Cyber Dragon (archetype)

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Cyber Dragon
"Half Token" in the form of "Cyber End Dragon" and three "Cyber Dragons"
"Half Token" in the form of "Cyber End Dragon" and three "Cyber Dragons"
  • サイバー・ドラゴン
  • Saibā Doragon (romanized)
Traditional Chinese
  • 電子龍
  • Diànzǐlóng (pinyin)
  • Electronic Dragon (translated)
Simplified Chinese
  • 电子龙
  • Diànzǐlóng (pinyin)
  • Electronic Dragon (translated)
  • Cyber Dragon
  • Cyber Drache
  • Cyber Drago
  • 사이버 드래곤
  • Saibeo Deuraegon (romanized)
  • Dragão Cibernético
  • Ciber Dragon
TCG Sets
OCG Sets
Anime appearances
Manga appearances

"Cyber Dragon" (サイバー・ドラゴン Saibā Doragon) is an archetype of LIGHT Machine monsters based on "Cyber Dragon". It is a sub-archetype of the "Cyber" archetype. "Cyber Dragon" cards are used by Zane Truesdale, then later by Syrus Truesdale, in the Yu-Gi-Oh! GX anime and manga. First released in 2005, it received its first full support in Structure Deck: Blitzkrieg of the Mechlight Dragons in 2013

The "Chimeratech" monsters are DARK Machine Fusion Monsters which are related to the "Cyber Dragon" archetype, but are not members of it; they each require either a "Cyber Dragon" or "Cyber Dragon" monster as their Fusion Materials.

"Cyber Dragon" appears as a character in World Championship 2006, World Championship 2009, World Championship 2010, and Duel Arena.



Some of the "Cyber Dragon" cards have German words in their names.

Card Translation
Cyber Dragon Zwei Two
Cyber Dragon Drei Three
Cyber Dragon Vier Four
Cyber Dragon Herz Heart
Cyber Dragon Nachster Next
Cyber Dragon Sieger Winner

Playing style[edit]

The "Cyber Dragon" archetype is primarily focused on achieving a quick One Turn Kill with their powerful Fusion Monsters, and secondarily focused on controlling the game state with the Rank 6 Xyz monster "Cyber Dragon Infinity".

The archetype is centered on the monster "Cyber Dragon", a Level 5 LIGHT Machine monster that can Special Summon itself from the hand if only the opponent controls a monster. Most Extra Deck monsters in the archetype require "Cyber Dragon" as one of their materials, and most support cards require "Cyber Dragon" in the field or GY to function. Excluding other miscellaneous monster support, "Cyber Dragon" is supplemented by a large amount of low-level and low-ATK "Cyber Dragon" monsters; these include "Drei", "Zwei", "Vier", "Proto-Cyber Dragon", "Core", "Nachster", and "Herz".

Between these low-level "Cyber Dragon" monsters, the most important ones are "Core", "Nachster", and "Herz". "Core", when Normal Summoned, searches a "Cyber" Spell/Trap, and is an important starter for the archetype. "Nachster" can Special Summon itself by discarding another monster, and can Special Summon a 2100 ATK or DEF Machine monster from the GY when being Normal or Special Summoned, allowing it to serve as a recovery to revive "Cyber Dragon" and many "Cyber Dragon" Extra Deck monsters. "Herz", if sent to the GY, can search or recover a "Cyber Dragon" from the Deck or GY, and sending "Herz" to the GY is one of the ways by which the archetype generates card advantage.

Most of the archetype's Fusion Monsters focus on raw damage output to end the game as soon as possible. The main LIGHT "Cyber Dragon" fusions are "Cyber End Dragon", which has 4000 ATK and inflicts piercing battle damage, and "Cyber Twin Dragon", which has 2800 ATK and can attack twice in a Battle Phase. The main DARK "Cyber Dragon" fusions, marked with the name "Chimeratech", are "Chimeratech Overdragon", which gains more ATK and can attack more times on monsters the more Fusion Materials were used for its summon, and "Chimeratech Rampage Dragon", which can attack up to 3 times in the battle phase, and can destroy multiple Spell/Trap cards upon Fusion Summon, clearing the way for the OTK.

