Difference between revisions of "Lightsworn"

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{{Infobox/Archetype/Start
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{{quote|''O Saint Michael, Archangel of the Light''<br/>
| image name          = Lightsworns-JudgmentDragon-Mat.JPG
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''With the mighty Dragon of Judgment in thou command, we praise thou as our guardian<br/>Save us in the holy battles, decisively defeat the forces from the Darkness''<br/>''Then we pray...Thou be our Ark,''<br/>''thou be our protection against the wickedness and snares of the Darkness.''|}}
| image size          =
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{{Infobox archseries
| image caption        = Lightsworns and Judgment Dragon
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| image         = Lightsworn.png
}}
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| caption        = "Lightsworn" monsters and "[[Judgment Dragon]]"
{{Infobox/Archetype/ExtendedName
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| ja_name        = ライトロード
| kanji                = ライトロード
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| romaji         = Raitorōdo
| romaji               = Raitorōdo
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| trans          = Lightroad
| japanese translated  = Lightlord
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| sc_name        = 光道
| english              = Lightsworn
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| sc_pinyin      = Guāngdào
| french              = Seigneur Lumière
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| sc_trans      = Lightroad
| german              = Lichtverpflichtet
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| tc_name        = 光道
        | portuguese          = Luminosos
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| tc_pinyin      = Guāngdào
| italian              = Fedele della Luce
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| tc_trans      = Lightroad
| korean              = 라이트로드
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| fr_name        = Seigneur Lumière
| spanish              = Luminosos
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| fr_trans      = Light Lord
}}
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| de_name        = Lichtverpflichtet
{{Infobox/Archetype/Yu-Gi-Oh!
+
| de_trans      = Lightbound
| sets                 =  
+
| it_name        = Fedele della Luce
 +
| it_trans      = Faithful of Light
 +
| ko_name        = 라이트로드
 +
| ko_romanized  = Raiteurodeu
 +
| ko_trans      = Lightroad
 +
| pt_name        = Luminoso(a)
 +
| pt_trans      = Luminous
 +
| es_name        = Luminoso/a
 +
| es_trans      = Luminous
 +
| sets           =
 
* [[Light of Destruction]]
 
* [[Light of Destruction]]
 
* [[The Duelist Genesis]]
 
* [[The Duelist Genesis]]
 +
* [[Code of the Duelist]]
 +
* [[Legacy of Destruction]]
 +
| tcg            =
 +
* [[Champion Pack: Game Eight]]
 +
* [[Turbo Pack: Booster One]]
 +
* [[Stardust Overdrive]]
 
* [[Ancient Prophecy: Special Edition]]
 
* [[Ancient Prophecy: Special Edition]]
* [[Stardust Overdrive]]
 
 
* [[Stardust Overdrive: Special Edition]]
 
* [[Stardust Overdrive: Special Edition]]
| anime                =  
+
* [[Gold Series 3]]
| list                = List of "Lightsworn" monsters
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* [[Turbo Pack: Booster Five]]
| support list        = List of "Lightsworn" Support Cards
+
* [[Gold Series 4: Pyramids Edition]]
 +
* [[Legendary Collection 2: The Duel Academy Years Mega Pack]]
 +
* [[Collectible Tins 2011 Wave 2]]
 +
* [[Dragons Collide Structure Deck]]
 +
* [[Ra Yellow Mega Pack]]
 +
* [[Battle Pack: Epic Dawn]]
 +
* [[Battle Pack Tournament Prize Cards]]
 +
* [[Duelist League 14 participation cards]]
 +
* [[Duel Terminal 7b]]
 +
* [[War of the Giants: Round 2]]
 +
* [[War of the Giants Reinforcements]]
 +
* [[Premium Gold]]
 +
* [[Realm of Light Structure Deck]]
 +
* [[Astral Pack Five]]
 +
* [[Battle Pack 3: Monster League]]
 +
* [[Duelist Alliance]]
 +
* [[Premium Gold: Return of the Bling]]
 +
* [[Yu-Gi-Oh! Championship Series 2015 Prize Card]]
 +
* [[2015 Mega-Tin Mega Pack]]
 +
* [[Master of Pendulum Structure Deck]]
 +
* [[OTS Tournament Pack 1]]
 +
* [[Rise of the True Dragons Structure Deck]]
 +
* [[Raging Tempest]]
 +
* [[Duelist Saga]]
 +
* [[Battles of Legend: Light's Revenge]]
 +
* [[Starter Deck: Link Strike]]
 +
* [[2017 Mega-Tin Mega Pack]]
 +
* [[Extreme Force]]
 +
* [[Starter Deck: Codebreaker]]
 +
* [[2018 Mega-Tin Mega Pack]]
 +
* [[Structure Deck: Rokket Revolt]]
 +
* [[Structure Deck: Shaddoll Showdown]]
 +
| ocg            =
 +
* [[Light of Destruction 2-Pack Set]]
 +
* [[Extra Pack Volume 2]]
 +
* [[Gold Series 2010]]
 +
* [[Extra Pack Volume 3]]
 +
* [[Gold Series 2011]]
 +
* [[Structure Deck: Dragonic Legion]]
 +
* [[Duel Terminal - Ouroboros, Wicked Dragon of Destruction!!]]
 +
* [[Duelist Edition Volume 2]]
 +
* [[The Gold Box]]
 +
* [[Advanced Tournament Pack 2013 Vol.4]]
 +
* [[Duelist Set: Version Lightsworn Judgment]]
 +
* [[V Jump February 2014 promotional card]]
 +
* [[The Rarity Collection]]
 +
* [[Clash of Rebellions]]
 +
* [[Structure Deck: Master of Pendulum]]
 +
* [[Extra Pack 2015]]
 +
* [[Structure Deck R: Revival of the Great Divine Dragon]]
 +
* [[20th Anniversary Pack 1st Wave]]
 +
* [[Starter Deck 2017]]
 +
* [[Tournament Pack 2017 Vol.2]]
 +
* [[Special Pack]]
 +
* [[LINK VRAINS Pack]]
 +
* [[Starter Deck 2018]]
 +
* [[Structure Deck: Revolver]]
 +
* [[Structure Deck: Rebirth of Shaddoll]]
 +
* [[Tournament Pack 2024 Vol.1]]
 +
* [[Legacy of Destruction +1 Bonus Pack]]
 +
| korea          =
 +
* [[Summer Festival 2009 promotional cards]]
 +
* [[Winter Festival 2009 promotional cards]]
 +
* [[Spring Battle 2010 promotional cards]]
 +
* [[Winter Festival 2010 promotional cards]]
 +
* [[Expansion Pack Vol.4]]
 +
* [[Advanced Event Pack 2014 Vol.1]]
 +
* [[Premium Pack Vol.10]]
 +
* [[Extra Pack 2016]]
 +
* [[Advanced Event Pack 2017 Vol.2]]
 +
| anime          = [[Yu-Gi-Oh! ARC-V]]
 
