Difference between revisions of "Batteryman"

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{{Infobox/Yu-Gi-Oh!/Archetype/Start
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{{Infobox archseries
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| cut_from_names = true
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| image        = RecyclingBatteries-MADU-EN-VG-artwork.png
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| caption      = "[[Batteryman C]]" and "[[Batteryman AA]]" in the artwork of "[[Recycling Batteries]]".
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| ja_name      = {{Ruby|電|でん}}{{Ruby|池|ち}}メン
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| romaji      = Denchimen
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| fr_name      = Homme-Batterie
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| de_name      = Batteriemann
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| it_name      = Uomo Batteria
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| ko_name      = 전지맨
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| ko_hanja    = 電池?
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| ko_romanized = Jeonjimaen
 +
| pt_name      = Homem-Bateria
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| es_name      = Hombre Bateria
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| sets        =
 +
* [[Cybernetic Revolution]]
 +
* [[Enemy of Justice]]
 +
* [[Light of Destruction]]
 +
* [[The Lost Millennium]]
 +
* [[Light of Destruction]]
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* [[The Shining Darkness]]
 +
* [[Duelist Alliance]]
 +
* [[Flames of Destruction]]
 +
| tcg          =
 +
* [[Champion Pack: Game Six]]
 +
* [[Dark Revelation Volume 3]]
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* [[Dark Revelation Volume 4]]
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* [[OTS Tournament Pack 10]]
 +
| ocg          =
 +
* [[Expert Edition Volume 3]]
 +
* [[Expert Edition Volume 4]]
 +
* [[Duelist Edition Volume 2]]
 +
* [[Duelist Edition Volume 4]]
 +
| anime        =
 +
* [[Yu-Gi-Oh! 5D's]]
 +
* [[Yu-Gi-Oh! 3D Bonds Beyond Time]]
 +
| manga        = [[Yu-Gi-Oh! OCG Structures]]
 
}}
 
}}
{{Infobox/Yu-Gi-Oh!/Archetype/ExtendedName
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"'''Batteryman'''" ({{Ruby||でん}}{{Ruby|池|}}メン ''Denchimen'') is an [[archetype]] of [[LIGHT]] [[Thunder]] [[Monster Card|monsters]]. Initially, "Batteryman" Decks were [[OTK]] Decks that focused on [[Special Summon]]ing three copies of "[[Batteryman AA]]". This allowed the player to then use "[[Short Circuit]]" to clear the opponent's field and then [[direct attack]] for a minimum of 9000 damage. However, following the release of "[[Batteryman Fuel Cell]]" and "[[Batteryman 9V]]", many different variants are possible, such as a "[[hunder]]" variant.  
        | english            = Batteryman 
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In ''[[Yu-Gi-Oh! 5D's]]'', [[Dexter]]'s Deck contained at least one member of this archetype, "[[Batteryman AA (anime)|Batteryman AA]]".
        | german              = Batteriemann
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==Design==
}}  
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The number shown on the chests of "[[Batteryman AA]]", "[[Batteryman AAA]]", "[[Batteryman C]]" and "[[Batteryman D]]" corresponds their Levels. This also relates to what their respective battery sizes are called in Japan.
{{Infobox/Yu-Gi-Oh!/Archetype/List
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{| class="wikitable"
        | sets                =
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! Batteryman !! Origin
}}
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|-
{{Infobox/Yu-Gi-Oh!/Archetype/End}}
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| [[Batteryman D]] || [[Wikipedia:D battery|D battery]]
 
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|-
The Batterymen are the first (and currently only) [[Thunder]] archetype. They consist of using swarm tactics and support cards to destroy your opponent's Spell, Trap, and Monster cards.
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| [[Batteryman C]] || [[Wikipedia:C battery|C battery]]
 
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|-
The older Batteryman builds (before [[Light of Destruction]]) were [[Batteryman OTK]] decks. Summon three [[Batteryman AA]], each with 3000 ATK, and finish off your opponent with 3 direct attacks. [[Short Circuit]] is now a key card allowing you to clear the field once you obtain your three Batterymen. Other important support cards include [[Batteryman D|Batteryman D's]] to protect your [[Batteryman AA]]s from attack, and a combo of [[Inferno Reckless Summon]] and [[Battery Charger]] (Battery Charger allowing you to special summon a Batteryman AA to activate Inferno Reckless Summon). There was also some support for Batteryman in [[Cybernetic Revolution]] and [[Power of the Duelist]].
+
| [[Batteryman AA]] || [[Wikipedia:AA battery|AA battery]]
 
+
|-
==Playing Style==
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| [[Batteryman AAA]] || [[Wikipedia:AAA battery|AAA battery]]
A Batteryman Deck is a deck that normally focuses around two different strategies. The first and the most common is normally revolves around swarming with the field with three [[Batteryman AA|Batteryman AA's]] for three monsters with 3,000 attack points and finishing with a [[Short Circuit]] to open your opponents field for a one turn kill. A second method is using the powerful effects of [[Super-Electromagnetic Voltech Dragon]] to have a 3,400 beat stick with a 2,400 creature who is immune from targeting spell/trap cards. Both play styles are heavily dependent on bringing out certain Batterymen quickly, which can be accomplished with the assistants of Batteryman support cards. [[Batteryman Micro-Cell]] allows the owner to special summon a Batteryman level four or lower, [[Portable Battery Pack]] and [[Battery Charger]] can special summon Batteryman monsters from your graveyard and [[Quick Charger]] can return two level four or lower Batteryman from your graveyard to your hand. These cards ensures the user will have a constant supply of the low level Batteryman AA and [[Batteryman D]] to tribute or attack with. If all else fails, both set ups have ace back ups - [[Batteryman Charger]] can special summon one Batteryman monster to the field, powering its 1,800 attack up to 2,400 for one tribute. [[Batteryman Industrial Strength]] once special summoned can destroy one monster and one spell/trap card on your opponents field by removing from play one thunder monster from your graveyard, possibly opening your opponent for a direct 2,600 attack.
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|-
 
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| [[Batteryman 9-Volt]] || [[Wikipedia:Nine-volt battery|Nine-volt battery]]
==Recommended Cards==
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|-
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| [[Batteryman Charger]] || [[Wikipedia:Battery charger|Battery charger]]
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|-
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| [[Batteryman Solar]] || [[wikipedia:Solar charger|Solar charger]]
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|-
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| [[Batteryman Micro-Cell]] || [[Wikipedia:Button cell|Button cell]]
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|-
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| [[Batteryman Fuel Cell]] || [[Wikipedia:Fuel cell|Fuel cell]]
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|-
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| [[Batteryman Industrial Strength]] || [[Wikipedia:Automotive battery|Automotive battery]]
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|}
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"Batterymen" with the recycling symbol on their heads are the ones able to be returned from the graveyard by "[[Recycling Batteries]]".
 +
==Playing style==
 +
The "Batteryman" [[Deck]] has a lot of powerful specific [[support]] cards that have massive destruction capabilities. Although most of the "Batteryman" archetype is made up of weak monsters, poweful effects more than make up for it. "[[Batteryman 9V]]" is the key card of the archetype. By [[Summon]]ing it, any "Batteryman" card in the Deck can be [[search]]ed. "[[Batteryman Micro-Cell]]" can [[Special Summon]] any "Batteryman" from the Deck, usually "Batteryman 9V" for additional searching power and a 2000 [[DEF]] monster. "[[Batteryman Charger]]" is one of the most useful cards in the archetype, because it can Special Summon a "Batteryman" of any [[Level]] from the Deck when the player [[Normal Summon]]s it. Through cards like "[[The Monarchs Stormforth]]", it is easy to abuse. It also makes a good [[beatstick]], as [[swarm]]ing them can get its ATK up to a max of 3300 with relative ease. "[[Batteryman Industrial Strength]]" is the most powerful "Batteryman" (in terms of its destructive effect and original ATK) because it can [[destroy]] two cards the opponent [[control]]s with his effect, simply by [[banish]]ing a [[Thunder]] monster from the [[Graveyard]]. "[[Batteryman Fuel Cell]]" is one of the most important "Batteryman" card since most "Batteryman" [[OTK]]s rely on it. "[[Batteryman AAA]]" is also often used in "Batteryman" Decks for quick [[Xyz Summon]] plays. Since "Batteryman AAA" is a [[LIGHT]] monster, it allows access to powerful [[Rank]] 4 [[Xyz Monster]]s like "[[Starliege Paladynamo]]" and "[[Constellar Omega]]".
 +
===Recommended cards===
 +
{{Decklist|Recommended cards
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
===Monsters===
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|effect monsters =
* [[Batteryman AA]]
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* [[Batteryman 9-Volt]]
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*[[Batteryman AA]]
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* [[Batteryman AAA]]
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* [[Batteryman Charger]]
 
* [[Batteryman D]]
 
* [[Batteryman D]]
* [[Batteryman Micro-Cell]]
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* [[Batteryman Fuel Cell]]
* [[Batteryman Charger]]
 
 
* [[Batteryman Industrial Strength]]
 
* [[Batteryman Industrial Strength]]
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* [[Batteryman Solar]]
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* [[Brohunder]]
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* [[Diana the Light Spirit]]
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* [[Honest]]
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* [[Mahunder]]
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* [[Nemeses Corridor]]
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* [[Pahunder]]
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* [[Sishunder]]
 
* [[Super-Electromagnetic Voltech Dragon]]
 
* [[Super-Electromagnetic Voltech Dragon]]
* [[Guardian of Order]]  
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* [[The Ascended of Thunder]]
* [[Thunder King Rai-Oh]]
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* [[Thunder Dragonlord]]
* [[Zaborg the Thunder Monarch]]
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* [[Thunder Dragonmatrix]]
* [[The Calculator]] (optional, does work with [[Batteryman Industrial Strength]], [[Guardian of Order]],[[Cyber Dragon]] and/or [[Batteryman AA]] swarm)
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* [[Thunder Sea Horse]]
 
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* [[Thunderclap Monk]]
===Spells===
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* [[Thunderclap Skywolf]]
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
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* [[Wattgiraffe]]
* [[Short Circuit]]
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|flip monsters =
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* [[Batteryman Micro-Cell]]
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|tuner monsters =
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* [[Vylon Prism]]
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|pendulum monsters =
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* [[Gigathunder Giclops]]
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|synchro monsters =
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* [[Chaos Ruler, the Chaotic Magical Dragon]] (OCG or Traditional Format only)
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|xyz monsters =
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* [[Bujintei Tsukuyomi]]
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* [[Starliege Paladynamo]]
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|link monsters =
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* [[Hip Hoshiningen]]
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* [[Lyna the Light Charmer, Lustrous]]
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* [[Some Summer Summoner]]
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* [[Thunder Dragon Thunderstormech]]
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|spells =
 
* [[Battery Charger]]
 
* [[Battery Charger]]
 +
* [[Constellar Belt]]
 
* [[Quick Charger]]
 
* [[Quick Charger]]
* [[Inferno Reckless Summon]]
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* [[Recycling Batteries]]
* [[Double Summon]]
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* [[Short Circuit]]
* [[Card Destruction]]
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* [[The Monarchs Stormforth]]
* [[Makiu, the Magical Mist]]
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* [[Ties of the Brethren]]
machine duplication
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* [[Wattcube]]
 
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* [[Wattrain]]
===Traps===
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|traps =
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
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* [[Judgment of Thunder]]
* [[Reckless Greed]]
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* [[Lumenize]]
* [[Judgement of Thunder]]
 
 
* [[Portable Battery Pack]]
 
* [[Portable Battery Pack]]
* [[Seven Tools of the Bandit]]
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* [[Thunder Dragon Discharge]]
 
