Difference between revisions of "Neo-Spacian"
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| pt_name = Neoespacial | | pt_name = Neoespacial | ||
| es_name = Neo-Espacial | | es_name = Neo-Espacial | ||
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| sets = | | sets = | ||
* [[Power of the Duelist]] | * [[Power of the Duelist]] | ||
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* [[Duelist Pack: Jaden Yuki 3]] | * [[Duelist Pack: Jaden Yuki 3]] | ||
* [[Savage Strike]] | * [[Savage Strike]] | ||
+ | * [[Power of the Elements]] | ||
| tcg = | | tcg = | ||
* [[Crossroads of Chaos]] | * [[Crossroads of Chaos]] | ||
Line 40: | Line 36: | ||
* [[Shadows in Valhalla]] | * [[Shadows in Valhalla]] | ||
* [[2018 Mega-Tins]] | * [[2018 Mega-Tins]] | ||
+ | * [[Legendary Duelists: Magical Hero]] | ||
+ | * [[Battles of Legend: Crystal Revenge]] | ||
| ocg = | | ocg = | ||
* [[Strike of Neos: Vendor Edition]] | * [[Strike of Neos: Vendor Edition]] | ||
Line 48: | Line 46: | ||
* [[Duelist Edition Volume 1]] | * [[Duelist Edition Volume 1]] | ||
* [[Duelist Pack: Legend Duelist 6]] | * [[Duelist Pack: Legend Duelist 6]] | ||
+ | * [[Tournament Pack 2022 Vol.2]] | ||
+ | * [[Power of the Elements +1 Bonus Pack]] | ||
+ | * [[Animation Chronicle 2022]] | ||
| korea = | | korea = | ||
* [[Precious Pack Volume 1]] | * [[Precious Pack Volume 1]] | ||
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| anime = [[Yu-Gi-Oh! GX]] | | anime = [[Yu-Gi-Oh! GX]] | ||
}} | }} | ||
− | + | "'''Neo-Spacian'''" ({{Ruby|N|ネオスペーシアン}} ''Neosupēshian'') is an [[archetype]] of [[Monster Card|monsters]] related to the "[[Elemental HERO]]" archetype which focuses on [[Contact Fusion]] with "[[Elemental HERO Neos]]". In the ''[[Yu-Gi-Oh! GX]]'' anime, the "Neo-Spacian" monsters, along with their infant "[[Chrysalis]]" forms, were introduced by [[Jaden Yuki]], who created the concept of these cards when he was a little boy. There are six [[Level]] 3 "Neo-Spacian" monsters, each with a different [[Attribute]] and [[Type]]. This archetype relies on "Elemental HERO Neos" and was designed to give Jaden an alternate strategy to his "Elemental HERO" monsters. | |
− | "'''Neo-Spacian'''" ({{Ruby|N|ネオスペーシアン}} ''Neosupēshian'') is an [[archetype]] of [[Monster Card|monsters]] related to the "[[Elemental HERO]]" archetype which focuses on [[Contact Fusion]] with "[[Elemental HERO Neos]]". In the ''[[Yu-Gi-Oh! GX]]'' anime, the "Neo- | + | While the Japanese name of "[[NEX]]" would make it appear to be a member of the archetype, it is not considered a "Neo-Spacian" card due to "different superscripting".<ref>https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=7162&request_locale=ja</ref> Similarly, the "Neo-Spacian" monsters themselves are not to be considered as "[[Neos]]" cards according to a ruling for "[[Elemental HERO Divine Neos]]". |
− | + | ==Members and related cards== | |
− | While the Japanese name of "[[NEX]]" | + | {| class="wikitable" style="text-align:center" |
− | + | ! rowspan="2" | [[Attribute]] | |
− | ==Members== | ||
− | {| class="wikitable" | ||
! rowspan="2" | [[Chrysalis]] | ! rowspan="2" | [[Chrysalis]] | ||
! colspan="2" | Neo-Spacian | ! colspan="2" | Neo-Spacian | ||
− | ! colspan="2" | [[ | + | ! colspan="2" | "[[Neos]]" [[Contact Fusion]] |
|- | |- | ||
! Original | ! Original | ||
− | ! | + | ! [[NEX|Extended]] |
! Original | ! Original | ||
− | ! | + | ! Extended |
|- | |- | ||
− | | [[Chrysalis | + | | [[FIRE]] [[File:FIRE.svg|24px]] |
− | | [[Neo-Spacian | + | | [[Chrysalis Larva|Larva]] |
