Difference between revisions of "Soul of Purity and Light"

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((updating archetype relation names: Attribute Spirits → Attribute Spirit))
 
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{{Unofficial name|Greek}}
 
 
{{CardTable2
 
{{CardTable2
|frname = Âme de Pureté et de Lumière
+
| fr_name              = Âme de Pureté et de Lumière
|dename = Seele der Reinheit und des Lichts
+
| de_name              = Seele der Reinheit und des Lichts
|grname = Ψυχή Αγνότητας και Φωτός
+
| it_name              = Anima della Luce e della Purezza
|itname = Anima della Luce e della Purezza
+
| es_name              = Alma de Pureza y Luz
|viname = Linh hồn của sự trong sạch và ánh sáng
+
| ja_name              = {{Ruby|神聖なる魂|ホーリーシャイン・ソウル}}
|ptname = Alma da Pureza e Luz
+
| romaji_name          = Hōrīshain Sōru
|spname = Alma de Pureza y Luz
+
| trans_name            = Holy Shine Soul
|kanji = <ruby><rb>神聖なる魂</rb><rp>(</rp><rt>ホーリーシャイン・ソウル</rt><rp>)</rp></ruby>
+
| ko_name              = 신성한 혼
|jpname = 神聖なる魂
+
| ko_rr_name            = Sinseonghan Hon
|jphira = ホーリーシャイン・ソウル
+
| image                 =  
|phon = Hōrīshain Souru
+
1;  SoulofPurityandLight-BE02-JP-C.jpg;    SoulofPurityandLight-MADU-JP-VG-artwork.png
|trans = Holy Shine Soul
+
1.1; SoulofPurityandLight-SDLS-EN-C-1E.png; SoulofPurityandLight-MADU-EN-VG-artwork.png
|image = SoulofPurityandLightCP06-EN-C-UE.png
+
| current_image        = 1.1
|attribute = Light
+
| attribute             = LIGHT
|type = Fairy
+
| types                = Fairy / Effect
|type2 = Effect
+
| level                = 6
|atk = 2000
+
| atk                   = 2000
|def = 1800
+
| def                   = 1800
|level = 6
+
| password              = 77527210
|lore = This card cannot be [[Normal Summon]]ed or [[Set]]. This card can only be [[Special Summon]]ed by [[remove from play|removing from play]] 2 [[LIGHT]] [[Monster Cards|monsters]] from your [[Graveyard]]. During your opponent's [[Phase#Battle Phase|Battle Phase]], monsters they [[control]] lose 300 [[ATK]].
+
| effect_types          = Summoning condition, Summoning condition, Continuous
|itlore = Questa carta non può essere [[Summon|Evocata]] tramite [[Normal Summon|Evocazione Normale]] o [[Set|Posizionata]]. Questa carta può essere [[Summon|Evocata]] solo tramite [[Special Summon|Evocazione Speciale]] [[Removed from play|rimuovendo dal gioco]] 2 [[Monster Cards|Mostri]] [[LIGHT|LUCE]] nel tuo [[Graveyard|Cimitero]]. Fino a quando questa carta resta [[Face-up|scoperta]] sul [[Playing Field|Terreno]], diminuisci l'[[ATK]] di tutti i [[Monster Cards|Mostri]] sul [[Playing Field|Terreno]] del tuo avversario di 300 punti solamente durante la sua [[Battle Phase]].
+
| lore                 = This card cannot be [[Normal Summon]]ed or [[Normal Set|Set]]. This card can only be [[Special Summon]]ed by [[Banish|removing from play]] 2 [[LIGHT]] [[monster]]s in your [[Graveyard]]. All monsters your opponent [[control]]s lose 300 [[ATK]] during their [[Battle Phase]] only.
|ptlore = Esta carta não pode ser Normal Summoned ou Set. Esta carta somente pode ser Special Summoned por remover do jogo 2 monstros LIGHT do seu Cemitério. Somente durante a Battle Phase do seu oponente, todos os monstros que ele controla perdem 300 de ATK.
+
| fr_lore              = Cette carte ne peut ni être Invoquée Normalement ni être Posée. Cette carte ne peut être Invoquée Spécialement qu'en retirant du jeu 2 monstres LUMIÈRE dans votre Cimetière. Les monstres contrôlés par votre adversaire perdent 300 ATK durant sa Battle Phase uniquement.
|splore = Esta carta no puede ser Invocada mediante una Invocación Normal o Colocada. Esta carta sólo puede ser Invocada mediante una Invocación Especial retirando del juego 2 monstuos de LUZ de tu Cementerio. Mientras esta carta permanezca boca arriba en el Campo, dismiuye el ATK de todos los monstruos en el Campo de tu adversario en 300 puntos solamente durante su Battle Phase.
+
| de_lore              = Diese Karte kann nicht als Normalbeschwörung beschworen oder gesetzt werden. Diese Karte kann nur als Spezialbeschwörung beschworen werden, indem du 2 LICHT Monster in deinem Friedhof aus dem Spiel entfernst. Alle Monster, die dein Gegner kontrolliert, verlieren nur während seiner Battle Phase 300 ATK.
|effect1 = Summon
+
| it_lore              = Questa carta non può essere Evocata Normalmente o Posizionata. Questa carta può essere Evocata solo Specialmente rimuovendo dal gioco 2 mostri LUCE nel tuo Cimitero. Tutti i mostri controllati dal tuo avversario perdono 300 ATK, solamente durante la loro Battle Phase.
|effect2 = Continuous
+
| es_lore              = Esta carta no puede ser Invocada mediante una Invocación Normal o Colocada. Esta carta sólo puede ser Invocada mediante una Invocación Especial retirando del juego 2 monstuos de LUZ de tu Cementerio. Mientras esta carta permanezca boca arriba en el Campo, dismiuye el ATK de todos los monstruos en el Campo de tu adversario en 300 puntos solamente durante su Battle Phase.
|number = 77527210
+
| ja_lore              = このカードは通常召喚できない。自分の墓地から光属性モンスター2体を除外した場合に特殊召喚できる。①:このカードがモンスターゾーンに存在する限り、相手フィールドのモンスターの攻撃力は、相手バトルフェイズの間300ダウンする。
|summon1 = Cannot Normal Summon
+
| ko_lore              = 이 카드는 통상 소환할 수 없다. 자신 묘지에서 빛 속성 몬스터 2장을 제외했을 경우에 특수 소환할 수 있다. ①: 이 카드가 몬스터 존에 존재하는 한, 상대 필드의 몬스터의 공격력은, 상대 배틀 페이즈 동안 300 내린다.
|summon2 = Cannot Set
+
| en_sets              =  
|summon3 = Semi-Nomi
+
LON-EN066; Labyrinth of Nightmare; Common
|summon4 = Special Summons itself
+
DB2-EN005; Dark Beginning 2; Common
|summon5 = Special Summons from your hand
+
CP06-EN016; Champion Pack: Game Six; Common
|rfp1 = Removes from Graveyard from play
+
SDLS-EN016; Lost Sanctuary Structure Deck; Common
|rfp2 = Removes from Graveyard from play for cost
+
| na_sets              =
|rfp3 = Removes from your Graveyard from play
+
LON-066; Labyrinth of Nightmare; Common
|stats1 = Your opponent's monsters lose ATK
+
| eu_sets              =  
|support1 = LIGHT
+
LON-E066; Labyrinth of Nightmare; Common
|archrelated1 = Attribute Spirit
+
| fr_sets              =  
|misc1 = Female
+
LDC-F066; Labyrinth of Nightmare; Common
|en_sets =
+
DB2-FR005; Dark Beginning 2; Common
'''[[Champion Pack: Game Six]]''' ([[CP06-EN016]] - [[C]])
+
CP06-FR016; Champion Pack: Game Six; Common
 