}}
 
}}
{{Infobox/Archetype/End}}
 
  
'''Lightsworns''', known as '''Lightlords''' in the Korean and Japanese version, are a set of monsters introduced in [[Light of Destruction]]. They are all [[LIGHT]] [[Attribute]] monsters and their primary effect involves self-[[Mill Deck|milling]], sending cards from the top of your [[Main Deck|Deck]] to your [[Graveyard]], either as a [[Costs|cost]] to activate their effect(s), or as part of the effect(s) itself.
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"'''Lightsworn'''", known as "'''Lightroad'''" (ライトロード ''Raitorōdo'') in the ''[[OCG]]'', is an [[archetype]] of [[LIGHT]] and [[DARK]] monsters introduced in ''[[Light of Destruction]]''. The LIGHT monsters' primary effects involve self-[[Mill Deck|milling]], which sends cards from the top of your [[Main Deck|Deck]] to your [[Graveyard]], either as a [[cost]] to activate their effect(s), or as part of the effect(s) itself. Contained in the "[[Twilightsworn]]" sub-series, the DARK monsters operate on a similar principle, but also banish "Lightsworn" monsters as the costs for their effects.
  
Some "Lightsworn" monsters' professions may be based on the same professions and/or races who appears on Dungeons & Dragons role-playing game.
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== Design ==
 +
=== Etymology ===
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Due to the words "Lord" and "Road" both transliterating to 「ロード」 (''Rōdo'') in Japanese, by itself the original name of this theme is ambiguous and can mean either "Lightlord" or "Lightroad".
  
==Playing style==
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The ''TCG'' localization department considered "Lightlord" to be the intended meaning, as expressed by [[Kevin Tewart]] when he explained why the archetype was localized under the name "Lightsworn":
[[Deck Out|Decking out]] is a risk sometimes associated with the milling done in Lightsworn Decks. However, milling improves the speed of the Deck and many Lightsworn cards benefit from having many Lightsworn monsters in the Graveyard. Decks tend to focus of quickly Summoning "[[Judgment Dragon]]", which may be Special Summoned while there are 4 or more different Lightsworn monsters in the Graveyard. Judgment Dragon can quickly clear the field and attack directly. Another good card to run to counteract the negative effects of self milling is [[Exchange of the Spirit]]. Due to the Deck's speed, if you play this card at the right time, you can leave most of your opponent's cards in the graveyard while you've restocked your Deck. This strategy is most useful when running a small deck, and has the potential to turn the tables in your favor before your opponent can get too much of a foothold.
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{{quote|"Lord" is a male title, the female equivalent is "Lady". "Lightlord" would be a fine title if all of the monsters were male - which they are not. You would have to use "Lightlord" for the male monsters and "Lightlady" for the female ones. But what about [[Ryko, Lightsworn Hunter|Ryko]] and [[Gragonith, Lightsworn Dragon|Gragonith]], are they "Lightlord" or "Lightlady"? Perhaps we'd need a 3rd category, called "Lighthing". Or perhaps "Lightit". Also you'd need to change things like [[Judgment Dragon]] to work off of "Lightlord and/or Lightlady". Or even "Lightlord / Lightlady / Lightit monsters".
  
