Difference between revisions of "X-Saber"

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{{Infobox archetype
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{{Infobox archseries
| image               = XSaber.png
+
| image       = XSaber.png
| caption             = [[Yaiba Todo]] with "[[X-Saber Souza]]", "[[XX-Saber Ragigura]]" "[[XX-Saber Faultroll]]" and "[[XX-Saber Boggart Knight]]".
+
| caption     = [[Kit Blade]] with "[[X-Saber Souza]]", "[[XX-Saber Ragigura]]" "[[XX-Saber Faultroll]]" and "[[XX-Saber Boggart Knight]]".
| ja_name             = {{Ruby|X|エックス}}-セイバー
+
| ja_name     = {{Ruby|X|エックス}}-セイバー
| romaji               = Ekkusu-Seibā
+
| romaji       = Ekkusu-Seibā
| fr_name             = Sabre X
+
| fr_name     = Sabre X
| de_name             = X-Säbel
+
| de_name     = X-Säbel
| it_name             = Sciabola-X
+
| it_name     = Sciabola-X
| es_name              = Sable-X
+
| ko_name      = X-세이버
| pt_name             = Sabre-X
+
| ko_romanized = X-Seibeo
| th_name              = เอ็กซ์-เซเบอร์
+
| pt_name     = Sabre-X
|ko_name=X-세이버
+
| es_name      = Sable-X
|ko_romanized=X-Seibeo
+
| th_name      = เอ็กซ์-เซเบอร์
| sets                 =  
+
| sets         =
* [[Duel Terminal - Synchro Awakening!!]]
 
* [[Duel Terminal - Invasion of Worms!!]]
 
 
* [[Ancient Prophecy]]
 
* [[Ancient Prophecy]]
* [[Starter Deck 2009]]
 
 
* [[Hidden Arsenal]]
 
* [[Hidden Arsenal]]
 
* [[Absolute Powerforce]]
 
* [[Absolute Powerforce]]
* [[Duel Terminal 1 (TCG)|Duel Terminal 1]]
+
* [[Hidden Arsenal: Special Edition]]
* [[Hidden Arsenal 2]]
+
| tcg          =
 +
* [[Starter Deck: Yu-Gi-Oh! 5D's 2009]]
 +
* [[Ancient Prophecy Sneak Peek Participation Card]]
 +
* [[Collectible Tins Exclusive 2009]]
 +
* [[Duel Terminal 1]]
 +
* [[The Shining Darkness Sneak Peek Participation Card]]
 
* [[The Shining Darkness]]
 
* [[The Shining Darkness]]
 +
* [[Starter Deck: Duelist Toolbox]]
 +
* [[Turbo Pack: Booster Three]]
 +
* [[X-Saber Power-Up]]
 +
* [[Collectible Tins 2011 Wave 2]]
 +
* [[Turbo Pack: Booster Seven]]
 +
* [[Order of Chaos]]
 +
* [[Shonen Jump Vol. 10, Issue 3 promotional card]]
 +
* [[Duel Terminal 7a]]
 +
* [[Collectible Tins 2012 Wave 2]]
 +
* [[Battle Pack 3: Monster League]]
 +
* [[Star Pack ARC-V]]
 +
* [[Master of Pendulum Structure Deck]]
 +
* [[Duelist Saga]]
 +
* [[Battles of Legend: Light's Revenge]]
 +
| ocg          =
 +
* [[Duel Terminal - Synchro Awakening!!]]
 +
* [[Duel Terminal - Invasion of Worms!!]]
 +
* [[Starter Deck 2009]]
 
* [[Extra Pack Volume 3]]
 
* [[Extra Pack Volume 3]]
 +
* [[Tournament Pack 2010 Vol.3]]
 +
* [[V Jump Edition 4]]
 
* [[Extra Pack Volume 4]]
 
* [[Extra Pack Volume 4]]
 +
* [[Duel Terminal - Sacred Star Knights!!]]
 