− | | [[Neo-Spacian | + | | [[Neo-Spacian Flare Scarab|Flare Scarab]] |
− | | [[Elemental HERO | + | | rowspan="3" | — |
− | | [[Elemental HERO | + | | [[Elemental HERO Flare Neos|Flare Neos]] |
+ | | rowspan="5" | — | ||
+ | |- | ||
+ | | [[EARTH]] [[File:EARTH.svg|24px]] | ||
+ | | [[Chrysalis Mole|Mole]] | ||
+ | | [[Neo-Spacian Grand Mole|Grand Mole]] | ||
+ | | [[Elemental HERO Grand Neos|Grand Neos]] | ||
+ | |- | ||
+ | | [[DARK]] [[File:DARK.svg|24px]] | ||
+ | | [[Chrysalis Pantail|Pantail]] | ||
+ | | [[Neo-Spacian Dark Panther|Dark Panther]] | ||
+ | | [[Elemental HERO Dark Neos|Dark Neos]] | ||
|- | |- | ||
+ | | [[LIGHT]] [[File:LIGHT.svg|24px]] | ||
| [[Chrysalis Pinny|Pinny]] | | [[Chrysalis Pinny|Pinny]] | ||
| [[Neo-Spacian Glow Moss|Glow Moss]] | | [[Neo-Spacian Glow Moss|Glow Moss]] | ||
| [[Neo-Spacian Twinkle Moss|Twinkle Moss]] | | [[Neo-Spacian Twinkle Moss|Twinkle Moss]] | ||
| [[Elemental HERO Glow Neos|Glow Neos]] | | [[Elemental HERO Glow Neos|Glow Neos]] | ||
− | |||
|- | |- | ||
+ | | [[WIND]] [[File:WIND.svg|24px]] | ||
| [[Chrysalis Chicky|Chicky]] | | [[Chrysalis Chicky|Chicky]] | ||
| [[Neo-Spacian Air Hummingbird|Air Hummingbird]] | | [[Neo-Spacian Air Hummingbird|Air Hummingbird]] | ||
− | | | + | | — |
| [[Elemental HERO Air Neos|Air Neos]] | | [[Elemental HERO Air Neos|Air Neos]] | ||
|- | |- | ||
− | | [[Chrysalis | + | | [[WATER]] [[File:WATER.svg|24px]] |
− | | [[Neo-Spacian Dark Panther|Dark Panther]] | + | | [[Chrysalis Dolphin|Dolphin]] |
− | | [[Elemental HERO Dark Neos| | + | | [[Neo-Spacian Aqua Dolphin|Aqua Dolphin]] |
+ | | [[Neo-Spacian Marine Dolphin|Marine Dolphin]] | ||
+ | | [[Elemental HERO Aqua Neos|Aqua Neos]] | ||
+ | | [[Elemental HERO Marine Neos|Marine Neos]] | ||
+ | |} | ||
+ | ===Triple Contact Fusion "Neos" monsters=== | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | ! "[[Neos]]" [[Triple Contact Fusion]] | ||
+ | ! "Neo-Spacian" [[Fusion Material]]s | ||
+ | ! [[Attribute]]s combined | ||
+ | |- | ||
+ | | [[Elemental HERO Magma Neos|Magma Neos]] | ||
+ | | "[[Neo-Spacian Flare Scarab|Flare Scarab]]" + "[[Neo-Spacian Grand Mole|Grand Mole]]" | ||
+ | | [[FIRE]] + [[EARTH]] | ||
+ | |- | ||
+ | | [[Elemental HERO Nebula Neos|Nebula Neos]] | ||
+ | | "[[Neo-Spacian Grand Mole|Grand Mole]]" + "[[Neo-Spacian Dark Panther|Dark Panther]]" | ||
+ | | [[EARTH]] + [[DARK]] | ||
+ | |- | ||
+ | | [[Elemental HERO Chaos Neos|Chaos Neos]] | ||
+ | | "[[Neo-Spacian Dark Panther|Dark Panther]]" + "[[Neo-Spacian Glow Moss|Glow Moss]]" | ||
+ | | [[DARK]] + [[LIGHT]] | ||
+ | |- | ||
+ | | [[Elemental HERO Storm Neos|Storm Neos]] | ||
+ | | "[[Neo-Spacian Air Hummingbird|Air Hummingbird]]" + "[[Neo-Spacian Aqua Dolphin|Aqua Dolphin]]" | ||
+ | | [[WIND]] + [[WATER]] | ||
+ | |} | ||
+ | ===Quadruple Contact Fusion "Neos" monsters=== | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | ! "[[Neos]]" [[Quadruple Contact Fusion]] | ||
+ | ! "Neo-Spacian" [[Fusion Material]]s | ||
+ | ! [[Attribute]]s combined | ||
|- | |- | ||
− | | [[ | + | | [[Elemental HERO Cosmo Neos|Cosmo Neos]] |
− | | [[Neo-Spacian | + | | 3 "Neo-Spacian" monsters with different Attributes |
− | + | | 3 different Attributes | |
+ | |} | ||
+ | ===Ultimate Contact Fusion "Neos" monsters=== | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | ! "[[Neos]]" [[Contact Fusion#Ultimate Contact Fusion|Ultimate Contact Fusion]] | ||
+ | ! "Neo-Spacian" [[Fusion Material]]s | ||
+ | ! [[Attribute]]s combined | ||
|- | |- | ||
− | | [[ | + | | [[Elemental HERO Divine Neos|Divine Neos]] |
