"Gravekeeper's", known as "Gravekeeper" (
In Japanese, the archetype was originally known as "Gravekeeper's" (
Some "Gravekeeper's" monsters have changed, either by age or by other events:
|Younger version||Older version|
|Gravekeeper's Assailant||Night Assailant|
|Gravekeeper's Commandant||Gravekeeper's Visionary|
|Gravekeeper's Descendant||Gravekeeper's Oracle|
|Gravekeeper's Heretic||Gravekeeper's Supernaturalist|
|Gravekeeper's Nobleman||Gravekeeper's Watcher|
|Gravekeeper's Priestess||Gravekeeper's Shaman|
The "Gravekeeper's" archetype is a stun Deck revolving around the Field Spell "Necrovalley". "Necrovalley" is a floodgate that prevents both players from moving cards out of either Graveyard, shutting down large amounts of interactions and combos that involve the Graveyard. It is supported by "Gravekeeper's" monsters, who can search out "Necrovalley" and have simple beatdown-based effects, and numerous supporting Spell/Traps with further floodgating effects, such as "Royal Tribute" or "Hidden Temples of Necrovalley".
Individual "Gravekeeper's" monsters typically have simple searching, offensive, or defensive effects. Due to their comparatively lower power level, most "Gravekeeper's" decks focus on the floodgating effects of "Necrovalley" and its supporting Spell/Traps, using the "Gravekeeper's" monsters as searchers and beatsticks. In this role, the key "Gravekeeper's" monsters are "Commandant", who can search for "Necrovalley" by discarding itself, and "Priestess", who treats the field as "Necrovalley" with its effect.
For additional, easily accessible board presence, the Deck primarily relies on "Spiritualist", who can perform a Fusion Summon to summon the archetype's Fusion Monster, "Supernaturalist", and "Headman", who revives a Level 4 "Gravekeeper's" monster on Normal Summon (without being affected by "Necrovalley"). The Deck's main search spell is "Necrovalley Throne".
The "Necrovalley"-related Spell/Traps are the Deck's main victory conditions, and most of them require "Necrovalley" and/or controlling a "Gravekeeper's" monster to function. These include "Royal Tribute", which forces both players to discard all monsters in their hand, "Hidden Temples of Necrovalley", which prevents both players from Special Summoning non-"Gravekeeper's" monsters, and "Imperial Tombs of Necrovalley", a Counter Trap negate.
- The deck lacks accessible searchers for its Spell/Traps that are not "Necrovalley", making its game plan slow and inconsistent.
- The deck lacks strong and easily accessible swarming or boss monster options, making its monster boards extremely fragile.
- As the deck revolves around "Necrovalley", removing "Necrovalley" shuts down the Deck instantly.
- As a DARK-based Deck, the Deck is countered by anti-DARK cards like "Consecrated Light" or "Shadow-Imprisoning Mirror".
- "Gravekeeper's" is the first proper archetype in the TCG/OCG, in that it is the first card series to receive support cards (in Pharaonic Guardian) that specifically interact with cards containing the "Gravekeeper's" string in their names.
- Though the archetype was not used by Ishizu Ishtar and Marik Ishtar in the Yu-Gi-Oh! anime, it became retroactively associated with them; the two are shown using "Gravekeeper's" cards in some video games, and Structure Deck: Marik includes some "Gravekeeper's" cards.
- The connection likely originates from the fact that Ishizu and Marik shared the archetype's theme of being Tomb Keepers. Several "Gravekeeper's" monsters also resemble the Ishtar family.