* [[Duelist Box 2012]]
 
* [[Duelist Box 2012]]
* [[Order of Chaos]]
+
* [[Duel Terminal Chronicle 1 - Chapter of Awakening]]
 +
* [[Duelist Edition Volume 4]]
 +
* [[Advanced Tournament Pack 2014 Vol.3]]
 
* [[Booster SP: Raging Masters]]
 
* [[Booster SP: Raging Masters]]
| anime =  
+
* [[Structure Deck: Master of Pendulum]]
 +
* [[Advanced Tournament Pack 2016 Vol.4]]
 +
| korea        =
 +
* [[Starter Deck 2011: Special Edition]]
 +
* [[X-Saber: Special Edition]]
 +
* [[Advanced Event Pack 2014 Vol.4]]
 +
| anime       =
 
* [[Yu-Gi-Oh! 5D's]]
 
* [[Yu-Gi-Oh! 5D's]]
 
* [[Yu-Gi-Oh! ARC-V]]
 
* [[Yu-Gi-Oh! ARC-V]]
 
}}
 
}}
  
"'''X-Saber'''" ({{Ruby|X|エックス}}-セイバー, ''Ekkusu-Seibā'') is an [[archetype]] of [[EARTH]] [[Attribute]] [[monster]]s mainly of the [[Warrior]] and [[Beast-Warrior]]-[[Type]]s, although there are several that are [[Beast]], and one [[Insect]] and one [[Reptile]]. They are used by [[Yaiba Todo]] in ''[[Yu-Gi-Oh! ARC-V]]''. It is a sub-archetype of the "[[Saber]]" archetype and itself has its own sub-archetype, "[[XX-Saber]]".
+
"'''X-Saber'''" ({{Ruby|X|エックス}}-セイバー ''Ekkusu-Seibā'') is an [[archetype]] of [[EARTH]] [[Monster Card|monster]]s whose [[Type]]s are mainly [[Beast-Warrior]] and [[Warrior]], although there are several that are [[Beast]] as well as one [[Insect]] and [[Reptile]] each. They are used by [[Kit Blade]] in the ''[[Yu-Gi-Oh! ARC-V]]'' anime. It is a sub-archetype of the "[[Saber]]" archetype.
  
While in the past they have been associated with [[hand]] control, and to a limited degree still are, the archetype is now more focused around Summoning many monsters in very short periods of time with powerful cards such as "[[Gottoms' Emergency Call]]" and "[[XX-Saber Faultroll]]". The archetype is largely known for its mass Synchro Summoning capabilities, with the ability to summon powerful Synchro Monsters at rapid ease.
+
Many were introduced in ''[[Duel Terminal - Synchro Awakening!!]]'' followed by further support in ''[[Duel Terminal - Invasion of Worms!!]]''. With the release of "Gottoms' Emergency Call", the "X-Saber" monsters are the first [[Duel Terminal]] archetype to receive Spell and Trap support.
 +
 
 +
With the ''[[Ancient Prophecy]]'' pre-release exclusive "[[XX-Saber Gardestrike]]", "X-Sabers" were the first Duel Terminal archetype to have its own ''TCG''-exclusive card. They also received more support in ''Ancient Prophecy'' in the form of the "XX-Saber" sub-[[series]] and were released to the ''TCG'' with the 2009 Starter Deck.
 +
 
 +
==Lore==
 +
{{Main|Duel Terminal Master Guide card storylines|Master Duel card storylines#Alliance for Justice}}
  
 
==Etymology==
 
==Etymology==
 
The name "X-Saber" may be a reference to the fact of the original "X-Saber" archetype consisting of ten monsters ("X" is the roman numeral for "10") - hence, the "ten sabers". The "XX-Saber" archetype also consists of ten members, making a total of twenty monsters ("XX" is the roman numeral for "20") - the "twenty sabers".
 
The name "X-Saber" may be a reference to the fact of the original "X-Saber" archetype consisting of ten monsters ("X" is the roman numeral for "10") - hence, the "ten sabers". The "XX-Saber" archetype also consists of ten members, making a total of twenty monsters ("XX" is the roman numeral for "20") - the "twenty sabers".
 +
Also, the word "Saber" in these Monsters' names indicates that they are mostly using swords, sabers and blade-like weapons.
  
==Overview and Playstyle==
+
==Overview and playstyle==
Many were introduced in ''[[Duel Terminal - Synchro Awakening!!]]'' followed by further support in ''[[Duel Terminal - Invasion of Worms!]]''. With the release of "Gottoms' Emergency Call", the "X-Saber" monsters are the first [[Duel Terminal]] archetype to receive Spell and Trap support.
+
While in the past they have been associated with [[hand]] control, and to a limited degree still are, the archetype is now more focused around Summoning many monsters in very short periods of time with powerful cards such as "[[Gottoms' Emergency Call]]" and "[[XX-Saber Faultroll]]". The archetype is largely known for its mass Synchro Summoning capabilities, with the ability to summon powerful Synchro Monsters at rapid ease.
 
 
With the ''[[Ancient Prophecy]]'' pre-release exclusive "[[XX-Saber Gardestrike]]", "X-Sabers" were the first Duel Terminal archetype to have its own ''TCG''-exclusive card. They also received more support in ''Ancient Prophecy'' in the form of the "[[XX-Saber]]" sub-[[series]] and were released to the ''TCG'' with the 2009 Starter Deck.
 
  
 
The archetype is well known for its explosive Synchro Summoning plays, and can make Level 5, 6, 7 and 8 Synchro monsters very easily, with the ability to search and pull out their Tuners via "[[XX-Saber Emmersblade]]" and "[[XX-Saber Darksoul]]". Because they are all EARTH monsters, the archetype also has easy access to several very powerful Synchro monsters such as "[[Naturia Barkion]]" and "[[Naturia Beast]]".
 
The archetype is well known for its explosive Synchro Summoning plays, and can make Level 5, 6, 7 and 8 Synchro monsters very easily, with the ability to search and pull out their Tuners via "[[XX-Saber Emmersblade]]" and "[[XX-Saber Darksoul]]". Because they are all EARTH monsters, the archetype also has easy access to several very powerful Synchro monsters such as "[[Naturia Barkion]]" and "[[Naturia Beast]]".
  
"[[XX-Saber Darksoul]]" gives the ability to search out any "X-Saber" monster from the Deck, even high Level ones such as "XX-Saber Faultroll".
+
"XX-Saber Darksoul" gives the ability to search out any "X-Saber" monster from the Deck, even high Level ones such as "XX-Saber Faultroll". Two copies of "Darksoul" can be summoned with "[[Rescue Cat]]" for a Link Summon, or one copy can be summoned along "[[X-Saber Airbellum]]" for a Synchro Summon, both options will allow to use its searching effect.
 
+
"[[XX-Saber Boggart Knight]]" with its ability to summon a second X-Saber from your hand when Normal Summoned provides easy set-up for large swarms of Synchro Summoning and Graveyard resurrecting via "Faultroll" (whom you must control at least 2 XX-Saber monsters to summon).
"[[XX-Saber Emmersblade]]" has given the archetype its own version of "[[Giant Rat]]", and gives the player an immediate access to almost all monsters in their Deck, allowing the player to easily pull out whatever monster they may need at a specific time.  
 
 
 
"[[XX-Saber Boggart Knight]]" with its ability to summon a second X-Saber from your hand when Normal Summoned provides easy set-up for large swarms of Synchro Summoning and Graveyard resurrecting via "[[XX-Saber Faultroll]]" (whom you must control at least 2 XX-Saber monsters to summon).
 
