Difference between revisions of "Evil HERO"

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{{Infobox archetype
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{{Infobox archseries
| image   = Supreme King and Inferno Wing.jpg
+
| cut_from_names = true
| caption = [[The Supreme King]] and "[[Evil HERO Inferno Wing]]".
+
| image         = Supreme King and Inferno Wing.jpg
| ja_name = {{Ruby|E-HERO|イービルヒーロー}}
+
| caption       = [[The Supreme King]] and "[[Evil HERO Inferno Wing]]".
| romaji = Ībiru Hīrō
+
| ja_name       = {{Ruby|E-HERO|イービルヒーロー}}
| fr_name = HÉROS du Mal
+
| romaji         = Ībiru Hīrō
| de_name = Böser HELD
+
| fr_name       = HÉROS du Mal
| it_name = EROE Malvagio
+
| de_name       = Böser HELD
| ko_name = 이블 히어로
+
| it_name       = EROE Malvagio
| ko_romanized = Ibeul Hieoro
+
| ko_name       = 이블 히어로
| pt_name = HERÓI Maligno
+
| ko_romanized   = Ibeul Hieoro
| es_name = HÉROE Malvado
+
| pt_name       = HERÓI Maligno
| sets   =  
+
| es_name       = HÉROE Malvado
 +
| tc_name        = 邪心英雄
 +
| zh_jyutping    = Ce4 sam1 jing1 hung4
 +
| zh_pinyin      = Xiéxīnyīngxióng
 +
| tc_trans      = Evil-minded Hero
 +
| zh_name2      = E-HERO
 +
| sets           =
 +
* [[Gladiator's Assault]]
 
* [[Duelist Pack: Jaden Yuki 3]]
 
* [[Duelist Pack: Jaden Yuki 3]]
* [[Gladiator's Assault]]
+
| tcg            =
 
* [[Legendary Collection 2: The Duel Academy Years Mega Pack]]
 
* [[Legendary Collection 2: The Duel Academy Years Mega Pack]]
| anime   = [[Yu-Gi-Oh! GX]]
+
* [[Battle Pack 2: War of the Giants]]
 +
* [[Battle Pack 3: Monster League]]
 +
* [[Legendary Duelists: Immortal Destiny]]
 +
* [[Speed Duel GX: Duelists of Shadows]]
 +
* [[Speed Duel Tournament Pack 6]]
 +
| ocg            =
 +
* [[Tournament Pack 2009 Vol.3]]
 +
* [[Duelist Edition Volume 2]]
 +
* [[Duelist Pack: Legend Duelist 5]]
 +
* [[Tournament Pack 2019 Vol.3]]
 +
| korea          = [[Tournament Pack 2011 Vol.11]]
 +
| anime         = [[Yu-Gi-Oh! GX]]
 
}}
 
}}
 +
"'''Evil HERO'''" ({{Ruby|E-HERO|イービルヒーロー}} ''Ībiru Hīrō'') is a sub-[[archetype]] of the "[[HERO]]" archetype used by [[Jaden Yuki]] as [[The Supreme King]] in the ''[[Yu-Gi-Oh! GX]]'' anime. It consists of [[Fiend]] [[Monster Card|monsters]]. They are corrupted versions of Jaden's "[[Elemental HERO]]" monsters and "[[Hero Kid]]". Most "Evil HERO" Fusion Monsters are [[Fusion Summon]]ed by fusing existing "Elemental HERO" monsters with "[[Dark Fusion]]" instead of the traditional "[[Polymerization]]".
  
"'''Evil HERO'''" ({{Ruby|E-HERO|イービルヒーロー}} ''Ībiru Hīrō'') is a [[series]] of [[Fiend]] [[Monster Card|monsters]] with various [[Attribute]]s (primarily [[EARTH]] and [[FIRE]]) that are part of the "[[HERO]]" archetype used by [[Jaden Yuki]] in the ''[[Yu-Gi-Oh! GX]]'' anime temporarily after being possessed by [[The Supreme King]]. They are corrupted versions of Jaden's "[[Elemental HERO]]" monsters. Most of the "Evil HERO" monsters are [[Fusion Summon]]ed by fusing existing "Elemental HERO" monsters with "[[Dark Fusion]]" instead of the traditional "[[Polymerization]]".
+
"Evil HERO" monsters debuted in ''[[Gladiator's Assault]]'' and featured prominently ''[[Duelist Pack: Jaden Yuki 3]]'', but "Evil HERO" only received its first support in ''[[Duelist Pack: Legend Duelist 5]]'' and ''[[Legendary Duelists: Immortal Destiny]]''.
 
 
They were released in ''[[Gladiator's Assault]]'', but were mainly featured in ''[[Duelist Pack: Jaden Yuki 3]]''. The only "Evil HERO" monsters to not have a separate counterpart are "[[Evil HERO Infernal Gainer]]" and "[[Evil HERO Infernal Prodigy]]".
 
