Difference between revisions of "Fire Fortress atop Liang Peak"
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| passcode = 66750703 | | passcode = 66750703 | ||
| effect_types = Condition, Continuous-like, Ignition-like | | effect_types = Condition, Continuous-like, Ignition-like | ||
− | | lore = (This card is always treated as a "[[Fire Formation]]" card.)<br />Each time a "[[Fire Fist]]" [[Monster Card|monster]](s) is [[Normal Summon| | + | | lore = (This card is always treated as a "[[Fire Formation]]" card.)<br />Each time a "[[Fire Fist]]" [[Monster Card|monster]](s) is [[Normal Summon|Normal]] or [[Special Summon]]ed, place 1 Fire Fist [[Counter]] on this card. [[Once per turn]]: You can remove Fire Fist Counters from your [[field]] to [[activate]] 1 of these [[effect]]s;<br />● 2: If your [[Beast-Warrior]] monster [[attack]]s this [[turn]], your opponent cannot activate cards or effects until the end of the [[Damage Step]].<br />● 6: [[Add]] 1 Beast-Warrior monster from your [[Main Deck|Deck]] to your [[hand]].<br />● 10: Special Summon 1 Beast-Warrior monster from your Deck or [[Extra Deck]], [[ignoring its Summoning conditions]]. |
| fr_lore = (Cette carte est toujours traitée comme une carte "Formation Feu".)<br />Chaque fois qu'un ou plusieurs monstres "Poing de Feu" sont Invoqués Normalement ou Spécialement, placez 1 Compteur Poing de Feu sur cette carte. Une fois par tour : vous pouvez retirer des Compteurs Poing de Feu depuis votre Terrain pour activer 1 de ces effets.<br />● 2 : Si votre monstre Bête-Guerrier attaque ce tour, votre adversaire ne peut activer ni de cartes ni d'effets jusqu'à la fin de la Damage Step.<br />● 6 : Ajoutez 1 monstre Bête-Guerrier depuis votre Deck à votre main.<br />● 10 : Invoquez Spécialement 1 monstre Bête-Guerrier depuis votre Deck ou Extra Deck, en ignorant ses conditions d'Invocation. | | fr_lore = (Cette carte est toujours traitée comme une carte "Formation Feu".)<br />Chaque fois qu'un ou plusieurs monstres "Poing de Feu" sont Invoqués Normalement ou Spécialement, placez 1 Compteur Poing de Feu sur cette carte. Une fois par tour : vous pouvez retirer des Compteurs Poing de Feu depuis votre Terrain pour activer 1 de ces effets.<br />● 2 : Si votre monstre Bête-Guerrier attaque ce tour, votre adversaire ne peut activer ni de cartes ni d'effets jusqu'à la fin de la Damage Step.<br />● 6 : Ajoutez 1 monstre Bête-Guerrier depuis votre Deck à votre main.<br />● 10 : Invoquez Spécialement 1 monstre Bête-Guerrier depuis votre Deck ou Extra Deck, en ignorant ses conditions d'Invocation. | ||
| de_lore = (Diese Karte wird immer als „Feuerformation“-Karte behandelt.)<br />Jedes Mal, wenn ein oder mehr „Feuerfaust“-Monster als Normal- oder Spezialbeschwörung beschworen werden, lege 1 Feuerfaust-Zählmarke auf diese Karte. Einmal pro Spielzug: Du kannst Feuerfaust-Zählmarken von deiner Spielfeldseite entfernen, um 1 dieser Effekte zu aktivieren;<br />● 2: Falls dein Ungeheuer-Krieger-Monster in diesem Spielzug angreift, kann dein Gegner bis zum Ende des Damage Steps weder Karten noch Effekte aktivieren.<br />● 6: Füge deiner Hand 1 Ungeheuer-Krieger-Monster von deinem Deck hinzu.<br />● 10: Beschwöre 1 Ungeheuer-Krieger-Monster als Spezialbeschwörung von deinem Deck oder Extra Deck, ungeachtet seiner Beschwörungsbedingungen. | | de_lore = (Diese Karte wird immer als „Feuerformation“-Karte behandelt.)<br />Jedes Mal, wenn ein oder mehr „Feuerfaust“-Monster als Normal- oder Spezialbeschwörung beschworen werden, lege 1 Feuerfaust-Zählmarke auf diese Karte. Einmal pro Spielzug: Du kannst Feuerfaust-Zählmarken von deiner Spielfeldseite entfernen, um 1 dieser Effekte zu aktivieren;<br />● 2: Falls dein Ungeheuer-Krieger-Monster in diesem Spielzug angreift, kann dein Gegner bis zum Ende des Damage Steps weder Karten noch Effekte aktivieren.<br />● 6: Füge deiner Hand 1 Ungeheuer-Krieger-Monster von deinem Deck hinzu.<br />● 10: Beschwöre 1 Ungeheuer-Krieger-Monster als Spezialbeschwörung von deinem Deck oder Extra Deck, ungeachtet seiner Beschwörungsbedingungen. |
Revision as of 05:44, 23 August 2019
Fire Fortress atop Liang Peak
Card type |
Spell |
---|---|
Property |
Field |
Effect types |
|
Status | |