  
The key Tuners in most current XX-Saber builds are "[[X-Saber Pashuul]]" and "[[XX-Saber Fulhelmknight]]". Pashuul allows easy Level 8 or 6 Synchro Summoning when combined with "Boggart Knight" or "Faultroll", whilst "Fulhelmknight" allows easy Level 9 or Level 7 Synchro Summoning when combined with the two. They also work well in conjunction with "[[XX-Saber Darksoul]]", as when Synchro Summoning with "Darksoul", you will have both a Synchro and a search for another "X-Saber" monster at your End Phase. "Fulhelmknight" also provides the ability to summon an "X-Saber" from your Graveyard if it destroys a Defense Position monster, giving you more potential Synchro Summoning in a turn.
+
The key Tuners in most current XX-Saber builds are "[[X-Saber Pashuul]]" and "[[XX-Saber Fulhelmknight]]". Pashuul allows easy Level 8 or 6 Synchro Summoning when combined with "Boggart Knight" or "Faultroll", whilst "Fulhelmknight" allows easy Level 9 or Level 7 Synchro Summoning when combined with the two. They also work well in conjunction with "Darksoul", as when Synchro Summoning with "Darksoul", you will have both a Synchro and a search for another "X-Saber" monster at your End Phase. "Fulhelmknight" also provides the ability to summon an "X-Saber" from your Graveyard if it destroys a Defense Position monster, giving you more potential Synchro Summoning in a turn.
  
 
"[[Gottoms' Emergency Call]]" is another key card in any "X-Saber" Deck, acting as an "[[Infernity Launcher]]" for the Deck and allowing even more rapid and consistent Synchro Summoning.
 
"[[Gottoms' Emergency Call]]" is another key card in any "X-Saber" Deck, acting as an "[[Infernity Launcher]]" for the Deck and allowing even more rapid and consistent Synchro Summoning.
 +
The Deck has several other Spell/Trap support in addition to the staple Trap card, "[[Gottoms' Emergency Call]]". These include "[[Saber Slash]]", "[[Saber Vault]]", and "[[Saber Hole]]". However, it is usually recommended to avoid using these cards, as "Saber Slash" will require you to destroy your own cards if not enough are on your opponent's field, "Saber Hole" is very situational, requiring you to control an "X-Saber" monster and does not stop non-inherit Special Summons, and the ATK gain from "Saber Vault" usually does not benefit the player in modern formats.
  
More modern builds use "Giant Rat" and can even use EARTH monsters such as"[[Gigantes]]" and "[[Wind-Up Kitten]]" and or Field Spells like "[[Closed Forest]]" to support the archetype.
+
===Recommended cards===
 
+
{{Decklist|Recommended cards
The Deck has several other Spell/Trap support in addition to the staple Trap card, "[[Gottoms' Emergency Call]]". These include "[[Saber Slash]]", "[[Saber Vault]]", and "[[Saber Hole]]". However, it is usually recommended to avoid using these cards, as "[[Saber Slash]]" will require you to destroy your own cards if not enough are on your opponent's field, "[[Saber Hole]]" is very situational, requiring you to control an "X-Saber" monster and does not stop non-inherit Special Summons, and the ATK gain from "Saber Vault" usually does not benefit the player in modern formats.
 
 
 
==Offensive X-Sabers==
 
{{Decklist|Recommended Cards
 
|monsters =
 
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
* [[X-Saber Airbellum]]
+
|effect monsters =
* [[X-Saber Pashuul]]
 
 
* [[XX-Saber Boggart Knight]]
 
* [[XX-Saber Boggart Knight]]
 
* [[XX-Saber Darksoul]]
 
* [[XX-Saber Darksoul]]
 
* [[XX-Saber Emmersblade]]
 
* [[XX-Saber Emmersblade]]
 
* [[XX-Saber Faultroll]]
 
* [[XX-Saber Faultroll]]
* [[XX-Saber Fulhelmknight]]
+
* [[XX-Saber Gardestrike]]
 
* [[XX-Saber Ragigura]]
 
* [[XX-Saber Ragigura]]
* [[Gorz the Emissary of Darkness]]
+
* [[Rescue Cat]]
* [[XX-Saber Gardestrike]]
+
|tuner monsters =
|synchro monsters =
 
* [[XX-Saber Gottoms]]
 
* [[XX-Saber Hyunlei]]
 
* [[X-Saber Souza]]
 
* [[Naturia Beast]]
 
* [[Naturia Barkion]]
 
