Dark World
"Dark World" (
Contents
Naming
The names of "Dark World" monsters are mostly based on colors, many of which feature prominently in their artwork and their army positions. The English names are based on the words for the colors with either extra letters added/removed or corrupt spellings. The Japanese names are based on the transcriptions of the English words for the colors with one or more morae deleted. The Chinese names are combinations of the color names and transcriptions/transliterations of English or Japanese words, in terms of phonetics.
Members
English | Japanese | ||
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Name | Origin | Name | Origin |
Beiige | Beige | ベージ Bēji | ベージュ Bēju |
Broww | Brown | ブラウ Burau | ブラウン Buraun |
Brron | Bronze | ブロン Buron | ブロンズ Buronzu |
Ceruli | Cerulean | セルリ Seruri | セルリアン Serurian |
Cobal | Cobalt | コバル Kobaru | コバルト Kobaruto |
Colorless | Colorless | カラレス Kararesu | カラーレス Karāresu |
Genta | Magenta | ゼンタ Zenta | マゼンタ Mazenta |
Goldd | Gold | ゴルド Gorudo | ゴールド Gōrudo |
Grapha | Graphite | グラファ Gurafa | グラファイト Gurafaito |
Gren | Green | グリン Gurin | グリーン Gurīn |
Kahkki | Khaki | ||
Latinum | Platinum | ラチナ Rachina | プラチナ Purachina |
Lucent | Translucent | ケルト Keruto | スケルトン Sukeruton 透ける Sukeru |
Parl | Pearl | パアル Pa'aru | パール Pāru |
Reign-Beaux | Rainbow Reign + Beaux |
レイン Rein | レインボー Reinbō レイン Rein |
Renge | Orange | レンジ Renji | オレンジ Orenji |
Scarr | Scarlet | スカー Sukā | スカーレット Sukāretto |
Sillva | Silver | シルバ Shiruba | シルバー Shirubā |
Snoww | Snow | ||
Zure | Azure | ズール Zūru | アズール Azūru |
Playing style
"Dark World" cards are generally intended to gain advantage by Summoning and destroying through discarding cards (through effects) from your hand. Many "Dark World" monsters also gain extra effects if discarded by an opponent's effect. This does not include costs that require the user to discard, such as "Lightning Vortex" or effects that send cards from the hand to the Graveyard, without discarding, such as "Hand Destruction". Monsters of this archetype can rapidly and aggressively swarm the field and overwhelm the opponent by destroying and discarding your opponent's cards. The deck's main boss monster, "Grapha, Dragon Lord of Dark World", has a built-in destruction effect and the ability to Special Summon itself from the GY; coupled with its high ATK, it is the key card in any "Dark World" Deck. In addition to "Grapha", "Snoww, Unlight of Dark World" is able to provide quick searching and Deck thinning, which can make "Goldd, Wu-Lord of Dark World" and "Sillva, Warlord of Dark World" relatively obsolete. One strategy to utilize these effects is giving "Ceruli, Guru of Dark World" to the opponent, as when Summoned to their field, you become the player it affects. This is also particularly useful with monsters such as "Broww, Huntsman of Dark World" and "Beiige, Vanguard of Dark World", who allow for draw power and swarming the field for potential Link and Xyz Summons, respectively. This can also be used to activate the effect of "Reign-Beaux, Overlord of Dark World" to utterly wipe the opponent's field clean. Cards like "Dark World Dealings", "Charge Into a Dark World" and "Dark World Brainwashing" are perfect inclusions, as they will provide raw power, recovery and recovering "Dark World" monsters for reuse while activating the effects of your monsters, respectively. "Dark Deal" can also help immensely, potentially putting a nice wedge in their own strategies. "Fabled Raven" is also a good choice, as not only is it a Tuner but can discard multiple "Dark World" monsters, allowing for mass Special Summoning with the right hand.
"Coach King Giantrainer" and "Number 60: Dugares the Timeless" are two very prominent Xyz monsters that are highly recommended to have in the Extra Deck, as they provide mass draw power, with the former even allowing a potential 2400 damage inflicted to your opponent should all the 3 cards you draw after detaching all the materials be monsters. The latter's first effect is discarding as an effect and not a cost, and can easily be used along with Coach King Giantrainer to Link Summon a "Muckraker From the Underworld" or another useful Link monster. "Muckraker From the Underworld" will allow you to Special Summon a Fiend monster from your Graveyard and also discard for an effect, and can provide protection for your monsters as it cannot be used a Link material the turn it was Link Summoned, but can tribute itself in case of your monsters about to be destroyed.
