Difference between revisions of "Performapal"

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{{Infobox archetype
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{{Cleanup}}
| image   = Performapal.png
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{{Infobox archseries
| caption = [[Yuya Sakaki]] with various "Performapal" monsters, "[[Stargazer Magician]]", "[[Timegazer Magician]]" and three "[[Hippo Token]]s"
+
| cut_from_names = true
| ja_name = {{Ruby|EM|エンタメイト}}
+
| image         = PerformapalShowDown-MADU-EN-VG-artwork.png
| romaji = Entameito
+
| ja_name       = {{Ruby|EM|エンタメイト}}
| trans   = Entermate
+
| romaji         = Entameito
| en_manga = Entermate
+
| trans         = Entermate
| de_name = Künstlerkumpel
+
| en_manga       = Enter-Mate / Entermate
| fr_name = Potartiste
+
| fr_name        = Potartiste
| it_name = Artistamico
+
| de_name        = Künstlerkumpel
| it_trans = Artistfriend
+
| it_name       = Artistamico
| ko_name = {{Ruby|E|엔터|lang=ko}}{{Ruby|M|메이트|lang=ko}}
+
| it_trans       = Artistfriend
| ko_romanized = Enteomeiteu
+
| ko_name       = {{Ruby|EM|엔터메이트|lang=ko}}
| ko_trans =Entermate
+
| ko_romanized   = Enteomeiteu
| pt_name = Camarartista
+
| ko_trans       = Entermate
| es_name = Artistamigo
+
| sc_name        = 娱乐伙伴
| sets =  
+
| sc_pinyin      = Yúlè Huǒbàn
 +
| pt_name       = Camarartista
 +
| es_name       = Artistamigo
 +
| sets           =
 
* [[Duelist Alliance]]
 
* [[Duelist Alliance]]
* [[V Jump promotional cards]]
 
* [[V Jump Edition Pendulum Victory Pack]]
 
 
* [[The New Challengers]]
 
* [[The New Challengers]]
 
* [[Secrets of Eternity]]
 
* [[Secrets of Eternity]]
* [[Special Summon Evolution]]
 
 
* [[Crossed Souls]]
 
* [[Crossed Souls]]
* [[Structure Deck: Master of Pendulum]]
+
* [[Clash of Rebellions]]
 
* [[Dimension of Chaos]]
 
* [[Dimension of Chaos]]
 
* [[Breakers of Shadow]]
 
* [[Breakers of Shadow]]
| anime = [[Yu-Gi-Oh! ARC-V]]
+
* [[Shining Victories]]
| manga =  
+
* [[The Dark Illusion]]
 +
* [[Invasion: Vengeance]]
 +
* [[Raging Tempest]]
 +
* [[Maximum Crisis]]
 +
* [[Dimension Force]]
 +
| tcg            =
 +
* [[Duelist Alliance: Deluxe Edition]]
 +
* [[Star Pack ARC-V]]
 +
* [[2015 Mega-Tin Mega Pack]]
 +
* [[Master of Pendulum Structure Deck]]
 +
* [[OTS Tournament Pack 1]]
 +
* [[Starter Deck: Yuya]]
 +
* [[Dragons of Legend: Unleashed]]
 +
* [[2016 Mega-Tin Mega Pack]]
 +
* [[2016 Mega-Tins]]
 +
* [[OTS Tournament Pack 3]]
 +
* [[Fusion Enforcers]]
 +
* [[Star Pack Battle Royal]]
 +
* [[Duelist Pack: Dimensional Guardians]]
 +
* [[Pendulum Evolution]]
 +
* [[Battles of Legend: Light's Revenge]]
 +
* [[Code of the Duelist]]
 +
* [[2017 Mega-Tin Mega Pack]]
 +
* [[Legendary Dragon Decks]]
 +
* [[Cybernetic Horizon]]
 +
* [[Savage Strike]]
 +
* [[The Infinity Chasers]]
 +
* [[Yu-Gi-Oh! Advent Calendar (2019)]]
 +
* [[Legendary Duelists: Magical Hero]]
 +
* [[Eternity Code]]
 +
* [[Rise of the Duelist]]
 +
* [[2019 Gold Sarcophagus Tin Mega Pack]]
 +
* [[Dragons of Legend: The Complete Series]]
 +
* [[2021 Tin of Ancient Battles]]
 +
* [[OTS Tournament Pack 19]]
 +
* [[Battles of Legend: Crystal Revenge]]
 +
* [[Maze of Memories]]
 +
* [[Battles of Legend: Monstrous Revenge]]
 +
| ocg            =
 +
* [[V Jump June 2014 promotional card]]
 +
* [[V Jump Edition Pendulum Victory Pack]]
 +
* [[Special Summon Evolution]]
 +
* [[Entry Pack]]
 +
* [[Structure Deck: Master of Pendulum]]
 +
* [[Jump Victory Carnival 2015 promotional card]]
 +
* [[Duelist Festival 2016 - Promotion Pack]]
 +
* [[Gold Pack 2016]]
 +
* [[Starter Deck 2016]]
 +
* [[Collectors Pack: Duelist of Flash Version]]
 +
* [[Yu-Gi-Oh! ARC-V The Strongest Duelist Yuya!! Volume 1 promotional card]]
 +
* [[Jump Victory Carnival 2016 promotional card]]
 +
* [[Saikyō Jump September 2016 promotional card]]
 +
* [[V Jump Fall 2016 subscription bonus]]
 +
* [[Premium Pack 19]]
 +
* [[V Jump Spring 2017 subscription bonus]]
 +
* [[Collectors Pack 2017]]
 +
* [[Promotion Pack 2017]]
 +
* [[V Jump Spring 2018 subscription bonus]]
 +
* [[20th Anniversary Duelist Box]]
 +
* [[Premium Pack 2019]]
 +
* [[V Jump Spring 2019 subscription bonus]]
 +
* [[Deck Build Pack: Infinity Chasers]]
 +
* [[Duelist Pack: Legend Duelist 6]]
 +
* [[History Archive Collection]]
 +
* [[Animation Chronicle 2022]]
 +
* [[Tournament Pack 2023 Vol.3]]
 +
| korea          =
 +
* [[Premium Pack Vol.10]]
 +
* [[Structure Deck: Master of Pendulum Special Set]]
 +
* [[Advanced Event Pack 2016 Vol.1]]
 +
* [[Advanced Event Pack 2017 Vol.1]]
 +
* [[Premium Pack Vol.12]]
 +
* [[Premium Pack Vol.13]]
 +
* [[Chronicle Binder]]
 +
* [[Premium Pack Vol.14 1st Wave]]
 +
* [[Premium Pack Vol.15]]
 +
| anime         = [[Yu-Gi-Oh! ARC-V]]
 +
| manga         =
 
