Difference between revisions of "Super Crashbug"
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| atk = 0 | | atk = 0 | ||
| def = 3000 | | def = 3000 | ||
− | | | + | | password = 86804246 |
| effect_types = Summoning condition, Continuous, Unclassified | | effect_types = Summoning condition, Continuous, Unclassified | ||
− | | lore = Cannot be [[Normal Summon]]ed or [[Set]]. Must first be [[Special Summon]]ed (from your [[hand]]) in [[face-up]] [[Defense Position]], by [[banish]]ing "[[Crashbug X]]", "[[Crashbug Y]]", and "[[Crashbug Z]]" from your [[Graveyard]]. Switch the [[ATK]] and [[DEF]] of all face-up [[Attack Position]] [[Monster Card|monsters]] on the [[ | + | | lore = Cannot be [[Normal Summon]]ed or [[Set]]. Must first be [[Special Summon]]ed (from your [[hand]]) in [[face-up]] [[Defense Position]], by [[banish]]ing "[[Crashbug X]]", "[[Crashbug Y]]", and "[[Crashbug Z]]" from your [[Graveyard]]. Switch the [[ATK]] and [[DEF]] of all face-up [[Attack Position]] [[Monster Card|monsters]] on the [[field]]. There can only be 1 face-up "Super Crashbug" on the field. |
| fr_lore = Ni Invocable Normalement ni Posable. Doit d'abord être Invoquée Spécialement depuis votre main en Position de Défense face recto, en bannissant "Bogue X", "Bogue Y" et "Bogue Z" depuis votre Cimetière. Permutez l'ATK et la DEF de tous les monstres en Position d'Attaque face recto sur le Terrain. Il ne peut y avoir qu'1 "Super Bogue" face recto sur le Terrain. | | fr_lore = Ni Invocable Normalement ni Posable. Doit d'abord être Invoquée Spécialement depuis votre main en Position de Défense face recto, en bannissant "Bogue X", "Bogue Y" et "Bogue Z" depuis votre Cimetière. Permutez l'ATK et la DEF de tous les monstres en Position d'Attaque face recto sur le Terrain. Il ne peut y avoir qu'1 "Super Bogue" face recto sur le Terrain. | ||
| de_lore = Kann nicht als Normalbeschwörung beschworen oder gesetzt werden. Muss zuerst als Spezialbeschwörung (von deiner Hand) in die offene Verteidigungsposition beschworen werden, indem du "Computerbug X", "Computerbug Y" und "Computerbug Z" von deinem Friedhof verbannst. Vertausche die ATK und DEF aller Monster in offener Angriffsposition auf dem Spielfeld. Es kann nur 1 offener "Super-Computerbug" auf dem Spielfeld liegen. | | de_lore = Kann nicht als Normalbeschwörung beschworen oder gesetzt werden. Muss zuerst als Spezialbeschwörung (von deiner Hand) in die offene Verteidigungsposition beschworen werden, indem du "Computerbug X", "Computerbug Y" und "Computerbug Z" von deinem Friedhof verbannst. Vertausche die ATK und DEF aller Monster in offener Angriffsposition auf dem Spielfeld. Es kann nur 1 offener "Super-Computerbug" auf dem Spielfeld liegen. |
Revision as of 07:14, 23 September 2019
Super Crashbug
- Japanese
- スーパーバグマン
- Rōmaji
- Sūpā Baguman
- Translated
- Super Bugman
Card type | Monster |
---|---|
Attribute | DARK |
Level | 4 |
ATK / DEF | 0 / 3000 |
Password | 86804246 |
Effect types |
|
Status | |
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) in face-up Defense Position, by banishing "Crashbug X", "Crashbug Y", and "Crashbug Z" from your Graveyard. Switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up "Super Crashbug" on the field.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Archetypes and series
- Crashbug
- Stat changes
- Switches ATK and DEF
- Miscellaneous
- Field-Unique
- Special Summon Monster
- Mentioned by
- "Super Crashbug"
Other languages
Language | Name | Card text |
---|---|---|
French | Super Bogue | Ni Invocable Normalement ni Posable. Doit d'abord être Invoquée Spécialement depuis votre main en Position de Défense face recto, en bannissant "Bogue X", "Bogue Y" et "Bogue Z" depuis votre Cimetière. Permutez l'ATK et la DEF de tous les monstres en Position d'Attaque face recto sur le Terrain. Il ne peut y avoir qu'1 "Super Bogue" face recto sur le Terrain. |
German | Super-Computerbug | Kann nicht als Normalbeschwörung beschworen oder gesetzt werden. Muss zuerst als Spezialbeschwörung (von deiner Hand) in die offene Verteidigungsposition beschworen werden, indem du "Computerbug X", "Computerbug Y" und "Computerbug Z" von deinem Friedhof verbannst. Vertausche die ATK und DEF aller Monster in offener Angriffsposition auf dem Spielfeld. Es kann nur 1 offener "Super-Computerbug" auf dem Spielfeld liegen. |
Italian | Super Crashbug | Non può essere Evocato Normalmente o Posizionato. Deve prima essere Evocato Specialmente (dalla tua mano) scoperto in Posizione di Difesa, bandendo "Crashbug X", Crashbug Y" e "Crashbug Z" dal tuo Cimitero. Scambia l'ATK e il DEF di tutti i mostri scoperti in Posizione di Attacco sul Terreno. Ci può essere solo 1 "Super Crashbug" scoperto sul Terreno. |
Spanish | Súper Crashbug | No puede ser Invocado de Modo Normal, ni Colocado. Primero debe ser Invocado de Modo Especial, desde tu mano, en Posición de Defensa boca arriba, desterrando a "Crashbug X", "Crashbug Y", y "Crashbug Z" en tu Cementerio. Intercambia el ATK y la DEF de todos los monstruos en Posición de Ataque boca arriba en el Campo. Sólo puede haber 1 "Súper Crashbug" boca arriba en el Campo. |
Japanese | スーパーバグマン | このカードは通常召喚できない。自分の墓地に存在する「バグマンX」「バグマンY」「バグマンZ」をゲームから除外した場合に表側守備表示で特殊召喚する事ができる。このカードがフィールド上に表側表示で存在する限り、フィールド上に表側攻撃表示で存在する全てのモンスターの攻撃力・守備力を入れ替える。「スーパーバグマン」はフィールド上に1体しか表側表示で存在できない。 |
Sūpā Baguman | ||
Super Bugman | ||
Korean | 슈퍼 버그맨 | 이 카드는 일반 소환 / 세트 할 수 없다. 자신의 묘지에 존재하는 "버그맨 X" "버그맨 Y" "버그맨 Z"를 게임에서 제외한 경우에 앞면 수비 표시로 특수 소환할 수 있다. 이 카드가 필드 위에 앞면 표시로 존재하는 한, 필드 위에 앞면 공격 표시로 존재하는 모든 몬스터의 공격력 / 수비력을 맞바꾼다. "슈퍼 버그맨"은 필드 위에 1장밖에 앞면 표시로 존재할 수 없다. |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Super Crashbug (anime) | Anime | 2011-05-02 |
Super Crashbug (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters