Difference between revisions of "Advent of Union"

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302-001
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{{Infobox set
Peoplwe Running About
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| image          = 302-BoosterJP.jpg
  
302-002
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| ja_name        = ユニオンの{{Ruby|降|こう}}{{Ruby|臨|りん}}
Oppressed People
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| romaji_name    = Yunion no Kōrin
  
302-003
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| type            = [[Booster pack]]
United Resistance
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| series          = Core Booster
 +
| jp_prefix      = 302
 +
| size            = 55
 +
| cover_card      =
 +
* [[X-Head Cannon]]
 +
* [[Y-Dragon Head]]
 +
* [[Z-Metal Tank]]
 +
| jp_release_date = July 18, 2002
 +
| ja_database_id  = 1105001
  
302-004
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| prev            = The New Ruler
X-Head Cannon
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| next            = Champion of Black Magic
 +
}}
  
302-005
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'''''Advent of Union''''' is a Japanese [[booster pack]] in the ''[[Yu-Gi-Oh! Official Card Game]]''. It is the second Booster Pack in [[OCG Series 3|Series 3]].
Y-Dragon Head
 
  
302-006
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In other languages, ''Advent of Union'' is amalgamated with ''[[Champion of Black Magic]]'' into ''[[Magician's Force]]''.
Z-Metal Caterpillar
 
  
302-007
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== Features ==
Dark Blade
+
* Includes cards used by [[Keith Howard]] and [[Seto Kaiba]].
 +
* Introduces the [[Huge Revolution]], [[Paladins of Dragons]], and [[VWXYZ]] series to the ''OCG''.
 +
* Introduces [[Union monster]]s.
  
302-008
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== Breakdown ==
Pitch-Dark Dragon
+
Each pack contains 5 cards and each box contains 30 packs.
  
302-009
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The set contains 55 cards or 60 in the [[Master Set]]. This is comprised of:
Kiryu
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* 3 [[Ultra Parallel Rare]]
 +
* 3 [[Ultimate Rare]]
 +
* 3 [[Ultra Rare]]
 +
* 8 [[Super Rare]]
 +
* 6 [[Rare]]
 +
* 37 [[Common]]
  
302-010
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== Gallery ==
Decayed Commander
+
<gallery heights="175px" captionalign="center">
 +
302-BoosterJP.jpg | [[Set Card Galleries:Advent of Union (OCG-JP)|Japanese]]
 +
302.png          | Logo
 +
302-Poster.png    | Promotional poster
 +
</gallery>
  
302-011
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== List ==
Zombie Tiger
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{{Set navigation
 +
| lists        = JP
 +
| ue_galleries = JP
 +
}}
  
302-012
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{{Set list transclusion}}
Giant Orc
 
  
302-013
+
{{Core Boosters}}
Second Goblin
 
  
302-014
+
[[Category:OCG Core Boosters]]
Vampire Orchid
 
 
 
302-015
 
Des Dendle
 
 
 
302-016
 
Flaming Beast
 
 
 
302-017
 
Freezing Beast
 
 
 
302-018
 
Union Rider
 
 
 
302-019
 
D.D. Crazy Beast
 
Earth/Beast/3/1400/1400
 
Remove the monsters this card destroy as a result of battle from the game.
 
 
 
302-020
 
Magic Canceller
 
Wind/Machine/5/1800/1600
 
While this card is face-up on the Field, Magic cards cannot be activated, and the
 
effects of all Magic cards on the Field are negated.
 
Ultra/Parallel Rare
 
 
 
302-021
 
Cat Mimic King
 
Earth/Beast/1/0/0
 
If this Monster is put into your Graveyard during your opponent's turn as a result of
 
effect of a Magic/Trap/Monster card controlled by your opponent, your opponent's turn
 
ends immediately.
 
Secret Common
 
 
 
302-022
 
Close Combat Helping Robo
 
Light/Machine/4/1600/0
 
When this card destroys 1 of your opponent's Monsters as a result of Battle, draw a card,
 
then choose 1 card from your hand and put it at the bottom of your deck.
 
