Difference between revisions of "Yu-Gi-Oh! GX - Episode 098"

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{{Infobox/Yu-Gi-Oh!/Episode
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{{Infobox episode
| series             = Yu-Gi-Oh! GX
+
| series             = Yu-Gi-Oh! GX
| season             = 2
+
| season             = 2
| image name          = Series098.jpg
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| image             = Series098.jpg
| image size          = 200px
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| en_name            = Ultimate Destiny
| image caption      =
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| ja_name            = ついに発動!究極のDのカード
| english            = Ultimate Destiny
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| romaji_name        = Tsuini Hatsudō! Kyūkyoku no Dī no Kādo
| kanji              = ついに発動!究極のDのカード
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| ja_trans_name      = Finally Activated! The Ultimate D-Card
| romaji              = Tsuini Hatsudō! Kyūkyoku no Dī no Kādo
+
| number             = 98
| japanese translated = Finally Activated! The Ultimate D-Card
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| ja_air_date        = August 16, 2006
| episode number     = 98
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| en_air_date        = February 14, 2007
| japanese air date  = August 16, 2006
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| ja_opening        = 99%
| english air date    = February 14, 2007
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| ja_ending          = WAKE UP YOUR HEART
| japanese opening    = [[99%]]
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| en_theme          = Get Your Game On! (song)
| japanese ending    = [[WAKE UP YOUR HEART]]
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| featured_card      = Destiny Hero - Plasma
| english opening    = [[Get Your Game On! (song)|Get Your Game On!]]
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| animation_director = [[Tea Sun In]]
| featured card       = Destiny HERO - Plasma
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| screenwriter       = Shin Yoshida
 
}}
 
}}
  
'''"Ultimate Destiny"''', known as '''"Finally Activated! The Ultimate D-Card"''' in the Japanese version, is the ninety-eighth episode of the ''[[Yu-Gi-Oh! GX]]'' anime.
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"'''Ultimate Destiny'''", known as "'''Finally Activated! The Ultimate D-Card'''" in the Japanese version, is the ninety-eighth episode of the ''[[Yu-Gi-Oh! GX]]'' anime.
  
 
[[Aster Phoenix]] discovers the awful truth about the murder of his father and the theft of the "Ultimate Destiny" card: the culprit behind both incidents is his current guardian, [[The D]] (who is another vessel possessed by [[The Light of Destruction]]).
 
[[Aster Phoenix]] discovers the awful truth about the murder of his father and the theft of the "Ultimate Destiny" card: the culprit behind both incidents is his current guardian, [[The D]] (who is another vessel possessed by [[The Light of Destruction]]).
  
 
==Summary==
 
==Summary==
[[Aster Phoenix]] confronts his guardian, [[The D]] and asks if he won his duel with [[Doctor Collector]]. The D responds that of course, he did. When asked he called Aster here, The D reveals his sinister past. After seeing a new card design made by Aster's father, he sneaked into his apartment that night and attempted to steal the card. However, the card had been tainted by [[The Light of Destruction]], and The D kidnaps (kills in the Japanese version) Aster's father. He used "[[Destiny HERO - Plasma]]" to become the champion of the [[Pro League]] and hold his title for ten years. Though he couldn't use the card in official matches, the powers of [[The Light of Destruction]] aided his victories in other ways. In underground duels, he steals the souls of countless duelists using the card.
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[[Aster Phoenix]] confronts his guardian, [[The D]] and asks if he won his duel with [[Doctor Collector]]. The D responds that of course, he did. When asked he called Aster here, The D reveals his sinister past. After seeing a new card design made by Aster's father, he sneaked into his apartment that night and attempted to steal the card. However, the card had been tainted by [[The Light of Destruction]], and The D kidnaps (kills in the Japanese version) Aster's father. He used "[[Destiny Hero - Plasma (anime)|Destiny Hero - Plasma]]" to become the champion of the [[Pro League]] and hold his title for ten years. Though he couldn't use the card in official matches, the powers of [[The Light of Destruction]] aided his victories in other ways. In underground duels, he steals the souls of countless duelists using the card.
  
With his past revealed, Aster wishes to avenge his father, and he begins his duel with The D. Aster summons "[[Destiny HERO - Dogma]]" on his first turn, but The D counters with "[[Destiny HERO - Plasma|Destiny Hero - Plasma]]" and "[[D - Force]]", which forms a nearly unstoppable combo that renders "[[Destiny Hero - Plasma|Plasma]]" virtually untouchable. Aster eventually uses "[[Destiny HERO - The Dark Angel]]" to seal the effect of "[[D - Force]]", after realizing that his father must have created it specifically to counter "Destiny HERO - Plasma".
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With his past revealed, Aster wishes to avenge his father, and he begins his duel with The D. Aster summons "[[Destiny Hero - Dogma (anime)|Destiny Hero - Dogma]]" on his first turn, but The D counters with "Destiny Hero - Plasma" and "[[D - Force]]", which forms a nearly unstoppable combo that renders "Plasma" virtually untouchable. Aster eventually uses "[[Destiny HERO - Dark Angel (anime)|Destiny Hero - Dark Angel]]" to seal the effect of "[[D - Force]]", after realizing that his father must have created it specifically to counter "Destiny Hero - Plasma".
  
