Difference between revisions of "Template:DM1 card"
Dinoguy1000 (talk | contribs) (this one too) |
Dinoguy1000 (talk | contribs) (add a table of ATK/DEF values when modified by various Fields and at various levels) |
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| <p>"{{ #var: $name }}" can be unlocked by entering the '''[[Yu-Gi-Oh! Duel Monsters (video game)#Passwords|password]]''' <code>{{{password}}}</code>{{ #if: {{{password_trans<includeonly>|</includeonly>}}} | | <p>"{{ #var: $name }}" can be unlocked by entering the '''[[Yu-Gi-Oh! Duel Monsters (video game)#Passwords|password]]''' <code>{{{password}}}</code>{{ #if: {{{password_trans<includeonly>|</includeonly>}}} | ||
| , which means {{{password_trans}}}{{ #if: {{{password_note<includeonly>|</includeonly>}}} | | , which means {{{password_trans}}}{{ #if: {{{password_note<includeonly>|</includeonly>}}} | ||
− | | | + | | {{;}} {{{password_note}}} |
}} | }} | ||
}}. {{ #if: {{{password_source<includeonly>|</includeonly>}}} | }}. {{ #if: {{{password_source<includeonly>|</includeonly>}}} | ||
Line 228: | Line 228: | ||
<p>"{{ #var: $name }}" is one of the cards necessary to perform an [[Forbidden One|"Exodia" instant win]].</p> | <p>"{{ #var: $name }}" is one of the cards necessary to perform an [[Forbidden One|"Exodia" instant win]].</p> | ||
}}<!-- | }}<!-- | ||
− | |||
-->{{ #if: {{{targets<includeonly>|</includeonly>}}} |   | -->{{ #if: {{{targets<includeonly>|</includeonly>}}} |   | ||
Line 259: | Line 258: | ||
-->{{ #if: {{{affects<includeonly>|</includeonly>}}} |   | -->{{ #if: {{{affects<includeonly>|</includeonly>}}} |   | ||
− | <table class="wikitable" style="float: right; text-align: center;"> | + | <table class="wikitable dm1-affects-caption" style="float: right; text-align: center;"> |
<caption>Key</caption> | <caption>Key</caption> | ||
<tr> | <tr> | ||
Line 270: | Line 269: | ||
"{{ #var: $name }}" affects the following monsters: | "{{ #var: $name }}" affects the following monsters: | ||
− | <table class="wikitable card-list sortable" style="clear: both;> | + | <table class="wikitable card-list sortable" style="clear: both;"> |
<th scope="col">#</th> | <th scope="col">#</th> | ||
<th scope="col">Card</th> | <th scope="col">Card</th> | ||
Line 332: | Line 331: | ||
-->{{ #if: {{ #var: $is_fusion_material }}{{ #var: $is_communication_fusion_material }}<noinclude>1</noinclude> | | -->{{ #if: {{ #var: $is_fusion_material }}{{ #var: $is_communication_fusion_material }}<noinclude>1</noinclude> | | ||
<p>"{{ #var: $name }}" can be used as [[Fusion Material]]. See [[#Fusion Material for|below]] for combinations.</p> | <p>"{{ #var: $name }}" can be used as [[Fusion Material]]. See [[#Fusion Material for|below]] for combinations.</p> | ||
+ | }}<!-- | ||
+ | |||
+ | -->{{ #if: {{ #var: $has_equip }}{{ #var: $has_field }} | | ||
+ | <h3>Modified stats</h3> | ||
+ | <table class="wikitable dm1-affects-caption" style="float: right; text-align: center;"> | ||
+ | <caption>Key</caption> | ||
+ | <tr><td>Original</td></tr> | ||
+ | <tr><td style="background-color: #9f9;">Original plus 30%</td></tr> | ||
+ | <tr><td style="background-color: #f99;">Original minus 30%</td></tr> | ||
+ | <tr><td style="background-color: #99f;">Other</td></tr> | ||
+ | </table> | ||
+ | |||
+ | The [[ATK]] and [[DEF]] of "{{ #var: $name }}" can be modified by use of [[Field Spell Card|Field Cards]] and [[Equip Spell Card|Equip Cards]]; Equip Cards increase [[Level (stat boost)|level]] by 1, while #349: "[[Spellbinding Circl (DM1)|Spellbinding Circl]]" decreases level by 1. These changes are summarized below: | ||
+ | |||
+ | <table class="wikitable dm1-modified-stats" style="clear: left;"> | ||
+ | <tr> | ||
+ | <th scope="colgroup" rowspan="2" colspan="2">Field</th> | ||
+ | <th scope="colgroup" colspan="2">Level -1</th> | ||
+ | <th scope="colgroup" colspan="2">Level 0</th> | ||
+ | <th scope="colgroup" colspan="2">Level 1</th> | ||
+ | <th scope="colgroup" colspan="2">Level 2</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <th scope="col">ATK</th> | ||
+ | <th scope="col">DEF</th> | ||
+ | <th scope="col">ATK</th> | ||
+ | <th scope="col">DEF</th> | ||
+ | <th scope="col">ATK</th> | ||
+ | <th scope="col">DEF</th> | ||
+ | <th scope="col">ATK</th> | ||
+ | <th scope="col">DEF</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <th scope="row" colspan="2">Base</th> | ||
+ | <td>{{ #expr: {{{atk}}} * .6 }}</td> | ||
+ | <td>{{ #expr: {{{def}}} * .6 }}</td> | ||
+ | <td>{{{atk}}}</td> | ||
+ | <td>{{{def}}}</td> | ||
+ | <td>{{ #expr: {{{atk}}} * 1.6 }}</td> | ||
+ | <td>{{ #expr: {{{def}}} * 1.6 }}</td> | ||
+ | <td>{{ #expr: {{{atk}}} * 1.6 * 1.6 }}</td> | ||
+ | <td>{{ #expr: {{{def}}} * 1.6 * 1.6 }}</td> | ||
+ | </tr><!-- | ||
+ | -->{{ #vardefine: $forest_atk | {{ #switch: {{ #var: $type }} | Beast | Beast-Warrior | Insect | Plant = {{ #switch: {{ #var: $name }} | Beaver Warrior | Torike = {{{atk}}}<!-- unaffected --> | Petit Moth = 975 | #default = {{ #expr: {{{atk}}} * 1.3 }} }} | #default = {{{atk}}}<!-- unaffected --> }} | ||
+ | }}{{ #vardefine: $forest_def | {{ #switch: {{ #var: $type }} | Beast | Beast-Warrior | Insect | Plant = {{ #switch: {{ #var: $name }} | Beaver Warrior | Torike = {{{def}}}<!-- unaffected --> | Petit Moth = 585 | #default = {{ #expr: {{{def}}} * 1.3 }} }} | #default = {{{def}}}<!-- unaffected --> }} | ||
+ | }}{{ #vardefine: $forest_bg | {{ #switch: {{ #var: $forest_def }}<!-- "Cocoon of Evolutio" has 0 ATK --> | {{{def}}} = <!-- unaffected --> | {{ #expr: {{{def}}} * 1.3 }} = style="background-color: #9f9;" | {{ #expr: {{{def}}} * .7 }} = style="background-color: #f99;" | #default = style="background-color: #99f;" }} | ||
+ | }}<!-- | ||
+ | --><tr> | ||
+ | <th scope="row">330</th> | ||
