Difference between revisions of "Forum:List of cards to side in against common decks"
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: That's quite a good card... would it also be effective against Gravekeeper's which spam Necrovalley and Dragunity? <span style="font-family: Monotype Corsiva">-[[User:Falzar FZ|Falzar FZ]]- ([[User talk:Falzar FZ#top|talk page]]|[[User:Falzar FZ/Tips and Guides|useful stuff]])</span> 06:43, December 27, 2010 (UTC) | : That's quite a good card... would it also be effective against Gravekeeper's which spam Necrovalley and Dragunity? <span style="font-family: Monotype Corsiva">-[[User:Falzar FZ|Falzar FZ]]- ([[User talk:Falzar FZ#top|talk page]]|[[User:Falzar FZ/Tips and Guides|useful stuff]])</span> 06:43, December 27, 2010 (UTC) | ||
+ | |||
+ | : Possibly, since htey're all so reliant on the field to get things started. --[[User:Gadjiltron|Gadjiltron]] ([[User talk:Gadjiltron|talk]] • [[Special:Contributions/Gadjiltron|contribs]]) 00:47, December 30, 2010 (UTC) |
Revision as of 00:47, 30 December 2010
Forums: | Index → General Yu-Gi-Oh! Discussion → List of cards to side in against common decks Please sign your comments with ~~~~. See Help:Signatures and Help:Talk pages for further information. | Post |
Key: | |
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Can potentially cripple the deck continuously. | |
Can cripple, but that deck contains cards (or a strategy) to save themself. | |
Can work against. |
List of cards to side in to cripple Meta decks | |
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Contents | |
Meta | |
Themed | |
Traditional Only | |
Card Name | Reason |
Blackwing | |
+ Consecrated Light | Restricts basically every monster in this deck, however it can be bypassed by cards like Book of Moon, Smashing Ground, Fissure, Lightning Vortex, Icarus Attack, etc. |
+ Shadow-Imprisoning Mirror | Restricts basically every monster in this deck, however it can be bypassed by cards like Icarus Attack, or they can just play by Swarm and Synchro without using Effects. It also doesn't stop Kalut. |
- Trap Hole | Screws with their Blackwing - Sirocco the Dawn and Black Whirlwind xD |
- Compulsory Evacuation Device | Similar to Trap Hole (above), but also stops their Synchro Monsters. |
- Blackwing - Sirocco the Dawn | Note how you can use the Opponent's Blackwings to power up your own Sirroco. |
- D.D. Crow | You can discard this to the Graveyard so you can Remove from play your opponent's Blackwing - Vayu the Emblem of Honor before they Synchro Summon another Blackwing Synchro Monster. |
- Mind Crush | They search for cards quite a lot, use this after they search for something. |
- Starlight Road | Stops Icarus Attack, Delta Crow - Anti Reverse, Dark Hole, Black Rose Dragon, etc. |
- Nobleman of Extermination | Stops Icarus Attack, Delta Crow - Anti Reverse, Solemn Warning, Bottomless Trap Hole, etc. |
- Seven Tools of the Bandit | |
- Trap Stun | |
- Lightning Vortex | They swarm a lot, but Dark Hole might be enough anyway. Just be sure you can stop/prevent Vayu afterwards. |
Top | |
Gladiator Beasts | |
> Archlord Kristya | This deck focuses heavily on Special Summons. |
> Royal Oppression | |
+ Corridor of Agony | It may seem like it would Cripple the deck, however it can be bypassed by cards like Dust Tornado. It also doesn't stop the Extra Deck monsters like Gyzarus. |
+ Skill Drain | It may seem like it would Cripple the deck, however it can be bypassed by the Book of Moon combo. |
+ G.B. Hunter | It may seem like it would Cripple the deck, however it can be bypassed by cards like Book of Moon and Smashing Ground. |
+ Legendary Jujitsu Master | Stops the GB from tagging out. Top decks the monster. High DEF (No Non-Tribute Effect Monster GB can beat it by itself), however it can be bypassed by cards like Enemy Controller, Smashing Ground, Test Tiger and Gyzarus. |
- Swallow Flip | Stops almost every Monster in this deck. |
- Chivalry | |
- Solemn Warning | Stops every Monster in this deck. Works best against Gyzarus and Heraklinos, that way they stay in the Graveyard. |
- Mirror of Oaths | It doesn't negate the Effect, but it does destroy the monster, and you draw 1 card so you don't lose card advantage. |
- D.D. Warrior Lady | When attacked, she removes the monster that attacked. GBs generally run 1 Equeste, Bestiari, etc. and without that 1 monster, the deck would be hindered to a certain extent. |
- Prohibition | Call Bestiari and they won't be able to destroy S/T cards at all since it stops both Bestiari and Gyzarus, however it can be bypassed by cards like Dust Tornado. |
- Jowls of Dark Demise | Let the Opponent attack into this monster, Triggering it's Effect. Take control of the GB so they can't 'Tag-out'. This works even better if you have a GB in your own deck. That way, you can return your Opponent's GB that attacked to their deck to Summon your GB from your Deck. This strategy is used in a Mirror Match, but it works as a side strategy like this as well. |
- Rafflesia Seduction | |
- Nobleman of Extermination | Hopefully you hit Chariot. Generally, after they add it with Equeste, they set it right away, so you know where it is. |
- Dimensional Prison | This really annoys them when used correctly. |
Top | |
X-Saber | |
> Archlord Kristya | This deck focuses heavily on Special Summons. |
> Royal Oppression | |
+ Ancient Forest | This deck focuses on Battle, however it can be bypassed by cards like Saber Slash. |
+ Macro Cosmos | This deck focuses heavily on the Graveyard, however it can be bypassed by cards like Saber Slash. |
+ Dimensional Fissure | |
+ Necrovalley | |
+ The End of Anubis | |
- Chain Disappearance | Removes all 3 XX-Saber Darksouls. |
- Prohibition | Call XX-Saber Faultroll to hinders their general tactics. |
- Gottoms' Emergency Call | Note how you can Special Summon from either player's Graveyard. |
- Thunder King Rai-Oh | Stops their XX-Saber Darksoul, and stops their XX-Saber Gottoms/XX-Saber Hyunlei if they choose to Synchro Summon. |
- D.D. Crow | This deck focuses on the Graveyard. |
- Crevice Into the Different Dimension | |
- Sillva, Warlord of Dark World | XX-Saber Gottoms/X-Saber Airbellum just got owned! |
- Goldd, Wu-Lord of Dark World | |
- Reign-Beaux, Overlord of Dark World | |
- Gemini Imps | It's more reliable that Goldd, but packs less of a punch, but you do draw 1 card as well. |
- Trap Hole | Stopping the first monster would stop the swarm that comes with it. |
- Hero's Rule 2 | Negates and destroys cards like Gottom's E Call and Faultroll. |
- Swallow Flip | Negates and destroys cards like Hyunlei, Ragigura, Wayne, etc. |
- Starlight Road | Works really well against Hyunlei, however note that it may not always work against Saber Slash. |
Top | |
Infernity | |
> Consecrated Light | Restricts basically every monster in this deck. |
> Shadow-Imprisoning Mirror | |
> Royal Oppression | This deck focuses heavily on Special Summons. |
> Archlord Kristya | |
> Thunder King Rai-Oh | The level 4 beatstick in this deck is 1800 ATK, it can't beat 1900 ATK. Stops Infernity Archfiend search. Can negate 1 Special Summon. |
> Macro Cosmos | This deck focuses heavily on the Graveyard. |
> Dimensional Fissure | |
> Necrovalley | |
> The End of Anubis | |
> King Tiger Wanghu | Stops almost all their monsters. Works even better when used with Burden of the Mighty, that way, it can even stop Archfiend and Dark Grepher. |
> Skill Drain | Stops Archfiend and Necromancer. That'll severely slow them down. |
+ Chain Disappearance | Removes all 3 Infernity Mirage or Infernity Necromancer. |
- Prohibition | Call Necromancer or Archfiend to hinder their general tactics. |
- Swallow Flip | Stops Infernity Archfiend. |
- Discord | This deck focuses heavily on Synchro Summons to OTK or gain field advantage. |
- Grave of the Super Ancient Organism | |
- Dark Bribe | Negate's an S/T Effect, also makes them Draw 1 card so they won't be Handless. |
- Dust Tornado | "Destroy Launcher as soon as it's activated, make your opponent a very sad person." It can also be used to stop a few of their Infernity Barriers. |
- Effect Veiler | Stops the Archfiend, or leaves the opponent with an ATK position Necromancer. |
- Compulsory Evacuation Device | When the opponent Special Summons Infernity Archfiend, return it to the hand and they cannot search for a card. |
- Karma Cut | Removes copies of cards to hinder their Synchro Summon ability. |
- D.D. Crow | |
- Crevice Into the Different Dimension | |
- Big Burn | |
- Hero's Rule 2 | Negates and destroys cards like Necromancer and Launcher. |
- Summon Limit | Greatly hinders their general tactics. |
- Book of Eclipse | Flips monsters face-down so they can't Synchro Summon yet, at End Phase it makes them Draw to make them not Handless. |
Top | |
Lightsworn | |
> Royal Oppression | This deck focuses heavily on Special Summons. |
> Macro Cosmos | This deck focuses heavily on the Graveyard. |
> Dimensional Fissure | |
> Necrovalley | |
> The End of Anubis | |
> Light-Imprisoning Mirror | Restricts basically every monster in this deck, however it doesn't stop Honest's main effect. |
- Skill Drain | Only if you think you can overpower their attacks; of if you're not affected by it, it would be similar to Light-Imprisoning Mirror. |
- D.D. Crow | This deck focuses heavily on the Graveyard. |
- Big Burn | |
- Soul Release | |
- Crevice Into the Different Dimension | |
- My Body as a Shield | Stops Judgment Dragon, Celestia, Ryko (if it was Flip Summoned), etc. |
- Starlight Road | Stops Judgment Dragon, Celestia, etc. |
Top | |
Plants / Naturia | |
> Archlord Kristya | This deck focuses heavily on Special Summons. |
> Macro Cosmos | This deck focuses heavily on the Graveyard. |
> Dimensional Fissure | |
> Zombie World | Restricts basically every monster in this deck, it also prevents the use of cards S/T like Wall of Thorns, Pollinosis, etc. |
+ Chain Disappearance | Removes all 3 Naturia Pineapples, Debris Dragon, Quickdraw Synchron or both Dandylions. |
- Book of Moon | Use this before they try to Synchro Summon and LOL at their ATK position Debris Dragon, Dandylion, etc. |
- Necrovalley | This deck focuses heavily on the Graveyard, however there aren't too many effects that Target the Graveyard. Gigaplant does not Target. |
- The End of Anubis | |
- Crevice Into the Different Dimension | This deck focuses heavily on the Graveyard, especially on whichever plant the deck is based upon. Common ones include Gigaplant, Dandylion, Lonefire Blossom. |
- Kycoo the Ghost Destroyer | |
- D.D. Crow | |
- Big Burn | |
Top | |
Quickdraw Plants (Quickdraw DandyWarrior) | |
> Archlord Kristya | This deck focuses heavily on Special Summons. |
> King Tiger Wanghu | This deck focuses on Summoning lots of weaklings and using them to Synchro Summon for a 'Big Guy'. This card prevents that from happening. Kills cards like Quickdraw Synchron, Dandylion & Fluff Tokens, Lonefire Blossom. |
> Royal Oppression | Unlike the regular Plant deck. This deck focuses heavily on Special Summons that don't occur in the Damage Step. |
> Macro Cosmos | This deck focuses heavily on the Graveyard. |
> Dimensional Fissure | |
> Necrovalley | |
> The End of Anubis | |
- Nobleman of Crossout | Instantly removes from play all copies of Ryko/Super-Nimble Mega Hamster/Gravekeeper's Spy/etc. |
- Zombie World | Restricts a lot of the monsters in this deck. |
- Crevice Into the Different Dimension | This deck focuses heavily on the Graveyard, especially on whichever plant the deck is based upon. Common ones include Gigaplant, Dandylion, Lonefire Blossom. |
- Chain Disappearance | |
- Karma Cut | |
- Big Burn | |
Top | |
Gadgets / Machina Gadget | |
> Skill Drain | This deck relies on their Effect when being Summoned to gain card advantage. Stops the Gadgets and Machina Gearframe from doing this. |
+ King Tiger Wanghu | The monsters in this deck as mostly weak Gadgets. This card kills all Gadgets, however can be destroyed by cards like Smashing Ground, Fissure, etc. |
+ Thunder King Rai-Oh | This deck relies on adding cards to their and from the Deck to gain card advantage, however can be destroyed by cards like Smashing Ground, Fissure, etc. |
- Deck Devastation Virus | Kills all Gadgets for a while. |
- System Down | Removes them from play all their monsters on both the field and Graveyard. It does not Destroy. It's hilarious when used at the right moment. |
- Cyber Dragon | To be used with Chimeratech Fortress Dragon. It clears your opponent's monsters and allows you to gain a potentially strong monster. Works well against Machina Gadgets, but may not work as well against Gadget Oppression. |
- Pulling the Rug | Works well against Machina Gearframe or the Gadgets. |
Top | |
Monarchs | |
> By Order of the Emperor | This deck focuses heavily on their Effects. |
> Skill Drain | |
> Zombie World | This deck focuses heavily on Tribute Summons. |
> Mask of Restrict | |
- Pulling the Rug | Negates the effect and Destroys the monster. |
- Intercept | Unlike Pulling the Rug, it doesn't Negate the effect, but you gain the monster/the Opponent loses a relatively strong monster. |
Top | |
Frognarchs | |
> By Order of the Emperor | This deck focuses heavily on their Effects. |
> Skill Drain | |
> Zombie World | This deck focuses heavily on Tribute Summons. |
> Mask of Restrict | |
- Pulling the Rug | Negates the effect and Destroys the monster. |
- Intercept | Unlike Pulling the Rug, it doesn't Negate the effect, but you gain the monster/the Opponent loses a relatively strong monster. |
- Chain Disappearance | There goes all 3 Ronintoadins, Battle Fader, Treeborn Frog, etc. |
- Crevice Into the Different Dimension | This deck can focus on certain cards in the graveyard (e.g. Treeborn Frog, Ronintoadin) |
- D.D. Crow | |
- Chain Disappearance | |
- Karma Cut | |
- Deck Devastation Virus | No more frogs for you! xD |
Top | |
Frogs | |
> King Tiger Wanghu | Destroys many of the monsters in Synchro builds, basically all monsters in Frog Driver FTK and the Tribute fodder for Frognarchs. However, it does not affect the Solid/Wetlands builds. |
> Royal Oppression | This deck focuses heavily on Special Summons. |
> Skill Drain | This deck focuses heavily on Effects. |
- Possessed Dark Soul | Your 'Frog-Lock' is now my 'Frog-Lock'! (Dupe-Dupe and Sub-Dupe Locks) |
- Deck Devastation Virus | No more frogs for you! xD |
- Necrovalley | Stops Fishborg Blaster, Ronintoadin and Pot of Avarice, however instead of Synchro Summoning, they could use an alternate strategy and lock you down and attack directly or something. |
- The End of Anubis | |
Top | |
Disaster Dragon / Hopeless Dragon | |
> Zombie World | This deck focuses heavily on having Dragon Type monsters. Stops cards like Red-Eyes Darkness Metal Dragon and Stamping Destruction. |
> Archlord Kristya | This deck focuses heavily on having Special Summoning monsters. |
+ Royal Oppression | This deck focuses heavily on having Special Summoning monsters, however it can be bypassed by cards like Stamping Destruction. |
+ Grave of the Super Ancient Organism | Many of the monsters in this deck are high level monsters and are Special Summoned by Red-Eyes Darkness Metal Dragon, however it can be bypassed by cards like Stamping Destruction. |
+ Shadow-Imprisoning Mirror | Works well against several key cards including Red-Eyes Darkness Metal Dragon, however it can be bypassed by cards like Stamping Destruction. |
+ Prohibition | |
- Different Dimension Ground | Works well against Future Fusion, Foolish Burial, Trade-In, etc. To removal the strong monsters before they are sent to the graveyard for revival. |
