Difference between revisions of "Train"
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| romaji = Ressha | | romaji = Ressha | ||
| ja_trans = Train | | ja_trans = Train | ||
+ | | pt_name = Trem | ||
| sets = | | sets = | ||
* [[Galactic Overlord]] | * [[Galactic Overlord]] | ||
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}} | }} | ||
− | '''Train''' ({{Ruby|列|れっ}}{{Ruby|車|しゃ}} ''Ressha''),<ref>{{Cite web|title=LINK VRAINS Pack 2|url=https://www.yugioh-card.com/japan/products/lvp2/youtuber/|publisher=Konami|accessdate=November 14, 2018}}</ref><ref>{{cite web |title=5つの既存テーマが収録されるスペシャルパック『SELECTION 5(セレクション ファイブ)(仮)』が登場! |url=https://yu-gi-oh.jp/news_detail.php?page=details&id=1346 |website=YU-GI-OH.jp |publisher=Konami |access-date=19 July 2022 |language=ja |date=19 July 2022}}</ref> also known as '''Railway''', is a [[series]] of [[wikipedia:Train|train]]-themed [[EARTH]] [[Machine]] [[Monster Card|monsters]] introduced in ''[[Galactic Overlord]]''. They are prominently used by both [[Anna Kaboom]] in ''[[Yu-Gi-Oh! ZEXAL]]'' and [[ | + | '''Train''' ({{Ruby|列|れっ}}{{Ruby|車|しゃ}} ''Ressha''),<ref>{{Cite web|title=LINK VRAINS Pack 2|url=https://www.yugioh-card.com/japan/products/lvp2/youtuber/|publisher=Konami|accessdate=November 14, 2018}}</ref><ref>{{cite web |title=5つの既存テーマが収録されるスペシャルパック『SELECTION 5(セレクション ファイブ)(仮)』が登場! |url=https://yu-gi-oh.jp/news_detail.php?page=details&id=1346 |website=YU-GI-OH.jp |publisher=Konami |access-date=19 July 2022 |language=ja |date=19 July 2022}}</ref> also known as '''Railway''', is a [[series]] of [[wikipedia:Train|train]]-themed [[EARTH]] [[Machine]] [[Monster Card|monsters]] introduced in ''[[Galactic Overlord]]''. They are prominently used by both [[Anna Kaboom]] in ''[[Yu-Gi-Oh! ZEXAL]]'' and [[Alan]] in ''[[Yu-Gi-Oh! ARC-V]]''. |
==Design== | ==Design== | ||
− | Each card of this series is based on either trains or railway infrastructure. The only exception is [[Number 27: Dreadnought Dreadnoid]], which is instead based on a ship. | + | Each card of this series is based on either trains or railway infrastructure. The only exception is [[Number 27: Dreadnought Dreadnoid]], which is instead based on a ship. The "Train" series is linked to the "[[Ancient Gear]]" archetype through "[[Special Schedule]]". |
===Members=== | ===Members=== | ||
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|} | |} | ||
− | ; | + | ; Spells/Traps |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! scope="col" | Card | ! scope="col" | Card | ||
Line 153: | Line 154: | ||
The series' Main Deck monsters are divided into [[Level]] 4 monsters and Level 10 monsters. The former can provide benefits or resources for the Xyz Summons, such as "[[Express Train Trolley Olley]]", "[[Ruffian Railcar]]" and "[[Flying Pegasus Railroad Stampede]]", and the latter generally have low ATK and/or effects that encourage the player to use them as [[material]]s for an Xyz Summon, such as "[[Heavy Freight Train Derricrane]]", "[[Night Express Knight]]" and "[[Super Express Bullet Train]]". These Level 10 monsters have negative effects to make up for them being easy to Summon - "Night Express Knight" and "Derricrane" lose ATK/DEF upon being Summoned with their own effects, while "Bullet Train" forces the controller to send 2 cards they control to the Graveyard in order to attack; these effects will not matter much, as the purpose of those monsters is to be used for an Xyz Summon right away. Both themes can be combined through the effects of "Flying Pegasus" and/or "[[Revolving Switchyard]]" to turn the Level 4 monsters into Level 10 ones and facilitate the access to Xyz Summon, that can be further accelerated by some of the aforementioned cards, as well as by "[[Urgent Schedule]]". | The series' Main Deck monsters are divided into [[Level]] 4 monsters and Level 10 monsters. The former can provide benefits or resources for the Xyz Summons, such as "[[Express Train Trolley Olley]]", "[[Ruffian Railcar]]" and "[[Flying Pegasus Railroad Stampede]]", and the latter generally have low ATK and/or effects that encourage the player to use them as [[material]]s for an Xyz Summon, such as "[[Heavy Freight Train Derricrane]]", "[[Night Express Knight]]" and "[[Super Express Bullet Train]]". These Level 10 monsters have negative effects to make up for them being easy to Summon - "Night Express Knight" and "Derricrane" lose ATK/DEF upon being Summoned with their own effects, while "Bullet Train" forces the controller to send 2 cards they control to the Graveyard in order to attack; these effects will not matter much, as the purpose of those monsters is to be used for an Xyz Summon right away. Both themes can be combined through the effects of "Flying Pegasus" and/or "[[Revolving Switchyard]]" to turn the Level 4 monsters into Level 10 ones and facilitate the access to Xyz Summon, that can be further accelerated by some of the aforementioned cards, as well as by "[[Urgent Schedule]]". | ||
− | + | {| class="wikitable mw-collapsible autocollapse" style="margin-left: auto; margin-right: auto; border: none; text-align: left" | |
− | + | |+ {{nowrap|Level 3/4 Train}} | |
− | {| class="wikitable" | + | ! Monster |