Rare
 
 
 
302-023
 
Dimensional Pod
 
Dark/Machine/2/200/200
 
Flip: Both player remove up to 3 cards from their respective opponent's Graveyard from
 
the game.
 
 
 
302-024
 
Century Thief
 
Earth/Spellcaster/3/1000/1000
 
When this card does Battle Damage to your opponent's lifepoints, name a card.  Your
 
opponent reveals his/her hand and discard all cards with the chosen name.
 
Rare
 
 
 
302-025
 
Roulette Bomber
 
Light/Machine/4/1000/2000
 
During your Main Phase, you can roll 2 six-sided dice.  Choose 1 of those dice, and
 
destroy 1 face-up Monster on the field with a level equal to the die roll.
 
 
 
302-026
 
Knight of White Dragon ("Paladin of White Dragon")
 
Light/Dragon - Ritual/4/1900/1200
 
Descend by [White Dragon Descent]. You must sacrifice total level of 4 or more worth of
 
cards from the Field and/or your hand to special Summon this card.When this Monster
 
attacks a Monster in face-down defense mode, destroy the Monster without doing damage.
 
During your Main Phase, you can sacrifice this Monster to Special Summon 1 [Blue Eyes
 
White Dragon] from your hand or deck. (The [Blue Eyes White Dragon] that is special
 
summoned by this card's effect can't attack the turn it's special summon)
 
Ultra/Parallel Rare
 
 
 
302-027
 
White Dragon Descent
 
Magic - Ritual
 
Needed to Summon a [Knight of White Dragon].  Sacrifice Monsters
 
from your hand and/or the Field that have a total level of 4 or more
 
to special summon a [Knight of White Dragon].
 
 
 
302-028
 
Frontline Base
 
Magic - Continuous
 
Once during your Main Phase, you can Special Summon a Level 4 or lower Union Monster
 
from your hand.  This effect can only be use once per turn.
 
 
 
302-029
 
Demotion Deal
 
Magic - Equipment
 
The Equipped Monster's Level is reduced by 2.
 
 
 
302-030
 
Combination Attack
 
Magic - Quickplay
 
This card can only be activate when a Union monster is equipped on another monster. 
 
Release the Equipped Monster that attacked during this turn from the Union monster,
 
and it can attack again.
 
 
 
302-031
 
Kaiser Colosseum
 
Magic - Continuous
 
When this card's controller has 1 or more Monsters on the Field, the number of monster
 
cards that are on opponent field can't exceed that number. Cards that were on the Field
 
before this card was activated are not affected.
 
 
 
302-032
 
Independent Movement Unit
 
Magic - Equipment
 
Pay 1500 Life Points.  Choose a Monster in your opponent's Graveyard and Special Summon
 
it to the Field in attack mode, and Equip this card on it.  If this card leaves the Field,
 
destroy the Equipped Monster.
 
 
 
302-033
 
Retiree's Toxic Medicine
 
Magic - Quickplay
 
Choose 1 of the following effects and activate it.
 
- Gain 1200 Life Points.
 
- Do 800 damage to your opponent.
 
 
 
302-034
 
Ante Battle
 
Magic - Normal
 
Each player reveals 1 card from his or her hand, and compares the level.  The player
 
who chose the Monster card with the higher level returns the card to his or her hand,
 
and the player that chose the card with the lower level card receives 1000 damage and
 
puts his or her card in the Graveyard.  Non-Monster cards that are chosen have a level
 
of 0.  Cards with the same level are returned to their respective hands.
 
Rare
 
 
 
302-035
 
Black Core
 
Magic - Normal
 
Discard 1 card from your hand.  Remove 1 face-up Monster on the Field from the game.
 
Rare
 
 
 
302-036
 
Raregold Armor
 
Magic - Equipment
 
While you control the Equipped Monster, your opponent can only attack the Equipped Monster.
 
 
 
302-037
 
Metalsliver Armor
 
Magic - Equipment
 
While you control the Equipped Monster, your opponent can only target the equipped Monsters
 
with Magic, Trap or Monster Effects that target a monster.
 