* [[Yu-Gi-Oh! ARC-V]]
 
* [[Yu-Gi-Oh! ARC-V]]
 
* [[Yu-Gi-Oh! ARC-V The Strongest Duelist Yuya!!]]
 
* [[Yu-Gi-Oh! ARC-V The Strongest Duelist Yuya!!]]
 
}}
 
}}
 +
"'''Performapal'''", known as "'''Entermate'''" ({{Ruby|EM|エンタメイト}} ''Entameito'') in the ''[[OCG]]'' and in the English [[Yu-Gi-Oh! ARC-V - Scale SP1|special manga chapter]] and as "'''Enter-Mate'''" in the English ''[[Yu-Gi-Oh! ARC-V (manga)|Yu-Gi-Oh! ARC-V]]'' manga, is an [[archetype]] used by [[Yuya Sakaki|Yuya]] and [[Yusho Sakaki]] in the ''[[Yu-Gi-Oh! ARC-V]]'' anime and manga.
 +
 +
== Design ==
 +
=== Appearance ===
 +
The archetype is primarily designed around circus animals, donning apparel such as top hats and polka dot bow ties. Yuya uses the archetype's diversity in appearance to traverse around the Duel Fields, using "[[Performapal Whip Snake|Whip Snake]]" to scale high buildings and "[[Performapal Skeeter Skimmer|Skeeter Skimmer]]" to travel across water. Many of the members of this archetype have a colored star on their bodies, as well as some of them having nearly the same background with stars and circles but different colors.
  
"'''Performapal'''", known as "'''Entermate'''" ({{Ruby|EM|エンタメイト}} ''Entameito'') in the ''[[OCG]]'' and English manga, is an [[archetype]] used by [[Yuya Sakaki]] in the ''[[Yu-Gi-Oh! ARC-V]]'' anime and manga.
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=== Etymology ===
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"Performapal" is a portmanteau of "performance" and "pal". "Entermate" is a portmanteau of エンタメ ''entame'' (a Japanese shorthand for "entertainment") and "mate".
 +
The "Performapal" archetype members tend to have their names formed of portmanteaus, usually of a description of what purpose they serve or what they are based off of, plus what animal/circus entertainer they are. For example, the Japanese name for "Performapal Hip Hippo" is "Discover Hippo", which reflects how it is Yuya's main mode of transportation during Action Duels to find Action Cards. Another example is "Sword Fish", which is based off a sword-shaped fish.
  
==Design==
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== Playing style ==
===Appearance===
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"Performapal" monsters possess varied effects giving the archetype a lot of versatility. Many of the weaker monsters possess strong effects that work well when used together. Monsters like "[[Performapal Cheermole|Cheermole]]" and "[[Performapal Sword Fish|Sword Fish]]" can manipulate [[ATK]] and [[DEF]] permanently in large increments and continue to do so if they can remain on the field while others like "[[Performapal Fire Mufflerlion|Fire Mufflerlion]]" and "[[Performapal Spikeagle|Spikeagle]]" grant bonuses for attacking by providing a second attack for one of your monsters and [[piercing]] damage respectively.
The archetype is primarily designed around circus animals, donning apparel such as top hats and polka dot bow ties. Yuya uses the archetype's diversity in appearance to traverse around the Duel Fields, using "[[Performapal Whip Snake|Whip Snake]]" to scale high buildings and "[[Performapal Skeeter Skimmer|Skeeter Skimmer]]" to travel across water. Many of the members of this archetype have a colored star on their bodies.
 
  
===Etymology===
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As the first [[Pendulum Monster]] archetype, "Performapal" features a large number of Pendulum Monsters designed to make the most out of the Pendulum Zones. "[[Performapal Silver Claw|Silver Claw]]" is a powerful beater in the Monster Card Zone that boosts all "Performapal" monsters' ATK when in the [[Pendulum Zone]]. "[[Performapal Pendulum Sorcerer|Pendulum Sorcerer]]" boosts all "Performapal" monster's ATK by 1000 during a turn when the player [[Pendulum Summon]]s. "[[Performapal Skullcrobat Joker|Skullcrobat Joker]]" and "[[Performapal Odd-Eyes Unicorn|Odd-Eyes Unicorn]]" offers the highest [[Pendulum Scale]] of the archetype (8), with the effect of "Skullcrobat Joker" allowing to add a "Performapal" monster, a "[[Magician]]" Pendulum Monster, or an "[[Odd-Eyes]]" monster from the Deck to the hand with its effect, while "Odd-Eyes Unicorn" gives a boost in ATK to a selected target with its Pendulum Effect and helps recover [[LP]] with its normal effect.
Both the English and Japanese names are simple portmanteaus: "Performapal" is a portmanteau of "performance" and "pal", while "Entermate" is a portmanteau of "entertainment" and "mate".
 
