until the End Phase. It runs over almost anything once, but its modest ATK gets it destroyed quickly. Gains 100 ATK for each other Meklord you control. A good target for "Mektimed Blast". Can be recycled with "Meklord Factory" or "Reboot".
Meklord Army of Skiel Low-ATK searcher. Gains 200 ATK for each other Meklord you control. When destroyed by battle, Special Summons "Army of Wisel", "Army of Granel", or another copy of itself. Good for setting up the field for "Meklord Astro Mekanikle". Incompatible with "The Resolute Meklord Army".
Meklord Army of Wisel The basic beatstick of the archetype. Gains 100 ATK for each other Meklord you control and gives them Piercing. A good target for "Army of Skiel".
Meklord Emperor Granel Special Summoned when a monster you control is destroyed by a card effect. Able to equip 1 opposing Synchro Monster per turn, and can Special Summon an equipped monster. Starts at 4000 ATK/DEF (dependent on your Life Points) and gains the combined ATK of the monster(s) equipped. It is the only Meklord Emperor that does not prevent your other monsters from attacking. It is splashable in Scraps due to their self-destructive effects; furthermore, it is Level 1 and EARTH, allowing it to be used for the Naturia Synchros. Can be Special Summoned off of "Mektimed Blast", "Meklord Factory", or the end-of-turn effect of "Chaos Infinity".
Meklord Emperor Skiel Special Summoned when a monster you control is destroyed by a card effect. Able to equip 1 opposing Synchro Monster per turn, and can sacrifice one equipped monster to allow "Skiel" to attack directly that turn. Base 2200 ATK/DEF, and gains the combined ATK of the monster(s) equipped. However, it prevents your other monsters from attacking. "Wisel" is generally superior.
Meklord Emperor Wisel Special Summoned when a monster you control is destroyed by a card effect. Able to equip 1 opposing Synchro Monster per turn. Base 2500 ATK/DEF, and gains the combined ATK of the monster(s) equipped. Can negate 1 Spell Card per turn, giving it a powerful form of control and self-protection. However, it prevents your other monsters from attacking.
Meklord Astro Mekanikle Summoned by sending 3 Meklords from your hand to the Graveyard. Able to equip 1 opposing Synchro Monster per turn. Base 4000 ATK (like "Granel", but not dependent on your Life Points), and gains the combined ATK of the monster(s) equipped. Can shoot equipped Synchros at the opponent's Life Points. Generally not worth the cost.
Meklord Astro Dragon Asterisk Hard to Summon, and doesn't have much ATK unless you're willing to swallow a -3. Does not steal Synchro Monsters--instead, it inflicts 1000 damage when one is Summoned. You can set the field up for it with "The Resolute Meklord Army". Note that unlike "Mekanikle" and the Meklord Emperors, this card is only Semi-Nomi.
Black Salvo Revives "Army of Wisel" for a Level 7 Synchro Summon. Add in an Emperor for Level 8.
Spirit Reaper Stalls a bit. Self-destructive effect brings out Meklord Emperors. Good follow-up attacker to "Army of Granel" or "Mektimed Blast".
Scrap Shark High ATK for a Level 4 monster, but destroys itself when any effect is activated. You can Special Summon a Meklord Emperor when it self-destructs.
Scrap Breaker You can Special Summon it if your opponent controls a monster, whereupon it destroys a "Scrap" monster you control, usually itself. Basically an opening for an Emperor.
Scrap Recycler Returns 2 "Army of Granel" from the Graveyard to the Deck to draw 1 card. A target for "Scrap Breaker".
Playful Possum Can destroy itself if your opponent has a monster with higher ATK. Creates an opening for an Emperor, and can revive itself later. Add to a "Salvo" for "Trishula".
Aurora Paragon Prevents Special Summons, but is destroyed when a monster is Normal Summoned. Useful against Plants if you can protect it from itself with "By Order of the Emperor".
Witch of the Black Rose Normal Summon this card on an empty field. Either you get a free draw or you create an opening for an Emperor. Good in conjunction with "Black Rose Dragon". Can be Tuned with a Meklord Army and an Emperor for "Trishula".
Dark Simorgh With their recruiter ("Army of Skiel") being WIND and the usual recruit ("Army of Wisel") being DARK, this card is easily Summoned. Near-permanent control when combined with "Emperor Wisel".
Extra Deck
Scrap Dragon Creates openings for Emperors. Destroying "Meklord Fortress" with its effect makes a +1.
Black Rose Dragon Creates openings for Emperors. Destroying "Meklord Fortress" with its effect cushions the loss. Easily Summoned with "Black Salvo" and "Army of Wisel".
Spells
Meklord Fortress Its protective effect is rarely useful (neither "Catastor" nor "Black Rose" targets, and "Brionac" will simply bounce it before bouncing your Meklord Emperor), but its second effect is handy, especially with "Geartown" and/or "Magical Hats".
Boon of the Meklord Emperor Draw 2 cards if there are no monsters on either side of the field except 2 Meklords. You can't attack the turn you use this card. Theoretically, you could wipe the field with "Dark Hole", Special Summon an Emperor, and Normal Summon an Army, but this card is generally not viable. "Allure of Darkness" can be used instead in Wisel builds.
The Resolute Meklord Army A one-way stall card. Your "Meklord Army" monsters aren't destroyed by battle, but their effects are negated. Prepares the field for "Meklord Astro Dragon Asterisk". Your opponent will eventually resort to a card effect to get rid of this card or your monsters, which can create an opening for a Meklord Emperor.
Fortissimo the Mobile Fortress Once per turn, Special Summon a "Meklord Army" monster from your hand. Good for powering up "Meklord Army of Wisel". Even if you don't have 2 "Army of Wisel" in your hand, you can Summon "Army of Skiel" and ram it into a stronger monster for "Army of Wisel". Prepares the field for "Dragon Asterisk".
Reboot A -1, but gets any Meklord from the Graveyard to your hand. Works well for recycling "Army of Granel".
Limiter Removal Doubles the ATK of all Meklords, then destroys them in the End Phase. End Phase destruction creates an opening for an Emperor. Can be used with "Mekanikle" or "Emperor Granel" for a OTK.
Geartown Set this over "Meklord Fortress" to add a Meklord Emperor to your hand, or Set "Meklord Fortress" over this to Special Summon "Ancient Gear Gadjiltron Dragon". Both Spell Cards work with "Magical Hats" and "Scrap Dragon".
Level Limit - Area B Does not block the Meklord Emperors from attacking, as they are Level 1. "Meklord Emperor Wisel" can protect this card from "Mystical Space Typhoon" and "Heavy Storm".
Opti-Camouflage Armor Allows an Emperor to attack directly. Stick it on "Emperor Granel" to end the game in two turns.
Pride of the Weak If your hand is empty, this Continuous Spell Card allows you to draw 2 cards when your Meklord Emperor destroys a monster by battle. Recommended over "Boon of the Meklord Emperor".
Machina Armored Unit A destroyed "Army of Granel" gives you a Gadget or Scrap Recycler. Alternately, a destroyed "Emperor Skiel" or "Emperor Wisel" gives you an "Army of Skiel" or "Army of Wisel", respectively.
Traps
Chaos Infinity Changes all monsters to Attack Position and Special Summons a Meklord from the Deck or Graveyard (its effect is negated). Special Summon an "Army of Skiel", ram it into another monster, and get its effect (it resolves in the Graveyard). Can be used to trigger Flip Effects. While it can be used in a non-Meklord Deck, if you cannot Summon a Meklord, your opponent is permitted to check your Deck to verify. For what it's worth, this card can revive a previously Summoned "Dragon Asterisk".
Mektimed Blast Destroys 1 Meklord you control and 1 card your opponent controls. A -1, but is chainable and creates openings for Emperors.
Meklord Factory When your Meklord is attacked, adds a Meklord from your Graveyard to your hand, and then destroys the attack target. Creates openings for Emperors. Not generally useful due to A) being a -1, and B) causing a Replay. Chaining "Mektimed Blast" reduces the sting, but you won't be able to Summon an Emperor.
Safe Zone A Continuous Trap Card that keeps a monster from being destroyed by battle and from being targeted or destroyed by your opponent's effects. When it leaves the field, the monster explodes. Protects your monsters from "Dimensional Prison", "Book of Moon", "Mind Control", etc. Creates openings for Emperors or sets up for "Dragon Asterisk".
Magical Hats Doesn't create openings for Emperors, but can destroy "Meklord Fortress" and/or "Geartown" to gain advantage and set the hand up for "Mekanikle".
Gravity Bind Does not block the Meklord Emperors from attacking, as they are Level 1. "Meklord Emperor Wisel" can protect this card from "Mystical Space Typhoon" and "Heavy Storm".
Bone Temple Block Both players Special Summon a Level 4 or lower monster from the opponent's Graveyard. The monsters are destroyed in the next turn's End Phase. Your opponent typically gets a Meklord Army or "Black Salvo", making this card quite one-sided. The End Phase effect also creates an opening for an Emperor.
By Order of the Emperor Can be used to "cancel" the effects of "Army of Granel", "Black Salvo", and "Aurora Paragon", whereupon you draw 1 card. Can also negate the effects of pesky Monarchs and cards like "Debris Dragon", though your opponent draws instead.


Got bored, your turn.-Resk ✩ (Talk)

Added stuff. Why do I enjoy this? Also, what is "Grael"?...Oh.
Designless Square (talkcontribs) 05:56, July 8, 2011 (UTC)