  
Prior to the [[Problem-Solving Card Text]] rename to distinguish between cards in the "[[HERO]]" archetype and cards that simply include "Hero" in their name, cards that support the "HERO" archetype in the ''OCG'' instead supported "Elemental Hero", "Destiny Hero" and "Evil Hero" as a group in the ''TCG'' ("Masked HERO" and "Vision HERO" had not been released in the ''TCG'' at that time). This is the only time "Evil HERO" has been treated as an archetype.
+
Prior to the [[Problem-Solving Card Text]] rename to recognize "[[HERO]]" as an archetype, cards that support the "HERO" archetype in the ''OCG'' instead supported "Elemental Hero", "[[Destiny HERO|Destiny Hero]]" and "Evil Hero" as separate archetypes in the ''TCG'' ("[[Masked HERO]]" and "[[Vision HERO]]" were not released in the ''TCG'' at that time). This was despite the fact that "Evil Hero" was not an archetype at the time.
  
 
==Origin==
 
==Origin==
 
The designs of the "Evil HERO" monsters bear some similarity to various demonic superheroes, villains, and antiheroes, such as [[wikipedia:The Darkness (comics)|The Darkness]], [[wikipedia:Hellboy|Hellboy]], and [[wikipedia:Witchblade|Witchblade]].
 
The designs of the "Evil HERO" monsters bear some similarity to various demonic superheroes, villains, and antiheroes, such as [[wikipedia:The Darkness (comics)|The Darkness]], [[wikipedia:Hellboy|Hellboy]], and [[wikipedia:Witchblade|Witchblade]].
  
The "Evil HERO" monsters appear to have allusions to Hell. Most of them have the word "Hell" in their Japanese attack/effect names, as well as fire being a prominent feature among them. For example, the attack name of "Inferno Wing" is "Inferno Blast" and its effect name is "Hell Backfire", "Infernal Sniper" (whose Japanese name is "Hell Sniper") has the effect name "Hell Shot". The Japanese names of "Infernal Gainer" and "Malicious Fiend" are "Hell Gainer" and "Malicious Devil" respectively. Additionally, when "Dark Gaia" (whose background appears to be Hell) was Summoned in the anime, a big burst of lava erupted from the ground.
+
The "Evil HERO" monsters appear to have allusions to Hell. Most of them have the word "Hell" in their Japanese attack/effect names, as well as fire being a prominent feature among them; any instances of "Hell" are replaced with "Infernal" in English. For example, the attack name of "Inferno Wing" is "Inferno Blast" and its effect name is "Hell Backfire", "Infernal Sniper" (whose Japanese name is "Hell Sniper") has the effect name "Hell Shot". The Japanese names of "Infernal Gainer" and "Malicious Fiend" are "Hell Gainer" and "Malicious Devil" respectively. Additionally, when "Dark Gaia" (whose background appears to be Hell) was Summoned in the anime, a big burst of lava erupted from the ground.
  
 
==Members==
 
==Members==
===[[Main Deck]]===
+
===Corrupted===
{| class="wikitable"
+
{| class="wikitable sortable" style="text-align: center"
! Evil HERO
+
! rowspan="2" | Evil HERO
! [[Summon]]ing [[Monster effect|effect]]
+
! rowspan="2" | Associated Elemental HERO
|-
 
| [[Evil HERO Infernal Gainer|Infernal Gainer]]
 
| Special Summon this card from your Banished Zone in Attack Position during your second Standby Phase after activating its first effect to banish itself.
 
|-
 
| [[Evil HERO Infernal Prodigy|Infernal Prodigy]]
 
| Special Summon this card from your hand in Attack Position if you control no monsters.
 
|-
 
| [[Evil HERO Malicious Edge|Malicious Edge]]
 
| Tribute Summon this card with 1 Tribute if your opponent controls at least one monster.
 
|}
 
 
 
===[[Extra Deck]]===
 
====Corrupted====
 
Most "Evil HERO" [[Fusion Monster]]s use the same [[Fusion Material]]s as "[[Elemental HERO]]" Fusion Monsters, with the intent of them being counterparts to those monsters. They also possess a stronger version of their original counterpart's [[Monster effect|effect]], as well as an additional effect (with the exception of "[[Evil HERO Lightning Golem]]").
 
 
 
{| class="wikitable"
 
! colspan="2" | Monster
 
! rowspan="2" | Fusion Materials
 
 
! colspan="2" | Effect
 
! colspan="2" | Effect
 
|-
 
|-
! Evil HERO
 
! Elemental HERO
 
 
! Upgraded
 
! Upgraded
 
! Additional
 
! Additional
 +
|-
 +
| [[Evil HERO Adusted Gold|Adusted Gold]]
 +
| [[Elemental HERO Captain Gold|Captain Gold]]
 +
| Discard this card to add 1 "Dark Fusion" or 1 card that specifically lists "Dark Fusion" in its text, except "Evil HERO Adusted Gold", from your Deck to your hand. Cannot attack unless you control a Fusion Monster.
 +
| N/A
 +
|-
 +
| [[Evil HERO Infernal Prodigy|Infernal Prodigy]]
 +
| [[Hero Kid]]
 +
| If you control no monsters, you can Special Summon this card (from your hand) in Attack Position.
 +
| Once per turn, during the End Phase, if this card was Tributed this turn to Tribute Summon a "HERO" monster: Draw 1 card.
 
