Difference between revisions of "Psychic"
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− | {{ | + | {{Show card image|PSY-Framelord Omega|caption="[[PSY-Framelord Omega]]", a Psychic monster.}} |
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− | + | '''Psychic''' (Japanese: サイキック ''Saikikku'') is a [[Type]] of [[Monster Card]]. It debuted in ''[[The Duelist Genesis]]'' in the ''[[OCG]]''/''[[TCG]]'', and in ''[[Deck Mod Pack: Hyperspeed Rush Road!!]]'' in ''[[Rush Duel]]''. | |
− | + | ==Overview== | |
+ | Psychics often resemble cyberpunk androids, cybernetically-enhanced lifeforms, or strange mutants, and often featuring elements of cyberspace, circuit board patterns, green coloring, and yellow electricity in their arts. It is worth noting that many Psychic monsters resemble what in the past were [[Machine]], [[Fiend]], or [[Spellcaster]] monsters (such as "[[Mutant Mindmaster]]", "[[Cipher Soldier]]", "[[Mind on Air]]" and especially "[[Jinzo]]"). Most Psychic monsters, especially early on, are [[EARTH]] or [[WIND]], although there are Psychic monsters for all [[Attribute]]s, except [[DIVINE]]. | ||
− | + | When the Type was first introduced, the majority of their effects and [[Spell Card]]s involved paying [[LP]] to activate various effects, while the [[Synchro Monster]]s and [[Trap Card]]s focused heavily upon restoring Life Points. ''[[Extreme Victory]]'' introduced Psychic monsters support cards that focus to manipulating [[banish]]ment, through banishing Psychic monsters to activate effects, Special Summoning banished Psychic monsters, and returning banished Psychic monsters to the hand or Graveyard. Many Psychic monsters, themes, and support released after that usually have one or both of those elements as part of their design, to different extent each. | |
− | + | Being a Type that debuted at the dawn of [[Synchro Summon]], Psychic monsters also support a heavy Synchro Summoning element with cards like "[[Emergency Teleport]]", "[[Mind Master]]" and "[[Overdrive Teleporter]]" enabling easier access to Synchro materials. They also contain many notable Synchro Monsters, with many early Synchro Monsters being Psychic, such as "[[Thought Ruler Archfiend]]" and "[[Magical Android]]". | |
− | In [[ | + | In ''[[Yu-Gi-Oh! Rush Duel]]'', Psychic monsters return to their early roots of utilizing Life Points, with the [[Psychic Musician]] and [[Shaman Bandit]] series both having play styles that rely on LP manipulation. |
− | + | ==Themes== | |
+ | {| style="width:100%" | ||
+ | | style="width:50%" | | ||
+ | ===''[[TCG]]''/''[[OCG]]''=== | ||
+ | * [[Heraldry]] | ||
+ | * [[Metalfoes]] | ||
+ | * [[PSY-Frame]] | ||
+ | * [[Risebell]] | ||
+ | ; Mixed | ||
+ | * [[Gusto]] | ||
+ | * [[Kashtira]] | ||
+ | * [[Kozmo]] | ||
+ | * [[Mekk-Knight]] | ||
+ | * [[Myutant]] | ||
+ | * [[P.U.N.K.]] | ||
+ | * [[Ritual Beast]] | ||
+ | * [[S-Force]] | ||
+ | * [[Time Thief]] | ||
+ | * [[Virtual World]] | ||
+ | | style="vertical-align:top" | | ||
+ | ===''[[Rush Duel]]''=== | ||
+ | * [[JAM]] | ||
+ | * [[Psychic Musician]] | ||
+ | * [[Shaman Bandit]] | ||
+ | |} | ||
− | == | + | ==Appearance in media== |
− | + | The following characters use Psychic monsters across the ''[[Yu-Gi-Oh!]]'' franchise. | |
− | == | + | {| style="width:100%" |
− | '' | + | | style="vertical-align:top" | |
− | + | ===Manga=== | |
+ | ;''[[Yu-Gi-Oh! OCG Structures]]'' | ||
+ | * [[Shoma Yusa]] | ||
− | + | ;''[[Yu-Gi-Oh! SEVENS Luke! Explosive Supremacy Legend!!]]'' | |
+ | * [[Romin Kirishima (manga)|Romin Kirishima]] | ||
− | + | | style="width:50%" | | |
+ | ===Anime=== | ||
+ | ;''[[Yu-Gi-Oh! 5D's]]'' | ||
+ | * [[Sayer]] | ||
− | + | ;''[[Yu-Gi-Oh! ZEXAL]]'' | |
+ | * [[Vetrix]] | ||
− | + | ;''[[Yu-Gi-Oh! ARC-V]]'' | |
− | + | * [[Sayer (ARC-V)|Sayer]] | |
− | [[ | ||
− | [[ | + | ;''[[Yu-Gi-Oh! SEVENS]]'' |
+ | * [[Romin Kassidy]] | ||
+ | * [[Gwendoline Purdy]] | ||
− | [[ | + | ;''[[Yu-Gi-Oh! GO RUSH!!]]'' |
+ | * [[Rovian Kirishima]] | ||
+ | * [[Gurumi Purisaki]] | ||
+ | |} | ||
− | [[ | + | ==Icons== |
+ | These are icons used to represent the Psychic Type in various video games. They all depict either "[[Telekinetic Shocker]]" or "[[Psi-Blocker]]". All have a green background, a common sight in the artworks of generic Psychic monsters. | ||
