Difference between revisions of "Crystal Beast"

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{{Infobox/Archetype/Start
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{{Infobox archseries
| image name          = CrystalBeasts.jpg
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| image         = CrystalConclave-MADU-EN-VG-artwork.png
| image size          = 230px
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| caption        = The seven "Crystal Beasts" appear in the artwork of "[[Crystal Conclave]]"
| image caption        = The Crystal Beasts
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| ja_name        = {{Ruby|宝|ほう}}{{ruby|玉|ぎょく}}{{ruby|獣|じゅう}}
}}
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| romaji        = Hōgyokujū
{{Infobox/Archetype/ExtendedName
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| trans          = Gem Beast
| kanji                = <br/><ruby><rb>宝玉獣</rb><rp>(</rp><rt>ほうぎょくじゅう</rt><rp>)</rp></ruby>
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| fr_name        = Bête Cristalline
| japanese            = 宝玉獣
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| de_name        = Kristallungeheuer
| romanji              = Hōgyokujū
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| it_name        = Bestia Cristallo
| japanese translated  = Gem Beast
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| ko_name        = 보옥수
| english              = Crystal Beast
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| ko_hanja      = 寶玉獸
| alternate            = Jewel Beast (alternate translation)
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| ko_romanized  = Booksu
| french              = Bête Cristalline
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| ko_trans      = Gem Beast
| german              = Kristallungeheuer
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| pt_name        = Fera Cristalina
| italian              = Bestia Cristallo
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| es_name        = Bestia de Cristal
| korean              = 보옥수
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| sets           =
| spanish              = Bestia de Cristal
 
| arabic              = الوحش البلّوريّ
 
        | portuguese          = Fera de Cristal
 
}}
 
{{Infobox/Archetype/Yu-Gi-Oh!
 
| sets                 =
 
 
* [[Force of the Breaker]]
 
* [[Force of the Breaker]]
* [[Hobby League Participation Cards|Hobby League Participation Cards: Series 5]]
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* [[Duelist Pack: Jesse Anderson]]
* [[Duelist Pack 7: Jesse Anderson]]
+
* [[Tactical Evolution]]
* [[Collector Tin Series Promos|Collectors Tins Promos: Series 4]]
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* [[Phantom Darkness]]
| anime               = [[Yu-Gi-Oh! GX|Yu-Gi-Oh! (Duel Monsters) GX]]
+
| tcg            =
| list                = List of "Crystal Beast" monsters
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* [[Hobby League participation cards|Hobby League participation cards: Series 5]]
| support list        = List of "Crystal Beast" Support Cards
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* [[Collectible Tins 2007]]
 +
* [[Legendary Duelists: Ancient Millennium]]
 +
* [[Legendary Duelists: Season 1]]
 +
* [[Ghosts From the Past: The 2nd Haunting‎‎]]
 +
* [[Speed Duel GX: Duel Academy Box]]
 +
* [[Structure Deck: Legend of the Crystal Beasts]]
 +
* [[Battles of Legend: Crystal Revenge]]
 +
* [[Battles of Legend: Monstrous Revenge]]
 +
| ocg            =
 +
* [[Secrets of Eternity]]
 +
* [[Duelist Pack: Legend Duelist 2]]
 +
* [[Legendary Gold Box]]
 +
* [[History Archive Collection]]
 +
* [[Animation Chronicle 2022]]
 +
* [[Structure Deck: Legend of the Crystals]]
 +
* [[Structure Deck: Legend of the Crystals Light of Transcending Bonds Pack]]
 +
* [[Premium Pack 2023]]
 +
| anime         = [[Yu-Gi-Oh! GX]]
 
}}
 
}}
{{Infobox/Archetype/End}}
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"'''Crystal Beast'''", known as "'''Gem Beast'''" ({{Ruby|宝玉獣|ほうぎょくじゅう}} ''Hōgyokujū'') in Japan, is an [[archetype]] of monsters based on gemstones and animals. They are used by [[Jesse Anderson]] in the ''[[Yu-Gi-Oh! GX]]'' anime. "[[Ultimate Crystal]]" monsters serve as their boss monsters, and they are supported by the "[[Crystal]]" and "[[Rainbow Bridge (archetype)|Rainbow Bridge]]" Spell/Trap Cards. It also contains the "[[Advanced Crystal Beast]]" sub-archetype used by Jesse Anderson while he was possessed by [[Yubel (character)|Yubel]], which features [[dark counterpart]]s of the 7 main "Crystal Beasts".
  
The '''Crystal Beasts''', known in Japan as the '''Gem/Jewel Beasts''' are a series of [[Monster Cards]] that become [[Continuous Spell Cards]] after they are destroyed while monsters. Although weak in terms of actual strength, their aforementioned effects allow them to have great staying power. In addition, they are supplemented by many support cards which utilizes them in their [[Continuous Spell Cards|Continuous Spell Card]] form. This [[archetype]] also contains the card "[[Rainbow Dragon]]", the ace card of the Crystal Beasts. It can be summoned quite easily as it can be only be played when there are the seven different Crystal Beasts on the field or in the graveyard. The card can also be summoned with the effect of [[Rainbow Gravity]]. This archetype also contains one of the most powerful [[One Turn Kill|OTK]] setups with [[Crystal Abundance]], making them robust even against overpowering opponents.
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There are seven main Crystal Beasts, each representing a different gemstone and animal. Their boss monster, "[[Rainbow Dragon]]", requires 7 different "Crystal Beast" monsters in order to be Summoned. In addition to the 7 main "Crystal Beasts", there is an eighth "Crystal Beast", "[[Crystal Beast Rainbow Dragon]]", which is based on "Rainbow Dragon" rather than any specific gemstone.
  
The Crystal Beasts made their first appearance in the [[Yu-Gi-Oh! GX]] anime, used by [[Jesse Anderson]]. In the English dub, each one of the Crystal Beast monsters, save "[[Crystal Beast Ruby Carbuncle|Ruby Carbuncle]]", imitates the voice of a real life movie celebrity.
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All "Crystal Beasts" share an effect to become a [[Continuous Spell Card]] when destroyed in a [[Monster Zone]]. Many of their support cards revolve around this effect.
  
: ''See also [[Advanced Crystal Beasts]].''
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==Design==
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The "Crystal Beasts", whose original name is "Gem Beasts", as their name says, are all animals which have each a different kind of gem in their bodies. Their different gems' colors form the seven colors of the [[wikipedia:Rainbow|rainbow]], reflecting the name and design of their ace, "[[Rainbow Dragon]]". Their nomenclature is "Crystal Beast (gem) (animal)", and their [[attack name]]s are "[gem] [body part/attack]".
  
