Difference between revisions of "Number 49: Fortune Tune"
(KO LORE) |
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Line 26: | Line 26: | ||
| materials = 2 Level 3 monsters | | materials = 2 Level 3 monsters | ||
| effect_types = Trigger, Continuous, Continuous, Trigger, Condition | | effect_types = Trigger, Continuous, Continuous, Trigger, Condition | ||
− | | lore = 2 [[Level]] 3 [[Monster Card|monsters]]<br />During each of your [[Standby Phase]]s: Gain 500 [[Life Points]]. This card cannot be [[target]]ed by [[ | + | | lore = 2 [[Level]] 3 [[Monster Card|monsters]]<br />During each of your [[Standby Phase]]s: Gain 500 [[LP|Life Points]]. This card cannot be [[target]]ed by card [[effect]]s. If this [[face-up]] card would be [[destroy]]ed, you can [[detach]] 1 [[Xyz Material]] from this card instead. When this card is [[Send|sent]] from the [[field]] to the [[Graveyard]]: Target 2 Level 3 monsters in your Graveyard; [[shuffle]] them both into the [[Main Deck|Deck]], and if you do, [[return]] this card from your Graveyard to the [[Extra Deck]]. You can only use this effect of "Number 49: Fortune Tune" once per [[turn]]. |
| fr_lore = 2 monstres de Niveau 3<br/>Durant chacune de vos Standby Phases : gagnez 500 Life Points. Cette carte ne peut pas être ciblée par des effets de carte. Si cette carte face recto va être détruite, vous pouvez détacher 1 Matériel Xyz de cette carte à la place. Lorsque cette carte est envoyée depuis le Terrain au Cimetière : ciblez 2 monstres de Niveau 3 dans votre Cimetière ; mélangez-les tous les deux dans le Deck, et si vous le faites, renvoyez cette carte depuis votre Cimetière à l'Extra Deck. Vous ne pouvez utiliser cet effet de "Numéro 49 : Mélodie de Chance" qu'une fois par tour. | | fr_lore = 2 monstres de Niveau 3<br/>Durant chacune de vos Standby Phases : gagnez 500 Life Points. Cette carte ne peut pas être ciblée par des effets de carte. Si cette carte face recto va être détruite, vous pouvez détacher 1 Matériel Xyz de cette carte à la place. Lorsque cette carte est envoyée depuis le Terrain au Cimetière : ciblez 2 monstres de Niveau 3 dans votre Cimetière ; mélangez-les tous les deux dans le Deck, et si vous le faites, renvoyez cette carte depuis votre Cimetière à l'Extra Deck. Vous ne pouvez utiliser cet effet de "Numéro 49 : Mélodie de Chance" qu'une fois par tour. | ||
| de_lore = 2 Monster der Stufe 3<br />Während jeder deiner Standby Phasen: Du erhältst 500 Life Points. Diese Karte kann nicht als Ziel für Karteneffekte gewählt werden. Falls diese offene Karte zerstört würde, kannst du stattdessen 1 Xyz-Material von dieser Karte abhängen. Wenn diese Karte vom Spielfeld auf den Friedhof gelegt wird: Wähle 2 Monster der Stufe 3 in deinem Friedhof; mische beide ins Deck und falls du dies tust, lege diese Karte von deinem Friedhof ins Extra Deck zurück. Du kannst diesen Effekt von „Nummer 49: Glücksmelodie“ nur einmal pro Spielzug verwenden. | | de_lore = 2 Monster der Stufe 3<br />Während jeder deiner Standby Phasen: Du erhältst 500 Life Points. Diese Karte kann nicht als Ziel für Karteneffekte gewählt werden. Falls diese offene Karte zerstört würde, kannst du stattdessen 1 Xyz-Material von dieser Karte abhängen. Wenn diese Karte vom Spielfeld auf den Friedhof gelegt wird: Wähle 2 Monster der Stufe 3 in deinem Friedhof; mische beide ins Deck und falls du dies tust, lege diese Karte von deinem Friedhof ins Extra Deck zurück. Du kannst diesen Effekt von „Nummer 49: Glücksmelodie“ nur einmal pro Spielzug verwenden. | ||
Line 69: | Line 69: | ||
| archseries = Number | | archseries = Number | ||
| action = | | action = | ||
+ | * Detaches Xyz Materials for effect | ||
+ | * Activates from your Graveyard | ||
* Returns from your Graveyard to your Deck | * Returns from your Graveyard to your Deck | ||
* Returns itself from Graveyard to Extra Deck | * Returns itself from Graveyard to Extra Deck | ||
− | | m/s/t = Cannot be targeted by card effects | + | | m/s/t = |
+ | * Cannot be targeted by card effects | ||
+ | * Does not have effects which detach Xyz Materials for cost | ||
+ | * Redirects destruction | ||
+ | * Cannot be destroyed by card effects | ||
| summoning = | | summoning = | ||
* 2 Xyz Materials | * 2 Xyz Materials | ||
* Does not require specific Xyz Materials | * Does not require specific Xyz Materials | ||
+ | | attack = Cannot be destroyed by battle | ||
| life_points = You gain Life Points | | life_points = You gain Life Points | ||
| misc = Only once per turn | | misc = Only once per turn | ||
| database_id = 10703 | | database_id = 10703 | ||
