Difference between revisions of "Dark Artist"
Dinobot1000 (talk | contribs) (→top: rm parameters for various video games that have been split out) |
Dinobot1000 (talk | contribs) (update {{Unofficial name}}/{{Unofficial lore}}) |
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− | {{Unofficial name|Chinese | + | {{Unofficial name|Chinese, Greek}} |
{{Unofficial lore|Chinese}} | {{Unofficial lore|Chinese}} | ||
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| effect_types = Continuous | | effect_types = Continuous | ||
| lore = If this card is being [[attack]]ed by a [[LIGHT]] [[Monster Card|monster]], its [[DEF]] is halved during [[damage calculation]] only. | | lore = If this card is being [[attack]]ed by a [[LIGHT]] [[Monster Card|monster]], its [[DEF]] is halved during [[damage calculation]] only. | ||
− | | fr_lore = Si cette carte est [[ | + | | fr_lore = Si cette carte est [[Attack|attaqué]] par un [[Monster Card|monstre]] [[LIGHT|LUMIÈRE]], sa [[DEF]] est divisée par deux durant le [[Damage calculation|calcul des dommages]] uniquement. |
− | | de_lore = Der [[DEF]]-Wert dieses [[Monster Card|Monsters]] verringert sich um die Halfte, wenn es von Monstern des [[LIGHT|LICHTS]] [[ | + | | de_lore = Der [[DEF]]-Wert dieses [[Monster Card|Monsters]] verringert sich um die Halfte, wenn es von Monstern des [[LIGHT|LICHTS]] [[Attack|angegriffen]] wird. |
| it_lore = Se questa carta sta venendo attaccata da un mostro LUCE, il suo DEF è dimezzato solamente durante il calcolo dei danni. | | it_lore = Se questa carta sta venendo attaccata da un mostro LUCE, il suo DEF è dimezzato solamente durante il calcolo dei danni. | ||
− | | pt_lore = Se este card estiver sendo atacado por um monstro de [[LIGHT|LUZ]], sua [[DEF]] é diminuída pela metade, apenas durante o [[ | + | | pt_lore = Se este card estiver sendo atacado por um monstro de [[LIGHT|LUZ]], sua [[DEF]] é diminuída pela metade, apenas durante o [[Damage calculation|cálculo de dano]]. |
− | | es_lore = Si esta carta está siendo [[ | + | | es_lore = Si esta carta está siendo [[Attack|atacada]] por un [[Monster Card|monstruo]] de [[LIGHT|LUZ]], su [[DEF]] se divide a la mitad, sólo durante el cálculo de daño. |
| ja_lore = 光属性モンスターの攻撃を受けた時、このカードの守備力は半分になる。 | | ja_lore = 光属性モンスターの攻撃を受けた時、このカードの守備力は半分になる。 | ||
| zh_lore = 受到了光屬性怪獸的攻擊時,這張卡的守備力成為一半。 | | zh_lore = 受到了光屬性怪獸的攻擊時,這張卡的守備力成為一半。 |
Revision as of 19:19, 22 September 2019
Dark Artist
- Japanese
闇の芸術家 - Base
- 闇の芸術家
- Kana
- ダーク・アーティスト
- Rōmaji
- Dāku Ātisuto
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Stat changes
- This card loses DEF
Other languages
Language | Name | Card text |
---|---|---|
French | Artiste des Ténèbres | Si cette carte est attaqué par un monstre LUMIÈRE, sa DEF est divisée par deux durant le calcul des dommages uniquement. |
German | Dunkler Künstler | Der DEF-Wert dieses Monsters verringert sich um die Halfte, wenn es von Monstern des LICHTS angegriffen wird. |
Italian | Artista Oscuro | Se questa carta sta venendo attaccata da un mostro LUCE, il suo DEF è dimezzato solamente durante il calcolo dei danni. |
Portuguese | Artista Negro | Se este card estiver sendo atacado por um monstro de LUZ, sua DEF é diminuída pela metade, apenas durante o cálculo de dano. |
Spanish | Artista oscuro | Si esta carta está siendo atacada por un monstruo de LUZ, su DEF se divide a la mitad, sólo durante el cálculo de daño. |
Japanese | 光属性モンスターの攻撃を受けた時、このカードの守備力は半分になる。 | |
Dāku Ātisuto | ||
Chinese | 暗之藝術家 | 受到了光屬性怪獸的攻擊時,這張卡的守備力成為一半。 |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Video games
Video game | Date | # | Name | Cost | Status |
---|---|---|---|---|---|
Nightmare Troubadour | 2005-07-21 | – | – | Present | |
Online | 2005-11-04 | – | – | – | Present |
Lores and sets
Video game | Lore | Sets |
---|---|---|
Nightmare Troubadour | Mechanical Trap Power (Common) | |
Online | Pack 8 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing rarities
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters