Difference between revisions of "Yu-Gi-Oh! - Episode 105"

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<u>'''Turn 8: Joey'''</u><br />
 
<u>'''Turn 8: Joey'''</u><br />
[[Joey Wheeler|Joey]] [[draw a card|draws]] "[[Skull Dice]]", while his [[hand]] contains "[[Panther Warrior]]", "[[Swordsman of Landstar]]", "[[Gamble]]" and "[[Scapegoat]]". Joey [[Normal Summon]]s "[[Panther Warrior]]" (2000/1600) in [[Attack Position]] and [[Set]]s a card.
+
[[Joey Wheeler|Joey]] draws "[[Skull Dice]]". Joey's hand contains "[[Panther Warrior]]", "[[Swordsman of Landstar]]", "[[Gamble]]", "[[Scapegoat]]", and "Skull Dice". Joey [[Normal Summon]]s "[[Panther Warrior]]" (2000/1600) in [[Attack Position]]. He then [[Set]]s 1 card.
  
 
<u>'''Turn 9: Johnson'''</u><br />
 
<u>'''Turn 9: Johnson'''</u><br />
[[Johnson]] draws "[[Reinforcement of the Army]]", while his hand contains "[[Quick Attack]]", "[[De-Fusion]]" and "[[Painful Choice]]". He [[activate]]s "[[Leading Question]]", which will increase the [[ATK]] of [[attack]]ing [[Level]] 4 or lower [[Fusion Monster]]s by 800 during the [[Damage Step]]. "Kamionwizard" attacks "Panther Warrior" ("Kamionwizard" 1300 → 2100). Joey activates his [[face-down]] "[[Skull Dice]]", letting him roll a die and divide a monster's ATK by the result of the roll. He gets a 6, but Johnson cheats and changes it to 1, letting "Kamionwizard" [[destroy]] "Panther Warrior" (Joey 1200 → 1100), with the effect of "[[Sinister Justice]]" increasing Johnson's Life Points by 800. (Johnson 1000 → 1800).
+
[[Johnson]] draws "Reinforcement of the Army". Johnson's hand contains "[[Quick Attack]]", "[[De-Fusion]]", "[[Painful Choice]]", and "Reinforcement of the Army". He then [[activate]]s "[[Leading Question]]". Now when a Level 4 or lower [[Fusion Monster]] [[attack]]s, that [[Monster Card|monster]] will gain 800 [[ATK]] during the [[Damage Step]] only. "[[Kamionwizard]]" attacks "Panther Warrior". The effect of "Leading Question" activates during the Damage Step ("Kamionwizard": 1300 → 2100/1100). Joey then activates "[[Skull Dice]]" to roll a die and then divide the ATK of "Kamionwizard" by the die result. Joey gets a 6, but Johnson cheats and changes the result to a 1, so the ATK of "Kamionwizard" does not change. "Kamionwizard" destroys "Panther Warrior" (Joey 1200 → 1100). After the Damage Step, the effect of "Leading Question" wears off for "Kamionwizard" ("Kamionwizard": 2100 → 1300/1100). "[[Sinister Justice]]'s" effect then activates (Johnson 1000 → 1800).
  
 
<u>'''Turn 10: Joey'''</u><br />
 
<u>'''Turn 10: Joey'''</u><br />
Joey draws "[[Graceful Dice]]". He Normal Summons "[[Swordsman of Landstar]]" (500/1200) in Attack Position. He then activates "[[Graceful Dice]]", letting him  roll a die and then multiply a monster's ATK by the die result. Joey gets a 6, but once again, Johnson cheats and changes the result to a 1, so the ATK remains the same. Johnson activates the [[Deck Master ability]] of "[[Judge Man]]", [[pay]]ing 800 Life Points (Johnson 1800 → 800) to destroy all monsters Joey controls and inflict 500 damage to him for each (Joey 1100 → 600). Joey Sets two cards.
+
Joey draws "[[Graceful Dice]]". He Normal Summons "[[Swordsman of Landstar]]" (500/1200) in Attack Position. He then activates "[[Graceful Dice]]" to roll a die and then multiply "Swordsman of Landstar's" ATK by the die result. Joey gets a 6, but once again, Johnson cheats and changes the result to a 1, so "Swordsman of Landstar's" ATK remains the same. Johnson then activates "[[Judge Man]]'s" [[Deck Master Abilities|Deck Master ability]] to [[pay]] 1000 Life Points (Johnson 1800 → 800), destroy every monster Joey [[control]]s, and inflict 500 damage to Joey for each destroyed monster. Only one was destroyed this way, so Joey takes 500 damage (Joey 1100 → 600). Joey Sets 2 cards.
  