(This card is always treated as a "Fire Formation" card.) Each time a "Fire Fist" monster(s) is Normal or Special Summoned, place 1 Fire Fist Counter on this card. Once per turn: You can remove Fire Fist Counters from your field to activate 1 of these effects; ● 2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. ● 6: Add 1 Beast-Warrior monster from your Deck to your hand. ● 10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions. |
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Actions
- Adds from Deck to hand
- Miscellaneous
- Limited activations
- Archetype condition
Other languages
Language | Name | Card text |
---|---|---|
French | Forteresse de Feu sur Liang Peak | (Cette carte est toujours traitée comme une carte "Formation Feu".) Chaque fois qu'un ou plusieurs monstres "Poing de Feu" sont Invoqués Normalement ou Spécialement, placez 1 Compteur Poing de Feu sur cette carte. Une fois par tour : vous pouvez retirer des Compteurs Poing de Feu depuis votre Terrain pour activer 1 de ces effets. ● 2 : Si votre monstre Bête-Guerrier attaque ce tour, votre adversaire ne peut activer ni de cartes ni d'effets jusqu'à la fin de la Damage Step. ● 6 : Ajoutez 1 monstre Bête-Guerrier depuis votre Deck à votre main. ● 10 : Invoquez Spécialement 1 monstre Bête-Guerrier depuis votre Deck ou Extra Deck, en ignorant ses conditions d'Invocation. |
German | Feuerfestung auf dem Gipfel Liang | (Diese Karte wird immer als „Feuerformation“-Karte behandelt.) Jedes Mal, wenn ein oder mehr „Feuerfaust“-Monster als Normal- oder Spezialbeschwörung beschworen werden, lege 1 Feuerfaust-Zählmarke auf diese Karte. Einmal pro Spielzug: Du kannst Feuerfaust-Zählmarken von deiner Spielfeldseite entfernen, um 1 dieser Effekte zu aktivieren; ● 2: Falls dein Ungeheuer-Krieger-Monster in diesem Spielzug angreift, kann dein Gegner bis zum Ende des Damage Steps weder Karten noch Effekte aktivieren. ● 6: Füge deiner Hand 1 Ungeheuer-Krieger-Monster von deinem Deck hinzu. ● 10: Beschwöre 1 Ungeheuer-Krieger-Monster als Spezialbeschwörung von deinem Deck oder Extra Deck, ungeachtet seiner Beschwörungsbedingungen. |
Italian | Fortezza di Fuoco sul Picco Liang | (Questa carta viene sempre considerata come una carta "Formazione di Fuoco".) Ogni volta che uno o più mostri "Pugno di Fuoco" vengono Evocati Normalmente o Specialmente, metti 1 Segnalino Pugno di Fuoco su questa carta. Una volta per turno: puoi rimuovere Segnalini Pugno di Fuoco dal tuo Terreno per attivare 1 di questi effetti; ● 2: Se un tuo mostro Guerriero-Bestia attacca in questo turno, il tuo avversario non può attivare carte o effetti fino alla fine del Damage Step. ● 6: Aggiungi 1 mostro Guerriero-Bestia dal tuo Deck alla tua mano. ● 10: Evoca Specialmente 1 mostro Guerriero-Bestia dal tuo Deck o Extra Deck, ignorando le sue condizioni di Evocazione. |
Portuguese | Fortaleza de Fogo sobre os Picos Liang | (Este card deve ser sempre considerado como um card "Formação de Fogo".) Sempre que um ou mais monstros "Punho de Fogo" forem Invocados por Invocação-Normal ou Especial, coloque 1 Marcador de Punho de Fogo neste card. Uma vez por turno: você pode remover Marcadores de Punho de Fogo do seu campo para ativar 1 desses efeitos; ● 2: Se um monstro Besta-Guerreira seu atacar neste turno, seu oponente não pode ativar cards ou efeitos até o final da Etapa de Dano. ● 6: Adicione 1 monstro Besta-Guerreira do seu Deck à sua mão. ● 10: Invoque por Invocação-Especial 1 monstro Besta-Guerreira do seu Deck ou Deck Adicional, ignorando suas condições de Invocação. |
Spanish | Fortaleza de Fuego en la Cima Liang | (Esta carta se trata siempre como una carta "Formación de Fuego"). Cada vez que uno o más monstruos "Puño de Fuego" son Invocados de Modo Normal o Especial, pon 1 Contador Puño de Fuego en esta carta. Una vez por turno: puedes retirar de tu Campo Contadores Puño de Fuego para activar 1 de estos efectos; ● 2: Si tu monstruo Guerrero-Bestia ataca este turno, tu adversario no puede activar cartas o efectos hasta el final del Damage Step. ● 6: Añade a tu mano 1 monstruo Guerrero-Bestia en tu Deck. ● 10: Invoca de Modo Especial 1 monstruo Guerrero-Bestia en tu Deck o Deck Extra, ignorando sus condiciones de Invocación. |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Fire Fortress atop Liang Peak (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |