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− | 302-001 | + | {{Infobox set |
− | Peoplwe Running About
| + | | image = 302-BoosterJP.jpg |
| | | |
− | 302-002
| + | | ja_name = ユニオンの{{Ruby|降|こう}}{{Ruby|臨|りん}} |
− | Oppressed People
| + | | romaji_name = Yunion no Kōrin |
| | | |
− | 302-003 | + | | type = [[Booster pack]] |
− | United Resistance
| + | | series = Core Booster |
| + | | jp_prefix = 302 |
| + | | size = 55 |
| + | | cover_card = |
| + | * [[X-Head Cannon]] |
| + | * [[Y-Dragon Head]] |
| + | * [[Z-Metal Tank]] |
| + | | jp_release_date = July 18, 2002 |
| + | | ja_database_id = 1105001 |
| | | |
− | 302-004
| + | | prev = The New Ruler |
− | X-Head Cannon
| + | | next = Champion of Black Magic |
| + | }} |
| | | |
− | 302-005
| + | '''''Advent of Union''''' is a Japanese [[booster pack]] in the ''[[Yu-Gi-Oh! Official Card Game]]''. It is the second Booster Pack in [[OCG Series 3|Series 3]]. |
− | Y-Dragon Head
| |
| | | |
− | 302-006
| + | In other languages, ''Advent of Union'' is amalgamated with ''[[Champion of Black Magic]]'' into ''[[Magician's Force]]''. |
− | Z-Metal Caterpillar
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| | | |
− | 302-007
| + | == Features == |
− | Dark Blade
| + | * Includes cards used by [[Keith Howard]] and [[Seto Kaiba]]. |
| + | * Introduces the [[Huge Revolution]], [[Paladins of Dragons]], and [[VWXYZ]] series to the ''OCG''. |
| + | * Introduces [[Union monster]]s. |
| | | |
− | 302-008
| + | == Breakdown == |
− | Pitch-Dark Dragon
| + | Each pack contains 5 cards and each box contains 30 packs. |
| | | |
− | 302-009
| + | The set contains 55 cards or 60 in the [[Master Set]]. This is comprised of: |
− | Kiryu
| + | * 3 [[Ultra Parallel Rare]] |
| + | * 3 [[Ultimate Rare]] |
| + | * 3 [[Ultra Rare]] |
| + | * 8 [[Super Rare]] |
| + | * 6 [[Rare]] |
| + | * 37 [[Common]] |
| | | |
− | 302-010 | + | == Gallery == |
− | Decayed Commander
| + | <gallery heights="175px" captionalign="center"> |
| + | 302-BoosterJP.jpg | [[Set Card Galleries:Advent of Union (OCG-JP)|Japanese]] |
| + | 302.png | Logo |
| + | 302-Poster.png | Promotional poster |
| + | </gallery> |
| | | |
− | 302-011
| + | == List == |
− | Zombie Tiger
| + | {{Set navigation |
| + | | lists = JP |
| + | | ue_galleries = JP |
| + | }} |
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− | 302-012
| + | {{Set list transclusion}} |
− | Giant Orc
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− | 302-013
| + | {{Core Boosters}} |
− | Second Goblin
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− | 302-014
| + | [[Category:OCG Core Boosters]] |
− | Vampire Orchid
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− | | |
− | 302-015
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− | Des Dendle
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− | | |
− | 302-016
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− | Flaming Beast
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− | | |
− | 302-017
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− | Freezing Beast
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− | 302-018
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− | Union Rider
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− | 302-019
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− | D.D. Crazy Beast
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− | Earth/Beast/3/1400/1400
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− | Remove the monsters this card destroy as a result of battle from the game.
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− | | |
− | 302-020
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− | Magic Canceller
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− | Wind/Machine/5/1800/1600
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− | While this card is face-up on the Field, Magic cards cannot be activated, and the
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− | effects of all Magic cards on the Field are negated.
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− | Ultra/Parallel Rare
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− | 302-021
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− | Cat Mimic King
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− | Earth/Beast/1/0/0
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− | If this Monster is put into your Graveyard during your opponent's turn as a result of
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− | effect of a Magic/Trap/Monster card controlled by your opponent, your opponent's turn
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− | ends immediately.
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− | Secret Common
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− | | |
− | 302-022
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− | Close Combat Helping Robo
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− | Light/Machine/4/1600/0
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− | When this card destroys 1 of your opponent's Monsters as a result of Battle, draw a card,
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− | then choose 1 card from your hand and put it at the bottom of your deck.
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− | Rare
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− | | |
− | 302-023
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− | Dimensional Pod
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− | Dark/Machine/2/200/200
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− | Flip: Both player remove up to 3 cards from their respective opponent's Graveyard from
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− | the game.
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− | | |
− | 302-024
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− | Century Thief
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− | Earth/Spellcaster/3/1000/1000
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− | When this card does Battle Damage to your opponent's lifepoints, name a card. Your
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− | opponent reveals his/her hand and discard all cards with the chosen name.
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− | Rare
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− | | |
− | 302-025
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− | Roulette Bomber
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− | Light/Machine/4/1000/2000
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− | During your Main Phase, you can roll 2 six-sided dice. Choose 1 of those dice, and
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− | destroy 1 face-up Monster on the field with a level equal to the die roll.
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− | | |
− | 302-026
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− | Knight of White Dragon ("Paladin of White Dragon")
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− | Light/Dragon - Ritual/4/1900/1200
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− | Descend by [White Dragon Descent]. You must sacrifice total level of 4 or more worth of
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− | cards from the Field and/or your hand to special Summon this card.When this Monster
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− | attacks a Monster in face-down defense mode, destroy the Monster without doing damage.
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− | During your Main Phase, you can sacrifice this Monster to Special Summon 1 [Blue Eyes
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− | White Dragon] from your hand or deck. (The [Blue Eyes White Dragon] that is special
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− | summoned by this card's effect can't attack the turn it's special summon)
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− | Ultra/Parallel Rare
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− | | |
− | 302-027
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− | White Dragon Descent
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− | Magic - Ritual
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− | Needed to Summon a [Knight of White Dragon]. Sacrifice Monsters
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− | from your hand and/or the Field that have a total level of 4 or more
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− | to special summon a [Knight of White Dragon].
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− | | |
− | 302-028
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− | Frontline Base
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− | Magic - Continuous
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− | Once during your Main Phase, you can Special Summon a Level 4 or lower Union Monster
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− | from your hand. This effect can only be use once per turn.
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− | 302-029
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− | Demotion Deal
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− | Magic - Equipment
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− | The Equipped Monster's Level is reduced by 2.
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− | 302-030
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− | Combination Attack
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− | Magic - Quickplay
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− | This card can only be activate when a Union monster is equipped on another monster.
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− | Release the Equipped Monster that attacked during this turn from the Union monster,
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− | and it can attack again.
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− | 302-031
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− | Kaiser Colosseum
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− | Magic - Continuous
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− | When this card's controller has 1 or more Monsters on the Field, the number of monster
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− | cards that are on opponent field can't exceed that number. Cards that were on the Field
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− | before this card was activated are not affected.
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− | | |
− | 302-032
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− | Independent Movement Unit
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− | Magic - Equipment
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− | Pay 1500 Life Points. Choose a Monster in your opponent's Graveyard and Special Summon
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− | it to the Field in attack mode, and Equip this card on it. If this card leaves the Field,
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− | destroy the Equipped Monster.
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− | | |
− | 302-033
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− | Retiree's Toxic Medicine
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− | Magic - Quickplay
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− | Choose 1 of the following effects and activate it.
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− | - Gain 1200 Life Points.
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− | - Do 800 damage to your opponent.
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− | 302-034
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− | Ante Battle
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− | Magic - Normal
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− | Each player reveals 1 card from his or her hand, and compares the level. The player
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− | who chose the Monster card with the higher level returns the card to his or her hand,
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− | and the player that chose the card with the lower level card receives 1000 damage and
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− | puts his or her card in the Graveyard. Non-Monster cards that are chosen have a level
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− | of 0. Cards with the same level are returned to their respective hands.
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− | Rare
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− | | |
− | 302-035
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− | Black Core
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− | Magic - Normal
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− | Discard 1 card from your hand. Remove 1 face-up Monster on the Field from the game.
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− | Rare
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− | 302-036
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− | Raregold Armor
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− | Magic - Equipment
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− | While you control the Equipped Monster, your opponent can only attack the Equipped Monster.
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− | 302-037
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− | Metalsliver Armor
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− | Magic - Equipment
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− | While you control the Equipped Monster, your opponent can only target the equipped Monsters
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− | with Magic, Trap or Monster Effects that target a monster.
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− | | |
− | 302-038
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− | Spirit of Knight's Rule
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− | Magic - Continuous
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− | Your Monsters on the Field are not destroyed during a Battle with a Monster that has
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− | an equal attack strength.
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− | 302-039
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− | Tribute Doll
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− | Magic - Normal
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− | Sacrifice 1 of your Monsters on the Field to activate this card. Special Summon 1 Level 7
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− | Monster from your hand. That monster cannot attack during this turn.
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− | Rare
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− | 302-040
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− | Wavemotion Cannon
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− | Magic - Continuous
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− | You may put this card from the Field into your Graveyard during your Main Phase.
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− | Do 1000 damage to your opponent times the number of your Standby Phases that this card
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− | was on the Field after this card was activated.
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− | | |
− | 302-041
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− | Large Revolution
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− | Trap - Normal
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− | This card can only be activated during your Main Phase if you have a face-up [Fleeing
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− | People], [Oppressed People] and [United Resistance] on the Field. Your opponent puts
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− | all of the cards in his or her hand into Graveyard, and destroys all of your opponent's
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− | cards on the Field that he/she controls.