− | | [[Neo-Spacian Grand Mole|Grand Mole]] | + | | ("[[Neo-Spacian Flare Scarab|Flare Scarab]]" + "[[Neo-Spacian Grand Mole|Grand Mole]]" + "[[Neo-Spacian Dark Panther|Dark Panther]]" + "[[Neo-Spacian Glow Moss|Glow Moss]]" + "[[Neo-Spacian Air Hummingbird|Air Hummingbird]]" + "[[Neo-Spacian Aqua Dolphin|Aqua Dolphin]]") |
− | | [[ | + | | ([[FIRE]] + [[EARTH]] + [[DARK]] + [[LIGHT]] + [[WIND]] + [[WATER]]) |
|} | |} | ||
− | |||
==Playing style== | ==Playing style== | ||
− | [[File: | + | [[File:Neos Contact in Teardrop.png|250px|left|thumb|The "[[Neos]]" [[Contact Fusion]] monsters.]] |
− | + | Unlike most [[Fusion Monster]]s, which must be [[Fusion Summon]]ed, "[[Neos]]" Fusion Monsters are instead Summoned via [[Contact Fusion]], which requires [[shuffling]] the [[Fusion Material]]s on the [[field]] into the [[Deck]] to [[Special Summon]] them. However, the "Neos" Fusion Monsters also have an effect that returns themselves from the field to the [[Extra Deck]] during the [[End Phase]]. To avoid this, the [[Field Spell Card]] "[[Neo Space]]" allows the Fusion Monsters to stay on the field as long as "Neo Space" does, and the [[Equip Spell]] "[[Instant Neo Space]]" allows the [[equip]]ped Fusion Monster to stay on the field (as well as allowing the Special Summon of "[[Elemental HERO Neos]]" when the equipped monster [[leaves the field]]). "[[G.B. Hunter]]", can also prevent the final effect of the "Neos" Fusion Monsters from applying, but will also stop further Contact Fusions. | |
− | Unlike most Fusion | + | The "Neo-Spacian" monsters themselves do not have particularly powerful/useful effects, but there are notable exceptions in the modern game, namely "[[Neo-Spacian Aqua Dolphin]]" (which can help the player gain information on the opponent's hand, but also potentially get rid of a combo starter or a problematic [[hand trap]] or baiting out the activations of such effects) and "[[Neo-Spacian Grand Mole]]" (which can bounce troublesome monsters by battling them). A couple of them ("Neo-Spacian Aqua Dolphin" and "[[Neo-Spacian Glow Moss]]") can be [[Card evolutions|upgraded]] with "[[NEX]]" ("[[Neo-Spacian Marine Dolphin]]" and "[[Neo-Spacian Twinkle Moss]]"). |
− | + | Due to the nature of Contact Fusion, the [[Deck]] must use numerous ways to [[swarm]] the field with "Elemental HERO Neos" and "Neo-Spacian" monsters. "[[Neo Space Connector]]" is essential to this Deck's playstyle as it serves as a one-card "Neos" Contact Fusion; it can Summon "Elemental HERO Neos" or a "Neo-Spacian" monster from the [[hand]] or Deck upon its [[Normal Summon]] and then it can [[Tribute]] itself to Summon another material from the [[GY]]. "Neo-Spacian" monsters are also bolstered by many support cards that range from swarming the field with "[[Cocoon Party]]", "[[Contact]]" or "[[NEXT]]" and "[[Contact Gate]]". Rather than Summoning the [[material]]s onto the field for Contact Fusion, "[[Miracle Contact]]" or "[[Favorite Contact]]" can return materials from the player's hand, field, or GY to the deck (with "Favorite Contact" can also return banished monsters) to Special Summon "Neos" Fusion Monsters, though this does not count as properly Summoning them, so they cannot be Special Summoned again through other cards or effects. | |
− | "Neo-Spacian" monsters are also bolstered by many support cards that range from swarming the field with "[[Cocoon Party]]" and "[[Contact]]", to | + | Most of these effects require filling the GY with "Neo-Spacian" monsters and "Elemental HERO Neos" beforehand. "[[Convert Contact]]" and "[[EN - Engage Neo Space]]" are viable solutions for this, sending two monsters while also gaining two cards. "[[Elemental HERO Prisma]]", which can [[send]] "Elemental HERO Neos" or a "Neo-Spacian" monster to the GY and change its name to the one of the sent card can be used for the Summon of a "Neos" Fusion. Other options include using cards like "[[Wrath of Neos]]" on it. |