 
<u>'''Turn 11: Johnson'''</u><br />
 
<u>'''Turn 11: Johnson'''</u><br />
Johnson draws "[[Pot of Greed]]" and subsequently activates it to [[Draw a card|draw]] two cards. As Johnson has at least six cards in his hand, while Joey has two or fewer, Joey activates his face-down "[[Gamble]]", letting him flip a coin. If he calls it right, he can draw until he has five cards in his hand, but if he calls it wrong his next turn will be skipped. He calls it right, but Johnson cheats and changes the result. Joey activates his face-down "[[Scapegoat]]", [[Special Summon]]ing four "[[Sheep Token]]s" (0/0 each) in [[Defense Position]]. Johnson activates "Reinforcement of the Army", letting him [[add a card|add a Level 4 or loer Warrior-Type monster from his Deck to his hand. He adds "[[Armaill]]". He then activates "[[Polymerization]]", [[Fusion Material Monster|fusing]] the "Armaill" and "[[One-Eyed Shield Dragon]]" in his hand to [[Fusion Summon]] "[[Dragoness the Wicked Knight]]" (1200/900) in Attack Position. "Kamionwizard" attacks (ATK 1300 → 2100) and destroys a "Sheep Token". "Dragoness" (ATK 1200 → 2000) attacks and destroys a "Sheep Token".  
+
Johnson draws "[[Pot of Greed]]" and subsequently activates it to [[Draw a card|draw]] 2 cards. Since Johnson has at least 6 cards in his [[hand]] while Joey has 2 or fewer cards in his hand, Joey activates "[[Gamble]]" to toss a coin and call heads or tails. If Joey calls it right, he can draw until he has 5 cards in his hand, but if he calls it wrong, Joey has to skip his next [[turn]]. Joey guesses heads. He is correct, but Johnson cheats for a third time by changing the result to tails, causing Joey to skip his next turn. Joey then activates "[[Scapegoat]]" to [[Special Summon]] 4 [[Sheep Token]]s (0/0 for each) in [[Defense Position]].  
 +
 
 +
Johnson then activates "[[Reinforcement of the Army]]" to add "[[Armaill]]" to his hand. He then activates "[[Polymerization]]" to fuse "Armaill" and "[[One-Eyed Shield Dragon]]" together and [[Fusion Summon]] "[[Dragoness the Wicked Knight]]" (1200/900) in Attack Position.  
 +
 
 +
"Kamionwizard" attacks a "Sheep Token". The effect of "Leading Question" activates during the Damage Step ("Kamionwizard": 1300 → 2100/1100), "Kamionwizard" destroys the "Sheep Token". After the Damage Step, the effect of "Leading Question" wears off for "Kamionwizard" ("Kamionwizard": 2100 → 1300/1100). "Dragoness the Wicked Knight" attacks another "Sheep Token". The effect of "Leading Question" activates during the Damage Step ("Dragoness the Wicked Knight": 1200 → 2000/900). "Dragoness the Wicked Knight" destroys the "Sheep Token". After the Damage Step, the effect of "Leading Question" wears off for "Dragoness the Wicked Knight" ("Dragoness the Wicked Knight": 2000 → 1200/900).
 +
 
 +
Due to "Gamble's" effect, Joey's next turn is skipped.
  