==Play Style==
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The [[Advanced Crystal Beast]]s have almost the same attack names as their standard counterparts, but with the addition of "Dark" between the gem and the attack/body part.
  
Crystal Beast decks tend to have a wide variety of searching options for putting Crystal Beast cards on the field, either summoned as monsters or placed in the Spell & Trap Card zone, and they have a couple of extra drawing options to speed up the use of the deck. Because of these effects working together, Crystal Beast users can wind up many cards ahead of their opponent, and the various searching options facilitate the summoning of [[Rainbow Dragon]] far quicker than would otherwise be possible. The [[Archetype]] also supports come-from-behind wins quite easily due to the double whammy of [[Crystal Abundance]], which wipes out everything on the field and then swarms the field with monsters from the Graveyard, and the Field Spell Card of the set, [[Ancient City - Rainbow Ruins]], gains a new effect for every Continuous Spell Card Crystal Beast you control. The archetype is also somewhat resistant to opponents who use Spell and Trap destruction effects, as a couple of cards can quickly put the Crystal Beasts in Spell form back onto the back row from the Graveyard, and the Field Spell Card resists being destroyed itself.
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{| class="wikitable" style="text-align: center"
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! rowspan="2" | Color
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! rowspan="2" | Crystal Beast
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! colspan="2" | Origin
 +
! colspan="2" | Attack name
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! rowspan="2" | Unique [[Monster effect|effect]]
 +
|-
 +
! Gem
 +
! Animal
 +
! English
 +
! Japanese
 +
|-
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| data-sort-value="1" style="background-color:#F77" | Red
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| [[Crystal Beast Ruby Carbuncle|Ruby Carbuncle]]
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| [[wikipedia:Ruby|Ruby]]
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| [[wikipedia:Book of Imaginary Beings|Carbuncle]]
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| Ruby Sonic
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| ルビー・フラッシュ<br />Ruby Flash
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| Special Summon as many "Crystal Beast" monsters from its controller's Spell & Trap Zone as possible when it is Special Summoned.
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|-
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| data-sort-value="2" style="background-color:#FC7" | Orange
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| [[Crystal Beast Amber Mammoth|Amber Mammoth]]
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| [[wikipedia:Amber|Amber]]
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| [[wikipedia:Mammoth|Mammoth]]
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| Amber Stomp
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| アンバー・スタンプ<br />Amber Stomp
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| Redirects an attack targeting another "Crystal Beast" monster on its controller's side of the field to itself.
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|-
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| data-sort-value="3" style="background-color:#FF7" | Yellow
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| [[Crystal Beast Topaz Tiger|Topaz Tiger]]
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| [[wikipedia:Topaz|Topaz]]
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| [[wikipedia:Tiger|Tiger]]
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| Topaz Incisor Shred
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| トーパズ・バイト<br />Topaz Bite
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| Gains 400 ATK when attacking an opponent's monster during the Damage Step.
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|-
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| data-sort-value="4" style="background-color:#7F7" | Green
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| [[Crystal Beast Emerald Tortoise|Emerald Tortoise]]
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| [[wikipedia:Emerald|Emerald]]
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| [[wikipedia:Tortoise|Tortoise]]
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| Emerald Cutter
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| エメラルド・カッター<br />Emerald Cutter
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| Changes one of its controller's monsters that attacked this turn to Defense Position once per turn.
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|-
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| data-sort-value="5" style="background-color:#7EF" | Blue
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| [[Crystal Beast Sapphire Pegasus|Sapphire Pegasus]]
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| [[wikipedia:Sapphire|Sapphire]]
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| [[wikipedia:Pegasus|Pegasus]]
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| Sapphire Tornado
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| サファイア・トルネード<br />Sapphire Tornado
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| Places a "Crystal Beast" monster from its controller's hand, Deck, or Graveyard face-up in their Spell & Trap Zone as a Continuous Spell Card when it is Summoned.
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|-
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| data-sort-value="5" style="background-color:#58F" | Indigo
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| [[Crystal Beast Cobalt Eagle|Cobalt Eagle]]
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| [[wikipedia:Cobalt|Cobalt]]
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| [[wikipedia:Eagle|Eagle]]
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| Cobalt Wing
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| コバルト・ウィング<br />Cobalt Wing
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| Returns a "Crystal Beast" card on its controller's side of the field to the top of their Deck once per turn.
 +
|-
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| data-sort-value="7" style="background-color:#C9F" | Violet
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| [[Crystal Beast Amethyst Cat|Amethyst Cat]]
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| [[wikipedia:Amethyst|Amethyst]]
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| [[wikipedia:Cat|Cat]]
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| Amethyst Power Pounce
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| アメジスト・ネール<br />Amethyst Nail
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| Attacks the opponent directly, but the battle damage it inflicts when using this effect is halved.
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|-
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| <font color="#FF0000">R</font><font color="#FF8000">a</font><font color="#FFFF00">i</font><font color="#00FF00">n</font><font color="#00FFFF">b</font><font color="#4000FF">o</font><font color="#8000FF">w</font>
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| [[Crystal Beast Rainbow Dragon|Rainbow Dragon]]
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| N/A
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| [[wikipedia:Dragon|Dragon]]
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| Unknown
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| Unknown
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| Special Summons itself from the hand when a "Crystal Beast" monster battles, also it can be banished while treated as a Continuous Spell to Special Summon 1 Level 4 or lower "Crystal Beast" monster from the Deck with its effects negated and add 1 "Ultimate Crystal" monster from the Deck to the hand.
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|}
  
==Weaknesses==
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==Playing style==
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"Crystal Beast" Decks revolve around placing "Crystal Beast" monsters in the [[Spell & Trap Zone]] as [[Continuous Spell Card]]s to enable a variety of effects. Many of their powerful Spell and Trap support cards rely on having many "Crystal Beast" cards in the Spell & Trap Zone, such as "[[Ancient City - Rainbow Ruins]]", and "[[Crystal Beast Ruby Carbuncle]]" can Summon them to fill the field.
  
