Difference between revisions of "Batteryman"

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{{Infobox/Yu-Gi-Oh!/Archetype/Start
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{{Infobox archseries
}}
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| cut_from_names = true
{{Infobox/Yu-Gi-Oh!/Archetype/ExtendedName
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| image        = RecyclingBatteries-MADU-EN-VG-artwork.png
        | english            = Batteryman 
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| caption      = "[[Batteryman C]]" and "[[Batteryman AA]]" in the artwork of "[[Recycling Batteries]]".
        | german              = Batteriemann
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| ja_name      = {{Ruby|電|でん}}{{Ruby|池|ち}}メン
        | portuguese          = Homembateria
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| romaji      = Denchimen
 
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| fr_name      = Homme-Batterie
        | kanji        = <ruby><rb>電</rb><rp>(</rp><rt>でん</rt><rp>)</rp><rb>池</rb><rp>(</rp><rt>ち</rt><rp>)</rp></ruby>メン
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| de_name      = Batteriemann
| japanese            = 電池メン
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| it_name      = Uomo Batteria
| furigana            = でちメン
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| ko_name      = 전지맨
}}
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| ko_hanja    = 電池?
{{Infobox/Yu-Gi-Oh!/Archetype/List
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| ko_romanized = Jeonjimaen
        | sets               =
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| pt_name      = Homem-Bateria
* [[Champion Pack: Game Six]]
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| es_name      = Hombre Bateria
 +
| sets         =
 
* [[Cybernetic Revolution]]
 
* [[Cybernetic Revolution]]
* [[Dark Revelation Volume 3]]
 
* [[Dark Revelation Volume 4]]
 
 
* [[Enemy of Justice]]
 
* [[Enemy of Justice]]
 
* [[Light of Destruction]]
 
* [[Light of Destruction]]
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* [[Light of Destruction]]
 
* [[Light of Destruction]]
 
* [[The Shining Darkness]]
 
* [[The Shining Darkness]]
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* [[Duelist Alliance]]
 +
* [[Flames of Destruction]]
 +
| tcg          =
 +
* [[Champion Pack: Game Six]]
 +
* [[Dark Revelation Volume 3]]
 +
* [[Dark Revelation Volume 4]]
 +
* [[OTS Tournament Pack 10]]
 +
| ocg          =
 +
* [[Expert Edition Volume 3]]
 +
* [[Expert Edition Volume 4]]
 +
* [[Duelist Edition Volume 2]]
 +
* [[Duelist Edition Volume 4]]
 +
| anime        =
 +
* [[Yu-Gi-Oh! 5D's]]
 +
* [[Yu-Gi-Oh! 3D Bonds Beyond Time]]
 +
| manga        = [[Yu-Gi-Oh! OCG Structures]]
 
}}
 
}}
{{Infobox/Yu-Gi-Oh!/Archetype/End}}
+
"'''Batteryman'''" ({{Ruby|電|でん}}{{Ruby|池|ち}}メン ''Denchimen'') is an [[archetype]] of [[LIGHT]] [[Thunder]] [[Monster Card|monsters]]. Initially, "Batteryman" Decks were [[OTK]] Decks that focused on [[Special Summon]]ing three copies of "[[Batteryman AA]]". This allowed the player to then use "[[Short Circuit]]" to clear the opponent's field and then [[direct attack]] for a minimum of 9000 damage. However, following the release of "[[Batteryman Fuel Cell]]" and "[[Batteryman 9V]]", many different variants are possible, such as a "[[hunder]]" variant.
 
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In ''[[Yu-Gi-Oh! 5D's]]'', [[Dexter]]'s Deck contained at least one member of this archetype, "[[Batteryman AA (anime)|Batteryman AA]]".
The Batterymen are the first [[Thunder]] archetype. They consist of using swarm tactics and support cards to destroy your opponent's Spell, Trap, and Monster cards.
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==Design==
 
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The number shown on the chests of "[[Batteryman AA]]", "[[Batteryman AAA]]", "[[Batteryman C]]" and "[[Batteryman D]]" corresponds their Levels. This also relates to what their respective battery sizes are called in Japan.
Initially, Batteryman decks were OTK decks that focused on Special Summoning three [[Batteryman AA]] and using [[Short Circuit]] to clear the field for direct attack.
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{| class="wikitable"
 
