Difference between revisions of "Template:DM1 card"

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(this one too)
(add a table of ATK/DEF values when modified by various Fields and at various levels)
Line 153: Line 153:
 
   | <p>"{{ #var: $name }}" can be unlocked by entering the '''[[Yu-Gi-Oh! Duel Monsters (video game)#Passwords|password]]''' <code>{{{password}}}</code>{{ #if: {{{password_trans<includeonly>|</includeonly>}}}
 
   | <p>"{{ #var: $name }}" can be unlocked by entering the '''[[Yu-Gi-Oh! Duel Monsters (video game)#Passwords|password]]''' <code>{{{password}}}</code>{{ #if: {{{password_trans<includeonly>|</includeonly>}}}
 
     | , which means {{{password_trans}}}{{ #if: {{{password_note<includeonly>|</includeonly>}}}
 
     | , which means {{{password_trans}}}{{ #if: {{{password_note<includeonly>|</includeonly>}}}
       | <nowiki>;</nowiki> {{{password_note}}}
+
       | {{;}} {{{password_note}}}
 
       }}
 
       }}
 
     }}. {{ #if: {{{password_source<includeonly>|</includeonly>}}}
 
     }}. {{ #if: {{{password_source<includeonly>|</includeonly>}}}
Line 228: Line 228:
 
   <p>"{{ #var: $name }}" is one of the cards necessary to perform an [[Forbidden One|"Exodia" instant win]].</p>
 
   <p>"{{ #var: $name }}" is one of the cards necessary to perform an [[Forbidden One|"Exodia" instant win]].</p>
 
}}<!--
 
}}<!--
 
  
 
-->{{ #if: {{{targets<includeonly>|</includeonly>}}} | &#32;
 
-->{{ #if: {{{targets<includeonly>|</includeonly>}}} | &#32;
Line 259: Line 258:
  
 
-->{{ #if: {{{affects<includeonly>|</includeonly>}}} | &#32;
 
-->{{ #if: {{{affects<includeonly>|</includeonly>}}} | &#32;
<table class="wikitable" style="float: right; text-align: center;">
+
<table class="wikitable dm1-affects-caption" style="float: right; text-align: center;">
 
<caption>Key</caption>
 
<caption>Key</caption>
 
<tr>
 
<tr>
Line 270: Line 269:
 
"{{ #var: $name }}" affects the following monsters:
 
"{{ #var: $name }}" affects the following monsters:
  
<table class="wikitable card-list sortable" style="clear: both;>
+
<table class="wikitable card-list sortable" style="clear: both;">
 
   <th scope="col">#</th>
 
   <th scope="col">#</th>
 
   <th scope="col">Card</th>
 
   <th scope="col">Card</th>
Line 332: Line 331:
 
-->{{ #if: {{ #var: $is_fusion_material }}{{ #var: $is_communication_fusion_material }}<noinclude>1</noinclude> |  
 
-->{{ #if: {{ #var: $is_fusion_material }}{{ #var: $is_communication_fusion_material }}<noinclude>1</noinclude> |  
 
   <p>"{{ #var: $name }}" can be used as [[Fusion Material]]. See [[#Fusion Material for|below]] for combinations.</p>
 
