Difference between revisions of "Dragunity"

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{{Infobox archseries
 
{{Infobox archseries
| image           = DragonMastery-TF05-JP-VG.png
+
| cut_from_names = true
| caption         = "[[Dragunity Militum]]" equipped with "[[Dragunity Phalanx]]", in the artwork of "[[Dragon Mastery]]".
+
| image         = DragunityLegion-MADU-EN-VG-artwork.png
| romaji           = Doragunitï
+
| caption       = "[[Dragunity Knight - Gae Bulg]]", "[[Dragunity Knight - Gae Dearg|Gae Dearg]]", "[[Dragunity Knight - Vajrayana|Vajrayana]]", and "[[Dragunity Knight - Luin|Luin]]", in the artwork of "[[Dragunity Legion]]".
| ja_name         = ドラグニティ-
+
| romaji         = Doraguniti
| trans           = Dragunity
+
| ja_name       = ドラグニティ
| fr_name         = Dragunité
+
| trans         = Dragunity
| de_name         = Dracheneinheit
+
| fr_name       = Dragunité
| it_name         = Dragunità
+
| de_name       = Dracheneinheit
| ko_name         = 드래그니티
+
| it_name       = Dragunità
| ko_romanized     = Deuraegeuniti
+
| ko_name       = 드래그니티
| es_name          = Dracounidad
+
| ko_romanized   = Deuraegeuniti
| pt_name         = Dragunidade
+
| sc_name        = 龙骑兵团
| sets             =            
+
| pt_name       = Dragunidade
 +
| es_name        = Dracounidad
 +
| sets           =
 +
* [[Hidden Arsenal 3]]
 +
* [[Hidden Arsenal 4: Trishula's Triumph]]
 
* [[Secrets of Eternity]]
 
* [[Secrets of Eternity]]
 
* [[Cybernetic Horizon]]
 
* [[Cybernetic Horizon]]
| tcg             =
+
* [[Blazing Vortex]]
 +
| tcg           =
 
* [[Starstrike Blast]]
 
* [[Starstrike Blast]]
* [[Hidden Arsenal 3]]
 
 
* [[Dragunity Legion Structure Deck]]
 
* [[Dragunity Legion Structure Deck]]
* [[Hidden Arsenal 4: Trishula's Triumph]]
 
 
* [[Battles of Legend: Light's Revenge]]
 
* [[Battles of Legend: Light's Revenge]]
| ocg             =
+
* [[Shadows in Valhalla]]
 +
* [[Rising Rampage]]
 +
* [[2019 Gold Sarcophagus Tin Mega Pack]]
 +
* [[2020 Tin of Lost Memories]]
 +
* [[Ghosts From the Past (set)|Ghosts From the Past]]
 +
* [[Hidden Arsenal: Chapter 1]]
 +
| ocg           =
 
* [[Duel Terminal - Dragunity of the Hurricane!!]]
 
* [[Duel Terminal - Dragunity of the Hurricane!!]]
 
* [[Limited Edition 16]]
 
* [[Limited Edition 16]]
Line 27: Line 36:
 
* [[Duel Terminal - Pulse of the Trishula!!]]
 
* [[Duel Terminal - Pulse of the Trishula!!]]
 
* [[Structure Deck: Dragunity Drive]]
 
* [[Structure Deck: Dragunity Drive]]
| anime           =  
+
* [[LINK VRAINS Pack 2]]
 +
* [[Structure Deck R: Dragunity Drive]]
 +
* [[Structure Deck R: Dragunity Drive Legend of the Dragon Ravine Pack‎]]
 +
* [[V Jump October 2020 promotional card]]
 +
* [[Premium Pack 2022]]
 +
| sc_sets        =
 +
* [[Classic Pack 01]]
 +
| anime         =
 
* [[Yu-Gi-Oh! 5D's]]
 
* [[Yu-Gi-Oh! 5D's]]
 
* [[Yu-Gi-Oh! ARC-V]]
 
* [[Yu-Gi-Oh! ARC-V]]
 
}}
 
}}
 
+
{{Quote|The tagline of ''[[Structure Deck R: Dragunity Drive]]'' in promotional material|A freezing world, the end looming over it.<br />Now once again, the dragon knights of gales take flight!!}}
"'''Dragunity'''" (ドラグニティ- ''Doragunitï'') is an [[archetype]] released in the [[Duel Terminal]]. The term "Dragunity" is a portmanteau of the words ''Dragon'' and ''Unity''. Their effects mainly revolve around equipping any [[Level]] 3 or lower [[Dragon]] monsters in your [[Graveyard]] to your [[Winged Beast]] monsters in play (in the sense of the Dragon transforming into weapons, or the Winged-Beast "Dragunity" monsters "uniting" with their Dragon "steeds" as "Dragunity Knights"). Because of their heavy focus on sending monsters to the Spell & Trap Card Zones, the "Dragunity" archetype is often compared to the "[[Crystal Beast]]" and "[[Cyberdark]]" archetypes. They also utilize powerful Dragon [[Synchro Monster]]s, although they require Dragon  [[Tuner monster]]s as well as Winged Beast non-Tuners.
+
"'''Dragunity'''" (ドラグニティ ''Doraguniti'') is an [[archetype]] of [[WIND]] [[Dragon]] and [[Winged Beast]] monsters released in the [[Duel Terminal]] revolving around equipping Level 3 or lower Dragon Tuner monsters and [[Synchro Summon]]ing powerful monsters.
 