  
==Playing style==
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"Performapals" can lack pushing power on their own, especially when used as a Rank 4 Monster engine, and can be used alongside the "[[Dracoslayer]]", "[[Magician]]", and other Pendulum archetypes to even out Special Summoning, with "[[Performapal Lizardraw|Lizardraw]]" and "[[Performapal Guitartle|Guitartle]]" as the draw combo "[[Performapal Monkeyboard|Monkeyboard]]" and "[[Performapal Skullcrobat Joker|Skullcrobat Joker]]" can search for "[[Performapal Partnaga|Partnaga]]" for ATK and "[[Performapal Turn Toad|Turn Toad]]" can weaken opposing monsters. "[[Wavering Eyes]]" or "[[Performapal Pendulum Sorcerer|Pendulum Sorcerer]]" can clear the Pendulum Scales for the next round of effects the following turn.
"Performapal" monsters possess varied effects giving the archetype a lot of versatility. Many of the weaker monsters possess strong effects that work well when used together. Monsters like "[[Performapal Cheermole|Cheermole]]" and "[[Performapal Sword Fish|Sword Fish]]" can manipulate [[ATK]] and [[DEF]] permanently in large increments and continue to do so if they can remain on the field while others like "[[Performapal Fire Mufflerlion|Fire Mufflerlion]]" and "[[Performapal Spikeagle|Spikeagle]]" grant bonuses for attacking by providing a 2nd attack for one of your monsters and [[Piercing Damage]] respectively.
 
  
As the first [[Pendulum Monster]] archetype, "Performapal" features a large number of Pendulum Monsters designed to make the most out of the Pendulum Zones. "[[Performapal Silver Claw]]" is a powerful beater in the Monster Card Zone that boosts all "Performapal" monsters' ATK when in the [[Pendulum Zone]]. "[[Performapal Pendulum Sorcerer]]" boosts all "Performapal" monster's ATK by 1000 during a turn when the player [[Pendulum Summon]]s. "[[Performapal Skullcrobat Joker]]" offers the highest [[Pendulum Scale]] of the archetype (8), and can add 1 "Performapal" monster, 1 "[[Magician]]" Pendulum Monster, or 1 "[[Odd-Eyes]]" monster from the Deck to the hand with its effect.
+
The archetype is also highly capable at searching and drawing its members out of the Deck through multiple cards. Of these, "Pendulum Sorcerer" is the most potent as it can search for two "Performapal" monsters every turn, and due to its ability to target itself with its destruction effect, can send itself to the Extra Deck to be Pendulum Summoned later. Combining it with effects like "[[Supply Squad]]" and "[[Performapal Lizardraw|Lizardraw]]" allow you to gain card advantage quickly, and using "[[Performapal Friendonkey|Friendonkey]]" is an easy way to initially Special Summon it from the hand. "[[Performapal Secondonkey|Secondonkey]]" provides the archetype with another avenue to search out its cards, sending a "Performapal" monster from your Deck to your Graveyard for later revival via "Friendonkey", or if both your Pendulum Zones are occupied, letting you add the searched "Performapal" monster to your hand instead.
  
The archetype is also highly capable at searching and drawing its members out of the deck through multiple cards. Of these, "Pendulum Sorcerer" is the most potent as it can search for 2 "Performapal" monsters every turn, and due to its ability to target itself with its destruction effect, can send itself to the Extra Deck to be Pendulum Summoned later. Combining it with effects like "[[Supply Squad]]" and "[[Performapal Lizardraw|Lizardraw]]" allow you to gain card advantage quickly, and using "[[Performapal Friendonkey|Friendonkey]]" is an easy way to initially Special Summon it from the hand. "[[Performapal Secondonkey|Secondonkey]]" provides the archetype with another avenue to search out its cards, sending a "Performapal" monster from your Deck to your Graveyard for later revival via "Friendonkey", or if both your Pendulum Zones are occupied, letting you add the searched "Performapal" monster to your hand instead.
+
On its own, the archetype is capable of quickly swarming the field and gain large ATK boosts through their Pendulum Monsters' effects. "Performapal Pendulum Sorcerer" and "[[Performapal Partnaga|Partnaga]]" can greatly boost the ATK of one or all "Performapal" monsters until the end of the turn. As such, it's relatively easy to come into the Battle Phase with at least 1 monster with over 2500 ATK.  
  
On its own, the archetype is capable of quickly swarming the field and gain large attack boosts through their pendulum monsters' effects. "Performapal Pendulum Sorcerer" and "[[Performapal Partnaga|Partnaga]]" can greatly boost the attack of one or all of your monsters until the end of the turn. As such, it's relatively easy to always come into the battle phase with at least 1 monster with over 2500 ATK.  
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The strongest monster in the "Performapal" archetype is "[[Performapal Elephammer|Elephammer]]" at 2600 ATK, which can be Normal Summoned without tribute if the player controls two or more other "Performapals", and returns all of the opponent's Spell and Trap Cards when it attacks. Together with the [[swarm]] capabilities afforded by Pendulum Summons, "Elephammer" can make a good finisher for the archetype.
  