The back row of a Crystal Beast user can get clogged easily and generally must be left open for Crystal Beast Spell Card-form cards, so an effective deck can't use any Continuous Spells or Continuous Traps.  The archetype also relies upon the opponent destroying the Crystal Beasts in order to most quickly get them into the back row, so a clever opponent might simply summon a strong monster and avoid attacking the Crystal Beasts, instead using direct-attack or Burn-Damage tactics.  [[Crystal Abundance]], the trump card of the set, can also be easily stopped with a well-timed [[Counter Trap]]. Also, with the sole exception of Rainbow Dragon, most crystal beasts have subpar ATK when compared to tributers, fusions and synchro summons, making it quite painful until Rainbow Dragon can be summoned. Also, watch out for monsters such as "[[Horus the Black Flame Dragon LV8]]", because you won't be able to use "[[Crystal Abundance]]", "[[Crystal Beacon]]", or any other major spell cards. A way to overcome this would be to add a "[[Gravi-Crush Dragon]]" to the deck for back-up support.
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The archetype has many cards to help put their monsters in the Spell & Trap Zone, most notably "[[Crystal Beast Sapphire Pegasus]]" and "[[Crystal Bond]]" each placing a "Crystal Beast" monster from the Deck in the Spell & Trap Zone, and "[[Golden Rule]]" placing 2 such cards while Special Summoning a monster. Notably, "Crystal Bond" can search "Sapphire Pegasus", and subsequently Normal Summoning it will fulfill the conditions for "[[Crystal Beacon]]", which can Special Summon "Ruby Carbuncle" from the Deck, triggering its effect and resulting in 4 monsters on the field. Likewise, "Golden Rule" can place 2 copies of "Sapphire Pegasus", Special Summon a "Ruby Carbuncle" from the hand or GY, then Special Summon the 2 copies of "Sapphire Pegasus". While most "Crystal Beast" monsters have no effects in the Spell & Trap Zone, "[[Crystal Beast Rainbow Dragon]]" can Special Summon a monster from the Deck and add 1 "[[Ultimate Crystal]]" monster from the Deck by banishing itself while it's a Continuous Spell, making it an ideal card to place in the Spell & Trap Zone with these cards as it helps facilitate a Rank 4 Xyz Summon if placed by "Sapphire Pegasus".
  
==Optional Support==
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Usually, the Deck's primary goal is to gather enough "Crystal Beast" monsters to Summon a powerful "Ultimate Crystal" monster. Once 7 "Crystal Beast" monsters with different names have been gathered, a player can Special Summon "[[Rainbow Dragon]]", Tribute it to Special Summon "[[Rainbow Overdragon]]", then banish "Rainbow Dragon" and the 7 "Crystal Beasts" to Special Summon "[[Ultimate Crystal Rainbow Dragon Overdrive]]" with 11,000 ATK. "Overdrive's" effect to clear the entire field as a Quick Effect and Special Summon a horde of "Crystal Beast" monsters makes it a powerful boardbreaker, disruptor and OTK enabler. "[[Ultimate Crystal Magic]]" can also advance this goal by quickly Fusion Summoning "Overdragon".
* [[Ancient Fairy Dragon]] - It's a good way to search out [[Ancient City - Rainbow Ruins]] and recover some life points.
 
* [[Anteatereatingant]] - The cost for this card is easily met by using a couple of Spell-form Crystal Beasts, and it functions both as a beatstick and as a way to destroy an opponent's Spell or Trap cards, two things that Crystal Beasts are lacking in.
 
* [[Bad End Queen Dragon]] - Though it has 1900 ATK (just a little higher than [[Crystal Beast Sapphire Pegasus|Sapphire Pegasus's]] ATK), it has a relatively easy summoning requirement (at least 3 Continuous Spell Cards on your field) and an effect that gives you hand advantage (you draw 1 and your opponent discards 1). Best to pair this with [[Hamon, Lord of Striking Thunder|Hamon]](see below).
 
* [[Beast Soul Swap]] - You can use this to perform a "double attack" with a Crystal Beast, and if you use it on [[Crystal Beast Sapphire Pegasus]], you can put 1 more Crystal Beast onto the field in Spell Form.
 
* [[Brionac, Dragon of the Ice Barrier]] - Used for infinite draw loop with [[Ancient City - Rainbow Ruins]], clearing the field, and discarding Crystal Beast needed  for summoning [[Rainbow Dragon]].
 
* [[Celestial Transformation]] - Use this card to [[Special Summon]] [[Crystal Beast Ruby Carbuncle]] and activate the effect and it will become Continuous Spell Card during the [[End Phase]].
 
* [[Destiny Hero - Diamond Dude]] - As well as fitting in the the 'crystal' theme, a lot of Crystal Beast support cards are Normal Spell Cards, and Diamond Dude ignores costs and requirements for cards like Crystal Abundance whilst allowing you to use support even if you find yourself with all 5 Spell/Trap Card Zones filled or unusable.
 
* [[Dweller in the Depths]] - An easily-summoned dragon that will power up for every Continuous Spell Card you control--easily becomes a great source of cheap power in a Crystal Beast deck.
 
* [[Earthbound Immortals]] - Your opponent will have a hard time destroying [[Ancient City - Rainbow Ruins]], so they are pretty much safe to use.
 
* [[Gem Flash Energy]] - Does burn damage to the opponent for every Continuous Spell Card on the field. A good source of consistent damage but very dangerous to use since it prevents you from using the all-important [[Crystal Abundance]].
 
* [[Green Baboon, Defender of the Forest]] - Since four out of seven Crystal Beasts are [[Beast]]-types, you can use his effect when they are destroyed by paying 1000 Life Points
 
* [[Hamon, Lord of Striking Thunder]] - A good replacement for [[Rainbow Dragon]] and/or a nice card to add. Its Special Summoning ability goes hand and hand with the Crystal Beast abilities to be Continuous Spell Cards. Both being a beatstick and a protector (defense position ability), it can aid the ever weak Crystal Beasts. It can also be complemented with [[Crystal Beast Emerald Tortoise]], which allows it to attack during a turn, then be switched to defense position, thereby activating its effect.
 
* [[Imperial Iron Wall]] - This card could help prevent your Crystal Beasts from being removed from play.
 
*[[Magna-Slash Dragon]]/[[Gravi-Crush Dragon]] - A great card for Crystal Beasts decks since it can destroy up to one Monster (Gravi-Crush Dragon) or a Spell/Trap (Magna-Slash Dragon), at the cost of a Continuous Spell Card.
 
* [[Manticore of Darkness]] - Since you you can only put five Crystal Beast monsters in the Spell and Trap zones, you can send some of the Crystal Beast cards from your hand to the graveyard to keep him out, and with an ATK of 2300 he can give you a little edge.
 
* [[Red Dragon Archfiend]] - Because this card can destroy all of your other monsters, it essentially allows you to control which Crystal Beasts get destroyed and reduces reliance on your opponent to destroy your Crystal Beasts. Simply determine which ones you want to be destroyed by having them not attack.
 
* [[Rescue Cat]] - Can summon 2 [[Crystal Beast Amethyst Cat]]s, which then destroy themselves to go into Spell form.
 