 
<u>'''Turn 12: Johnson'''</u><br />
 
<u>'''Turn 12: Johnson'''</u><br />
"Kamionwizard" attacks (ATK 1300 → 2100) and destroys a "Sheep Token". "Dragoness" (ATK 1200 → 2000) attacks and destroys a "Sheep Token". At this point, [[Noah Kaiba|Noah]] arrives to stop the [[Duel]] because Johnson has been cheating, but Joey convinces Noah to let the Duel continue as long as Johnson promises to stop cheating.
+
Johnson draws. "Kamionwizard" attacks another "Sheep Token". The effect of "Leading Question" activates during the Damage Step ("Kamionwizard": 1300 → 2100/1100), "Kamionwizard" destroys the "Sheep Token". After the Damage Step, the effect of "Leading Question" wears off for "Kamionwizard" ("Kamionwizard": 2100 → 1300/1100). "Dragoness the Wicked Knight" attacks the last "Sheep Token". The effect of "Leading Question" activates during the Damage Step ("Dragoness the Wicked Knight": 1200 → 2000/900). "Dragoness the Wicked Knight" destroys the "Sheep Token". After the Damage Step, the effect of "Leading Question" wears off for "Dragoness the Wicked Knight" ("Dragoness the Wicked Knight": 2000 → 1200/900). At this point, [[Noah Kaiba|Noah]] arrives to stop the [[Duel]] because Johnson has been cheating, but Joey convinces Noah to let the Duel continue as long as Johnson promises to stop cheating.
  
 
<u>'''Turn 13: Joey'''</u><br />
 
<u>'''Turn 13: Joey'''</u><br />
Joey draws "Pot of Greed" and subsequently activates it to draw two cards. He draws "[[Burning Soul Sword]]" and "[[Arduous Decision]]"). Joey moves his [[Deck Master]], "[[Flame Swordsman]]" (1000/1600) to the [[field]] in Attack Position. Joey [[equip]]s "Flame Swordsman" with "Burning Soul Sword". This will allow him to [[Tribute]] a monster to increase the equipped monster's ATK by the ATK of the Tributed monster until the [[End Phase]]. Joey activates "Arduous Decision", letting him draw cards, then have Johnson pick one of them. If Johnson picks a monster, it will be Special Summoned, but if he picks a [[Spell Card|Magic]] or [[Trap Card]], both cards will be [[sent]] to the [[Graveyard]]. Joey draws "[[Shield & Sword]]" and "[[Goblin Attack Force]]". Johnson selects "Shield & Sword", but changes his mind and selects "Goblin Attack Force", which is Special Summoned (2300/0) in Attack Position. Joey activates the effect of "Burning Soul Sword", Tributing "Goblin Attack Force" to increase the ATK of "Flame Swordsman" by its ATK (1000 → 3300). "Flame Swordsman" attacks and destroys "Dragoness" (Johnson 800 → 0).
+
Joey draws "Pot of Greed" and subsequently activates it to draw 2 cards ("Burning Soul Sword" and "Arduous Decision"). Joey then moves his [[Deck Master]], "[[Flame Swordsman]]" (1000/1600) to the field in Attack Position. Joey then activates "[[Burning Soul Sword]]" and equips it to "Flame Swordsman". Now once a turn, Joey can Tribute one other monster to increase the equipped monster's ATK by the original ATK of the Tributed monster until the End Phase.  
 +
 
 +
Joey then activates "[[Arduous Decision]]" to draw 2 cards and ask Johnson to pick one face-down. If Johnson selects a monster, it is Special Summoned to the [[Playing Field|field]], but if he selects a [[Spell Card|Magic]] or [[Trap Card|Trap]], both drawn cards are [[Send|sent]] to the Graveyard. The cards Joey drew are "[[Shield & Sword]]" and "[[Goblin Attack Force]]". Johnson is about to select "Shield & Sword", but he changes his mind and selects "Goblin Attack Force", which lets Joey Special Summon "Goblin Attack Force" (2300/0) in Attack Position.  
 +
 
 +
Joey then activates "Burning Soul Sword's" effect to Tribute "Goblin Attack Force" and increase "Flame Swordsman's" ATK by the ATK of the Tributed monster ("Flame Swordsman": 1000 → 3300/1600). "Flame Swordsman" attacks and destroys "Dragoness the Wicked Knight" (Johnson 800 → 0).
  