* [[Gaia Knight, the Force of Earth]]
 
* [[Colossal Fighter]]
 
|xyz monsters =
 
* [[M-X-Saber Invoker]]
 
* [[Soul of Silvermountain]]
 
* [[Gagaga Cowboy]]
 
* [[Constellar Ptolemy M7]]
 
|spells =
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
* [[Enemy Controller]]
 
* [[Reinforcement of the Army]]
 
* [[The Warrior Returning Alive]]
 
* [[Forbidden Lance]]
 
* [[Forbidden Dress]]
 
* [[Fire Formation - Tenki]]
 
|traps =
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
* [[Gottoms' Emergency Call]]
 
* [[Reinforce Truth]]
 
* [[Starlight Road]]
 
* [[Tyrant's Temper]]
 
* [[Fiendish Chain]]
 
* [[Spiritual Earth Art - Kurogane]]
 
}}
 
 
 
==Control X-Sabers==
 
{{Decklist|Recommended Cards
 
|monsters =
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
 
* [[X-Saber Airbellum]]
 
* [[X-Saber Airbellum]]
 
* [[X-Saber Pashuul]]
 
* [[X-Saber Pashuul]]
* [[XX-Saber Boggart Knight]]
 
* [[XX-Saber Darksoul]]
 
* [[XX-Saber Emmersblade]]
 
* [[XX-Saber Faultroll]]
 
 
* [[XX-Saber Fulhelmknight]]
 
* [[XX-Saber Fulhelmknight]]
* [[Super-Nimble Mega Hamster]]
+
|fusion monsters =
* [[Gorz the Emissary of Darkness]]
+
* [[Naturia Gaiastrio]]
 +
* Level 3 to 6 Non-Effect Earth Fusion monsters as targets for "Ready Fusion"
 
|synchro monsters =
 
|synchro monsters =
 +
* [[X-Saber Souza]]
 +
* [[X-Saber Wayne]]
 
* [[XX-Saber Gottoms]]
 
* [[XX-Saber Gottoms]]
 
* [[XX-Saber Hyunlei]]
 
* [[XX-Saber Hyunlei]]
* [[X-Saber Souza]]
+
* [[Colossal Fighter]]
* [[X-Saber Urbellum]]
+
* [[Naturia Barkion]]
* [[X-Saber Wayne]]
 
 
* [[Naturia Beast]]
 
* [[Naturia Beast]]
* [[Naturia Barkion]]
 
* [[Colossal Fighter]]
 
 
|xyz monsters =
 
|xyz monsters =
* [[M-X-Saber Invoker]]
+
* [[M-X-Saber Invoker]] ''(OCG and Traditional Format only)''
 
* [[Soul of Silvermountain]]
 
* [[Soul of Silvermountain]]
* [[Brotherhood of the Fire Fist - Tiger King]]
+
|link monsters =
* [[Diamond Dire Wolf]]
+
* [[Aussa the Earth Charmer, Immovable]]
|spells =
+
* [[Fire Fighting Daruma Doll]]
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
+
* [[Isolde, Two Tales of the Noble Knights]]
* [[Enemy Controller]]
+
* [[Missus Radiant]]
* [[Sword of Sparkles]]
+
|normal spells =
 +
* [[Gottoms' Second Call]]
 
* [[Saber Slash]]
 
* [[Saber Slash]]
|traps =
+
* [[Miracle Synchro Fusion]]
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
+
* [[Reinforcement of the Army]]
 +
* [[Gravity Balance]]
 +
* [[Ready Fusion]]
 +
* [[Synchro Creed]]
 +
* [[Synchro Rumble]]
 +
|field spells =
 +
* [[Saber Vault]]
 +
|continuous spells =  
 +
* [[Fire Formation - Tenki]]
 +
|quick-play spells =
 +
* [[Saber Reflection]]
 +
|normal traps =
 
* [[Gottoms' Emergency Call]]
 
* [[Gottoms' Emergency Call]]
 
* [[Reinforce Truth]]
 