+
==Lore==
 +
{{Main|Duel Terminal Master Guide card storylines|The Valuable Book EX card storylines#No. 10: Duel Terminal World Addendum: The Sealing of the Three Dragons}}
 
== Design ==
 
== Design ==
 
 
=== Appearance ===
 
=== Appearance ===
The Dragon "Dragunity" monsters so far all have armor which either covers most of their body ("[[Dragunity Phalanx]]"), or have a piece of armor that resembles, and is named after, a weapon (i.e. "[[Dragunity Darkspear]]"), or wielding the weapons themselves (i.e. "[[Dragunity Arma Leyvaten]]").  
+
The Dragon "Dragunity" all have armor which either covers most of their body ("[[Dragunity Phalanx]]"), or have a piece of armor that resembles, and is named after, a weapon (i.e. "[[Dragunity Darkspear]]"), or wielding the weapons themselves (i.e. "[[Dragunity Arma Leyvaten]]").  
 
 
 
=== Etymology ===
 
=== Etymology ===
"Dragunity" is probably a portmanteau of "Dragon" and "Unity".
+
"Dragunity" is a portmanteau of "dragon" and "unity", referring to the underlying concept of uniting the humanoid warriors to the dragonic weapons to form powerful knights. The artworks of the "Dragunity Knight" monsters generally showcase a "Dragunity" Winged Beast monster riding a mature/transformed version of a Dragon Tuner monster, which is implied by their Levels, that are a sum of the Levels of the corresponding pair of "Dragunities".
 
+
Most of the Dragon Main Deck "Dragunity" Monsters are named after general types of [[wikipedia:pole weapon|pole weapon]]s, except "[[Dragunity Arma Gram]]", or in case of "[[Dragunity Phalanx]]" a formation performed with spears. Whereas the Synchro Monsters except for "[[Dragunity Knight - Gormfaobhar]]" are named after specific spears in European and Indian mythology. By contrast, the Winged Beast "Dragunity" monsters are all named after military or diplomatic ranks/titles or general terms of administration all used by the roman empire. In consequence, monsters with higher Levels and stats have a corresponding higher rank or title in their names (eg. "[[Dragunity Primus Pilus]]" and "[[Dragunity Tribus]]").
The Dragon "Dragunity" monsters are named after either a [[wikipedia:pole weapon|pole weapon]] or a strategic military grouping. By contrast, the [[Winged Beast]] "Dragunity" monsters seem to be named after historical warriors (e.g. "[[Dragunity Legionnaire]]" is named after the common solider in the [[wikipedia:Roman army|Roman army]]).
+
The theme's first Link Monster, "[[Dragunity Knight - Romulus]]", is named after the founder and first king of Rome, whose [[wikipedia:Remus|twin brother]] inspired "[[Dragunity Remus]]".  
 
 
====Dragon====
 
 
{| class="wikitable"
 
{| class="wikitable"
! Dragunity Card !! Origin
+
! Main Deck Dragon "Dragunity" !! Origin
 
|-
 
|-
| [[Dragunity Aklys]] || [[wikipedia:Aklys|Aklys]]
+
| [[Dragunity Aklys|Aklys]] || [[wikipedia:Aklys|Aklys]]
 
|-
 
|-
| [[Dragunity Arma Leyvaten]]|| [[wikipedia:Lævateinn|Lævateinn]]
+
| [[Dragunity Brandistock|Brandistock]] || [[wikipedia:Brandistock|Brandistock]]
 
|-
 
|-
| [[Dragunity Arma Mystletainn]] || [[wikipedia:Mistilteinn|Mistilteinn]]
+
| [[Dragunity Corsesca|Corsesca]] || [[wikipedia:Corseque|Corseque]]
 
|-
 
|-
| [[Dragunity Brandistock]] || [[wikipedia:Brandistock|Brandistock]]
+
| [[Dragunity Couse|Couse]] || ''Couse''
 
|-
 
|-
| [[Dragunity Corsesca]] || [[wikipedia:Corseque|Corseque]]  
+
| [[Dragunity Darkspear|Darkspear]] || [[wikipedia:Spear|Spear]]
 
|-
 
|-
| [[Dragunity Couse]] ||
+
| [[Dragunity Guisarme|Guisarme]] || [[wikipedia:Guisarme|Guisarme]]
 
|-
 
|-
| [[Dragunity Darkspear]] || [[wikipedia:Spear|Spear]]
+
| [[Dragunity Javelin|Javelin]] || [[wikipedia:Javelin|Javelin]]  
 
|-
 
|-
| [[Dragunity Javelin]] || [[wikipedia:Javelin|Javelin]]  
+
| [[Dragunity Partisan|Partisan]] || [[wikipedia:Partisan (weapon)|Partisan]]
 
|-
 
|-
| [[Dragunity Knight - Ascalon]] || [[wikipedia:Saint George#Saint George and the dragon|Ascalon]]
+
| [[Dragunity Phalanx|Phalanx]] || [[wikipedia:Phalanx formation|Phalanx formation]]  
 
|-
 
|-
| [[Dragunity Knight - Barcha]] || [[wikipedia:Barcha|Barcha]]  
+
| [[Dragunity Pilum|Pilum]] || [[wikipedia:Pilum|Pilum]]
 
|-
 
|-
| [[Dragunity Knight - Gae Bulg]] || [[wikipedia:Gáe Bulg|Gáe Bulg]]
+
| [[Dragunity Remus|Remus]] || [[wikipedia:Remus|Remus]]
 
|-
 
|-
| [[Dragunity Knight - Gae Dearg]] || [[wikipedia:Diarmuid Ua Duibhne#Famous weapons|Gáe Derg]]
+
| [[Dragunity Arma Mystletainn|Arma Mystletainn]] || [[wikipedia:Mistilteinn|Mistilteinn]]
 
|-
 
|-
| [[Dragunity Knight - Luin]] || [[wikipedia:Lúin of Celtchar|Lúin of Celtchar]]
+
| [[Dragunity Arma Leyvaten|Arma Leyvaten]]|| [[wikipedia:Lævateinn|Lævateinn]]
 