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! Batteryman !! Origin
==Playing Style==
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|-
[[Batteryman AA]] is the main card in a Batteryman deck because getting three of it out means three 3000 ATK beatsticks which can potentially end the game. [[Batteryman Micro-Cell]] can be set to set up a free summon from the deck, usually AA or D. [[Batteryman D]] is useful because it can protect your other Batterymen with a high defense that most all level 4 monsters can't get through. [[Batteryman Charger]] is one of the most useful monsters because you can summon a Batteryman of any level from your deck when you normal summon it. It also makes a good attacker, as swarming Batterymen can get its ATK up to 2700 and higher with ease. [[Batteryman Industrial Strength]] is the most powerful Batteryman because he can destroy two of your opponents cards with an  by simply removing one [[Thunder]] from the Graveyard. Another card many Batteryman decks use is [[Super-Electromagnetic Voltech Dragon]], because with one Batteryman tribute it could be a ''3400 attacker'', or a 2400 creature immune to Spells and Traps.
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| [[Batteryman D]] || [[Wikipedia:D battery|D battery]]
 
+
|-
In [[The Shining Darkness]], two new monsters are released, [[Batteryman AAA]] and [[Fuel Cell Batteryman]]. AAA is pure swarm material and you can use it with [[Lightwave Tuning]] to get out a level 8 Synchro Monster. But the real reason to use it is that it combos perfectly with Fuel Cell. Fuel Cell can special summon itself from the hand if you control two Batterymen, and you can tribute a Batteryman to [[Bounce]] one of your opponents cards, preferably anything with more than 2100 ATK, particularly Synchros. Fuel Cell is also useful because you can also summon the level 6 monster with other Batteryman support, unlike Industrial Strength.
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| [[Batteryman C]] || [[Wikipedia:C battery|C battery]]
 
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|-
The [[Watt]]-archetype (also released in The Shining Darkness) can aid Batterymen decks with lockdown and syncho support. The Watts are also Thunder types.
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| [[Batteryman AA]] || [[Wikipedia:AA battery|AA battery]]
 
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|-
==Recommended Cards==
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| [[Batteryman AAA]] || [[Wikipedia:AAA battery|AAA battery]]
 
+
|-
===Monsters===
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| [[Batteryman 9-Volt]] || [[Wikipedia:Nine-volt battery|Nine-volt battery]]
* [[Wattwoodpecker]]
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|-
* [[Batteryman AA]]
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| [[Batteryman Charger]] || [[Wikipedia:Battery charger|Battery charger]]
 +
|-
 +
| [[Batteryman Solar]] || [[wikipedia:Solar charger|Solar charger]]
 +
|-
 +
| [[Batteryman Micro-Cell]] || [[Wikipedia:Button cell|Button cell]]
 +
|-
 +
| [[Batteryman Fuel Cell]] || [[Wikipedia:Fuel cell|Fuel cell]]
 +
|-
 +
| [[Batteryman Industrial Strength]] || [[Wikipedia:Automotive battery|Automotive battery]]
 +
|}
 +
"Batterymen" with the recycling symbol on their heads are the ones able to be returned from the graveyard by "[[Recycling Batteries]]".
 +
==Playing style==
 +
The "Batteryman" [[Deck]] has a lot of powerful specific [[support]] cards that have massive destruction capabilities. Although most of the "Batteryman" archetype is made up of weak monsters, poweful effects more than make up for it. "[[Batteryman 9V]]" is the key card of the archetype. By [[Summon]]ing it, any "Batteryman" card in the Deck can be [[search]]ed. "[[Batteryman Micro-Cell]]" can [[Special Summon]] any "Batteryman" from the Deck, usually "Batteryman 9V" for additional searching power and a 2000 [[DEF]] monster. "[[Batteryman Charger]]" is one of the most useful cards in the archetype, because it can Special Summon a "Batteryman" of any [[Level]] from the Deck when the player [[Normal Summon]]s it. Through cards like "[[The Monarchs Stormforth]]", it is easy to abuse. It also makes a good [[beatstick]], as [[swarm]]ing them can get its ATK up to a max of 3300 with relative ease. "[[Batteryman Industrial Strength]]" is the most powerful "Batteryman" (in terms of its destructive effect and original ATK) because it can [[destroy]] two cards the opponent [[control]]s with his effect, simply by [[banish]]ing a [[Thunder]] monster from the [[Graveyard]]. "[[Batteryman Fuel Cell]]" is one of the most important "Batteryman" card since most "Batteryman" [[OTK]]s rely on it. "[[Batteryman AAA]]" is also often used in "Batteryman" Decks for quick [[Xyz Summon]] plays. Since "Batteryman AAA" is a [[LIGHT]] monster, it allows access to powerful [[Rank]] 4 [[Xyz Monster]]s like "[[Starliege Paladynamo]]" and "[[Constellar Omega]]".
 +
===Recommended cards===
 +
{{Decklist|Recommended cards
 +
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 +
|effect monsters =
 +
* [[Batteryman 9-Volt]]
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*[[Batteryman AA]]
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* [[Batteryman AAA]]
 +
* [[Batteryman Charger]]
 