+ | ! Effects | ||
+ | ! Notes | ||
+ | |- | ||
+ | | [[Construction Train Signal Red|Signal Red]] | ||
+ | | Can be special summoned when opponents declares an attack, then redirect the attack to it and is indestructible in that battle. | ||
+ | | [[Level 3 Monster Cards|Level 3]] in-theme "[[Battle Fader]]"-like card. Outdated in modern builds due to the lack of Level synergy. | ||
+ | |- | ||
+ | | [[Express Train Trolley Olley|Trolley Olley]] | ||
+ | | Grants 800 ATK for monster that uses it as Xyz material. | ||
+ | | Situational ATK boosters that is mostly bought out with "[[Revolving Switchyard]]" or "[[Urgent Schedule]]". | ||
+ | |- | ||
+ | | [[Lionhearted Locomotive]] | ||
+ | |Has 2400 ATK, but loses half its ATK when it declares an attack. | ||
+ | | A [[Level 4 Monster Cards|Level 4]] "attack position wall" that is historically used to stall the opponent's attack. Outdated in modern builds. | ||
+ | |- | ||
+ | | [[Ruffian Railcar]] | ||
+ | | | ||
+ | * Can inflict 500 damage, but at a cost of giving up the battle phase. | ||
+ | * When being sent to the GY; add 1 [[Level 10 Monster Cards|Level 10]] [[EARTH]] [[Machine]] monsters to the hand during the [[End Phase]]. | ||
+ | | | ||
+ | Main advantage-neutral searcher for grind game. | ||
+ | * Discard target for "[[Revolving Switchyard]]" to search either a starter or extender at the End Phase. | ||
+ | * Useful as a summon target of "Revolving Switchyard", "Urgent Schedule", or "[[Infinitrack Anchor Drill]]" to set up play in the next turn when detached as an Xyz material. | ||
+ | * Can also act as a situational burn damage finisher. | ||
+ | |- | ||
+ | | [[Flying Pegasus Railroad Stampede|Flying Pegasus]] | ||
+ | | | ||
+ | * When summoned; special summon 1 EARTH Machine monsters from GY in Defense position, but negate their effects. | ||
+ | * If no non-[[Xyz Monster]] have attacked that turn; target 1 other monster you control, then change the Level of one of either card to the other's. | ||
+ | | | ||
+ | Main Level 4 starter. | ||
+ | * First effect offers comeback probability in prolonged grind game. | ||
+ | * Second effect can be used to either copy Level 10 Train extender's level or reduce their Level for [[Rank 4 Monster Cards|Rank 4]] plays. | ||
+ | ** This effect can be applied on ''any'' monster, not just [[EARTH]] [[Machine]]s. As such you can use it in a combination with "[[Astral Kuriboh]]" or other non-theme extender for other Xyz options. | ||
+ | |} | ||
+ | {| class="wikitable mw-collapsible autocollapse" style="margin-left: auto; margin-right: auto; border: none; text-align: left" | ||
+ | |+ {{nowrap|Level 10 Train}} | ||
+ | ! Monster | ||
+ | ! Effects | ||
+ | ! Notes | ||
+ | |- | ||
+ | | [[Night Express Knight]] | ||
+ | | Can be [[Normal Summon|normal summoned]] without tributes, but its ATK becomes 0. Cannot be special summoned from the deck. | ||
+ | | Main Level 10 starter to enable the summon of "Derricrane" or "Bullet Train". | ||
+ | |- | ||
+ | |[[Rocket Arrow Express]] | ||
+ | | | ||
+ | Must be special summoned when you control no cards on the field. You cannot attack the turn this card is summoned. | ||
+ | * You cannot activate cards or effects, or set any cards while it is on the field. | ||
+ | * During each of your [[Standby Phase]], you must send the entire hand to the GY or this card is destroyed. | ||
+ | | Historically designed as a starter in combination with "Night Express Knight". Outdated in modern builds. | ||
+ | |- | ||
+ | | [[Snow Plow Hustle Rustle|Snow Plow]] | ||
+ | | | ||
+ | While on the field, you cannot special summon any monsters, except Machines. | ||
+ | * If opponent declares a [[Direct attack]] while you have cards in [[Spell & Trap Zone]]; special summon this card, then destroy all cards in your S&T zone, then inflict 200 damage for each card(s) destroyed. | ||
+ | | Situational Direct attack blocker when going first and to potentially set up Spell and Trap GY effects. Largely outdated in modern builds. | ||
+ | |- | ||
+ | | [[Heavy Freight Train Derricrane|Derricrane]] | ||
+ | | | ||
+ | * If an EARTH Machine monster is summoned; you can special summon this card, but its ATK/DEF are halved. | ||
+ | * When it was [[Detaches Xyz Materials for effect|detached as an Xyz material for effect]]; target 1 of opponent's card and destroy it. | ||
+ | | | ||
+ | Main Level 10 extender for Rank 10 plays | ||
+ | * Special summon effect can be chained to any of opponent's potential disruption to allow extra play if player still has other extenders. | ||
+ | * GY effect offers removal options during either player's turn. | ||
+ | | | ||
|- | |- | ||
− | + | | [[Super Express Bullet Train|Bullet Train]] | |
+ | | | ||
+ | * Can be special summoned if player only controls an EARTH Machine monsters. | ||
+ | * Cannot attack unless you send 2 other cards you control to GY. | ||
+ | * During the end phase it was sent to GY; add 1 Machine monster from GY other than itself to the hand. | ||
+ | | | ||
+ | Secondary Level 10 extender and main resource recoverer. | ||
+ | * Can act as an additional extender after playing through opponent's disruption in early game. Though it may become a brick in late game if you control non-EARTH Machine monsters. | ||