 
When Aster is about to destroy "Plasma", The D reveals that the soul of Aster's father is trapped within the card. Aster's father speaks to him, and says he apologizes for creating such a powerful card. When he began to create it, he heard the voice of The Light of Destruction, and was unable to stop himself from finishing. He stated it was similar to what happened when [[Maximillion Pegasus]] created the [[Egyptian God]] cards. He states that the [[The Light of Destruction]] that possesses the The D is merely a husk; the real Light of Destruction exists inside of [[Sartorius]]. He urges Aster to attack and destroy "Plasma". Aster attacks and his father says good-bye to him before the destruction of "Plasma", which leaves Aster overwhelmed with sadness and guilt.
 
When Aster is about to destroy "Plasma", The D reveals that the soul of Aster's father is trapped within the card. Aster's father speaks to him, and says he apologizes for creating such a powerful card. When he began to create it, he heard the voice of The Light of Destruction, and was unable to stop himself from finishing. He stated it was similar to what happened when [[Maximillion Pegasus]] created the [[Egyptian God]] cards. He states that the [[The Light of Destruction]] that possesses the The D is merely a husk; the real Light of Destruction exists inside of [[Sartorius]]. He urges Aster to attack and destroy "Plasma". Aster attacks and his father says good-bye to him before the destruction of "Plasma", which leaves Aster overwhelmed with sadness and guilt.
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As The D drops his cards, The Light of Destruction escapes from "Plasma" and explodes, setting the ship ablaze. The card flies towards Aster and he quickly takes it. He sadly looks at the card and says goodbye to his dad since he will never see him again. The D regaining consciousness, yells at Aster that he is the chosen one (in the dub he swears that he will have his revenge), but Aster knowing what he must do does not care what The D says at all. Aster rushes out to the Deck and is saved via helicopter by [[Chancellor Sheppard]].
 
As The D drops his cards, The Light of Destruction escapes from "Plasma" and explodes, setting the ship ablaze. The card flies towards Aster and he quickly takes it. He sadly looks at the card and says goodbye to his dad since he will never see him again. The D regaining consciousness, yells at Aster that he is the chosen one (in the dub he swears that he will have his revenge), but Aster knowing what he must do does not care what The D says at all. Aster rushes out to the Deck and is saved via helicopter by [[Chancellor Sheppard]].
  
==Featured Duel==
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==Featured Duel: Aster Phoenix vs. The D==
{{Cleanup}}
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<u>'''Turn 1: Aster'''</u><br />
<center><big><b>[[Aster Phoenix]] vs. [[The D]]</b></big></center>
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[[Aster Phoenix|Aster]] draws "[[Destiny Draw (anime)|Destiny Draw]]" and subsequently activates it to [[discard]] "[[Destiny Hero - Malicious (anime)|Destiny Hero - Malicious]]" and [[Draw a card|draw two cards]] (one of which is "D - Spirit"). Aster then activates "[[D - Spirit (anime)|D - Spirit]]" to Special Summon "[[Destiny Hero - Diamond Dude (later anime)|Destiny Hero - Diamond Dude]]" (1400/1600) in Attack Position since he controls no "Destiny Hero" monsters. Aster then activates the effect of "Destiny Hero - Diamond Dude" to reveal the top card of his Deck. If that card is a Normal Spell Card, it will be sent to the Graveyard, and Aster can activate its effect on his next turn's Main Phase. Aster reveals "[[Pot of Greed (anime)|Pot of Greed]]", so it is sent to the Graveyard.
  
<u>'''Turn 1: Aster'''</u>
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Aster then activates "[[Over Destiny (anime)|Over Destiny]]" to target the "Destiny Hero - Malicious" in his [[Graveyard]] and Special Summon "[[Destiny Hero - Captain Tenacious (anime)|Captain Tenacious]]" (800/800) in Attack Position (as the Level of "Captain Tenacious" is at most 3, which is half the Level of "Destiny HERO - Malicious"). Aster then [[Banish|removes from play]] "Destiny Hero - Malicious" from his [[Graveyard]] via its own effect in order to Special Summon another "Malicious" (800/800) from his [[Deck]] in Attack Position.  
* Activates "[[Destiny Draw]]", [[discard]]ing "[[Destiny HERO - Malicious]]" to [[Draw a card|draw 2 cards]].
 
* Activates "[[D - Spirit]]": Since he controls no "[[Destiny HERO]]" monsters, he can [[Special Summon]] a "Destiny HERO" [[Level 4 Monster Cards|Level 4]] or below from his hand, and he chooses "[[Destiny HERO - Diamond Dude|Diamond Dude]]" (1400/1600).
 
* "[[Destiny HERO - Diamond Dude]]'s" [[effect]] allows Aster to check the top card on his [[Deck]].  If it is a [[Normal Spell Card]], he can show it to his opponent and activate it on his next turn from the [[Graveyard]]; if not, the card goes to the bottom of his [[Deck]].  The top card is "[[Pot of Greed]]", so he sends it to the [[Graveyard]].  On his next turn, he can activate its effect.
 
* Activates "[[Over Destiny]]", selecting "Destiny HERO - Malicious", a Level 6 monster, in his [[Graveyard]] so he can [[Special Summon|summon]] a "[[Destiny HERO]]" [[Level 3]] or below (as the level has to be half of the selected monster's or lower).  He chooses "[[Destiny HERO - Captain Tenacious|Captain Tenacious]]" (800/800).
 
* [[Removed from play|Removes from play]] the "Destiny HERO - Malicious" in the [[Graveyard]] and [[Special Summon|summons]] another "Malicious" (800/800) from his [[Deck]] to the field.
 
* Tributes his 3 [[Destiny Heroes]] to [[Special Summon|Summon]] "[[Destiny HERO - Dogma]]" (3400/2400).
 
* [[Set]]s a card.
 