− | + | "[[Neos Fusion]]" is a key card which easily Summons a "Neos" Fusion Monster by sending materials from the Deck to the GY, setting up the GY for either reviving materials for Contact Fusions or "Miracle Contact" in subsequent turns (as the card's activation prevents the player from Special Summoning for the rest of that turn). It can then banish itself from the GY to act as a one-time protection for "Neos" Fusion Monsters from destruction, as well as preventing "Neos" Fusion monsters from being shuffled into the Extra Deck by their own effect if "Neo Space" or "Instant Neo Space" is not on the field. A strong choice to Summon with "Neos Fusion" is "[[Elemental HERO Brave Neos]]", which requires a [[Level]] 4 or lower [[Effect Monster]] and "Elemental HERO Neos", which all of the "Neo-Spacian" monsters are. It also allows other Decks to make use of it as "Neos Fusion" functions similarly to "[[Foolish Burial]]" for Level 4 or lower Effect Monsters to make use of their GY effects. Finally, it also does not have an effect to shuffle itself back into the Extra Deck, thereby not needing to waste a copy of "Neos Fusion" from the GY nor requiring "Neo Space" or "Instant Neo Space" to keep it on the field. "Neos Fusion" also allows easy access to "[[Rainbow Neos]]" to make use of its field/GY clearing effects and high [[ATK]]/[[DEF]]. | |
− | + | Although the effects of "Neo Space Connector" are catered towards the Contact Fusion playstyle as mentioned before, it also generated easy access to the effects of "Neos Fusion" by Special Summoning a "Neo-Spacian" monster through its effect, then using that Summoned "Neo-Spacian" monster and itself to [[Link Summon]] "[[Predaplant Verte Anaconda]]", which can then activate its effect by sending "Neos Fusion" to the GY to copy its effect. | |
− | + | "[[Contact Out]]" acts similarly to "[[De-Fusion]]", allowing the user to replace "Neos" Fusion Monsters for its materials in the Deck to save the Fusion Monster from leaving the field or to gain additional attacks. | |
− | "[[ | + | "[[Elemental HERO Spirit of Neos]]" is a key card which can search the vast majority of "Elemental HERO Neos" support cards (or "[[Polymerization]]") upon its Special Summon while also tagging itself out for any normal "Elemental HERO" monster from the deck including "Elemental HERO Neos". It can be Special Summoned from the hand by its own effect during the opponent's turn (which allows itself wall out the opponent's attacks) or "[[Cross Keeper]]", from the Deck with "EN - Engage Neo Space" or "[[EN Shuffle]]". One of the important cards "Spirit of Neos" can search is "[[Instant Contact]]", an "[[Instant Fusion]]"-like card which can cheat out a Level 7 or lower "Elemental HERO" or "Neo-Spacian" monster from the Extra Deck, allowing additional extensions both within and outside of the "Elemental HERO"/"Neo-Spacian" playstyle. |