+ | * GY effect can help recover starter for the next turn plays, especially "Flying Pegasus" that can special summon this card from GY and start Xyz play. | ||
+ | |} | ||
+ | The series' Rank 10/11 Xyz Monsters, or the "Superdreadnought Rail Cannon" monsters, focus on either quickly finishing the game with their high ATKs and damaging effects, or to stall the game for prolonged grind. | ||
+ | {| class="wikitable mw-collapsible autocollapse" style="margin-left: auto; margin-right: auto; border: none; text-align: left" | ||
+ | |+ {{nowrap|Rank 10/11 Train}} | ||
+ | ! Monster | ||
! Effects | ! Effects | ||
! Notes | ! Notes | ||
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|- | |- | ||
|[[Number 81: Superdreadnought Rail Cannon Super Dora|Super Dora]] | |[[Number 81: Superdreadnought Rail Cannon Super Dora|Super Dora]] | ||
− | | (Detach 1 mat) Target 1 monster, it becomes [[unaffected|immune]] to all other effects this turn. | + | | (Detach 1 mat, [[Quick Effect]]) Target 1 monster, it becomes [[unaffected|immune]] to all other effects this turn. |
| Defensive monster with 4000 DEF, and the ability to become unaffected by card effects. | | Defensive monster with 4000 DEF, and the ability to become unaffected by card effects. | ||
|- | |- | ||
| [[Superdreadnought Rail Cannon Juggernaut Liebe|Juggernaut Liebe]] | | [[Superdreadnought Rail Cannon Juggernaut Liebe|Juggernaut Liebe]] | ||
| | | | ||
− | Can be Xyz summoned over a Rank 10 Machine. | + | Can be Xyz summoned over a Rank 10 Machine monsters. |
* (Detach 1 mat) Gains 2000 ATK, but you can only attack with this monster this turn. | * (Detach 1 mat) Gains 2000 ATK, but you can only attack with this monster this turn. | ||
* Can attack monsters each battle phase, equal to number of materials +1. | * Can attack monsters each battle phase, equal to number of materials +1. | ||
− | | OTK focused game finisher, able to reach 6000 ATK and attack multiple times. | + | | OTK focused game finisher, able to reach at least 6000 ATK and attack multiple times. |
|} | |} | ||
Meanwhile, the series' Rank 4 Xyz monsters has an effect to provide support for a prolonged game in case the player were not able to perform the OTK on their first turn, or that they were unable to summon a Rank 10 monster that turn. | Meanwhile, the series' Rank 4 Xyz monsters has an effect to provide support for a prolonged game in case the player were not able to perform the OTK on their first turn, or that they were unable to summon a Rank 10 monster that turn. | ||
− | {| class="wikitable" | + | {| class="wikitable mw-collapsible autocollapse" style="margin-left: auto; margin-right: auto; border: none; text-align: left" |
− | | | + | |+ {{nowrap|Rank 4 Train}} |
− | + | ! Monster | |
! Effects | ! Effects | ||
! Notes | ! Notes | ||
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* (Detach 1 mat) Target 1 Machine monster, it can attack [[Direct attack|directly]] this turn, but other monsters cannot attack. | * (Detach 1 mat) Target 1 Machine monster, it can attack [[Direct attack|directly]] this turn, but other monsters cannot attack. | ||
*When destroyed, add 1 Level 4 Machine monster to the hand. | *When destroyed, add 1 Level 4 Machine monster to the hand. | ||
− | | Support monster to allow the high ATK Machine to deal | + | | Support monster to allow the high ATK Machine to deal direct damage and provides resource upon destrution. Somewhat redundant OTK enabler due to the player can still perform an OTK by removing the opponent's cards through other means. |
|- | |- | ||
| [[Number 27: Dreadnought Dreadnoid|Dreadnought Dreadnoid]] | | [[Number 27: Dreadnought Dreadnoid|Dreadnought Dreadnoid]] | ||
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Rank 10 monsters of note include: | Rank 10 monsters of note include: | ||
* "[[Number C9: Chaos Dyson Sphere]]"; provides non-target, non-destruction removal by attaching any monster it battled, preventing any floating effects on removal and denying Graveyard resources in the process. It can also deal a considerable effect damage every turn. | * "[[Number C9: Chaos Dyson Sphere]]"; provides non-target, non-destruction removal by attaching any monster it battled, preventing any floating effects on removal and denying Graveyard resources in the process. It can also deal a considerable effect damage every turn. | ||
+ | * "[[Varudras, the Final Bringer of the End Times]]"; provides omninegate interruption and multiple non-target destruction effects. This card's optional non-target destruction effect can be either combined with "Derricrane" to destroy two cards during either player's turn, or destroy your own cards (such as a "Ruffian Railcar" summoned through "Urgent Schudle" or a "Clockwork Night" on the field) to use their GY effects. | ||
* "[[Number 35: Ravenous Tarantula]]", which can bridge into "[[Number 84: Pain Gainer]]" and "[[Number 77: The Seven Sins]]", thus allow the summon of "[[Divine Arsenal AA-ZEUS - Sky Thunder]]" with at least 5 materials. | * "[[Number 35: Ravenous Tarantula]]", which can bridge into "[[Number 84: Pain Gainer]]" and "[[Number 77: The Seven Sins]]", thus allow the summon of "[[Divine Arsenal AA-ZEUS - Sky Thunder]]" with at least 5 materials. | ||