The DARK "Chimeratech" Fusion Monsters are generally the preferred boss monsters for OTKs, due to their more generic material requirements ("Cyber Dragon" + Machine monsters and "Cyber Dragon" monsters respectively, in contrast to multiple copies of "Cyber Dragon" specifically), and the card "Overload Fusion", which can banish Fusion Materials from the GY for a Fusion Summon of a DARK Machine monster, allowing a Fusion Summon with minimal loss to the field advantage. Several low-level "Cyber Dragon" monsters have effects that change their name to "Cyber Dragon" while in the GY, letting them subtitute for copies of "Cyber Dragon" as Fusion materials.

There are two special "Chimeratech" monsters with unique Summoning conditions that lets them serve as non-standard methods of removal. Functionally, their summoning conditions can be described as Contact Fusion with "Super Polymerization": "Chimeratech Fortress Dragon" is Special Summoned by sending 1 "Cyber Dragon" + 1 or more Machine monsters from either field to the GY, and "Chimeratech Megafleet Dragon" is Special Summoned by sending 1 "Cyber Dragon" monster + 1 or more monsters in the Extra Monster Zone from either field to the GY. These two unique monsters provide the archetype with instant removal for Machine and Extra Deck monsters in the Extra Monster Zone, and can completely bypass most forms of card immunities in the game.

The "Cyber Dragon" archetype has access to two powerful Xyz monsters, "Cyber Dragon Nova" and "Cyber Dragon Infinity", which form the other half of their strategy. "Nova" is a Rank 5 monster requiring 2 Level 5 Machine monsters as its Xyz Materials, can once per turn Special Summon a "Cyber Dragon" in your GY, boost its own ATK by banishing 1 "Cyber Dragon" from your hand or face-up from your field, and can float into a Machine Fusion Monster if sent to the GY by an opponent's card effect. "Infinity" is a Rank 6 monster that can once per turn be Xyz Summoned over "Nova" (transferring its materials to "Infinity"), and has two powerful effects: it can attach 1 Attack Position monster on the field to itself as material, an instant non-destruction removal, and has a potent once-per-turn omni-negate. The omni-negate of "Infinity" makes it a good Turn 1 setup for the archetype, and helps to ensure that the Fusion Monsters can OTK by protecting them from potential disruptions.

To summon "Nova" and "Infinity", the archetype aims to quickly swarm the field with Level 5 Machine monsters. The main ways in which this is done is via "Machine Duplication" and "Galaxy Soldier". "Machine Duplication" targets 1 Machine monster you control with 500 or less ATK and Special Summons up to 2 monsters from your Deck with the same name as it; several low-level "Cyber Dragon" monsters have effects that change their names to "Cyber Dragon" while they're on the field, but only "Core", "Nachster", and "Herz" have less than 500 ATK, allowing "Machine Duplication" to target them and summon 2 "Cyber Dragon" from the deck.

"Galaxy Soldier", meanwhile, can Special Summon itself from the hand by sending another LIGHT monster from the hand to the GY, and can search out another copy of itself when Special Summoned. Though non-archetypal, its attribute and effects synergizes especially well with the archetype, as it can also trigger the effect of "Herz" by sending it to the GY.

Generally, the archetype in 2021 aims to clear the opponent's board with the special "Chimeratech" fusion monsters and the effect of "Cyber Dragon Infinity", Link Summon "Predaplant Verte Anaconda" and use its effects to copy "Overload Fusion", and banish Fusion Materials in the GY to Fusion Summon "Chimeratech Rampage Dragon" to clear the opponent's Spell/Traps, and OTK with "Rampage Dragon" and "Infinity".