* Activates "[[Clock Tower Prison]]".  Now, during each of his opponent's [[Standby Phase]]s, "[[Clock Tower Prison]]" will gain a [[Clock Counter]] with each passing turn.  If 4 or more [[Clock Counter|Counters]] are on his Field Spell, all [[Battle Damage]] to Aster will be reduced to 0.  If "Clock Tower Prison" is destroyed while having 4 [[Clock Counter]]s or more on it, Aster can also summon "[[Destiny HERO - Dreadmaster]]".
 
  
<u>'''Turn 2: The D'''</u>
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Aster then Tributes his three [[Destiny HERO|Destiny Heroes]] in order to [[Special Summon]] "[[Destiny Hero - Dogma (anime)|Destiny Hero - Dogma]]" (3400/2400) in Attack Position. Aster then [[Set]]s a card. He then activates "[[Clock Tower Prison (anime)|Clock Tower Prison]]". Now, during each of the D's [[Standby Phase]]s, "[[Clock Tower Prison (anime)|Clock Tower Prison]]" will gain a [[Clock Counter]]. If four or more [[Clock Counter]]s are on "Clock Tower Prison", all [[Battle Damage]] to Aster will be reduced to 0. If "Clock Tower Prison" is destroyed while it has at least four Clock Counters on it, Aster can Special Summon "[[Destiny Hero - Dreadmaster (later anime)|Destiny Hero - Dreadmaster]]" from his hand or Deck.
* During his [[Standby Phase]], "Dogma's" effect halves [[The D]]'s [[Life Points]] (The D: 4000 → 2000 LP).  Then, "[[Clock Tower Prison]]" positions itself at three o'clock as it gains its first [[Clock Counter]].
 
* Activates "[[Claret Note]]", which, depending on the sum of the [[Level]]s of all of [[Aster]]'s [[monsters]], lets him [[Special Summon]] a "[[Plasma Token]]" for every set of the combined [[monster|monsters']] 4 [[Level|Levels]].  With "[[Destiny HERO - Dogma]]" a Level 8 monster, he is able to [[Special Summon|Summon]] 2 [[Plasma Token|Tokens]] (0/0 each).
 
* Activates "[[Fiend's Sanctuary]]" to Summon a "[[Metal Fiend Token]]" (0/0).
 
* Tributes his three tokens to Summon "[[Destiny HERO - Plasma]]" (1900/600).
 
* Uses "[[Destiny HERO - Plasma|Plasma]]'s" [[effect]] to equip itself with any monster Aster controls and gain half the [[ATK]] of the equipped monster, as well as any [[effect|effect(s)]] it may have.<ref group=Notes name=plasma>In the [[OCG]]/[[TCG]], "[[Destiny HERO - Plasma]]" does not gain the effects of its [[equipped]] [[Monster Card|monster]].</ref>  "Plasma" equips itself with Aster's "Dogma" ("[[Destiny HERO - Plasma]]'s" [[ATK]]: 3600).
 
* "Plasma" [[Direct Attack|attacks]] Aster [[Direct Attack|directly]] (Aster: 4000 → 400 LP).
 
* Activates "[[D - Force]]", placing it [[face-up]] on the top of his Deck.  While it is the top card on his Deck, [[The D]] cannot conduct his [[normal draw]] during his [[Draw Phase]], but now, "[[Destiny HERO - Plasma]]" cannot be affected by the [[effect|effects]] of [[Spell Card|Spells]] and [[Trap Card|Traps]] while negating the effects of Aster's [[monsters]].
 
* [[Set]]s a card.
 
  
<u>'''Turn 3: Aster'''</u>
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<u>'''Turn 2: The D'''</u><br />
* During his [[Standby Phase]], the "[[Destiny HERO - Dogma|Dogma]]"–[[equipped]] "[[Destiny HERO - Plasma|Plasma]]" halves Aster's [[Life Points]]. (Aster: 400 200 LP)<ref group=Notes name=dogma>In the OCG/TCG, this effect of "[[Destiny HERO - Dogma]]" can only activate after being [[Special Summon]]ed; it is not a [[Continuous]] effect.</ref>
+
[[The D]] draws. On the D's [[Standby Phase]], the effect of "Dogma" activates, halving the D's [[Life Points]] (The D 4000 2000). At the same time, "Clock Tower Prison" gains a [[Clock Counter]]. The D then activates "[[Claret Note]]" to add up the total number of Levels of each monster Aster controls in order to Special Summon one "[[Plasma Token]]" for each four Levels determined by this effect. Since "Destiny Hero - Dogma" is a Level 8 monster, "Claret Note" [[Special Summon]]s two "Plasma Tokens" (0/0 each) in Attack Position. The D then activates "[[Fiend's Sanctuary (later anime)|Fiend's Sanctuary]]" to Special Summon a "[[Metal Fiend Token (later anime)|Metal Fiend Token]]" (0/0) in Attack Position.  
* Activates "[[Pot of Greed]]" from his [[Graveyard]] to [[Draw a Card|draw 2 cards]] (due to "[[Destiny HERO - Diamond Dude]]'s" effect).
 
* Summons "[[Destiny HERO - Doom Lord]]" (600/800) in [[Defense Position]]
 
* Uses "[[Destiny HERO - Doom Lord|Doom Lord]]'s" [[effect]] to [[removed from play|remove]] "[[Destiny HERO - Plasma|Plasma]]" [[removed from play|from play]] for 2 turns,<ref group=Notes name=doomlord>In the [[OCG]]/[[TCG]], "[[Destiny HERO - Doom Lord]]" must be in [[Attack Position]] in order to use its effect to [[removed from play|remove]] a [[monster]] [[removed from play|from play]].</ref> but "[[Destiny HERO - Plasma|Plasma]]" negates the [[effect|effects]] of Aster's [[Effect Monster]]s.
 