 
==Differences in adaptations==
 
==Differences in adaptations==

Revision as of 04:01, 13 September 2014

Yu-Gi-Oh! - Episode 105
Names
Series
SeriesYu-Gi-Oh!
Number105
Season3
Chronology
Yu-Gi-Oh! episodes (season 3)
Previous"Courtroom Chaos, Part 1"
Next"Mechanical Mayhem, Part 1"

"Courtroom Chaos, Part 2", known as "Gamble to Victory" in the Japanese version, is the one hundred and fifth episode of the Yu-Gi-Oh! anime. It first aired in Japan on May 7, 2002 and in the Japanese version on November 29, 2003.

Summary

  • In the Duel, Joey plays luck-based cards. Johnson cheats by manipulating the die rolls and coin flips.
  • After a while, Noah appears and tries to stop the Duel because of Johnson's cheating, but Joey convinces him to let the Duel continue as long as Johnson plays fairly.
  • Kaiba and Mokuba watch the confrontation on a television set. They hear Noah talk about proving himself to Gozaburo which confuses them since they never met Noah while living with him.
  • Joey's final "gamble" comes from the effect of "Arduous Decision". Johnson has to pick one of Joey's cards, one resulting in his victory and the other in his defeat. When Johnson tries to decide, Joey's reactions trick him into second-guessing himself and picking the wrong card.


Featured Duel: Joey Wheeler vs. Johnson

Duel continues from the previous episode.

Turn 8: Joey
Joey draws "Skull Dice". Joey's hand contains "Panther Warrior", "Swordsman of Landstar", "Gamble", "Scapegoat", and "Skull Dice". Joey Normal Summons "Panther Warrior" (2000/1600) in Attack Position. He then Sets 1 card.

Turn 9: Johnson
Johnson draws "Reinforcement of the Army". Johnson's hand contains "Quick Attack", "De-Fusion", "Painful Choice", and "Reinforcement of the Army". He then activates "Leading Question". Now when a Level 4 or lower Fusion Monster attacks, that monster will gain 800 ATK during the Damage Step only. "Kamionwizard" attacks "Panther Warrior". The effect of "Leading Question" activates during the Damage Step ("Kamionwizard": 1300 → 2100/1100). Joey then activates "Skull Dice" to roll a die and then divide the ATK of "Kamionwizard" by the die result. Joey gets a 6, but Johnson cheats and changes the result to a 1, so the ATK of "Kamionwizard" does not change. "Kamionwizard" destroys "Panther Warrior" (Joey 1200 → 1100). After the Damage Step, the effect of "Leading Question" wears off for "Kamionwizard" ("Kamionwizard": 2100 → 1300/1100). "Sinister Justice's" effect then activates (Johnson 1000 → 1800).

Turn 10: Joey
Joey draws "Graceful Dice". He Normal Summons "Swordsman of Landstar" (500/1200) in Attack Position. He then activates "Graceful Dice" to roll a die and then multiply "Swordsman of Landstar's" ATK by the die result. Joey gets a 6, but once again, Johnson cheats and changes the result to a 1, so "Swordsman of Landstar's" ATK remains the same. Johnson then activates "Judge Man's" Deck Master ability to pay 1000 Life Points (Johnson 1800 → 800), destroy every monster Joey controls, and inflict 500 damage to Joey for each destroyed monster. Only one was destroyed this way, so Joey takes 500 damage (Joey 1100 → 600). Joey Sets 2 cards.

Turn 11: Johnson
Johnson draws "Pot of Greed" and subsequently activates it to draw 2 cards. Since Johnson has at least 6 cards in his hand while Joey has 2 or fewer cards in his hand, Joey activates "Gamble" to toss a coin and call heads or tails. If Joey calls it right, he can draw until he has 5 cards in his hand, but if he calls it wrong, Joey has to skip his next turn. Joey guesses heads. He is correct, but Johnson cheats for a third time by changing the result to tails, causing Joey to skip his next turn. Joey then activates "Scapegoat" to Special Summon 4 Sheep Tokens (0/0 for each) in Defense Position.

