Difference between revisions of "Ancient Gear"

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{{Infobox archseries
 
{{Infobox archseries
 
| cut_from_names = true
 
| cut_from_names = true
| image          = AncientGearGolem-TF04-JP-VG.jpg
+
| image          = AncientGearCatapult-MADU-EN-VG-artwork.png
| caption        = "[[Ancient Gear Golem]]"
+
| caption        = "[[Ancient Gear Golem|Golem]]", multiple "[[Ancient Gear Knight|Knights]]", two "[[Ancient Gear Soldier|Soldiers]]" and one "[[Ancient Gear Tank|Tank]]" in the artwork of "[[Ancient Gear Catapult]]".
 
| ja_name        = アンティーク・ギア
 
| ja_name        = アンティーク・ギア
 
| romaji        = Antīku Gia
 
| romaji        = Antīku Gia
 
| trans          = Antique Gear
 
| trans          = Antique Gear
| zh_name       = 古代的機械
+
| sc_name       = 古代机械齿轮
 +
| sc_pinyin      = Gǔdài Jīxiè Chǐlún
 +
| sc_trans      = Ancient Mechanical Gear
 
| fr_name        = Rouages Ancients
 
| fr_name        = Rouages Ancients
 
| de_name        = Antike/r/s Antrieb
 
| de_name        = Antike/r/s Antrieb
Line 18: Line 20:
 
| pt_name2      = Engrenagem Ancião<br/>(formerly)
 
| pt_name2      = Engrenagem Ancião<br/>(formerly)
 
| es_name        = Mecanismo Antiguo
 
| es_name        = Mecanismo Antiguo
| other_names    =
 
;Arabic
 
:التّروس الأثريّة
 
 
| sets          =
 
| sets          =
 
* [[The Lost Millennium]]
 
* [[The Lost Millennium]]
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* [[World Championship 2010 Card Pack]]
 
* [[World Championship 2010 Card Pack]]
 
* [[Machine Reactor Structure Deck]]
 
* [[Machine Reactor Structure Deck]]
 +
* [[Legendary Duelists: Ancient Millennium]]
 +
* [[Legendary Duelists: Season 1]]
 +
* [[Dragons of Legend: The Complete Series]]
 +
* [[Ghosts From the Past (set)|Ghosts From the Past]]
 
| ocg            =
 
| ocg            =
 
* [[Duel Terminal - Champion of Chaos!!]]
 
* [[Duel Terminal - Champion of Chaos!!]]
Line 45: Line 48:
 
* [[V Jump March 2017 promotional card]]
 
* [[V Jump March 2017 promotional card]]
 
* [[Structure Deck R: Machine Dragon Re-Volt]]
 
* [[Structure Deck R: Machine Dragon Re-Volt]]
 +
* [[Duelist Pack: Legend Duelist 2]]
 
* [[LINK VRAINS Pack 3]]
 
* [[LINK VRAINS Pack 3]]
 +
* [[Tournament Pack 2020 Vol.1]]
 +
| sc_sets        =
 +
* [[Theme Pack: War of Infinite Machine]]
 
| anime          =
 
| anime          =
 
* [[Yu-Gi-Oh! GX]]
 
* [[Yu-Gi-Oh! GX]]
Line 51: Line 58:
 
* [[Yu-Gi-Oh! ARC-V]]
 
* [[Yu-Gi-Oh! ARC-V]]
 
}}
 
}}
 
+
"'''Ancient Gear'''", known as "'''Antique Gear'''" (アンティーク・ギア ''Antīku Gia'') in the ''[[OCG]]'', is an [[archetype]] of [[Machine]] [[Monster Card|monsters]] used by [[Vellian Crowler]] in ''[[Yu-Gi-Oh! GX]]'', [[Rudolph Heitmann]] in ''[[Yu-Gi-Oh! 5D's]]'' and [[Duel Academy (ARC-V)|Duel Academy]] students' personnel, such as [[Yuri]], [[Dennis McField]], [[Jean Michel Roget]] and the [[Obelisk Force]] members, in ''[[Yu-Gi-Oh! ARC-V]]''. All "Ancient Gear" monsters, except "[[Chaos Ancient Gear Giant]]", are [[EARTH]] monsters. It also has a sub-archetype: "[[Ancient Gear Golem (archetype)|Ancient Gear Golem]]".
"'''Ancient Gear'''", known as "'''Antique Gear'''" (アンティーク・ギア ''Antīku Gia'') in the ''[[OCG]]'', is an [[archetype]] of [[Machine]] [[Monster Card|monsters]] used by [[Vellian Crowler]] in ''[[Yu-Gi-Oh! GX]]'', [[Rudolph Heitmann]] in ''[[Yu-Gi-Oh! 5D's]]'' and [[Duel Academy (ARC-V)|Duel Academy]] students' personnel, such as [[Yuri]], [[Dennis McField]], [[Jean-Michel Roget]] and the [[Obelisk Force]] members, in ''[[Yu-Gi-Oh! ARC-V]]''. All "Ancient Gear" monsters, except "[[Chaos Ancient Gear Giant]]", are [[EARTH]] monsters.
 