  
<u>'''Turn 4: The D'''</u>
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The D then Tributes his three tokens in order to Special Summon "[[Destiny Hero - Plasma (anime)|Destiny Hero - Plasma]]" (1900/600) in Attack Position. The D then activates the effect of "Plasma" to equip itself with Aster's "Destiny HERO - Dogma", increase its ATK by half the ATK of "Dogma", and gain any effects that "Dogma" has ("Plasma": 1900 → 3600). "Plasma" [[Direct attack|attacks]] [[Direct Attack|directly]] (Aster 4000 → 400).  
* Activates his [[face-down]] card, "[[D - Boost]]", which lets him [[Draw a card|draw 2 cards]] under his [[face-up]] "[[D - Force]]".
 
* "[[Clock Tower Prison]]" positions itself at six o'clock.  It now has a total of 2 [[Clock Counter]]s.
 
* Activates "[[Drain Time]]", which allows him to skip any [[Phase]] during Aster's turn and his own next turn. He declares "[[Standby Phase]]" (and because of that, "Clock Tower Prison" will not be able to gain a Clock Counter during his next turn).
 
* "Destiny HERO - Plasma" attacks "Doom Lord".
 
* Aster activates his face-down "[[D - Counter]]": This card would normally [[destroy]] an [[attack|attacking]] [[monster]] while he controlled a "[[Destiny HERO]]", but due to "D - Force", "D - Counter" cannot affect "Plasma".  "Doom Lord" is destroyed.
 
* [[Set]]s a card.
 
  
<u>'''Turn 5: Aster'''</u>
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The D then activates "[[D - Force (anime)|D-Force]]" and places it [[face-up]] on top of his Deck. While "D - Force" is the top card of the D's Deck, the D cannot conduct his [[normal draw]] during his [[Draw Phase]], but in exchange, "Destiny Hero - Plasma" cannot be affected by the [[effect|effects]] of Aster's [[Spell Card|Spells]] and [[Trap Card|Traps]] and the effects of Aster's face-up [[monsters]] are negated. The D then [[Set]]s a card.
* [[Set]]s 2 cards.
 
  
<u>'''Turn 6: The D'''</u>
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<u>'''Turn 3: Aster'''</u><br />
* Due to "Drain Time", [[The D]] can skip his [[Standby Phase]], so "Clock Tower Prison" cannot gain another [[Clock Counter]].
+
Aster draws. On Aster's [[Standby Phase]], the effect "Plasma" gained from "Dogma" activates (Aster 400 → 200). Through the effect of "Diamond Dude", Aster activates the effect of "Pot of Greed" from his [[Graveyard]] to [[Draw a Card|draw two cards]] (one of which is "[[Destiny Hero - Doom Lord (later anime)|Destiny Hero - Doom Lord]]").
* "Destiny HERO - Plasma" attacks Aster directly, with [[The D]] chaining "[[Dust Tornado]]" to destroy Aster's "Clock Tower Prison".
 
* Aster [[chain]]s "[[Eternal Dread]]" and "[[Greed Pact]]" to "Dust Tornado", with their effects activating in reverse order.
 
:*"Greed Pact" [[resolve]]s and lets Aster and [[The D]] both [[draw a card]].
 
::* "Eternal Dread" resolves and adds 2 Clock Counters to his "Clock Tower Prison", giving it a total of 4 Clock Counters.
 
:::* "Dust Tornado" resolves and destroys "Clock Tower Prison", which enables Aster to [[Special Summon|summon]] "[[Destiny HERO - Dreadmaster]]" (?/?) in [[Defense Position]].
 
* Since The D drew "D - Force" into his hand with "Greed Pact's" effect, "Destiny HERO - Plasma" could not negate the effect of "Destiny HERO - Dreadmaster": When Special Summoned, "Dreadmaster" was not destroyed, and Aster took no [[Battle Damage]] from battles involving it (or any of his other "[[Destiny HERO]]" monsters).
 
* Aster uses "Dreadmaster's" other effect to Special Summon "Diamond Dude" (1400/1600) and "Captain Tenacious" (800/800) from his [[Graveyard]], also in Defense Position.
 
* "Dreadmaster's" [[original ATK and DEF]] are equal to the total [[ATK]] of all other "[[Destiny HERO]]" monsters that Aster controls ("[[Destiny HERO - Dreadmaster|Dreadmaster]]'s" [[ATK]] and [[DEF]]: 2200).
 
*Re-activates "D - Force" and places it face-up on the top of his Deck: This restores "Plasma's" effects that negate the effects of Aster's monsters and protect it from Aster's [[Spell Card|Spells]] and [[Trap Card|Traps]].
 
* [[Pay]]s 800 [[Life Points]] to activate "[[Unfair Judge]]" (The D: 2000 → 1200 LP).  Since 1 of his [[monster]]s [[attack]]ed during his first [[Battle Phase]] without inflicting [[Battle Damage]] or destroying any of Aster's monsters, and the total ATK and DEF of all of Aster's monsters are respectively greater than the ATK and DEF of "Plasma", he can conduct a second [[Battle Phase]] and [[attack]] all of Aster's monsters with 1 of his own monsters.
 
* "Plasma" attacks and destroys all 3 of Aster's monsters.
 