Johnson then activates "Reinforcement of the Army" to add "Armaill" to his hand. He then activates "Polymerization" to fuse "Armaill" and "One-Eyed Shield Dragon" together and Fusion Summon "Dragoness the Wicked Knight" (1200/900) in Attack Position.

"Kamionwizard" attacks a "Sheep Token". The effect of "Leading Question" activates during the Damage Step ("Kamionwizard": 1300 → 2100/1100), "Kamionwizard" destroys the "Sheep Token". After the Damage Step, the effect of "Leading Question" wears off for "Kamionwizard" ("Kamionwizard": 2100 → 1300/1100). "Dragoness the Wicked Knight" attacks another "Sheep Token". The effect of "Leading Question" activates during the Damage Step ("Dragoness the Wicked Knight": 1200 → 2000/900). "Dragoness the Wicked Knight" destroys the "Sheep Token". After the Damage Step, the effect of "Leading Question" wears off for "Dragoness the Wicked Knight" ("Dragoness the Wicked Knight": 2000 → 1200/900).

Due to "Gamble's" effect, Joey's next turn is skipped.

Turn 12: Johnson
Johnson draws. "Kamionwizard" attacks another "Sheep Token". The effect of "Leading Question" activates during the Damage Step ("Kamionwizard": 1300 → 2100/1100), "Kamionwizard" destroys the "Sheep Token". After the Damage Step, the effect of "Leading Question" wears off for "Kamionwizard" ("Kamionwizard": 2100 → 1300/1100). "Dragoness the Wicked Knight" attacks the last "Sheep Token". The effect of "Leading Question" activates during the Damage Step ("Dragoness the Wicked Knight": 1200 → 2000/900). "Dragoness the Wicked Knight" destroys the "Sheep Token". After the Damage Step, the effect of "Leading Question" wears off for "Dragoness the Wicked Knight" ("Dragoness the Wicked Knight": 2000 → 1200/900). At this point, Noah arrives to stop the Duel because Johnson has been cheating, but Joey convinces Noah to let the Duel continue as long as Johnson promises to stop cheating.

Turn 13: Joey
Joey draws "Pot of Greed" and subsequently activates it to draw 2 cards ("Burning Soul Sword" and "Arduous Decision"). Joey then moves his Deck Master, "Flame Swordsman" (1000/1600) to the field in Attack Position. Joey then activates "Burning Soul Sword" and equips it to "Flame Swordsman". Now once a turn, Joey can Tribute one other monster to increase the equipped monster's ATK by the original ATK of the Tributed monster until the End Phase.

Joey then activates "Arduous Decision" to draw 2 cards and ask Johnson to pick one face-down. If Johnson selects a monster, it is Special Summoned to the field, but if he selects a Magic or Trap, both drawn cards are sent to the Graveyard. The cards Joey drew are "Shield & Sword" and "Goblin Attack Force". Johnson is about to select "Shield & Sword", but he changes his mind and selects "Goblin Attack Force", which lets Joey Special Summon "Goblin Attack Force" (2300/0) in Attack Position.

Joey then activates "Burning Soul Sword's" effect to Tribute "Goblin Attack Force" and increase "Flame Swordsman's" ATK by the ATK of the Tributed monster ("Flame Swordsman": 1000 → 3300/1600). "Flame Swordsman" attacks and destroys "Dragoness the Wicked Knight" (Johnson 800 → 0).

Differences in adaptations

  • In the dub, the violence against the "Sheep Tokens" is obscured.

Featured cards

The following cards appeared in this episode. Cards in italics debuted here.

Notes

  1. This was played as a Normal Monster. It is a Fusion Monster in the TCG'/OCG.
  2. This card was played as a Magic Card. It was depicted as a Trap Card in the English version. It is a Trap Card in the TCG/OCG.