|-
 
|-
| [[Dragunity Knight - Trident]] || [[wikipedia:Trident|Trident]]
+
| [[Dragunity Arma Gram|Arma Gram]]|| [[wikipedia:Gram (mythology)|Gram]]
 +
|}
 +
{| class="wikitable"
 +
! Winged Beast "Dragunity" !! Origin
 
|-
 
|-
| [[Dragunity Knight - Vajrayana]] || [[wikipedia:Vajra|Vajra]]
+
| [[Dragunity Angusticlavii|Angusticlavii]] || [[wikipedia:Tribunus angusticlavius|Tribunus Angusticlavia]]
 
|-
 
|-
| [[Dragunity Partisan]] || [[wikipedia:Partisan (military)|Partisan]]
+
| [[Dragunity Dux|Dux]] || [[wikipedia:Dux|Dux]]
 
|-
 
|-
| [[Dragunity Phalanx]] || [[wikipedia:Phalanx formation|Phalanx formation]]  
+
| [[Dragunity Legatus|Legatus]] || [[wikipedia:Legatus|Legatus]]
 
|-
 
|-
| [[Dragunity Pilum]] || [[wikipedia:Pilum|Pilum]]
+
| [[Dragunity Legionnaire|Legionnaire]] || [[wikipedia:Legionary|Legionary]]
 
|-
 
|-
 +
| [[Dragunity Militum|Militum]] || [[wikipedia:Military tribune|Militum]]
 +
|-
 +
| [[Dragunity Primus Pilus|Primus Pilus]] || [[wikipedia:Primus pilus|Primus pilus]]
 +
|-
 +
| [[Dragunity Senatus|Senatus]] || [[wikipedia:Senate of the Roman Republic|Senatus]]
 +
|-
 +
| [[Dragunity Tribus|Tribus]] || [[wikipedia:Roman tribe|Tribus]]
 
|}
 
|}
 
====Winged Beast====
 
 
{| class="wikitable"
 
{| class="wikitable"
! Dragunity Card !! Origin
+
! "Dragunity Knight" !! Origin !! Combination
 +
|-
 +
| [[Dragunity Knight - Ascalon|Ascalon]] || [[wikipedia:Saint George#Saint George and the dragon|Ascalon]] || [[Dragunity Dux|Dux]] + [[Dragunity Divine Lance|Divine Lance]]
 
|-
 
|-
| [[Dragunity Angusticlavii]] || [[wikipedia:Angusticlavia|Angusticlavia]]
+
| [[Dragunity Knight - Areadbhair|Areadbhair]] || [[wikipedia:Lugh#Lugh's_spear|Ar-éadbair/Areadbhair]] || [[Dragunity Legatus|Legatus]] + ''?''
 
|-
 
|-
| [[Dragunity Dux]] || [[wikipedia:Dux|Dux]]
+
| [[Dragunity Knight - Barcha|Barcha]] || [[wikipedia:Barcha|Barcha]] || [[Dragunity Angusticlavii|Angusticlavii]] + [[Dragunity Pilum|Pilum]]
 
|-
 
|-
| [[Dragunity Legionnaire]] || [[wikipedia:Legionary|Legionary]]  
+
| [[Dragunity Knight - Gae Bulg|Gae Bulg]] || [[wikipedia:Gáe Bulg|Gáe Bulg]] || [[Dragunity Dux|Dux]] + [[Dragunity Phalanx|Phalanx]]
 
|-
 
|-
| [[Dragunity Militum]] || [[wikipedia:Military tribune|Militum]]
+
| [[Dragunity Knight - Gae Dearg|Gae Dearg]] || [[wikipedia:Diarmuid Ua Duibhne#Famous weapons|Gáe Derg]] || [[Dragunity Legionnaire|Legionnaire]] + [[Dragunity Darkspear|Darkspear]]
 
|-
 
|-
| [[Dragunity Primus Pilus]] || [[wikipedia:Primus pilus|Primus pilus]]  
+
| [[Dragunity Knight - Luin|Luin]] || [[wikipedia:Lúin of Celtchar|Lúin of Celtchar]] || [[Dragunity Senatus|Senatus]] + [[Dragunity Couse|Couse]]
 
|-
 
|-
| [[Dragunity Senatus]] || [[wikipedia:Senate of the Roman Republic|Senatus]]
+
| [[Dragunity Knight - Romulus|Romulus]] || [[wikipedia:Romulus|Romulus]] || ''?'' + [[Dragunity Remus|Remus]]
 
|-
 
|-
| [[Dragunity Tribus]] || [[wikipedia:Caltrop|Caltrop (''Tribulus'')]]
+
| [[Dragunity Knight - Trident|Trident]] || [[wikipedia:Trident|Trident]] || [[Dragunity Primus Pilus|Primus Pilus]] + [[Dragunity Javelin|Javelin]]
 +
|-
 +
| [[Dragunity Knight - Vajrayana|Vajrayana]] || [[wikipedia:Vajra|Vajra]] || [[Dragunity Militum|Militum]] + [[Dragunity Aklys|Aklys]]
 +
|-
 +
| [[Dragunity Knight - Gormfaobhar|Gormfaobhar]] || [[wikipedia:Gorm the Old|Gorm the Old]]  || ''?'' + [[Dragunity Guisarme|Guisarme]]
 