− | + | As the majority of "Neos" Fusion Monsters list specific materials aside from "Elemental HERO Neos", this allows "Neo-Spacian"/"Neos" Decks to make use of cards like "[[Keeper of Dragon Magic]]" (for searching out the required "Fusion" [[Spell]]s, Summoning needed materials from the GY for Contact Fusions while also being a valid material for "Brave Neos") and "[[Fusion Deployment]]" (which can Summon any needed materials for "Neos" Contact Fusions while also being [[search]]able by "Keeper of Dragon Magic"). Decks that can pump out multiple "[[HERO]]" monsters onto the field, such as the "[[Vision HERO]]" engine of "[[Vision HERO Faris|Faris]]", "[[Vision HERO Increase|Increase]]", and "[[Vision HERO Vyon|Vyon]]", can utilize "[[Xtra HERO Infernal Devicer]]" to search out "Elemental HERO Neos" and/or "Neo-Spacian" monsters. | |
− | "[[Elemental HERO Neos | + | As all main deck "Neo-Spacian" monsters are Level 3 and have completely different ATK, Types and Attributes, while only "[[Neo-Spacian Dark Panther]]" and "[[Neo-Spacian Flare Scarab]]" have the same DEF, any Deck playing a heavy amount of "Neo-Spacian" monsters is capable of using "[[Small World]]" to search any of their key monsters, such as "Neo Space Connector" or "Keeper of Dragon Magic". |
− | |||
===Recommended cards=== | ===Recommended cards=== | ||
− | |||
{{Decklist|Recommended cards | {{Decklist|Recommended cards | ||
<!--This is not an exact Decklist. Please do not add multiples or staples.--> | <!--This is not an exact Decklist. Please do not add multiples or staples.--> | ||
− | |||
|normal monsters = | |normal monsters = | ||
* [[Elemental HERO Neos]] | * [[Elemental HERO Neos]] | ||
− | |||
|effect monsters = | |effect monsters = | ||
* [[Neo-Spacian Air Hummingbird]] | * [[Neo-Spacian Air Hummingbird]] | ||
+ | * [[Neo-Spacian Aqua Dolphin]] | ||
* [[Neo-Spacian Dark Panther]] | * [[Neo-Spacian Dark Panther]] | ||
* [[Neo-Spacian Flare Scarab]] | * [[Neo-Spacian Flare Scarab]] | ||
* [[Neo-Spacian Grand Mole]] | * [[Neo-Spacian Grand Mole]] | ||
* [[Neo Space Connector]] | * [[Neo Space Connector]] | ||
+ | * [[Cross Keeper]] | ||
* [[Cross Porter]] | * [[Cross Porter]] | ||
− | |||
* [[Elemental HERO Prisma]] | * [[Elemental HERO Prisma]] | ||
* [[Elemental HERO Shadow Mist]] | * [[Elemental HERO Shadow Mist]] | ||
+ | * [[Elemental HERO Spirit of Neos]] | ||
* [[Elemental HERO Stratos]] | * [[Elemental HERO Stratos]] | ||
* [[Vision HERO Vyon]] | * [[Vision HERO Vyon]] | ||
+ | * [[Keeper of Dragon Magic]] | ||
* [[King of the Swamp]] | * [[King of the Swamp]] | ||
− | * [[Rainbow Dark Dragon]] | + | * [[Rainbow Dark Dragon]] / [[Rainbow Dragon]] |
− | + | * [[Yubel]] | |
+ | ** [[Neos Wiseman]] | ||
+ | * [[Armed Dragon LV10]] / [[Armed Dragon Thunder LV10]] | ||
+ | |gemini monsters = | ||
+ | * [[Elemental HERO Neos Alius]] | ||
|fusion monsters = | |fusion monsters = | ||
+ | * [[Armed Neos]] | ||
* [[Elemental HERO Air Neos]] | * [[Elemental HERO Air Neos]] | ||
+ | * [[Elemental HERO Aqua Neos]] | ||
* [[Elemental HERO Brave Neos]] | * [[Elemental HERO Brave Neos]] | ||
* [[Elemental HERO Cosmo Neos]] | * [[Elemental HERO Cosmo Neos]] | ||
− | * [[Elemental HERO | + | * [[Elemental HERO Dark Neos]] |
+ | * [[Elemental HERO Flare Neos]] | ||
+ | * [[Elemental HERO Flame Wingman]] (if using "Instant Contact") | ||
+ | * [[Elemental HERO Flame Wingman - Infernal Rage]] | ||
+ | ** [[Elemental HERO Shining Neos Wingman]] | ||
* [[Elemental HERO Grand Neos]] | * [[Elemental HERO Grand Neos]] | ||
* [[Elemental HERO Magma Neos]] | * [[Elemental HERO Magma Neos]] | ||
* [[Elemental HERO Nebula Neos]] | * [[Elemental HERO Nebula Neos]] | ||
+ | * [[Elemental HERO Neos Kluger]] | ||
+ | * [[Elemental HERO Storm Neos]] | ||
+ | * [[Neo-Spacian Marine Dolphin]] (if using "Instant Contact" or "[[NEX]]") | ||
+ | ** [[Elemental HERO Marine Neos]] | ||
* [[Rainbow Neos]] | * [[Rainbow Neos]] | ||
− | |||