 
 
302-038
 
Spirit of Knight's Rule
 
Magic - Continuous
 
Your Monsters on the Field are not destroyed during a Battle with a Monster that has
 
an equal attack strength.
 
 
 
302-039
 
Tribute Doll
 
Magic - Normal
 
Sacrifice 1 of your Monsters on the Field to activate this card. Special Summon 1 Level 7
 
Monster from your hand.  That monster cannot attack during this turn.
 
Rare
 
 
 
302-040
 
Wavemotion Cannon
 
Magic - Continuous
 
You may put this card from the Field into your Graveyard during your Main Phase. 
 
Do 1000 damage to your opponent times the number of your Standby Phases that this card
 
was on the Field after this card was activated.
 
 
 
302-041
 
Large Revolution
 
Trap - Normal
 
This card can only be activated during your Main Phase if you have a face-up [Fleeing
 
People], [Oppressed People] and [United Resistance] on the Field. Your opponent puts
 
all of the cards in his or her hand into Graveyard, and destroys all of your opponent's
 
cards on the Field that he/she controls.
 
 
 
302-042
 
Bundle of Champion
 
Trap - Normal
 
This card can only be activated during your opponent's Standby Phase. Your opponent skip
 
his/her Battle Phase during this turn.
 
 
 
302-043
 
Eight Type Anti-Magic Multi-boundary
 
Trap - Counter
 
Choose 1 of the following effects and activate it.
 
- Negate and destroy a Magic card that chooses 1 Monster on the field as its target.
 
- Discard 1 Magic card from your hand, negate and destroy the activation and effect
 
of a Magic card and destroy it.
 
Super Rare
 
 
 
302-044
 
Meteor Rain
 
Trap - Normal
 
During this turn, if 1 of your Monsters attacks a Monster in defense mode, and your
 
attack strength is higher, do Battle Damages to your opponent equal to the difference.
 
 
 
302-045
 
Pineapple Bomb
 
Trap - Normal
 
This card can only be activated when you successfully Normal Summon a Monster. If your
 
opponent has more Monsters on the Field than you, your opponent chooses a number of
 
his/her Monsters equal to the difference and destroys them.
 
 
 
302-046
 
Training Machine Gun
 
Trap - Normal
 
Do 200 damage to your opponent times the number of cards he or she has on the Field
 
and in his/her hand.
 
 
 
302-047
 
Physical Division
 
Trap - Normal
 
This card can only be activated during an opponent's turn. Special Summon a [Mirage Token]
 
to the field with the same Level, Sub-Type, Main Type, attack and defense strengths as 1
 
of your opponent's Monsters. Destroy that token at the end of the turn.
 
 
 
302-048
 
Group Division
 
Trap - Continuous
 
Each player choose a Sub-Type, then puts all the card that aren't the chosen sub-type
 
to the owner's Graveyard While this card is on the Field, Monsters that are played to
 
each player's Field can only be of that Sub-Type.
 
 
 
302-049
 
Formation Union
 
Trap - Normal
 
Choose 1 of the following effects and activate it.
 
- Equip 1 of your Union Monsters on the Field on one of your Monsters on the Field.
 
- Remove 1 of your Union Monsters that is Equipped on a Monster and return it to the
 
Field in face-up attack mode.
 
 
 
302-050
 
Sticky Pit Trap
 
Trap - Normal
 
This card can only be activated when your opponent Normal Summons, Reverse Summons or
 
Special Summons a Monster. While that monster is on the field, its attack strength is
 
halved.
 
 
 
302-051
 
XY-Dragon Cannon
 
Light/Machine - Fusion/6/2200/1900
 
[X-Head Cannon] + [Y-Dragon Head]
 
You must remove the required Monsters on your Field from the game in order to Special
 
Summon this Monster (the [Fusion] card is not needed). Discard 1 card from your hand to
 
destroy 1 of your opponent's face-up Magic or Trap card on the Field.
 