* [[Reinforce Truth]]
 +
|counter traps =
 +
* [[Saber Hole]]
 +
* [[Mannadium Reframing]]
 
}}
 
}}
  
==Weaknesses==
+
===Weaknesses===
Due to the use of the [[Graveyard]] on many of these cards' effects ("Gottoms' Emergency Call", "[[XX-Saber Ragigura]]", etc.), cards that banish can be used to prevent the triggering of certain effects, such as "XX-Saber Emmersblade" and "XX-Saber Darksoul". X-Sabers will not be able to operate as effectively, as the monsters will be removed from play or stripped of graveyard power.
+
Due to the use of the [[Graveyard]] on many of these cards' effects ("Gottoms' Emergency Call", "[[XX-Saber Ragigura]]", etc.), cards that banish can be used to prevent the triggering of certain effects, such as "XX-Saber Emmersblade" and "XX-Saber Darksoul".
 
+
Cards that negate Graveyard effects such as "[[Soul Drain]]" and "[[Abyss Dweller]]" will also prove problematic for a X-Saber player, as it will strip the player of "Emmersblade" and "Darksoul"'s effects.
Cards that negate Graveyard effects such as "[[Soul Drain]]" and "[[Abyss Dweller]]" will also prove problematic for a X-Saber player, as it will strip the player of "[[XX-Saber Emmersblade]]" and "[[XX-Saber Darksoul]]"'s effects.
 
 
 
Because "[[XX-Saber Darksoul]]" must be sent to the Graveyard in order to search for a X-saber card, the Deck can sometimes be slow as they must at times use up their Normal Summon/Set to Set a Darksoul.
 
 
 
 
Cards that prevent [[Special Summon]]ing, such as "[[Vanity's Emptiness]]", "[[Vanity's Fiend]]", "[[Archlord Kristya]]" etc., can prove to be critical obstacles for the "X-Saber" player.
 
Cards that prevent [[Special Summon]]ing, such as "[[Vanity's Emptiness]]", "[[Vanity's Fiend]]", "[[Archlord Kristya]]" etc., can prove to be critical obstacles for the "X-Saber" player.
 
 
Further, the dreaded "[[Evilswarm Ophion]]" and his effect to prevent Level 5 and higher monsters from being Special Summoned will prove a major problem for a X-Saber player, as the archetype focuses primarily on Synchro Summoning high Level monsters.
 
Further, the dreaded "[[Evilswarm Ophion]]" and his effect to prevent Level 5 and higher monsters from being Special Summoned will prove a major problem for a X-Saber player, as the archetype focuses primarily on Synchro Summoning high Level monsters.
 
In accordance to a more reliant Graveyard strategy, the "[[Gravekeeper's]]" archetype has a natural advantage over the "X-Saber" player due mostly to the key cards "[[Necrovalley]]" and "[[Royal Tribute]]".
 
 
If using the discard strategy, cards from both the "[[Dark World]]" and "[[Fabled]]" archetypes would be triggered by the "X-Saber" cards, leaving the opponent at an advantage.
 
 
 
"Gottoms' Emergency Call", although an "X-Saber" support card, could also be used to combat the X-Saber Deck as it can target "X-Saber" monsters in either player's Graveyard, not just your own.
 
"Gottoms' Emergency Call", although an "X-Saber" support card, could also be used to combat the X-Saber Deck as it can target "X-Saber" monsters in either player's Graveyard, not just your own.
 
+
"X-Saber" Decks often focus on searching for cards through the Deck, and "[[Thunder King Rai-Oh]]" will completely shut down the searching ability.
Cards that destroy multiple monsters will hinder this Deck. For example, a [[Dragon]] Deck containing multiple copies of "[[Burst Breath]]" may dramatically devastate its swarms if activated at a right timing.
+
Cards that negate effects, such as "[[Skill Drain]]", also pose threats.
 
 
"X-Saber" and "XX-Saber" Decks often focus on searching for cards through the Deck, and "[[Thunder King Rai-Oh]]" will completely shut down the searching ability.
 