* "[[Skypalace Gangaridai]]", an alternate choice for "Gustav Max" in case the player needed to destroy at least one card the opponent controls, or up to two when combined with "Derricrane". It is also a Machine monster that can bridge into "Juggernaut Liebe". | * "[[Skypalace Gangaridai]]", an alternate choice for "Gustav Max" in case the player needed to destroy at least one card the opponent controls, or up to two when combined with "Derricrane". It is also a Machine monster that can bridge into "Juggernaut Liebe". | ||
− | The series' [[Link Monster]], "[[Double Headed Anger Knuckle]]", can be used to Special Summon Level 10 monsters and provide materials for the Xyz Summons, as well as a long-term investment due to its ability to revive itself | + | The series' [[Link Monster]], "[[Double Headed Anger Knuckle]]", can be used to Special Summon Level 10 monsters and provide materials for the Xyz Summons, as well as a long-term investment due to its ability to revive itself. It can use "Ruffian Railcar" or "Bullet Train" as cost for its effects, setting up their effects on the [[End Phase]]. |
Casual supportive cards that can be combined with this [[Deck]] include: | Casual supportive cards that can be combined with this [[Deck]] include: | ||
− | * "[[Limiter Removal]]", "[[Train Connection]]", "[[ | + | * Cards that can boost the battle damage potential, such as "[[Limiter Removal]]", "[[Train Connection]]", or "[[Pentestag]]". |
− | * An easy-to-Summon Level 10 monsters, such as "[[ | + | * An easy-to-Summon Level 10 monsters, such as "[[Finis Terrae, Tower of the Necroworld]]", "[[Exodius the Ultimate Forbidden Lord]]", "[[Carnot the Eternal Machine]]", etc. |
− | * An "[[Infinitrack]]" [[engine]] involving multiple copies of "[[Infinitrack Anchor Drill]]" and "[[Heavy Forward]]" to enhance swarming capabilities as well as an additional option for Rank 8 Xyz summon. In addition, it can also help facilitate the summoning of "[[Super Quantal Mech King Great Magnus]]" with full protection via the effect of "Dreadnought Dreadnoid". | + | * An "[[Infinitrack]]" [[engine]] involving multiple copies of "[[Infinitrack Anchor Drill]]" and "[[Heavy Forward]]" to enhance swarming capabilities as well as an additional option for Rank 8 Xyz summon using Level 4 Trains. In addition, it can also help facilitate the summoning of "[[Super Quantal Mech King Great Magnus]]" with full protection via the effect of "Dreadnought Dreadnoid". |
− | * "[[Astral Kuriboh]]"; useful for summoning various "[[Number]]" Xyz monsters, such as "Dreadnought Dreadnoid", "Super Dora", "Chaos Dyson Sphere", etc., and grant them extra protection. | + | * A "[[Shaddoll]]" engine with the aim of [[Fusion Summon]]ing "[[El Shaddoll Shekhinaga]]" using materials from the Deck with "[[Shaddoll Fusion]]", especially when using "Ruffian Railcar" or "Bullet Train" as [[Fusion Material]]s. |
− | + | * A "[[Kaiju]]" package with "[[Jizukiru, the Star Destroying Kaiju]]", "[[Interrupted Kaiju Slumber]]", and other "Kaiju" monsters, to either tribute the opponent's monster as a removal, or to destroy all monsters on the field and summon "Jizukiru" as a Level 10 material. | |
+ | * "[[Astral Kuriboh]]"; useful for summoning various "[[Number]]" Xyz monsters, such as "Dreadnought Dreadnoid", "Super Dora", "Chaos Dyson Sphere", etc., and grant them extra protection. Notably, "[[Flying Pegasus Railroad Stampede]]" can copy the declared Level of this card, thus allowing an access to the entire pool of generic "Number" monsters. | ||
* "[[Gizmek Okami, the Dreaded Deluge Dragon]]", which can be easily summoned if opponent has several monsters summoned from the [[Extra Deck]] and provides a non-[[Once per turn]] boardwipe against these monsters. | * "[[Gizmek Okami, the Dreaded Deluge Dragon]]", which can be easily summoned if opponent has several monsters summoned from the [[Extra Deck]] and provides a non-[[Once per turn]] boardwipe against these monsters. | ||
− | * "[[Therion "King" Regulus]]" to provide negation effect and protect other "Train" monsters. It also synergize well with "[[Super Express Bullet Train]]", which can add "Regulus" back to the hand after using negation effect every turn. | + | * "[[Goldilocks the Battle Landscaper]]" and "[[Machina Citadel]]", as both were Level 10 EARTH Machine that can be searched with various Train-related cards and special summoned from the hand with the effect of "Anchor Drill" or "Psychic Processor" to provide mass removal effect. |
− | + | * "[[Psychic Processor]]"; very useful for "unbrick" your hand by using its effect to special summon up to two Machine monsters (regardless of [[Attribute]]s, thus works with "Jizukiru" and "Gizmek Okami") from your hand and grants a bonus effect that allows them to [[Direct attack|attack directly]]. It can also recover itself during the next turn to provide a consistent means of summoning high-level Machines. | |
