Difference between revisions of "Danger!"
(Tag: New user edit) |
|||
(16 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{Hatnote|For technical reasons, certain links to specific cards may lead to this page. For the cards, see "[[Danger!? Jackalope?]]" and "[[Danger!? Tsuchinoko?]]".}} | {{Hatnote|For technical reasons, certain links to specific cards may lead to this page. For the cards, see "[[Danger!? Jackalope?]]" and "[[Danger!? Tsuchinoko?]]".}} | ||
{{Infobox archseries | {{Infobox archseries | ||
− | | image = DangerZone- | + | | image = DangerZone-MADU-EN-VG-artwork.png |
− | | caption = "[[Danger! Zone]]" | + | | caption = "[[Danger! Bigfoot!]]" and "[[Danger! Nessie!]]" in the artwork of "[[Danger! Zone]]" |
| ja_name = {{Ruby|未|み}}{{Ruby|界|かい}}{{Ruby|域|いき}} | | ja_name = {{Ruby|未|み}}{{Ruby|界|かい}}{{Ruby|域|いき}} | ||
− | | romaji = | + | | romaji = Mikaiiki |
| trans = Lands Unknown | | trans = Lands Unknown | ||
| fr_name = Danger ! | | fr_name = Danger ! | ||
| de_name = Gefahr! | | de_name = Gefahr! | ||
| it_name = Pericolo! | | it_name = Pericolo! | ||
− | | ko_name = | + | | ko_name = 미계역 |
− | | ko_romanized = | + | | ko_hanja = 未界域 |
+ | | ko_romanized = Migyeyeok | ||
+ | | sc_name = 未界域 | ||
| pt_name = Perigo! | | pt_name = Perigo! | ||
| es_name = ¡Peligro! | | es_name = ¡Peligro! | ||
Line 18: | Line 20: | ||
* [[Savage Strike]] | * [[Savage Strike]] | ||
* [[Dark Neostorm]] | * [[Dark Neostorm]] | ||
+ | * [[2019 Gold Sarcophagus Tin Mega Pack]] | ||
+ | * [[Structure Deck: Sacred Beasts]] | ||
+ | * [[Battles of Legend: Armageddon]] | ||
+ | * [[2020 Tin of Lost Memories]] | ||
+ | * [[Ghosts From the Past (set)|Ghosts From the Past]] | ||
+ | * [[Burst of Destiny]] | ||
+ | * [[Structure Deck: Dark World]] | ||
+ | * [[Battles of Legend: Monstrous Revenge]] | ||
+ | * [[Structure Deck: The Crimson King]] | ||
+ | * [[25th Anniversary Rarity Collection]] | ||
| ocg = | | ocg = | ||
* [[Extra Pack 2019]] | * [[Extra Pack 2019]] | ||
+ | * [[Structure Deck R: Devil's Gate]] | ||
+ | * [[Rarity Collection Quarter Century Edition]] | ||
+ | * [[Structure Deck: Pulse of the King]] | ||
+ | | sc_sets = [[Mega Pack 02]] | ||
}} | }} | ||
− | + | "'''Danger!'''", named "'''Lands Unknown'''" ({{Ruby|未|み}}{{Ruby|界|かい}}{{Ruby|域|いき}} ''Mikaiiki'') in Japan, is an [[archetype]] of [[DARK]] monsters of various [[Type]]s that debuted in ''[[Cybernetic Horizon]]''. | |
− | "'''Danger!'''" is an [[archetype]] of [[DARK]] [[ | + | ==Lore== |
− | + | {{Main|Master Duel card storylines#The Danger Files}} | |
==Design== | ==Design== | ||
− | + | The members of the "Danger!" archetype are based on various [[wikipedia:List of cryptids|cryptids]], mysterious animals of questionable origins that are believed to exist somewhere in the world. | |
− | The "Danger!" | + | The "Danger!" monsters inhabit an unexplored island called "Umaria", shown in "[[Realm of Danger!]]". The artworks of various "Danger!" cards depict expedition teams of human explorers interacting with this new land and its inhabitants. |
− | |||
===Members=== | ===Members=== | ||
− | {| class="wikitable | + | The ''TCG'' names of the [[Level]] 3 "Danger!" monsters modify their archetypal name with "Danger!?", and their individual names replace the exclamation marks (!) with question marks (?). This is likely due to their relatively harmless appearances clashing with the undertone of urgency from the regular naming scheme. Such a distinction does not exist in their ''OCG'' names. |
− | ! | + | {| class="wikitable" style="text-align: center" |
− | ! | + | ! Level |
− | ! | + | ! Danger! |
+ | ! Type | ||
+ | ! Cryptid origin | ||
|- | |- | ||
− | | [[Danger! | + | | rowspan="2" | 3 || [[Danger!? Jackalope?|Jackalope?]] || [[Beast]] || [[wikipedia:Jackalope|Jackalope]] |
|- | |- | ||
− | | [[Danger! | + | | [[Danger!? Tsuchinoko?|Tsuchinoko?]] || [[Reptile]] || [[wikipedia:Tsuchinoko|Tsuchinoko]] |
|- | |- | ||
− | | [[Danger! | + | | rowspan="2" | 4 || [[Danger! Chupacabra!|Chupacabra!]] || [[Fiend]] || [[wikipedia:Chupacabra|Chupacabra]] |
|- | |- | ||
− | | [[Danger! Mothman!|Mothman!]] || [[wikipedia:Mothman|Mothman]] | + | | [[Danger! Mothman!|Mothman!]] || [[Insect]] || [[wikipedia:Mothman|Mothman]] |
|- | |- | ||
− | | [[Danger! | + | | rowspan="2" | 7 || [[Danger! Dogman!|Dogman!]] || [[Beast-Warrior]] || [[wikipedia:Michigan Dogman|Dogman]] |
|- | |- | ||
− | | [[Danger! | + | | [[Danger! Nessie!|Nessie!]] || [[Aqua]] || [[wikipedia:Loch Ness Monster|Loch Ness Monster]] |
|- | |- | ||
− | | [[Danger! | + | | rowspan="3" | 8 || [[Danger! Bigfoot!|Bigfoot!]] || [[Beast]] || [[wikipedia:Bigfoot|Bigfoot]]<br/>[[wikipedia:Yeti|Yeti]] (alternate art) |
|- | |- | ||
− | | [[Danger! | + | | [[Danger! Ogopogo!|Ogopogo!]] || [[Sea Serpent]] || [[wikipedia:Ogopogo|Ogopogo]] |
|- | |- | ||
− | | [[Danger! | + | | [[Danger! Thunderbird!|Thunderbird!]] || [[Winged Beast]] || [[wikipedia:Thunderbird (cryptozoology)|Thunderbird]] |
|} | |} | ||
− | |||
==Playing style== | ==Playing style== | ||
− | + | All "Danger!" monsters share two effects: | |
− | + | #''You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not [its own name], Special Summon 1 [its own name] from your hand, and if you do, draw 1 card.'' (non-once per turn) | |
− | ''You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not [its own name], Special Summon 1 [its own name] from your hand, and if you do, draw 1 card. If this card is discarded: You can [...]. | + | #''If this card is discarded: You can [Trigger Effect].'' ([[only once per turn]]) |
− | + | {| class="wikitable mw-collapsible autocollapse" style="margin-left: auto; margin-right: auto; border: none" | |
− | + | |+ {{nowrap|"Danger!" Effects}} | |
− | + | ! Role !! Danger! !! Trigger Effect | |
+ | |- | ||
+ | ! rowspan=3 | Swarming | ||
+ | | [[Danger!? Tsuchinoko?|Tsuchinoko]] || Special Summon this card. | ||
+ | |- | ||
+ | | [[Danger!? Jackalope?|Jackalope]] || Special Summon 1 "Danger!" monster from Deck (in Defense, except "Jackalope") | ||
+ | |- | ||
+ | | [[Danger! Chupacabra!|Chupacabra]] || Special Summon 1 "Danger!" monster from GY (targets, except "Chupacabra") | ||
+ | |- | ||
+ | ! rowspan=3 | Consistency | ||
+ | | [[Danger! Mothman!|Mothman]] || Have both players draw 1 card, then both players discard 1 card. | ||
+ | |- | ||
+ | | [[Danger! Nessie!|Nessie]] || Add 1 "Danger!" card from Deck to hand, except "Nessie". | ||
+ | |- | ||
+ | | [[Danger! Ogopogo!|Ogopogo]] || Send 1 "Danger!" card from Deck to GY, except "Ogopogo". | ||
+ | |- | ||
+ | ! rowspan=3 | Offensive | ||