* [[Summoner Monk]] - This card enables a Crystal Beast user to quickly summon either Rescue Cat or Sapphire Pegasus, which are the two monsters every Crystal Beast user wants to see in the opening turn. And since Crystal Beast decks use a large amount of situational Spell Cards, the cost of Summoner Monk is almost never a problem.
 
* [[Thunder Crash]] - If you pull [[Crystal Abundance]] and find yourself hard pressed for those Continuous Spell versions of the CB monsters, you can activate this to inflict damage and get the required monsters in the spell/trap zones.
 
* [[Torrential Tribute]] - If anyone summons then you can play this card and send all your crystal beast to the spell and trap card zone.
 
* [[Treacherous Trap Hole]] - Because this card destroys 2 face-up monsters, even if one of your Crystal Beasts is destroyed it won't affect you that greatly, and a Crystal Beast Deck uses very few Trap cards, making it easy to use.
 
* [[Needle Ceiling]] - Allows you to destroy your opponent's monsters while also allowing your Crystal Beasts to turn themselves into Continuous Spells.
 
* [[Wild Nature's Release]] - This can vastly increase the ATK of a [[Beast]]-type monster, and at the end of the turn it is destroyed. This is good for both emergency power and to speed up the process of getting Crystal Beasts into Continuous Spell form.
 
*[Mage Power]can increase all your monster s attack and deffence while you have some "Crystal Beast"inyour spell and trapcard zone
 
  
==Notes==
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In addition to their primary goal in Summoning "Ultimate Crystal" monsters, the Deck also has many powerful disruption effects. "[[Ancient City - Rainbow Ruins]]" or "[[Crystal Miracle]]" can negate the activation of Spell/Trap Cards or (the latter also being able to negate the activations of monster effects), while "[[Crystal Conclave]]" or "[[Rainbow Bridge of the Heart]]" can return a card from each player's field to the hand. "[[Crystal Abundance]]" can also act as a surprise blowout card by clearing the field and swarming the field for an OTK.
*If a Crystal Beast monster is destroyed while a card like [[Macro Cosmos]]/[[Banisher of the Radiance]] is face up on the field, the player controlling the Crystal Beast is given the usual choice. In this situation, the Crystal Beast can either become a Continuous Spell card or be removed from play. The effect of the Crystal Beast monster still works.
 
*Crystal Beast monsters have no effects of their own while in the Spell and Trap Card Zones.
 
*If [[Skill Drain]] is on the field, Crystal Beasts do not have the option of being placed in the Spell/Trap zone.
 
  
==Deck Types==
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The archetype's swarming capabilities can also help facilitate powerful [[Xyz Summon]]s and [[Link Summon]]s. Since "Sapphire Pegasus" and "[[Crystal Beast Cobalt Eagle|Cobalt Eagle]]" are [[WIND]] monsters, they can be used to Xyz Summon "[[Lightning Chidori]]". Furthermore, the archetype primarily consisting of [[Beast]] and [[Winged Beast]] monsters leads to synergies with "[[Tri-Brigade]]" cards, with "[[Tri-Brigade Shuraig the Ominous Omen]]" searching a Beast or Winged Beast when it is sent to the GY. "Ruby Carbuncle", "Emerald Tortoise" and "Amethyst Cat" being Level 3 monsters allows them to be used with "[[Cherubini, Ebon Angel of the Burning Abyss]]", easily sending these 3 "Crystal Beast" monsters to the GY for the Summon of "Rainbow Dragon". Finally, the lack of once-per-turn clauses on the effects of both "Sapphire Pegasus" and "Ruby Carbuncle" make them prime targets for the effects of "[[Cross-Sheep]]" (when Summoning either of the 2 "Ultimate Crystal" Fusion Monsters), "[[Number 60: Dugares the Timeless]]" and "[[Worldsea Dragon Zealantis]]" that can Special Summon either of the duo several times.
===Crystal Abundance OTK===
 
The OTK is more competitively friendly. It utilizes [[Crystal Abundance]]'s effect to work, so a few copies of the card is essential to have in the deck, as well as a way to search it out ([[Different Dimension Capsule]] or [[Gold Sarcophagus]] work nicely). There must be four Crystal Beasts in the Spell & Trap Zone, plus an open slot to activate [[Crystal Abundance]]. Wait until you have five Crystal Beasts on the field or in your graveyard with attacks of 1600 or more to activate the card. Upon activating [[Crystal Abundance]], if your opponent had at least five cards on his/her field, all five of your monsters can be Special Summoned. [[Crystal Abundance]] leaves your opponent open to a direct attack. Another way to achieve this outcome is by the use of the Destiny Heroes. With the combination of the various normal spells and [[Destiny Hero - Diamond Dude]], it can make a speedy deck.
 
  
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The primary drawback to the archetype is its reliance on having 7 different "Crystal Beast" names in order to Summon an "Ultimate Crystal" monster, since besides the aforementioned "Sapphire Pegasus", "Ruby Carbuncle" and "Crystal Beast Rainbow Dragon", many of the other members of the archetype have mediocre, outdated effects, with only "Cobalt Eagle" having a niche use at best due to its ability to recycle a "Sapphire Pegasus". As a result, these Decks are often forced to play suboptimal "Crystal Beasts" in order to work efficiently, even if only at 1 copy each. Thankfully, the myriad of options to place them directly in the Spell & Trap Zone from the Deck can prevent them from becoming [[dead draw]]s. Alternatively, an "[[Advanced Crystal Beast]]" variant can substitute the original "[[Crystal Beast Amber Mammoth|Amber Mammoth]]", "[[Crystal Beast Amethyst Cat|Amethyst Cat]]", "[[Crystal Beast Topaz Tiger|Topaz Tiger]]" and "[[Crystal Beast Emerald Tortoise|Emerald Tortoise]]" with the "Advanced Crystal Beast" versions of "[[Advanced Crystal Beast Sapphire Pegasus|Sapphire Pegasus]]", "[[Advanced Crystal Beast Ruby Carbuncle|Ruby Carbuncle]]", and "[[Advanced Crystal Beast Cobalt Eagle|Cobalt Eagle]]" to achieve the requisite 7 names at the cost of the three's reliance on "[[Advanced Dark]]" to stay on the field as monsters.
  
