"F.A.", short for "Formula Athlete" (
The archetype is based on a futuristic motor racing theme, with some elements referencing the motorsports events such as Formula One or Grand Prix Motorcycle racing. So far, all monsters of this archetype have original 0 ATK.
|Standard||New when at Lv. ≥ 7|
|Hang On Mach||Unaffected by activated effects of monsters whose original Levels/Ranks are lower than current Level.||Any card that would be sent to the opponent's Graveyard is banished instead.|
|Sonic Meister||Cannot be destroyed by battle against monsters whose original Levels/Ranks are lower than current Level.||Can make up to 2 attacks on monsters during each Battle Phase.|
|Turbo Charger||Opponent's monsters whose original Level/Rank is lower than this card's Level cannot target monsters for attacks or effects, except this card.||Opponent's monsters cannot activate their effects until the end of the Damage Step when an F.A. monster battles.|
|Whip Crosser||Opponent must pay 300 LP to activate the effect of a monster whose original Level/Rank is lower than this card's Level||Opponent cannot discard or send cards from their hand to the Graveyard to activate a card effect.|
|F.A. Circuit Grand Prix||Racing circuit|
|F.A. Off-Road Grand Prix||Off-road racing|
|F.A. Pit Stop||Pit stop|
|F.A. City Grand Prix||Racing circuit|
|F.A. Test Run||Shakedown|
Similar to the "Fortune Lady" archetype, the "F.A" monsters get stronger the higher their Levels. All non-Tuner monsters revealed thus far gain 300 ATK x their own Level and have effects and support cards that increase their Levels further. The Main Deck non-Tuner monsters also gain a new effect when at Level 7 or higher.