Difference between revisions of "Dancing Fairy"

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m (anime only archetype and all the relevant anime only card articles have been created.)
(update parameter names, standard spacing on parameters)
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{{CardTable2
 
{{CardTable2
|fr_name = Fées Dansantes
+
| fr_name               = Fées Dansantes
|de_name = Tanzende Fee
+
| de_name               = Tanzende Fee
|zh_name = 舞蹈妖精
+
| zh_name               = 舞蹈妖精
|crname = Plešuća Vila
+
| hr_name              = Plešuća Vila
|el_name = Νεράϊδα που Χορεύει
+
| el_name               = Νεράϊδα που Χορεύει
|it_name = Fata Danzante
+
| it_name               = Fata Danzante
|ja_name = {{Ruby|踊る妖精|ダンシングフェアリー}}
+
| ja_name               = {{Ruby|踊る妖精|ダンシングフェアリー}}
|ja_romaji = Danshingu Fearī
+
| romaji_name          = Danshingu Fearī
|image = DancingFairy-DB1-EN-C-UE.png
+
| image                 = DancingFairy-DB1-EN-C-UE.png
|attribute = Wind
+
| attribute             = Wind
|type = Fairy
+
| type                 = Fairy
|type2 = Effect
+
| type2                 = Effect
|level = 4
+
| level                 = 4
|atk = 1700
+
| atk                   = 1700
|def = 1000
+
| def                   = 1000
|number = 90925163
+
| number               = 90925163
|effect = Trigger
+
| effect               = Trigger
|lore = As long as this card remains in [[face-up]] [[Defense Position]] on your side of the [[field]], increase your [[Life Points]] by 1000 points during each of your [[Standby Phase]]s.
+
| lore                 = As long as this card remains in [[face-up]] [[Defense Position]] on your side of the [[field]], increase your [[Life Points]] by 1000 points during each of your [[Standby Phase]]s.
|de_lore = Solange diese Karte offen in Verteigungsposition auf deiner Spielfeldseite liegt, erhöhe deine Life Points in jeder deiner Standby Phasen um 1000 Punkte.
+
| de_lore               = Solange diese Karte offen in Verteigungsposition auf deiner Spielfeldseite liegt, erhöhe deine Life Points in jeder deiner Standby Phasen um 1000 Punkte.
|it_lore = Fino a quando questa carta resta [[Face-up|scoperta]] sul tuo [[Field|Terreno]] in [[Defense Position|Posizione di Difesa]], aumenta i tuoi [[Life Points]] di 1000 punti durante ogni tua [[Standby Phase]].
+
| it_lore               = Fino a quando questa carta resta [[Face-up|scoperta]] sul tuo [[Field|Terreno]] in [[Defense Position|Posizione di Difesa]], aumenta i tuoi [[Life Points]] di 1000 punti durante ogni tua [[Standby Phase]].
|pt_lore = Durante cada uma das suas Standby Phases, se esta carta estiver virada para cima na Posição de Defesa, ganhe 1000 LPs.
+
| pt_lore               = Durante cada uma das suas Standby Phases, se esta carta estiver virada para cima na Posição de Defesa, ganhe 1000 LPs.
|es_lore = Mientras esta carta esté en [[Defense Position|Posición de Defensa]] [[face-up|boca arriba]] en tu lado del [[field|Campo]], incrementa tus [[Life Points]] por 1000 puntos durante cada una de tus [[Standby Phase]]s.
+
| es_lore               = Mientras esta carta esté en [[Defense Position|Posición de Defensa]] [[face-up|boca arriba]] en tu lado del [[field|Campo]], incrementa tus [[Life Points]] por 1000 puntos durante cada una de tus [[Standby Phase]]s.
|zh_lore = 只要這張卡在自己場上表側守備表示存在,每次自己的準備階段回復1000基本分。
+
| zh_lore               = 只要這張卡在自己場上表側守備表示存在,每次自己的準備階段回復1000基本分。
|ja_lore = このカードが自分フィールド上に表側守備表示で存在する限り、自分のスタンバイフェイズ毎に自分は1000ライフポイント回復する。
+
| ja_lore               = このカードが自分フィールド上に表側守備表示で存在する限り、自分のスタンバイフェイズ毎に自分は1000ライフポイント回復する。
|wc6lore = As long as this card remains in [[face-up]] [[Defense Position]] on your side of the [[field]], increase your [[Life Points]] by 1000 points during each of your [[Standby Phase]]s.
+
| wc6lore             = As long as this card remains in [[face-up]] [[Defense Position]] on your side of the [[field]], increase your [[Life Points]] by 1000 points during each of your [[Standby Phase]]s.
|en_sets =  
+
| en_sets               =  
 