"[[Pot of Avarice]]", "[[Pot of Generosity]]" and "[[The Transmigration Prophecy]]" may help replace some of the discarded cards, reducing some of the side-effects of self-milling, but, at the same time, they reduce the speed and consistency of the deck. "[[Solar Recharge]]" and "[[Card of Safe Return]]" can add even more speed to the [[Main Deck|Deck]] (though it should be noted that using "[[Pot of Avarice]]" may hinder the effects of "[[Lumina, Lightsworn Summoner]]" and "[[Judgment Dragon]]").
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Names like "Lightlord" work fine in Japan, where people think English is cool even though they can't understand it. These same names don't work so well in places where people actually know what the words mean.<ref name="pojo">{{cite web |last1=Tewart |first1=Kevin |title=Why were they changed? |url=https://www.pojo.biz/board/showthread.php?p=21673923 |website=Pojo.com forums |access-date=11 April 2024 |page=2 |date=2011-05-12}}</ref>}}
  
This [[Main Deck|Deck]] is quite capable of a very fast [[One Turn Kill|OTK]] using their mill effects, and then Summoning "[[Judgment Dragon]]", or by using [[Glorious Illusion]] if you have strong Lightsworns in your [[Graveyard]]. "[[Judgment Dragon]]" alone would easily be able to create an OTK situation fairly quickly. Lightsworns have seen much success in the TCG, and have been considered a [[metagame]] archetype. Lightsworn Decks are also the most successful and popular Decks in the current [[metagame]], being as strong as(and most of the time even outclassing)other top-level Decks like [[Blackwings]] and [[Destiny Hero]] [[Zombie]] [[Main Deck|Decks]].
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In contrast, the [[Traditional Chinese]] release of ''[[Structure Deck: Dragonic Legion]]'' in 2015 uses the name 「光道」 (''Guāngdào''), meaning "Lightroad", which was maintained by later [[Simplified Chinese]] prints. "[[Lightsworn Dragonling]]", released in 2024, has its Japanese name was written as 「{{Name|Lightsworn Dragonling|ja}}」, using the same Kanji characters for "Lightsworn" as the Chinese names, implying that "Lightroad" is an intended meaning of the name. It is unclear whether the name is a pun on both meanings, or if it was always intended to only mean "Lightroad".
  
Lightsworns have been incorporated into many deck types, such as [[Alchemy]], [[Zombie]]s, and various other kinds. Most notably is when Lightsworns are combined with DARK Monsters in a Deck type known as [[Twilight]]. Such a Deck uses a mixture of [[LIGHT]] and [[DARK]] monsters and tends to include [[Chaos]] cards, particularly since "[[Chaos Sorcerer]]" was removed from the [[Forbidden]] List. Recently, two new Lightsworn cards, "[[Rinyan, Lightsworn Rogue]]" and "[[Shire, Lightsworn Spirit]]", were released in the TCG Version of the [[Stardust Overdrive]] Booster Pack.
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=== Story ===
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{{Main|Master Duel card storylines#Enforcers of Justice}}
 +
The "Lightsworns" are a group who seek to save those who pray for help, crossing time and space in order to help them. By consuming vast quantities of magical energy, they appear on the material plane and challenge those evildoers who threaten the era they appear in. Once their job is done and the evil has been stopped, they return to their home plane, disappearing without a trace.
  
Post March 2010 banlist, Lightsworns are weakened due to the limiting of "[[Lumina, Lightsworn Summoner]]" and "[[Charge of the Light Brigade]]". The limiting of "[[Judgment Dragon]]" was anticipated, but instead, even more drastic changes have taken place. Not only were Lumina and Charge limited, "[[Foolish Burial]]" and "[[Necro Gardna]]" were also limited. "[[Honest]]" was semi-limited. In all, the Lightsworns' swarming and defense capabilities have been weakened.
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Their founder, "[[Michael, the Arch-Lightsworn]]", is responsible for enlisting the souls of heroes worthy of joining the "Lightsworns". As they travel in order to fight evil, they also recruit the heroes of that time.<ref>[http://www.ygorganization.com/geargia-lightsworn-lore/ YGOrganization] - [OCG] Lore on the Geargias and Lightsworn!</ref>
  
===Weaknesses===
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== Playing style ==
Despite its powerful assets, the deck has major weaknesses, the first of them being luck itself. Since the Lightsworns rely heavily on milling their own deck, usually the quality and quantity of cards milled will define a Duel in its mid-to-advanced stages, thus putting into advantage who truly has luck on his/her side; also, proper use of the many cards the Archetype offers is required, since besides "[[Judgment Dragon]]", a Lightsworn deck in and of itself lacks such equalizing power.
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[[Deck Out|Decking out]] is a risk sometimes associated with the milling done in "Lightsworn" Decks, though careful use of "[[Lightsworn Judgment]]" can prevent this. However, milling improves the speed of the Deck and many "Lightsworn" cards benefit from having many "Lightsworn" monsters in the Graveyard. A primary focus of this Deck is to quickly summon  "[[Judgment Dragon]]", which may be Special Summoned while there are 4 or more different "Lightsworn" monsters in the Graveyard. "Judgment Dragon" can quickly clear the field and attack directly. This strategy is most useful when running a small Deck, and has the potential to turn the tables in your favor before your opponent can get too much of a foothold.
  
While the abovementioned may be seen more as a unique characteristic of the deck, rather than a weakness, the primary problems for a Lightsworn player come from cards capable of negating effects ("[[Skill Drain]]", "[[Light-Imprisoning Mirror]]" and "[[Brain Golem]]" above all), cards that can negate Special Summoning ("[[Royal Oppression]]", "[[Koa'ki Meiru Drago]]", and so on), and cards adept to remove from play, especially "[[Macro Cosmos]]" and "[[Dimensional Fissure]]", capable of turning the milling effect of the Lightsworn, from a required asset, to a severe disadvantage.
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This [[Main Deck|Deck]] is quite capable of a very fast [[One Turn Kill|OTK]] using their mill effects, and then Summoning "Judgment Dragon". "Judgment Dragon" alone would easily be able to create an OTK situation fairly quickly.
  