+
SDLS-FR016; Lost Sanctuary Structure Deck; Common
'''[[Dark Beginning 2]]''' ([[DB2-EN005]] - [[C]])
+
| de_sets              =
 
+
LON-G066; Labyrinth of Nightmare; Common
'''[[Labyrinth of Nightmare]]''' ([[LON-EN066]] - [[C]])
+
DB2-DE005; Dark Beginning 2; Common
|na_sets =  
+
CP06-DE016; Champion Pack: Game Six; Common
'''[[Labyrinth of Nightmare]]''' ([[LON-066]] - [[C]])
+
SDLS-DE016; Lost Sanctuary Structure Deck; Common
|eu_sets =  
+
| it_sets              =
'''[[Labyrinth of Nightmare]]''' ([[LON-E066]] - [[C]])
+
LDI-I066; Labyrinth of Nightmare; Common
|fr_sets =
+
DB2-IT005; Dark Beginning 2; Common
'''[[Champion Pack: Game Six]]''' ([[CP06-FR016]] - [[C]])
+
CP06-IT016; Champion Pack: Game Six; Common
 
+
SDLS-IT016; Lost Sanctuary Structure Deck; Common
'''[[Dark Beginning 2]]''' ([[DB2-FR005]] - [[C]])
+
| sp_sets               =  
 
+
DB2-SP005; Dark Beginning 2; Common
'''[[Labyrinth of Nightmare]]''' ([[LDC-FR066]] - [[C]])
+
SDLS-SP016; Lost Sanctuary Structure Deck; Common
|de_sets =
+
| jp_sets               =  
'''[[Champion Pack: Game Six]]''' ([[CP06-DE016]] - [[C]])
+
LN-15; Labyrinth of Nightmare (Japanese); Common
 
+
DL3-098; Duelist Legacy Volume.3; Common
'''[[Dark Beginning 2]]''' ([[DB2-DE005]] - [[C]])
+
BE2-JP005; Beginner's Edition 2; Common
 
+
SD11-JP010; Structure Deck: Surge of Radiance; Common
'''[[Labyrinth of Nightmare]]''' ([[LON-G066]] - [[C]])
+
SD20-JP016; Structure Deck: Lost Sanctuary; Common
|it_sets =
+
BE02-JP005; Beginner's Edition 2 (2011); Common
'''[[Champion Pack: Game Six]]''' ([[CP06-IT016]] - [[C]])
+
SR12-JP012; Structure Deck R: Lost Sanctuary; Common
 
+
| ae_sets              =
'''[[Dark Beginning 2]]''' ([[DB2-IT005]] - [[C]])
+
LON-066; Labyrinth of Nightmare; Common
 
+
| kr_sets              =  
'''[[Labyrinth of Nightmare]]''' ([[LDH-I066]] - [[C]])
+
LON-KR066; Labyrinth of Nightmare; Common
|sp_sets =
+
BP2-KR005; Beginner's Edition 2; Common
'''[[Champion Pack: Game Six]]''' ([[CP06-SP016]] - [[C]])
+
SD20-KR016; Structure Deck: Lost Sanctuary; Common
 
+
SR12-KR012; Structure Deck R: Lost Sanctuary; Common
'''[[Dark Beginning 2]]''' ([[DB2-SP005]] - [[C]])
+
| ygo_sets              =
|jp_sets =
+
'''[[Pack 20 (YGOO-BP)|Pack 20]]'''
'''[[Beginner's Edition.2]]''' ([[BE2-JP005]] - [[C]])
+
| supports              = LIGHT
 
+
| stat_change          = Your opponent's monsters lose ATK
'''[[Duelist Legacy Volume.3]]''' ([[DL3-098]] - [[C]])
+
| summoning            =
 
+
* Cannot be Normal Summoned
'''[[Labyrinth of Nightmare]]''' ([[LN-15]] - [[C]])
+
* Cannot be Normal Set
 
+
* Special Summon-only monster
'''[[Structure Deck 11: Surge of Radiance]]''' ([[SD11-JP010]] - [[C]])
+
* Special Summons itself from your hand
 
+
| banished              = Banishes from Graveyard for Summon
'''[[Structure Deck 20: Lost Sanctuary]]''' ([[SD20-JP016]])
+
| misc                  =
|kr_sets =
+
* Special Summon Monster
'''[[Beginner's Edition.2]]''' ([[BP2-KR005]] - [[C]])
+
| database_id          = 5251
 
 
'''[[Labyrinth of Nightmare]]''' ([[LON-KR066]] - [[C]])
 
|sdd_sets =  
 
'''[[F-I-N-A-L (SDD-BP)|F-I-N-A-L]]''' ([[Common]])
 
 
 