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Since the interactions with Monster Cards as Continuous Spells are not always obvious to recognize, here are some helpful tips regarding the issue:
 +
* "Crystal Beast" support cards such as "Crystal Beacon" only require "Crystal Beast" cards in the [[Spell & Trap Zone]], not Continuous Spells specifically, so they can be used even if they're treated as [[Equip Card]]s from an effect like "[[Destiny HERO - Plasma]]" or even as [[Continuous Trap Card]]s by the effect of "[[Psychic Megacyber]]".
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* If a card such as "[[Macro Cosmos]]" is preventing cards from reaching the [[Graveyard]], this will NOT prevent "Crystal Beasts" from using their effects to place themselves in the Spell & Trap Zone, as they would never hit the Graveyard in the first place.
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* While "[[Dimensional Fissure]]" is active, "Crystal Beasts" in the Spell & Trap Zones that are removed from the field by cards like "[[Rare Value]]" or "[[Mystical Space Typhoon]]" will be sent to the Graveyard, not [[banish]]ed.
  
The three Crystal Beasts you will most likely use in this build would be [[Crystal Beast Sapphire Pegasus]], [[Crystal Beast Amber Mammoth]], and [[Crystal Beast Topaz Tiger]] since they are the strongest and will make for an easy win.
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===Techs===
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* Since "[[Rainbow Bridge of Salvation]]" can search any [[Field Spell Card]], the following cards have some synergy with the Deck:
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** "[[Duel Academy (card)|Duel Academy]]" has a few utility effects. Many "Crystal Beast" monsters are [[Beast]], enabling its first effect to destroy a card after one of the archetype's disruptive Traps resolves, and "Ruby Carbuncle" is [[Fairy]], enabling its third effect to give monsters a permanent ATK boost.
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** "[[Dragon Ravine]]" can send "Crystal Beast Rainbow Dragon" to the GY to help fulfill the Summoning condition for "Ultimate Crystal" monsters.
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** "[[Mound of the Bound Creator]]" can help protect "Ultimate Crystal" monsters.
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** "[[Pressured Planet Wraitsoth]]" can search "[[Kashtira Fenrir]]", which in addition to being generically useful due to its banish effect, searches "[[Kashtira Riseheart]]" to enable the Xyz Summon of "[[Mecha Phantom Beast Dracossack]]", whose Tokens can be used to Link Summon "[[Cherubini, Ebon Angel of the Burning Abyss]]" to send "Ruby Carbuncle" to the GY for use with "Golden Rule". ("Riseheart" must be Normal Summoned in this case, since its Special Summon effect will prevent the player from Link Summoning.)
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** "[[Vaylantz World - Shinra Bansho]]" can act as an additional Special Summon of a "Crystal Beast" monster in the Spell & Trap Zone.
 +
* "[[Noble Knight's Shield-Bearer]]" is able to search either version of "Sapphire Pegasus" and is itself searchable by "[[Reinforcement of the Army]]"" and "[[Heritage of the Chalice]]". It can also search "[[Dynatherium]]" as an extra level 4 WIND monster, or "[[Hop Ear Squadron]]", which can Synchro Summon "[[Vulcan the Divine]]" during the opponents turn as a disruptive play. "Heritage of the Chalice" can also search [["Infernoble Arms - Hauteclere"]] which can quickly OTK the opponent if equipped to any of the deck's boss monsters or "[[Rainbow Neos]]".
 +
* "[[Nemeses]]" monsters Special Summon themselves by returning banished monsters to the Deck, which offers a great way to recycle "Crystal Beast Rainbow Dragon" while offering extra bodies to perform Extra Deck Summons with. "[[Nemeses Corridor]]" in particular is another Level 4 WIND monster for "Lightning Chidori".
  
====Recommended Monsters====
+
===Recommended cards===
=====Monsters=====
+
{{Decklist|Deck
*3 [[Crystal Beast Sapphire Pegasus]]
+
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
*2 [[Crystal Beast Amber Mammoth]]
+
|normal monsters =
* 2[[Crystal Beast Topaz Tiger]]
+
* [[Elemental HERO Neos]]
* [[Destiny Hero - Diamond Dude]]
+
|effect monsters =
* [[Destiny Hero - Malicious]]
+
* [[Advanced Crystal Beast Amber Mammoth]]
* [[Destiny Hero - Dogma]] alternate win
+
* [[Advanced Crystal Beast Amethyst Cat]]
* [[Elemental Hero Stratos]]
+
* [[Advanced Crystal Beast Cobalt Eagle]]
* [[Card Trooper]]
+
* [[Advanced Crystal Beast Emerald Tortoise]]
 
+
* [[Advanced Crystal Beast Ruby Carbuncle]]
=====Spells=====
+
* [[Advanced Crystal Beast Sapphire Pegasus]]
* [[Rare Value]]
+
* [[Advanced Crystal Beast Topaz Tiger]]
 +
* [[Crystal Beast Amber Mammoth]]
 +
* [[Crystal Beast Amethyst Cat]]
 +
* [[Crystal Beast Cobalt Eagle]]
 +
* [[Crystal Beast Emerald Tortoise]]
 +
* [[Crystal Beast Rainbow Dragon]]
 +
* [[Crystal Beast Ruby Carbuncle]]
 +
* [[Crystal Beast Sapphire Pegasus]]
 +
* [[Crystal Beast Topaz Tiger]]
 +
* [[Rainbow Dragon]]
 +
* [[Rainbow Dark Dragon]]
 +
* [[Adularia of the June Moon]]
 +
* [[Diabellstar the Black Witch]]
 +
* [[Dragon Queen of Tragic Endings]]
 +
* [[Eka the Flame Buddy]]
 +
* [[Hamon, Lord of Striking Thunder]]
 +
* [[Noble Knight's Shield-Bearer]]
 +
* [[Nemeses Corridor]] ''(To recycle "Crystal Beast Rainbow Dragon")''
 +
* [[Nemeses Flag]] ''(To recycle "Crystal Beast Rainbow Dragon")''
 +
* [[Nemeses Umbrella]] ''(To recycle "Crystal Beast Rainbow Dragon")''
 +
|pendulum monsters =
 +
* [[Crystal Keeper]]
 +
* [[Crystal Master]]
 +
|fusion monsters =
 +
* [[Ultimate Crystal Rainbow Dragon Overdrive]]
 +
* [[Rainbow Overdragon]]
 +
* [[Rainbow Neos]] ''(with "Neos Fusion")''
 +
|xyz monsters =
 +
* [[Abyss Dweller]]
 +
* [[Constellar Hyades]]
 +
* [[Constellar Ptolemy M7]]
 +
* [[Ice Beast Zerofyne]]
 +
* [[Leviair the Sea Dragon]]
 +
* [[Lightning Chidori]]
 +
* [[Number 60: Dugares the Timeless]]
 +
|link monsters =
 +
* [[Barricadeborg Blocker]]
 +
* [[Cross-Sheep]]
 +
* [[Fire Fighting Daruma Doll]]
 +
* [[Saryuja Skull Dread]]
 +
* [[Worldsea Dragon Zealantis]]
 +
* [[Wynn the Wind Charmer, Verdant]]
 +
|normal spells =
 +
* [[Crystal Abundance]]
 +
* [[Crystal Aegis]]
 