   <p>"{{ #var: $name }}" can be used as [[Fusion Material]]. See [[#Fusion Material for|below]] for combinations.</p>
 +
}}<!--
 +
 +
-->{{ #if: {{ #var: $has_equip }}{{ #var: $has_field }} |
 +
<h3>Modified stats</h3>
 +
<table class="wikitable dm1-affects-caption" style="float: right; text-align: center;">
 +
<caption>Key</caption>
 +
<tr><td>Original</td></tr>
 +
<tr><td style="background-color: #9f9;">Original plus 30%</td></tr>
 +
<tr><td style="background-color: #f99;">Original minus 30%</td></tr>
 +
<tr><td style="background-color: #99f;">Other</td></tr>
 +
</table>
 +
 +
The [[ATK]] and [[DEF]] of "{{ #var: $name }}" can be modified by use of [[Field Spell Card|Field Cards]] and [[Equip Spell Card|Equip Cards]]; Equip Cards increase [[Level (stat boost)|level]] by 1, while #349: "[[Spellbinding Circl (DM1)|Spellbinding Circl]]" decreases level by 1. These changes are summarized below:
 +
 +
<table class="wikitable dm1-modified-stats" style="clear: left;">
 +
<tr>
 +
  <th scope="colgroup" rowspan="2" colspan="2">Field</th>
 +
  <th scope="colgroup" colspan="2">Level -1</th>
 +
  <th scope="colgroup" colspan="2">Level 0</th>
 +
  <th scope="colgroup" colspan="2">Level 1</th>
 +
  <th scope="colgroup" colspan="2">Level 2</th>
 +
</tr>
 +
<tr>
 +
  <th scope="col">ATK</th>
 +
  <th scope="col">DEF</th>
 +
  <th scope="col">ATK</th>
 +
  <th scope="col">DEF</th>
 +
  <th scope="col">ATK</th>
 +
  <th scope="col">DEF</th>
 +
  <th scope="col">ATK</th>
 +
  <th scope="col">DEF</th>
 +
</tr>
 +
<tr>
 +
  <th scope="row" colspan="2">Base</th>
 +
  <td>{{ #expr: {{{atk}}} * .6 }}</td>
 +
  <td>{{ #expr: {{{def}}} * .6 }}</td>
 +
  <td>{{{atk}}}</td>
 +
  <td>{{{def}}}</td>
 +
  <td>{{ #expr: {{{atk}}} * 1.6 }}</td>
 +
  <td>{{ #expr: {{{def}}} * 1.6 }}</td>
 +
  <td>{{ #expr: {{{atk}}} * 1.6 * 1.6 }}</td>
 +
  <td>{{ #expr: {{{def}}} * 1.6 * 1.6 }}</td>
 +
</tr><!--
 +
  -->{{ #vardefine: $forest_atk | {{ #switch: {{ #var: $type }} | Beast | Beast-Warrior | Insect | Plant = {{ #switch: {{ #var: $name }} | Beaver Warrior | Torike = {{{atk}}}<!-- unaffected --> | Petit Moth = 975 | #default = {{ #expr: {{{atk}}} * 1.3 }} }} | #default = {{{atk}}}<!-- unaffected --> }}
 +
  }}{{ #vardefine: $forest_def | {{ #switch: {{ #var: $type }} | Beast | Beast-Warrior | Insect | Plant = {{ #switch: {{ #var: $name }} | Beaver Warrior | Torike = {{{def}}}<!-- unaffected --> | Petit Moth = 585 | #default = {{ #expr: {{{def}}} * 1.3 }} }} | #default = {{{def}}}<!-- unaffected --> }}
 +
  }}{{ #vardefine: $forest_bg | {{ #switch: {{ #var: $forest_def }}<!-- "Cocoon of Evolutio" has 0 ATK --> | {{{def}}} = <!-- unaffected --> | {{ #expr: {{{def}}} * 1.3 }} = style="background-color: #9f9;" | {{ #expr: {{{def}}} * .7 }} = style="background-color: #f99;" | #default = style="background-color: #99f;" }}
 +
  }}<!--
 +
--><tr>
 +
  <th scope="row">330</th>
 +
  <th scope="row">"Forest"{{ #switch: {{ #var: $name }} | Beaver Warrior | Torike = <sup>†</sup> }}</th>
 +
  <td {{ #var: $forest_bg }}>{{ #expr: ( {{ #var: $forest_atk }} * .6 ) round 0 }}</td>
 +
  <td {{ #var: $forest_bg }}>{{ #expr: ( {{ #var: $forest_def }} * .6 ) round 0 }}</td>
 +