+ | | [[Danger! Dogman!|Dogman]] || Have all opposing face-up monsters lose 1000 ATK this turn. | ||
+ | |- | ||
+ | | [[Danger! Bigfoot!|Bigfoot]] || Target 1 opposing face-up card; destroy it. | ||
+ | |- | ||
+ | | [[Danger! Thunderbird!|Thunderbird]] || Target 1 opposing Set card; destroy it. | ||
+ | |} | ||
+ | These shared effects simulates "Danger!" monsters revealing themselves in the wilderness (i.e.: in their owner's hand), going back into "hiding", and prompting the opponent try to "catch" the monsters (i.e.: correctly discarding the monster from the hand). | ||
+ | Though "Danger!" monster effects are fundamentally luck-based, activating a "Danger!" monster effect rarely incurs a card disadvantage (though they do slowly reduce the player's hand size, making it easier to "catch" a "Danger!" monster). "Danger!" monsters can easily swarm the field between their "monster catching" and discard swarming effects, and provide materials for Extra Deck plays. | ||
+ | The "Danger!" archetype synergizes especially well with archetypes that benefit from being discarded, such as the "[[Dark World]]" and "[[Fabled]]" monsters. | ||
===Recommended cards=== | ===Recommended cards=== | ||
{{Decklist | {{Decklist | ||
− | |||
|effect monsters = | |effect monsters = | ||
* [[Danger! Bigfoot!]] | * [[Danger! Bigfoot!]] | ||
Line 74: | Line 114: | ||
* [[Danger!? Tsuchinoko?]] | * [[Danger!? Tsuchinoko?]] | ||
* "[[Dark World]]" monsters | * "[[Dark World]]" monsters | ||
− | |||
− | |||
− | |||
− | |||
|tuner monsters = | |tuner monsters = | ||
* "[[Fabled]]" Tuner Monsters | * "[[Fabled]]" Tuner Monsters | ||
− | + | * [[Assault Synchron]] | |
+ | * [[Vision Resonator]] | ||
|synchro monsters = | |synchro monsters = | ||
* [[Brionac, Dragon of the Ice Barrier]] | * [[Brionac, Dragon of the Ice Barrier]] | ||
+ | * [[Baronne de Fleur]] | ||
+ | * [[Chaos Angel]] | ||
* [[Fabled Ragin]] | * [[Fabled Ragin]] | ||
* [[Fabled Valkyrus]] | * [[Fabled Valkyrus]] | ||
* [[Leo, the Keeper of the Sacred Tree]] | * [[Leo, the Keeper of the Sacred Tree]] | ||
− | |||
|xyz monsters = | |xyz monsters = | ||
* [[The Phantom Knights of Break Sword]] | * [[The Phantom Knights of Break Sword]] | ||
+ | * [[Number 3: Cicada King]] | ||
* [[Mecha Phantom Beast Dracossack]] | * [[Mecha Phantom Beast Dracossack]] | ||
* [[Number 11: Big Eye]] | * [[Number 11: Big Eye]] | ||
* [[Number 38: Hope Harbinger Dragon Titanic Galaxy]] | * [[Number 38: Hope Harbinger Dragon Titanic Galaxy]] | ||
+ | * [[Number 90: Galaxy-Eyes Photon Lord]] | ||
* [[Number 60: Dugares the Timeless]] | * [[Number 60: Dugares the Timeless]] | ||
− | + | * [[King of the Feral Imps]] | |
− | |link monsters = | + | * [[Dingirsu, the Orcust of the Evening Star]] |
+ | |link monsters = | ||
* [[Wee Witch's Apprentice]] | * [[Wee Witch's Apprentice]] | ||
+ | * [[Dharc the Dark Charmer, Gloomy]] | ||
+ | * [[Black Luster Soldier - Soldier of Chaos]] | ||
* "[[Knightmare]]" Link Monsters | * "[[Knightmare]]" Link Monsters | ||
− | + | |normal spells = | |
− | |spells = | ||
* [[Danger! Excitement! Mystery!]] | * [[Danger! Excitement! Mystery!]] | ||
− | |||
* [[Danger! Response Team]] | * [[Danger! Response Team]] | ||
− | |||
* [[Allure of Darkness]] | * [[Allure of Darkness]] | ||
+ | * [[Creeping Darkness]] | ||