Perhaps the biggest threat are cards that add to the milling, such as the "[[Iron Chain]]" and "[[Needle Worm]]". But overall, being milled too fast by your opponent and yourself can lead to a very fast loss. However, they can also provide huge help to the Lightsworn when milling useful cards such as "[[Necro Gardna]]" or "[[Wulf, Lightsworn Beast]]".
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"Lightsworns" have been incorporated into many Deck types. Most notably, "Lightsworns" are combined with [[DARK]] monsters in a Deck type known as [[Twilight]]. Such a Deck uses a mixture of [[LIGHT]] and [[DARK]] monsters and tends to include [[Chaos]] cards, particularly since "[[Chaos Sorcerer]]" and "[[Black Luster Soldier - Envoy of the Beginning]]" were removed from the [[March 2011 Lists|March 2011]] and [[September 2011 Lists|September 2011]] [[Forbidden]] lists, respectively.
  
Also, [[Stall]]ing could force a [[Deck Out]], though the high number of destruction effects the Lightsworns offer, such as "[[Celestia, Lightsworn Angel]]", "[[Lyla, Lightsworn Sorceress]]", and "[[Ryko, Lightsworn Hunter]]", often make up for this.
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The ''[[Duelist Set: Version Lightsworn Judgment]]'' marks the release of new "Lightsworn" Tuners and a Synchro Monster, giving them support for their Extra Decks. In the ''TCG'', two of the Tuners and the Synchro Monster were released in the ''[[Realm of Light Structure Deck]]'', whilst the third Tuner was released in ''[[Duelist Alliance]]''. These additions to the "Lightsworn" archetype have made it a heavy Synchro Summoning based archetype, and is now capable of making powerful Synchro Monsters easily with cards such as "[[Lumina, Lightsworn Summoner]]" and "[[Soul Charge]]". "[[Raiden, Hand of the Lightsworn]]" helps the Deck Synchro Summon as well, by being able to quickly send "[[Wulf, Lightsworn Beast]]" to the Graveyard. Lastly, the Level 4 Tuner "[[Felis, Lightsworn Archer]]" can create easy Synchro possibilities by being Special Summoned when sent to the Graveyard by the effect of another "Lightsworn" monster (or any monster for that matter).
  
The new March Banlist has made the Lightsworn deck weaker because "[[Necro Gardna]]" has become "[[Limited]]". This means that Lightsworn decks have lost a defensive advantage. Not only that,"[[Honest]]", has become semi-limited, so offensive capabilities have been hampered as well. The limiting of "[[Charge of the Light Brigade]]" has caused slower milling, and therefore, a slower game. Besides that, the limiting of "[[Lumina, Lightsworn Summoner]]" has decreased the ability of swarming Lightsworns from the Graveyard. Also, Foolish Burial which has been used to send [[Necro Gardna]] and [[Wulf, Lightsworn Beast]] to the Graveyard has also been limited.
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"[[Kuribandit]]" can help set up your Graveyard faster to Summon "Judgment Dragon", whilst also adding a powerful Spell Card such as "[[Soul Charge]]" to the hand.
  
[[Removed from Play|Remove from Play]] decks could also cause some trouble, because the milled cards will be removed from play instead, this would cripple the effect of [[Wulf, Lightsworn Beast]] and [[Lumina, Lightsworn Summoner]], and make the summon of [[Judgment Dragon]] impossible.
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The DARK-Attribute "[[Twilightsworn]]" monsters were introduced in ''[[Code of the Duelist]]''. They focus on banishing other "Lightsworn" monsters as part of their effects in order to help facilitate the Summon of "[[Punishment Dragon]]". Their mill effects can happen at any time, even outside of the End Phase, but only if another "Lightsworn" monster activates its effect.
  