- Necrovalley | This deck focuses heavily on the Graveyard, however there aren't too many effects that Target the Graveyard. Red-Eyes Darkness Metal Dragon does not Target. |
- The End of Anubis | |
- Macro Cosmos | This deck can focus on the Graveyard. |
- Dimensional Fissure | |
- Kycoo the Ghost Destroyer | |
- D.D. Crow | |
- Electric Virus | Acts as a Brain Control, allowing you do get rid of a monster and then Synchro or Tribute it for one of your own. |
Top | |
Zombies | |
> Archlord Kristya | This deck focuses heavily on Special Summons. |
> Macro Cosmos | This deck focuses heavily on the Graveyard. |
> Dimensional Fissure | |
> Necrovalley | |
> The End of Anubis | |
+ Consecrated Light | Restricts quite a few monsters in this deck, however there are just as many EARTH monsters in this deck. |
- Kycoo the Ghost Destroyer | This deck focuses heavily on the Graveyard. |
- D.D. Crow | |
- Big Burn | |
- Book of Life | If Zombie World is in play, you can use this card to revive a monster, then remove an important monster from the Opponent's Graveyard. |
Top | |
Heralds | |
> Royal Oppression | This deck focuses heavily on Special Summons. Just get it out before Herald of Perfection is Summoned. |
> Archlord Kristya | |
- Banisher of the Radiance | A Continuous Monster Effect, so Herald can't negate it. It prevents cards from being sent to the Graveyard for a cost, so Herald's effect can't be activated, allowing you to destroy Herald by following it up with a card like Smashing Ground. |
- Prohibition | There are quite a few Herald decks that don't even main MST, so if you can call Herald before it comes out, they don't have much to play with afterwards. |
- Light-Imprisoning Mirror | Just get this out before Herald of Perfection is able to be Summoned. |
- Mind Crush | Chain it to the Ritual Spell and declare Herald of Perfection xD |
- Divine Wrath | If you couldn't stop it before-hand, then use this, as it can't stop Spell Speed 3 cards. |
- Volcanic Queen | Alternatively, you could just use these to take Herald of Perfection out. However, this can only be done if their Archlord Kristya isn't out yet. |
- Lava Golem | |
Top | |
Gravekeeper's | |
- Nobleman of Crossout | Gets rid off all their Spies and Guards. |
- Shadow-Imprisoning Mirror | Stops Descendant, Spy, Assailant and Recruiter. |
- Skill Drain | |
- Dimensional Prison | Stops Visionary and Recruiter. |
- Dust Tornado | If you have problems with Necrovalley. |
- Cursed Seal of the Forbidden Spell | Permanently shut down Necrovalley (which also shuts down Royal Tribute) or Gravekeeper's Stele. |
- Gemini Imps | If you often get hit by Royal Tribute during the first turn or so, you could try some of these. |
- Goldd, Wu-Lord of Dark World | |
- Sillva, Warlord of Dark World | |
- Reign-Beaux, Overlord of Dark World | |
- Ceasefire | Stops Spy and Guard, then takes out a large chunk of the opponent's Life Points. |
- Last Day of Witch | Probably works best if comboed with the above card. But be aware that they could regain advantage with Gravekeeper's Stele, and Visionary can be protected against this card. |
Top | |
List of cards to side in to cripple Common Themed decks | |
Card Name | Reason |
Scrap | |
> Necrovalley | |
> Macro Cosmos | This deck focuses heavily on the Graveyard. |
> Dimensional Fissure | |
- Crevice into the Different Dimension | |
- Mind Crush | They search for cards quite a lot, use this after they search for something. |
- Caius the Shadow Monarch | |
- Different Dimension Ground | |
Top | |
Dragunity | |
> Macro Cosmos | This deck focuses heavily on the Graveyard. |
> Dimensional Fissure | |
> Zombie World | The deck relies on their Types being Dragon or Winged-Beast. It also replaces their field spell Dragon Canyon. However, be sure to have multiple copies of this card, as they also run multiple copies of Dragon Canyon and Terraforming. |
- Necrovalley | Prevents effects which equip cards from the graveyard. It also replaces their field spell Dragon Canyon. |
- Kycoo the Ghost Destroyer | Remove some of the monsters that they might equip from the graveyard. Common ones include Brandistock, Phalanx and Light and Darkness Dragon. |
- D.D. Crow | |
- Crevice into the Different Dimension | |
Top | |
Cyber Dragon OTK | |
> Royal Oppression | Stops all their Fusions and Cyber Dragon. |
- System Down | Removes them from play all their monsters on both the field and Graveyard. It does not Destroy. It's hilarious when used at the right moment. |
- Cyber Dragon | To be used with Chimeratech Fortress Dragon. It clears your opponent's monsters and allows you to gain a potentially strong monster. |
- Magic Cylinder | Works well against Power Bond, or just the regular Fusions. |
Top | |
Six Samurai | |
> Gozen Match | This deck uses all Attributes, so this card would greatly hinder the deck. |
- Warrior Elimination | No cost and destroys all your Opponent's monsters. |
- Kinetic Soldier | All their monsters will be Warriors, who doesn't like a no tribute 3350 ATK monster? |
Top | |
Fabled | |
> Macro Cosmos | Fabled cards need to be Discarded to the Graveyard. |
> Dimensional Fissure | |
- Crevice Into the Different Dimension | |
Top | |