 
 
Some members of this archetype appear as characters in some video-games:
 
* "[[Ancient Gear Golem (character)|Ancient Gear Golem]]" appears in ''[[Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006|World Championship 2006]]'', in ''[[Yu-Gi-Oh! World Championship 2007|World Championship 2007]]'', and in ''[[Ancient Gear Golem (Duel Arena)|Yu-Gi-Oh! Duel Arena]]'';
 
* Both "[[Ancient Gear Beast (character)|Beast]]" and "[[Ancient Gear Engineer (character)|Engineer]]" appears in ''World Championship 2007'';
 
* "[[Ultimate Ancient Gear Golem (character)|Ultimate Golem]]" appears in ''[[Yu-Gi-Oh! 5D's World Championship 2009: Stardust Accelerator|World Championship 2009]]'';
 
* "[[Ancient Gear Gadjiltron Dragon (character)|Gadjiltron Dragon]]" appears in ''[[Yu-Gi-Oh! World Championship 2008|World Championship 2008]]'', and in ''[[Yu-Gi-Oh! 5D's World Championship 2010: Reverse of Arcadia|World Championship 2010]]''.
 
 
 
 
==Design==
 
==Design==
 
[[File:Ancient Gears Linework.jpg|thumb|left|200px|Linework of "[[Ancient Gear Soldier|Soldier]]", "[[Ancient Gear Golem|Golem]]" and "[[Ancient Gear Beast|Beast]]"]]
 
[[File:Ancient Gears Linework.jpg|thumb|left|200px|Linework of "[[Ancient Gear Soldier|Soldier]]", "[[Ancient Gear Golem|Golem]]" and "[[Ancient Gear Beast|Beast]]"]]
 
 
The humanoid "Ancient Gears" bear a striking similarity to Ancient Greek soldiers, and so their creation may be linked to the Antikythera mechanism.  
 
The humanoid "Ancient Gears" bear a striking similarity to Ancient Greek soldiers, and so their creation may be linked to the Antikythera mechanism.  
 
 
True to their name, all "Ancient Gear" monsters resemble armored robots of varying designs with their bodies featuring unions of cogwheels and gears, joining several parts of their bodies together. The backgrounds of most of the [[Main Deck]] monsters features gears.
 
True to their name, all "Ancient Gear" monsters resemble armored robots of varying designs with their bodies featuring unions of cogwheels and gears, joining several parts of their bodies together. The backgrounds of most of the [[Main Deck]] monsters features gears.
 
 
Their name "Ancient Gear" is likely a reference to the old age of the mechanism that governs their functioning, which normally would require an external force to move them but interestingly enough they seem to be self-sufficient. This implies that contrary to their apparent antiquity, that they may be far more advanced than they look.
 
Their name "Ancient Gear" is likely a reference to the old age of the mechanism that governs their functioning, which normally would require an external force to move them but interestingly enough they seem to be self-sufficient. This implies that contrary to their apparent antiquity, that they may be far more advanced than they look.
 
 
When they are used as Fusion Material by [[Duel Academy (ARC-V)|Duel Academy]] members in ''Yu-Gi-Oh! ARC-V'', their Summon Chant mentions that they carry "ancient spirits" or other similar terms. This seems to imply that the "Ancient Gear" monsters may be old machines possessed by spirits, which could explain their functioning despite their old workings. This could also be the reason behind their glowing eyes.
 