 
 
Another problem for the Deck can be "[[Rivalry of Warlords]]", as the key monsters in the Deck contain many different Types.
 
 
 
Cards that negate effects, such as Skill Drain, also pose threats.
 
 
 
 
A good way to counter a lot of these problems is with "[[XX-Saber Hyunlei]]". By using "[[Trap Stun]]" in combination with "[[XX-Saber Hyunlei]]"'s powerful ability to destroy up to 3 Spells and Traps when Synchro Summoned, you will easily be rid you of many potential problems such as "[[Dimensional Fissure]]", "[[Rivalry of Warlords]]", "[[Macro Cosmos]]", "[[Necrovalley]]", "[[Royal Decree]]", and so on, without your opponent being able to respond.
 
A good way to counter a lot of these problems is with "[[XX-Saber Hyunlei]]". By using "[[Trap Stun]]" in combination with "[[XX-Saber Hyunlei]]"'s powerful ability to destroy up to 3 Spells and Traps when Synchro Summoned, you will easily be rid you of many potential problems such as "[[Dimensional Fissure]]", "[[Rivalry of Warlords]]", "[[Macro Cosmos]]", "[[Necrovalley]]", "[[Royal Decree]]", and so on, without your opponent being able to respond.
  
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{{Archseries navbox}}
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{{Archseries navbox (anime)}}
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{{Archseries navbox (Duel Links)}}
 
{{Saber}}
 
{{Saber}}
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{{Duel Terminal}}
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[[Category:TCG and OCG archetypes]]

Latest revision as of 11:34, 5 December 2023

X-Saber
Kit Blade with "X-Saber Souza", "XX-Saber Ragigura" "XX-Saber Faultroll" and "XX-Saber Boggart Knight".
Japanese
  • エックス-セイバー
  • X-セイバー (base)
  • エックス-セイバー (ruby)
  • Ekkusu-Seibā (romanized)
French
  • Sabre X
German
  • X-Säbel
Italian
  • Sciabola-X
Korean
  • X-세이버
  • X-Seibeo (romanized)
Portuguese
  • Sabre-X
Spanish
  • Sable-X
Sets
TCG
OCG
Korean
Anime appearances
Lists

"X-Saber" (エックス-セイバー Ekkusu-Seibā) is an archetype of EARTH monsters whose Types are mainly Beast-Warrior and Warrior, although there are several that are Beast as well as one Insect and Reptile each. They are used by Kit Blade in the Yu-Gi-Oh! ARC-V anime. It is a sub-archetype of the "Saber" archetype.

Many were introduced in Duel Terminal - Synchro Awakening!! followed by further support in Duel Terminal - Invasion of Worms!!. With the release of "Gottoms' Emergency Call", the "X-Saber" monsters are the first Duel Terminal archetype to receive Spell and Trap support.

With the Ancient Prophecy pre-release exclusive "XX-Saber Gardestrike", "X-Sabers" were the first Duel Terminal archetype to have its own TCG-exclusive card. They also received more support in Ancient Prophecy in the form of the "XX-Saber" sub-series and were released to the TCG with the 2009 Starter Deck.

Lore[edit]

Etymology[edit]

The name "X-Saber" may be a reference to the fact of the original "X-Saber" archetype consisting of ten monsters ("X" is the roman numeral for "10") - hence, the "ten sabers". The "XX-Saber" archetype also consists of ten members, making a total of twenty monsters ("XX" is the roman numeral for "20") - the "twenty sabers". Also, the word "Saber" in these Monsters' names indicates that they are mostly using swords, sabers and blade-like weapons.

Overview and playstyle[edit]

While in the past they have been associated with hand control, and to a limited degree still are, the archetype is now more focused around Summoning many monsters in very short periods of time with powerful cards such as "Gottoms' Emergency Call" and "XX-Saber Faultroll". The archetype is largely known for its mass Synchro Summoning capabilities, with the ability to summon powerful Synchro Monsters at rapid ease.