Fish Synchro OTK | |
> Royal Oppression | This deck focuses heavily on Special Summons. |
- Eternal Drought (OCG Only) | No cost and Destroys all your Opponent's monsters. |
Top | |
Batteryman | |
> Royal Oppression | This deck focuses heavily on Special Summons. |
- Starlight Road | Works well against Batteryman Industrial Strength and Short Circuit. |
- Zombie World | Stops Thunder support cards such as Judgement of Thunder. It will also prevent the use of Batteryman Industrial Strength's destruction effect. |
Top | |
Exodia OTK | |
> Skill Drain | Most of these types of decks rely on Royal Magical Library, so stopping that would most likely stop their draw engine. |
> Light-Imprisoning Mirror | |
> D.D. Designator | Exodia decks don't have cards that can return their pieces from the RFP zone, so if you're lucky enough (or if they Sarc'd a piece), then you've basically won. |
- Thunder King Rai-Oh | Stops The White Stone of Legend, Sangan, Emissary of the Afterlife, Toon Table of Contents, etc. |
- Protector of the Sanctuary | Stops any draw power they may use, such as Trade-In, Royal Magical Library, Super Rejuvenation, Cards of Consonance, Upstart Goblin, etc. |
- Macro Cosmos | If they don't FTK you, these cards can mess their strategies up a bit; e.g. Broww, Huntsman of Dark World, Pot of Avarice, etc. |
- Dimensional Fissure | |
- Effect Veiler | These are to stop the deck's FTK, it would be used against Royal Magical Library. |
- Herald of Orange Light | |
- Hand Destruction | Quite a few Exodia decks don't use cards to return pieces to their hand and focus more on a FTK. These cards work well against those. Generally, Pot of Avarice, Backup Soldier, Dark Eruption and Dark Factory of Mass Production are the only cards to can use to return the pieces, so be sure to be prepared with another card of they actually do have those in their deck. |
- Card Destruction | |
- Mind Crush | |
- Exchange | Now, this is hilarious. Grab a piece beforehand and then laugh when they get their 5th (now 4th) piece. |
Top | |
Evil Hero Dark Gaia OTK | |
> Skill Drain | 0 ATK Dark Gaia xD |
- Macro Cosmos | This deck focuses quite a lot on the Graveyard with Dark Calling. |
- Dimensional Fissure | |
- Zombie World | Stops Dark Calling which is more of a threat than Dark Fusion. However, it can't stop Dark Fusion. |
- Necrovalley | |
- Effect Veiler | 0 ATK Dark Gaia, however cannot be used on Dark Fusioned Gaia right away. |
- Battle Fader | Ends Battle Phase, next turn Monarch or something. |
- Honest | Dark Gaia just got owned. |
- Crevice Into the Different Dimension | This deck focuses quite a lot on the Graveyard with Dark Calling. |
- D.D. Crow | |
- Magic Cylinder | They won't even see what hit them. |
- Dimension Wall | |
- Flip Flop Frog | Sends Dark Gaia back to the Extra Deck, since it's not a Flip Effect. |
- Nightmare Penguin | |
- Amazoness Swords Woman | Set this, then hope they attack and activate the effect to switch this card to face-up attack mode. However, they'll probably learn after getting hit a few times, so be sure to have something else up your sleeve as well. |
Top | |
Traditional Only | |
Card Name | Reason |
(Flamvell) Cat Synchro | |
> Archlord Kristya | This deck focuses heavily on Special Summons. |
> Macro Cosmos | This deck focuses heavily on the Graveyard. |
> Dimensional Fissure | |
> Necrovalley | |
> The End of Anubis | |
> Rivalry of Warlords | This deck uses a Variety of Types, so this card would hinder the deck. |
- Nobleman of Crossout | Instantly removes from play all copies of Ryko/Super-Nimble Mega Hamster/Gravekeeper's Spy/etc. |
- Discord | This deck focuses heavily on Synchro Summons to OTK or gain field advantage. |
- Chivalry | Stops many monsters in this deck, including Flamvell Firedog, Super-Nimble Mega Hamster, X-Saber Airbellum, Gravekeeper's Spy, Ryko, Lightsworn Hunter, Sangan, etc. |
- Solemn Warning | Stops many monsters in this deck, including Flamvell Firedog, Super-Nimble Mega Hamster, Gravekeeper's Spy, etc. |
- Large Trap Hole | This may seem to be the key to stopping Rescue Cat once and for all; however, unlike Bottomless Trap Hole, this card sends the monsters to the Graveyard. That means, this card will instantly allow them to use Pot of Avarice, so it's a good idea to have cards like D.D. Crow ready to intercept it. |
Top | |
Frog Burn FTK | |
For this deck, I'll mainly list the things used to stop the actual FTK. For stopping the rest of the deck, see the Frognarchs and Frogs lists. | |
- Effect Veiler | |
- Hanewata | |
- D.D. Crow | |
Top |
Archives |
---|
- This is based on the General/Basic builds of each deck.
- Also taking into account of the cards run in those decks (e.g. Gadgets run lots of Fissures and Smashing Grounds, so Thunder King Rai-Oh will not Cripple the deck) (e.g. Glads have tricks such as the Book of Moon trick against Skill Drain). However, this does not take into account of the opponent's Side Decks (e.g. ignores 3 Dust Tornados in their Side Deck).
- Ignoring Staples as they are not Side Deck material.
- If anyone would like to add (e.g. cards or top tier decks) or change things (e.g. move cards from cripple to works against) please post the ideas below.
- -- Falzar FZ talk page useful stuff 12:31, April 27, 2010 (UTC)
Contents
September 2010
Suggestions against the newer archetypes such as Dragunity, Fabled, Naturia, Scrap, etc. are welcomed. -Falzar FZ- (talk page|useful stuff) 09:18, August 7, 2010 (UTC)
Hey Falzar, how about you update this page for the Sept. 10 Lists, as Flamvell Cat Synchro no longer exists, I also think it should be pinned, its a great article...BassNettoHikari2...Chat Page... 07:30, September 24, 2010 (UTC)
- Ok, I updated it for Sept. Also, adding Scrap, Naturia, Fabled and... a few other cards to side in (e.g. Chain Disappearance). -Falzar FZ- (talk page|useful stuff) 12:02, September 24, 2010 (UTC)
Cyber Cards
What about adding a section for decks revolving around Cyber Dragon/Chimeratech OTK?...BassNettoHikari2...Chat Page... 14:25, September 24, 2010 (UTC)
Oh, BTW
Swallow Flip is listed as working against Boggart Knight in the "how to stop X-Sabers" part. Well, it doesn't - you can't flip off normal summoned monsters.
And another thing - Infernity is now more focused around trap cards trap cards trap cards - than the OTK. You should mention that.
Meanwhile, as for how to stop Dragunities? They focus heavily on the graveyard, so cards like Kycoo and D.D. Crow are pretty good. Especially Necrovalley and Zombie World, both of which will stop the equipping of monsters in the graveyard - not to mention that when they're played, if your opponent has a Dragon Canyon, it gets destroyed. Runer5h (talk • contribs) 00:41, September 25, 2010 (UTC)Runer5h
- Updated for Infernity, Cyber Dragon OTK and Dragunity. I'll leave Dragunity and Scrap in the themed section until it becomes meta in the TCG. -Falzar FZ- (talk page|useful stuff) 01:20, September 25, 2010 (UTC)
We seem to be forgetting Magic Cylinder. It's very handy for punishing careless OTK attempts, with the most evident use being against careless Cyber OTKs. --Gadjiltron (talk • contribs) 01:22, September 26, 2010 (UTC)
Hopeless/Disaster Dragon
Why isn't it up there? It's basicly the same tier as BWs and Infernities now.
- Shadow-Imprisoning Mirror + (Several key cards are DARK)
- Koa'ki Meiru Drago - (Can hurt if used on the first turn. May also backfire)
- Grave of the Super Ancient Organism+ (Can severely hurt the entire Deck. Can be destroyed easily with Dust Tornado or Stamping Destruction)
- Different Dimension Ground + (Can severely hurt them; chain to Reasoning/Future Fusion/Foolish Burial/Monster Gate/Trade-In)
- D.D. Crow + (Kills off Red-Eyes Darkness Metal Dragon's one-turn revival. Graveyard heavily used)
- Macro Cosmos+ (Graveyard-dependant. Though hindering, they have ways of retrieving RFGs)
- Archlord Kristya > (Can cripple the Deck, since all monsters that can beat it have to be tributed)
- Royal Oppression + (Can help, even though it is sometimes used in conjunction with Raida)
- Cactus Bouncer + (Stops special summons. Can be overpowered or destroyed easily)
- Electric Virus - (Works especially well if you can tribute)
- Prohibition+ (Call Red-Eyes Darkness Dragon or Five-Headed Dragon)
--Drew-Gi-Oh! (talk) 01:59, September 26, 2010 (UTC)
- It's currently in the Themed decks section, maybe I'll move it up, since it's tier 2. -Falzar FZ- (talk page|useful stuff) 03:18, September 26, 2010 (UTC)
Bored, adding Exodia and a few to LSs. -Falzar FZ- (talk page|useful stuff) 00:59, September 28, 2010 (UTC)
A few minors
In the 'Frog' section, it states King Tiger Wanghu works good against Frog FTK. The word destroys is capitalized in the 'Six Samurai' section. In 'Heralds', the word Summoned is lower-cased. Hope I helped.|DED((Leaving Me Messages Are Often Left Here) 22:12, October 1, 2010 (UTC)
- Frog FTK doesn't always FTK, or if you Effect Veiler them, then on the next turn you can Summon Wanghu. -Falzar FZ- (talk page|useful stuff) 00:11, October 2, 2010 (UTC)
An odd idea
Does anyone have any ideas on how to counter STUN decks? You know, the ones with Thunder King Rai-Oh, Doomcaliber Knight, Fossil Dyna Pachycephalo, and all the other anti-meta cards. I'd like to know how to beat them, honestly. Runer5h (talk • contribs) 02:01, October 2, 2010 (UTC)Runer5h
There's a lot of different STUN decks... like Chaos Stun, Rock Stun, Wanghu Stun, Gadget Stun, Banisher/Macro Stun... They'll require different cards. -Falzar FZ- (talk page|useful stuff) 02:05, October 2, 2010 (UTC)
- I'd start with the one that won the YCS: find it here. A very similar build also took third place at that tournament. Runer5h (talk • contribs) 15:41, October 2, 2010 (UTC)Runer5h
Imperial Iron Wall, and the 2 imprisoning mirrors could work. Also, Starlight Road and counter-destruction effects, as well as Effect Veiler and anything that could negate traps. --Drew-Gi-Oh! (talk) 22:26, October 2, 2010 (UTC)
- Burden of the Mighty: They won't have any 'strong' monsters once Burden is out. It also screws them over with their own Wanghu, if that's out.
- Royal Decree: Being a Trap heavy deck, this card would cripple most of the deck should you be able to keep it out. Assuming you don't run many Traps.
- Trap Stun or Seven Tools of the Bandit: Similar to Decree. Seven Tools if you want a more permanent solution to Counter Traps like Solemn Warning.