* [[Crystal Beacon]]
 
* [[Crystal Beacon]]
* [[Crystal Abundance]]
+
* [[Crystal Blessing]]
 +
* [[Crystal Bond]]
 
* [[Crystal Promise]]
 
* [[Crystal Promise]]
* [[Crystal Tree]] swarm the field in combo with Pegasus
+
* [[Rainbow Bridge]]
* [[Destiny Draw]]
+
* [[Rare Value]]
* [[Lightning Vortex]]
+
* [[Foolish Burial Goods]] ''(for "Rainbow Bridge of Salvation")''
* [[Smashing Ground]]
+
* [[Heritage of the Chalice]] ''(with "Noble Knight's Shield-Bearer")''
 
+
* [[Neos Fusion]] ''(with "Rainbow Neos")''
===Aggressive Crystal Beasts===
+
* [[Sinful Spoils of Subversion - Snake-Eye]]
This deck is a very weak build that relies on either depleting your opponent's life points fast, or destroying your opponent's cards fast. If you plan to burn through your opponent's life points, [[Seismic Crasher]] and [[Gem Flash Energy]] are good cards to include. If card destruction is your goal, then you should use cards like [[Magna-Slash Dragon]], [[Gravi-Crush Dragon]] and [[Crystal Raigeki]]. Also, [[Dweller in the Depths]] and [[Hamon, Lord of Striking Thunder]] are general beatsticks for delivering the final strike, and [[Ancient City - Rainbow Ruins]] is a strong defensive card that doesn't take up a Spell and Trap Card Zone slot, so they are good assets. For both of the above strategies, it is absolutely essential to keep the number of Crystal Beasts in your Spell and Trap Card Zone high, so some common cards are [[Kuraz the Light Monarch]], [[Crystal Beast Sapphire Pegasus]], [[Crystal Blessing]], [[Crystal Tree]] and [[Crystal Counter]].  There is another build of Aggressive Crystal Beasts known as Crystal Monarch. Working similiar to Apprentice Monarch, and using the Crystal Abundance engine, it's possible to beat your opponent down with the crystal beasts and then activate Abundance to clear the field, summon the CB's and then either before you attack or after, you can summon a Monarch for an added threat. As of right now, Crystal Monarch is the only stable aggressive build.
+
* [[Terraforming]]
'''
+
|equip spells =
 
+
* [[Crystal Release]]
== Beast Type OTK==
+
* [[Golden Rule]]
'''
+
|field spells =
 
+
* [[Advanced Dark]]
With this type of crystal beast deck you'll need the usuals except for [[Crystal Beast Cobalt Eagle]] who is not a Beast-Type like the other Crystal Beasts. The main combo is to swarm the field with [[Crystal Beast Sapphire Pegasus]] and Special Summon [[Crystal Beast Ruby Carbuncle]] to get your field filled with beasts. With your field with beasts you can then use the key card [[The Big March of Animals]] to give your beasts 200 point attack power boost for each beast on your side of the field. This will give the power to OTK your opponent.
 
 
 
==Synchro-Crystal Beasts==
 
Basically, there are 2 types of Crystal Beasts Synchro. The first is the one that uses psychic tuners like [[Krebons]] and [[Psychic Commander]], and [[Emergency Teleport]] to speed it up; the universal engine. Then with the release of [[X-Saber Airbellum]] in the Starter Deck 2009, you can add a mini Synchro Cat engine to it, by adding [[Crystal Beast Amethyst Cat]]. Because [[Emergency Teleport]] is limited, most Crystal Beast decks run 2 [[Summoner Monk]] and 2-3 [[Rose, Warrior of Revenge]] to speed it up.
 
 
 
==Crystal Sworn==
 
The focus of this deck is similar to [[Rainbow Dark Dragon Turbo]]. Fill your deck up with 3 [[Rainbow Dragon]], and a some [[Lightsworns]] monsters, as well as [[Magical Merchant]] and multiple copies of [[Monster Reincarnation]] and possibly [[Heavy Storm]]. Use [[Magical Merchant]] to send Crystal beasts from your deck to the [[Graveyard]]. Then use [[Monster Reincarnation]] to get [[Rainbow Dragon]] to your hand. If you have it in your hand use [[Heavy Storm]] to clear your opponent of spells. Then attack with [[Rainbow Dragon]]. It's up to you about it's effect. The [[Lightsworns]] and [[Card Trooper]] can be used to send cards from your deck to the grave to help you get cards into your grave if you can't seem to draw [[Magical Merchant]].
 
 
 
==Cobalt Smackdown==
 
The focus of this strategy is to utilize the powers of [[Crystal Beast Sapphire Pegasus]] and [[Crystal Beast Cobalt Eagle]]. To start with you need to have Cobalt Eagle on the field and then send out Sapphire Pegasus or vice versa. Use Cobalts effect to send Sapphire back to the top of your deck. Every turn use this technique and you'll be able to bring out all seven of the CB's on your spell and trap card zone. You will then be able to summon [[Rainbow Dragon]].
 
 
 
==Crystal Lock==
 
This deck uses [[Gravi-Crush Dragon]], [[Magna-Slash Dragon]], and [[Patrician of Darkness]] to form a small lockdown. Can be combined with [[Rainbow Dragon]] and Synchro-Crystal Beasts.
 
 
 
====Recommended General Cards====
 
====Monsters====
 
* [[Rainbow Dragon]]
 
* [[Crystal Beast Ruby Carbuncle]]
 
* [[Crystal Beast Topaz Tiger]]  
 
* [[Crystal Beast Amber Mammoth]]  
 
* [[Crystal Beast Sapphire Pegasus]]
 
* [[Crystal Beast Amethyst Cat]]
 
* [[Crystal Beast Emerald Tortoise]]
 
* [[Crystal Beast Cobalt Eagle]]
 
* [[Rescue Cat]]  
 
* [[Summoner Monk]]
 
* [[X-Saber Airbellum]]
 
* [[Ryko, Lightsworn Hunter]]
 
Note: Cobalt Eagle and Emerald Turtle may not be needed for most competitive builds
 
 
 
====Spells====
 
 
* [[Ancient City - Rainbow Ruins]]
 
* [[Ancient City - Rainbow Ruins]]
* [[Crystal Abundance]]  
+
|continuous spells =
* [[Crystal Blessing]]  
+
* [[Crystal Tree]]
* [[Crystal Beacon]]  
+
* [[Rainbow Bridge of the Heart]]
* [[Crystal Release]]  
+
|quick-play spells =
* [[Crystal Promise]]  
+
* [[Awakening of the Crystal Ultimates]]
* [[Rare Value]]
+
* [[Rainbow Refraction]]
* [[Lightning Vortex]]
+
* [[Set Rotation]]
* [[Terraforming]]  
+
* [[Materialization]]
* [[Book of Moon]]
+
|normal traps =
* [[Mystical Space Typhoon]]
+
* [[Counter Gem]]
 
+
* [[Crystal Boon]]
====Traps====
+
* [[Crystal Pair]]
 +
* [[Crystal Raigeki]]
 +
* [[Last Resort]]
 +
* [[Rainbow Bridge of Salvation]]
 +
* [[Rainbow Gravity]]
 +
* [[Rainbow Path]]
 +
* [[Ultimate Crystal Magic]]
 +
* [[Metaverse]]
 +
* [[Omega Judgment]]
 +
* [[Trap Trick]]
 
* [[Torrential Tribute]]
 
* [[Torrential Tribute]]
* [[Bottomless Trap Hole]]
+
|counter traps =
* [[Solemn Judgment]]
+
* [[Crystal Miracle]]
 
+
* [[Centur-Ion True Awakening]]
====Extra Deck====
+
|continuous traps =
* [[Ancient Fairy Dragon]]  
+
* [[Crystal Brilliance]]
* [[Black Rose Dragon]]
+
* [[Crystal Conclave]]
* [[Goyo Guardian]]
+
}}
* [[Thought Ruler Archfiend]]
 
* [[Magical Android]]
 
* [[Stardust Dragon]]
 
 
 
  
 +
===Weaknesses===
 +
* The management of maintaining vacant Zones in the Spell/Trap Card Zones can be irksome sometimes for this kind of Deck due to the balance between "Crystal Beasts" in said Zone for certain support cards as well as regular Spell/Traps to help this Deck further, a possible annoyance that can be hustled via cards like "[[Xing Zhen Hu]]", "[[Xing Zhen Hu Replica]]" and "[[Seismic Shockwave]]".
 +
* Cards like "[[Banisher of the Light]]", "[[Dimensional Fissure]]", "[[Masked HERO Dark Law]]" and "[[Macro Cosmos]]" can prevent "[[Rainbow Dragon]]" from being Summoned by preventing "Crystal Beasts" from entering the GY.
  
{{ArchetypeNavbox}}
+
==Trivia==
[[Category:Archetype]]
+
* In the English dub, each of the "Crystal Beast" monsters, except "Ruby Carbuncle", imitate the voice of a real-life movie celebrity.
 +
** "Amber Mammoth" - [[wikipedia:Arnold Schwarzenegger|Arnold Schwarzenegger]]
 +
** "Amethyst Cat" - [[wikipedia:Eartha Kitt|Eartha Kitt]]
 +
** "Cobalt Eagle" - [[wikipedia:Don Adams|Don Adams]]
 +
** "Emerald Tortoise" - [[wikipedia:Woody Allen|Woody Allen]]
 +
** "Sapphire Pegasus" - [[wikipedia:Christopher Lloyd|Christopher Lloyd]]
 +
** "Topaz Tiger" - [[wikipedia:Sean Connery|Sean Connery]]
 +
{{Archseries navbox}}
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{{Archseries navbox (anime)}}
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{{Archseries navbox (Duel Links)}}
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{{Crystal}}
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[[Category:TCG and OCG archetypes]]

Latest revision as of 07:46, 18 June 2024

Crystal Beast
The seven "Crystal Beasts" appear in the artwork of "Crystal Conclave"
The seven "Crystal Beasts" appear in the artwork of "Crystal Conclave"
Japanese
  • ほうぎょくじゅう
  • 宝玉獣 (base)
  • ほうぎょくじゅう (ruby)
  • Hōgyokujū (romanized)
  • Gem Beast (translated)
French
  • Bête Cristalline
German
  • Kristallungeheuer
Italian
  • Bestia Cristallo
Korean
  • 보옥수
  • 寶玉獸 (Hanja)
  • Booksu (romanized)
  • Gem Beast (translated)
Portuguese
  • Fera Cristalina
Spanish
  • Bestia de Cristal
Sets
TCG
OCG
Anime appearances
Lists

"Crystal Beast", known as "Gem Beast" (宝玉獣ほうぎょくじゅう Hōgyokujū) in Japan, is an archetype of monsters based on gemstones and animals. They are used by Jesse Anderson in the Yu-Gi-Oh! GX anime. "Ultimate Crystal" monsters serve as their boss monsters, and they are supported by the "Crystal" and "Rainbow Bridge" Spell/Trap Cards. It also contains the "Advanced Crystal Beast" sub-archetype used by Jesse Anderson while he was possessed by Yubel, which features dark counterparts of the 7 main "Crystal Beasts".

There are seven main Crystal Beasts, each representing a different gemstone and animal. Their boss monster, "Rainbow Dragon", requires 7 different "Crystal Beast" monsters in order to be Summoned. In addition to the 7 main "Crystal Beasts", there is an eighth "Crystal Beast", "Crystal Beast Rainbow Dragon", which is based on "Rainbow Dragon" rather than any specific gemstone.

All "Crystal Beasts" share an effect to become a Continuous Spell Card when destroyed in a Monster Zone. Many of their support cards revolve around this effect.

Design[edit]

The "Crystal Beasts", whose original name is "Gem Beasts", as their name says, are all animals which have each a different kind of gem in their bodies. Their different gems' colors form the seven colors of the rainbow, reflecting the name and design of their ace, "Rainbow Dragon". Their nomenclature is "Crystal Beast (gem) (animal)", and their attack names are "[gem] [body part/attack]".

The Advanced Crystal Beasts have almost the same attack names as their standard counterparts, but with the addition of "Dark" between the gem and the attack/body part.

Color Crystal Beast Origin Attack name Unique effect
Gem Animal English Japanese
Red Ruby Carbuncle Ruby Carbuncle Ruby Sonic ルビー・フラッシュ
Ruby Flash
Special Summon as many "Crystal Beast" monsters from its controller's Spell & Trap Zone as possible when it is Special Summoned.
Orange Amber Mammoth Amber Mammoth Amber Stomp アンバー・スタンプ
Amber Stomp
Redirects an attack targeting another "Crystal Beast" monster on its controller's side of the field to itself.
Yellow Topaz Tiger Topaz Tiger Topaz Incisor Shred トーパズ・バイト
Topaz Bite
Gains 400 ATK when attacking an opponent's monster during the Damage Step.
Green Emerald Tortoise Emerald Tortoise Emerald Cutter エメラルド・カッター
Emerald Cutter
Changes one of its controller's monsters that attacked this turn to Defense Position once per turn.
Blue Sapphire Pegasus Sapphire Pegasus Sapphire Tornado サファイア・トルネード
Sapphire Tornado
Places a "Crystal Beast" monster from its controller's hand, Deck, or Graveyard face-up in their Spell & Trap Zone as a Continuous Spell Card when it is Summoned.
Indigo Cobalt Eagle Cobalt Eagle Cobalt Wing コバルト・ウィング
Cobalt Wing
Returns a "Crystal Beast" card on its controller's side of the field to the top of their Deck once per turn.
Violet Amethyst Cat Amethyst Cat Amethyst Power Pounce アメジスト・ネール
Amethyst Nail
Attacks the opponent directly, but the battle damage it inflicts when using this effect is halved.
Rainbow Rainbow Dragon N/A Dragon Unknown Unknown Special Summons itself from the hand when a "Crystal Beast" monster battles, also it can be banished while treated as a Continuous Spell to Special Summon 1 Level 4 or lower "Crystal Beast" monster from the Deck with its effects negated and add 1 "Ultimate Crystal" monster from the Deck to the hand.

Playing style[edit]

"Crystal Beast" Decks revolve around placing "Crystal Beast" monsters in the Spell & Trap Zone as Continuous Spell Cards to enable a variety of effects. Many of their powerful Spell and Trap support cards rely on having many "Crystal Beast" cards in the Spell & Trap Zone, such as "Ancient City - Rainbow Ruins", and "Crystal Beast Ruby Carbuncle" can Summon them to fill the field.

The archetype has many cards to help put their monsters in the Spell & Trap Zone, most notably "Crystal Beast Sapphire Pegasus" and "Crystal Bond" each placing a "Crystal Beast" monster from the Deck in the Spell & Trap Zone, and "Golden Rule" placing 2 such cards while Special Summoning a monster. Notably, "Crystal Bond" can search "Sapphire Pegasus", and subsequently Normal Summoning it will fulfill the conditions for "Crystal Beacon", which can Special Summon "Ruby Carbuncle" from the Deck, triggering its effect and resulting in 4 monsters on the field. Likewise, "Golden Rule" can place 2 copies of "Sapphire Pegasus", Special Summon a "Ruby Carbuncle" from the hand or GY, then Special Summon the 2 copies of "Sapphire Pegasus". While most "Crystal Beast" monsters have no effects in the Spell & Trap Zone, "Crystal Beast Rainbow Dragon" can Special Summon a monster from the Deck and add 1 "Ultimate Crystal" monster from the Deck by banishing itself while it's a Continuous Spell, making it an ideal card to place in the Spell & Trap Zone with these cards as it helps facilitate a Rank 4 Xyz Summon if placed by "Sapphire Pegasus".

Usually, the Deck's primary goal is to gather enough "Crystal Beast" monsters to Summon a powerful "Ultimate Crystal" monster. Once 7 "Crystal Beast" monsters with different names have been gathered, a player can Special Summon "Rainbow Dragon", Tribute it to Special Summon "Rainbow Overdragon", then banish "Rainbow Dragon" and the 7 "Crystal Beasts" to Special Summon "Ultimate Crystal Rainbow Dragon Overdrive" with 11,000 ATK. "Overdrive's" effect to clear the entire field as a Quick Effect and Special Summon a horde of "Crystal Beast" monsters makes it a powerful boardbreaker, disruptor and OTK enabler. "Ultimate Crystal Magic" can also advance this goal by quickly Fusion Summoning "Overdragon".

In addition to their primary goal in Summoning "Ultimate Crystal" monsters, the Deck also has many powerful disruption effects. "Ancient City - Rainbow Ruins" or "Crystal Miracle" can negate the activation of Spell/Trap Cards or (the latter also being able to negate the activations of monster effects), while "Crystal Conclave" or "Rainbow Bridge of the Heart" can return a card from each player's field to the hand. "Crystal Abundance" can also act as a surprise blowout card by clearing the field and swarming the field for an OTK.

The archetype's swarming capabilities can also help facilitate powerful Xyz Summons and Link Summons. Since "Sapphire Pegasus" and "Cobalt Eagle" are WIND monsters, they can be used to Xyz Summon "Lightning Chidori". Furthermore, the archetype primarily consisting of Beast and Winged Beast monsters leads to synergies with "Tri-Brigade" cards, with "Tri-Brigade Shuraig the Ominous Omen" searching a Beast or Winged Beast when it is sent to the GY. "Ruby Carbuncle", "Emerald Tortoise" and "Amethyst Cat" being Level 3 monsters allows them to be used with "Cherubini, Ebon Angel of the Burning Abyss", easily sending these 3 "Crystal Beast" monsters to the GY for the Summon of "Rainbow Dragon". Finally, the lack of once-per-turn clauses on the effects of both "Sapphire Pegasus" and "Ruby Carbuncle" make them prime targets for the effects of "Cross-Sheep" (when Summoning either of the 2 "Ultimate Crystal" Fusion Monsters), "Number 60: Dugares the Timeless" and "Worldsea Dragon Zealantis" that can Special Summon either of the duo several times.

The primary drawback to the archetype is its reliance on having 7 different "Crystal Beast" names in order to Summon an "Ultimate Crystal" monster, since besides the aforementioned "Sapphire Pegasus", "Ruby Carbuncle" and "Crystal Beast Rainbow Dragon", many of the other members of the archetype have mediocre, outdated effects, with only "Cobalt Eagle" having a niche use at best due to its ability to recycle a "Sapphire Pegasus". As a result, these Decks are often forced to play suboptimal "Crystal Beasts" in order to work efficiently, even if only at 1 copy each. Thankfully, the myriad of options to place them directly in the Spell & Trap Zone from the Deck can prevent them from becoming dead draws. Alternatively, an "Advanced Crystal Beast" variant can substitute the original "Amber Mammoth", "Amethyst Cat", "Topaz Tiger" and "Emerald Tortoise" with the "Advanced Crystal Beast" versions of "Sapphire Pegasus", "Ruby Carbuncle", and "Cobalt Eagle" to achieve the requisite 7 names at the cost of the three's reliance on "Advanced Dark" to stay on the field as monsters.

Since the interactions with Monster Cards as Continuous Spells are not always obvious to recognize, here are some helpful tips regarding the issue:

Techs[edit]

Recommended cards[edit]

Deck

Weaknesses[edit]

Trivia[edit]