The strongest monster in the "Performapal" archetype is "[[Performapal Elephammer]]" at 2600 original ATK, which can be normal summoned without tribute if the player controls 2 or more other "Performapals", and [[Bounce]]s all of the opponent's Spell and Trap Cards when it attacks. Together with the [[Swarm]] capabilities afforded by Pendulum Summons, "Elephammer" can make a good finisher for the archetype.
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Historically "Performapal" was extremely effectively when paired with the "[[Performage]]" archetype. This combination of the two archetypes, known as "PePe", would prove extremely powerful and several of its key cards would be Limited or Forbidden in [[February 2016 Lists|February 2016]].
  
With the release of ''[[Structure Deck: Master of Pendulum]]'', the "Performapal" archetype has become more intimately entwined with the "[[Odd-Eyes]]" and "[[Magician (archetype)|Magician]]" archetypes through cards like "[[Performapal Skullcrobat Joker]]" and "[[Sky Arc]]", which affords the deck more efficient use of outside cards that were previously just splashable– especially "[[Odd-Eyes Pendulum Dragon]]".
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Since the release of ''[[Structure Deck: Master of Pendulum]]'' and ''[[Shining Victories]]'', support for the "Performapal" archetype has become more intimately entwined with the "[[Odd-Eyes]]" and "[[Magician]]" archetypes through cards like "[[Performapal Skullcrobat Joker]]", "[[Sky Iris]]", and "[[Performapal Odd-Eyes Unicorn]]", which gives the Deck more efficient use of outside cards that were previously just splashable–especially "[[Odd-Eyes Pendulum Dragon]]".
  
==Weaknesses==
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=== Weaknesses ===
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* Though many of the Level 2 and 3 "Performapals" possess strong effects, the only "Performapal" monsters with a Scale of 1 are "[[Performapal Monkeyboard]]" (which is Limited in the ''TCG'' and ''OCG'') and "[[Performapal Gumgumouton]]", making it very difficult to retrieve those Level 2 Pendulum Monsters from the Extra Deck without relying on Pendulum Monsters from outside the archetype.
  
"Performapal" decks suffer from two big weaknesses that tend to undermine their core strategies: First, the monsters feature inconsistent Pendulum Scales (fully ranging from 2-8) together with a variety of monster Levels– ironically making it difficult for this Pendulum Summon-''centered'' archetype to Pendulum Summon. Also, though many of the Level 2 and 3 "Performapals" possess strong effects, the lowest scale that "Performapals" have is 2 from "Pendulum Sorcerer", making it difficult to retrieve those Level 2 Pendulum Monsters from the Extra Deck and making it completely impossible to Pendulum Summon them back from the Extra Deck, outside of using non-archetype Pendulum Monsters (with the release of ''[[Structure Deck: Master of Pendulum]]'', this issue has been somewhat mitigated by the convergence of the "Performapal" and "[[Magician (archetype)|Magician]]" archetype, which features splashable scale 1 monsters). Level 3 "Performapals" may be hard to Pendulum Summon from the Extra Deck as well, if you opt to use "Pendulum Sorcerer" for its search effect.  
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* While "Performapals" are outstanding in manipulating ATK and granting special combat tricks to Pendulum Monsters during the Battle Phase, they suffer a debilitating lack of power under most circumstances. Outside of your own Battle Phase, "Performapals" lose most of the ATK bonuses they gain and are left stranded with their very low original ATK (with the exception of the outstanding 2600 ATK of "[[Performapal Elephammer]]", most barely scrape over 1800 for ATK or DEF). Combined with the issue of getting support monsters out consistently, dedicated "Performapal" Decks will often be left with a field with a few low ATK monsters if you don't have protection such as "[[Last Minute Cancel]]" on hand. On top of all of this, "Performapal" cards in general (Monster, Spell, and Trap) have a near-random assortment of effects which make building a Deck around them convoluted or predictable.
  
Second, while "Performapals" are outstanding in manipulating ATK and granting special combat tricks to Pendulum Monsters during the battle phase, they suffer a debilitating lack of power under most circumstances. Outside of your own battle phase, "Performapals" lose most of the ATK bonuses they gain and are left stranded with their ''very'' low original ATK (with the exemption of "[[Performapal Elephammer]]'s" outstanding 2600 ATK, most barely scrape over 1800 for ATK or DEF). Combined with the issue of getting support monsters out consistently, dedicated "Performapal" decks will often be left with a field with a few low ATK monsters if you don't have protection such as "[[Last Minute Cancel]]" on hand. On top of all of this, "Performapal" cards in general (Monster, Spell, and Trap) have a near-random assortment of effects which make building a deck around them convoluted or predictable.
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* Like most Pendulum decks, as "Performapal" Decks greatly rely on their capacity to Pendulum Summon and their Spell and Trap Cards to maintain advantage, "[[Anti-Spell Fragrance]]" and "[[Dimensional Barrier]]" are especially debilitating to the Deck, the former prevents any Pendulum Scales from being placed and forcing at least one turn of waiting before any Spell Cards can be activated, while the other prevents Pendulum Monsters from being Special Summoned and have their on-field effects negated, making it difficult to swarm. "[[Magic Deflector]]" and "[[Spell Canceller]]" negate most Spell Effects all together.
  