− | + | * "[[Therion "King" Regulus]]" to provide negation effect and protect other "Train" monsters from interruptions. It also synergize well with "[[Super Express Bullet Train]]", which can add "Regulus" back to the hand after using negation effect every turn. The card can also be searched by "[[Gigantic "Champion" Sargas]]" which can be summoned over either "[[Springans Merrymaker]]" or "[[Springans Ship - Exblowrer]]" (via "Infinitrack" engine), though the latter is prefered due to its useful non-target destruction effect. | |
Variations of the Deck also include "[[Skill Drain]]", which negates the negative effects of the Level 10 monsters, turning them into easily summonable beatsticks. | Variations of the Deck also include "[[Skill Drain]]", which negates the negative effects of the Level 10 monsters, turning them into easily summonable beatsticks. | ||
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* [[Ruffian Railcar]] | * [[Ruffian Railcar]] | ||
* [[Super Express Bullet Train]] | * [[Super Express Bullet Train]] | ||
− | * [[Astral Kuriboh]] (with "[[Number]]" Xyz monsters) | + | * [[Astral Kuriboh]] (with ''"[[Number]]"'' Xyz monsters) |
+ | * [[Aussa the Earth Channeler]] | ||
+ | * [[Carnot the Eternal Machine]] | ||
+ | * [[Exodius the Ultimate Forbidden Lord]] | ||
+ | * [[Finis Terrae, Tower of the Necroworld]] | ||
* [[Gizmek Okami, the Dreaded Deluge Dragon]] | * [[Gizmek Okami, the Dreaded Deluge Dragon]] | ||
* [[Goldilocks the Battle Landscaper]] | * [[Goldilocks the Battle Landscaper]] | ||
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* [[Jizukiru, the Star Destroying Kaiju]] | * [[Jizukiru, the Star Destroying Kaiju]] | ||
* [[Machina Citadel]] | * [[Machina Citadel]] | ||
− | * [[Nehshaddoll Genius]] | + | * [[Malefic Cyber End Dragon]] (with ''"Cyber End Dragon"'') |
+ | * [[Nehshaddoll Genius]] (with ''"Shaddoll Fusion"'') | ||
+ | * [[Psychic Processor]] | ||
* [[Therion "King" Regulus]] | * [[Therion "King" Regulus]] | ||
− | * Other "[[Kaiju]]" monsters (with "Interrupted Kaiju Slumber") | + | * Other "[[Kaiju]]" monsters (with ''"Interrupted Kaiju Slumber"'') |
|fusion monsters = | |fusion monsters = | ||
− | * [[Cyberdark End Dragon]] (with "Fusion | + | * [[Cyberdark End Dragon]] (with ''"Fusion Armament"'') |
** [[Cyber End Dragon]] | ** [[Cyber End Dragon]] | ||
− | * [[El Shaddoll Shekhinaga]] (with "Shaddoll Fusion") | + | * [[El Shaddoll Shekhinaga]] (with ''"Shaddoll Fusion"'') |
+ | |||
+ | |synchro monsters = | ||
+ | * [[Arms of Genex Return Zero]] (by using ''"Duality"'' to tribute either ''"Carnot the Eternal Machine"'', ''"Cyber End Dragon"'' or ''"Jizukiru, the Star Destroying Kaiju"'') | ||
|xyz monsters = | |xyz monsters = | ||
* [[Number 27: Dreadnought Dreadnoid]] | * [[Number 27: Dreadnought Dreadnoid]] | ||
** [[Super Quantal Mech King Great Magnus]] | ** [[Super Quantal Mech King Great Magnus]] | ||
− | |||
* [[Superdreadnought Rail Cannon Gustav Max]] | * [[Superdreadnought Rail Cannon Gustav Max]] | ||
* [[Superdreadnought Rail Cannon Juggernaut Liebe]] | * [[Superdreadnought Rail Cannon Juggernaut Liebe]] | ||
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* [[Number C9: Chaos Dyson Sphere]] | * [[Number C9: Chaos Dyson Sphere]] | ||
* [[Divine Arsenal AA-ZEUS - Sky Thunder]] | * [[Divine Arsenal AA-ZEUS - Sky Thunder]] | ||
+ | * [[Heavy Armored Train Ironwolf]] | ||
+ | * [[Gear Gigant X]] | ||
* [[Number 35: Ravenous Tarantula]] | * [[Number 35: Ravenous Tarantula]] | ||
** [[Number 84: Pain Gainer]] | ** [[Number 84: Pain Gainer]] | ||
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* [[Skypalace Gangaridai]] | * [[Skypalace Gangaridai]] | ||
* [[Superdimensional Robot Galaxy Destroyer]] | * [[Superdimensional Robot Galaxy Destroyer]] | ||
− | * Rank 8 Xyz monsters (with "Infinitrack Anchor Drill") | + | * Rank 8 Xyz monsters (with ''"Infinitrack Anchor Drill"'') |
** [[Dingirsu, the Orcust of the Evening Star]] | ** [[Dingirsu, the Orcust of the Evening Star]] | ||
** [[Number 97: Draglubion]] | ** [[Number 97: Draglubion]] | ||
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** [[Springans Ship - Exblowrer]] | ** [[Springans Ship - Exblowrer]] | ||
*** [[Gigantic "Champion" Sargas]] | *** [[Gigantic "Champion" Sargas]] | ||
− | + | * [[Varudras, the Final Bringer of the End Times]] | |
|link monsters = | |link monsters = | ||
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* [[Qliphort Genius]] | * [[Qliphort Genius]] | ||
− | |spells = | + | |normal spells = |
− | |||
* [[Special Schedule]] | * [[Special Schedule]] | ||
− | * [[ | + | * [[Cyber Emergency]]/[[Foolish Burial]] (with ''"Carnot the Eternal Machine"'') |
+ | * [[Foolish Burial Goods]] | ||
+ | * [[Fusion Armament]] (with ''"Cyber End Dragon"'') | ||
+ | * [[Gravity Balance]] | ||
+ | * [[Interrupted Kaiju Slumber]] (with ''"Kaiju"'' monsters) | ||
+ | * [[Shaddoll Fusion]] (with ''"El Shaddoll Shekhinaga"'') | ||
+ | * [[Spell Card: "Soul Exchange"]] | ||
+ | * [[Tokusano Shinkyojin]] | ||
+ | |||
+ | |equip spells = | ||
* [[Train Connection]] | * [[Train Connection]] | ||
+ | |||
+ | |field spells = | ||
+ | * [[Revolving Switchyard]] | ||
+ | |||
+ | |ritual spells = | ||
+ | |||
+ | |continuous spells = | ||
* [[Clockwork Night]] | * [[Clockwork Night]] | ||
− | |||
* [[Heavy Forward]] | * [[Heavy Forward]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |traps = | + | |quick-play spells = |
+ | * [[Urgent Schedule]] | ||
+ | * [[Duality]] | ||
+ | * [[Emergency Teleport]] (with ''"Psychic Processor"''') | ||
+ | * [[Limiter Removal]]/[[Concentrating Current]] | ||
+ | * [[Magnet Reverse]] | ||
+ | |||
+ | |normal traps = | ||
+ | * [[E.M.R.]] | ||
+ | * [[Machina Overdrive]] (with ''"Machina Citadel"'') | ||
+ | * [[Magnet Force]] | ||
+ | |||
+ | |continuous traps = | ||
* [[Barrage Blast]] | * [[Barrage Blast]] | ||
− | * [[ | + | * [[Floodgate]] cards |
− | * [[Rivalry of Warlords]] | + | ** [[Rivalry of Warlords]] (for control/grinding-oriented builds) |
}} | }} | ||
===Weakness=== | ===Weakness=== | ||
* As with other [[Machine]] decks, the "Train" deck is susceptible to a variety of counter cards, such as "[[System Down]]" and "[[Chimeratech Fortress Dragon]]". | * As with other [[Machine]] decks, the "Train" deck is susceptible to a variety of counter cards, such as "[[System Down]]" and "[[Chimeratech Fortress Dragon]]". | ||
+ | |||
+ | * Since the deck is heavily geared towards going second, the Deck's gameplan can be often derailed when going first due to the limited interactions the Deck can put up against the opponent, with the typical "end board" consists only of a single "Super Dora". This is somewhat remedied with the addition of "[[Varudras, the Final Bringer of the End Times]]" that offers omninegate option for the Deck. | ||
* Because of the lack of protection on most monsters, the deck is prone to mass removals and negation effects. Without proper backup plans to special summon new monsters to refill the board (i.e "[[Urgent Schedule]]"), this will render the player nearly defenseless from opponent's counterattacks. | * Because of the lack of protection on most monsters, the deck is prone to mass removals and negation effects. Without proper backup plans to special summon new monsters to refill the board (i.e "[[Urgent Schedule]]"), this will render the player nearly defenseless from opponent's counterattacks. | ||
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* Like all of the special summon reliant decks, the deck is vulnerable to cards that prevent special summoning, such as "[[Vanity's Ruler]]" and "[[The Last Warrior from Another Planet]]". | * Like all of the special summon reliant decks, the deck is vulnerable to cards that prevent special summoning, such as "[[Vanity's Ruler]]" and "[[The Last Warrior from Another Planet]]". | ||
− | ** In addition, the deck is heavily reliant on [[Type]] synergy. As such, cards such as "[[There Can Be Only One]]" and "[[Zombie World]]" can | + | ** In addition, the deck is heavily reliant on [[Type]] synergy. As such, cards such as "[[There Can Be Only One]]" and "[[Zombie World]]" can stop most of their plays in its tracks. |
− | * Since the "Train" deck features a large number of high-level monsters, it is also prone to dead draws or hands that can hinders the deck's consistency. | + | * Since the "Train" deck features a large number of high-level monsters, it is also prone to dead draws or [[brick]]ed hands that can hinders the deck's consistency. |
== References == | == References == |
Latest revision as of 22:39, 24 April 2024
Train (
Design[edit]
Each card of this series is based on either trains or railway infrastructure. The only exception is Number 27: Dreadnought Dreadnoid, which is instead based on a ship. The "Train" series is linked to the "Ancient Gear" archetype through "Special Schedule".
Members[edit]
- Level 1-4
Card | Origin |
---|---|
Construction Train Signal Red | Colour light signals / Buffer stop |
Express Train Trolley Olley | EMD SW1 |
Flying Pegasus Railroad Stampede | Railcar / Pegasus train |
Lionhearted Locomotive | The Little Engine That Could / Steam locomotive |
Ruffian Railcar | Railcar |
- Level 10
Card | Origin |
---|---|
Heavy Freight Train Derricrane | JNR Class DD51 / Derrick / Crane |
Night Express Knight | Night Express / 700 Series Shinkansen |
Rocket Arrow Express | Turbojet train |
Snow Plow Hustle Rustle | Rotary snowplow |
Super Express Bullet Train | Shinkansen / Turbojet train |
- Rank 4/Link 2
Card | Origin |
---|---|
Double Headed Anger Knuckle | Switcher |
Heavy Armored Train Ironwolf | Wolf, Eagle-class locomotive of the Cornwall Railway |
Number 27: Dreadnought Dreadnoid | Dreadnought |
- Rank 10-11 ("Superdreadnought Rail Cannon")
Card | Origin |
---|---|
Number 81: Superdreadnought Rail Cannon Super Dora | Dora |
Superdreadnought Rail Cannon Gustav Max | Schwerer Gustav |
Superdreadnought Rail Cannon Juggernaut Liebe | Landkreuzer |
- Spells/Traps
Card | Origin |
---|---|
Barrage Blast | Barrage |
Revolving Switchyard | Railway roundhouse |
Train Connection | Push–pull train |
Special Schedule | Train schedule |
Urgent Schedule |
Playing style[edit]
The series' playing style revolves around Xyz Summoning Rank 10 Xyz Monsters and performing an OTK with their high ATK and aggressive, blunt effects. The series is usually played as a blind-second deck and packed with going-second staples.