|link monsters = | |link monsters = | ||
* [[Hip Hoshiningen]] | * [[Hip Hoshiningen]] | ||
* [[Isolde, Two Tales of the Noble Knights]] | * [[Isolde, Two Tales of the Noble Knights]] | ||
+ | * [[Predaplant Verte Anaconda]] (Traditional Format) | ||
+ | * [[Xtra HERO Infernal Devicer]] | ||
* [[Xtra HERO Wonder Driver]] | * [[Xtra HERO Wonder Driver]] | ||
− | |||
|spells = | |spells = | ||
+ | * [[A Hero Lives]] | ||
+ | * [[Battle of Sleeping Spirits]] | ||
* [[Contact Gate]] | * [[Contact Gate]] | ||
+ | * [[Contact Out]] | ||
* [[Convert Contact]] | * [[Convert Contact]] | ||
− | |||
* [[E - Emergency Call]] | * [[E - Emergency Call]] | ||
+ | * [[EN - Engage Neo Space]] | ||
+ | * [[EN Shuffle]] | ||
+ | * [[EN Wave]] | ||
+ | * [[Favorite Hero]] | ||
+ | * [[Generation Next]] | ||
+ | * [[Instant Contact]] | ||
* [[Instant Neo Space]] | * [[Instant Neo Space]] | ||
* [[Miracle Contact]] | * [[Miracle Contact]] | ||
Line 160: | Line 228: | ||
* [[Neo Space]] | * [[Neo Space]] | ||
* [[Neos Fusion]] | * [[Neos Fusion]] | ||
+ | * [[Over Fusion]] | ||
+ | * [[Space Gift]] | ||
* [[Wrath of Neos]] | * [[Wrath of Neos]] | ||
* [[Divine Sword - Phoenix Blade]] | * [[Divine Sword - Phoenix Blade]] | ||
* [[Foolish Burial]] | * [[Foolish Burial]] | ||
+ | * [[Fusion Deployment]] | ||
* [[Fusion Substitute]] / [[Polymerization]] | * [[Fusion Substitute]] / [[Polymerization]] | ||
* [[Living Fossil]] | * [[Living Fossil]] | ||
* [[Reinforcement of the Army]] | * [[Reinforcement of the Army]] | ||
− | + | * [[Small World]] | |
|traps = | |traps = | ||
+ | * [[Favorite Contact]] | ||
* [[NEXT]] | * [[NEXT]] | ||
* [[Hero Blast]] | * [[Hero Blast]] | ||
* [[Back to the Front]] | * [[Back to the Front]] | ||
}} | }} | ||
− | |||
===Exodia OTK=== | ===Exodia OTK=== | ||
* See: [[Exodia OTK#Neo-Spacian Exodia OTK|Neo-Spacian Exodia OTK]] | * See: [[Exodia OTK#Neo-Spacian Exodia OTK|Neo-Spacian Exodia OTK]] | ||
− | |||
==References== | ==References== | ||
<references/> | <references/> | ||
− | + | {{Archseries navbox}} | |
+ | {{Archseries navbox (anime)}} | ||
+ | {{Archseries navbox (Duel Links)}} | ||
{{Neos}} | {{Neos}} | ||
− | |||
[[Category:TCG and OCG archetypes]] | [[Category:TCG and OCG archetypes]] |
Revision as of 18:48, 19 March 2023
Neo-Spacian | |
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Clockwise from left to right: "Flare Scarab", "Air Hummingbird", "Aqua Dolphin", "Grand Mole", "Glow Moss" and "Dark Panther" | |
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"Neo-Spacian" (
Contents
Attribute | Chrysalis | Neo-Spacian | "Neos" Contact Fusion | ||
---|---|---|---|---|---|
Original | Extended | Original | Extended | ||
FIRE | Larva | Flare Scarab | — | Flare Neos | — |
EARTH | Mole | Grand Mole | Grand Neos | ||
DARK | Pantail | Dark Panther | Dark Neos | ||
LIGHT | Pinny | Glow Moss | Twinkle Moss | Glow Neos | |
WIND | Chicky | Air Hummingbird | — | Air Neos | |
WATER | Dolphin | Aqua Dolphin | Marine Dolphin | Aqua Neos | Marine Neos |
Triple Contact Fusion "Neos" monsters
"Neos" Triple Contact Fusion | "Neo-Spacian" Fusion Materials | Attributes combined |
---|---|---|
Magma Neos | "Flare Scarab" + "Grand Mole" | FIRE + EARTH |
Nebula Neos | "Grand Mole" + "Dark Panther" | EARTH + DARK |
Chaos Neos | "Dark Panther" + "Glow Moss" | DARK + LIGHT |
Storm Neos | "Air Hummingbird" + "Aqua Dolphin" | WIND + WATER |
Quadruple Contact Fusion "Neos" monsters
"Neos" Quadruple Contact Fusion | "Neo-Spacian" Fusion Materials | Attributes combined |
---|---|---|
Cosmo Neos | 3 "Neo-Spacian" monsters with different Attributes | 3 different Attributes |