  <td {{ #var: $forest_bg }}>{{ #var: $forest_atk }}</td>
 +
  <td {{ #var: $forest_bg }}>{{ #var: $forest_def }}</td>
 +
  <td {{ #var: $forest_bg }}>{{ #expr: ( {{ #var: $forest_atk }} * 1.6 ) round 0 }}</td>
 +
  <td {{ #var: $forest_bg }}>{{ #expr: ( {{ #var: $forest_def }} * 1.6 ) round 0 }}</td>
 +
  <td {{ #ifeq: {{ #var: $name }} | Perfectly Ultimate | style="background-color: #99f;" | {{ #var: $forest_bg }} }}>{{ #ifeq: {{ #var: $name }} | Perfectly Ultimate | 1648<sup>†</sup> | {{ #expr: ( {{ #var: $forest_atk }} * 1.6 * 1.6 ) round 0 }} }}</td>
 +
  <td {{ #var: $forest_bg }}>{{ #expr: ( {{ #var: $forest_def }} * 1.6 * 1.6 ) round 0 }}</td>
 +
</tr><!--
 +
  -->{{ #vardefine: $wasteland_atk | {{ #switch: {{ #var: $type }} | Dinosaur | Rock | Zombie = {{ #expr: {{{atk}}} * 1.3 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 750 | {{{atk}}}<!-- unaffected --> }} }}
 +
  }}{{ #vardefine: $wasteland_def | {{ #switch: {{ #var: $type }} | Dinosaur | Rock | Zombie = {{ #expr: {{{def}}} * 1.3 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 450 | {{{def}}}<!-- unaffected --> }} }}
 +
  }}{{ #vardefine: $wasteland_bg | {{ #switch: {{ #var: $wasteland_atk }} | {{{atk}}} = <!-- unaffected --> | {{ #expr: {{{atk}}} * 1.3 }} = style="background-color: #9f9;" | {{ #expr: {{{atk}}} * .7 }} = style="background-color: #f99;" | #default = style="background-color: #99f;" }}
 +
  }}<!--
 +
--><tr>
 +
  <th scope="row">331</th>
 +
  <th scope="row">"Wasteland"</th>
 +
  <td {{ #var: $wasteland_bg }}>{{ #expr: ( {{ #var: $wasteland_atk }} * .6 ) round 0 }}</td>
 +
  <td {{ #var: $wasteland_bg }}>{{ #expr: ( {{ #var: $wasteland_def }} * .6 ) round 0 }}</td>
 +
  <td {{ #var: $wasteland_bg }}>{{ #var: $wasteland_atk }}</td>
 +
  <td {{ #var: $wasteland_bg }}>{{ #var: $wasteland_def }}</td>
 +
  <td {{ #var: $wasteland_bg }}>{{ #expr: ( {{ #var: $wasteland_atk }} * 1.6 ) round 0 }}</td>
 +
  <td {{ #var: $wasteland_bg }}>{{ #expr: ( {{ #var: $wasteland_def }} * 1.6 ) round 0 }}</td>
 +
  <td {{ #var: $wasteland_bg }}>{{ #expr: ( {{ #var: $wasteland_atk }} * 1.6 * 1.6 ) round 0 }}</td>
 +
  <td {{ #var: $wasteland_bg }}>{{ #expr: ( {{ #var: $wasteland_def }} * 1.6 * 1.6 ) round 0 }}</td>
 +
</tr><!--
 +
  -->{{ #vardefine: $mountain_atk | {{ #switch: {{ #var: $type }} | Dragon | Thunder | Winged Beast = {{ #expr: {{{atk}}} * 1.3 }} | #default = {{ #switch: {{ #var: $name }} | Giant Rock Soldier = {{ #expr: {{{atk}}} * 1.3 }} | Petit Moth = 750 | #default = {{{atk}}}<!-- unaffected --> }} }}
 +
  }}{{ #vardefine: $mountain_def | {{ #switch: {{ #var: $type }} | Dragon | Thunder | Winged Beast = {{ #expr: {{{def}}} * 1.3 }} | #default = {{ #switch: {{ #var: $name }} | Giant Rock Soldier = {{ #expr: {{{def}}} * 1.3 }} | Petit Moth = 450 | #default = {{{def}}}<!-- unaffected --> }} }}
 +
  }}{{ #vardefine: $mountain_bg | {{ #switch: {{ #var: $mountain_atk }} | {{{atk}}} = <!-- unaffected --> | {{ #expr: {{{atk}}} * 1.3 }} = style="background-color: #9f9;" | {{ #expr: {{{atk}}} * .7 }} = style="background-color: #f99;" | #default = style="background-color: #99f;" }}
 +
  }}<!--
 +
--><tr>
 +
  <th scope="row">332</th>
 +
  <th scope="row">"Mountain"{{ #ifeq: {{ #var: $name }} | Giant Rock Soldier | <sup>†</sup> }}</th>