The series' Main Deck monsters are divided into Level 4 monsters and Level 10 monsters. The former can provide benefits or resources for the Xyz Summons, such as "Express Train Trolley Olley", "Ruffian Railcar" and "Flying Pegasus Railroad Stampede", and the latter generally have low ATK and/or effects that encourage the player to use them as materials for an Xyz Summon, such as "Heavy Freight Train Derricrane", "Night Express Knight" and "Super Express Bullet Train". These Level 10 monsters have negative effects to make up for them being easy to Summon - "Night Express Knight" and "Derricrane" lose ATK/DEF upon being Summoned with their own effects, while "Bullet Train" forces the controller to send 2 cards they control to the Graveyard in order to attack; these effects will not matter much, as the purpose of those monsters is to be used for an Xyz Summon right away. Both themes can be combined through the effects of "Flying Pegasus" and/or "Revolving Switchyard" to turn the Level 4 monsters into Level 10 ones and facilitate the access to Xyz Summon, that can be further accelerated by some of the aforementioned cards, as well as by "Urgent Schedule".
Monster | Effects | Notes |
---|---|---|
Signal Red | Can be special summoned when opponents declares an attack, then redirect the attack to it and is indestructible in that battle. | Level 3 in-theme "Battle Fader"-like card. Outdated in modern builds due to the lack of Level synergy. |
Trolley Olley | Grants 800 ATK for monster that uses it as Xyz material. | Situational ATK boosters that is mostly bought out with "Revolving Switchyard" or "Urgent Schedule". |
Lionhearted Locomotive | Has 2400 ATK, but loses half its ATK when it declares an attack. | A Level 4 "attack position wall" that is historically used to stall the opponent's attack. Outdated in modern builds. |
Ruffian Railcar |
Main advantage-neutral searcher for grind game.
| |
Flying Pegasus |
|
Main Level 4 starter.
|
Monster | Effects | Notes | |
---|---|---|---|
Night Express Knight | Can be normal summoned without tributes, but its ATK becomes 0. Cannot be special summoned from the deck. | Main Level 10 starter to enable the summon of "Derricrane" or "Bullet Train". | |
Rocket Arrow Express |
Must be special summoned when you control no cards on the field. You cannot attack the turn this card is summoned.
|
Historically designed as a starter in combination with "Night Express Knight". Outdated in modern builds. | |
Snow Plow |
While on the field, you cannot special summon any monsters, except Machines.
|
Situational Direct attack blocker when going first and to potentially set up Spell and Trap GY effects. Largely outdated in modern builds. | |
Derricrane |
|
Main Level 10 extender for Rank 10 plays
|
|
Bullet Train |
|
Secondary Level 10 extender and main resource recoverer.
|
The series' Rank 10/11 Xyz Monsters, or the "Superdreadnought Rail Cannon" monsters, focus on either quickly finishing the game with their high ATKs and damaging effects, or to stall the game for prolonged grind.
Monster | Effects | Notes |
---|---|---|
Gustav Max | (Detach 1 mat) Inflict 2000 damage. | Soft-once per turn high burn damage inflicter. |
Super Dora | (Detach 1 mat, Quick Effect) Target 1 monster, it becomes immune to all other effects this turn. | Defensive monster with 4000 DEF, and the ability to become unaffected by card effects. |
Juggernaut Liebe |
Can be Xyz summoned over a Rank 10 Machine monsters.
|
OTK focused game finisher, able to reach at least 6000 ATK and attack multiple times. |
Meanwhile, the series' Rank 4 Xyz monsters has an effect to provide support for a prolonged game in case the player were not able to perform the OTK on their first turn, or that they were unable to summon a Rank 10 monster that turn.
Monster | Effects | Notes |
---|---|---|
Ironwolf |
|
Support monster to allow the high ATK Machine to deal direct damage and provides resource upon destrution. Somewhat redundant OTK enabler due to the player can still perform an OTK by removing the opponent's cards through other means. |
Dreadnought Dreadnoid |
Can be Xyz summoned with 2 or more Level 4 Monsters
|
Defensive monster with an effect to cheat out any high rank Machine Xyz monster after the Battle Phase. Usually "Super Quantal Mech King Great Magnus" due to its immunity effect. |
In case the player were unable to perform an OTK, the deck is also capable of playing a defensive grind game, primarily with the usage of "Super Dora" as a wall while recurring resources with the effect of "Ruffian Railcar" and "Bullet Train" to help facilitate Xyz summon on the next turn.
Most Train-related support cards only lock the player's attacks (to either Machine or Xyz monsters), not monster summons or monster effects, meaning that the Deck has access to the game's entire pool of generic Rank 10 monsters for additional utility.
Rank 10 monsters of note include:
- "Number C9: Chaos Dyson Sphere"; provides non-target, non-destruction removal by attaching any monster it battled, preventing any floating effects on removal and denying Graveyard resources in the process. It can also deal a considerable effect damage every turn.
- "Varudras, the Final Bringer of the End Times"; provides omninegate interruption and multiple non-target destruction effects. This card's optional non-target destruction effect can be either combined with "Derricrane" to destroy two cards during either player's turn, or destroy your own cards (such as a "Ruffian Railcar" summoned through "Urgent Schudle" or a "Clockwork Night" on the field) to use their GY effects.