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− | | |
− | 302-042
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− | Bundle of Champion
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− | Trap - Normal
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− | This card can only be activated during your opponent's Standby Phase. Your opponent skip
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− | his/her Battle Phase during this turn.
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− | 302-043
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− | Eight Type Anti-Magic Multi-boundary
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− | Trap - Counter
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− | Choose 1 of the following effects and activate it.
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− | - Negate and destroy a Magic card that chooses 1 Monster on the field as its target.
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− | - Discard 1 Magic card from your hand, negate and destroy the activation and effect
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− | of a Magic card and destroy it.
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− | Super Rare
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− | 302-044
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− | Meteor Rain
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− | Trap - Normal
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− | During this turn, if 1 of your Monsters attacks a Monster in defense mode, and your
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− | attack strength is higher, do Battle Damages to your opponent equal to the difference.
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− | 302-045
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− | Pineapple Bomb
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− | Trap - Normal
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− | This card can only be activated when you successfully Normal Summon a Monster. If your
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− | opponent has more Monsters on the Field than you, your opponent chooses a number of
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− | his/her Monsters equal to the difference and destroys them.
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− | 302-046
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− | Training Machine Gun
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− | Trap - Normal
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− | Do 200 damage to your opponent times the number of cards he or she has on the Field
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− | and in his/her hand.
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− | 302-047
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− | Physical Division
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− | Trap - Normal
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− | This card can only be activated during an opponent's turn. Special Summon a [Mirage Token]
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− | to the field with the same Level, Sub-Type, Main Type, attack and defense strengths as 1
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− | of your opponent's Monsters. Destroy that token at the end of the turn.
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− | 302-048
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− | Group Division
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− | Trap - Continuous
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− | Each player choose a Sub-Type, then puts all the card that aren't the chosen sub-type
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− | to the owner's Graveyard While this card is on the Field, Monsters that are played to
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− | each player's Field can only be of that Sub-Type.
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− | | |
− | 302-049
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− | Formation Union
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− | Trap - Normal
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− | Choose 1 of the following effects and activate it.
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− | - Equip 1 of your Union Monsters on the Field on one of your Monsters on the Field.
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− | - Remove 1 of your Union Monsters that is Equipped on a Monster and return it to the
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− | Field in face-up attack mode.
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− | 302-050
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− | Sticky Pit Trap
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− | Trap - Normal
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− | This card can only be activated when your opponent Normal Summons, Reverse Summons or
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− | Special Summons a Monster. While that monster is on the field, its attack strength is
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− | halved.
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− | | |
− | 302-051
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− | XY-Dragon Cannon
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− | Light/Machine - Fusion/6/2200/1900
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− | [X-Head Cannon] + [Y-Dragon Head]
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− | You must remove the required Monsters on your Field from the game in order to Special
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− | Summon this Monster (the [Fusion] card is not needed). Discard 1 card from your hand to
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− | destroy 1 of your opponent's face-up Magic or Trap card on the Field.
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− | Secret/Ultimate Rare
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− | | |
− | 302-052
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− | XYZ-Dragon Cannon
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− | Light/Machine - Fusion/8/2800/2600
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− | [X-Head Cannon] + [Y-Dragon Head] + [Z-Metal Caterpillar]
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− | You must remove the required Monsters on your Field from the game in order to Special
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− | Summon this Monster (the [Fusion] card is not needed). Discard 1 card from your hand to
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− | destroy 1 of your opponent's card on the Field.
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− | Secret/Ultimate Rare
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− | | |
− | 302-053
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− | XZ-Caterpillar Cannon
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− | Light/Machine - Fusion/6/2400/2100
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− | [X-Head Cannon] + [Z-Metal Caterpillar]
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− | You must remove the required Monsters on your Field from the game in order to Special
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− | Summon this Monster (the [Fusion] card is not needed). Discard 1 card from your hand to
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− | destroy 1 of your opponent's face-down Magic or Trap card on the Field.
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− | Secret Rare
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− | | |
− | 302-054
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− | YZ-Caterpillar Dragon
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− | Light/Machine - Fusion/6/2100/2200
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− | Effect: [Y-Dragon Head] + [Z-Metal Caterpillar]
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− | You must remove the required Monsters on your Field from the game in order to Special
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− | Summon this Monster (the [Fusion] card is not needed). Discard 1 card from your hand to
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− | destroy 1 of your opponent's face-down monster card on the Field.
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− | Secret Rare
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− | | |
− | 302-055
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− | Revolver Dragon
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− | Dark/Machine/7/2600/2200
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− | Once during your main phase, choose one monster card on the field. Flip 3 coins. If 2
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− | or more of the coins are heads, destroy that card.
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− | Ultimate Rare
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