}} | }} |
Revision as of 04:46, 22 August 2019
Number 49: Fortune Tune
- Japanese
No. 49秘 鳥 フォーチュンチューン- Base
- No.49 秘鳥フォーチュンチューン
- Kana
- ナンバーズ49 ひちょうフォーチュンチューン
- Rōmaji
- Nanbāzu Yonjūkyū Hichō Fōchun Chūn
- Translated
- Numbers 49: Concealing Bird - Fortune Tune
Card type | Monster |
---|---|
Attribute | LIGHT |
Level | 3 |
ATK / DEF | 400 / 900 |
Effect types |
|
Status | |
2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn. |
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Archetypes and series
- Number
- Attack categories
- Cannot be destroyed by battle
- Miscellaneous
- Only once per turn
Other languages
Language | Name | Card text |
---|---|---|
French | Numéro 49 : Mélodie de Chance | 2 monstres de Niveau 3 Durant chacune de vos Standby Phases : gagnez 500 Life Points. Cette carte ne peut pas être ciblée par des effets de carte. Si cette carte face recto va être détruite, vous pouvez détacher 1 Matériel Xyz de cette carte à la place. Lorsque cette carte est envoyée depuis le Terrain au Cimetière : ciblez 2 monstres de Niveau 3 dans votre Cimetière ; mélangez-les tous les deux dans le Deck, et si vous le faites, renvoyez cette carte depuis votre Cimetière à l'Extra Deck. Vous ne pouvez utiliser cet effet de "Numéro 49 : Mélodie de Chance" qu'une fois par tour. |
German | Nummer 49: Glücksmelodie | 2 Monster der Stufe 3 Während jeder deiner Standby Phasen: Du erhältst 500 Life Points. Diese Karte kann nicht als Ziel für Karteneffekte gewählt werden. Falls diese offene Karte zerstört würde, kannst du stattdessen 1 Xyz-Material von dieser Karte abhängen. Wenn diese Karte vom Spielfeld auf den Friedhof gelegt wird: Wähle 2 Monster der Stufe 3 in deinem Friedhof; mische beide ins Deck und falls du dies tust, lege diese Karte von deinem Friedhof ins Extra Deck zurück. Du kannst diesen Effekt von „Nummer 49: Glücksmelodie“ nur einmal pro Spielzug verwenden. |
Italian | Numero 49: Sintonia della Fortuna | 2 mostri di Livello 3 Durante ogni tua Standby Phase: guadagni 500 Life Point. Questa carta non può essere scelta come bersaglio dagli effetti delle carte. Se questa carta scoperta sta per essere distrutta, puoi invece staccare 1 Materiale Xyz da questa carta. Quando questa carta viene mandata dal Terreno al Cimitero: scegli come bersaglio 2 mostri di Livello 3 nel tuo Cimitero; mischiali entrambi nel Deck e, se lo fai, fai ritornare questa carta dal tuo Cimitero all'Extra Deck. Puoi utilizzare questo effetto di "Numero 49: Sintonia della Fortuna" una sola volta per turno. |
Portuguese | Número 49: Melovidente | 2 monstros de Nível 3 Durante cada uma de suas Fases de Apoio: ganhe 500 Pontos de Vida. Este card não pode ser escolhido como alvo de efeitos de card. Se este card com a face para cima seria destruído, em vez disso, você pode desassociar 1 Matéria Xyz deste card. Quando este card for enviado do campo para o Cemitério: escolha 2 monstros de Nível 3 no seu Cemitério; embaralhe-os no Deck e, se isso acontecer, devolva este card do seu Cemitério para o Deck Adicional. Você só pode usar este efeito de "Número 49: Melovidente" uma vez por turno. |
Spanish | Número 49: Canción de la Fortuna | 2 monstruos de Nivel 3 Durante cada una de tus Standby Phases: gana 500 Life Points. Esta carta no puede ser seleccionada por efectos de cartas. Si esta carta boca arriba fuera a ser destruida, puedes desacoplar de esta carta 1 Material Xyz en su lugar. Cuando esta carta es mandada del Campo al Cementerio: selecciona 2 monstruos de Nivel 3 en tu Cementerio; baraja ambos al Deck y, si lo haces, devuelve al Deck Extra esta carta en tu Cementerio. Sólo puedes usar este efecto de "Número 49: Canción de la Fortuna" una vez por turno. |
Japanese | レベル3モンスター×2 自分のスタンバイフェイズ毎に自分は500ライフポイント回復する。フィールド上のこのカードはカードの効果の対象にならない。このカードが破壊される場合、代わりにこのカードのエクシーズ素材を1つ取り除く事ができる。また、このカードがフィールド上から墓地へ送られた時、自分の墓地のレベル3モンスター2体を選択して発動する。選択した2体をデッキに戻し、墓地のこのカードをエクストラデッキに戻す。「No.49 秘鳥フォーチュンチュン」のこの効果は1ターンに1度しか使用できない。 |
|
Nanbāzu Yonjūkyū Hichō Fōchun Chūn | ||
Numbers 49: Concealing Bird - Fortune Tune | ||
Korean | No.49 비조 포츈츈 | 레벨 3 몬스터 × 2 자신의 스텐바이 페이즈마다 자신은 500 라이프 포인트를 회복한다. 필드 위의 이 카드는 카드 효과의 대상이 되지 않는다. 이 카드가 파괴될 경우, 대신에 이 카드의 엑시즈 소재를 1개 제거할 수 있다. 또한, 이 카드가 필드 위에서 묘지로 보내졌을 때, 자신 묘지의 레벨 3 몬스터 2장을 선택하고 발동한다. 선택한 2장을 덱으로 되돌리고, 묘지의 이 카드를 엑스트라 덱으로 되돌린다. "No.49 비조 포츈츈" 의 효과는 1턴에 1번밖에 사용할 수 없다. |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Number 49: Fortune Tune (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- Non-Xyz Monsters using (((rank)))
- ((CardTable2)) transclusions using unknown parameters