===Optional Support Cards===
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===Recommended cards===
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{{Decklist|Recommended cards
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<!--This is not an exact Decklist. Please do not add multiples or staples.-->
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|effect monsters =
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* [[Celestia, Lightsworn Angel]]
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* [[Lightsworn Dragonling]]
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* [[Ehren, Lightsworn Monk]]
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* [[Garoth, Lightsworn Warrior]]
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* [[Gragonith, Lightsworn Dragon]]
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* [[Jain, Lightsworn Paladin]]
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* [[Jain, Twilightsworn General]]
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* [[Lumina, Lightsworn Summoner]]
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* [[Lumina, Twilightsworn Shaman]]
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* [[Lyla, Lightsworn Sorceress]]
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* [[Lyla, Twilightsworn Enchantress]]
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* [[Ryko, Twilightsworn Fighter]]
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* [[Wulf, Lightsworn Beast]]
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* [[Judgment Dragon]]
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* [[Punishment Dragon]]
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* [[Lightpulsar Dragon]]
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* [[Darkflare Dragon]]
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* [[Chaos Dragon Levianeer]]
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* [[White Dragon Wyverburster]]
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* [[Black Dragon Collapserpent]]
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* [[Black Luster Soldier - Envoy of the Beginning]]
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* [[Blackwing - Zephyros the Elite]]
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* [[Card Trooper]]/[[Kuribandit]]
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* [[Dawn Knight]]
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* [[Honest]]
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* [[Performage Trick Clown]]
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* [[E Stranger Big Bang]]
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* [[Ghost Ship]]
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* [[Diana the Light Spirit]]
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* [[Galaxy War Drake]]
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|flip monsters =
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* [[Ryko, Lightsworn Hunter]]
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|tuner monsters =
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* [[Felis, Lightsworn Archer]]
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* [[Raiden, Hand of the Lightsworn]]
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* [[Weiss, Lightsworn Archfiend]]
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* [[Jet Synchron]]
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* [[Speedroid Tri-Eyed Dice]]
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* [[Plaguespreader Zombie]]
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|fusion monsters =
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* [[Enlightenment Dragon]]
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|synchro monsters =
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* [[Michael, the Arch-Lightsworn]]
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* [[Minerva, the Athenian Lightsworn]]
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* [[Blackfeather Darkrage Dragon]]
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* [[Chaos Ruler, the Chaotic Magical Dragon]] (Traditional Format only)
 +
* [[PSY-Framelord Omega]]
 +
* [[Yazi, Evil of the Yang Zing]]
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* [[Chaos Angel]]
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* [[F.A. Dawn Dragster]]
 +
|xyz monsters =
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* [[Minerva, the Exalted Lightsworn]]
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* [[The Zombie Vampire]]
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* [[Beatrice, Lady of the Eternal]]
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* [[Dante, Traveler of the Burning Abyss]]
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* [[Number 3: Cicada King]]
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* [[Starring Knight]]
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* [[Constellar Ptolemy M7]]
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* [[Photon Strike Bounzer]]
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* [[Number 39: Utopia Beyond]]
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* [[Starliege Paladynamo]]
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* [[Light Dragon @Ignister]]
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* [[Number 38: Hope Harbinger Dragon Titanic Galaxy]]
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* [[Number 90: Galaxy-Eyes Photon Lord]]
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|link monsters =
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* [[Curious, the Lightsworn Dominion]] (OCG or Traditional Format only)
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* [[Hip Hoshiningen]]
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* [[Isolde, Two Tales of the Noble Knights]]
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* [[Lyna the Light Charmer, Lustrous]]
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|normal spells =
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* [[Charge of the Light Brigade]]
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* [[March of the Dark Brigade]]
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* [[Solar Recharge]]
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* [[Foolish Burial]]
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* [[Foolish Burial Goods]]
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* [[Gold Sarcophagus]]
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* [[Reinforcement of the Army]]
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* [[Ties of the Brethren]]
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* [[Galaxy Cyclone]]
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* [[Photon Sanctuary]]
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* [[Fiendsmith Tractus]]
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|equip spells =
 +
* [[Lightsworn Sabre]]
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* [[Divine Sword - Phoenix Blade]]
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* [[Phoenix Gearblade]]
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* [[D.D.R. - Different Dimension Reincarnation]]
 +
|continuous spells =
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* [[Lightsworn Sanctuary]]
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|normal traps =
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* [[Lightsworn Aegis]]
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* [[Lightsworn Judgment]]
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* [[Twilight Eraser]]
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* [[Breakthrough Skill]]
 +
* [[Skill Prisoner]]
 +
* [[The Phantom Knights of Tomb Shield]]
 +
* [[Storm Dragon's Return]]
 +
* [[Chaos Phantasm]]
 +
* [[Lost Wind]]
 +
}}
  
* '''[[Honest]]''' : Given that the common [[Attribute]] shared by all Lightsworn Monsters is [[LIGHT]], "[[Honest]]" is pretty much a staple in every Lightsworn Deck thanks to its ability to boost weak Lightsworns' Attack and overcome the opponent's attacks. Also, being LIGHT itself, Honest can be easily retrieved with "[[Beckoning Light]]".
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===Weaknesses===
* '''[[Kycoo the Ghost Destroyer]]''' : Due to the extremely high vulnerability of the Lightsworns to remove from play strategies, throwing in a Kycoo the Ghost Destroyer will at least protect your graveyard cards.
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The primary problems for a "Lightsworn" player come from cards capable of negating effects ("Skill Drain", "Light-Imprisoning Mirror" and "[[Brain Golem]]" above all), and cards that banishes other monsters from play, especially "[[Macro Cosmos]]" and "[[Dimensional Fissure]]", capable of turning the milling effect of the Lightsworn from a simple requirement to a severe disadvantage. As such, one will commonly find cards like "Royal Decree" and "[[Mystical Space Typhoon]]" in both the Main Deck and Side Deck of "Lightsworn" Decks.
* '''[[Monster Reincarnation]]''' : You are just as likely (if not much ''more'' likely) to mill "[[Judgement Dragon]]" to the Graveyard as to draw it, so this card will allow you to retrieve it from your Graveyard and add it to your hand for ease of use. Paying its cost can be easily done by dumping an unwanted "[[Wulf, Lightsworn Beast]]", or a "[[Necro Gardna]]".
 
* '''[[Herald of Creation]]''' : While the effect of retrieving "[[Judgment Dragon]]" is no different than "[[Monster Reincarnation]]", you can also use this card as means of offense alongside "[[Judgment Dragon]]".
 
* '''[[Foolish Burial]]''' : You can use this to instantly summon a "[[Wulf, Lightsworn Beast]]" from your Deck, but you can also use it to power up "[[Gragonith, Lightsworn Dragon]]" or to meet the requirements of "[[Judgement Dragon]]" if you don't have enough differently-named Lightsworns in your Graveyard to summon it.
 
* '''[[Necro Gardna]]''' : Negate 1 attack from a monster your opponent controls and use the monster you've just protected to tribute summon "[[Celestia, Lightsworn Angel]]" or "[[Gragonith, Lightsworn Dragon]]". Since its place is in the graveyard, it can become a positive thing if milled by a [[Lightsworn]] monster or discarded by "[[Lumina, Lightsworn Summoner]]".
 