  
<u>'''Turn 7: Aster'''</u>
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Aster then Normal Summons "Destiny Hero - Doom Lord" (600/800) in [[Defense Position]]. He then activates the effect of "Doom Lord" to [[Banish|remove]] "Plasma" from play for two turns, but it doesn't work as "Plasma" negates the [[effect|effects]] of Aster's face-up [[Effect Monster]]s while "D - Force" is the D's top card.
* Draws "[[Destiny HERO - The Dark Angel]]", remembering that this was a gift from his father. Then he realizes that "[[Destiny HERO - The Dark Angel]]" was created to weaken "[[Destiny HERO - Plasma]]".
+
 
* During his [[Standby Phase]], the "[[Destiny HERO - Dogma|Dogma]]"[[equipped]] "[[Destiny HERO - Plasma|Plasma]]" halves Aster's [[Life Points]]. (Aster: 200 → 100 LP)
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<u>'''Turn 4: The D'''</u><br />
* [[Discard]]s "[[Destiny HERO - The Dark Angel]]" from his hand to place it [[face-up]] and on the top of [[The D]]'s [[Deck]]. With "[[D - Force]]" no longer the top card on [[The D]]'s [[Deck]], "[[Destiny HERO - Plasma]]" cannot negate the effects of Aster's monsters, and it is no longer immune to other [[card effects]].
+
Due to "D - Force", the D skips his Draw Phase. The D then activates his face-down "[[D - Boost]]" to [[Draw a card|draw two cards]] under his [[face-up]] "[[D - Force (anime)|D-Force]]". On the D's Standby Phase, "Clock Tower Prison" gains a second Clock Counter. The D then activates "[[Drain Time]]" and declares "[[Standby Phase]]" for its effect. Now Aster and the D must skip the declared Phase on their next turn. "Destiny Hero - Plasma" attacks "Doom Lord", but Aster activates his face-down "[[D - Counter (anime)|D - Counter]]" to destroy "Plasma", however it doesn't work as "Plasma" is unaffected by Aster's Spells and Traps while "D - Force" is the D's top card. "Plasma" destroys "Doom Lord". The D then [[Set]]s a card.
* Activates "[[Dark City]]": Now, a "Destiny HERO" will gain 1000 ATK, during damage calculation only, if it attacks a monster with stronger ATK.
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* Summons "[[Destiny HERO - Celestial]]" (1600/1400) in [[Attack Position]].
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<u>'''Turn 5: Aster'''</u><br />
* [[Attack]]s "Plasma" with "Celestial", who gains 1000 [[ATK]] from "Dark City". ("[[Destiny HERO - Celestial|Celestial]]'s" [[ATK]]: 2600)
+
Aster draws. Due to "Drain Time", Aster's Standby Phase is skipped. Aster then [[Set]]s two cards.
* "Celestial" can also [[destroy]] 1 [[Equip Card]] that [[The D]] controls when it attacks and inflict 500 points of [[Effect Damage|damage]] to him. "[[Destiny HERO - Dogma]]" is [[destroy]]ed. (The D: 1200 → 700 LP) ("[[Destiny HERO - Plasma|Plasma's]]" [[ATK]]: 1900)
+
 
* However, before "Celestial" is able to strike the final blow, Aster suddenly sees that "[[Destiny HERO - Plasma]]" has trapped his father's soul within itself, along with the souls of other Duelists that [[The D]] has defeated. Aster's father informs him that he and [[The D]] were under the control of [[the Light of Destruction]] when "Plasma" was created. Aster is hesitant to destroy "Plasma" on this note, but his father encourages him to do so, as a larger part of [[the Light of Destruction]] is possessing [[Sartorius]], and using him in its attempt to destroy the world.
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<u>'''Turn 6: The D'''</u><br />
* Aster's resolve returns with this encouragement, and "[[Destiny HERO - Celestial]]" continues its [[attack]], destroying "[[Destiny HERO - Plasma]]" (The D: 700 → 0 LP).
+
Due to "D - Force", the D skips his Draw Phase. Due to "Drain Time", [[The D]] skips his [[Standby Phase]]. "Destiny Hero - Plasma" attacks directly. [[The D]] then activates his face-down "[[Dust Tornado (anime)|Dust Tornado]]" to destroy Aster's "Clock Tower Prison", but Aster [[chain]]s his face-down "[[Eternal Dread (anime)|Eternal Dread]]" and his face-down "[[Greed Pact]]" to the activation of "Dust Tornado". The effects of the three activated cards resolve in reverse order. "Greed Pact" [[Resolve|resolves]] first and lets Aster and [[The D]] both [[draw a card]]. This makes the D draw "D - Force". "Eternal Dread" resolves next and adds two Clock Counters to "Clock Tower Prison", giving it a total of four Clock Counters. "Dust Tornado" resolves last and destroys "Clock Tower Prison", which enables Aster to [[Special Summon]] "Destiny Hero - Dreadmaster" (?/?) in [[Defense Position]].
* Aster wins.
+
 
 +
Aster then activates the first effect of "Dreadmaster" to revive "Diamond Dude" (1400/1600) and "Captain Tenacious" (800/800) in Defense Position. Due to the last effect of "Dreadmaster", its [[original ATK and DEF]] are equal to the total [[ATK]] of all other "[[Destiny HERO|Destiny Hero]]" monsters that Aster controls ("Dreadmaster": ? → 2200/? → 2200).
 +
 
 +
The D then re-activates "D - Force" and places it face-up on the top of his Deck. The D then activates "[[Unfair Judge]]" to pay 800 Life Points (The D 2000 → 1200) and select "Plasma" in order to conduct another Battle Phase this turn and allow "Plasma" to attack every monster Aster controls once each. "Plasma" attacks and destroys all three of Aster's monsters.
 +
 
 +
<u>'''Turn 7: Aster'''</u><br />
 +
Aster draws "[[Destiny Hero - Dark Angel (anime)|Destiny Hero - Dark Angel]]".  On Aster's [[Standby Phase]], the effect "Plasma" gained from "Dogma" activates (Aster 200 → 100). Aster then discards "Destiny Hero - Dark Angel" from his hand via its own effect in order to place it on the top of the D's [[Deck]]. Aster then activates "[[Dark City (anime)|Dark City]]". Now when a Destiny Hero attacks a monster that has more ATK than it, the attacking monster will gain 1000 ATK during damage calculation only. Aster then Normal Summons "[[Destiny Hero - Celestial (anime)|Destiny Hero - Celestial]]" (1600/1400) in [[Attack Position]].  
 +
 
 +
"Celestial" attacks "Plasma". Aster then activates the effect of "Celestial", destroying "Dogma" ("Plasma": 3600 → 1900/600) and inflicting 500 damage to the D (The D 1200 → 700). The effect of "Dark City" activates ("Celestial": 1600 → 2600/1400). Before "Celestial" is able to strike the final blow, Aster suddenly sees that "Destiny Hero - Plasma" has trapped his father's soul within itself, along with the souls of other Duelists that [[The D]] has defeated. Aster's father informs him that he and [[The D]] were under the control of [[the Light of Destruction]] when "Plasma" was created. Aster is hesitant to destroy "Plasma" on this note, but his father encourages him to do so, as a larger part of [[the Light of Destruction]] is possessing [[Sartorius]], and using him in its attempt to destroy the world. Aster's resolve returns with this encouragement and "Destiny Hero - Celestial" continues its [[attack]], destroying "Destiny Hero - Plasma" (The D 700 → 0).
 +
 
 +
== Trivia ==
 +
* This episode marks one of the rare times where a duelist activates Pot of Greed without explaining its effect.  
  
 
==Mistakes in the English dub==
 
==Mistakes in the English dub==
 
* When Aster Summons [[Defense Position]] monsters, the "[[ATK]]" icon is shown instead of "[[DEF]]".
 
* When Aster Summons [[Defense Position]] monsters, the "[[ATK]]" icon is shown instead of "[[DEF]]".
* Before Aster Summoned "[[Destiny HERO - Dogma|Dogma]]", he'd said, "I'll sacrifice them both..." when he'd actually had 3 monsters on the field ("[[Destiny HERO - Diamond Dude|Diamond Dude]]", "[[Destiny HERO - Captain Tenacious|Captain Tenacious]]", and "[[Destiny HERO - Malicious|Malicious]]").
 
* When [[The D]] attacked "[[Destiny Hero - Doom Lord|Doom Lord]]" with "[[Destiny HERO - Plasma|Plasma]]", he ordered it to attack [[Aster Phoenix|Aster]] directly.
 
* When Aster explains what happened when The D played "[[Dust Tornado]]" and he played "[[Eternal Dread]]" and "[[Greed Pact]]", he says that "[[Destiny HERO - Dreadmaster|Dreadmaster]]" stepped in to protect "[[Clock Tower Prison]]" with his "invincible barrier" when it was actually summoned due to the prison's destruction and due to The D playing "[[D - Force]]" again afterward, the "invincible barrier" effect never came into play.
 
  
==Trivia==
+
* Before Aster Summoned "[[Destiny Hero - Dogma (anime)|Dogma]]", he'd said, "I'll sacrifice them both..." when he'd actually had 3 monsters on the field ("[[Destiny Hero - Diamond Dude (later anime)|Diamond Dude]]", "[[Destiny Hero - Captain Tenacious (anime)|Captain Tenacious]]", and "[[Destiny Hero - Malicious (anime)|Malicious]]").
* There was no need for Aster to play "[[D - Spirit]]" during his first turn as he could have just Normal Summoned "Diamond Dude" and saved it for later.
+
 
 +
* When [[The D]] attacked "[[Destiny Hero - Doom Lord (later anime)|Doom Lord]]" with "[[Destiny Hero - Plasma (anime)|Plasma]]", he ordered it to attack [[Aster Phoenix|Aster]] directly.
 +
 
 +
* When Aster explains what happened when The D played "[[Dust Tornado (anime)|Dust Tornado]]" and he played "[[Eternal Dread (anime)|Eternal Dread]]" and "[[Greed Pact]]", he says that "[[Destiny Hero - Dreadmaster (later anime)|Dreadmaster]]" stepped in to protect "[[Clock Tower Prison (anime)|Clock Tower Prison]]" with his "invincible barrier" when it was actually summoned due to the prison's destruction and due to The D playing "[[D - Force]]" again afterward, the "invincible barrier" effect never came into play.
  