{{Card table set/header|en}}
 
{{Card table set/header|en}}
 
{{Card table set|LON-EN038|Labyrinth of Nightmare|Common}}
 
{{Card table set|LON-EN038|Labyrinth of Nightmare|Common}}
 
{{Card table set|DB1-EN236|Dark Beginning 1|Common}}
 
{{Card table set|DB1-EN236|Dark Beginning 1|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|na_sets =  
+
| na_sets               =  
 
{{Card table set/header|na}}
 
{{Card table set/header|na}}
 
{{Card table set|LON-038|Labyrinth of Nightmare|Common}}
 
{{Card table set|LON-038|Labyrinth of Nightmare|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|eu_sets =  
+
| eu_sets               =  
 
{{Card table set/header|eu}}
 
{{Card table set/header|eu}}
 
{{Card table set|LON-E038|Labyrinth of Nightmare|Common}}
 
{{Card table set|LON-E038|Labyrinth of Nightmare|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
|fr_sets =  
+
| fr_sets               =  
 
'''[[Labyrinth of Nightmare]]''' ([[LDC-F038]] - [[C]])
 
'''[[Labyrinth of Nightmare]]''' ([[LDC-F038]] - [[C]])
|de_sets =  
+
| de_sets               =  
 
'''[[Dark Beginning 1]]''' ([[DB1-DE236]] - [[C]])
 
'''[[Dark Beginning 1]]''' ([[DB1-DE236]] - [[C]])
  
 
'''[[Labyrinth of Nightmare]]''' ([[LON-G038]] - [[C]])
 
'''[[Labyrinth of Nightmare]]''' ([[LON-G038]] - [[C]])
|it_sets =  
+
| it_sets               =  
 
'''[[Dark Beginning 1]]''' ([[DB1-IT236]] - [[C]])
 
'''[[Dark Beginning 1]]''' ([[DB1-IT236]] - [[C]])
  
 
'''[[Labyrinth of Nightmare]]''' ([[LDH-IT038]] - [[C]])
 
'''[[Labyrinth of Nightmare]]''' ([[LDH-IT038]] - [[C]])
|sp_sets =  
+
| sp_sets               =  
 
'''[[Dark Beginning 1]]''' ([[DB1-SP236]] - [[C]])
 
'''[[Dark Beginning 1]]''' ([[DB1-SP236]] - [[C]])
|jp_sets =  
+
| jp_sets               =  
 
'''[[Beginner's Edition.1]]''' ([[BE1-JP236]] - [[C]])
 
'''[[Beginner's Edition.1]]''' ([[BE1-JP236]] - [[C]])
  
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'''[[Spell of Mask]]''' ([[SM-37]] - [[C]])
 
'''[[Spell of Mask]]''' ([[SM-37]] - [[C]])
|kr_sets =  
+
| kr_sets               =  
 
'''[[Beginner's Edition.1]]''' ([[BP1-KR236]] - [[C]])
 
'''[[Beginner's Edition.1]]''' ([[BP1-KR236]] - [[C]])
  
 
'''[[Labyrinth of Nightmare]]''' ([[LON-KR038]] - [[C]])
 
'''[[Labyrinth of Nightmare]]''' ([[LON-KR038]] - [[C]])
|gx1_sets =  
+
| gx1_sets             =  
 
'''[[Basic 2-B (GX1-BP)|Basic 2-B]]''
 
'''[[Basic 2-B (GX1-BP)|Basic 2-B]]''
|ntr_sets =  
+
| ntr_sets             =  
 
'''[[Inherited Will (NTR-BP)|Inherited Will]]''
 
'''[[Inherited Will (NTR-BP)|Inherited Will]]''
|wc6_sets =  
+
| wc6_sets             =  
 
'''[[Labyrinth of Nightmare (WC6-BP)|Labyrinth of Nightmare]]'''
 
'''[[Labyrinth of Nightmare (WC6-BP)|Labyrinth of Nightmare]]'''
  
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'''[[All at Random (WC6-BP)|All at Random]]''' ([[Common]])
 
'''[[All at Random (WC6-BP)|All at Random]]''' ([[Common]])
|ygo_sets =  
+
| ygo_sets             =  
 
'''[[Pack 19 (YGOO-BP)|Pack 19]]'''
 
'''[[Pack 19 (YGOO-BP)|Pack 19]]'''
|anime_5d = 048, 049, 050, 051, 069, 108
+
| anime_5d             = 048, 049, 050, 051, 069, 108
|misc1 = Female
+
| misc1                 = Female
|lp1 = You gain Life Points
+
| lp1                   = You gain Life Points
|wc6dp = 2600
+
| wc6dp                 = 2600
|database_id = 5201
+
| database_id           = 5201
 