* '''[[Shiny Black "C"]]''' : Pretty much the same as "[[Necro Gardna]]", but removing it will destroy an opponent's [[Synchro Monster]].
 
* '''[[Plaguespreader Zombie]]''' : Grants access to [[Synchro Monsters]], and its effect to revive itself is useful when coupled with "[[Wulf, Lightsworn Beast]]" or "[[Necro Gardna]]" and another Lightsworn Monster ([[Wulf, Lightsworn Beast|Wulf]] or [[Necro Gardna|Gardna]] will be put on top of the Deck, and the Lightsworn's effect will mill them, granting a free Summon or a defense). With "[[Imperial Iron Wall]], this can be done as much times as the player wants.
 
* '''[[The Fabled Cerburrel]]''' : Even better [[Tuner Monsters|Tuner]] than "[[Plaguespreader Zombie]]". This has great synergy with Lumina, as you can use her effect by discarding this card to get almost any [[Synchro Monsters|Synchro Monster]] you want. Although caution must be taken when using this card over "[[Plaguespreader Zombie]]" as, if this card is milled, it becomes useless as a Tuner, while "[[Plaguespreader Zombie]]" still flourishes.
 
* '''[[Beckoning Light]]''' : Works pretty much the same way as "[[Monster Reincarnation]]", but allows you to retrieve a potentially higher number of LIGHT Monsters, "[[Honest]]" and "[[Judgment Dragon]]" above all.
 
* '''[[Outstanding Dog Marron]]''' : It will help prevent Deck Outs due to the Milling effects of the Lightsworns. It helps those that are new to the Lightsworn Archetype who are not able to afford many of the Lightsworn Cards. While most Experienced Duelists won't use it, it can help those that are new to the Archetype or are not yet comfortable with milling their decks.
 
* '''[[Fruits of Kozaky's Studies]] and/or [[Big Eye]]''' : With the clear-cut milling style of the Lightsworn Deck, the cards that get removed can be very random, and these cards can help provide control over which cards you don't need or which you want to have in your Graveyard.
 
[[Suummoner Monk]]- This will help bring out a lot of powerful [[Lightsworns]], suck as "[[Wulf, Lightworn Beast]]" and "[[Lyla, Lightworn Sorceress]]"
 
 
 
===Sample Deck===
 
With easily fulfilled [[Special Summon|special summoning]] conditions (having 4 or more "Lightsworn" monsters with different names in your [[Graveyard]]), high [[ATK]], and a devastating effect (pay 1000 [[Life Points]] to [[destroy]] all other cards on the [[Playing Field|field]]), "[[Judgment Dragon]]" is capable of dealing large amounts of damage, and could even create a [[One Turn Kill|OTK]] situation fairly quickly. Since it has no [[Cost]] to summon itself, only a condition, you can still summon your other dragon that turn.
 
 
 
"[[Lumina, Lightsworn Summoner]]" is a staple in a Lightsworn deck, due to the ability to dump dead cards while summoning a Lightsworn monster from the graveyard, giving you easy Field advantage. A common trick is to discard a "[[Wulf, Lightsworn Beast]]" and [[Special Summon]] the same discarded "[[Wulf, Lightsworn Beast|Wulf]]" for an easy 2100 ATK beatstick.
 
 
 
Other ace card for this deck is "[[Celestia, Lightsworn Angel]]". When "[[Celestia, Lightsworn Angel|Celestia]]" is [[Tribute Summon]]ed by Tributing a "Lightsworn" monster you can send 4 cards from the top of your [[Main Deck|Deck]] to the [[Graveyard]] in order to [[destroy]] up to 2 cards that your opponent [[control]]s.
 
 
 
A good thing too is to have "[[Freed the Brave Wanderer]]" for destroying beatsticks, because anyway your [[Graveyard]] will be full of light [[Monsters]]. With his ATK of 1700 he can destroy most of your opponent's threats.
 
In terms of [[Spell Cards|Spell]] support there are "[[Solar Recharge]]" and "[[Charge of the Light Brigade]]". All are powerful [[Spell Cards]] that also add speed to the Deck by sending cards from your Deck to the Graveyard.
 
 
 
Despite the fact that the player is quickly [[milling]] their Deck, 40 cards is plenty for it. If you add more cards it will only get slower, and you won't draw your "[[Judgment Dragon]]s" and other key cards when you need them. Because of the constant milling, however, they will be sent to the Graveyard frequently. In such cases, bring them back using "[[Beckoning Light]]", "[[Monster Reincarnation]]" and/or "[[Herald of Creation]]".
 
 
 
In the event that the opponent manages to hold you off long enough and is making you run out of cards rapidly, one fallback option can be "[[Blasting the Ruins]]", which takes advantage of the cards flooding your Graveyard to deal massive damage to the opponent. While this is an option a well built Lightsworn deck will have no problem finishing the game.
 
 
 
In case your opponent uses cards like "[[Skill Drain]]", "[[Royal Oppression]]" or "[[Light-Imprisoning Mirror]]", you might want to add "[[Royal Decree]]" to your [[Side Deck]]. Since a [[Lightsworn]] Deck most likely won't run any essential [[Trap Cards]], you can side them out to get rid of the dangers coming along with negating effects.
 