Secret/Ultimate Rare
 
 
 
302-052
 
XYZ-Dragon Cannon
 
Light/Machine - Fusion/8/2800/2600
 
[X-Head Cannon] + [Y-Dragon Head] + [Z-Metal Caterpillar]
 
You must remove the required Monsters on your Field from the game in order to Special
 
Summon this Monster (the [Fusion] card is not needed). Discard 1 card from your hand to
 
destroy 1 of your opponent's card on the Field.
 
Secret/Ultimate Rare
 
 
 
302-053
 
XZ-Caterpillar Cannon
 
Light/Machine - Fusion/6/2400/2100
 
[X-Head Cannon] + [Z-Metal Caterpillar]
 
You must remove the required Monsters on your Field from the game in order to Special
 
Summon this Monster (the [Fusion] card is not needed). Discard 1 card from your hand to
 
destroy 1 of your opponent's face-down Magic or Trap card on the Field.
 
Secret Rare
 
 
 
302-054
 
YZ-Caterpillar Dragon
 
Light/Machine - Fusion/6/2100/2200
 
Effect: [Y-Dragon Head] + [Z-Metal Caterpillar]
 
You must remove the required Monsters on your Field from the game in order to Special
 
Summon this Monster (the [Fusion] card is not needed). Discard 1 card from your hand to
 
destroy 1 of your opponent's face-down monster card on the Field.
 
Secret Rare
 
 
 
302-055
 
Revolver Dragon
 
Dark/Machine/7/2600/2200
 
Once during your main phase, choose one monster card on the field. Flip 3 coins. If 2
 
or more of the coins are heads, destroy that card.
 
Ultimate Rare
 

Latest revision as of 11:53, 21 June 2024

Advent of Union
Advent of Union
Names
Japanese
Japaneseユニオンのこうりん
Baseユニオンの降臨
Furiganaユニオンのこうりん
RōmajiYunion no Kōrin
Set information
MediumOCG
Type
Part of seriesCore Booster
Prefix
  • 302 (jp)
Number of cards55
Cover card
Yugioh-Card database ID
Release dates
JapaneseJuly 18, 2002

Advent of Union

Advent of Union is a Japanese booster pack in the Yu-Gi-Oh! Official Card Game. It is the second Booster Pack in Series 3.

In other languages, Advent of Union is amalgamated with Champion of Black Magic into Magician's Force.

Features[edit]

Breakdown[edit]

Each pack contains 5 cards and each box contains 30 packs.

The set contains 55 cards or 60 in the Master Set. This is comprised of:

Gallery[edit]

List[edit]