|}
 
|}
 
 
== Playing style ==
 
== Playing style ==
The main purpose of "Dragunity" Decks is to have combo plays available for easy Synchro Summons. "[[Dragunity Phalanx]]" is the key card here - a Level 2 Tuner monster that can be Special Summoned while it is equipped to a monster. By equipping "Phalanx" to either "[[Dragunity Dux]]" or "[[Dragunity Legionnaire]]" (both of which can equip "Phalanx" as soon as they're Normal Summoned), they allows access to Level 6 or 5 Synchro Monsters respectively. The most used Synchro Monster in this Deck is "[[Dragunity Knight - Vajrayana]]", which has similar equipping abilities to "Dux" and "Legionnaire" that can be utilized to Synchro Summon Level 8 monster (this is commonly known as "Synchro climbing" for most "Dragunity" duelists).
+
The main purpose of "Dragunity" Decks is to set up the Synchro Summons of their boss monsters, essentially 'Synchro Climbing' into them. "Dragunity Phalanx" and "Dragunity Couse" are key cards to enable this strategy, thanks to their inherent ability to Special Summon themselves from the Spell & Trap Zones after being equipped through the effect of a Winged Beast "Dragunity" monster. The most basic combo consists of equipping them to "Dragunity Dux" or "Dragunity Senatus" in order to rapidly climb to the high-level Synchro Monster. "Dragunity Knight - Barcha" is used the most, being able to equip as many "Dragunity" monsters from the Graveyard as possible to enable multiple Synchro Summons and even Link Summons with multiple copies of Phalanx or Couse. If going second, a player can use "Dragunity Whirlwind", instantly granting a Synchro Summon without having to use a normal summon for "Dux" or "Senatus", while also setting up the Graveyard for later interactions with the tuner summoned by "Whirlwind".
  
This combo only requires "Dux" in your hand and "Phalanx" in your Graveyard, and it is incredibly simple to set-up with the help of "[[Dragon Ravine]]". It's basically a "Dragunity" version of either "[[Reinforcement of the Army]]" or "[[Foolish Burial]]", it allows you to placing cards necessary for your combo, while also maintains the longevity and consistency of your combo. This allows you to continuously Synchro Summons in virtually every turn. A notable Synchro monster to make with this combo is "[[Crystal Wing Synchro Dragon]]". After ''Shining Victories'' it is very easy to make in "Dragunity", requiring the "Dux" and "Phalanx" combo, Synchro Summoning "[[Dragunity Knight - Vajrayana]] then equipping "Phalanx" again.
+
Contrary to their current state, the deck historically had a lack of boss monsters, relying on generic options like "Stardust Dragon", "Red Dragon Archfiend" or "Crystal Wing Synchro Dragon" to grant field presence. A classic way to combine "Dragunity" monsters with some generic options is to Synchro Summon "Dragunity Knight - Gae Dearg", to use its effect to search and then discard "Mist Valley Baby Roc", which special summon itself directly after being discarded, enabling the Synchro Summon of a relatively generic level 8 monster like the aforementioned ones. However, with the release of "Dragunity Knight - Ascalon" and "Dragunity Knight - Areadbhair", the deck gained their own boss cards with abilities that banish opponents' monsters, effective monster negation, and also residual effects when they're destroyed.
  
Cards like "[[Dragunity Arma Mystletainn]]", "[[Instant Fusion]]" (with "[[Mavelus]]"), "[[Garuda the Wind Spirit]]" and "[[Silpheed]]" can provide more Summoning power, exponentially increasing their speed and allows more Synchro and Xyz Summons in one turn. "[[Tempest, Dragon Ruler of Storms]]" (Traditional Format only), combined with "[[Gold Sarcophagus]]" can also help search "Dragunity Arma Mystletainn" (or any other WIND Dragon monster necessary for your combo), aiding in consistency.
+
"Dragunity Knight - Romulus" and "Dragunity Remus" act as the searchers for the archetype's spell and traps, most importantly "Dragon Ravine", the main consistency engine of the deck. Besides searching for resources, each one also has a second effect that provides ways for more Synchro Summons. The "Dragunity" Tuners also emphasize the use of "Cards of Consonance" as an essential part of the deck, providing draw power while simultaneously setting up the Graveyard for combo plays. Lastly, "Tempest, Dragon Ruler of Storms" is highly recommended to be teched into the deck to search a Dragon and dump a WIND monster, preferably one of the deck's combo tuners. With the plentiful search and draw engines, the "Dragunity" archetype has a very reliable and stable game plan.
  
Other support cards such as "[[Hieratic Dragon King of Atum]]" and "[[Red-Eyes Darkness Metal Dragon]]" allows the deck to take their Synchro Summoning power into the next level, raising their capabilities of Summoning multiple monsters at once, and at the same time, allows them to occasionally perform an OTK or create near-invulnerable fields such as "[[Stardust Dragon]]" + "[[Queen Dragun Djinn]]" + "[[Photon Strike Bounzer]]" combination. Because of this, they can also utilize Rank 6 Xyz Monster for handling certain difficult-to-approach scenarios, such as "[[Gauntlet Launcher]]", "[[Constellar Ptolemy M7]]", "[[Number 24: Dragulas the Vampiric Dragon]]", and "[[Number 39: Utopia Beyond]]".
+
Due to the synergy with Dragon, Winged Beast, and WIND monsters in general, the Deck can also be combined with splashable cards like "Blackwing - Zephyros the Elite", "Garuda the Wind Spirit", "Red-Eyes Darkness Metal Dragon" and "Hieratic Seal of the Heavenly Spheres". They are also one of the few archetypes that can benefit from "Windwitch" support, as they are unaffected by the latter's WIND monster restriction. (All "Dragunity" monsters are already WIND monsters). These series of cards are highly complementary to the deck as “Windwitch - Ice Bell” acts as essentially a one-card gateway to "Crystal Wing Synchro Dragon", a powerful monster the "Dragunity" archetype already utilizes.
 
 
However, "Dragon Ravine" was at a low legal number, burdening "Dragunity" with a major loss in consistency and power, while "Tempest, Dragon Ruler of Storms" is now Forbidden. With the September 2017 List (TCG) and October 2017 list (OCG),  "Dragon Ravine" is no longer on either lists, thus "Dragunity" regaining all of its former consistency.  
 
  
 +
The high-level "Dragunity" monsters function very differently from the other main deck monsters. "Dragunity Arma Mystletainn" is a combo extender, providing material that facilitates further Synchro Summons and even Xyz Summons, and with "Dragunity Knight - Luin", also unlocks the use of "Ultimaya Tzolkin". If "Romulus" or another Link monster is in the GY, "Mystletainn" can easily facilitate the summon and omni-negate effect of "Borreload Savage Dragon", by using itself with most likely "Phalanx". "Dragunity Arma Gram" is an extra weapon that is typically easy to summon after your initial combo plays, and can also aid link plays. Both Armas have synergy with "Dragunity Glow", (whose graveyard effect allows you to special summon a monster in the S/T zone equipped to a "Dragunity").
 +
=== Recommended cards ===
 
{{Decklist|Dragunity
 
{{Decklist|Dragunity
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
 
|effect monsters =
 
|effect monsters =
 +
* [[Dragunity Arma Gram]]
 
* [[Dragunity Arma Leyvaten]]
 
* [[Dragunity Arma Leyvaten]]
 
* [[Dragunity Arma Mystletainn]]
 
* [[Dragunity Arma Mystletainn]]
 
* [[Dragunity Dux]]
 
* [[Dragunity Dux]]
 +
* [[Dragunity Legatus]]
 
* [[Dragunity Legionnaire]]
 
* [[Dragunity Legionnaire]]
 +
* [[Dragunity Militum]]
 
* [[Dragunity Senatus]]
 
* [[Dragunity Senatus]]
 
* [[Blackwing - Zephyros the Elite]]
 
* [[Blackwing - Zephyros the Elite]]
* [[Crane Crane]]
 
 
* [[Garuda the Wind Spirit]]
 
* [[Garuda the Wind Spirit]]
 +
* [[Light and Darkness Dragon]]
 
* [[Red-Eyes Darkness Metal Dragon]]
 
* [[Red-Eyes Darkness Metal Dragon]]
 
+
* [[Tempest, Dragon Ruler of Storms]]
 +
* [[Harpie's Pet Dragon - Fearsome Fire Blast]]
 +
* [[Windwitch - Ice Bell]]
 
|tuner monsters =
 
|tuner monsters =
* [[Dragunity Aklys]]
+
* [[Dragunity Brandistock]]
* [[Dragunity Darkspear]]
 
 
* [[Dragunity Couse]]
 
* [[Dragunity Couse]]
 +
* [[Dragunity Guisarme]]
 
* [[Dragunity Phalanx]]
 
* [[Dragunity Phalanx]]
* [[Destrudo the Lost Dragon's Frisson]]
+
* [[Dragunity Remus]]
 
* [[Mist Valley Baby Roc]]
 
* [[Mist Valley Baby Roc]]
 
+
* [[Windwitch - Glass Bell]]
 +
* [[Windwitch - Snow Bell]]
 +
* [[Shining Star Dragon]]
 +
|fusion monsters =
 +
* [[Mavelus]]/[[Punished Eagle]] (as targets for "Ready Fusion")
 
|synchro monsters =
 
|synchro monsters =
 +
* [[Dragunity Knight - Areadbhair]]
 
* [[Dragunity Knight - Ascalon]]
 
* [[Dragunity Knight - Ascalon]]
 
* [[Dragunity Knight - Barcha]]
 
* [[Dragunity Knight - Barcha]]
 +
* [[Dragunity Knight - Gormfaobhar]]
 
* [[Dragunity Knight - Luin]]
 
* [[Dragunity Knight - Luin]]
 
* [[Dragunity Knight - Gae Dearg]]
 
* [[Dragunity Knight - Gae Dearg]]
 +
* [[Dragunity Knight - Trident]]
 
* [[Dragunity Knight - Vajrayana]]
 
* [[Dragunity Knight - Vajrayana]]
* [[Stardust Dragon]]
+
* [[Borreload Savage Dragon]]
* [[Stardust Spark Dragon]]
+
* [[Clear Wing Fast Dragon]]
* [[Hot Red Dragon Archfiend]]
+
* [[Crystal Wing Synchro Dragon]]
 +
* [[Red Nova Dragon]]
 +
* [[Red Supernova Dragon]]
 
* [[Scarlight Red Dragon Archfiend]]
 
* [[Scarlight Red Dragon Archfiend]]
* [[Crystal Wing Synchro Dragon]]
 
 
* [[Trident Dragion]]
 
* [[Trident Dragion]]
* [[Clear Wing Synchro Dragon]]
+
* [[Accel Synchro Stardust Dragon]]
* [[Samsara, Dragon of Rebirth]]
+
** [[Stardust Dragon]]
* [[Hi-Speedroid Chanbara]]
+
* [[Bystial Dis Pater]]
 
 
|fusion monsters =
 
* [[Mavelus]]
 
 
 
 
|xyz monsters =
 
|xyz monsters =
* [[Lightning Chidori]]
+
* [[Number 38: Hope Harbinger Dragon Titanic Galaxy]]
* [[Queen Dragun Djinn]]
+
* [[Hieratic Sky Dragon Overlord of Heliopolis]]
 +
* [[Voloferniges, the Darkest Dragon Doomrider]]
 +
* [[Dark Armed, the Dragon of Annihilation]]
 +
* [[Blaze, Supreme Ruler of Dragons]]
 
* [[Hieratic Dragon King of Atum]]
 