  
===Typical Cards===
+
Cards that add to the milling can be a threat to "Lightsworn" Decks, however, these can be helpful since they can push the Deck into its win condition more quickly.
====Monsters====
 
* [[Honest]]
 
* [[Archlord Kristya]]
 
* [[Necro Gardna]]
 
* [[Plaguespreader Zombie]]
 
* [[Judgment Dragon]]
 
* [[Tragoedia]]
 
* [[Gorz the Emissary of Darkness]]
 
* [[Chaos Sorcerer]]
 
* [[Card Trooper]]
 
* [[Phantom of Chaos]]
 
* [[Herald of Creation ]]
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
  
====Spells====
+
Since "Lightsworn" decks are heavily reliant on sending cards from the Deck to the Graveyard, "[[Dimension Fortress Weapon]]" can be used to completely halt all effects that send cards from the Deck to the Graveyard, thus severely slowing down "Lightsworn" decks.
* [[Monster Reincarnation]]
 
* [[Gold Sarcophagus]]
 
* [[Foolish Burial]]
 
* [[Pot of Avarice]]
 
* [[Solar Recharge]]
 
* [[Charge of the Light Brigade]]
 
* [[Book of Moon  ]]
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
  
====Traps====
+
Stalling may force a Deck Out, although the high number of destruction effects the "Lightsworns" offer, such as "[[Celestia, Lightsworn Angel]]", "[[Lyla, Lightsworn Sorceress]]", and "[[Ryko, Lightsworn Hunter]]", often make up for this. To avoid destruction, players can use chainable Stall cards like "[[Battle Fader]]", "[[Zero Gardna]]", "[[One Day of Peace]]", "[[Threatening Roar]]" and "[[Winged Kuriboh]]".
* [[Beckoning Light]]
 
* [[Mirror Force ]]
 
* [[Threatening Roar ]]
 
* [[Royal Decree  ]]
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
  
{{ArchetypeNavbox}}
+
==Trivia==
 +
* "[[Jenis, Lightsworn Mender]]", "[[Wulf, Lightsworn Beast]]", and "[[Rinyan, Lightsworn Rogue]]" are the only "Lightsworn" monsters that do not [[mill]].
 +
* All "Lightsworn" monsters' artworks have a square with one or more halos (usually appearing behind their head) in their background.
 +
* [[Master Guide 3 card storylines|Master Guide 3]] describes the self-milling effects of "Lightsworn" monsters during the End Phase as "requiring immense amounts of magic to stay in other worlds while maintaining their minds and bodies".
  
[[Category:Archetype]]
+
== References ==
 +
<references />
 +
{{Lightsworn}}
 +
[[Category:TCG and OCG archetypes]]

Latest revision as of 08:14, 10 June 2024

O Saint Michael, Archangel of the Light

With the mighty Dragon of Judgment in thou command, we praise thou as our guardian
Save us in the holy battles, decisively defeat the forces from the Darkness

Then we pray...Thou be our Ark,
thou be our protection against the wickedness and snares of the Darkness.

Lightsworn
"Lightsworn" monsters and "Judgment Dragon"
"Lightsworn" monsters and "Judgment Dragon"
Japanese
  • ライトロード
  • Raitorōdo (romanized)
  • Lightroad (translated)
Traditional Chinese
  • 光道
  • Guāngdào (pinyin)
  • Lightroad (translated)
Simplified Chinese
  • 光道
  • Guāngdào (pinyin)
  • Lightroad (translated)
French
  • Seigneur Lumière
  • Light Lord (translated)
German
  • Lichtverpflichtet
  • Lightbound (translated)
Italian
  • Fedele della Luce
  • Faithful of Light (translated)
Korean
  • 라이트로드
  • Raiteurodeu (romanized)
  • Lightroad (translated)
Portuguese
  • Luminoso(a)
  • Luminous (translated)
Spanish
  • Luminoso/a
  • Luminous (translated)
Sets
TCG
OCG
Korean
Anime appearances
Lists

"Lightsworn", known as "Lightroad" (ライトロード Raitorōdo) in the OCG, is an archetype of LIGHT and DARK monsters introduced in Light of Destruction. The LIGHT monsters' primary effects involve self-milling, which sends cards from the top of your Deck to your Graveyard, either as a cost to activate their effect(s), or as part of the effect(s) itself. Contained in the "Twilightsworn" sub-series, the DARK monsters operate on a similar principle, but also banish "Lightsworn" monsters as the costs for their effects.

Design[edit]

Etymology[edit]

Due to the words "Lord" and "Road" both transliterating to 「ロード」 (Rōdo) in Japanese, by itself the original name of this theme is ambiguous and can mean either "Lightlord" or "Lightroad".

The TCG localization department considered "Lightlord" to be the intended meaning, as expressed by Kevin Tewart when he explained why the archetype was localized under the name "Lightsworn":

"Lord" is a male title, the female equivalent is "Lady". "Lightlord" would be a fine title if all of the monsters were male - which they are not. You would have to use "Lightlord" for the male monsters and "Lightlady" for the female ones. But what about Ryko and Gragonith, are they "Lightlord" or "Lightlady"? Perhaps we'd need a 3rd category, called "Lighthing". Or perhaps "Lightit". Also you'd need to change things like Judgment Dragon to work off of "Lightlord and/or Lightlady". Or even "Lightlord / Lightlady / Lightit monsters".

Names like "Lightlord" work fine in Japan, where people think English is cool even though they can't understand it. These same names don't work so well in places where people actually know what the words mean.[1]

In contrast, the Traditional Chinese release of Structure Deck: Dragonic Legion in 2015 uses the name 「光道」 (Guāngdào), meaning "Lightroad", which was maintained by later Simplified Chinese prints. "Lightsworn Dragonling", released in 2024, has its Japanese name was written as 「光道の龍ドラグーン・オブ・ライトロード」, using the same Kanji characters for "Lightsworn" as the Chinese names, implying that "Lightroad" is an intended meaning of the name. It is unclear whether the name is a pun on both meanings, or if it was always intended to only mean "Lightroad".