* [[Card Destruction]] | * [[Card Destruction]] | ||
* [[Dark World Dealings]] | * [[Dark World Dealings]] | ||
+ | * [[Recurring Nightmare]] | ||
* [[The Beginning of the End]] | * [[The Beginning of the End]] | ||
− | + | |equip spells = | |
− | |traps = | + | * [[Danger! Feets of Strength!]] |
+ | |field spells = | ||
+ | * [[Realm of Danger!]] | ||
+ | |normal traps = | ||
* [[Danger! Zone]] | * [[Danger! Zone]] | ||
− | |||
* [[You're in Danger!]] | * [[You're in Danger!]] | ||
* [[Mamemaki]] | * [[Mamemaki]] | ||
+ | |counter traps = | ||
+ | * [[Dark Illusion]] | ||
+ | |continuous traps = | ||
+ | * [[Second Expedition into Danger!]] | ||
* [[Skill Drain]] | * [[Skill Drain]] | ||
}} | }} | ||
− | === | + | ===8-Axis=== |
+ | Due to the swarming and drawing potential of "Danger!" monsters, some monsters of the archetype has seen some experimentation with various decks. Though an [[Xyz Summon|Xyz]]-oriented builds, known as "8-Axis", has seen a considerable success in various tournaments. | ||
− | + | 8-Axis is a deck with the simple goal of summoning various easy-to-summon [[Level 8 Monster Cards|Level 8]] monsters to use them to summon [[Rank 8 Monster Cards|Rank 8]] [[Xyz Monster]]s as their main interaction. Due to the large number of generic Rank 8 monsters, the deck has an access to various cards depending on situation, from negation effect such as "[[Number 38: Hope Harbinger Dragon Titanic Galaxy]]" to OTK enabler using "[[Number 97: Draglubion]]" to summon "[[Number 100: Numeron Dragon]]". | |
− | + | The deck has several variants often combined with other themes with easy-to-summon Level 8 monsters, such as "[[Blue-Eyes]]" and "[[Galaxy]]", though a common build during 2020s often uses "[[Gizmek Orochi, the Serpentron Sky Slasher]]", which [[banish]] 7 cards from the Deck to summon itself as one of the key cards. This mass banish effect were often exploited by using a combination of "[[Pot of Desires]]" and "[[Gren Maju Da Eiza]]" to help in powering up "Gren Maju" to use it as a normal summonable beatstick as a secondary plan. Alternatively, other builds uses various "[[Horus]]" monsters, which can easily swarm the field by filling the [[Graveyard]] and bring themselves out by their own effects when any monsters (including "Danger!" monsters through their own discard effect) were sent to the GY. Because of this versatility, the deck were often used as a blind going second option in a similar vein to the [[Train]] decks. | |
− | |||
− | |||
+ | ===Recomended Cards=== | ||
+ | {{Decklist | ||
+ | |effect monsters = | ||
+ | * [[Danger! Bigfoot!]] | ||
+ | * [[Danger! Ogopogo!]] | ||
+ | * [[Danger! Thunderbird!]] | ||
+ | * [[Danger!? Jackalope?]] | ||
+ | * [[Danger!? Tsuchinoko?]] | ||
+ | * [[Astral Kuriboh]] | ||
+ | * [[Beast King Barbaros]] | ||
+ | * [[Eater of Millions]] | ||
+ | * [[Gizmek Orochi, the Serpentron Sky Slasher]] | ||
+ | * [[Gren Maju Da Eiza]] | ||
+ | * "[[Horus]]" monsters | ||
+ | * [[Level 8 Monster Cards|Level 8]] "[[Kaiju]]" monsters | ||
+ | |xyz monsters = | ||
+ | * [[Alsei, the Sylvan High Protector]] | ||
+ | * [[Dingirsu, the Orcust of the Evening Star]] | ||
+ | * [[Divine Arsenal AA-ZEUS - Sky Thunder]] | ||
+ | * [[Divine Dragon Knight Felgrand]] | ||
+ | * [[Number 1: Infection Buzzking]] | ||
+ | * [[Number 22: Zombiestein]] | ||
+ | * [[Number 38: Hope Harbinger Dragon Titanic Galaxy]] | ||
+ | * [[Number 90: Galaxy-Eyes Photon Lord]] | ||
+ | * [[Number 97: Draglubion]] | ||
+ | ** [[Number 100: Numeron Dragon]] | ||
+ | * [[The Zombie Vampire]] | ||
+ | |link monsters = | ||
+ | * [[Black Luster Soldier - Soldier of Chaos]] | ||
+ | |spells = | ||
+ | * [[Allure of Darkness]] | ||
+ | * [[Card Destruction]] | ||
+ | * [[Card of Demise]] | ||
+ | * [[Dark World Dealings]] | ||
+ | * [[Dimensional Fissure]] (in "Gren Maju" variants) | ||
+ | * [[Foolish Burial]] (in "Horus" variants) | ||
+ | * [[Interrupted Kaiju Slumber]] | ||
+ | * [[King's Sarcophagus]] (in "Horus" variants) | ||
+ | * [[Pot of Desires]] (in "Gren Maju" variants) | ||
+ | * [[Trade-In]] | ||
+ | |traps = | ||
+ | * [[Canopic Protector]] (in "Horus" variants) | ||
+ | * [[Macro Cosmos]] (in "Gren Maju" variants) | ||
+ | }} | ||
+ | ===Weaknesses=== | ||
+ | * As their effects work only in the hand or in the Graveyard, they're weak to commonly-used cards such as "[[Abyss Dweller]]", the often Side-Decked card "[[Shadow-Imprisoning Mirror]]", and less-seen cards like "[[Debunk]]" or "[[Skull Meister]]". In the same way, the archetype is vulnerable to cards like "[[Macro Cosmos]]" and "[[Dimensional Fissure]]", that banish their monsters. | ||
+ | * Because the monsters have to reveal themselves in the hand, cards like "[[Ceremonial Bell]]" and "[[Respect Play]]" can seriously disrupt this Deck's strategy, because they simply reveal the monsters so their owner can no longer reveal them by their own effect. | ||
+ | * Because the Deck revolves around Special Summoning, cards such as "[[Vanity's Fiend]]" and "[[Vanity's Ruler]]" can also impede the Deck by preventing you from Special Summoning. | ||
+ | * The Deck is, to some extent, luck-based. If the random card discarded by the opponent is not a "Danger!" monster, this can hamper the Deck's overall consistency; however, this can be alleviated by including "[[Dark World]]" and/or "[[Fabled]]" monsters in the Deck. Also, losing a [[Hand trap]] could be a problem, so the Deck cannot rely on them as consistently as other strategies. | ||
{{Archseries navbox}} | {{Archseries navbox}} | ||
− | + | [[Category:TCG and OCG archetypes]] | |
− | [[Category: |
Latest revision as of 17:17, 8 January 2024
Danger! | |
---|---|
Japanese |
|
Simplified Chinese |
|
French |
|
German |
|
Italian |
|
Korean |
|
Portuguese |
|
Spanish |
|
Lists |
"Danger!", named "Lands Unknown" (
Contents
Lore[edit]
Design[edit]
The members of the "Danger!" archetype are based on various cryptids, mysterious animals of questionable origins that are believed to exist somewhere in the world. The "Danger!" monsters inhabit an unexplored island called "Umaria", shown in "Realm of Danger!". The artworks of various "Danger!" cards depict expedition teams of human explorers interacting with this new land and its inhabitants.
Members[edit]
The TCG names of the Level 3 "Danger!" monsters modify their archetypal name with "Danger!?", and their individual names replace the exclamation marks (!) with question marks (?). This is likely due to their relatively harmless appearances clashing with the undertone of urgency from the regular naming scheme. Such a distinction does not exist in their OCG names.