 +
  <td {{ #var: $mountain_bg }}>{{ #expr: ( {{ #var: $mountain_atk }} * .6 ) round 0 }}</td>
 +
  <td {{ #var: $mountain_bg }}>{{ #expr: ( {{ #var: $mountain_def }} * .6 ) round 0 }}</td>
 +
  <td {{ #var: $mountain_bg }}>{{ #var: $mountain_atk }}</td>
 +
  <td {{ #var: $mountain_bg }}>{{ #var: $mountain_def }}</td>
 +
  <td {{ #var: $mountain_bg }}>{{ #expr: ( {{ #var: $mountain_atk }} * 1.6 ) round 0 }}</td>
 +
  <td {{ #var: $mountain_bg }}>{{ #expr: ( {{ #var: $mountain_def }} * 1.6 ) round 0 }}</td>
 +
  <td {{ #ifeq: {{ #var: $name }} | B. Skull Dragon | style="background-color: #99f;" | {{ #var: $mountain_bg }} }}>{{ #ifeq: {{ #var: $name }} | B. Skull Dragon | 649<sup>†</sup> | {{ #expr: ( {{ #var: $mountain_atk }} * 1.6 * 1.6 ) round 0 }} }}</td>
 +
  <td {{ #var: $mountain_bg }}>{{ #expr: ( {{ #var: $mountain_def }} * 1.6 * 1.6 ) round 0 }}</td>
 +
</tr><!--
 +
  -->{{ #vardefine: $sogen_atk | {{ #switch: {{ #var: $type }} | Beast-Warrior | Warrior = {{ #expr: {{{atk}}} * 1.3 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 750 | {{{atk}}}<!-- unaffected --> }} }}
 +
  }}{{ #vardefine: $sogen_def | {{ #switch: {{ #var: $type }} | Beast-Warrior | Warrior = {{ #expr: {{{def}}} * 1.3 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 450 | {{{def}}}<!-- unaffected --> }} }}
 +
  }}{{ #vardefine: $sogen_bg | {{ #switch: {{ #var: $sogen_def }}<!-- "Millennium Shield" has 0 ATK --> | {{{def}}} = <!-- unaffected --> | {{ #expr: {{{def}}} * 1.3 }} = style="background-color: #9f9;" | {{ #expr: {{{def}}} * .7 }} = style="background-color: #f99;" | #default = style="background-color: #99f;" }}
 +
  }}<!--
 +
--><tr>
 +
  <th scope="row">333</th>
 +
  <th scope="row">"Sogen"</th>
 +
  <td {{ #var: $sogen_bg }}>{{ #expr: ( {{ #var: $sogen_atk }} * .6 ) round 0 }}</td>
 +
  <td {{ #var: $sogen_bg }}>{{ #expr: ( {{ #var: $sogen_def }} * .6 ) round 0 }}</td>
 +
  <td {{ #var: $sogen_bg }}>{{ #var: $sogen_atk }}</td>
 +
  <td {{ #var: $sogen_bg }}>{{ #var: $sogen_def }}</td>
 +
  <td {{ #var: $sogen_bg }}>{{ #expr: ( {{ #var: $sogen_atk }} * 1.6 ) round 0 }}</td>
 +
  <td {{ #var: $sogen_bg }}>{{ #expr: ( {{ #var: $sogen_def }} * 1.6 ) round 0 }}</td>
 +
  <td {{ #var: $sogen_bg }}>{{ #expr: ( {{ #var: $sogen_atk }} * 1.6 * 1.6 ) round 0 }}</td>
 +
  <td {{ #var: $sogen_bg }}>{{ #expr: ( {{ #var: $sogen_def }} * 1.6 * 1.6 ) round 0 }}</td>
 +
</tr><!--
 +
  -->{{ #vardefine: $umi_atk | {{ #switch: {{ #var: $type }} | Aqua | Fish | Sea Serpent | Thunder = {{ #expr: {{{atk}}} * 1.3 }} | Machine | Pyro = {{ #expr: {{{atk}}} * .7 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 750 | {{{atk}}}<!-- unaffected --> }} }}
 +
  }}{{ #vardefine: $umi_def | {{ #switch: {{ #var: $type }} | Aqua | Fish | Sea Serpent | Thunder = {{ #expr: {{{def}}} * 1.3 }} | Machine | Pyro = {{ #expr: {{{def}}} * .7 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 450 | {{{def}}}<!-- unaffected --> }} }}
 +
  }}{{ #vardefine: $umi_bg | {{ #switch: {{ #var: $umi_atk }} | {{{atk}}} = <!-- unaffected --> | {{ #expr: {{{atk}}} * 1.3 }} = style="background-color: #9f9;" | {{ #expr: {{{atk}}} * .7 }} = style="background-color: #f99;" | #default = style="background-color: #99f;" }}