|-
 
|-
 
| [[Evil HERO Infernal Sniper|Infernal Sniper]]
 
| [[Evil HERO Infernal Sniper|Infernal Sniper]]
 
| [[Elemental HERO Rampart Blaster|Rampart Blaster]]
 
| [[Elemental HERO Rampart Blaster|Rampart Blaster]]
| "[[Elemental HERO Clayman]]" + "[[Elemental HERO Burstinatrix]]"
+
| Inflict 1000 damage to your opponent during each of your Standby Phases, provided this card is in face-up Defense Position.
| Inflict 1000 damage during your Standby Phase if this card is in face-up Defense Position.
+
| Cannot be destroyed by Spell effects.
| Cannot be destroyed by Spell Cards.
 
 
|-
 
|-
 
| [[Evil HERO Inferno Wing|Inferno Wing]]
 
| [[Evil HERO Inferno Wing|Inferno Wing]]
 
| [[Elemental HERO Flame Wingman|Flame Wingman]]
 
| [[Elemental HERO Flame Wingman|Flame Wingman]]
| "[[Elemental HERO Avian]]" + "[[Elemental HERO Burstinatrix]]"
+
| Inflict damage to your opponent equal to the greater value (ATK or DEF) of a monster this card destroyed by battle and sent to the GY.
| Inflict damage equal to the greater value (ATK or DEF) of a monster destroyed by this card as a result of battle.
+
| Inflict piercing battle damage to your opponent if this card attacks a Defense Position monster.
| Inflict piercing battle damage.
 
 
|-
 
|-
 
| [[Evil HERO Lightning Golem|Lightning Golem]]
 
| [[Evil HERO Lightning Golem|Lightning Golem]]
 
| [[Elemental HERO Thunder Giant|Thunder Giant]]
 
| [[Elemental HERO Thunder Giant|Thunder Giant]]
| "[[Elemental HERO Sparkman]]" + "[[Elemental HERO Clayman]]"
+
| Destroy 1 monster on the field.
| Destroy 1 monster on the field (no matter what it's original ATK is) without discarding a card.
+
| N/A
 +
|-
 +
| [[Evil HERO Malicious Edge|Malicious Edge]]
 +
| [[Elemental HERO Bladedge|Bladedge]]
 +
| N/A
 +
| Tribute Summon this card with 1 Tribute if your opponent controls a monster.
 +
|-
 +
| [[Evil HERO Sinister Necrom|Sinister Necrom]]
 +
| [[Elemental HERO Necroshade|Necroshade]]
 +
| Banish this card from your GY to Special Summon 1 "Evil HERO" monster from your hand or Deck, except "Evil HERO Sinister Necrom".
 
| N/A
 
| N/A
 
|-
 
|-
 
| [[Evil HERO Wild Cyclone|Wild Cyclone]]
 
| [[Evil HERO Wild Cyclone|Wild Cyclone]]
 
| [[Elemental HERO Wild Wingman|Wild Wingman]]
 
| [[Elemental HERO Wild Wingman|Wild Wingman]]
| "[[Elemental HERO Avian]]" + "[[Elemental HERO Wildheart]]"
 
 
| Destroy all face-down Spell/Trap Cards your opponent controls when this card inflicts battle damage.
 
| Destroy all face-down Spell/Trap Cards your opponent controls when this card inflicts battle damage.
| Prevent your opponent from activating Spell/Trap Cards until the end of the Damage Step when this card attacks.
+
| Your opponent cannot activate Spell/Trap Cards until the end of the Damage Step if this card attacks.
 
|}
 
|}
  
====Original====
+
===Original===
{| class="wikitable"
+
{| class="wikitable sortable" style="text-align: center"
 
! Evil HERO
 
! Evil HERO
! [[Fusion Material]]s
 
! [[Battle position]] changing effect
 
 
|-
 
|-
 
| [[Evil HERO Dark Gaia|Dark Gaia]]
 
| [[Evil HERO Dark Gaia|Dark Gaia]]
| 1 [[Fiend]] monster +<br/>1 [[Rock]] monster
+
|-
| Change all of your opponent's Defense Position monsters to Attack Position when this card attacks, with Flip effects not activating at that time.
+
| [[Evil HERO Infernal Gainer|Infernal Gainer]]
 +
|-
 +
| [[Evil HERO Malicious Bane|Malicious Bane]]
 
|-
 
|-
 
| [[Evil HERO Malicious Fiend|Malicious Fiend]]
 
| [[Evil HERO Malicious Fiend|Malicious Fiend]]
| "[[Evil HERO Malicious Edge]]" +<br/>1 [[Level]] 6 or higher [[Fiend]] monster
 
| Change all of your opponent's monsters to Attack Position and force each of them to attack this card during your opponent's Battle Phase.
 
 
|}
 
|}
  
 
==Playing style==
 
==Playing style==
A good "Evil HERO" Deck relies on using "[[Dark Fusion]]" and then copying the fusions with "[[Dark Calling]]". A commonly seen strategy is to use "Dark Fusion" to Summon "[[Evil HERO Malicious Fiend]]" then equipping "[[Vicious Claw]]" onto it to buy time for your other "Evil HERO" monsters. Then if "Malicious Fiend" was ever destroyed, Special Summon it with "Dark Calling".
+
The "Evil HERO" archetype is focused on [[Fusion Summon]]ing, specifically with the Fusion [[Spell Card]] "[[Dark Fusion]]". By default, all "Evil HERO" [[Fusion Monster]]s must be Summoned with "Dark Fusion".  
 