Ultimate Contact Fusion "Neos" monsters
"Neos" Ultimate Contact Fusion | "Neo-Spacian" Fusion Materials | Attributes combined |
---|---|---|
Divine Neos | ("Flare Scarab" + "Grand Mole" + "Dark Panther" + "Glow Moss" + "Air Hummingbird" + "Aqua Dolphin") | (FIRE + EARTH + DARK + LIGHT + WIND + WATER) |
Playing style
Unlike most Fusion Monsters, which must be Fusion Summoned, "Neos" Fusion Monsters are instead Summoned via Contact Fusion, which requires shuffling the Fusion Materials on the field into the Deck to Special Summon them. However, the "Neos" Fusion Monsters also have an effect that returns themselves from the field to the Extra Deck during the End Phase. To avoid this, the Field Spell Card "Neo Space" allows the Fusion Monsters to stay on the field as long as "Neo Space" does, and the Equip Spell "Instant Neo Space" allows the equipped Fusion Monster to stay on the field (as well as allowing the Special Summon of "Elemental HERO Neos" when the equipped monster leaves the field). "G.B. Hunter", can also prevent the final effect of the "Neos" Fusion Monsters from applying, but will also stop further Contact Fusions. The "Neo-Spacian" monsters themselves do not have particularly powerful/useful effects, but there are notable exceptions in the modern game, namely "Neo-Spacian Aqua Dolphin" (which can help the player gain information on the opponent's hand, but also potentially get rid of a combo starter or a problematic hand trap or baiting out the activations of such effects) and "Neo-Spacian Grand Mole" (which can bounce troublesome monsters by battling them). A couple of them ("Neo-Spacian Aqua Dolphin" and "Neo-Spacian Glow Moss") can be upgraded with "NEX" ("Neo-Spacian Marine Dolphin" and "Neo-Spacian Twinkle Moss"). Due to the nature of Contact Fusion, the Deck must use numerous ways to swarm the field with "Elemental HERO Neos" and "Neo-Spacian" monsters. "Neo Space Connector" is essential to this Deck's playstyle as it serves as a one-card "Neos" Contact Fusion; it can Summon "Elemental HERO Neos" or a "Neo-Spacian" monster from the hand or Deck upon its Normal Summon and then it can Tribute itself to Summon another material from the GY. "Neo-Spacian" monsters are also bolstered by many support cards that range from swarming the field with "Cocoon Party", "Contact" or "NEXT" and "Contact Gate". Rather than Summoning the materials onto the field for Contact Fusion, "Miracle Contact" or "Favorite Contact" can return materials from the player's hand, field, or GY to the deck (with "Favorite Contact" can also return banished monsters) to Special Summon "Neos" Fusion Monsters, though this does not count as properly Summoning them, so they cannot be Special Summoned again through other cards or effects. Most of these effects require filling the GY with "Neo-Spacian" monsters and "Elemental HERO Neos" beforehand. "Convert Contact" and "EN - Engage Neo Space" are viable solutions for this, sending two monsters while also gaining two cards. "Elemental HERO Prisma", which can send "Elemental HERO Neos" or a "Neo-Spacian" monster to the GY and change its name to the one of the sent card can be used for the Summon of a "Neos" Fusion. Other options include using cards like "Wrath of Neos" on it. "Neos Fusion" is a key card which easily Summons a "Neos" Fusion Monster by sending materials from the Deck to the GY, setting up the GY for either reviving materials for Contact Fusions or "Miracle Contact" in subsequent turns (as the card's activation prevents the player from Special Summoning for the