"Akashic Magician" allows you to re-loop "Ceruli, Guru of Dark World" and "Sillva, Warlord of Dark World" after the latter's secondary effect activated to force your opponent to return 4 out of their 5 cards to the bottom of the deck should you be able find a way to re-activate their effects, i.e. a second "The Gates of Dark World". Also, with Ceruli being activated on the opponent's side of the field, that allows you to activate a "Triple Tactics Talent" or "Triple Tactics Thrust" on the same turn to force your opponent to shuffle their final card in their hand to the deck and possibly lose.
Discard effects
This section will show exactly which effects are activated with any "Dark World" monster's discard. This also shows exactly the additional effect that happens when the opponent's effect is the cause for the discard.
Dark World | Effect after being discarded by… | |
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any card effect | an opponent's card effect | |
Reign-Beaux (Overking) | Adds 1 Level 5 or higher "Dark World" monster from the Deck to the hand, except "Reign-Beaux, Overking of Dark World". | Special Summons 1 Level 4 or lower "Dark World" monster from the Deck or GY to either player's field. |
Reign-Beaux (Overlord) | N/A | Special Summons itself, then destroys all of the opponent's monsters OR Spells/Traps. |
Broww | Draw 1 card. | Draw 1 more card (simultaneously, in addition to the 1st effect). |
Grapha | Destroys a card the opponent controls. | Looks at 1 random card in your opponent's hand; if it is a monster, that monster can be Special Summoned to the player's field. |
Parl | Target 1 "Dark World" monster in your GY, except "Parl, Hermit of Dark World"; Special Summon it to either field. | You can Special Summon 1 of your Fiend monsters that is banished, in your hand, or in your GY to either field. |
Snoww | Adds a "Dark World" card from the Deck to the hand. | Special Summons a monster from the opponent's Graveyard to the player's field in face-up Defense Position. |
Goldd | Special Summons itself. | Destroys up to two cards the opponent controls. |
Latinum | 1 Fiend monster gains 500 ATK. | |
Lucent | Special Summons a Fiend monster from the Deck to either field. | |
Sillva | The opponent returns two cards from their hand to the bottom of their Deck in any order. | |
Beiige | N/A | |
Ceruli | Special Summons itself to the opponent's field in Defense Position. | |
Gren | Destroys a Spell/Trap on the field. | |
Kahkki | Destroys a monster on the field. |
However, a "Dark World" Deck should generally not rely too heavily on card effects that require the opponent to force a discard. Although the archetype has some means of forcing the opponent to make you discard, their situational nature means that you will often have difficulty making the most of the effects. This could also lead into overextending, so one should be careful with how they go about using effects that discard.
Recommended cards
Recommended cards
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Official Deck
Danger! Dark World Deck List
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Weaknesses and counter-strategies
- The ultimate threats to "Dark World" decks are cards that banish or lock-down your Graveyard: "Dimensional Fissure", "Karma Cut", "Kashtira Arise-Heart", "Masked HERO Dark Law", "Banisher of the Radiance", "Banisher of the Light" or "Macro Cosmos".
- Any Decks that stop discarding effects will also completely shut down "Dark World" decks.
- "Magical Thorn" can inflict severe damage by forcing the opponent to take 500 damage every time they discard a card.
- "The End of Anubis", "Shadow-Imprisoning Mirror", "Soul Drain" or "Abyss Dweller" will negate or stop activated GY effects, making "Dark World" cards nearly useless.
- Those cards do not prevent the Summon of "Grapha".
- "Consecrated Light" prevents DARK monsters from attacking or being Summoned.
- Mirror Matching another "Dark World" deck will cause any of your cards that also make your opponent discard to become a double-edged sword.
- Like all Special Summon-based decks, cards that prevent Special Summons will slow this deck down.
- Due to the possible sequence of multiple effects or Special Summons performed in a single turn, "Nibiru, the Primal Being" could also be dangerous to this deck.