Also, as "Performapal" decks greatly rely on their capacity to Pendulum Summon and their Spell and Trap Cards to maintain advantage, "[[Anti-Spell Fragrance]]" is especially deliberating to the deck, preventing any Pendulum Scales from being placed and forcing at least one turn of waiting before any Spell Cards can be activated.
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* "[[Blue-Eyes Spirit Dragon]]" also hinders this deck greatly when it comes to Pendulum Summoning, as it prevents each player from Summoning more than once monster at the same time. With its 3000 DEF, most "Performapal" monsters will likely not win a battle against it. "Spirit Dragon" can also negate the activation of Graveyard effects "Performapal" monsters may have. Paired with its ability to dodge being targeted or destroyed by opposing effects by replacing itself with "[[Azure-Eyes Silver Dragon]]", "Spirit Dragon" is probably one of the most troublesome cards for "Performapal", and Pendulum Decks as a whole, to deal with.
  
==Recommended cards==
+
=== Recommended cards ===
{{Decklist|Recommended cards
+
{{Decklist|Standard Performapal
 
|effect monsters =
 
|effect monsters =
* [[Performapal Bowhopper]]
 
 
* [[Performapal Elephammer]]
 
* [[Performapal Elephammer]]
 
* [[Performapal Friendonkey]]
 
* [[Performapal Friendonkey]]
* [[Performapal Helprincess]]
+
* [[Performapal Helpprincess]]
 +
* [[Performapal Longphone Bull]]
 
* [[Performapal Salutiger]]
 
* [[Performapal Salutiger]]
 
* [[Performapal Secondonkey]]
 
* [[Performapal Secondonkey]]
* [[Performapal Sword Fish]]
+
* [[Performapal Sleight Hand Magician]]
* [[Performapal Thunderhino]]
 
* [[Performapal Whip Snake]]
 
* [[Dragon Dowser]]
 
* [[Frontline Observer]]
 
* [[Odd-Eyes Dragon]]
 
* [[Odd-Eyes Saber Dragon]]
 
 
|pendulum monsters =
 
|pendulum monsters =
 +
* [[Performapal Celestial Magician]]
 +
* [[Performapal Dag Daggerman]]
 
* [[Performapal Drummerilla]]
 
* [[Performapal Drummerilla]]
* [[Performapal Camelump]]
 
 
* [[Performapal Fire Mufflerlion]]
 
* [[Performapal Fire Mufflerlion]]
* [[Performapal Big Bite Turtle]]
+
* [[Performapal Fireflux]]
* [[Performapal La Panda]]
+
* [[Performapal Gentrude]]
 +
* [[Performapal Gold Fang]]
 +
* [[Performapal Guitartle]]
 +
* [[Performapal King Bear]]
 +
* [[Performapal Ladyange]]
 
* [[Performapal Lizardraw]]
 
* [[Performapal Lizardraw]]
* [[Performapal Mammoth Splash]]
 
 
* [[Performapal Monkeyboard]]
 
* [[Performapal Monkeyboard]]
 +
* [[Performapal Odd-Eyes Butler]]
 +
* [[Performapal Odd-Eyes Dissolver]]
 +
* [[Performapal Odd-Eyes Synchron]]
 +
* [[Performapal Odd-Eyes Seer]]
 +
* [[Performapal Odd-Eyes Unicorn]]
 +
* [[Performapal Odd-Eyes Valet]]
 +
* [[Performapal Parrotrio]]
 
* [[Performapal Partnaga]]
 
* [[Performapal Partnaga]]
 
* [[Performapal Pendulum Sorcerer]]
 
* [[Performapal Pendulum Sorcerer]]
 +
* [[Performapal Sellshell Crab]]
 
* [[Performapal Silver Claw]]
 
* [[Performapal Silver Claw]]
 
* [[Performapal Skullcrobat Joker]]
 
* [[Performapal Skullcrobat Joker]]
 +
* [[Performapal Smile Sorcerer]]
 +
* [[Performapal Splashmammoth]]
 
* [[Performapal Trump Witch]]
 
* [[Performapal Trump Witch]]
 +
* [[Performapal Trump Girl]]
 +
* [[Performapal U Go Golem]]
 
* [[Archfiend Eccentrick]]
 
* [[Archfiend Eccentrick]]
 +
* [[Dharma-Eye Magician]]
 
* [[Dragonpit Magician]]
 
* [[Dragonpit Magician]]
* [[Dragonvein Magician]]
+
* [[Dragonpulse Magician]]
* [[Insight Magician]]
+
* [[Guiding Ariadne]]
 +
* [[Lector Pendulum, the Dracoverlord]]
 
* [[Luster Pendulum, the Dracoslayer]]
 
* [[Luster Pendulum, the Dracoslayer]]
* [[Noble Dragon Magician]]
+
* [[Master Pendulum, the Dracoslayer]]
 +
* [[Nobledragon Magician]]
 +
* [[Oafdragon Magician]]
 
* [[Odd-Eyes Pendulum Dragon]]
 
* [[Odd-Eyes Pendulum Dragon]]
* [[Oversight Magician]]
+
* [[Pendulumucho]]
* [[Peasant Dragon Magician]]
+
* [[Vector Pendulum, the Dracoverlord]]
* [[Vector Pendulum, the Dracoruler]]
 
* [[Xiangke Magician]]
 
* [[Xiangsheng Magician]]
 
 
|ritual monsters =
 
|ritual monsters =
 
* [[Odd-Eyes Gravity Dragon]]
 
