Gravekeeper's

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Gravekeeper's
From left to right: "Heretic", "Nobleman", "Oracle", "Ambusher" and "Shaman"
From left to right: "Heretic", "Nobleman", "Oracle", "Ambusher" and "Shaman"
Japanese
  • はかもり
  • 墓守 (base)
  • はかもり (ruby)
  • Hakamori (romanized)
  • はかもり (anime)
  • 墓守の (base)
  • はかもりの (ruby)
  • Hakamori no (romanized)

French
  • Protecteurs du Tombeau

German
  • Grabwächter

Italian
  • Custode di Tombe

Korean
  • 묘지기
  • 墓??? (Hanja)
  • Myojigi (romanized)
  • 묘지기의 (formerly)
  • 墓??? (Hanja)
  • Myojigiui (romanized)

Portuguese
  • do Coveiro
  • Coveiro (formerly)

Spanish
  • Cuidador de Tumbas


Sets

TCG Sets

OCG Sets

Anime appearances


"Gravekeeper's", known as "Gravekeeper" (はかもり Hakamori) in the OCG,[Notes 1] is an archetype of Spellcaster monsters based on ancient Egyptian tomb-keepers. All monsters of this archetype are DARK, except for the EARTH "Gravekeeper's Commandant".

"Gravekeeper's" Decks usually revolve around "Necrovalley" and gains power from it, while avoiding its drawbacks. This Deck tends to prevent the opponent from affecting cards placed in the Graveyard, as well as keeping field control with its ability to swarm.

This was the first archetype to receive support, with members and support for the archetype debuting in Pharaonic Guardian.

The Gravekeeper's Chief and Assailant appeared in the anime as characters. The former Duels against Jaden Yuki, giving the Duelist a hard time, but eventually Jaden manages to beat him. After the defeat, he gave Jaden one half of the Shadow Charm pendant, telling him that another person (Atticus Rhodes) has the other half.

Members[edit]

The "Gravekeeper's" monsters that were released in Starstrike Blast and Absolute Powerforce bear a strong resemblance to members of the Ishtar family.

Some "Gravekeeper's" monsters have changed, either by age or by other events:

Previous version Currently version
Gravekeeper's Assailant Night Assailant
Gravekeeper's Commandant Gravekeeper's Visionary
Gravekeeper's Descendant Gravekeeper's Oracle
Gravekeeper's Heretic Gravekeeper's Gifted
Gravekeeper's Nobleman Gravekeeper's Watcher
Gravekeeper's Priestess Gravekeeper's Shaman

Playing style[edit]

Strategy[edit]

The key card to the "Gravekeeper's" Deck is "Necrovalley", a Field Spell Card that increases the ATK and DEF of "Gravekeeper's" monsters by 500. "Necrovalley" also stops effects from affecting cards in the Graveyard, like "Monster Reborn" and "Call of the Haunted", and prevents either player from banishing from their Graveyards with cards like "Soul Release". However, "Necrovalley" does not prevent effects that activate in the Graveyard, so cards like "Mystic Tomato" and "Pyramid Turtle" still activate.

Because of the effects of "Necrovalley", this Deck tends to be somewhat anti-meta, countering "Zombie", and to a certain extent, "Psychic" monsters, "Inzektor", and "Chaos Dragon". It is therefore an ideal anti-meta Deck. Because most of the "Gravekeeper's" monsters are DARK they can also use "Allure of Darkness", and other DARK Attribute support cards.

Although "Necrovalley" stops most Graveyard related effects, "Gravekeeper's" have their own support that are unaffected by "Necrovalley", namely "Rite of Spirit" and "Gravekeeper's Stele". "Gravekeeper's Chief" enables your graveyard to be unaffected by "Necrovalley". This enables the use of the effect of "Dark Armed Dragon". Your opponent is also allowed to target your graveyard however, so this could become a disadvantage.

With the Starstrike Blast set release came one of the most important members of the archetype with "Gravekeeper's Recruiter". This monster acts like a "Gravekeeper's" exclusive "Witch of the Black Forest", allowing the player to add a "Gravekeeper's" monster with 1500 or less DEF from the Deck to the hand. The multiple combinations possible with this creature to generate advantage and thin the Deck adds much needed consistency to the "Gravekeeper's" archetype.

With the release of Legacy of the Valiant, the "Gravekeeper's" lockdown becomes even more fearsome. "Gravekeeper's Shaman" can protect "Necrovalley" and at the same time prevent effects that activate in the Graveyard, completely locking down the Graveyard. "Gravekeeper's Nobleman" can call out any "Gravekeeper's" in face-down defense position; it can help bring out "Gravekeeper's Spy" or "Gravekeeper's Guard" and use their Flip Effects, allowing "Spy's" effect to be used to Special Summon high level Gravekeeper monsters without tribute. "Gravekeeper's Ambusher" can recycle "Necrovalley". "Gravekeeper's Oracle" can destroy any annoying Flip Effect Monster and is a great beatstick with an ATK ranging from 2400 to over 3000. Finally, the "Gravekeeper's" field control is complete with "Gravekeeper's Heretic" who is not effected by any other card effect as long as "Necrovalley" is on the field.

The use of "Necrovalley" in this archetype prevents the opponent from using the Graveyard as a resource. Therefore, a very large number of opposing strategies will be at a severe disadvantage while this card is on the field (Zombie, "Infernity", "X-Saber", Dragon, "Blackwing", "Inzektor", etc.). It is also very effective against strategies that rely on banishing cards from the Graveyard to activate their effects.

They also have excellent search capabilities, as exemplified by "Gravekeeper's Spy" "Gravekeeper's Nobleman" and "Gravekeeper's Recruiter". "Recruiter" is especially useful in this respect, creating fantastic combinations with "Gravekeeper's Descendant".

Weaknesses[edit]

Their intense reliance on "Necrovalley" and their own effects makes them very vulnerable to opponents who enjoy using Spell and Trap destroying effects and monster card negating effects, so cards to protect "Necrovalley" (such as "Malefic Stardust Dragon"), and traps that can help the player maintain a field and hand advantage over a stronger opponent despite losing access to Monster Card effects amid other things are highly recommended.

"Consecrated Light" is another weakness of this Deck because it is almost entirely made up of DARK monsters. The only good thing is that it still allows you to Set DARK monsters. "Gravekeeper's Commandant" can destroy it by battle and you can flip "Gravekeeper's Descendant" and activate its effect.

"Shadow-Imprisoning Mirror" can also be very troublesome for "Gravekeeper's" Decks as it stops the effects of all "Gravekeeper's" monsters other than "Gravekeeper's Commandant" from being used. "Last Day of Witch" and other anti-Spellcaster cards can also cause problems for "Gravekeeper's", since all of them are Spellcasters.

Your opponent may use "Mind Control" on your face-down "Spy" or "Guard" and then Flip Summon them on their side of the field, which is especially deadly in the mirror match as "Spy" will provide field advantage for your opponent. "Guard" could also decrease your field presence and leave you open for an attack.

Keep in mind that cards in the Graveyard that have an ability that Special Summons them to the field will not be negated by "Necrovalley". Cards that Special Summon them, like "Monster Reborn", will be negated, but cards that Special Summon themselves, such as "Treeborn Frog", can still activate.

"Gravekeeper's" Decks most destructive weapon, "Royal Tribute", can put you at a severe disadvantage when Dueling a "Dark World" Deck, as these gain powerful effects from being discarded by a card effect, especially an opponent's effect.

This can be partly solved by siding them out for Anti-Meta cards, such as "The End of Anubis", "Dimensional Fissure", "D.D. Crow", or "Secret Village of the Spellcasters".

Recommended cards[edit]

Recommended cards

Notes[edit]

  1. The archetype was originally known as Hakamori no (はかもりの), but was changed to Hakamori (はかもり) with the print of "Gravekeeper's Priestess" in Advanced Tournament Pack 2013 Vol.4 in 2014. All subsequent "Gravekeeper's" support printed or reprinted in the OCG since uses the new name.