Story[edit]

The "Lightsworns" are a group who seek to save those who pray for help, crossing time and space in order to help them. By consuming vast quantities of magical energy, they appear on the material plane and challenge those evildoers who threaten the era they appear in. Once their job is done and the evil has been stopped, they return to their home plane, disappearing without a trace.

Their founder, "Michael, the Arch-Lightsworn", is responsible for enlisting the souls of heroes worthy of joining the "Lightsworns". As they travel in order to fight evil, they also recruit the heroes of that time.[2]

Playing style[edit]

Decking out is a risk sometimes associated with the milling done in "Lightsworn" Decks, though careful use of "Lightsworn Judgment" can prevent this. However, milling improves the speed of the Deck and many "Lightsworn" cards benefit from having many "Lightsworn" monsters in the Graveyard. A primary focus of this Deck is to quickly summon "Judgment Dragon", which may be Special Summoned while there are 4 or more different "Lightsworn" monsters in the Graveyard. "Judgment Dragon" can quickly clear the field and attack directly. This strategy is most useful when running a small Deck, and has the potential to turn the tables in your favor before your opponent can get too much of a foothold.

This Deck is quite capable of a very fast OTK using their mill effects, and then Summoning "Judgment Dragon". "Judgment Dragon" alone would easily be able to create an OTK situation fairly quickly.

"Lightsworns" have been incorporated into many Deck types. Most notably, "Lightsworns" are combined with DARK monsters in a Deck type known as Twilight. Such a Deck uses a mixture of LIGHT and DARK monsters and tends to include Chaos cards, particularly since "Chaos Sorcerer" and "Black Luster Soldier - Envoy of the Beginning" were removed from the March 2011 and September 2011 Forbidden lists, respectively.

The Duelist Set: Version Lightsworn Judgment marks the release of new "Lightsworn" Tuners and a Synchro Monster, giving them support for their Extra Decks. In the TCG, two of the Tuners and the Synchro Monster were released in the Realm of Light Structure Deck, whilst the third Tuner was released in Duelist Alliance. These additions to the "Lightsworn" archetype have made it a heavy Synchro Summoning based archetype, and is now capable of making powerful Synchro Monsters easily with cards such as "Lumina, Lightsworn Summoner" and "Soul Charge". "Raiden, Hand of the Lightsworn" helps the Deck Synchro Summon as well, by being able to quickly send "Wulf, Lightsworn Beast" to the Graveyard. Lastly, the Level 4 Tuner "Felis, Lightsworn Archer" can create easy Synchro possibilities by being Special Summoned when sent to the Graveyard by the effect of another "Lightsworn" monster (or any monster for that matter).

"Kuribandit" can help set up your Graveyard faster to Summon "Judgment Dragon", whilst also adding a powerful Spell Card such as "Soul Charge" to the hand.

The DARK-Attribute "Twilightsworn" monsters were introduced in Code of the Duelist. They focus on banishing other "Lightsworn" monsters as part of their effects in order to help facilitate the Summon of "Punishment Dragon". Their mill effects can happen at any time, even outside of the End Phase, but only if another "Lightsworn" monster activates its effect.

Recommended cards[edit]

Recommended cards

Weaknesses[edit]

The primary problems for a "Lightsworn" player come from cards capable of negating effects ("Skill Drain", "Light-Imprisoning Mirror" and "Brain Golem" above all), and cards that banishes other monsters from play, especially "Macro Cosmos" and "Dimensional Fissure", capable of turning the milling effect of the Lightsworn from a simple requirement to a severe disadvantage. As such, one will commonly find cards like "Royal Decree" and "Mystical Space Typhoon" in both the Main Deck and Side Deck of "Lightsworn" Decks.

Cards that add to the milling can be a threat to "Lightsworn" Decks, however, these can be helpful since they can push the Deck into its win condition more quickly.

Since "Lightsworn" decks are heavily reliant on sending cards from the Deck to the Graveyard, "Dimension Fortress Weapon" can be used to completely halt all effects that send cards from the Deck to the Graveyard, thus severely slowing down "Lightsworn" decks.

Stalling may force a Deck Out, although the high number of destruction effects the "Lightsworns" offer, such as "Celestia, Lightsworn Angel", "Lyla, Lightsworn Sorceress", and "Ryko, Lightsworn Hunter", often make up for this. To avoid destruction, players can use chainable Stall cards like "Battle Fader", "Zero Gardna", "One Day of Peace", "Threatening Roar" and "Winged Kuriboh".

Trivia[edit]

  • "Jenis, Lightsworn Mender", "Wulf, Lightsworn Beast", and "Rinyan, Lightsworn Rogue" are the only "Lightsworn" monsters that do not mill.
  • All "Lightsworn" monsters' artworks have a square with one or more halos (usually appearing behind their head) in their background.
  • Master Guide 3 describes the self-milling effects of "Lightsworn" monsters during the End Phase as "requiring immense amounts of magic to stay in other worlds while maintaining their minds and bodies".

References[edit]

  1. Tewart, Kevin (2011-05-12). "Why were they changed?". Pojo.com forums. p. 2. Retrieved 11 April 2024.
  2. YGOrganization - [OCG] Lore on the Geargias and Lightsworn!