* [[Odd-Eyes Gravity Dragon]]
 +
* [[Odd-Eyes Pendulumgraph Dragon]]
 
|fusion monsters =
 
|fusion monsters =
 +
* [[Performapal Gatlinghoul]]
 +
* [[Performapal Odd-Eyes Metal Claw]]
 
* [[Beast-Eyes Pendulum Dragon]]
 
* [[Beast-Eyes Pendulum Dragon]]
 +
* [[Dinoster Power, the Mighty Dracoslayer]]
 +
* [[Patissciel Couverture]]
 
* [[Odd-Eyes Vortex Dragon]]
 
* [[Odd-Eyes Vortex Dragon]]
 
* [[Rune-Eyes Pendulum Dragon]]
 
* [[Rune-Eyes Pendulum Dragon]]
Line 113: Line 211:
 
* [[Clear Wing Synchro Dragon]]
 
* [[Clear Wing Synchro Dragon]]
 
* [[Ignister Prominence, the Blasting Dracoslayer]]
 
* [[Ignister Prominence, the Blasting Dracoslayer]]
* [[Odd-Eyes Meteor Burst Dragon]]
+
* [[Tilting Entrainment]]
 +
* [[Metaphys Horus]]
 +
* [[Odd-Eyes Meteorburst Dragon]]
 
|xyz monsters =
 
|xyz monsters =
 +
* [[Daidaratant the Ooze Giant]]
 
* [[Dark Rebellion Xyz Dragon]]
 
* [[Dark Rebellion Xyz Dragon]]
* [[Majester Paladin, the Soaring Dracoslayer]]
+
* [[Magician of Hope]]
 +
* [[Majester Paladin, the Ascending Dracoslayer]]
 
* [[Number 103: Ragnazero]]
 
* [[Number 103: Ragnazero]]
 
* [[Odd-Eyes Absolute Dragon]]
 
* [[Odd-Eyes Absolute Dragon]]
* [[Odd-Eyes Rebellion Dragon]]
 
 
* [[Performage Trapeze Magician]]
 
* [[Performage Trapeze Magician]]
|spells =
+
|link monsters =
 +
* [[Beyond the Pendulum]]
 +
* [[Exceed the Pendulum]]
 +
* [[GranSolfachord Coolia]]
 +
* [[GranSolfachord Musecia]]
 +
* [[Selene, Queen of the Master Magicians]]
 +
* [[Zefra Metaltron]]
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
* [[Barrier Bubble]]
+
|normal spells =
* [[Illusion Balloons]]
+
* [[Performapal Popperup]]
 
* [[Performapal Recasting]]
 
* [[Performapal Recasting]]
* [[Sky Arc]]
+
* [[Performance Hurricane]]
* [[Clash of the Dracorivals]]
+
* [[Duelist Alliance (card)|Duelist Alliance]]
* [[Draw Muscle]]
+
* [[Pendulum Fusion]]
* [[Fire Formation - Tenki]] (Searcher for "Salutiger")
+
* [[Smile World]]
* [[Fusion Conscription]]
 
* [[Fusion Substitute]]
 
* [[Odd-Eyes Advent]]
 
 
* [[Odd-Eyes Fusion]]
 
* [[Odd-Eyes Fusion]]
* [[Pendulum Call]]
 
* [[Pendulum Shift]]
 
* [[Pendulum Impenetrable]]
 
 
* [[Pot of Riches]]
 
* [[Pot of Riches]]
* [[Supply Squad]]
+
|field spells =
|traps =
+
* [[Sky Iris]]
 +
|ritual spells =
 +
* [[Odd-Eyes Advent]]
 +
|continuous spells =  
 +
* [[Bubble Barrier]]
 +
|quick-play spells =
 +
* [[Illusion Balloons]]
 +
* [[Draco Face-Off]]
 +
* [[Wavering Eyes]]
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 +
|normal traps =
 
* [[Command Performance]]
 
* [[Command Performance]]
 
* [[Last Minute Cancel]]
 
* [[Last Minute Cancel]]
 
* [[Performapal Call]]
 
* [[Performapal Call]]
 +
* [[Performapal Revival]]
 +
* [[Pendulum Back]]
 +
* [[Pendulum Encore]]
 +
* [[Pendulum Reborn]]
 +
* [[Pendulum Scale (card)|Pendulum Scale]]
 +
|continuous traps =
 
* [[Performapal Pinch Helper]]
 
* [[Performapal Pinch Helper]]
 +
}}
 +
 +
{{Decklist|Non-Pendulum Performapal
 +
|effect monsters =
 +
* [[Performapal Sleight Hand Magician]]
 +
* [[Performapal Sky Magician]]
 +
* [[Performapal Inflater Tapir]]
 +
* [[Performapal Longphone Bull]]
 +
* [[Performapal Helpprincess]]
 +
* [[Performapal Secondonkey]]
 +
* [[Performapal Uni]]
 +
* [[Performapal Friendonkey]]
 +
* [[Performapal Revue Dancer]]
 +
* [[Performapal Hip Hippo]]
 +
* [[Performapal Flip Hippo]]
 +
* [[Performapal Sky Pupil]]
 +
* [[Performapal Thunderhino]]
 +
* [[Alpha, the Master of Beasts]]
 +
|normal spells =
 +
* [[Performapal Recasting]]
 +
* [[Performance Hurricane]]
 +
* [[Ayer's Rock Sunrise]]
 +
* [[Reinforcement of the Army]]
 +
|continuous spells =
 +
* [[Bubble Barrier]]
 +
* [[Magician's Left Hand]]
 +
* [[Magician's Right Hand]]
 +
* [[Magician's Restage]]
 +
|quick-play spells =
 +
* [[Illusion Balloons]]
 +
* [[Super Hippo Carnival]]
 +
|normal traps =
 