− | [[ | + | <gallery> |
+ | Psychic.png | ''[[Yu-Gi-Oh! 5D's World Championship 2009: Stardust Accelerator|World Championship 2009: Stardust Accelerator]]'' | ||
+ | Type-Psychic-YDT1.png | ''[[Yu-Gi-Oh! 5D's Duel Transer|Duel Transer]]'' | ||
+ | Psychic-TF06.png | ''[[Yu-Gi-Oh! 5D's Tag Force 6|Tag Force 6]]'' | ||
+ | Type-Psychic-DAR.png | ''[[Yu-Gi-Oh! Duel Arena|Duel Arena]]'' | ||
+ | Psychic-DG.png | ''[[Yu-Gi-Oh! Duel Generation|Duel Generation]]'' | ||
+ | Type-Psychic-LOD2.png | ''[[Yu-Gi-Oh! Legacy of the Duelist: Link Evolution|Legacy of the Duelist: Link Evolution]]'' | ||
+ | Type-Psychic-MADU.png | ''[[Yu-Gi-Oh! Master Duel|Master Duel]]'' | ||
+ | </gallery> | ||
− | + | == In other languages == | |
− | + | {{In other languages | |
− | + | | fr_name = Psychique | |
− | + | | de_name = Psi | |
− | + | | it_name = Psichico | |
− | + | | pt_name = Psíquico | |
− | + | | es_name = Psíquico | |
− | + | | ja_name = サイキック | |
− | + | | ja_romaji = Saikikku | |
− | + | | ko_name = 사이킥 | |
− | + | | ko_rr = Saikik | |
− | + | | tc_name = 超能 | |
− | + | | tc_pinyin = Chāonéng | |
− | + | | tc_trans = Superpower | |
− | + | | sc_name = 念动力 | |
− | + | | sc_pinyin = Niàndònglì | |
− | + | |sc_trans=Psychokinesis | |
− | + | }} | |
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+ | == See also == | ||
+ | * [[List of Psychic-Type monsters]] | ||
+ | * [[List of Psychic-Type support cards]] | ||
− | + | {{Card types}} | |
− | {{ | + | [[Category:Types]] |
− | [[Category: |
Latest revision as of 22:51, 27 May 2024
Psychic (Japanese: サイキック Saikikku) is a Type of Monster Card. It debuted in The Duelist Genesis in the OCG/TCG, and in Deck Mod Pack: Hyperspeed Rush Road!! in Rush Duel.
Contents
OverviewEdit
Psychics often resemble cyberpunk androids, cybernetically-enhanced lifeforms, or strange mutants, and often featuring elements of cyberspace, circuit board patterns, green coloring, and yellow electricity in their arts. It is worth noting that many Psychic monsters resemble what in the past were Machine, Fiend, or Spellcaster monsters (such as "Mutant Mindmaster", "Cipher Soldier", "Mind on Air" and especially "Jinzo"). Most Psychic monsters, especially early on, are EARTH or WIND, although there are Psychic monsters for all Attributes, except DIVINE.
When the Type was first introduced, the majority of their effects and Spell Cards involved paying LP to activate various effects, while the Synchro Monsters and Trap Cards focused heavily upon restoring Life Points. Extreme Victory introduced Psychic monsters support cards that focus to manipulating banishment, through banishing Psychic monsters to activate effects, Special Summoning banished Psychic monsters, and returning banished Psychic monsters to the hand or Graveyard. Many Psychic monsters, themes, and support released after that usually have one or both of those elements as part of their design, to different extent each.
Being a Type that debuted at the dawn of Synchro Summon, Psychic monsters also support a heavy Synchro Summoning element with cards like "Emergency Teleport", "Mind Master" and "Overdrive Teleporter" enabling easier access to Synchro materials. They also contain many notable Synchro Monsters, with many early Synchro Monsters being Psychic, such as "Thought Ruler Archfiend" and "Magical Android".
In Yu-Gi-Oh! Rush Duel, Psychic monsters return to their early roots of utilizing Life Points, with the Psychic Musician and Shaman Bandit series both having play styles that rely on LP manipulation.
ThemesEdit
Appearance in mediaEdit
IconsEdit
These are icons used to represent the Psychic Type in various video games. They all depict either "Telekinetic Shocker" or "Psi-Blocker". All have a green background, a common sight in the artworks of generic Psychic monsters.
In other languagesEdit
Language | Name | Romanized | Translated |
---|---|---|---|
French | Psychique | ||
German | Psi | ||
Italian | Psichico | ||
Portuguese | Psíquico | ||
Spanish | Psíquico | ||
Japanese | サイキック | Saikikku | |
Korean | 사이킥 | Saikik | |
Chinese (Traditional) | 超能 | Chāonéng | Superpower |
Chinese (Simplified) | 念动力 | Niàndònglì | Psychokinesis |