Level | Danger! | Type | Cryptid origin |
---|---|---|---|
3 | Jackalope? | Beast | Jackalope |
Tsuchinoko? | Reptile | Tsuchinoko | |
4 | Chupacabra! | Fiend | Chupacabra |
Mothman! | Insect | Mothman | |
7 | Dogman! | Beast-Warrior | Dogman |
Nessie! | Aqua | Loch Ness Monster | |
8 | Bigfoot! | Beast | Bigfoot Yeti (alternate art) |
Ogopogo! | Sea Serpent | Ogopogo | |
Thunderbird! | Winged Beast | Thunderbird |
Playing style[edit]
All "Danger!" monsters share two effects:
- You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not [its own name], Special Summon 1 [its own name] from your hand, and if you do, draw 1 card. (non-once per turn)
- If this card is discarded: You can [Trigger Effect]. (only once per turn)
Role | Danger! | Trigger Effect |
---|---|---|
Swarming | Tsuchinoko | Special Summon this card. |
Jackalope | Special Summon 1 "Danger!" monster from Deck (in Defense, except "Jackalope") | |
Chupacabra | Special Summon 1 "Danger!" monster from GY (targets, except "Chupacabra") | |
Consistency | Mothman | Have both players draw 1 card, then both players discard 1 card. |
Nessie | Add 1 "Danger!" card from Deck to hand, except "Nessie". | |
Ogopogo | Send 1 "Danger!" card from Deck to GY, except "Ogopogo". | |
Offensive | Dogman | Have all opposing face-up monsters lose 1000 ATK this turn. |
Bigfoot | Target 1 opposing face-up card; destroy it. | |
Thunderbird | Target 1 opposing Set card; destroy it. |
These shared effects simulates "Danger!" monsters revealing themselves in the wilderness (i.e.: in their owner's hand), going back into "hiding", and prompting the opponent try to "catch" the monsters (i.e.: correctly discarding the monster from the hand). Though "Danger!" monster effects are fundamentally luck-based, activating a "Danger!" monster effect rarely incurs a card disadvantage (though they do slowly reduce the player's hand size, making it easier to "catch" a "Danger!" monster). "Danger!" monsters can easily swarm the field between their "monster catching" and discard swarming effects, and provide materials for Extra Deck plays. The "Danger!" archetype synergizes especially well with archetypes that benefit from being discarded, such as the "Dark World" and "Fabled" monsters.
Recommended cards[edit]
8-Axis[edit]
Due to the swarming and drawing potential of "Danger!" monsters, some monsters of the archetype has seen some experimentation with various decks. Though an Xyz-oriented builds, known as "8-Axis", has seen a considerable success in various tournaments.
8-Axis is a deck with the simple goal of summoning various easy-to-summon Level 8 monsters to use them to summon Rank 8 Xyz Monsters as their main interaction. Due to the large number of generic Rank 8 monsters, the deck has an access to various cards depending on situation, from negation effect such as "Number 38: Hope Harbinger Dragon Titanic Galaxy" to OTK enabler using "Number 97: Draglubion" to summon "Number 100: Numeron Dragon".
The deck has several variants often combined with other themes with easy-to-summon Level 8 monsters, such as "Blue-Eyes" and "Galaxy", though a common build during 2020s often uses "Gizmek Orochi, the Serpentron Sky Slasher", which banish 7 cards from the Deck to summon itself as one of the key cards. This mass banish effect were often exploited by using a combination of "Pot of Desires" and "Gren Maju Da Eiza" to help in powering up "Gren Maju" to use it as a normal summonable beatstick as a secondary plan. Alternatively, other builds uses various "Horus" monsters, which can easily swarm the field by filling the Graveyard and bring themselves out by their own effects when any monsters (including "Danger!" monsters through their own discard effect) were sent to the GY. Because of this versatility, the deck were often used as a blind going second option in a similar vein to the Train decks.
Recomended Cards[edit]
Deck
| ||||
---|---|---|---|---|
|
Weaknesses[edit]
- As their effects work only in the hand or in the Graveyard, they're weak to commonly-used cards such as "Abyss Dweller", the often Side-Decked card "Shadow-Imprisoning Mirror", and less-seen cards like "Debunk" or "Skull Meister". In the same way, the archetype is vulnerable to cards like "Macro Cosmos" and "Dimensional Fissure", that banish their monsters.
- Because the monsters have to reveal themselves in the hand, cards like "Ceremonial Bell" and "Respect Play" can seriously disrupt this Deck's strategy, because they simply reveal the monsters so their owner can no longer reveal them by their own effect.
- Because the Deck revolves around Special Summoning, cards such as "Vanity's Fiend" and "Vanity's Ruler" can also impede the Deck by preventing you from Special Summoning.
- The Deck is, to some extent, luck-based. If the random card discarded by the opponent is not a "Danger!" monster, this can hamper the Deck's overall consistency; however, this can be alleviated by including "Dark World" and/or "Fabled" monsters in the Deck. Also, losing a Hand trap could be a problem, so the Deck cannot rely on them as consistently as other strategies.