* [[Performapal Revival]]
 
* [[Performapal Revival]]
* [[Defense Draw]]
+
|continuous traps =
* [[Fusion Reserve]]
+
* [[Performapal Pinch Helper]]
* [[Echo Oscillation]]
 
* [[Horn of the Phantom Beast]]
 
* [[Wall of Disruption]]
 
* [[Pendulum Back]]
 
 
}}
 
}}
  
==Official Decks==
+
=== Official Decks ===
The following Decklists may or may not contain copies of cards that exceed the maximum amount allowed by the current Forbidden & Limited List. These should not be changed, as these Decklists are copied verbatim at the time they were published.
+
The following Decklists may contain copies of cards that exceed the maximum amount allowed by the current Forbidden & Limited List. These should not be changed, as these Decklists are copied verbatim at the time they were published.
{{Decklist|Shueisha's VE11 Deck: Entertainment Carnival!<ref>[http://ygorganization.com/ocg-shueishas-ve11-decks/ YGOrganization] Shueisha’s VE11 Decks</ref>
+
 
 +
{{Decklist|Shueisha's VE11 Deck: Entertainment Carnival!<ref name="YGOrg 8-14-14">{{cite web | url = https://ygorganization.com/ocg-shueishas-ve11-decks/ | title = <nowiki>[OCG] Shueisha's VE11 Decks</nowiki> | author = NeoArkadia | website = The Organization | date = August 14, 2014 | accessdate = August 26, 2023}}</ref>
 
|effect monsters =
 
|effect monsters =
 
* [[Performapal Hip Hippo]] x2
 
* [[Performapal Hip Hippo]] x2
Line 181: Line 326:
 
}}
 
}}
  
==References==
+
== References ==
 
<references />
 
<references />
  
Line 187: Line 332:
 
{{Archseries navbox (anime)}}
 
{{Archseries navbox (anime)}}
 
{{Archseries navbox (manga)}}
 
{{Archseries navbox (manga)}}
 
+
{{Archseries navbox (Duel Links)}}
 
[[Category:TCG and OCG archetypes]]
 
[[Category:TCG and OCG archetypes]]

Revision as of 21:42, 13 March 2024

Performapal
Performapal
Japanese
  • EMエンタメイト
  • EM (base)
  • エンタメイト (ruby)
  • Entameito (romanized)
  • Entermate (translated)
English
  • Enter-Mate / Entermate (manga)
Simplified Chinese
  • 娱乐伙伴
  • Yúlè Huǒbàn (pinyin)
French
  • Potartiste
German
  • Künstlerkumpel
Italian
  • Artistamico
  • Artistfriend (translated)
Korean
  • EM엔터메이트
  • EM (base)
  • 엔터메이트 (ruby)
  • Enteomeiteu (romanized)
  • Entermate (translated)
Portuguese
  • Camarartista
Spanish
  • Artistamigo
Sets
TCG
OCG
Korean
Anime appearances
Manga appearances
Lists

"Performapal", known as "Entermate" (EMエンタメイト Entameito) in the OCG and in the English special manga chapter and as "Enter-Mate" in the English Yu-Gi-Oh! ARC-V manga, is an archetype used by Yuya and Yusho Sakaki in the Yu-Gi-Oh! ARC-V anime and manga.

Design

Appearance

The archetype is primarily designed around circus animals, donning apparel such as top hats and polka dot bow ties. Yuya uses the archetype's diversity in appearance to traverse around the Duel Fields, using "Whip Snake" to scale high buildings and "Skeeter Skimmer" to travel across water. Many of the members of this archetype have a colored star on their bodies, as well as some of them having nearly the same background with stars and circles but different colors.

Etymology

"Performapal" is a portmanteau of "performance" and "pal". "Entermate" is a portmanteau of エンタメ entame (a Japanese shorthand for "entertainment") and "mate". The "Performapal" archetype members tend to have their names formed of portmanteaus, usually of a description of what purpose they serve or what they are based off of, plus what animal/circus entertainer they are. For example, the Japanese name for "Performapal Hip Hippo" is "Discover Hippo", which reflects how it is Yuya's main mode of transportation during Action Duels to find Action Cards. Another example is "Sword Fish", which is based off a sword-shaped fish.

Playing style

"Performapal" monsters possess varied effects giving the archetype a lot of versatility. Many of the weaker monsters possess strong effects that work well when used together. Monsters like "Cheermole" and "Sword Fish" can manipulate ATK and DEF permanently in large increments and continue to do so if they can remain on the field while others like "Fire Mufflerlion" and "Spikeagle" grant bonuses for attacking by providing a second attack for one of your monsters and piercing damage respectively.

As the first Pendulum Monster archetype, "Performapal" features a large number of Pendulum Monsters designed to make the most out of the Pendulum Zones. "Silver Claw" is a powerful beater in the Monster Card Zone that boosts all "Performapal" monsters' ATK when in the Pendulum Zone. "Pendulum Sorcerer" boosts all "Performapal" monster's ATK by 1000 during a turn when the player Pendulum Summons. "Skullcrobat Joker" and "Odd-Eyes Unicorn" offers the highest Pendulum Scale of the archetype (8), with the effect of "Skullcrobat Joker" allowing to add a "Performapal" monster, a "Magician" Pendulum Monster, or an "Odd-Eyes" monster from the Deck to the hand with its effect, while "Odd-Eyes Unicorn" gives a boost in ATK to a selected target with its Pendulum Effect and helps recover LP with its normal effect.