rest of that turn). It can then banish itself from the GY to act as a one-time protection for "Neos" Fusion Monsters from destruction, as well as preventing "Neos" Fusion monsters from being shuffled into the Extra Deck by their own effect if "Neo Space" or "Instant Neo Space" is not on the field. A strong choice to Summon with "Neos Fusion" is "Elemental HERO Brave Neos", which requires a Level 4 or lower Effect Monster and "Elemental HERO Neos", which all of the "Neo-Spacian" monsters are. It also allows other Decks to make use of it as "Neos Fusion" functions similarly to "Foolish Burial" for Level 4 or lower Effect Monsters to make use of their GY effects. Finally, it also does not have an effect to shuffle itself back into the Extra Deck, thereby not needing to waste a copy of "Neos Fusion" from the GY nor requiring "Neo Space" or "Instant Neo Space" to keep it on the field. "Neos Fusion" also allows easy access to "Rainbow Neos" to make use of its field/GY clearing effects and high ATK/DEF. Although the effects of "Neo Space Connector" are catered towards the Contact Fusion playstyle as mentioned before, it also generated easy access to the effects of "Neos Fusion" by Special Summoning a "Neo-Spacian" monster through its effect, then using that Summoned "Neo-Spacian" monster and itself to Link Summon "Predaplant Verte Anaconda", which can then activate its effect by sending "Neos Fusion" to the GY to copy its effect. "Contact Out" acts similarly to "De-Fusion", allowing the user to replace "Neos" Fusion Monsters for its materials in the Deck to save the Fusion Monster from leaving the field or to gain additional attacks. "Elemental HERO Spirit of Neos" is a key card which can search the vast majority of "Elemental HERO Neos" support cards (or "Polymerization") upon its Special Summon while also tagging itself out for any normal "Elemental HERO" monster from the deck including "Elemental HERO Neos". It can be Special Summoned from the hand by its own effect during the opponent's turn (which allows itself wall out the opponent's attacks) or "Cross Keeper", from the Deck with "EN - Engage Neo Space" or "EN Shuffle". One of the important cards "Spirit of Neos" can search is "Instant Contact", an "Instant Fusion"-like card which can cheat out a Level 7 or lower "Elemental HERO" or "Neo-Spacian" monster from the Extra Deck, allowing additional extensions both within and outside of the "Elemental HERO"/"Neo-Spacian" playstyle. As the majority of "Neos" Fusion Monsters list specific materials aside from "Elemental HERO Neos", this allows "Neo-Spacian"/"Neos" Decks to make use of cards like "Keeper of Dragon Magic" (for searching out the required "Fusion" Spells, Summoning needed materials from the GY for Contact Fusions while also being a valid material for "Brave Neos") and "Fusion Deployment" (which can Summon any needed materials for "Neos" Contact Fusions while also being searchable by "Keeper of Dragon Magic"). Decks that can pump out multiple "HERO" monsters onto the field, such as the "Vision HERO" engine of "Faris", "Increase", and "Vyon", can utilize "Xtra HERO Infernal Devicer" to search out "Elemental HERO Neos" and/or "Neo-Spacian" monsters. As all main deck "Neo-Spacian" monsters are Level 3 and have completely different ATK, Types and Attributes, while only "Neo-Spacian Dark Panther" and "Neo-Spacian Flare Scarab" have the same DEF, any Deck playing a heavy amount of "Neo-Spacian" monsters is capable of using "Small World" to search any of their key monsters, such as "Neo Space Connector" or "Keeper of Dragon Magic".