 +
  }}<!--
 +
--><tr>
 +
  <th scope="row">334</th>
 +
  <th scope="row">"Umi"</th>
 +
  <td {{ #var: $umi_bg }}>{{ #expr: ( {{ #var: $umi_atk }} * .6 ) round 0 }}</td>
 +
  <td {{ #var: $umi_bg }}>{{ #expr: ( {{ #var: $umi_def }} * .6 ) round 0 }}</td>
 +
  <td {{ #var: $umi_bg }}>{{ #var: $umi_atk }}</td>
 +
  <td {{ #var: $umi_bg }}>{{ #var: $umi_def }}</td>
 +
  <td {{ #var: $umi_bg }}>{{ #expr: ( {{ #var: $umi_atk }} * 1.6 ) round 0 }}</td>
 +
  <td {{ #var: $umi_bg }}>{{ #expr: ( {{ #var: $umi_def }} * 1.6 ) round 0 }}</td>
 +
  <td {{ #var: $umi_bg }}>{{ #expr: ( {{ #var: $umi_atk }} * 1.6 * 1.6 ) round 0 }}</td>
 +
  <td {{ #var: $umi_bg }}>{{ #expr: ( {{ #var: $umi_def }} * 1.6 * 1.6 ) round 0 }}</td>
 +
</tr><!--
 +
  -->{{ #vardefine: $yami_atk | {{ #switch: {{ #var: $type }} | Spellcaster = {{ #expr: {{{atk}}} * 1.3 }} | Fiend = {{ #if: {{ #pos: {{ lc: {{{archseries}}} }} | panik's monster }} | {{ #expr: ( {{{atk}}} * 1.3 ) round -2 }} | {{ #expr: {{{atk}}} * 1.3 }} }} | Fairy = {{ #expr: {{{atk}}} * .7 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 750 | {{{atk}}}<!-- unaffected --> }} }}
 +
  }}{{ #vardefine: $yami_def | {{ #switch: {{ #var: $type }} | Spellcaster = {{ #expr: {{{def}}} * 1.3 }} | Fiend = {{ #if: {{ #pos: {{ lc: {{{archseries}}} }} | panik's monster }} | {{ #expr: ( {{{def}}} * 1.3 ) round -2 }} | {{ #expr: {{{def}}} * 1.3 }} }} | Fairy = {{ #expr: {{{def}}} * .7 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 450 | {{{def}}}<!-- unaffected --> }} }}
 +
  }}{{ #vardefine: $yami_bg | {{ #switch: {{ #var: $yami_atk }} | {{{atk}}} = <!-- unaffected --> | {{ #expr: {{{atk}}} * 1.3 }} = style="background-color: #9f9;" | {{ #expr: {{{atk}}} * .7 }} = style="background-color: #f99;" | #default = style="background-color: #99f;" }}
 +
  }}<!--
 +
--><tr>
 +
  <th scope="row">335</th>
 +
  <th scope="row">"Yami"</th>
 +
  <td {{ #var: $yami_bg }}>{{ #expr: ( {{ #var: $yami_atk }} * .6 ) round 0 }}</td>
 +
  <td {{ #var: $yami_bg }}>{{ #expr: ( {{ #var: $yami_def }} * .6 ) round 0 }}</td>
 +
  <td {{ #var: $yami_bg }}>{{ #var: $yami_atk }}</td>
 +
  <td {{ #var: $yami_bg }}>{{ #var: $yami_def }}</td>
 +
  <td {{ #var: $yami_bg }}>{{ #expr: ( {{ #var: $yami_atk }} * 1.6 ) round 0 }}</td>
 +
  <td {{ #var: $yami_bg }}>{{ #expr: ( {{ #var: $yami_def }} * 1.6 ) round 0 }}</td>
 +
  <td {{ #var: $yami_bg }}>{{ #expr: ( {{ #var: $yami_atk }} * 1.6 * 1.6 ) round 0 }}</td>
 +
  <td {{ #var: $yami_bg }}>{{ #expr: ( {{ #var: $yami_def }} * 1.6 * 1.6 ) round 0 }}</td>
 +
</tr>
 +
</table>
 +
{{ #switch: {{ #var: $name }}
 +
  | Beaver Warrior | Torike =
 +
* <sup>†</sup> "{{ #var: $name }}" is unaffected by "Forest", despite being {{ #var: $type }}-Type.
 +
  | Perfectly Ultimate | B. Skull Dragon =
 +
* <sup>†</sup> This ATK value is because of a [[Yu-Gi-Oh! Duel Monsters (video game)#Modifying ATK/DEF|rounding bug]]; without this bug, the value would be {{ #ifeq: {{ #var: $name }} | Perfectly Ultimate | 11648 | 10649 }}.
 +
  | Giant Rock Soldier =
 +
* <sup>†</sup> "Giant Rock Soldier" is affected by "Mountain", despite being {{ #var: $type }}-Type.
 +
}}
 