 
While "Evil HERO" Decks cannot draw out fusion cards like "Elemental HERO" Decks can, due to the absence of an "Evil HERO"-based "[[Elemental HERO Woodsman]]", you can use "[[Gold Sarcophagus]]" to draw out "Dark Fusion" and "Dark Calling".
 
  
Generally, this Deck utilizes an all-out aggressive style. The opponent may counter with various destruction effects and Trap cards, so use cards like "[[Royal Decree]]", "[[Trap Stun]]", or "[[My Body as a Shield]]" to protect your monsters. "[[Shrink]]" can help your material monsters to destroy the opponent's key monster if you cannot perform a Fusion Summon yet.
+
Most "Evil HERO" Fusion Monsters have specific material requirements, and most of them require specific "[[Elemental HERO]]" monsters. As such, an "Evil HERO" Deck is functionally also an "Elemental HERO" Deck, and shares many of the same strategies aside from the additional requirement to search out "Dark Fusion". However, "[[Evil HERO Malicious Fiend]]", "[[Evil HERO Malicious Bane|Malicious Bane]]", and "[[Evil HERO Dark Gaia|Dark Gaia]]" have more generic material requirements, allowing them to be used in more diverse Deck builds.
  
Diversity is everything in a Fusion Deck. As such, it's best to include [[Fusion Substitute Monster]]s. The most recommended cards are any of the [[Hex-Sealed Fusion]] cards, because not only are they useful for Fusions, but they are also [[Rock]] monsters, so you can use "[[Evil HERO Dark Gaia]]". "[[Versago the Destroyer]]" is a good Fiend fusion substitute. It's also recommended that you use "[[Gorz the Emissary of Darkness]]" in an "Evil HERO" Deck as he is a high-level Fiend monster compatible with "[[Evil HERO Dark Gaia]]" and "Evil HERO Malicious Fiend". Its effect is also handy for a Fusion-based Deck as it gives the main deck the added punch it needs to overwhelm "[[Monarch (series)|Monarch]]" Decks and low-level [[Synchro Monster]]s.
+
The "Evil HERO" [[Main Deck]] monsters have largely supportive effects focusing on supporting the "Evil HERO" Fusion Monsters. The most important member is arguably "[[Evil HERO Adusted Gold|Adusted Gold]]", who can search out "[[Dark Fusion]]" or a card that [[mentions]] it. Among these cards, "[[Dark Calling]]" is a substitute for "Dark Fusion" that can also Summon "Evil HERO" Fusion Monsters but by banishing materials in the [[GY]] or hand, allowing a Fusion Summon without the need for a [[field]] setup, while "[[Supreme King's Castle]]" allows "Evil HERO" Fusion Monsters to be Fusion Summoned without requiring "Dark Fusion", greatly expanding the flexibility of their Summons. This also allows them to be Summoned with "[[Super Polymerization]]", by using one of the opponent's monsters as [[Fusion Material]]. This strategy synergizes with the "Omni HERO"-style Deck that uses "Super Polymerization" to Summon monsters such as "[[Elemental HERO Absolute Zero]]", "[[Elemental HERO The Shining]]", or "[[Elemental HERO Escuridao]]" using an opponent's monster as well. The remaining Main Deck monsters are not as useful in the modern game,  though they have a minor swarming engine in the form of "[[Evil HERO Infernal Prodigy|Infernal Prodigy]]" and "[[Evil HERO Sinister Necrom|Sinister Necrom]]".
  
The Rock "[[Koa'ki Meiru]]" cards can supplement this Deck with astonishing effectiveness. By using copies of "[[Koa'ki Meiru Guardian]]", "[[Koa'ki Meiru Sandman]]" and "[[Koa'ki Meiru Wall]]", you can effectively shut down, at least for a while, your opponent's Spell, Trap and monster effects, thus allowing you more time and safety to create your Fusion Monsters. If they do get removed from the field, either by use of their effect or by a maintenance failure, they can be used from the Graveyard via "Dark Calling" to make "Evil HERO Dark Gaia". Not only that, but they each possess 1900 attack points, allowing them to defeat almost any non-Tribute monster.
+
The archetype's related [[Link Monster]], "[[Xtra HERO Infernal Devicer]]", compliments the playstyle of Decks that run the "Evil HERO" Fusion Monsters that require specific materials by being able to search the materials from the Deck while also providing an ATK gain to Fiend monsters such as "Evil HERO" monsters. They can also make use of "[[Xtra HERO Wonder Driver]]" to help recycle their Fusion Spells from the GY for reuse if needed.
  
You can also use "[[Evil HERO Dark Gaia]]" along with "[[Ojama Trio]]". When "Dark Gaia" declares an attack, the opponent's Defense Position monsters can be switched into Attack Position. If you Fusion Summon it with cards like "[[Darkness Neosphere]]" then you can increase its ATK to over 4000.
+
While the effects of various "Evil HERO" cards generically support Fiend monsters, "Evil HERO" decks generally do not function optimally with such monsters except those of their own archetype. Instead, the "Evil HERO" archetype greatly benefits from generic "[[HERO]]" searchers and support cards, such as "[[Elemental HERO Stratos]]", "[[Vision HERO Vyon]]", and "[[Elemental HERO Shadow Mist]]". Within a general "HERO" archetypal Deck, the only "Evil HERO" cards used are just "Adusted Gold", "Dark Calling", and "Malicious Bane". "Adusted Gold" can search for "Dark Calling", and "Dark Calling" will then [[banish]] "Adusted Gold" and another suitable generic material to Summon "Malicious Bane", providing an easy and low-cost way to bring out a strong boss monster.
  
"[[The Gates of Dark World]]" add some draw power to the Deck and power up the "Evil HERO" monsters simultaneously.
+
For Rock-[[Type]] monsters, "Evil HERO" Decks historically used the [[Hex-Sealed Fusion]] monsters ("[[The Dark - Hex-Sealed Fusion]]", "[[The Earth - Hex-Sealed Fusion]]" or "[[The Light - Hex-Sealed Fusion]]"), as they were able to substitute for named materials of their Fusion Monsters in addition to "Dark Gaia". Currently however, "[[Nibiru, the Primal Being]]" and "[[Lord of the Heavenly Prison]]" are both high-[[ATK]], high-Level, [[Rock]] [[hand trap]]s, which can be used as Fusion Materials for "Dark Gaia" or "Malicious Bane" after using their own effects. This ensures the Deck runs functional Rock-[[Type]] monsters over cards such as "[[Valkyrion the Magna Warrior]]" who have higher ATK, but have no function outside of being used as Fusion Materials for "Dark Gaia" or "Malicious Bane", making them [[brick]]s.
 
 
Though an "Evil HERO" Deck isn't as flexible as an "Elemental HERO" Deck, you can use "[[Elemental HERO Prisma]]" to give it more speed.
 
 
 
"[[Jar of Avarice]]" and "[[The Transmigration Prophecy]]" will recover any cards from the graveyard. Recycle "Dark Fusion" as much as you possibly can.
 
  
 +
===Recommended cards===
 +
{{Decklist|Recommended cards
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
{{Decklist|Recommended Cards
+
|normal monsters =
| monsters =
+
* [[Elemental HERO Avian]]
 +
* [[Elemental HERO Burstinatrix]]
 +
* [[Elemental HERO Clayman]]
 +
* [[Elemental HERO Sparkman]]
 +
|effect monsters =
 +
* [[Evil HERO Adusted Gold]]
 
* [[Evil HERO Infernal Gainer]]
 
* [[Evil HERO Infernal Gainer]]
 
* [[Evil HERO Infernal Prodigy]]
 
* [[Evil HERO Infernal Prodigy]]
 
* [[Evil HERO Malicious Edge]]
 
* [[Evil HERO Malicious Edge]]
* [[Caius the Shadow Monarch]]
+
* [[Evil HERO Sinister Necrom]]
* [[Gaia Plate the Earth Giant]]
+
* [[Elemental HERO Honest Neos]]
* [[Gorz the Emissary of Darkness]]
+
* [[Elemental HERO Liquid Soldier]]
* [[Grapha, Dragon Lord of Dark World]]
+
* [[Elemental HERO Shadow Mist]]
* [[Koa'ki Meiru Guardian]]
+
* [[Elemental HERO Stratos]]
* [[Koa'ki Meiru Sandman]]
+
* [[Elemental HERO Wildheart]]
* [[Koa'ki Meiru Wall]]
+
* [[Destiny HERO - Denier]]
* [[Valkyrion the Magna Warrior]]
+
* [[Destiny HERO - Malicious]]
 +
* [[Vision HERO Faris]]
 +
* [[Vision HERO Increase]]
 +
* [[Vision HERO Vyon]]
 +
* [[Nibiru, the Primal Being]]
 +
* [[Lord of the Heavenly Prison]]
 
|fusion monsters =
 
|fusion monsters =
 
* [[Evil HERO Dark Gaia]]
 
* [[Evil HERO Dark Gaia]]
* [[Evil HERO Malicious Fiend]]
 
| spells =
 
* [[Dark Fusion]]
 
* [[Dark Calling]]
 
* [[Dark World Dealings]]
 
* [[The Gates of Dark World]]
 
* [[Trade-In]]
 
| traps =
 
}}
 
 
=== Evil HERO Fusion ===
 
Evil HERO Fusion decks focus on Fusion Summoning one of a few "Evil HERO" Fusion Monsters.
 
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
{{Decklist
 
| monsters =
 
* [[Elemental HERO Burstinatrix]]
 
* [[Elemental HERO Prisma]]
 
* [[Elemental HERO Clayman]]
 
* [[Elemental HERO Sparkman]]
 
* [[Elemental HERO Avian]]
 
* [[Elemental HERO Wildheart]]
 
* [[Elemental HERO Voltic]]
 
|fusion monsters =
 
 
* [[Evil HERO Infernal Sniper]]
 
* [[Evil HERO Infernal Sniper]]
 
* [[Evil HERO Inferno Wing]]
 
* [[Evil HERO Inferno Wing]]
 
* [[Evil HERO Lightning Golem]]
 
* [[Evil HERO Lightning Golem]]
 +
* [[Evil HERO Malicious Bane]]
 +
* [[Evil HERO Malicious Fiend]]
 
* [[Evil HERO Wild Cyclone]]
 
* [[Evil HERO Wild Cyclone]]
 +
* [[Elemental HERO Absolute Zero]]
 +
* [[Elemental HERO Escuridao]]
 +
* [[Elemental HERO Flame Wingman - Infernal Rage]]
 +
* [[Elemental HERO Great Tornado]]
 
* [[Elemental HERO The Shining]]
 
* [[Elemental HERO The Shining]]
* [[Elemental HERO Great Tornado]]
+
* [[Elemental HERO Sunrise]]
* [[Elemental HERO Escuridao]]
+
* [[Destiny HERO - Destroyer Phoenix Enforcer]]
* [[Elemental HERO Nova Master]]
+
* [[Masked HERO Dark Law]]
* [[Elemental HERO Gaia]]
+
* [[Masked HERO Blast]]
| spells =
+
|link monsters =
 +
* [[Xtra HERO Cross Crusader]]
 +
* [[Xtra HERO Dread Decimator]]
 +
* [[Xtra HERO Infernal Devicer]]
 +
* [[Xtra HERO Wonder Driver]]
 +
* [[Predaplant Verte Anaconda]] (Traditional Format only)
 +
|normal spells =
 +
* [[Dark Calling]]
 
* [[Dark Fusion]]
 
* [[Dark Fusion]]
* [[Dark Calling]]
+
* [[Evil Mind]]
 +
* [[A Hero Lives]]
 +
* [[Allure of Darkness]]
 +
* [[Dark World Dealings]]
 
* [[E - Emergency Call]]
 
* [[E - Emergency Call]]
 +
* [[Fiendsmith Tractus]]
 +
* [[Foolish Burial]]
 +
* [[Fusion Destiny]]
 +
* [[Miracle Fusion]]
 +
* [[Polymerization]]
 
* [[Reinforcement of the Army]]
 
* [[Reinforcement of the Army]]
* [[Miracle Fusion]]
+
|equip spells =
* [[Burial from a Different Dimension]]
+
* [[Favorite Hero]]
* [[Dark Factory of Mass Production]]
+
|field spells =
* [[Parallel World Fusion]]
+
* [[Supreme King's Castle]]
| traps =
+
|quick-play spells =
 +
* [[Mask Change]]
 +
* [[Super Polymerization]]
 +
|normal traps =
 +
* [[Favorite Contact]]
 +
* [[Magistery Alchemist]]
 +
* [[Metaverse]]
 
}}
 
}}
  
==Strengths and weaknesses==
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==Trivia==
"Evil HERO" Decks often have the potential to be enormously powerful and, with a little luck, can completely annihilate an opponent before they can even begin to defend themselves. The majority of the "Evil HERO" Fusions are of regular non-Fusion "Elemental HERO" monsters, so any "Elemental HERO" searching option will work just as well in an "Evil HERO" Deck to speed the process of Fusion (Currently, the only searching option for non-Fusion "Evil HERO" monsters is "[[Elemental HERO Stratos]]" and "[[Elemental HERO Ocean]]"). There are also a smaller number of Fusion Monsters for the "Evil HERO" archetype compared to their original counterparts, mostly based upon the "core" "Elemental HERO" Fusions. However, the non-Fusion "Evil HERO" monsters have potent enough effects that they splash well into other Decks besides those dedicated to using "[[Dark Fusion]]", as well.
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{{Multiple image|image1=EvilHERODarkGaia-GLAS-KR-SR-1E.png|caption1="Elemental HERO Dark Gaia"|image2=EvilHERODarkGaia-GLAS-KR-SR-UE-Reprint.png|caption2="Evil HERO Dark Gaia"}}
 
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* In the Korean version of ''[[Gladiator's Assault]]'', the "Evil HERO" monsters used "Elemental HERO" (엘리멘틀 히어로) in their names instead of "Evil HERO" (이블 히어로). This occurred in both [[1st Edition]] and [[Unlimited Edition]] prints, but was corrected in later Unlimited Edition prints. Subsequent sets used the correct names for "Evil HEROes" in Korean.
Since "Dark Fusion" and "[[Dark Calling]]", unlike "[[Polymerization]]", have no way of being quickly added to the Hand or of being quickly recycled from the [[Graveyard]], and although the Material Monsters may be supported by basic "Elemental HERO" support, there is almost none for the "Evil HERO" archetype itself, making these monsters far less flexible than their original counterparts. However, a recent card called "[[Synchro Fusionist]]" can help with searching the fusion cards, though including Tuners in this Deck will clutter its strategy.
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*The way the Japanese name of the archetype is written (E-HERO) is a reference to the Elemental HERO archetype (E・HERO). This makes the two archetypes the only two HERO subarchetypes used in the anime to share an abbreviated letter in their Japanese name.  
 