'''[[Yellow Millennium Eye (SDD-BP)|Yellow Millennium Eye]]''' ([[Common]])
 
|wc6_sets =
 
'''[[Yu-Gi-Oh! World Championship 2006: Labyrinth of Nightmare|Labyrinth of Nightmare]]'''
 
 
 
'''[[Yu-Gi-Oh! World Championship 2006: Fairy Collection|Fairy Collection]]'''
 
 
 
'''[[Yu-Gi-Oh! World Championship 2006: Special Summon Collection A|Special Summon Collection A]]'''
 
 
 
'''[[Yu-Gi-Oh! World Championship 2006: All Effect Monsters|All Effect Monsters]]''' ([[Common]])
 
 
 
'''[[Yu-Gi-Oh! World Championship 2006: All at Random|All at Random]]''' ([[Common]])
 
 
}}
 
}}

Latest revision as of 09:15, 11 August 2023

Soul of Purity and Light
Japanese
神聖なる魂ホーリーシャイン・ソウル
Base
神聖なる魂
Kana
ホーリーシャイン・ソウル
Rōmaji
Hōrīshain Sōru
Translated
Holy Shine Soul

English sets

Worldwide

ReleaseNumberSetRarity
2004-12-01LON-EN066Labyrinth of NightmareCommon
2005-07-27DB2-EN005Dark Beginning 2Common
2008-05-12CP06-EN016Champion Pack: Game SixCommon
2011-06-10SDLS-EN016Lost Sanctuary Structure DeckCommon

North America

ReleaseNumberSetRarity
2003-03-01LON-066Labyrinth of NightmareCommon

Europe

ReleaseNumberSetRarity
2004-03-01LON-E066Labyrinth of NightmareCommon

Search categories

Miscellaneous
Special Summon Monster

Other languages

Language NameCard text
French Âme de Pureté et de LumièreCette carte ne peut ni être Invoquée Normalement ni être Posée. Cette carte ne peut être Invoquée Spécialement qu'en retirant du jeu 2 monstres LUMIÈRE dans votre Cimetière. Les monstres contrôlés par votre adversaire perdent 300 ATK durant sa Battle Phase uniquement.
German Seele der Reinheit und des LichtsDiese Karte kann nicht als Normalbeschwörung beschworen oder gesetzt werden. Diese Karte kann nur als Spezialbeschwörung beschworen werden, indem du 2 LICHT Monster in deinem Friedhof aus dem Spiel entfernst. Alle Monster, die dein Gegner kontrolliert, verlieren nur während seiner Battle Phase 300 ATK.
Italian Anima della Luce e della PurezzaQuesta carta non può essere Evocata Normalmente o Posizionata. Questa carta può essere Evocata solo Specialmente rimuovendo dal gioco 2 mostri LUCE nel tuo Cimitero. Tutti i mostri controllati dal tuo avversario perdono 300 ATK, solamente durante la loro Battle Phase.
Spanish Alma de Pureza y LuzEsta carta no puede ser Invocada mediante una Invocación Normal o Colocada. Esta carta sólo puede ser Invocada mediante una Invocación Especial retirando del juego 2 monstuos de LUZ de tu Cementerio. Mientras esta carta permanezca boca arriba en el Campo, dismiuye el ATK de todos los monstruos en el Campo de tu adversario en 300 puntos solamente durante su Battle Phase.
Japanese 神聖なる魂ホーリーシャイン・ソウルこのカードは通常召喚できない。自分の墓地から光属性モンスター2体を除外した場合に特殊召喚できる。①:このカードがモンスターゾーンに存在する限り、相手フィールドのモンスターの攻撃力は、相手バトルフェイズの間300ダウンする。
Hōrīshain Sōru
Holy Shine Soul
Korean 신성한 혼이 카드는 통상 소환할 수 없다. 자신 묘지에서 빛 속성 몬스터 2장을 제외했을 경우에 특수 소환할 수 있다. ①: 이 카드가 몬스터 존에 존재하는 한, 상대 필드의 몬스터의 공격력은, 상대 배틀 페이즈 동안 300 내린다.
Sinseonghan Hon