"Performapals" can lack pushing power on their own, especially when used as a Rank 4 Monster engine, and can be used alongside the "Dracoslayer", "Magician", and other Pendulum archetypes to even out Special Summoning, with "Lizardraw" and "Guitartle" as the draw combo "Monkeyboard" and "Skullcrobat Joker" can search for "Partnaga" for ATK and "Turn Toad" can weaken opposing monsters. "Wavering Eyes" or "Pendulum Sorcerer" can clear the Pendulum Scales for the next round of effects the following turn.

The archetype is also highly capable at searching and drawing its members out of the Deck through multiple cards. Of these, "Pendulum Sorcerer" is the most potent as it can search for two "Performapal" monsters every turn, and due to its ability to target itself with its destruction effect, can send itself to the Extra Deck to be Pendulum Summoned later. Combining it with effects like "Supply Squad" and "Lizardraw" allow you to gain card advantage quickly, and using "Friendonkey" is an easy way to initially Special Summon it from the hand. "Secondonkey" provides the archetype with another avenue to search out its cards, sending a "Performapal" monster from your Deck to your Graveyard for later revival via "Friendonkey", or if both your Pendulum Zones are occupied, letting you add the searched "Performapal" monster to your hand instead.

On its own, the archetype is capable of quickly swarming the field and gain large ATK boosts through their Pendulum Monsters' effects. "Performapal Pendulum Sorcerer" and "Partnaga" can greatly boost the ATK of one or all "Performapal" monsters until the end of the turn. As such, it's relatively easy to come into the Battle Phase with at least 1 monster with over 2500 ATK.

The strongest monster in the "Performapal" archetype is "Elephammer" at 2600 ATK, which can be Normal Summoned without tribute if the player controls two or more other "Performapals", and returns all of the opponent's Spell and Trap Cards when it attacks. Together with the swarm capabilities afforded by Pendulum Summons, "Elephammer" can make a good finisher for the archetype.

Historically "Performapal" was extremely effectively when paired with the "Performage" archetype. This combination of the two archetypes, known as "PePe", would prove extremely powerful and several of its key cards would be Limited or Forbidden in February 2016.

Since the release of Structure Deck: Master of Pendulum and Shining Victories, support for the "Performapal" archetype has become more intimately entwined with the "Odd-Eyes" and "Magician" archetypes through cards like "Performapal Skullcrobat Joker", "Sky Iris", and "Performapal Odd-Eyes Unicorn", which gives the Deck more efficient use of outside cards that were previously just splashable–especially "Odd-Eyes Pendulum Dragon".

Weaknesses

  • Though many of the Level 2 and 3 "Performapals" possess strong effects, the only "Performapal" monsters with a Scale of 1 are "Performapal Monkeyboard" (which is Limited in the TCG and OCG) and "Performapal Gumgumouton", making it very difficult to retrieve those Level 2 Pendulum Monsters from the Extra Deck without relying on Pendulum Monsters from outside the archetype.
  • While "Performapals" are outstanding in manipulating ATK and granting special combat tricks to Pendulum Monsters during the Battle Phase, they suffer a debilitating lack of power under most circumstances. Outside of your own Battle Phase, "Performapals" lose most of the ATK bonuses they gain and are left stranded with their very low original ATK (with the exception of the outstanding 2600 ATK of "Performapal Elephammer", most barely scrape over 1800 for ATK or DEF). Combined with the issue of getting support monsters out consistently, dedicated "Performapal" Decks will often be left with a field with a few low ATK monsters if you don't have protection such as "Last Minute Cancel" on hand. On top of all of this, "Performapal" cards in general (Monster, Spell, and Trap) have a near-random assortment of effects which make building a Deck around them convoluted or predictable.
  • Like most Pendulum decks, as "Performapal" Decks greatly rely on their capacity to Pendulum Summon and their Spell and Trap Cards to maintain advantage, "Anti-Spell Fragrance" and "Dimensional Barrier" are especially debilitating to the Deck, the former prevents any Pendulum Scales from being placed and forcing at least one turn of waiting before any Spell Cards can be activated, while the other prevents Pendulum Monsters from being Special Summoned and have their on-field effects negated, making it difficult to swarm. "Magic Deflector" and "Spell Canceller" negate most Spell Effects all together.
  • "Blue-Eyes Spirit Dragon" also hinders this deck greatly when it comes to Pendulum Summoning, as it prevents each player from Summoning more than once monster at the same time. With its 3000 DEF, most "Performapal" monsters will likely not win a battle against it. "Spirit Dragon" can also negate the activation of Graveyard effects "Performapal" monsters may have. Paired with its ability to dodge being targeted or destroyed by opposing effects by replacing itself with "Azure-Eyes Silver Dragon", "Spirit Dragon" is probably one of the most troublesome cards for "Performapal", and Pendulum Decks as a whole, to deal with.

Recommended cards

Standard Performapal

Official Decks

The following Decklists may contain copies of cards that exceed the maximum amount allowed by the current Forbidden & Limited List. These should not be changed, as these Decklists are copied verbatim at the time they were published.

References

  1. NeoArkadia (August 14, 2014). "[OCG] Shueisha's VE11 Decks". The Organization. Retrieved August 26, 2023.