When they are used as Fusion Material by [[Duel Academy (ARC-V)|Duel Academy]] members in ''Yu-Gi-Oh! ARC-V'', their Summon Chant mentions that they carry "ancient spirits" or other similar terms. This seems to imply that the "Ancient Gear" monsters may be old machines possessed by spirits, which could explain their functioning despite their old workings. This could also be the reason behind their glowing eyes.
 
{{-|left}}
 
{{-|left}}
 
 
==Playing style==
 
==Playing style==
"Ancient Gear" Decks focus on either [[Tribute Summon]]s or [[Fusion Summon]]s. The signature feature of the "Ancient Gear" monsters is to prevent the activation of Spell/Trap cards during their attack. This allows "Ancient Gear" monsters to attack without fear of being stopped by any Spell/Trap Cards.  Due to the prevalence of [[monster effect]]s that can be activated during the Battle, newer monster also prevent their acivation. (They aren't immune to Spell/Trap Cards, however.)
+
"Ancient Gear" is an aggressive OTK deck with an emphasis on [[Tribute Summon]]ing and [[Fusion Summon]]ing. In terms of shared effects, "Ancient Gear" monsters typically prevent the opponent from activating cards or effects in the [[Battle Phase]]. Other shared monster effects include multiple attacks, inflicting [[piercing]] damage. Some "Ancient Gear" Spells feature effects that trigger when they are destroyed, which is enabled by other "Ancient Gear" card effects that destroy the player's own Spells for advantage.
 
+
In terms of Summoning, "Ancient Gear" high-Level Main Deck monsters typically focus on Tribute Summoning, as they typically cannot be Special Summoned, and typically gain additional effects if the monster is Tribute Summoned using specific tributes. Specifically, "[[Ancient Gear Gadjiltron Chimera]]" and "[[Ancient Gear Gadjiltron Dragon]]" gain effects if they're Tribute Summoned using specific "[[Gadget]]" monsters, while "[[Ancient Gear Reactor Dragon]]" and "[[Ancient Gear Hydra]]" gain effects if they're Tribute Summoned using "Ancient Gear" or "Gadget" monsters in general. This connection with the "Gadget" archetype is further strengthened by "[[Ancient Gear Gadget]]", who belongs to both archetypes, and can change its name to that of any other "Gadget" monster.
A number of cards allow "Ancient Gear" monsters to be Summoned from the Deck, such as "[[Spell Gear]]", "[[Ancient Gear Catapult]]", "[[Geartown]]" and "[[Machine Duplication]]". Cards such as "Geartown" and "[[Ancient Gear Castle]]" allows ease of Tribute Summoning "Ancient Gear" monsters. "Catapult" is best used to destroy "Geartown" or "[[Ancient Gear Fortress]]" in order to fuel the swarm. Since "Catapult" ignores the Summoning conditions, it can also Special Summon "[[Ancient Gear Beast]]" or "[[Ancient Gear Golem]] ([[Ancient Gear Golem - Ultimate Pound|- Ultimate Pound]])".
+
The Deck's main searchers are "[[Ancient Gear Wyvern]]", who searches on Normal Summon, and "[[Ancient Gear Ballista]]", who only searches monsters, but is an accessible Link 2 Extra Deck monster. The Deck contains two other important, but conditional monster searchers: "[[Ancient Gear Catapult]]", who Summons an "Ancient Gear" from Deck (ignoring its Summoning conditions) by destroying a face-up card while the player controls no monsters, and "[[Geartown]]", who Summons an "Ancient Gear" from Deck when destroyed. "[[Ancient Gear Frame]]" is a secondary S/T searcher with narrow search range, but it can still be used to search out the Deck's key archetypal [[Fusion (archetype)|Fusion]] Spell, "[[Ancient Gear Fusion]]".
 