The archetype is well known for its explosive Synchro Summoning plays, and can make Level 5, 6, 7 and 8 Synchro monsters very easily, with the ability to search and pull out their Tuners via "XX-Saber Emmersblade" and "XX-Saber Darksoul". Because they are all EARTH monsters, the archetype also has easy access to several very powerful Synchro monsters such as "Naturia Barkion" and "Naturia Beast".

"XX-Saber Darksoul" gives the ability to search out any "X-Saber" monster from the Deck, even high Level ones such as "XX-Saber Faultroll". Two copies of "Darksoul" can be summoned with "Rescue Cat" for a Link Summon, or one copy can be summoned along "X-Saber Airbellum" for a Synchro Summon, both options will allow to use its searching effect. "XX-Saber Boggart Knight" with its ability to summon a second X-Saber from your hand when Normal Summoned provides easy set-up for large swarms of Synchro Summoning and Graveyard resurrecting via "Faultroll" (whom you must control at least 2 XX-Saber monsters to summon).

The key Tuners in most current XX-Saber builds are "X-Saber Pashuul" and "XX-Saber Fulhelmknight". Pashuul allows easy Level 8 or 6 Synchro Summoning when combined with "Boggart Knight" or "Faultroll", whilst "Fulhelmknight" allows easy Level 9 or Level 7 Synchro Summoning when combined with the two. They also work well in conjunction with "Darksoul", as when Synchro Summoning with "Darksoul", you will have both a Synchro and a search for another "X-Saber" monster at your End Phase. "Fulhelmknight" also provides the ability to summon an "X-Saber" from your Graveyard if it destroys a Defense Position monster, giving you more potential Synchro Summoning in a turn.

"Gottoms' Emergency Call" is another key card in any "X-Saber" Deck, acting as an "Infernity Launcher" for the Deck and allowing even more rapid and consistent Synchro Summoning. The Deck has several other Spell/Trap support in addition to the staple Trap card, "Gottoms' Emergency Call". These include "Saber Slash", "Saber Vault", and "Saber Hole". However, it is usually recommended to avoid using these cards, as "Saber Slash" will require you to destroy your own cards if not enough are on your opponent's field, "Saber Hole" is very situational, requiring you to control an "X-Saber" monster and does not stop non-inherit Special Summons, and the ATK gain from "Saber Vault" usually does not benefit the player in modern formats.

Recommended cards[edit]

Weaknesses[edit]

Due to the use of the Graveyard on many of these cards' effects ("Gottoms' Emergency Call", "XX-Saber Ragigura", etc.), cards that banish can be used to prevent the triggering of certain effects, such as "XX-Saber Emmersblade" and "XX-Saber Darksoul". Cards that negate Graveyard effects such as "Soul Drain" and "Abyss Dweller" will also prove problematic for a X-Saber player, as it will strip the player of "Emmersblade" and "Darksoul"'s effects. Cards that prevent Special Summoning, such as "Vanity's Emptiness", "Vanity's Fiend", "Archlord Kristya" etc., can prove to be critical obstacles for the "X-Saber" player. Further, the dreaded "Evilswarm Ophion" and his effect to prevent Level 5 and higher monsters from being Special Summoned will prove a major problem for a X-Saber player, as the archetype focuses primarily on Synchro Summoning high Level monsters. "Gottoms' Emergency Call", although an "X-Saber" support card, could also be used to combat the X-Saber Deck as it can target "X-Saber" monsters in either player's Graveyard, not just your own. "X-Saber" Decks often focus on searching for cards through the Deck, and "Thunder King Rai-Oh" will completely shut down the searching ability. Cards that negate effects, such as "Skill Drain", also pose threats. A good way to counter a lot of these problems is with "XX-Saber Hyunlei". By using "Trap Stun" in combination with "XX-Saber Hyunlei"'s powerful ability to destroy up to 3 Spells and Traps when Synchro Summoned, you will easily be rid you of many potential problems such as "Dimensional Fissure", "Rivalry of Warlords", "Macro Cosmos", "Necrovalley", "Royal Decree", and so on, without your opponent being able to respond.