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* [[Thunder Dragons' Hundred Thunders]]
{{ArchetypeNavbox}}
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}}
[[Category:Archetype]]
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===Weaknesses===
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* "[[Ally of Justice]]" and "[[Koa'ki Meiru]]" pose an extreme threat to the "Batteryman" monsters since they have effects that will [[negate]] and [[destroy]] them with ease because all of the "Batteryman" monsters are [[LIGHT]]-[[Attribute]].  "[[Light-Imprisoning Mirror]]" can help too.
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* Mass-removal cards like "[[Torrential Tribute]]", "[[Dark Hole]]", "[[Mirror Force]]" and even "[[Doom Donuts]]" have the power to shut down "Batteryman" monsters, destroying all of them before they can [[attack]] and potentially [[OTK]]. In addition, cards that [[banish]] and cards that hinder [[Special Summon]]ing from the [[Graveyard]] or [[Deck]] will pose a threat to them, such as "[[Dimension Shifter]]" or "[[Royal Prison]]". Also, "[[Deck Devastation Virus]]", "[[King Tiger Wanghu]]", and "[[Kotodama]]" can be more effective for greatly hindering "Batteryman" Decks, especially OTK builds.
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{{Archseries navbox}}
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{{Archseries navbox (Duel Links)}}
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{{Archseries navbox (OCG Structures)}}
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[[Category:TCG and OCG archetypes]]

Latest revision as of 13:13, 19 June 2023

Batteryman
"Batteryman C" and "Batteryman AA" in the artwork of "Recycling Batteries".
"Batteryman C" and "Batteryman AA" in the artwork of "Recycling Batteries".
Japanese
  • でんメン
  • 電池メン (base)
  • でんちメン (ruby)
  • Denchimen (romanized)
French
  • Homme-Batterie
German
  • Batteriemann
Italian
  • Uomo Batteria
Korean
  • 전지맨
  • 電池? (Hanja)
  • Jeonjimaen (romanized)
Portuguese
  • Homem-Bateria
Spanish
  • Hombre Bateria
Sets
TCG
OCG
Anime appearances
Manga appearances
Lists

"Batteryman" (でんメン Denchimen) is an archetype of LIGHT Thunder monsters. Initially, "Batteryman" Decks were OTK Decks that focused on Special Summoning three copies of "Batteryman AA". This allowed the player to then use "Short Circuit" to clear the opponent's field and then direct attack for a minimum of 9000 damage. However, following the release of "Batteryman Fuel Cell" and "Batteryman 9V", many different variants are possible, such as a "hunder" variant. In Yu-Gi-Oh! 5D's, Dexter's Deck contained at least one member of this archetype, "Batteryman AA".

Design[edit]

The number shown on the chests of "Batteryman AA", "Batteryman AAA", "Batteryman C" and "Batteryman D" corresponds their Levels. This also relates to what their respective battery sizes are called in Japan.

Batteryman Origin
Batteryman D D battery
Batteryman C C battery
Batteryman AA AA battery
Batteryman AAA AAA battery
Batteryman 9-Volt Nine-volt battery
Batteryman Charger Battery charger
Batteryman Solar Solar charger
Batteryman Micro-Cell Button cell
Batteryman Fuel Cell Fuel cell
Batteryman Industrial Strength Automotive battery

"Batterymen" with the recycling symbol on their heads are the ones able to be returned from the graveyard by "Recycling Batteries".

Playing style[edit]

The "Batteryman" Deck has a lot of powerful specific support cards that have massive destruction capabilities. Although most of the "Batteryman" archetype is made up of weak monsters, poweful effects more than make up for it. "Batteryman 9V" is the key card of the archetype. By Summoning it, any "Batteryman" card in the Deck can be searched. "Batteryman Micro-Cell" can Special Summon any "Batteryman" from the Deck, usually "Batteryman 9V" for additional searching power and a 2000 DEF monster. "Batteryman Charger" is one of the most useful cards in the archetype, because it can Special Summon a "Batteryman" of any Level from the Deck when the player Normal Summons it. Through cards like "The Monarchs Stormforth", it is easy to abuse. It also makes a good beatstick, as swarming them can get its ATK up to a max of 3300 with relative ease. "Batteryman Industrial Strength" is the most powerful "Batteryman" (in terms of its destructive effect and original ATK) because it can destroy two cards the opponent controls with his effect, simply by banishing a Thunder monster from the Graveyard. "Batteryman Fuel Cell" is one of the most important "Batteryman" card since most "Batteryman" OTKs rely on it. "Batteryman AAA" is also often used in "Batteryman" Decks for quick Xyz Summon plays. Since "Batteryman AAA" is a LIGHT monster, it allows access to powerful Rank 4 Xyz Monsters like "Starliege Paladynamo" and "Constellar Omega".

Recommended cards[edit]

Weaknesses[edit]