+ | <th scope="row">"Forest"{{ #switch: {{ #var: $name }} | Beaver Warrior | Torike = <sup>†</sup> }}</th> | ||
+ | <td {{ #var: $forest_bg }}>{{ #expr: ( {{ #var: $forest_atk }} * .6 ) round 0 }}</td> | ||
+ | <td {{ #var: $forest_bg }}>{{ #expr: ( {{ #var: $forest_def }} * .6 ) round 0 }}</td> | ||
+ | <td {{ #var: $forest_bg }}>{{ #var: $forest_atk }}</td> | ||
+ | <td {{ #var: $forest_bg }}>{{ #var: $forest_def }}</td> | ||
+ | <td {{ #var: $forest_bg }}>{{ #expr: ( {{ #var: $forest_atk }} * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #var: $forest_bg }}>{{ #expr: ( {{ #var: $forest_def }} * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #ifeq: {{ #var: $name }} | Perfectly Ultimate | style="background-color: #99f;" | {{ #var: $forest_bg }} }}>{{ #ifeq: {{ #var: $name }} | Perfectly Ultimate | 1648<sup>†</sup> | {{ #expr: ( {{ #var: $forest_atk }} * 1.6 * 1.6 ) round 0 }} }}</td> | ||
+ | <td {{ #var: $forest_bg }}>{{ #expr: ( {{ #var: $forest_def }} * 1.6 * 1.6 ) round 0 }}</td> | ||
+ | </tr><!-- | ||
+ | -->{{ #vardefine: $wasteland_atk | {{ #switch: {{ #var: $type }} | Dinosaur | Rock | Zombie = {{ #expr: {{{atk}}} * 1.3 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 750 | {{{atk}}}<!-- unaffected --> }} }} | ||
+ | }}{{ #vardefine: $wasteland_def | {{ #switch: {{ #var: $type }} | Dinosaur | Rock | Zombie = {{ #expr: {{{def}}} * 1.3 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 450 | {{{def}}}<!-- unaffected --> }} }} | ||
+ | }}{{ #vardefine: $wasteland_bg | {{ #switch: {{ #var: $wasteland_atk }} | {{{atk}}} = <!-- unaffected --> | {{ #expr: {{{atk}}} * 1.3 }} = style="background-color: #9f9;" | {{ #expr: {{{atk}}} * .7 }} = style="background-color: #f99;" | #default = style="background-color: #99f;" }} | ||
+ | }}<!-- | ||
+ | --><tr> | ||
+ | <th scope="row">331</th> | ||
+ | <th scope="row">"Wasteland"</th> | ||
+ | <td {{ #var: $wasteland_bg }}>{{ #expr: ( {{ #var: $wasteland_atk }} * .6 ) round 0 }}</td> | ||
+ | <td {{ #var: $wasteland_bg }}>{{ #expr: ( {{ #var: $wasteland_def }} * .6 ) round 0 }}</td> | ||
+ | <td {{ #var: $wasteland_bg }}>{{ #var: $wasteland_atk }}</td> | ||
+ | <td {{ #var: $wasteland_bg }}>{{ #var: $wasteland_def }}</td> | ||
+ | <td {{ #var: $wasteland_bg }}>{{ #expr: ( {{ #var: $wasteland_atk }} * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #var: $wasteland_bg }}>{{ #expr: ( {{ #var: $wasteland_def }} * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #var: $wasteland_bg }}>{{ #expr: ( {{ #var: $wasteland_atk }} * 1.6 * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #var: $wasteland_bg }}>{{ #expr: ( {{ #var: $wasteland_def }} * 1.6 * 1.6 ) round 0 }}</td> | ||
+ | </tr><!-- | ||
+ | -->{{ #vardefine: $mountain_atk | {{ #switch: {{ #var: $type }} | Dragon | Thunder | Winged Beast = {{ #expr: {{{atk}}} * 1.3 }} | #default = {{ #switch: {{ #var: $name }} | Giant Rock Soldier = {{ #expr: {{{atk}}} * 1.3 }} | Petit Moth = 750 | #default = {{{atk}}}<!-- unaffected --> }} }} | ||