- Legendary Jujitsu Master: Well, against a deck without any draw power, a -1 is always nice, but this can be a -2 for them as well. -Falzar FZ- (talk page|useful stuff) 22:33, October 2, 2010 (UTC)
- Jujitsu Master could work, but the problem is that they all run 3 Thunder Kings and 3 Doomcalibers (and some run some Cyber Dragons). Sure, they get set back a turn, but you're put at the same disadvantage after losing Jujitsu. As for the two Mirrors, each one can only negate the effect of one card in the deck, so it's highly situational. Lastly, Starlight Road wouldn't be very useful, seeing as they only really use one-by-one destruction cards. Runer5h (talk • contribs) 22:46, October 2, 2010 (UTC)Runer5h
I've got a good one, especially if the deck you're facing involves swarming dark monsters! Clear World!! It has potential to be a game changer, especially if it gets out early... Jon Kovacs (talk • contribs) 23:14, October 2, 2010 (UTC)
- Just stopping attacks for a while is alright, but being a Field Spell, it gets destroyed fairly easily. It also kills you too, so it's not that good for Side Deck material. Adding Kinetic Soldier to Six Samurai. Back to Anti-Anti-Meta xD
- Trap Hole: Apart from Cyber Dragon, they don't Special Summon, so these would mess with them. Generally used to get rid of their TKRO and DCK.
- Magic Drain: Along with Trap Stun, this card is for protection of your cards. It's always going to be a 'one for one' as well. -Falzar FZ- (talk page|useful stuff) 07:32, October 5, 2010 (UTC)
A majority of their monsters are level 4 (Fossil Dyna, King TIger, Thunder King, Doomcaliber, sometimes Gadgets, Kycoo, Legendary Jujitsu, Snipe Hunter, and their tributes, CyDra and Gorz,) would all be affected by Gravity Bind or Level Limit - Area B, so if someone was willing enough to side them, it could be potentially disrupting to them. Also, it's not like they're going to attack with their D.D. Crows or Effect Veilers. --Drew-Gi-Oh! (talk) 01:50, October 7, 2010 (UTC)
- Actually, Jujitsu is level 3. I know - crazy, but true! Anyways, that could work, but you'd need a way around it yourself - and not every decks run powerful level 3s-and-lower. X-Sabers might be able to benefit, but other decks... not so much. Runer5h (talk • contribs) 19:36, October 7, 2010 (UTC)Runer5h
A couple of ideas
Flip Flop Frog has been included under Dark Gaia OTK, so why hasn’t Nightmare Penguin? Also, Exodia decks are missing Thunder King Rai-Oh (stops White Stone, Sangan, Emissary etc.) and Protector of the Sanctuary (stops everything else). Believe me, against an Exodia deck, summon these 2, and you’ve won. Barring horrible luck. Battlemaniac (talk • contribs) 17:23, October 8, 2010 (UTC)
- OK, added them. -Falzar FZ- (talk page|useful stuff) 09:10, October 9, 2010 (UTC)
Contents
I've added a contents section with links which go to each deck type. It should make navigation much easier. -Falzar FZ- (talk page|useful stuff) 10:56, October 11, 2010 (UTC)
What about Tualatin? Jon Kovacs (talk • contribs) 16:28, October 11, 2010 (UTC)
I'd like to see some anti 'Gemini-City' cards-213.123.215.233 (talk) 11:23, October 15, 2010 (UTC)
What about Starlight Road against Gyzarus? Ascriptmaster (talk • contribs) 18:30, October 23, 2010 (UTC)
- Tualatin seems to be too situational, but if you can pull it off, it would stop decks like Fish and Blackwings.
- Is it really worth it? Gyzarus is just 1 card; they main a lot of cards like My Body as a Shield, Trap Stun and Cold Wave, and their Bestiari would destroy it easily.
- I don't really side against Gemini-City decks myself; so anyone else have thoughts against that deck? -Falzar FZ- (talk page|useful stuff) 22:18, October 28, 2010 (UTC)
- Hmm... What about using Anti-Magic Prism to counter Gemini Spark? They sort of rely on it to keep removal effects from working as planned. Runer5h (talk • contribs) 00:53, October 29, 2010 (UTC)Runer5h
Gemini city- Super Poly (If they swarm, only if you have a Shining in the ED), Gravekeeper's Watcher (Effect Veiler and Honest), Light-Imprisoning Mirror,Trap Stun/Royal Decree, Trap Hole, Non-Fusion Area (If anyone actually uses that), Anti-Magic Prism (book of moon and spark, sometimes controller).
--Drew-Gi-Oh! (talk) 02:22, October 29, 2010 (UTC)
- Anti-Magic Prism also works against their MST
- Super Polymerization should work; but you need to have the Fusions in your Extra Deck... but that shouldn't really matter, as you can Side Deck Fusion/Synchro Monsters now; the main concern here, is that you're spending quite a bit of money just to side against 1 deck, unless it's YVD or something :P
- Gravekeeper's Watcher; nothing much to say here... just be sure not to use it against a Dimensional Fissure version of the anti-meta deck; but this shouldn't be a problem when The Shining comes out, as Miracle Fusion would be preferred.
- Light-Imprisoning Mirror doesn't really stop anything... apart from The Shining's graveyard effect.
- Trap Stun/Royal Decree: standard anti-S/T cards; works fine as almost half their deck are Traps, however, it can't stop Solemn Judgement/Warning and Bribe. Side in Seven Tools of the Bandit if they prefer to use their Counter Traps.