}}<!--
 
}}<!--
  

Revision as of 10:31, 11 August 2023

DM1 card
Japanese
{{{ja_name}}}
Rōmaji
{{{romaji_name}}}
Translated
{{{trans_name}}}
Back-EN.png
Number {{{number}}}
ATK / DEF {{{atk}}} / {{{def}}}
Type [[{{{types}}}]]
Password {{{password}}}
Rarity {{{rarity}}}

{{{lore}}}

{{{ja_lore}}}

  • [[Card Gallery:{{{main}}}|Gallery]]
  • [[Card Artworks:{{{main}}}|Artworks]]
  • [[Card Tips:{{{main}}}|Tips]]
  • [[Card Trivia:{{{main}}}|Trivia]]
  • [[Card Appearances:{{{main}}}|Appearances]]
  • [[Card Names:{{{main}}}|Names]]
  • [[Card Lores:{{{main}}}|Lores]]

Obtained by

"DM1 card" can be obtained in the Initial Deck.

"DM1 card" can be unlocked by entering the password {{{password}}}, which means {{{password_trans}}}; {{{password_note}}}. This password could be found in {{{password_source}}}, published on {{{password_date}}}.

"DM1 card" was a prize card at the Yu-Gi-Oh! Duel Monsters national tournament, awarded to {{{prize_condition}}} on February 21, 1999.

"DM1 card" is awarded as a communication bonus by facing {{{link_battles}}} different opponents, using the Game Link Cable.

"DM1 card" can be obtained by Communication Fusion. See below for combinations.

"DM1 card" can be temporarily obtained by Fusion Summon. See below for combinations.

Opponents' Decks

The following characters use "DM1 card". Each of the 40 cards in each of their Decks have a chance of being it, which is listed below as a percentage and a probability out of 2048.

Character % 2048th

Uses

"DM1 card" is one of the cards necessary to perform an "Exodia" instant win.

"DM1 card" can be equipped to the following monsters, powering them up by 1 Level, effectively increasing their current ATK/DEF by 60%.

# Card Type Original ATK Original DEF

Key
Original plus 30% Original minus 30% Other

"DM1 card" affects the following monsters:

# Card Type Original ATK Original DEF Modified ATK Modified DEF
278 Petit Moth Insect 300 200 750 450

"DM1 card" evolves into "{{{evolves_to}}}" by staying on the field for one turn.

"DM1 card" can be used as Fusion Material. See below for combinations.

Fusion Material

"DM1 card" can be Fusion Summoned, using the following Fusion Material:

Material 1 Material 2

"DM1 card" can be obtained by Communication Fusion, using the following Fusion Material:

Material 1 Material 2

Fusion Material for

"DM1 card" can be used as material for the following Fusion Summons:

Result Other Material

"DM1 card" can be used as material for the following Communication Fusions:

Result Other material 1 Other material 2