+ | }}{{ #vardefine: $mountain_def | {{ #switch: {{ #var: $type }} | Dragon | Thunder | Winged Beast = {{ #expr: {{{def}}} * 1.3 }} | #default = {{ #switch: {{ #var: $name }} | Giant Rock Soldier = {{ #expr: {{{def}}} * 1.3 }} | Petit Moth = 450 | #default = {{{def}}}<!-- unaffected --> }} }} | ||
+ | }}{{ #vardefine: $mountain_bg | {{ #switch: {{ #var: $mountain_atk }} | {{{atk}}} = <!-- unaffected --> | {{ #expr: {{{atk}}} * 1.3 }} = style="background-color: #9f9;" | {{ #expr: {{{atk}}} * .7 }} = style="background-color: #f99;" | #default = style="background-color: #99f;" }} | ||
+ | }}<!-- | ||
+ | --><tr> | ||
+ | <th scope="row">332</th> | ||
+ | <th scope="row">"Mountain"{{ #ifeq: {{ #var: $name }} | Giant Rock Soldier | <sup>†</sup> }}</th> | ||
+ | <td {{ #var: $mountain_bg }}>{{ #expr: ( {{ #var: $mountain_atk }} * .6 ) round 0 }}</td> | ||
+ | <td {{ #var: $mountain_bg }}>{{ #expr: ( {{ #var: $mountain_def }} * .6 ) round 0 }}</td> | ||
+ | <td {{ #var: $mountain_bg }}>{{ #var: $mountain_atk }}</td> | ||
+ | <td {{ #var: $mountain_bg }}>{{ #var: $mountain_def }}</td> | ||
+ | <td {{ #var: $mountain_bg }}>{{ #expr: ( {{ #var: $mountain_atk }} * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #var: $mountain_bg }}>{{ #expr: ( {{ #var: $mountain_def }} * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #ifeq: {{ #var: $name }} | B. Skull Dragon | style="background-color: #99f;" | {{ #var: $mountain_bg }} }}>{{ #ifeq: {{ #var: $name }} | B. Skull Dragon | 649<sup>†</sup> | {{ #expr: ( {{ #var: $mountain_atk }} * 1.6 * 1.6 ) round 0 }} }}</td> | ||
+ | <td {{ #var: $mountain_bg }}>{{ #expr: ( {{ #var: $mountain_def }} * 1.6 * 1.6 ) round 0 }}</td> | ||
+ | </tr><!-- | ||
+ | -->{{ #vardefine: $sogen_atk | {{ #switch: {{ #var: $type }} | Beast-Warrior | Warrior = {{ #expr: {{{atk}}} * 1.3 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 750 | {{{atk}}}<!-- unaffected --> }} }} | ||
+ | }}{{ #vardefine: $sogen_def | {{ #switch: {{ #var: $type }} | Beast-Warrior | Warrior = {{ #expr: {{{def}}} * 1.3 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 450 | {{{def}}}<!-- unaffected --> }} }} | ||
+ | }}{{ #vardefine: $sogen_bg | {{ #switch: {{ #var: $sogen_def }}<!-- "Millennium Shield" has 0 ATK --> | {{{def}}} = <!-- unaffected --> | {{ #expr: {{{def}}} * 1.3 }} = style="background-color: #9f9;" | {{ #expr: {{{def}}} * .7 }} = style="background-color: #f99;" | #default = style="background-color: #99f;" }} | ||
+ | }}<!-- | ||
+ | --><tr> | ||
+ | <th scope="row">333</th> | ||
+ | <th scope="row">"Sogen"</th> | ||
+ | <td {{ #var: $sogen_bg }}>{{ #expr: ( {{ #var: $sogen_atk }} * .6 ) round 0 }}</td> | ||
+ | <td {{ #var: $sogen_bg }}>{{ #expr: ( {{ #var: $sogen_def }} * .6 ) round 0 }}</td> | ||
+ | <td {{ #var: $sogen_bg }}>{{ #var: $sogen_atk }}</td> | ||
+ | <td {{ #var: $sogen_bg }}>{{ #var: $sogen_def }}</td> | ||
+ | <td {{ #var: $sogen_bg }}>{{ #expr: ( {{ #var: $sogen_atk }} * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #var: $sogen_bg }}>{{ #expr: ( {{ #var: $sogen_def }} * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #var: $sogen_bg }}>{{ #expr: ( {{ #var: $sogen_atk }} * 1.6 * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #var: $sogen_bg }}>{{ #expr: ( {{ #var: $sogen_def }} * 1.6 * 1.6 ) round 0 }}</td> | ||
+ | </tr><!-- | ||
+ | -->{{ #vardefine: $umi_atk | {{ #switch: {{ #var: $type }} | Aqua | Fish | Sea Serpent | Thunder = {{ #expr: {{{atk}}} * 1.3 }} | Machine | Pyro = {{ #expr: {{{atk}}} * .7 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 750 | {{{atk}}}<!-- unaffected --> }} }} | ||
+ | }}{{ #vardefine: $umi_def | {{ #switch: {{ #var: $type }} | Aqua | Fish | Sea Serpent | Thunder = {{ #expr: {{{def}}} * 1.3 }} | Machine | Pyro = {{ #expr: {{{def}}} * .7 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 450 | {{{def}}}<!-- unaffected --> }} }} | ||
+ | }}{{ #vardefine: $umi_bg | {{ #switch: {{ #var: $umi_atk }} | {{{atk}}} = <!-- unaffected --> | {{ #expr: {{{atk}}} * 1.3 }} = style="background-color: #9f9;" | {{ #expr: {{{atk}}} * .7 }} = style="background-color: #f99;" | #default = style="background-color: #99f;" }} | ||
+ | }}<!-- | ||
+ | --><tr> | ||
+ | <th scope="row">334</th> | ||
+ | <th scope="row">"Umi"</th> | ||
+ | <td {{ #var: $umi_bg }}>{{ #expr: ( {{ #var: $umi_atk }} * .6 ) round 0 }}</td> | ||
+ | <td {{ #var: $umi_bg }}>{{ #expr: ( {{ #var: $umi_def }} * .6 ) round 0 }}</td> | ||
+ | <td {{ #var: $umi_bg }}>{{ #var: $umi_atk }}</td> | ||
+ | <td {{ #var: $umi_bg }}>{{ #var: $umi_def }}</td> | ||
+ | <td {{ #var: $umi_bg }}>{{ #expr: ( {{ #var: $umi_atk }} * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #var: $umi_bg }}>{{ #expr: ( {{ #var: $umi_def }} * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #var: $umi_bg }}>{{ #expr: ( {{ #var: $umi_atk }} * 1.6 * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #var: $umi_bg }}>{{ #expr: ( {{ #var: $umi_def }} * 1.6 * 1.6 ) round 0 }}</td> | ||
+ | </tr><!-- | ||
+ | -->{{ #vardefine: $yami_atk | {{ #switch: {{ #var: $type }} | Spellcaster = {{ #expr: {{{atk}}} * 1.3 }} | Fiend = {{ #if: {{ #pos: {{ lc: {{{archseries}}} }} | panik's monster }} | {{ #expr: ( {{{atk}}} * 1.3 ) round -2 }} | {{ #expr: {{{atk}}} * 1.3 }} }} | Fairy = {{ #expr: {{{atk}}} * .7 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 750 | {{{atk}}}<!-- unaffected --> }} }} | ||
+ | }}{{ #vardefine: $yami_def | {{ #switch: {{ #var: $type }} | Spellcaster = {{ #expr: {{{def}}} * 1.3 }} | Fiend = {{ #if: {{ #pos: {{ lc: {{{archseries}}} }} | panik's monster }} | {{ #expr: ( {{{def}}} * 1.3 ) round -2 }} | {{ #expr: {{{def}}} * 1.3 }} }} | Fairy = {{ #expr: {{{def}}} * .7 }} | #default = {{ #ifeq: {{ #var: $name }} | Petit Moth | 450 | {{{def}}}<!-- unaffected --> }} }} | ||
+ | }}{{ #vardefine: $yami_bg | {{ #switch: {{ #var: $yami_atk }} | {{{atk}}} = <!-- unaffected --> | {{ #expr: {{{atk}}} * 1.3 }} = style="background-color: #9f9;" | {{ #expr: {{{atk}}} * .7 }} = style="background-color: #f99;" | #default = style="background-color: #99f;" }} | ||
+ | }}<!-- | ||
+ | --><tr> | ||
+ | <th scope="row">335</th> | ||
+ | <th scope="row">"Yami"</th> | ||
+ | <td {{ #var: $yami_bg }}>{{ #expr: ( {{ #var: $yami_atk }} * .6 ) round 0 }}</td> | ||
+ | <td {{ #var: $yami_bg }}>{{ #expr: ( {{ #var: $yami_def }} * .6 ) round 0 }}</td> | ||
+ | <td {{ #var: $yami_bg }}>{{ #var: $yami_atk }}</td> | ||
+ | <td {{ #var: $yami_bg }}>{{ #var: $yami_def }}</td> | ||
+ | <td {{ #var: $yami_bg }}>{{ #expr: ( {{ #var: $yami_atk }} * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #var: $yami_bg }}>{{ #expr: ( {{ #var: $yami_def }} * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #var: $yami_bg }}>{{ #expr: ( {{ #var: $yami_atk }} * 1.6 * 1.6 ) round 0 }}</td> | ||
+ | <td {{ #var: $yami_bg }}>{{ #expr: ( {{ #var: $yami_def }} * 1.6 * 1.6 ) round 0 }}</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | {{ #switch: {{ #var: $name }} | ||
+ | | Beaver Warrior | Torike = | ||
+ | * <sup>†</sup> "{{ #var: $name }}" is unaffected by "Forest", despite being {{ #var: $type }}-Type. | ||
+ | | Perfectly Ultimate | B. Skull Dragon = | ||
+ | * <sup>†</sup> This ATK value is because of a [[Yu-Gi-Oh! Duel Monsters (video game)#Modifying ATK/DEF|rounding bug]]; without this bug, the value would be {{ #ifeq: {{ #var: $name }} | Perfectly Ultimate | 11648 | 10649 }}. | ||
+ | | Giant Rock Soldier = | ||
+ | * <sup>†</sup> "Giant Rock Soldier" is affected by "Mountain", despite being {{ #var: $type }}-Type. | ||
+ | }} | ||
}}<!-- | }}<!-- | ||
Revision as of 10:31, 11 August 2023
- Japanese
- {{{ja_name}}}
- Rōmaji
- {{{romaji_name}}}
- Translated
- {{{trans_name}}}
- [[Card Gallery:{{{main}}}|Gallery]]
- [[Card Artworks:{{{main}}}|Artworks]]
- [[Card Tips:{{{main}}}|Tips]]
- [[Card Trivia:{{{main}}}|Trivia]]
- [[Card Appearances:{{{main}}}|Appearances]]
- [[Card Names:{{{main}}}|Names]]
- [[Card Lores:{{{main}}}|Lores]]
Obtained by
"DM1 card" can be obtained in the Initial Deck.
"DM1 card" can be unlocked by entering the password {{{password}}}
, which means {{{password_trans}}}; {{{password_note}}}. This password could be found in {{{password_source}}}, published on {{{password_date}}}.
"DM1 card" was a prize card at the Yu-Gi-Oh! Duel Monsters national tournament, awarded to {{{prize_condition}}} on February 21, 1999.
"DM1 card" is awarded as a communication bonus by facing {{{link_battles}}} different opponents, using the Game Link Cable.
"DM1 card" can be obtained by Communication Fusion. See below for combinations.
"DM1 card" can be temporarily obtained by Fusion Summon. See below for combinations.
Opponents' Decks
The following characters use "DM1 card". Each of the 40 cards in each of their Decks have a chance of being it, which is listed below as a percentage and a probability out of 2048.
Character | % | 2048th |
---|
Uses
"DM1 card" is one of the cards necessary to perform an "Exodia" instant win.
"DM1 card" can be equipped to the following monsters, powering them up by 1 Level, effectively increasing their current ATK/DEF by 60%.
# | Card | Type | Original ATK | Original DEF |
---|
Original plus 30% | Original minus 30% | Other |
"DM1 card" affects the following monsters:
# | Card | Type | Original ATK | Original DEF | Modified ATK | Modified DEF |
---|---|---|---|---|---|---|
278 | Petit Moth | Insect | 300 | 200 | 750 | 450 |
"DM1 card" evolves into "{{{evolves_to}}}" by staying on the field for one turn.
"DM1 card" can be used as Fusion Material. See below for combinations.
Fusion Material
"DM1 card" can be Fusion Summoned, using the following Fusion Material:
Material 1 | Material 2 |
---|
"DM1 card" can be obtained by Communication Fusion, using the following Fusion Material:
Material 1 | Material 2 |
---|
Fusion Material for
"DM1 card" can be used as material for the following Fusion Summons:
Result | Other Material |
---|
"DM1 card" can be used as material for the following Communication Fusions:
Result | Other material 1 | Other material 2 |
---|
{{DM1 card}} is used to create pages for cards from the video game Yu-Gi-Oh! Duel Monsters.
Usage
{{DM1 card | main = | name = | ja_name = | romaji_name = | trans_name = | card_type = | number = | atk = | def = | types = | password = | password_trans = | password_note = | password_source = | password_date = | lore = | ja_lore = | prize_condition = | link_battles = | archseries = | evolves_to = | targets = | affects = | fusion1_material1 = | fusion1_material2 = | fusion2_material1 = | fusion2_material2 = | fusion3_material1 = | fusion3_material2 = | fusion4_material1 = | fusion4_material2 = | communication_fusion1_material1 = | communication_fusion1_material2 = | communication_fusion1_material3 = }}
General rules
- Since the game was not released in English, use names from Yu-Gi-Oh! Dark Duel Stories when it is necessary to provide an English name.
- For any parameters, whose input consists of the name of another card or list of other cards, use the card's page name on the wiki, rather than the name of the card, unless otherwise specified. e.g. "Rock Ogre Grotto 1 (DM1)", rather than "Rock Ogre Grotto#1".
- If the input requires a list of values, use a bulleted list.
Parameters
- main: the card's OCG/TCG counterpart
- default: the current page name, excluding parenthesized text
- name: The card's English name
- default: the current page name, excluding parenthesized text
- ja_name: The Japanese name of the card
- default: The Japanese name of the card's "main" counterpart, with any kanji replaced with its furigana.
- romaji_name: The Japanese name, in rōmaji
- default: The rōmaji name of the card's main counterpart
- trans_name: The English translation of the Japanese name
- default: The translated Japanese name of the card's main counterpart
- card_type: If the card is a Spell Card/Magic Card, set this to "Magic"
- number: The index number of the card used in the game. Ranges from 001 to 365.
- atk: The card's ATK
- def: The card's DEF
- type: The card's Type
- password: The password used to get the card in the password menu
- password_trans: The password, translated into English. This will be the name of a person.
- password_note: Say what significance the person, whose name is used as the password, has to the game or Yu-Gi-Oh!.
- password_source: Where the password was officially published
- password_date: The date the password was published
- lore: The card description, translated into English
- ja_lore: The Japanese card description
- prize_condition: The condition needed to win the card as a national tournament prize ("1st", "top 2", "top 3", "top 4" or "qualify").
- link_battles: The number of different opponents a player must face in link battles to be awarded the card
- archseries: Archetypes or series that the card is a part of
- Include "Forbidden One" on pages for cards used to perform an "Exodia" win.
- Include PaniK's monsters on pages for cards whose ATK and DEF are rounded off when they receive a boost from a Field Spell Card.
- evolves_to: The card that this card evolves into by being on the field for one turn
- targets: If the card is an Equip Card, list all monsters it can affect
- affects: If the card is a Field Card, use this parameter to input a Semantic MediaWiki query to select all cards it affects. The query automatically only targets cards in Yu-Gi-Oh! Duel Monsters and automatically includes "Petit Moth".
- If the card can be Fusion Summoned, put lists of Fusion Material in each of these parameters:
- Any card listed in fusion1_material1 can be fused with any card listed in fusion1_material2.
- Any card listed in fusion2_material1 can be fused with any card listed in fusion2_material2.
- Any card listed in fusion3_material1 can be fused with any card listed in fusion3_material2.
- Any card listed in fusion4_material1 can be fused with any card listed in fusion4_material2.
- If the card can be acquired by Communication Fusion, put lists of Fusion Material in each of these parameters:
- Any card listed in communication_fusion1_material1 can be fused with any card listed in communication_fusion1_material2 and any card listed in communication_fusion1_material3.
Information drawn from other pages
Some information displayed on the card page only appears depending on the content of other pages.
Victory bonus: If the card can be won as a victory bonus, the article for the character it can be won from should be updated to mention the card, using the {{Card probabilities}} template. For example, as per Joey Wheeler (Duel Monsters 1)#Victory bonuses:
{{Card probabilities | type = victory bonus | game = Yu-Gi-Oh! Duel Monsters (video game) | cards = Sogen (DM1); 10 Legendary Sword (DM1); 20 Tiger Axe (DM1); 30 Karbonala Warrior (DM1); 40 Axe Raider (DM1); 50 Battle Steer (DM1); 60 Swamp Battleguard (DM1); 70 Garoozis (DM1); 80 Time Wizard (DM1); 90 Red-eyes B. Dragon (DM1); 100 }}
Random drop: If the card can be won as a random drop, the article for the character it can be won from should be updated to mention the card and the chance in 2048 of winning it, using the {{Card probabilities}} template. For example, as per Joey Wheeler (Duel Monsters 1)#Drops:
{{Card probabilities | type = drops | game = Yu-Gi-Oh! Duel Monsters (video game) | cards = Shadow Specter (DM1); 2 Swamp Battleguard (DM1); 2 Battle Steer (DM1); 2 Time Wizard (DM1); 10 Skull Servant (DM1); 2 ... }}
Decks: If the card is used by an opponent, the article on the opponent should be updated to mention the card and the probability out of 2048 of it being a specific card in their Deck. For example as per Joey Wheeler (Duel Monsters 1)#Deck:
{{Card probabilities | type = Deck | game = Yu-Gi-Oh! Duel Monsters (video game) | cards = Baby Dragon (DM1); 1 Mushroom Man (DM1); 57 Time Wizard (DM1); 70 Skull Servant (DM1); 4 Kuriboh (DM1); 4 Thousand Dragon (DM1); 1 Red-eyes B. Dragon (DM1); 1 ... }}
Evolves from: If the card evolves from another card, mention it on the other card's page, using the "evolves_to" parameter.
Applicable Equip Cards: Monster pages will automatically list all applicable Equip Cards, whose article lists the monster using the "targets" parameter.
Affecting Field Cards: Monster pages will automatically list all Field Cards that affect them, if they fall into the query specified in the "affects" parameter on the Field Card's article.
Fusion Material for: If the card can be used as material for the Fusion Summon or Communication Fusion of another card, it should be added as Fusion Material to the Fusion Monster's page.