Yu-Gi-Oh! 5D's - Ride 006

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Yu-Gi-Oh! 5D's - Ride 006
Names
Serialization
SeriesYu-Gi-Oh! 5D's
Chronology
Yu-Gi-Oh! 5D's chapters
Card galleries

"Shackle"…! is the sixth chapter of the Yu-Gi-Oh! 5D's manga.

Yusei continues his Turbo Duel with Jack Atlas.

Summary

As Yusei and Jack pass through a field of Duel Runner wreckage, Jack laughs that Yusei's Duel Runner will soon become like them, due to the King's Feel. Hearing the word "King", Yusei remembers hearing about a man from the city, who got ten consecutive wins in a Turbo Duel tournament. Yusei realizes his opponent is the King, Jack Atlas.

Yusei swerves around the broken Duel Runner parts, as he wonders what Jack is doing in Satellite. Jack, on the other hand smashes his way through the wreckage. Yusei is surprised how Jack can trample on the souls on Turbo Duelists like this.

Jack Summons "Magic King Moon Star" and tunes it with his "Dust Lord Ash Gash". He chants "The star of death that shines at the zenith of the heavens. Descend to the Earth and make judgment upon the living", as he Synchro Summons "Heavenly King Black Highlander" in Attack Mode. Yusei recognizes this monster, from when Jack tried attacking him earlier. Jack equips "Archfiend Chains" to "Scar Warrior", lowering its ATK to 1400 and Level to 4. Jack orders "Heavenly King Black Highlander" to make judgment on "Scar Warrior" as he declares his attack. "Heavenly King Black Highlander" delivers a fearsome blow to "Scar Warrior", lowering Yusei's Life Points to 2200. The King's Feel inflicts pain on Yusei and causes a part of his Duel Runner to crack. "Scar Warrior's" effect protects it from being destroyed in battle, this time.

Sect starts to slip, due to he impact of Yusei's last attack. Jack asks Yusei if he would duel better by removing his shackle, refering to Sect. Sect isn't a shackle, but an important friend, Yusei insists. Jack is disgusted by Yusei's attitude. Friends are of no interest to him. He believes that it is weak and that humans should survive alone.

Yusei begins his turn and draws "Quick-Span Knight". He smiles, after coming up with a plan to take down "Heavenly King Black Highlander". He just needs to Summon "Quick-Span Knight" and tune it with "Scar Warrior" to Summon "Lightning Warrior". "Quick-Span Knight's" effect will lower the ATK of "Heavenly King Black Highlander", allowing "Lightning Warrior" to defeat it.

Yusei goes through with his plan and Summons "Quick-Span Knight". He begins to Synchro Summon "Lightning Warrior". However Jack calls Yusei naive and "Heavenly King Black Highlander" uses its "Death Revolution Wave" effect, swiping it scythe through "Lightning Warrior" before it fully appears, splitting it back into its Synchro Material Monsters.

Jack says that "Heavenly King Black Highlander" is the ultimate monster, who can manipulate the heavens and disallow Synchro Summons. Yusei starts to worry about Synchro Summons being off limits. He Sets 2 cards in his Spell & Trap Card Zone and ends his turn.

Jack begins his turn. He equips "Cursed Shield" to "Scar Warrior", lowering its ATK from 1400 to 900. Yusei activates "Grapple Chain" selecting "Scar Warrior" and "Heavenly King Black Highlander". A set of handcuffs appear and attach themselves to the selected monsters. The two monsters are now forced to always share battle positions. "Grapple Chain's" other effect, switches "Scar Warrior" to Defense Mode. Consequently "Heavenly King Black Highlander" is also switched to Defense Position.

Yusei realizes that they are out of the pipes now and should arrive at the hospital soon. Jack smiles that Yusei is trying to protect a friend. Jack however still considers friends to be shackles and says that he shall teach Yusei that a human, who can discard such shackles is capable of shining at the top.

Jack plays "Stop Defense", switching "Scar Warrior" back to Attack Mode. "Grapple Chain", causes "Heavenly King Black Highlander" to also switch to Attack Mode. Yusei starts to worry, but thinks that he will at least have 300 Life Points left after this battle. Jack calls him naive and activates another one of "Heavenly King Black Highlander's" effects, allowing him to destroy a card equipped to an opponent's monster and inflict 400 damage to the opponent. He selects "Cursed Shield", which will inflict another 800 damage, when it is destroyed. Yusei's Life Points drop from 2200 to 600.

Jack calls Yusei Satelite scum and tells him to send his Duel Runner back to the wreckage they passed earlier. Yusei hasn't given-up and prepares to activate his last face-down card. However a part of his Duel Runner breaks and he starts to lose control. His jacket is thrown-off the back, but Yusei worries more about Sect, who is now slipping. Sect falls off and rolls away. Yusei abandons the Duel and leaps off to rescue Sect. Jack continues his attack and "Heavenly King Black Highlander" slices through "Scar Warrior". Yusei catches Sect, as they both fall into a body of water and his Life Points hit 0.

Jack gets off his Duel Runner and proceeds over to Yusei's, where he notices the unused card. He picks it up and sees that it is "Synchro Deflector", a card which can destroy a monster attacking a Synchro Monster. He smiles and chucks it away. He walks away, hands in his pockets, with no concern for Yusei or Sect.

Featured Duels

Jack Atlas vs Yusei Fudo

... continued from previous chapter

Jack's turn
Jack Normal Summons "Magic King Moon Star".

He sends "Dust Lord Ash Gash" (Level: 4) and "Magic King Moon Star" (Level: 3) to the Graveyard to Synchro Summon "Heavenly King Black Highlander" (Level: 7) in Attack Position.

Jack equips "Archfiend Chains" to Yusei's "Scar Warrior" (Scar Warrior: 2100 → 1400 ATK, Level 5 → 4)

Jack has "Heavenly King Black Highlander" attack "Scar Warrior". (Yusei: 3600 → 2200 Life Points) "Scar Warrior's" effect prevents it from being destroyed.

Yusei's turn
Yusei draws "Quick-Span Knight" in his Draw Phase.

Yusei Summons "Quick-Span Knight".

He attempts to send "Quick-Span Knight" (Level: 3) and "Scar Warrior" (Level: 4) to the Graveyard to Synchro Summon "Lightning Warrior". (He plans on using "Quick-Span Knight's" effect to lower "Heavenly King Black Highlander's" ATK below "Lightning Warrior". However "Heavenly King Black Highlander's" prevents him from Synchro Summoning.

Yusei Sets 2 cards in his Spell & Trap Card Zone ("Grapple Chain" and "Synchro Deflector").

Jack's turn
Jack equips "Cursed Shield" to "Scar Warrior" (Scar Warrior: 1400 → 900 ATK).

Yusei activates "Grapple Chain", switching "Scar Warrior" and "Heavenly King Black Highlander" to Defense Position.

Jack uses "Stop Defense" to switch both monsters back to Attack Position.

Jack uses "Heavenly King Black Highlander's" effect to destroy "Cursed Shield" and again to destroy "Archfiend Chains", causing Yusei to take damage from "Heavenly King Black Highlander" and "Cursed Shield's" effects. (Yusei: 2200 → 1800 → 1000 → 600 Life Points). (Scar Warrior: 900 → 1400 → 2100 ATK, Level 4 → 5)

"Heavenly King Black Highlander" attacks "Scar Warrior" (Yusei: 600 → 0 Life Points).

Jack wins.

Featured cards