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A clever opponent that specializes in using [[Counter Trap]]s (esp. "[[Cursed Seal of the Forbidden Spell]]") to make "Dark Fusion" unusable will ruin their strategy and make it difficult to recover. You should definitely side "[[Counter Counter]]" and such. Another non-Counter Trap way to render this Deck useless is for your opponent to activate "[[Non-Fusion Area]]", which is just as catastrophic to this Deck as their original "Elemental HERO" forms.
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[[Category:TCG and OCG archetypes]]

Latest revision as of 12:16, 11 March 2024

Evil HERO
The Supreme King and "Evil HERO Inferno Wing".
Japanese
  • E-HEROイービルヒーロー
  • E-HERO (base)
  • イービルヒーロー (ruby)
  • Ībiru Hīrō (romanized)
Traditional Chinese
  • 邪心英雄
  • Evil-minded Hero (translated)
French
  • HÉROS du Mal
German
  • Böser HELD
Italian
  • EROE Malvagio
Korean
  • 이블 히어로
  • Ibeul Hieoro (romanized)
Portuguese
  • HERÓI Maligno
Spanish
  • HÉROE Malvado
Sets
TCG
OCG
Korean
Anime appearances
Lists

"Evil HERO" (E-HEROイービルヒーロー Ībiru Hīrō) is a sub-archetype of the "HERO" archetype used by Jaden Yuki as The Supreme King in the Yu-Gi-Oh! GX anime. It consists of Fiend monsters. They are corrupted versions of Jaden's "Elemental HERO" monsters and "Hero Kid". Most "Evil HERO" Fusion Monsters are Fusion Summoned by fusing existing "Elemental HERO" monsters with "Dark Fusion" instead of the traditional "Polymerization".

"Evil HERO" monsters debuted in Gladiator's Assault and featured prominently Duelist Pack: Jaden Yuki 3, but "Evil HERO" only received its first support in Duelist Pack: Legend Duelist 5 and Legendary Duelists: Immortal Destiny.

Prior to the Problem-Solving Card Text rename to recognize "HERO" as an archetype, cards that support the "HERO" archetype in the OCG instead supported "Elemental Hero", "Destiny Hero" and "Evil Hero" as separate archetypes in the TCG ("Masked HERO" and "Vision HERO" were not released in the TCG at that time). This was despite the fact that "Evil Hero" was not an archetype at the time.

Origin[edit]

The designs of the "Evil HERO" monsters bear some similarity to various demonic superheroes, villains, and antiheroes, such as The Darkness, Hellboy, and Witchblade.

The "Evil HERO" monsters appear to have allusions to Hell. Most of them have the word "Hell" in their Japanese attack/effect names, as well as fire being a prominent feature among them; any instances of "Hell" are replaced with "Infernal" in English. For example, the attack name of "Inferno Wing" is "Inferno Blast" and its effect name is "Hell Backfire", "Infernal Sniper" (whose Japanese name is "Hell Sniper") has the effect name "Hell Shot". The Japanese names of "Infernal Gainer" and "Malicious Fiend" are "Hell Gainer" and "Malicious Devil" respectively. Additionally, when "Dark Gaia" (whose background appears to be Hell) was Summoned in the anime, a big burst of lava erupted from the ground.

Members[edit]

Corrupted[edit]

Evil HERO Associated Elemental HERO Effect
Upgraded Additional
Adusted Gold Captain Gold Discard this card to add 1 "Dark Fusion" or 1 card that specifically lists "Dark Fusion" in its text, except "Evil HERO Adusted Gold", from your Deck to your hand. Cannot attack unless you control a Fusion Monster. N/A
Infernal Prodigy Hero Kid If you control no monsters, you can Special Summon this card (from your hand) in Attack Position. Once per turn, during the End Phase, if this card was Tributed this turn to Tribute Summon a "HERO" monster: Draw 1 card.
Infernal Sniper Rampart Blaster Inflict 1000 damage to your opponent during each of your Standby Phases, provided this card is in face-up Defense Position. Cannot be destroyed by Spell effects.
Inferno Wing Flame Wingman Inflict damage to your opponent equal to the greater value (ATK or DEF) of a monster this card destroyed by battle and sent to the GY. Inflict piercing battle damage to your opponent if this card attacks a Defense Position monster.
Lightning Golem Thunder Giant Destroy 1 monster on the field. N/A
Malicious Edge Bladedge N/A Tribute Summon this card with 1 Tribute if your opponent controls a monster.
Sinister Necrom Necroshade Banish this card from your GY to Special Summon 1 "Evil HERO" monster from your hand or Deck, except "Evil HERO Sinister Necrom". N/A
Wild Cyclone Wild Wingman Destroy all face-down Spell/Trap Cards your opponent controls when this card inflicts battle damage. Your opponent cannot activate Spell/Trap Cards until the end of the Damage Step if this card attacks.

Original[edit]

Evil HERO
Dark Gaia
Infernal Gainer
Malicious Bane
Malicious Fiend

Playing style[edit]

The "Evil HERO" archetype is focused on Fusion Summoning, specifically with the Fusion Spell Card "Dark Fusion". By default, all "Evil HERO" Fusion Monsters must be Summoned with "Dark Fusion".

Most "Evil HERO" Fusion Monsters have specific material requirements, and most of them require specific "Elemental HERO" monsters. As such, an "Evil HERO" Deck is functionally also an "Elemental HERO" Deck, and shares many of the same strategies aside from the additional requirement to search out "Dark Fusion". However, "Evil HERO Malicious Fiend", "Malicious Bane", and "Dark Gaia" have more generic material requirements, allowing them to be used in more diverse Deck builds.

The "Evil HERO" Main Deck monsters have largely supportive effects focusing on supporting the "Evil HERO" Fusion Monsters. The most important member is arguably "Adusted Gold", who can search out "Dark Fusion" or a card that mentions it. Among these cards, "Dark Calling" is a substitute for "Dark Fusion" that can also Summon "Evil HERO" Fusion Monsters but by banishing materials in the GY or hand, allowing a Fusion Summon without the need for a field setup, while "Supreme King's Castle" allows "Evil HERO" Fusion Monsters to be Fusion Summoned without requiring "Dark Fusion", greatly expanding the flexibility of their Summons. This also allows them to be Summoned with "Super Polymerization", by using one of the opponent's monsters as Fusion Material. This strategy synergizes with the "Omni HERO"-style Deck that uses "Super Polymerization" to Summon monsters such as "Elemental HERO Absolute Zero", "Elemental HERO The Shining", or "Elemental HERO Escuridao" using an opponent's monster as well. The remaining Main Deck monsters are not as useful in the modern game, though they have a minor swarming engine in the form of "Infernal Prodigy" and "Sinister Necrom".

The archetype's related Link Monster, "Xtra HERO Infernal Devicer", compliments the playstyle of Decks that run the "Evil HERO" Fusion Monsters that require specific materials by being able to search the materials from the Deck while also providing an ATK gain to Fiend monsters such as "Evil HERO" monsters. They can also make use of "Xtra HERO Wonder Driver" to help recycle their Fusion Spells from the GY for reuse if needed.

While the effects of various "Evil HERO" cards generically support Fiend monsters, "Evil HERO" decks generally do not function optimally with such monsters except those of their own archetype. Instead, the "Evil HERO" archetype greatly benefits from generic "HERO" searchers and support cards, such as "Elemental HERO Stratos", "Vision HERO Vyon", and "Elemental HERO Shadow Mist". Within a general "HERO" archetypal Deck, the only "Evil HERO" cards used are just "Adusted Gold", "Dark Calling", and "Malicious Bane". "Adusted Gold" can search for "Dark Calling", and "Dark Calling" will then banish "Adusted Gold" and another suitable generic material to Summon "Malicious Bane", providing an easy and low-cost way to bring out a strong boss monster.

For Rock-Type monsters, "Evil HERO" Decks historically used the Hex-Sealed Fusion monsters ("The Dark - Hex-Sealed Fusion", "The Earth - Hex-Sealed Fusion" or "The Light - Hex-Sealed Fusion"), as they were able to substitute for named materials of their Fusion Monsters in addition to "Dark Gaia". Currently however, "Nibiru, the Primal Being" and "Lord of the Heavenly Prison" are both high-ATK, high-Level, Rock hand traps, which can be used as Fusion Materials for "Dark Gaia" or "Malicious Bane" after using their own effects. This ensures the Deck runs functional Rock-Type monsters over cards such as "Valkyrion the Magna Warrior" who have higher ATK, but have no function outside of being used as Fusion Materials for "Dark Gaia" or "Malicious Bane", making them bricks.

Recommended cards[edit]

Recommended cards

Trivia[edit]

"Elemental HERO Dark Gaia"
"Evil HERO Dark Gaia"
  • In the Korean version of Gladiator's Assault, the "Evil HERO" monsters used "Elemental HERO" (엘리멘틀 히어로) in their names instead of "Evil HERO" (이블 히어로). This occurred in both 1st Edition and Unlimited Edition prints, but was corrected in later Unlimited Edition prints. Subsequent sets used the correct names for "Evil HEROes" in Korean.
  • The way the Japanese name of the archetype is written (E-HERO) is a reference to the Elemental HERO archetype (E・HERO). This makes the two archetypes the only two HERO subarchetypes used in the anime to share an abbreviated letter in their Japanese name.