- "Number 35: Ravenous Tarantula", which can bridge into "Number 84: Pain Gainer" and "Number 77: The Seven Sins", thus allow the summon of "Divine Arsenal AA-ZEUS - Sky Thunder" with at least 5 materials.
- "Skypalace Gangaridai", an alternate choice for "Gustav Max" in case the player needed to destroy at least one card the opponent controls, or up to two when combined with "Derricrane". It is also a Machine monster that can bridge into "Juggernaut Liebe".
The series' Link Monster, "Double Headed Anger Knuckle", can be used to Special Summon Level 10 monsters and provide materials for the Xyz Summons, as well as a long-term investment due to its ability to revive itself. It can use "Ruffian Railcar" or "Bullet Train" as cost for its effects, setting up their effects on the End Phase.
Casual supportive cards that can be combined with this Deck include:
- Cards that can boost the battle damage potential, such as "Limiter Removal", "Train Connection", or "Pentestag".
- An easy-to-Summon Level 10 monsters, such as "Finis Terrae, Tower of the Necroworld", "Exodius the Ultimate Forbidden Lord", "Carnot the Eternal Machine", etc.
- An "Infinitrack" engine involving multiple copies of "Infinitrack Anchor Drill" and "Heavy Forward" to enhance swarming capabilities as well as an additional option for Rank 8 Xyz summon using Level 4 Trains. In addition, it can also help facilitate the summoning of "Super Quantal Mech King Great Magnus" with full protection via the effect of "Dreadnought Dreadnoid".
- A "Shaddoll" engine with the aim of Fusion Summoning "El Shaddoll Shekhinaga" using materials from the Deck with "Shaddoll Fusion", especially when using "Ruffian Railcar" or "Bullet Train" as Fusion Materials.
- A "Kaiju" package with "Jizukiru, the Star Destroying Kaiju", "Interrupted Kaiju Slumber", and other "Kaiju" monsters, to either tribute the opponent's monster as a removal, or to destroy all monsters on the field and summon "Jizukiru" as a Level 10 material.
- "Astral Kuriboh"; useful for summoning various "Number" Xyz monsters, such as "Dreadnought Dreadnoid", "Super Dora", "Chaos Dyson Sphere", etc., and grant them extra protection. Notably, "Flying Pegasus Railroad Stampede" can copy the declared Level of this card, thus allowing an access to the entire pool of generic "Number" monsters.
- "Gizmek Okami, the Dreaded Deluge Dragon", which can be easily summoned if opponent has several monsters summoned from the Extra Deck and provides a non-Once per turn boardwipe against these monsters.
- "Goldilocks the Battle Landscaper" and "Machina Citadel", as both were Level 10 EARTH Machine that can be searched with various Train-related cards and special summoned from the hand with the effect of "Anchor Drill" or "Psychic Processor" to provide mass removal effect.
- "Psychic Processor"; very useful for "unbrick" your hand by using its effect to special summon up to two Machine monsters (regardless of Attributes, thus works with "Jizukiru" and "Gizmek Okami") from your hand and grants a bonus effect that allows them to attack directly. It can also recover itself during the next turn to provide a consistent means of summoning high-level Machines.
- "Therion "King" Regulus" to provide negation effect and protect other "Train" monsters from interruptions. It also synergize well with "Super Express Bullet Train", which can add "Regulus" back to the hand after using negation effect every turn. The card can also be searched by "Gigantic "Champion" Sargas" which can be summoned over either "Springans Merrymaker" or "Springans Ship - Exblowrer" (via "Infinitrack" engine), though the latter is prefered due to its useful non-target destruction effect.
Variations of the Deck also include "Skill Drain", which negates the negative effects of the Level 10 monsters, turning them into easily summonable beatsticks.
Recommended cards[edit]
Recommended cards
| ||||
---|---|---|---|---|
|
Weakness[edit]
- As with other Machine decks, the "Train" deck is susceptible to a variety of counter cards, such as "System Down" and "Chimeratech Fortress Dragon".
- Since the deck is heavily geared towards going second, the Deck's gameplan can be often derailed when going first due to the limited interactions the Deck can put up against the opponent, with the typical "end board" consists only of a single "Super Dora". This is somewhat remedied with the addition of "Varudras, the Final Bringer of the End Times" that offers omninegate option for the Deck.
- Because of the lack of protection on most monsters, the deck is prone to mass removals and negation effects. Without proper backup plans to special summon new monsters to refill the board (i.e "Urgent Schedule"), this will render the player nearly defenseless from opponent's counterattacks.
- Due to the deck's potential to summon a large number of powerful Xyz monsters, player may find themselves overextending and were thus at risk of losing several powerful monsters at once.
- Like all of the special summon reliant decks, the deck is vulnerable to cards that prevent special summoning, such as "Vanity's Ruler" and "The Last Warrior from Another Planet".
- In addition, the deck is heavily reliant on Type synergy. As such, cards such as "There Can Be Only One" and "Zombie World" can stop most of their plays in its tracks.
- Since the "Train" deck features a large number of high-level monsters, it is also prone to dead draws or bricked hands that can hinders the deck's consistency.
References[edit]
- ↑ "LINK VRAINS Pack 2". Konami. Retrieved November 14, 2018.
- ↑ "5つの既存テーマが収録されるスペシャルパック『SELECTION 5(セレクション ファイブ)(仮)』が登場!". YU-GI-OH.jp (in Japanese). Konami. 19 July 2022. Retrieved 19 July 2022.