* [[Hieratic Dragon King of Atum]]
* [[Number 39: Utopia Beyond]]
+
* [[Evolzar Lars]]
* [[Beatrice, Lady of the Eternal]]
+
* [[Superdreadnought Rail Cannon Gustav Max]]
* [[Gaia Dragon, the Thunder Charger]]
+
** [[Superdreadnought Rail Cannon Juggernaut Liebe]]
 
 
 
|link monsters =
 
|link monsters =
* [[Crystron Needlefiber]]
+
* [[Dragunity Knight - Romulus]]
 +
* [[Borreload Dragon]]
 +
* [[Crystron Halqifibrax]] (Traditional Format only)
 
* [[Greatfly]]
 
* [[Greatfly]]
 
+
* [[Guardragon Elpy]] (Traditional Format only)
|spells =
+
* [[Guardragon Pisty]]
* [[Dragunity Divine Lance]]
+
* [[Hraesvelgr, the Desperate Doom Eagle]]
* [[Dragon Ravine]]
+
* [[Hieratic Seal of the Heavenly Spheres]]
 +
* [[Wynn the Wind Charmer, Verdant]]
 +
|normal spells =
 +
* [[Dragunity Glow]]
 
* [[Cards of Consonance]]
 
* [[Cards of Consonance]]
 
* [[Dragon Shrine]]
 
* [[Dragon Shrine]]
 
* [[Foolish Burial]]
 
* [[Foolish Burial]]
* [[Instant Fusion]]
+
* [[Monster Reborn]]
 
* [[Return of the Dragon Lords]]
 
* [[Return of the Dragon Lords]]
 
* [[Terraforming]]
 
* [[Terraforming]]
 
+
* [[Ready Fusion]]
|traps =
+
* [[Synchro Creed]]
 +
* [[Synchro Rumble]]
 +
|equip spells =
 +
* [[Dragunity Divine Lance]]
 +
|field spells =
 +
* [[Dragon Ravine]]
 +
|continuous spells =
 +
* [[Dragunity Draft]]
 +
* [[World Legacy Guardragon]]
 +
|quick-play spells =
 +
* [[Dragunity Whirlwind]]
 +
* [[Saga of the Dragon Emperor]]
 +
|normal traps =
 +
* [[Guardragon Cataclysm]]
 +
* [[Back to the Front]]
 +
* [[Metaverse]]
 +
* [[Omega Judgment]]
 +
|counter traps =
 +
* [[Dragunity Oubliette]]
 +
* [[Centur-Ion True Awakening]]
 +
* [[Mannadium Reframing]]
 +
|continuous traps =
 
* [[Dragunity Legion]]
 
* [[Dragunity Legion]]
* [[Back to the Front]] / [[Call of the Haunted]]
+
* [[Etude of the Branded]]
 
}}
 
}}
  
== Weaknesses ==
+
=== Weaknesses ===
The Deck's main strategy is "[[Dragunity Dux]]" or "[[Dragunity Legionnaire]]", which makes negating their effects with "[[Effect Veiler]]" or "[[Breakthrough Skill]]", or destroying them before their equipping effects kicks in with "[[Bottomless Trap Hole]]", "[[Torrential Tribute]]" and "[[Solemn Warning]]" really troublesome for any "Dragunity" players (especially in early game stage). "[[Ghost Ogre & Snow Rabbit]]" also proves very problematic, causing key cards to resolve without effect such as "Dragon Ravine", "Dux", "Legionnaire", "Vajrayana" and "Phalanx".
+
Due to the reliance on "Dux", "Senatus", and the Tuner monsters to be in the Graveyard, hand traps like "[[Effect Veiler]]", "[[Ghost Ogre & Snow Rabbit]]", "[[Called by the Grave]]", "[[D.D. Crow]]", as well as removal effects that trigger upon its Summon, such as cards like "[[Bottomless Trap Hole]]", can be effective ways to disrupt the strategy. The first weakness was addressed with the release of "Senatus" and "Divine Lance", that can equip "Dragunity" Tuners directly from the Deck.
  
"Dragunity" Decks relies on their Graveyard since they need monsters "[[Dragunity Phalanx]]" in the Graveyard to execute their combo plays, which means cards that banishes like "[[D.D. Crow]]", "[[Crevice Into the Different Dimension]]", "[[Chain Disappearance]]" and "[[Banisher of the Radiance]]", or cards that prohibits Graveyard access like "[[Necrovalley]]" and "[[The End of Anubis]]" can be reliable counters against "Dragunity" Decks. Since most "Dragunity" Decks are built in turbo-style combo based strategy, cards that disallows or disrupts Special Summons such as "[[Vanity's Emptiness]]" and "[[Fossil Dyna Pachycephalo]]" is very catastrophic for this Deck.
+
Also, as with any Graveyard-reliant Deck, the strategy is vulnerable to effects like that of "[[Dimension Shifter]]", "[[Different Dimension Ground]]" or "[[Macro Cosmos]]", all of which can easily paralyze the Deck.
  
Despite the numerous disadvantages "Dragunity" users face, "Dragunity" Decks also have ways of dealing with these cards. "[[Debunk]]" and "[[Mind Drain]]" can stop "[[Maxx "C"]], "[[Gorz the Emissary of Darkness]]", "Effect Veiler", and "Ghost Ogre & Snow Rabbit", while "[[Imperial Iron Wall]]" completely annihilate any and all banishing attempts (albeit it also prevents you from Special Summoning any of "[[Dragon Ruler]]s" if you utilize them). You can add Spell/Trap removal cards to get rid of threats like "[[Poisonous Winds]]", "[[Dimensional Fissure]]", "[[Macro Cosmos]]", "Vanity's Emptiness", etc.
+
The sequence of Summons also makes them vulnerable to "[[Nibiru, the Primal Being]]". However, if the goal of the turn is to Summon "Areadbhair" starting with "Vajrayana/Barcha", or "Crystal Wing Synchro Dragon" with the "Windwitch" engine, its Synchro Summon will be the fifth Summon of the turn, which makes it a good way to protect the Deck against this specific threat.
  