- Trap Hole: They have nothing to Special Summon from their hand, so it'll work. But once they start to use the Fusions with Miracle Fusion, it wouldn't really be as effective.
- Non-Fusion Area: just be sure to have ways against their 1900 beatsticks, and protect it against Gemini Sparks and MSTs, and this should be fine... -Falzar FZ- (talk page|useful stuff) 22:10, November 6, 2010 (UTC)
This may sound stupid........
Can Trap Eater be a card that can cripple meta decks? I seen it been handy against Wall of Revealing Light and other trap cards but I don't see continuous trap cards and such in a meta deck. So does anybody have any clue? Fallensilence (talk • contribs) 03:00, October 29, 2010 (UTC)
It's a bit too situational. I'd rather side in Dust Tornadoes if I needed more back row destruction. -Falzar FZ- (talk page|useful stuff) 22:10, November 6, 2010 (UTC)
Couldn't System Down obliterate Scraps?...BassNettoHikari2...Chat Page... 07:46, November 12, 2010 (UTC)
- Not really... there's like 3 Scraps that are actually Machines. -Falzar FZ- (talk page|useful stuff) 08:10, November 12, 2010 (UTC)
- Actually, only two - Mind Reader and Hunter. As for ways to stop Scraps... hmm. Well, Oppression can work, but IMHO your best bet is to use cards that RFG. Different Dimension Ground, Caius the Shadow Monarch, and Crevice Into the Different Dimension - ESPECIALLY Crevice. Runer5h (talk • contribs) 20:46, November 12, 2010 (UTC)Runer5h
- Machine Type Scraps:
- I suppose Scrap Recycler doesn't really count... -Falzar FZ- (talk page|useful stuff) 21:59, November 12, 2010 (UTC)
I've got a card that can obliterate scraps, severely slow down infernities, slow down dragons big time, and slow down blackwings. Necrovalley. ^_^ Jon Kovacs (talk • contribs) 21:09, November 12, 2010 (UTC)
- That should work against Scraps and Infernities (though, already listed in Infernities), but REDMD and Dragon's Mirror don't Target, and I don't really remember any others that are important and do target. As for BWs, it'll stop Blizzard, and that's about it. -Falzar FZ- (talk page|useful stuff) 21:59, November 12, 2010 (UTC)
- You do know that with the new errata of Necrovalley, it doesn't matter whether the card targets or not anymore. The card lore says "Cards in either player's Graveyard cannot be affected by card effects, except for their own effects". This means that cards like REDMD don't work. Neoceanlord (talk • contribs) 23:50, November 12, 2010 (UTC)
Speaking of Necrovalley, I think we need some cards anti-supporting Gravekeepers. They just won, and we'll probably be seeing a lot of them from now on. Lappyzard (talk • contribs) 01:48, November 30, 2010 (UTC)
- Shadow-Imprisoning Mirror stops Descendant, Spy (outside of damage step), Assailant, and most importantly Recruiter. Aside from that, Consecrated Light might be helpful - then again, they can always power over it with Gravekeeper's Commandant. And finally, Nobleman of Crossout can get rid of EVERY SPY - and considering that the GKs seem to run very few monsters, that's a big deal. Or it can get rid of a single Recruiter, or any other set monsters. Runer5h (talk • contribs) 02:40, November 30, 2010 (UTC)Runer5h
- Added section for Gravekeepers. They don't use Royal Tribute do they? -Falzar FZ- (talk page|useful stuff) 04:47, November 30, 2010 (UTC)
- GK decks didn't really run 3 of them in the past. I'll find their decklists and add stuff accordingly. -Falzar FZ- (talk page|useful stuff) 22:04, November 30, 2010 (UTC)
How did you forget Last Day of Witch????--Drew-Gi-Oh! (talk) 04:50, November 30, 2010 (UTC)
- Is it effective? Considering their face-down spies, multiple 'Call of the Haunted", Gravekeeper's Stele and Visionary. -Falzar FZ- (talk page|useful stuff) 05:06, November 30, 2010 (UTC)
Ceasefire can slow down a gravekeeper deck as it can be used to flip spies and guards without activating their effects. at worst you will stop a spy or guard and inflict 500 dmg but often enough it will stop a spy while taking a decent chunk of the opponents lp. Ozg82889 (talk • contribs) 09:15, November 30, 2010 (UTC)
Puppet Plant can be used to take control of one of their monsters for a turn. if necrovalley and a chief is on the field you can take their chief to gain necrovalley immunity for a turn. you can also use it to tribute their monsters or for a synchro summon. Pestilence can be used to bring a gravekeeper to 0 atk so it can easily be beaten in battle or just left on the target in a burn deck to make the opponent lose 500 lp for each of your standby phases until they get rid of the monster or the spell card. Ozg82889 (talk • contribs) 01:20, December 1, 2010 (UTC)
- Ancient Forest could help against the Keepers, killing their Valley and stopping their Spies. -bewk 17:39, December 1, 2010 (UTC)
A little observation in my country, but plenty of people are starting to side Spell Shattering Arrow to cancel any Field Cards and Continuous Spells like Gateway of the Six and Infernity Gun. --Gadjiltron (talk • contribs) 06:29, December 27, 2010 (UTC)
- That's quite a good card... would it also be effective against Gravekeeper's which spam Necrovalley and Dragunity? -Falzar FZ- (talk page|useful stuff) 06:43, December 27, 2010 (UTC)
- Possibly, since htey're all so reliant on the field to get things started. --Gadjiltron (talk • contribs) 00:47, December 30, 2010 (UTC)