Difference between revisions of "User:Deltaneos/todo"

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(Tag Force: artwork images)
(GX Tag Force: set images and portal)
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====''GX Tag Force''====
 
====''GX Tag Force''====
* Upload all English images.
+
* Upload all English card images.
* Upload all French, German, Italian, Spanish and Japanese images.
+
* Upload all French, German, Italian, Spanish and Japanese card images.
 +
* Upload pack images.
 
* Rename and reformat pack pages.
 
* Rename and reformat pack pages.
 +
* Create sets portal.
 
* Create all card pages.
 
* Create all card pages.
 
* Card table to store "genres" semantically.
 
* Card table to store "genres" semantically.

Revision as of 02:05, 19 December 2019

Contents

Manga

Yu-Gi-Oh!

  • Add Weekly Shōnen Jump issue numbers and release dates to all chapters.
  • Find Weekly Shōnen Jump release dates for issues featuring chapters 2 to 32.
  • Add colour bunkoban title pages to all chapters.
  • Flag chapters articles that are missing summaries.
  • Update card articles to use the original/3-in-1 numbering system.

Video games

General

Monster Capsule

Monster Capsule: Breed and Battle

  • Upload opponent images.
  • Create opponent pages.
    • Add teams to opponent pages.
      • Special rule where Yugi gets Zorc every third campaign.
    • Add dialogue to opponent pages.
    • Add voice actors to opponent pages.
  • Create articles for the Types (Gutsy, Cool and Smart), noting their rock–paper–scissors behaviour and listing all monsters in each Type.
  • Create articles for each Group, showing their move patterns and listing all monsters in each Group.
    • Fix the SMW properties to link to the correct pages.
  • Add base stats to monster pages.
  • Update monster pages to say which characters use them.
  • Document story mode.
  • Document game modes: breed mode, battle mode (CPU and multiplayer)
  • List the different boards and the terrain types.
  • Document starter set.
  • Document rules:
    • Golden capsule status
    • Stat calculations
    • The different ways capsules can be arranged at the start of each game
    • What actions can be performed each turn.
    • Victory conditions (attack golden opposing capsule five times or beat every opposing monster)
    • Ability to trade monsters after winning
  • Logic for finding eggs
  • Logic for determining what monsters will evolve into
  • Document fusions

Monster Capsule GB

  • Like, everything

Duel Monsters

Duel Monsters

Duel Monsters II: Dark duel Stories

  • Verify if there is any way of acquiring the cards that have no listed way of obtaining them other than trade/password.
  • Add Starter Deck contents to game page.
  • Update card pages to say if they come in the Starter Deck.
  • Add Fusion data to card pages.
  • Add Equip data to Monster Card pages.
  • Add Field data to Monster Card pages.
  • Add dialogue to character pages.
  • Track cards with changes to names and lores since DM1.
  • Add remaining manga scenes to character pages, if any.
  • Replace oversized screenshots.
  • Get screenshots of credits.
  • Create Starter Deck page.

Duel Monsters III: Tri-Holy God Advent (Dark Duel Stories)

  • Add Fusion data to card pages.
  • Add "by the effect of" as a temporary obtaining method to card pages. e.g. "Frog The Jam", by the effect of "Toad Master"
  • Add Equip data to Monster Card pages.
  • Add Field data to Monster Card pages.
  • Add dialogue to character pages.
  • Store data for all 9800 constructed cards semantically and update {{Constructed card}} to draw stats from this data.
  • Update remaining constructed cards to use {{Constructed card}}.
  • Track cards with changes to lores since DM2.
  • Track cards with changes to artworks since DM2.
  • Track cards with changes to artworks between different languages.
  • Track cards with changes to text between American and European releases.
  • Sources for non-card passwords.
  • Add remaining manga scenes to character pages, if any.
  • Replace oversized screenshots.
  • Get screenshots of unusable password entries (English and Japanese at least).
  • Check which versions have what connectivity functions, especially when connecting with the other games.
  • Get screenshots of credits.
  • Create Starter Deck page.

Duel Monsters 4: Battle of Great Duelist

  • Add Starter Deck information to card pages.
  • Add "by the effect of" as a temporary obtaining method to card pages.
  • Add Field Card information to card pages.
  • Create list of Fusion combinations.
  • Add Fusion information to card pages.
  • Add Ritual information to card pages.
  • Track cards whose artwork has changed since DM3.
  • Replace oversized screenshots.
  • Get screenshots of credits.
  • Confirm which in-game screens have a color-coded background and which are the same between all three game versions.
  • Create Starter Deck page.

Duel Monsters 5: Expert 1

  • Specify which cards cannot be used in link battles on the game's page and the individual card pages.
  • Create character pages.
  • Update card articles to say what opponents use them.
  • Find out what the deal with the unusual pack is.

Duel Monsters 6: Expert 2

  • Upload all character images.
  • Create all opponent pages.
  • Create pages for other NPCs.

Duel Monsters 7: The Duelcity Legend (The Sacred Cards)

Duel Monsters 8: Reshef of Destruction

  • Add names and lores for all languages to card pages.
  • Flag which cards are considered "low-level ante cards".
  • Document what cards are available by default in the shop.
  • Confirm how many cards are added to the shop after each Duel. Update the card table and spawn page.
  • Create lists of cards that were added and removed since TSC.
  • Create pages for characters that were not in TSC.
    • Decide how to handle minor characters. (If and how they are to share pages. What naming to use.)
  • Add biography information to all character pages.
  • Add Decks to character pages
  • Add ante pools to character pages.
  • Add Domino yields to character pages.
  • Add "Equip Card targets" and "applicable Equip Cards" to card pages.
  • Add "Field Card affects" and "affected by fields" to card pages.
  • Add Ritual material information to card pages.
  • Add "Moth" evolution as a temporary obtaining method to card pages.
  • Add "by the effect of" as a temporary obtaining method to card pages.
  • Create/update articles for all locations.