Advent of Union
Unlimited Edition galleries
Japanese
Card numberEnglish nameJapanese nameRarityCategoryPrint
302-001"People Running About"げまどうたみCommonNormal MonsterNew
302-002"Oppressed People"だんあつされるたみCommonNormal MonsterNew
302-003"United Resistance"だんけつするレジスタンス」CommonNormal MonsterNew
302-004"X-Head Cannon"エックス-ヘッド・キャノン」Super RareNormal MonsterNew
302-005"Y-Dragon Head"ワイ-ドラゴン・ヘッド」Ultra Rare
Ultra Parallel Rare
Union monsterNew
302-006"Z-Metal Tank"ゼット-メタル・キャタピラー」Super RareUnion monsterNew
302-007"Dark Blade"やみかいせん ダークソード」Super RareNormal MonsterNew
302-008"Pitch-Dark Dragon"しっこく闘龍ドラゴンCommonUnion monsterNew
302-009"Kiryu"りゅうCommonUnion monsterNew
302-010"Decayed Commander"てたしょうCommonEffect MonsterNew
302-011"Zombie Tiger"「ゾンビタイガー」CommonUnion monsterNew
302-012"Giant Orc"「ジャイアント・オーク」CommonEffect MonsterNew
302-013"Second Goblin"「セコンド・ゴブリン」CommonUnion monsterNew
302-014"Vampiric Orchis"「ブラッド・オーキス」CommonEffect MonsterNew
302-015"Des Dendle"「デス・デンドル」CommonUnion monsterNew
302-016"Burning Beast"しゃくがんじゅうCommonUnion monsterNew
302-017"Freezing Beast"ひょうがんじゅうCommonUnion monsterNew
302-018"Union Rider"「ユニオン・ライダー」CommonEffect MonsterNew
302-019"D.D. Crazy Beast"げんきょうじゅうCommonEffect MonsterNew
302-020"Spell Canceller"「マジック・キャンセラー」Ultra Rare
Ultra Parallel Rare
Effect MonsterNew
302-021"Neko Mane King"「ネコマネキング」CommonEffect MonsterNew
302-022"Helping Robo for Combat"はくへいせんがたつだいロボ」RareEffect MonsterNew
302-023"Dimension Jar"「ディメンション・ポッド」CommonFlip monsterNew
302-024"Great Phantom Thief"せいおおどろぼうRareEffect MonsterNew
302-025"Roulette Barrel"「ルーレットボマー」CommonEffect MonsterNew
302-026"Paladin of White Dragon"白竜の聖騎士ナイト・オブ・ホワイトドラゴンUltra Rare
Ultra Parallel Rare
Effect Ritual MonsterNew
302-027"White Dragon Ritual"はくりゅうこうりんCommonRitual SpellNew
302-028"Frontline Base"ぜんせんCommonContinuous SpellNew
302-029"Demotion"こうかくしょぶんCommonEquip SpellNew
302-030"Combination Attack"「コンビネーション・アタック」RareQuick-Play SpellNew
302-031"Kaiser Colosseum"「カイザーコロシアム」CommonContinuous SpellNew
302-032"Autonomous Action Unit"りつこうどうユニット」CommonEquip SpellNew
302-033"Poison of the Old Man"「ごいんきょもうどくやくCommonQuick-Play SpellNew
302-034"Ante"「アンティしょうRareNormal SpellNew
302-035"Dark Core"「ブラック・コア」RareNormal SpellNew
302-036"Raregold Armor"「レアゴールド・アーマー」CommonEquip SpellNew
302-037"Metalsilver Armor"「メタルシルバー・アーマー」CommonEquip SpellNew
302-038"Kishido Spirit"どうせいしんCommonContinuous SpellNew
302-039"Tribute Doll"にえ人形ドールRareNormal SpellNew
302-040"Wave-Motion Cannon"どうキャノン」CommonContinuous SpellNew
302-041"Huge Revolution"だいかくめいCommonNormal TrapNew
302-042"Thunder of Ruler"しゃいっかつCommonNormal TrapNew
302-043"Spell Shield Type-8"はちしきたいほうじゅうけっかいSuper RareCounter TrapNew
302-044"Meteorain"「メテオ・レイン」CommonNormal TrapNew
302-045"Pineapple Blast"「パイナップルCommonNormal TrapNew
302-046"Secret Barrel"みマシンガン」CommonNormal TrapNew
302-047"Physical Double"ぶつぶんしんCommonNormal TrapNew
302-048"Rivalry of Warlords"ぐんゆうかっきょCommonContinuous TrapNew
302-049"Formation Union"「フォーメーション・ユニオン」CommonNormal TrapNew
302-050"Adhesion Trap Hole"ねんちゃくとしあなCommonNormal TrapNew
302-051"XY-Dragon Cannon"XYエックスワイ-ドラゴン・キャノン」Super Rare
Ultimate Rare
Effect Fusion MonsterNew
302-052"XYZ-Dragon Cannon"XYZエックスワイゼット-ドラゴン・キャノン」Super Rare
Ultimate Rare
Effect Fusion MonsterNew
302-053"XZ-Tank Cannon"XZエックスゼット-キャタピラー・キャノン」Super RareEffect Fusion MonsterNew
302-054"YZ-Tank Dragon"YZワイゼット-キャタピラー・ドラゴン」Super RareEffect Fusion MonsterNew
302-055"Barrel Dragon"「リボルバー・ドラゴン」Ultimate RareEffect MonsterReprint