Visions of Ice
|Visions of Ice|
|Number of cards||40|
Visions of Ice
The world freezes over,
as the Dragon's wings cut through the white night.
White Night Dragon
A Dragon-Type monster that can negate Spell/Trap Cards that target it.
In addition, if another monster you control is targeted for an attack, you can change the target to this monster, making your opponent think twice before attacking!
A monster that can be Special Summoned from your hand by discarding 1 card.
It can be used for a plethora of combos, such as using it as a tribute, or discarding a card that activates in the Graveyard.
An Equip Spell Card that increases the ATK of the equipped monster by 500 for each Spell/Trap Card you control.
Field Spell Cards are counted as well, so use it alongside Skills that begin the Duel with a Field Spell Card activated, such as Yami Yugi's "Power of Dark" and Seto Kaiba's "Peak Performance"!
Treacherous Trap Hole
A powerful Trap Card that destroys 2 monsters on the field.
However, it can only be activated if you have no Trap Cards in your Graveyard, so don't put too many Trap Cards in your Deck!
A total of 40 types of Cards: 2 UR, 8 SR, 14 R, and 16 N.
Each box of Visions of Ice contains 80 packs. Each pack contains 3 different cards, which will always consist of 2 Normal (aka Common) cards and 1 Rare, Super Rare, or Ultra Rare card. There is a guaranteed number of copies of each individual card per box, depending on its rarity:
- Ultra Rare: 1 copy
- Super Rare: 1 copy
- Rare: 5 copies
- Normal (aka Common): 10 copies
- konami.com Visions of Ice