* [[Batteryman D]]
 
* [[Batteryman D]]
* [[Batteryman C]]
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* [[Batteryman Fuel Cell]]
* [[Batteryman Charger]]
 
 
* [[Batteryman Industrial Strength]]
 
* [[Batteryman Industrial Strength]]
* [[Batteryman Micro-Cell]]
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* [[Batteryman Solar]]
* [[Fuel Cell Batteryman]]
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* [[Brohunder]]
 +
* [[Diana the Light Spirit]]
 
* [[Honest]]
 
* [[Honest]]
 +
* [[Mahunder]]
 +
* [[Nemeses Corridor]]
 +
* [[Pahunder]]
 +
* [[Sishunder]]
 
* [[Super-Electromagnetic Voltech Dragon]]
 
* [[Super-Electromagnetic Voltech Dragon]]
 +
* [[The Ascended of Thunder]]
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* [[Thunder Dragonlord]]
 +
* [[Thunder Dragonmatrix]]
 +
* [[Thunder Sea Horse]]
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* [[Thunderclap Monk]]
 +
* [[Thunderclap Skywolf]]
 
* [[Wattgiraffe]]
 
* [[Wattgiraffe]]
* [[Wattfox]]
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|flip monsters =
* [[Wattgoldfish]]
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* [[Batteryman Micro-Cell]]
 
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|tuner monsters =
===Spells===
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* [[Vylon Prism]]
 +
|pendulum monsters =
 +
* [[Gigathunder Giclops]]
 +
|synchro monsters =
 +
* [[Chaos Ruler, the Chaotic Magical Dragon]] (OCG or Traditional Format only)
 +
|xyz monsters =
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* [[Bujintei Tsukuyomi]]
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* [[Starliege Paladynamo]]
 +
|link monsters =
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* [[Hip Hoshiningen]]
 +
* [[Lyna the Light Charmer, Lustrous]]
 +
* [[Some Summer Summoner]]
 +
* [[Thunder Dragon Thunderstormech]]
 +
|spells =  
 
* [[Battery Charger]]
 
* [[Battery Charger]]
* [[Inferno Reckless Summon]]
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* [[Constellar Belt]]
* [[Lightning Vortex]]
 
* [[Makiu, the Magical Mist]]
 
 
* [[Quick Charger]]
 
* [[Quick Charger]]
 
* [[Recycling Batteries]]
 
* [[Recycling Batteries]]
 
* [[Short Circuit]]
 
* [[Short Circuit]]
 +
* [[The Monarchs Stormforth]]
 +
* [[Ties of the Brethren]]
 
* [[Wattcube]]
 
* [[Wattcube]]
* [[Elecure]]
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* [[Wattrain]]
* [[Dark World Dealings]]
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|traps =
* [[Hand Destruction]]
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* [[Judgment of Thunder]]
 
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* [[Lumenize]]
===Traps===
 
* [[Beckoning Light]]
 
* [[Judgement of Thunder]]
 
 
* [[Portable Battery Pack]]
 
* [[Portable Battery Pack]]
* [[Call of the Haunted]]
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* [[Thunder Dragon Discharge]]
 
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* [[Thunder Dragons' Hundred Thunders]]
===Extra Deck===
+
}}
* [[Ancient Fairy Dragon]]
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===Weaknesses===
* [[Ancient Sacred Wyvern]]
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* "[[Ally of Justice]]" and "[[Koa'ki Meiru]]" pose an extreme threat to the "Batteryman" monsters since they have effects that will [[negate]] and [[destroy]] them with ease because all of the "Batteryman" monsters are [[LIGHT]]-[[Attribute]].  "[[Light-Imprisoning Mirror]]" can help too.
* [[Avenging Knight Parshath]]
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* Mass-removal cards like "[[Torrential Tribute]]", "[[Dark Hole]]", "[[Mirror Force]]" and even "[[Doom Donuts]]" have the power to shut down "Batteryman" monsters, destroying all of them before they can [[attack]] and potentially [[OTK]]. In addition, cards that [[banish]] and cards that hinder [[Special Summon]]ing from the [[Graveyard]] or [[Deck]] will pose a threat to them, such as "[[Dimension Shifter]]" or "[[Royal Prison]]". Also, "[[Deck Devastation Virus]]", "[[King Tiger Wanghu]]", and "[[Kotodama]]" can be more effective for greatly hindering "Batteryman" Decks, especially OTK builds.
* [[Mist Wurm]]
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{{Archseries navbox}}
* [[Light End Dragon]]
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{{Archseries navbox (Duel Links)}}
* [[Stardust Dragon]]
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{{Archseries navbox (OCG Structures)}}
* [[Red Dragon Archfiend]]
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[[Category:TCG and OCG archetypes]]
* [[Wattchimera]]
 