 
== Trivia ==
 
== Trivia ==
 
* Their archetype symbol is the green emerald for the Dragon monsters, and for the Winged Beast monsters is the green emerald surrounded by a gold outline of wings.
 
* Their archetype symbol is the green emerald for the Dragon monsters, and for the Winged Beast monsters is the green emerald surrounded by a gold outline of wings.
 
 
* As with the "[[Blackwing]]" archetype, there is a heavy distinction between the Tuner monsters and the non-Tuner monsters in terms of appearance. Similar to "Blackwings", the non-Tuner monsters are all humanoids in bird outfits with mechanical-like wings, while the Tuner monsters are composed of small, armored dragons (whereas the "Blackwing" Tuner monsters are all small birds).
 
* As with the "[[Blackwing]]" archetype, there is a heavy distinction between the Tuner monsters and the non-Tuner monsters in terms of appearance. Similar to "Blackwings", the non-Tuner monsters are all humanoids in bird outfits with mechanical-like wings, while the Tuner monsters are composed of small, armored dragons (whereas the "Blackwing" Tuner monsters are all small birds).
 
 
* Their "rider and mount" style, as depicted in their "Dragunity Knight" forms, are also adopted by later archetypes, such as "[[Gusto]]" and "[[Ritual Beast]]" (albeit with different types and mechanics).
 
* Their "rider and mount" style, as depicted in their "Dragunity Knight" forms, are also adopted by later archetypes, such as "[[Gusto]]" and "[[Ritual Beast]]" (albeit with different types and mechanics).
 
 
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{{Archseries navbox}}
 
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{{Archseries navbox (anime)}}
 
+
{{Archseries navbox (Duel Links)}}
 +
{{Duel Terminal}}
 
[[Category:TCG and OCG archetypes]]
 
[[Category:TCG and OCG archetypes]]

Latest revision as of 05:12, 23 February 2024

Dragunity
"Dragunity Knight - Gae Bulg", "Gae Dearg", "Vajrayana", and "Luin", in the artwork of "Dragunity Legion".
Japanese
  • ドラグニティ
  • Doraguniti (romanized)
  • Dragunity (translated)
Simplified Chinese
  • 龙骑兵团
French
  • Dragunité
German
  • Dracheneinheit
Italian
  • Dragunità
Korean
  • 드래그니티
  • Deuraegeuniti (romanized)
Portuguese
  • Dragunidade
Spanish
  • Dracounidad
Sets
TCG
OCG
Simplified Chinese
Anime appearances
Lists

A freezing world, the end looming over it.
Now once again, the dragon knights of gales take flight!!

— The tagline of Structure Deck R: Dragunity Drive in promotional material

"Dragunity" (ドラグニティ Doraguniti) is an archetype of WIND Dragon and Winged Beast monsters released in the Duel Terminal revolving around equipping Level 3 or lower Dragon Tuner monsters and Synchro Summoning powerful monsters.

Lore[edit]

Design[edit]

Appearance[edit]

The Dragon "Dragunity" all have armor which either covers most of their body ("Dragunity Phalanx"), or have a piece of armor that resembles, and is named after, a weapon (i.e. "Dragunity Darkspear"), or wielding the weapons themselves (i.e. "Dragunity Arma Leyvaten").

Etymology[edit]

"Dragunity" is a portmanteau of "dragon" and "unity", referring to the underlying concept of uniting the humanoid warriors to the dragonic weapons to form powerful knights. The artworks of the "Dragunity Knight" monsters generally showcase a "Dragunity" Winged Beast monster riding a mature/transformed version of a Dragon Tuner monster, which is implied by their Levels, that are a sum of the Levels of the corresponding pair of "Dragunities". Most of the Dragon Main Deck "Dragunity" Monsters are named after general types of pole weapons, except "Dragunity Arma Gram", or in case of "Dragunity Phalanx" a formation performed with spears. Whereas the Synchro Monsters except for "Dragunity Knight - Gormfaobhar" are named after specific spears in European and Indian mythology. By contrast, the Winged Beast "Dragunity" monsters are all named after military or diplomatic ranks/titles or general terms of administration all used by the roman empire. In consequence, monsters with higher Levels and stats have a corresponding higher rank or title in their names (eg. "Dragunity Primus Pilus" and "Dragunity Tribus"). The theme's first Link Monster, "Dragunity Knight - Romulus", is named after the founder and first king of Rome, whose twin brother inspired "Dragunity Remus".

Main Deck Dragon "Dragunity" Origin
Aklys Aklys
Brandistock Brandistock
Corsesca Corseque
Couse Couse
Darkspear Spear
Guisarme Guisarme
Javelin Javelin
Partisan Partisan
Phalanx Phalanx formation
Pilum Pilum
Remus Remus
Arma Mystletainn Mistilteinn
Arma Leyvaten Lævateinn
Arma Gram Gram
Winged Beast "Dragunity" Origin
Angusticlavii Tribunus Angusticlavia
Dux Dux
Legatus Legatus
Legionnaire Legionary
Militum Militum
Primus Pilus Primus pilus
Senatus Senatus
Tribus Tribus
"Dragunity Knight" Origin Combination
Ascalon Ascalon Dux + Divine Lance
Areadbhair Ar-éadbair/Areadbhair Legatus + ?
Barcha Barcha Angusticlavii + Pilum
Gae Bulg Gáe Bulg Dux + Phalanx
Gae Dearg Gáe Derg Legionnaire + Darkspear
Luin Lúin of Celtchar Senatus + Couse
Romulus Romulus ? + Remus
Trident Trident Primus Pilus + Javelin
Vajrayana Vajra Militum + Aklys
Gormfaobhar Gorm the Old ? + Guisarme