+
The Deck's main win condition is the Fusion Monster "[[Chaos Ancient Gear Giant]]", which requires 4 "Ancient Gear" monsters as Fusion Materials, featuring 4500 ATK, piercing, and multi-attack, able to rapidly close out games if summoned. Other Fusion Monster options include "[[Ancient Gear Howitzer]]", a 2-material defensive Fusion with effect immunity, burn damage, and floating effects, and "[[Ancient Gear Megaton Golem]]", a 3-material Fusion with conditional multi-attack, and can float into "[[Ultimate Ancient Gear Golem]]" (an older 3-material Fusion with piercing and a floating effect, that "Megaton Golem" has largely superseded).
For their supports, "[[Geartown]]" and "[[Ancient Gear Castle]]" ease [[Tribute Summon]], and the latter boosts the [[ATK]]. "[[Ancient Gear Fortress]]" and "[[Ancient Gear Hydra]]" provide a shield to "Ancient Gear" cards, and "[[Ancient Gear Reborn]]" can easily revive those monsters from the [[GY]] as well as strengthen them slightly.  "[[Ancient Gear Wyvern]]" and "[[Ancient Gear Workshop]]" can allow for hand recovery.
+
To summon "Chaos Ancient Gear Giant", the Deck aims to search out the necessary resources for Fusion Summon, i.e. 4 "Ancient Gear" monsters + a card with a Fusion effect, or Summoning an "[[Ancient Gear Golem]]" and using "Ancient Gear Fusion", which allows using in-Deck Fusion Materials when the player controls "Golem". To support the former, "[[Ancient Gear Hunting Hound]]" provides is a searchable "Ancient Gear" monster with a Fusion effect.
 
+
Miscellaneous "Ancient Gear" support effects include Tribute support like "[[Geartown]]" and "[[Ancient Gear Castle]]", GY recovery with "[[Ancient Gear Fortress]]", "[[Ancient Gear Reborn]]", and "[[Ancient Gear Workshop]]", and protection through "[[Ancient Gear Fortress]]".
For [[Fusion Summon]]s, "[[Ancient Gear Hunting Hound]]" is simply "[[Polymerization]]". The series starts off with "[[Ancient Gear Howitzer]]", which can inflict damage and summon more "Ancient Gear" monsters while [[ignoring the Summoning conditions]] when [[destroyed by battle]].  "[[Ancient Gear Megaton Golem]]" can allow for multiple attacks (should the right monsters be used as [[Fusion Material]]), and can then evolve into "[[Ultimate Ancient Gear Golem]]" for more damage, and finally, the only non-EARTH monster, "[[Chaos Ancient Gear Giant]]", for total eradication. The deck further encourages the use of "[[Ancient Gear Golem]]" with their signature [[Fusion (archetype)|Fusion]] card "[[Ancient Gear Fusion]]", which can almost instantly bring out any of the "Ancient Gear" Fusion Monsters if "Golem" is on the field.
+
Externally, the Deck synergizes with the "[[Metalfoes]]" archetype, which provide face-up Pendulum Cards to be destroyed by "Catapult", and can destroy "Geartown" to Summon from Deck. Moreover since they can enable Pendulum Summons they can greatly facilitate the Tribute Summon of "Reactor Dragon" or "Hydra" and if "Gold and Silver Gadget" are Special Summoned this way, they can be destroyed so the player can search both "Metalfoes" cards and "Ancient Gear Gadget". However, the use of "Wyvern" prevents the use of "Metalfoes" cards.
 
+
Being an [[EARTH]] [[Machine]] Deck, "Ancient Gear" can also be combined with "[[Machina]]", "[[Infinitrack]]", and/or [[Train]]s monsters for more combo opportunities.
=== Other cards ===
 
This deck has synergy with "Gadget" archetype, as "[[Ancient Gear Gadjiltron Chimera]]" and "[[Ancient Gear Gadjiltron Dragon]]" can be used in combination with the "[[Gadget]]" monsters to unleash their effects. Both "[[Ancient Gear Reactor Dragon]]" and "[[Ancient Gear Hydra]]" also gain effects upon Tributing either "Ancient Gear" or "Gadget" monsters while still functional even just Special Summoned. The relationship is further strenghthened by "[[Ancient Gear Gadget]]", a monster that is of both archetype at the time, with the monster itself can act in place of any "Gadget" monsters in the [[card pool]].
 
 
 
"[[Gold Gadget]]" and "[[Silver Gadget]]" can be used due to their ability to float and eventually Summon "Gadget", which upon Tributing can provide "Reactor Dragon" and "Hydra" with their full effects. "Gold" and "Silver Gadget" can also be used in conjunction with "[[Ancient Gear Wyvern]]" in order to search a card and at the same time Xyz Summon "[[Gear Gigant X]]" for further searching.
 