Sets in other languages

French

ReleaseNumberSetFrench nameRarity
2004-04-15LDC-F066Labyrinth of NightmareLe Labyrinthe des CauchemarsCommon
2005-07-22DB2-FR005Dark Beginning 2Genèse Ténébreuse 2Common
2008-05-12CP06-FR016Champion Pack: Game SixPaquet du Champion: 6éme PartieCommon
2011-06-09SDLS-FR016Lost Sanctuary Structure DeckLe Sanctuaire Perdu Deck de StructureCommon

German

ReleaseNumberSetGerman nameRarity
2004-03-24LON-G066Labyrinth of NightmareLabyrinth of NightmareCommon
2005-07-27DB2-DE005Dark Beginning 2Dark Beginning 2Common
2008-05-12CP06-DE016Champion Pack: Game SixChampion Pack: Game SixCommon
2011-06-09SDLS-DE016Lost Sanctuary Structure DeckLost Sanctuary Structure DeckCommon

Italian

ReleaseNumberSetItalian nameRarity
2004-04-01LDI-I066Labyrinth of NightmareLabirinto dell'IncuboCommon
2005-07-22DB2-IT005Dark Beginning 2Inizio Oscuro 2Common
2008-05-12CP06-IT016Champion Pack: Game SixBusta dei Campioni: Sfida SeiCommon
2011-06-09SDLS-IT016Lost Sanctuary Structure DeckSantuario Perduto Structure DeckCommon

Spanish

ReleaseNumberSetSpanish nameRarity
2005-07-22DB2-SP005Dark Beginning 2Principio Oscuro 2Common
2011-06-09SDLS-SP016Lost Sanctuary Structure DeckSantuario Perdido Baraja de EstructuraCommon

Japanese

ReleaseNumberSetJapanese nameRarity
2001-07-21LN-15Labyrinth of NightmareLabyrinth of Nightmareラビリンス・オブ・ナイトメアあくめいきゅうCommon
2002-12-12DL3-098Duelist Legacy Volume.3DUELISTデュエリスト LEGACYレガシー VolumeボリュームCommon
2004-12-09BE2-JP005Beginner's Edition 2BEGINNER'Sビギナーズ EDITIONエディションCommon
2006-12-14SD11-JP010Structure Deck: Surge of Radianceストラクチャーデッキ -せんこうどうCommon
2010-12-11SD20-JP016Structure Deck: Lost Sanctuaryストラクチャーデッキ -ロスト・サンクチュアリ-Common
2011-08-13BE02-JP005Beginner's Edition 2BEGINNER'Sビギナーズ EDITIONエディション 2 [2011]Common
2021-08-07SR12-JP012Structure Deck R: Lost Sanctuaryストラクチャーデッキアール -ロスト・サンクチュアリ-Common

Asian-English

ReleaseNumberSetRarity
2003-06-26LON-066Labyrinth of NightmareCommon

Korean

ReleaseNumberSetKorean nameRarity
2004-09-02LON-KR066Labyrinth of Nightmare악몽의 미궁Common
2006-09-28BP2-KR005Beginner's Edition 2비기너즈팩2Common
2011-04-11SD20-KR016Structure Deck: Lost SanctuarySTRUCTURE DECK스트럭처 덱 —잃어버린 성역—Common
2021-11-24SR12-KR012Structure Deck R: Lost SanctuarySTRUCTURE DECK스트럭처 덱 R - 잃어버린 성역 -Common

In other media

Page Medium Debut date
Soul of Purity and Light (DM6) Yu-Gi-Oh! Duel Monsters 6: Expert 2 2001-12-20
Soul of Purity and Light (SDD) Yu-Gi-Oh! Worldwide Edition: Stairway to the Destined Duel 2003-04-15
Soul of Purity and Light (World Championship 2004) Yu-Gi-Oh! World Championship Tournament 2004 2004-02-05
Soul of Purity and Light (World Championship 2005) Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament 2005 2004-12-30
Soul of Purity and Light (GX1) Yu-Gi-Oh! GX Duel Academy 2005-10-13
Soul of Purity and Light (World Championship 2006) Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006 2006-02-23
Soul of Purity and Light (Duel Links) Yu-Gi-Oh! Duel Links 2018-07-08
Soul of Purity and Light (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19

Video games

Video gameDate#NameCostStatus
Online2005-11-04Present

Lores and sets

Video gameLoreSets
OnlinePack 20