The supportive "Cyber" Spell/Trap lineup that "Cyber Dragon Core" searches contain many useful cards. "Cyber Repair Plant" and "Cyber Emergency" can search "Cyber Dragon" and/or LIGHT Machine monsters in general (including the aformentioned "Galaxy Soldier" for "Cyber Repair Plant"), "Cyberload Fusion" is a serachable Quick-Play Fusion Spell that can recycle banished monsters, and "Cybernetic Overflow" is a Trap card that can destroy multiple opposing cards without targeting.

The LIGHT Attribute and Machine Typing of the "Cyber Dragon" archetype gives them access to many non-archetypal support that can sometimes benefit their archetypal playstyle. While the more important non-archetypal cards are covered above, the following are some situational or historically used tech cards that the archetype can use:

  • "Honest" is a powerful ATK boost for LIGHT monsters.
  • The ABC Union monsters ("A-Assault Core", "B-Buster Drake", and "C-Crush Wyvern") are also LIGHT Machine-Type monsters, and can provide protection to "Cyber Dragon" monsters.
  • "Limiter Removal" is a powerful ATK booster for Machines.
  • "Power Bond" can be used to boost the ATK of the "Cyber Dragon" Fusion boss monsters even more to make OTKs more reliable; its requirement to use hand and field resources for Fusion Summon and the self-damage in the End Phase however means that it negatively impacts the player's card and LP resources in the long run.
  • "DNA Surgery" can be used to switch all monsters' types to Machine, so all of them can be used as materials to Fusion Summon "Chimeratech Fortress Dragon".
  • "Cyber Eltanin" is a situational backup play if the player has many "Cyber Dragon" monsters in the GY. "Cyber Eltanin" can Special Summon itself by banishing all LIGHT Machine monsters from the player's field and GY, and sends all other face-up monsters on the field to the GY when Special Summoned with its own effect. The banished monsters can later be recovered using "Cyberload Fusion".
  • "Instant Fusion" can instantly Fusion Summon the the Level 5 "Panzer Dragon" for an additional Level 5 LIGHT Machine to Xyz Summon "Nova".
  • "Electromagnetic Turtle" can be sent to the GY as a part of the effect of "Chimeratech Rampage Dragon", and its GY effect can lock the opponent out of a Battle Phase in the event that "Rampage Dragon" fails to OTK.
  • "Jizukiru, the Star Destroying Kaiju" can Tribute away a troublesome opposing monster, and then be used as a Fusion Material for "Chimeratech Fortress Dragon" to clear the field. It is searchable off of "Cyber Repair Plant".
  • "Future Fusion" had historically been a staple in the archetype, since it can use Fusion Materials from the Deck, and "Chimeratech Overdragon" can use any number of Machines as its Fusion Materials, allowing the player to set up the GY with large amounts of Machines for later plays. However, the card's errata made it far slower to work compared to its pre-errata version, and at present it is too unreliable for most "Cyber Dragon" decks to consider.

The "Cyber Dragon" archetype has synergies with the "Cyberdark" archetype, with "Cyber Dragon Core" providing support to "Cyberdark" cards, and some "Cyberdark" cards such as "Cyberdark Chimera" providing beneficial effects to the "Cyber Dragon" playstyle.

Recommended cards[edit]


  • As an archetype of LIGHT and DARK Machine monsters, specific Attribute and Typing counters such as "Ally of Justice" and "System Down" can hamper the deck's effectiveness.
  • "Chimeratech Fortress Dragon" and "Chimeratech Megafleet Dragon", despite being related to the archetype, can function as counters against the archetype itself; a "Cyber Dragon" player's opponent can use all the "Cyber Dragon" monsters and Machine monsters on the established "Cyber Dragon" field into materials to summon "Fortress Dragon" and "Megafleet Dragon", demolishing the field without giving a chance for a counterplay.