 
 
===Trivia===
 
* The number shown on the chests of Batteryman AA, Batteryman AAA, Batteryman C and Batteryman D corresponds his Levels.
 
 
 
{{ArchetypeNavbox}}
 
[[Category:Archetype]]
 

Latest revision as of 13:13, 19 June 2023

Batteryman
"Batteryman C" and "Batteryman AA" in the artwork of "Recycling Batteries".
"Batteryman C" and "Batteryman AA" in the artwork of "Recycling Batteries".
Japanese
  • でんメン
  • 電池メン (base)
  • でんちメン (ruby)
  • Denchimen (romanized)
French
  • Homme-Batterie
German
  • Batteriemann
Italian
  • Uomo Batteria
Korean
  • 전지맨
  • 電池? (Hanja)
  • Jeonjimaen (romanized)
Portuguese
  • Homem-Bateria
Spanish
  • Hombre Bateria
Sets
TCG
OCG
Anime appearances
Manga appearances
Lists

"Batteryman" (でんメン Denchimen) is an archetype of LIGHT Thunder monsters. Initially, "Batteryman" Decks were OTK Decks that focused on Special Summoning three copies of "Batteryman AA". This allowed the player to then use "Short Circuit" to clear the opponent's field and then direct attack for a minimum of 9000 damage. However, following the release of "Batteryman Fuel Cell" and "Batteryman 9V", many different variants are possible, such as a "hunder" variant. In Yu-Gi-Oh! 5D's, Dexter's Deck contained at least one member of this archetype, "Batteryman AA".

Design[edit]

The number shown on the chests of "Batteryman AA", "Batteryman AAA", "Batteryman C" and "Batteryman D" corresponds their Levels. This also relates to what their respective battery sizes are called in Japan.

Batteryman Origin
Batteryman D D battery
Batteryman C C battery
Batteryman AA AA battery
Batteryman AAA AAA battery
Batteryman 9-Volt Nine-volt battery
Batteryman Charger Battery charger
Batteryman Solar Solar charger
Batteryman Micro-Cell Button cell
Batteryman Fuel Cell Fuel cell
Batteryman Industrial Strength Automotive battery

"Batterymen" with the recycling symbol on their heads are the ones able to be returned from the graveyard by "Recycling Batteries".

Playing style[edit]

The "Batteryman" Deck has a lot of powerful specific support cards that have massive destruction capabilities. Although most of the "Batteryman" archetype is made up of weak monsters, poweful effects more than make up for it. "Batteryman 9V" is the key card of the archetype. By Summoning it, any "Batteryman" card in the Deck can be searched. "Batteryman Micro-Cell" can Special Summon any "Batteryman" from the Deck, usually "Batteryman 9V" for additional searching power and a 2000 DEF monster. "Batteryman Charger" is one of the most useful cards in the archetype, because it can Special Summon a "Batteryman" of any Level from the Deck when the player Normal Summons it. Through cards like "The Monarchs Stormforth", it is easy to abuse. It also makes a good beatstick, as swarming them can get its ATK up to a max of 3300 with relative ease. "Batteryman Industrial Strength" is the most powerful "Batteryman" (in terms of its destructive effect and original ATK) because it can destroy two cards the opponent controls with his effect, simply by banishing a Thunder monster from the Graveyard. "Batteryman Fuel Cell" is one of the most important "Batteryman" card since most "Batteryman" OTKs rely on it. "Batteryman AAA" is also often used in "Batteryman" Decks for quick Xyz Summon plays. Since "Batteryman AAA" is a LIGHT monster, it allows access to powerful Rank 4 Xyz Monsters like "Starliege Paladynamo" and "Constellar Omega".

Recommended cards[edit]

Weaknesses[edit]