 
==Featured cards==
 
==Featured cards==
Line 111: Line 85:
  
 
{{Decklist|Aster Phoenix
 
{{Decklist|Aster Phoenix
|monsters =
+
|effect monsters =
<u>Effect Monsters</u>
+
* [[Destiny Hero - Captain Tenacious (anime)|Destiny Hero - Captain Tenacious]]
* [[Destiny HERO - Captain Tenacious]]
+
* ''[[Destiny Hero - Celestial (anime)|Destiny Hero - Celestial]]''
* ''[[Destiny HERO - Celestial]]''
+
* ''[[Destiny Hero - Dark Angel (anime)|Destiny Hero - Dark Angel]]''
* [[Destiny HERO - Diamond Dude]]
+
* [[Destiny Hero - Diamond Dude (later anime)|Destiny Hero - Diamond Dude]]
* [[Destiny HERO - Dogma]]
+
* [[Destiny Hero - Dogma (anime)|Destiny Hero - Dogma]]
* [[Destiny HERO - Dreadmaster]]
+
* [[Destiny Hero - Doom Lord (later anime)|Destiny Hero - Doom Lord]]
* ''[[Destiny HERO - Malicious]]'' x2
+
* [[Destiny Hero - Dreadmaster (later anime)|Destiny Hero - Dreadmaster]]
* ''[[Destiny HERO - The Dark Angel]]''
+
* ''[[Destiny Hero - Malicious (anime)|Destiny Hero - Malicious]]'' x2
 
|spells =
 
|spells =
* [[Clock Tower Prison]]
+
* [[Clock Tower Prison (anime)|Clock Tower Prison]]
* [[Dark City]]
+
* [[Dark City (anime)|Dark City]]
* ''[[Destiny Draw]]''
+
* ''[[Destiny Draw (anime)|Destiny Draw]]''
* ''[[Over Destiny]]''
+
* ''[[Over Destiny (anime)|Over Destiny]]''
* [[Pot of Greed]]
+
* [[Pot of Greed (anime)|Pot of Greed]]
 
|traps =
 
|traps =
* ''[[D - Counter]]''
+
* ''[[D - Counter (anime)|D - Counter]]''
* ''[[Eternal Dread]]''
+
* ''[[Eternal Dread (anime)|Eternal Dread]]''
 
* ''[[Greed Pact]]''
 
* ''[[Greed Pact]]''
 
}}
 
}}
<br />
+
 
 
{{Decklist|The D
 
{{Decklist|The D
|monsters =
+
|effect monsters =
<u>Effect Monsters</u>
+
* [[Destiny Hero - Plasma (anime)|Destiny Hero - Plasma]]
* [[Destiny HERO - Plasma]]
 
 
|spells =
 
|spells =
 
* ''[[Claret Note]]''
 
* ''[[Claret Note]]''
* [[D - Force]]
+
* [[D - Force (anime)|D-Force]]
 
* ''[[Drain Time]]''
 
* ''[[Drain Time]]''
* [[Fiend's Sanctuary]]
+
* [[Fiend's Sanctuary (later anime)|Fiend's Sanctuary]]
 
* ''[[Unfair Judge]]''
 
* ''[[Unfair Judge]]''
 
|traps =
 
|traps =
 
* ''[[D - Boost]]''
 
* ''[[D - Boost]]''
* [[Dust Tornado]]
+
* [[Dust Tornado (anime)|Dust Tornado]]
 
}}
 
}}
<br />
+
 
{{Decklist|Aster's flashback
+
{{Decklist|Flashback
|monsters =
+
|effect monsters =
<u>Effect Monsters</u>
+
* ''[[Destiny Hero - Dark Angel (anime)|Destiny Hero - Dark Angel]]''
* ''[[Destiny HERO - The Dark Angel]]''
+
* [[Destiny Hero - Dreadmaster (later anime)|Destiny Hero - Dreadmaster]]
 +
* [[Destiny Hero - Plasma (anime)|Destiny Hero - Plasma]]
 
}}
 
}}
  
==Notes==
+
{{Decklist|Aster's thoughts
<references group=Notes/>
+
|effect monsters =
 +
* [[Destiny Hero - Captain Tenacious (anime)|Destiny Hero - Captain Tenacious]]
 +
* [[Destiny Hero - Diamond Dude (later anime)|Destiny Hero - Diamond Dude]]
 +
* [[Destiny Hero - Dreadmaster (later anime)|Destiny Hero - Dreadmaster]]
 +
}}
  
 
{{Yu-Gi-Oh! GX episodes/season 2}}
 
{{Yu-Gi-Oh! GX episodes/season 2}}

Latest revision as of 20:58, 29 March 2024

"Ultimate Destiny"
Screenshot
Names
EnglishUltimate Destiny
Japanese name
Japaneseついに発動!究極のDのカード
RōmajiTsuini Hatsudō! Kyūkyoku no Dī no Kādo
TranslatedFinally Activated! The Ultimate D-Card
Series
SeriesYu-Gi-Oh! GX
Number98
Season2
Music
Japanese OP"99%"
Japanese ED"WAKE UP YOUR HEART"
English OP & ED"Get Your Game On!"
Staff
Screenplay
Animation director
Air dates
JapaneseAugust 16, 2006
EnglishFebruary 14, 2007
Chronology
Yu-Gi-Oh! GX episodes (season 2)
Previous"The Dark Light"
Next"The Key Factor"
Cards
Featured card"Destiny HERO - Plasma"

"Ultimate Destiny", known as "Finally Activated! The Ultimate D-Card" in the Japanese version, is the ninety-eighth episode of the Yu-Gi-Oh! GX anime.

Aster Phoenix discovers the awful truth about the murder of his father and the theft of the "Ultimate Destiny" card: the culprit behind both incidents is his current guardian, The D (who is another vessel possessed by The Light of Destruction).

Summary[edit]

Aster Phoenix confronts his guardian, The D and asks if he won his duel with Doctor Collector. The D responds that of course, he did. When asked he called Aster here, The D reveals his sinister past. After seeing a new card design made by Aster's father, he sneaked into his apartment that night and attempted to steal the card. However, the card had been tainted by The Light of Destruction, and The D kidnaps (kills in the Japanese version) Aster's father. He used "Destiny Hero - Plasma" to become the champion of the Pro League and hold his title for ten years. Though he couldn't use the card in official matches, the powers of The Light of Destruction aided his victories in other ways. In underground duels, he steals the souls of countless duelists using the card.