True Duel Monsters

True Duel Monsters: Sealed Memories (Forbidden Memories)

  • Add dialogue to character pages.
  • Add all non-English names and lore to card pages.
  • Add affected monsters for Field Cards to card pages.
  • Add Attributes to card pages.
  • Create article for list of Fusions.
  • Add "Fusion Material" and "Fusion Material for" to card pages.
  • Add Communication Fusion information to card pages.
  • Add lottery information to card pages.
  • Update pages for each Alignment to mention their corresponding Guardian Star name.
  • Create articles for remaining non-player/non-opponent characters.

True Duel Monsters 2: Succeeded Memories (The Duelists of the Roses)

  • Upload non-English card images.
  • Verify if the logic currently used for determining valid Equip Cards is correct.
  • Specify which passwords are obtained by beating Forbidden Memories and other official sources, if any.
  • Add internal numbers to card pages (assuming they're different than the in-game numbers).
  • Add unusable passwords to card pages (maybe).
  • Add Fusion information to card pages.
  • Add Destiny Draw information to card pages.
  • Add reincarnation information to card pages.
  • Add "Find" information to card pages.
  • Add Leader Abilities to card pages.
  • Replace the current Rank images with native-resolution ones and upload missing images for the other ranks.

Remakes

The Eternal Duelist Soul

  • Update set pages to say what changes were made since DM5.
  • Add unlock conditions to opponent pages.
  • Mention what can be unlocked by defeating opponents on their pages.

Duel Monsters International (Worldwide Edition: Stairway to the Destined Duel)

  • Upload an image for the KC Cup special pack page
  • Upload all character images.
  • Update set pages to list changes made since DM6.
  • Create page for the Initial Deck.
  • Create all character pages.
  • Verify what differences exist between this game and DM6.

World Championship

General

  • Split all "(World Championship)" character articles into separate articles per game.

Duel Monsters Expert 3 (World Championship Tournament 2004)

  • Decide how to handle the very subtle image update to the European English "Sinister Serpent".
  • Create page for Initial Decks.
  • Create/update articles for opponents.
  • Add Decks to opponent articles.
    • Distinguish between core and padded cards.
  • Document logic on Deck padding.
  • Display opponent Deck information on card pages.
  • List changes made since DM6/SDD.
    • List which cards were added and removed since DM6.
  • Identify manga scenes used as sources for opponent images and Yami Yugi packs.

Duel Monsters International 2 (7 Trials to Glory: World Championship Tournament 2005)

  • Upload card images.
  • Document ante system.
  • Upload legitimate Super Spell & Trap Collection image.
  • Upload character images.
  • Create characters portal.
  • Create card galleries.
  • Add non-English names and lores to card pages.
  • Create/update Starter Deck pages.
  • Find if the game guides give official names to the rarities.
  • Decide how to organise pages for minor characters.
  • Create/update character articles.
  • Document "Deck padding" concept and come up with a way to distinguish padded and no-padded cards in characters' Decks.
  • Add Decks to character articles.
  • Card articles to automatically list characters that use them.
  • Create/update location articles.
  • Game article to list changes since WC4.

Duel Monsters Expert 2006 (Ultimate Masters: World Championship Tournament 2006)

World Championship 2007

World Championship 2008

5D's World Championship 2009: Stardust Accelerator

5D's World Championship 2010: Reverse of Arcadia

5D's World Championship 2011: Over the Nexus

Tag Force

  • Untangle the mess of character page names (official English names should be used, but currently many use Japanese names because of the English localizations' habit of reusing names in later games for unrelated characters).
  • Decide if each character is to have one page covering all the Tag Force games or individual pages for each game.
  • Decide if we want to go through the pain and heartache of renaming all the artwork images to have -artwork (ideally before we upload a bunch of card info screen images).

GX Tag Force

  • Upload all English card images.
  • Upload all French, German, Italian, Spanish and Japanese card images.
  • Upload pack images.
  • Rename and reformat pack pages.
  • Create sets portal.
  • Create all card pages.
  • Card table to store "genres" semantically.
    • Create lists of cards by genres.
  • Confirm which cards do/don't have passwords.
  • Create Forbidden & Limited list pages.
    • Update card table to show cards' limitation statuses.
  • Create Initial Deck page.
    • Update the card table to say if the card is included in the Initial Deck.
  • Update Decks on character pages to contain SMW properties.
    • Update the card table to show Deck recipes.
  • Document the card conversion concept.
    • Update the card table to say how cards can be obtained this way.
  • Update the card table to say how to get cards by events (Sacred Beasts).
  • Update format of the downloadable cards page. And explain how the process worked.
    • Unlikely, but if they can be found, add dates the cards were available for download.
    • Update the card table to say if the card could have been downloaded.
    • Identify which cards are download-only, if any, and consider changing their "debut date" value.
  • Create portal for locations.

GX Tag Force 2

GX Tag Force Evolution

  • Find what differences exist between this game and Tag Force (1).

GX Tag Force 3

5D's Tag Force 4

5D's Tag Force 5

5D's Tag Force 6

ARC-V Tag Force Special