 
 
Other cards can work well with the Deck are Pendulum Cards, specially the "[[Metalfoes]]" archetype. This is mostly because the Pendulum monsters can be placed on a Pendulum Zone, making them valid targets for "Catapult", also "Metalfoes" themselves can destroy "Geartown" or "Fortress" if needed, and can also destroy "Gold" and "Silver Gadget" with minimal drawbacks while at the same time fueling their main strategy. Moreover since they can enable Pendulum Summons they can greatly facilitate the Tribute Summon of "Reactor Dragon" or "Hydra" and if "Gold and Silver Gadget" are Special Summoned this way, they can be destroyed so the player can search both "Metalfoes" cards and "Ancient Gear Gadget". However, the use of "Wyvern" prevents the use of "Metalfoes" cards.
 
 
 
The New Master Rules, however, hardly affect the deck itself (excluding non "Ancient Gear" teched in). As the player could focus on [[Tribute Summon]] "Golem" or "Reactor Dragon", which is as strong as [[Extra Deck]] Monster. Also, the deck would only need one of their Fusion Monster at a time.
 
 
 
 
===Weaknesses===
 
===Weaknesses===
Cards like "[[Acid Rain]]", "[[Magnetic Mosquito]]", and "[[System Down]]" have the potential to shut down an "Ancient Gear" Deck completely. Although these cards can be hard to counter, "[[Imperial Iron Wall]]", "[[Starlight Road]]", "[[The Huge Revolution is Over]]" and other Spell/Trap negation cards can prevent them activating.
+
Cards like "[[Acid Rain]]", "[[Magnetic Mosquito]]", and "[[System Down]]" have the potential to disrupt an "Ancient Gear" Deck. Although these cards can be hard to counter, "[[Imperial Iron Wall]]", "[[Starlight Road]]", "[[The Huge Revolution is Over]]" and other Spell/Trap negation cards can prevent them activating.
 
 
 
Finally, being Machine Monsters, they can be used as Fusion Materials for an opponent's "[[Chimeratech Fortress Dragon]]".
 
Finally, being Machine Monsters, they can be used as Fusion Materials for an opponent's "[[Chimeratech Fortress Dragon]]".
 
 
===Recommended cards===
 
===Recommended cards===
{{Decklist|Fusion Ancient Gear
+
{{Decklist|Ancient Gear
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
 
|effect monsters =  
 
|effect monsters =  
 +
* [[Ancient Gear Beast]]
 
* [[Ancient Gear Box]]
 
* [[Ancient Gear Box]]
 
* [[Ancient Gear Engineer]]
 
* [[Ancient Gear Engineer]]
 +
* [[Ancient Gear Frame]]
 +
* [[Ancient Gear Gadget]]
 
* [[Ancient Gear Gadjiltron Dragon]]
 
* [[Ancient Gear Gadjiltron Dragon]]
 
* [[Ancient Gear Golem]]
 
* [[Ancient Gear Golem]]
 
* [[Ancient Gear Golem - Ultimate Pound]]
 
* [[Ancient Gear Golem - Ultimate Pound]]
 
* [[Ancient Gear Hunting Hound]]
 
* [[Ancient Gear Hunting Hound]]
 +
* [[Ancient Gear Hydra]]
 +
* [[Ancient Gear Reactor Dragon]]
 
* [[Ancient Gear Wyvern]]
 
* [[Ancient Gear Wyvern]]
* [[Cyber Dragon]]
+
* [[Gold Gadget]]
* [[Jinzo]]
+
* [[Infinitrack Anchor Drill]]
* [[Machina Fortress]]
+
* [[Machina Citadel]]
* [[Machina Gearframe]]
+
* [[Silver Gadget]]
* [[Machina Megaform]]
+
|toon monsters =
* [[Minefieldriller]]
+
* [[Toon Ancient Gear Golem]]
* [[Planet Pathfinder]]
 
 
 
|gemini monsters =
 
* [[Ancient Gear Knight]] (with "[[Gemini Spark]]")
 
 
 
 
|fusion monsters =
 
|fusion monsters =
 
* [[Ancient Gear Howitzer]]
 
* [[Ancient Gear Howitzer]]
 +
* [[Ancient Gear Megaton Golem]]
 
* [[Chaos Ancient Gear Giant]]
 
* [[Chaos Ancient Gear Giant]]
* [[Ancient Gear Megaton Golem]]
 
 
* [[Ultimate Ancient Gear Golem]]
 
* [[Ultimate Ancient Gear Golem]]
* [[Chimeratech Fortress Dragon]]
 
* [[Chimeratech Overdragon]]
 
 
 
|xyz monsters =
 
|xyz monsters =
* [[Cyber Dragon Infinity]]
+
* [[Dingirsu, the Orcust of the Evening Star]]
* [[Cyber Dragon Nova]]
 
* [[Divine Dragon Knight Felgrand]]
 
 
* [[Gear Gigant X]]
 
* [[Gear Gigant X]]
* [[Googly-Eyes Drum Dragon]]
+
* [[Heavy Armored Train Ironwolf]]
 
+
* [[Infinitrack Earth Slicer]]
 +
* [[Number 27: Dreadnought Dreadnoid]]
 +
** Any [[Rank 10]] or higher [[Machine]] [[Xyz Monsters]]
 
|link monsters =
 
|link monsters =
* [[Ancient Gear Ballistic Shooter]]
+
* [[Ancient Gear Ballista]]
* [[Aussa the Earth Charmer, Aloft]]
+
* [[Aussa the Earth Charmer, Immovable]]
 +
* [[Barricadeborg Blocker]]
 
* [[Missus Radiant]]
 
* [[Missus Radiant]]
 
* [[Platinum Gadget]]
 
* [[Platinum Gadget]]
 +
* [[Predaplant Verte Anaconda]] (Traditional Format only)
 
* [[Qliphort Genius]]
 
* [[Qliphort Genius]]
 
 
|spells =
 
|spells =
 +
* [[Ancient Gear Castle]]
 
* [[Ancient Gear Catapult]]
 
* [[Ancient Gear Catapult]]
 
* [[Ancient Gear Drill]]
 
* [[Ancient Gear Drill]]
 +
* [[Ancient Gear Explosive]]
 
* [[Ancient Gear Fortress]]
 
* [[Ancient Gear Fortress]]
 
* [[Ancient Gear Fusion]]
 
* [[Ancient Gear Fusion]]
 
* [[Ancient Gear Workshop]]
 
* [[Ancient Gear Workshop]]
 
* [[Geartown]]
 
* [[Geartown]]
* [[Branch!]]
+
* [[Advance Draw]] / [[Trade-In]]
* [[Double Cyclone]]
+
* [[Clockwork Night]]
 
* [[Fusion Conscription]]
 
* [[Fusion Conscription]]
* [[Future Fusion]]
+
* [[Fusion Gate]]
* [[Inferno Reckless Summon]]
+
* [[Heavy Forward]]
* [[Iron Call]]
 
 
* [[Limiter Removal]]
 
* [[Limiter Removal]]
 +
* [[Machina Armored Unit]]
 +
* [[Mystical Space Typhoon]] / [[Twin Twisters]]
 
* [[Overload Fusion]]
 
* [[Overload Fusion]]
* [[Polymerization]] / [[Fusion Substitute]]
 
 
* [[Power Bond]]
 
* [[Power Bond]]
* [[Supply Squad]]
 
* [[Terraforming]]
 
* [[Trade-In]]
 
 
|traps =
 
* [[Ancient Gear Reborn]]
 
* [[Call of the Haunted]]
 
* [[Fusion Reserve]]
 
* [[Metaverse]]
 
}}
 
 
{{Decklist|Gadget Ancient Gear
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
 
|effect monsters =
 
* [[Ancient Gear Box]]
 
* [[Ancient Gear Gadjiltron Chimera]]
 
* [[Ancient Gear Gadjiltron Dragon]]
 
* [[Ancient Gear Hydra]]
 
* [[Ancient Gear Reactor Dragon]]
 
* [[Ancient Gear Wyvern]]
 
* [[Ancient Gear Gadget]]
 
* [[Gold Gadget]]
 
* [[Silver Gadget]]
 
* [[Green Gadget]]
 
* [[Red Gadget]]
 
* [[Yellow Gadget]]
 
* [[Tin Goldfish]]
 
 
|tuner monsters =
 
* [[Karakuri Watchdog mdl 313 "Saizan"]]
 
 
|synchro monsters =
 
* [[Scrap Dragon]]
 
 
|xyz monsters =
 
* [[Gear Gigant X]]
 
* Other Rank 4 monsters
 
 
|link monsters =
 
* [[Ancient Gear Ballistic Shooter]]
 
* [[Aussa the Earth Charmer, Aloft]]
 
* [[Missus Radiant]]
 
* [[Platinum Gadget]]
 
* [[Qliphort Genius]]
 
 
|spells =
 
* [[Ancient Gear Catapult]]
 
* [[Ancient Gear Fortress]]
 
* [[Ancient Gear Drill]]
 
* [[Ancient Gear Workshop]]
 
* [[Geartown]]
 
* [[Double Cyclone]]
 
* [[Double Summon]] / [[Arrivalrivals]]
 
* [[Inferno Reckless Summon]]
 
* [[Iron Call]]
 
* [[Limiter Removal]]
 
* [[Machine Duplication]]
 
 
* [[Terraforming]]
 
* [[Terraforming]]
* [[Trade-In]]
+
* [[The Monarchs Stormforth]]
 
+
* [[Urgent Schedule]]
 
|traps =
 
|traps =
 
* [[Ancient Gear Reborn]]
 
* [[Ancient Gear Reborn]]
* [[Back to the Front]]
+
* [[Cross-Dimensional Duel]]
* [[Call of the Haunted]]
+
* [[E.M.R.]]
* [[Metaverse]]
+
* [[Magical Hats]]
 +
* [[Orcustrated Release]]
 
}}
 
}}
 
 
{{Archseries navbox}}
 
{{Archseries navbox}}
 
{{Archseries navbox (anime)}}
 
{{Archseries navbox (anime)}}
 
{{Archseries navbox (Duel Links)}}
 
{{Archseries navbox (Duel Links)}}
 
 
[[Category:TCG and OCG archetypes]]
 
[[Category:TCG and OCG archetypes]]

Revision as of 01:11, 18 March 2023

Ancient Gear
"Golem", multiple "Knights", two "Soldiers" and one "Tank" in the artwork of "Ancient Gear Catapult".
"Golem", multiple "Knights", two "Soldiers" and one "Tank" in the artwork of "Ancient Gear Catapult".
Japanese
  • アンティーク・ギア
  • Antīku Gia (romanized)
  • Antique Gear (translated)
Simplified Chinese
  • 古代机械齿轮
  • Gǔdài Jīxiè Chǐlún (pinyin)
  • Ancient Mechanical Gear (translated)
French
  • Rouages Ancients
German
  • Antike/r/s Antrieb
  • Antiker Antrieb (formerly)
    „Antik“ und „Antrieb“ (formerly)
Italian
  • Ingranaggio Antico
Korean
  • 앤틱 기어
  • Aentik Gieo (romanized)
  • Antique Gear (translated)
Portuguese
  • Mecanismo Antigo
  • Engrenagem Ancião
    (formerly)
Spanish
  • Mecanismo Antiguo
Sets
TCG
OCG
Simplified Chinese
Anime appearances
Lists

"Ancient Gear", known as "Antique Gear" (アンティーク・ギア Antīku Gia) in the OCG, is an archetype of Machine monsters used by Vellian Crowler in Yu-Gi-Oh! GX, Rudolph Heitmann in Yu-Gi-Oh! 5D's and Duel Academy students' personnel, such as Yuri, Dennis McField, Jean Michel Roget and the Obelisk Force members, in Yu-Gi-Oh! ARC-V. All "Ancient Gear" monsters, except "Chaos Ancient Gear Giant", are EARTH monsters. It also has a sub-archetype: "Ancient Gear Golem".

Design

Linework of "Soldier", "Golem" and "Beast"

The humanoid "Ancient Gears" bear a striking similarity to Ancient Greek soldiers, and so their creation may be linked to the Antikythera mechanism. True to their name, all "Ancient Gear" monsters resemble armored robots of varying designs with their bodies featuring unions of cogwheels and gears, joining several parts of their bodies together. The backgrounds of most of the Main Deck monsters features gears. Their name "Ancient Gear" is likely a reference to the old age of the mechanism that governs their functioning, which normally would require an external force to move them but interestingly enough they seem to be self-sufficient. This implies that contrary to their apparent antiquity, that they may be far more advanced than they look. When they are used as Fusion Material by Duel Academy members in Yu-Gi-Oh! ARC-V, their Summon Chant mentions that they carry "ancient spirits" or other similar terms. This seems to imply that the "Ancient Gear" monsters may be old machines possessed by spirits, which could explain their functioning despite their old workings. This could also be the reason behind their glowing eyes.

Playing style

"Ancient Gear" is an aggressive OTK deck with an emphasis on Tribute Summoning and Fusion Summoning. In terms of shared effects, "Ancient Gear" monsters typically prevent the opponent from activating cards or effects in the Battle Phase. Other shared monster effects include multiple attacks, inflicting piercing damage. Some "Ancient Gear" Spells feature effects that trigger when they are destroyed, which is enabled by other "Ancient Gear" card effects that destroy the player's own Spells for advantage. In terms of Summoning, "Ancient Gear" high-Level Main Deck monsters typically focus on Tribute Summoning, as they typically cannot be Special Summoned, and typically gain additional effects if the monster is Tribute Summoned using specific tributes. Specifically, "Ancient Gear Gadjiltron Chimera" and "Ancient Gear Gadjiltron Dragon" gain effects if they're Tribute Summoned using specific "Gadget" monsters, while "Ancient Gear Reactor Dragon" and "Ancient Gear Hydra" gain effects if they're Tribute Summoned using "Ancient Gear" or "Gadget" monsters in general. This connection with the "Gadget" archetype is further strengthened by "Ancient Gear Gadget", who belongs to both archetypes, and can change its name to that of any other "Gadget" monster. The Deck's main searchers are "Ancient Gear Wyvern", who searches on Normal Summon, and "Ancient Gear Ballista", who only searches monsters, but is an accessible Link 2 Extra Deck monster. The Deck contains two other important, but conditional monster searchers: "Ancient Gear Catapult", who Summons an "Ancient Gear" from Deck (ignoring its Summoning conditions) by destroying a face-up card while the player controls no monsters, and "Geartown", who Summons an "Ancient Gear" from Deck when destroyed. "Ancient Gear Frame" is a secondary S/T searcher with narrow search range, but it can still be used to search out the Deck's key archetypal Fusion Spell, "Ancient Gear Fusion". The Deck's main win condition is the Fusion Monster "Chaos Ancient Gear Giant", which requires 4 "Ancient Gear" monsters as Fusion Materials, featuring 4500 ATK, piercing, and multi-attack, able to rapidly close out games if summoned. Other Fusion Monster options include "Ancient Gear Howitzer", a 2-material defensive Fusion with effect immunity, burn damage, and floating effects, and "Ancient Gear Megaton Golem", a 3-material Fusion with conditional multi-attack, and can float into "Ultimate Ancient Gear Golem" (an older 3-material Fusion with piercing and a floating effect, that "Megaton Golem" has largely superseded). To summon "Chaos Ancient Gear Giant", the Deck aims to search out the necessary resources for Fusion Summon, i.e. 4 "Ancient Gear" monsters + a card with a Fusion effect, or Summoning an "Ancient Gear Golem" and using "Ancient Gear Fusion", which allows using in-Deck Fusion Materials when the player controls "Golem". To support the former, "Ancient Gear Hunting Hound" provides is a searchable "Ancient Gear" monster with a Fusion effect. Miscellaneous "Ancient Gear" support effects include Tribute support like "Geartown" and "Ancient Gear Castle", GY recovery with "Ancient Gear Fortress", "Ancient Gear Reborn", and "Ancient Gear Workshop", and protection through "Ancient Gear Fortress". Externally, the Deck synergizes with the "Metalfoes" archetype, which provide face-up Pendulum Cards to be destroyed by "Catapult", and can destroy "Geartown" to Summon from Deck. Moreover since they can enable Pendulum Summons they can greatly facilitate the Tribute Summon of "Reactor Dragon" or "Hydra" and if "Gold and Silver Gadget" are Special Summoned this way, they can be destroyed so the player can search both "Metalfoes" cards and "Ancient Gear Gadget". However, the use of "Wyvern" prevents the use of "Metalfoes" cards. Being an EARTH Machine Deck, "Ancient Gear" can also be combined with "Machina", "Infinitrack", and/or Trains monsters for more combo opportunities.

Weaknesses

Cards like "Acid Rain", "Magnetic Mosquito", and "System Down" have the potential to disrupt an "Ancient Gear" Deck. Although these cards can be hard to counter, "Imperial Iron Wall", "Starlight Road", "The Huge Revolution is Over" and other Spell/Trap negation cards can prevent them activating. Finally, being Machine Monsters, they can be used as Fusion Materials for an opponent's "Chimeratech Fortress Dragon".

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