}}
 
}}

Revision as of 10:17, 21 March 2015

Dancing Fairy
Japanese
踊る妖精ダンシングフェアリー
Base
踊る妖精
Kana
ダンシングフェアリー
Rōmaji
Danshingu Fearī
DancingFairy-DB1-EN-C-UE.png
Card type Monster
Attribute WIND
Level 4 CG Star.svgCG Star.svgCG Star.svgCG Star.svg
ATK / DEF 1700 / 1000
Status
As long as this card remains in face-up Defense Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
  • No set name provided at non-empty input line 4.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

North America

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Europe

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Other languages

Language NameCard text
French Fées Dansantes
German Tanzende FeeSolange diese Karte offen in Verteigungsposition auf deiner Spielfeldseite liegt, erhöhe deine Life Points in jeder deiner Standby Phasen um 1000 Punkte.
Italian Fata DanzanteFino a quando questa carta resta scoperta sul tuo Terreno in Posizione di Difesa, aumenta i tuoi Life Points di 1000 punti durante ogni tua Standby Phase.
Portuguese Durante cada uma das suas Standby Phases, se esta carta estiver virada para cima na Posição de Defesa, ganhe 1000 LPs.
Spanish Mientras esta carta esté en Posición de Defensa boca arriba en tu lado del Campo, incrementa tus Life Points por 1000 puntos durante cada una de tus Standby Phases.
Japanese 踊る妖精ダンシングフェアリーこのカードが自分フィールド上に表側守備表示で存在する限り、自分のスタンバイフェイズ毎に自分は1000ライフポイント回復する。
Danshingu Fearī
Chinese 舞蹈妖精只要這張卡在自己場上表側守備表示存在,每次自己的準備階段回復1000基本分。

Sets in other languages

French

  • No set name provided at non-empty input line 1.
ReleaseNumberSetFrench nameRarity
[[Labyrinth of Nightmare (LDC-F038 - C)|Labyrinth of Nightmare]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
ReleaseNumberSetGerman nameRarity
[[Dark Beginning 1 (DB1-DE236 - C)|Dark Beginning 1]]
[[Labyrinth of Nightmare (LON-G038 - C)|Labyrinth of Nightmare]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
ReleaseNumberSetItalian nameRarity
[[Dark Beginning 1 (DB1-IT236 - C)|Dark Beginning 1]]
[[Labyrinth of Nightmare (LDH-IT038 - C)|Labyrinth of Nightmare]]

Spanish

  • No set name provided at non-empty input line 1.
ReleaseNumberSetSpanish nameRarity
[[Dark Beginning 1 (DB1-SP236 - C)|Dark Beginning 1]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetJapanese nameRarity
[[Beginner's Edition.1 (BE1-JP236 - C)|Beginner's Edition.1]]
[[Duelist Legacy Volume.3 (DL3-076 - C)|Duelist Legacy Volume.3]]
[[Spell of Mask (SM-37 - C)|Spell of Mask]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
ReleaseNumberSetKorean nameRarity
[[Beginner's Edition.1 (BP1-KR236 - C)|Beginner's Edition.1]]
[[Labyrinth of Nightmare (LON-KR038 - C)|Labyrinth of Nightmare]]

In other media

Page Medium Debut date
Dancing Fairy (DM6) Yu-Gi-Oh! Duel Monsters 6: Expert 2 2001-12-20
Dancing Fairy (anime) Anime 2003-03-04
Dancing Fairy (SDD) Yu-Gi-Oh! Worldwide Edition: Stairway to the Destined Duel 2003-04-15
Dancing Fairy (World Championship 2004) Yu-Gi-Oh! World Championship Tournament 2004 2004-02-05
Dancing Fairy (DBT) Yu-Gi-Oh! Destiny Board Traveler 2004-03-18
Dancing Fairy (World Championship 2005) Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament 2005 2004-12-30
Dancing Fairy (GX1) Yu-Gi-Oh! GX Duel Academy 2005-10-13
Dancing Fairy (World Championship 2006) Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006 2006-02-23
Dancing Fairy (Tag Force 1) Yu-Gi-Oh! GX Tag Force 2006-09-14
Dancing Fairy (Duel Links) Yu-Gi-Oh! Duel Links 2018-08-03
Dancing Fairy (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19

Video games

Video gameDate#NameCostStatus
Nightmare Troubadour2005-07-21Present
Online2005-11-04Present

Lores and sets

Video gameLoreSets
Nightmare Troubadour'Inherited Will
OnlinePack 19