Playing style[edit]

The main purpose of "Dragunity" Decks is to set up the Synchro Summons of their boss monsters, essentially 'Synchro Climbing' into them. "Dragunity Phalanx" and "Dragunity Couse" are key cards to enable this strategy, thanks to their inherent ability to Special Summon themselves from the Spell & Trap Zones after being equipped through the effect of a Winged Beast "Dragunity" monster. The most basic combo consists of equipping them to "Dragunity Dux" or "Dragunity Senatus" in order to rapidly climb to the high-level Synchro Monster. "Dragunity Knight - Barcha" is used the most, being able to equip as many "Dragunity" monsters from the Graveyard as possible to enable multiple Synchro Summons and even Link Summons with multiple copies of Phalanx or Couse. If going second, a player can use "Dragunity Whirlwind", instantly granting a Synchro Summon without having to use a normal summon for "Dux" or "Senatus", while also setting up the Graveyard for later interactions with the tuner summoned by "Whirlwind".

Contrary to their current state, the deck historically had a lack of boss monsters, relying on generic options like "Stardust Dragon", "Red Dragon Archfiend" or "Crystal Wing Synchro Dragon" to grant field presence. A classic way to combine "Dragunity" monsters with some generic options is to Synchro Summon "Dragunity Knight - Gae Dearg", to use its effect to search and then discard "Mist Valley Baby Roc", which special summon itself directly after being discarded, enabling the Synchro Summon of a relatively generic level 8 monster like the aforementioned ones. However, with the release of "Dragunity Knight - Ascalon" and "Dragunity Knight - Areadbhair", the deck gained their own boss cards with abilities that banish opponents' monsters, effective monster negation, and also residual effects when they're destroyed.

"Dragunity Knight - Romulus" and "Dragunity Remus" act as the searchers for the archetype's spell and traps, most importantly "Dragon Ravine", the main consistency engine of the deck. Besides searching for resources, each one also has a second effect that provides ways for more Synchro Summons. The "Dragunity" Tuners also emphasize the use of "Cards of Consonance" as an essential part of the deck, providing draw power while simultaneously setting up the Graveyard for combo plays. Lastly, "Tempest, Dragon Ruler of Storms" is highly recommended to be teched into the deck to search a Dragon and dump a WIND monster, preferably one of the deck's combo tuners. With the plentiful search and draw engines, the "Dragunity" archetype has a very reliable and stable game plan.

Due to the synergy with Dragon, Winged Beast, and WIND monsters in general, the Deck can also be combined with splashable cards like "Blackwing - Zephyros the Elite", "Garuda the Wind Spirit", "Red-Eyes Darkness Metal Dragon" and "Hieratic Seal of the Heavenly Spheres". They are also one of the few archetypes that can benefit from "Windwitch" support, as they are unaffected by the latter's WIND monster restriction. (All "Dragunity" monsters are already WIND monsters). These series of cards are highly complementary to the deck as “Windwitch - Ice Bell” acts as essentially a one-card gateway to "Crystal Wing Synchro Dragon", a powerful monster the "Dragunity" archetype already utilizes.

The high-level "Dragunity" monsters function very differently from the other main deck monsters. "Dragunity Arma Mystletainn" is a combo extender, providing material that facilitates further Synchro Summons and even Xyz Summons, and with "Dragunity Knight - Luin", also unlocks the use of "Ultimaya Tzolkin". If "Romulus" or another Link monster is in the GY, "Mystletainn" can easily facilitate the summon and omni-negate effect of "Borreload Savage Dragon", by using itself with most likely "Phalanx". "Dragunity Arma Gram" is an extra weapon that is typically easy to summon after your initial combo plays, and can also aid link plays. Both Armas have synergy with "Dragunity Glow", (whose graveyard effect allows you to special summon a monster in the S/T zone equipped to a "Dragunity").

Recommended cards[edit]

Dragunity

Weaknesses[edit]

Due to the reliance on "Dux", "Senatus", and the Tuner monsters to be in the Graveyard, hand traps like "Effect Veiler", "Ghost Ogre & Snow Rabbit", "Called by the Grave", "D.D. Crow", as well as removal effects that trigger upon its Summon, such as cards like "Bottomless Trap Hole", can be effective ways to disrupt the strategy. The first weakness was addressed with the release of "Senatus" and "Divine Lance", that can equip "Dragunity" Tuners directly from the Deck.

Also, as with any Graveyard-reliant Deck, the strategy is vulnerable to effects like that of "Dimension Shifter", "Different Dimension Ground" or "Macro Cosmos", all of which can easily paralyze the Deck.

The sequence of Summons also makes them vulnerable to "Nibiru, the Primal Being". However, if the goal of the turn is to Summon "Areadbhair" starting with "Vajrayana/Barcha", or "Crystal Wing Synchro Dragon" with the "Windwitch" engine, its Synchro Summon will be the fifth Summon of the turn, which makes it a good way to protect the Deck against this specific threat.

Trivia[edit]

  • Their archetype symbol is the green emerald for the Dragon monsters, and for the Winged Beast monsters is the green emerald surrounded by a gold outline of wings.
  • As with the "Blackwing" archetype, there is a heavy distinction between the Tuner monsters and the non-Tuner monsters in terms of appearance. Similar to "Blackwings", the non-Tuner monsters are all humanoids in bird outfits with mechanical-like wings, while the Tuner monsters are composed of small, armored dragons (whereas the "Blackwing" Tuner monsters are all small birds).
  • Their "rider and mount" style, as depicted in their "Dragunity Knight" forms, are also adopted by later archetypes, such as "Gusto" and "Ritual Beast" (albeit with different types and mechanics).