With his past revealed, Aster wishes to avenge his father, and he begins his duel with The D. Aster summons "Destiny Hero - Dogma" on his first turn, but The D counters with "Destiny Hero - Plasma" and "D - Force", which forms a nearly unstoppable combo that renders "Plasma" virtually untouchable. Aster eventually uses "Destiny Hero - Dark Angel" to seal the effect of "D - Force", after realizing that his father must have created it specifically to counter "Destiny Hero - Plasma".

When Aster is about to destroy "Plasma", The D reveals that the soul of Aster's father is trapped within the card. Aster's father speaks to him, and says he apologizes for creating such a powerful card. When he began to create it, he heard the voice of The Light of Destruction, and was unable to stop himself from finishing. He stated it was similar to what happened when Maximillion Pegasus created the Egyptian God cards. He states that the The Light of Destruction that possesses the The D is merely a husk; the real Light of Destruction exists inside of Sartorius. He urges Aster to attack and destroy "Plasma". Aster attacks and his father says good-bye to him before the destruction of "Plasma", which leaves Aster overwhelmed with sadness and guilt.

As The D drops his cards, The Light of Destruction escapes from "Plasma" and explodes, setting the ship ablaze. The card flies towards Aster and he quickly takes it. He sadly looks at the card and says goodbye to his dad since he will never see him again. The D regaining consciousness, yells at Aster that he is the chosen one (in the dub he swears that he will have his revenge), but Aster knowing what he must do does not care what The D says at all. Aster rushes out to the Deck and is saved via helicopter by Chancellor Sheppard.

Featured Duel: Aster Phoenix vs. The D[edit]

Turn 1: Aster
Aster draws "Destiny Draw" and subsequently activates it to discard "Destiny Hero - Malicious" and draw two cards (one of which is "D - Spirit"). Aster then activates "D - Spirit" to Special Summon "Destiny Hero - Diamond Dude" (1400/1600) in Attack Position since he controls no "Destiny Hero" monsters. Aster then activates the effect of "Destiny Hero - Diamond Dude" to reveal the top card of his Deck. If that card is a Normal Spell Card, it will be sent to the Graveyard, and Aster can activate its effect on his next turn's Main Phase. Aster reveals "Pot of Greed", so it is sent to the Graveyard.

Aster then activates "Over Destiny" to target the "Destiny Hero - Malicious" in his Graveyard and Special Summon "Captain Tenacious" (800/800) in Attack Position (as the Level of "Captain Tenacious" is at most 3, which is half the Level of "Destiny HERO - Malicious"). Aster then removes from play "Destiny Hero - Malicious" from his Graveyard via its own effect in order to Special Summon another "Malicious" (800/800) from his Deck in Attack Position.

Aster then Tributes his three Destiny Heroes in order to Special Summon "Destiny Hero - Dogma" (3400/2400) in Attack Position. Aster then Sets a card. He then activates "Clock Tower Prison". Now, during each of the D's Standby Phases, "Clock Tower Prison" will gain a Clock Counter. If four or more Clock Counters are on "Clock Tower Prison", all Battle Damage to Aster will be reduced to 0. If "Clock Tower Prison" is destroyed while it has at least four Clock Counters on it, Aster can Special Summon "Destiny Hero - Dreadmaster" from his hand or Deck.

Turn 2: The D
The D draws. On the D's Standby Phase, the effect of "Dogma" activates, halving the D's Life Points (The D 4000 → 2000). At the same time, "Clock Tower Prison" gains a Clock Counter. The D then activates "Claret Note" to add up the total number of Levels of each monster Aster controls in order to Special Summon one "Plasma Token" for each four Levels determined by this effect. Since "Destiny Hero - Dogma" is a Level 8 monster, "Claret Note" Special Summons two "Plasma Tokens" (0/0 each) in Attack Position. The D then activates "Fiend's Sanctuary" to Special Summon a "Metal Fiend Token" (0/0) in Attack Position.

The D then Tributes his three tokens in order to Special Summon "Destiny Hero - Plasma" (1900/600) in Attack Position. The D then activates the effect of "Plasma" to equip itself with Aster's "Destiny HERO - Dogma", increase its ATK by half the ATK of "Dogma", and gain any effects that "Dogma" has ("Plasma": 1900 → 3600). "Plasma" attacks directly (Aster 4000 → 400).

The D then activates "D-Force" and places it face-up on top of his Deck. While "D - Force" is the top card of the D's Deck, the D cannot conduct his normal draw during his Draw Phase, but in exchange, "Destiny Hero - Plasma" cannot be affected by the effects of Aster's Spells and Traps and the effects of Aster's face-up monsters are negated. The D then Sets a card.

Turn 3: Aster
Aster draws. On Aster's Standby Phase, the effect "Plasma" gained from "Dogma" activates (Aster 400 → 200). Through the effect of "Diamond Dude", Aster activates the effect of "Pot of Greed" from his Graveyard to draw two cards (one of which is "Destiny Hero - Doom Lord").

Aster then Normal Summons "Destiny Hero - Doom Lord" (600/800) in Defense Position. He then activates the effect of "Doom Lord" to remove "Plasma" from play for two turns, but it doesn't work as "Plasma" negates the effects of Aster's face-up Effect Monsters while "D - Force" is the D's top card.

Turn 4: The D
Due to "D - Force", the D skips his Draw Phase. The D then activates his face-down "D - Boost" to draw two cards under his face-up "D-Force". On the D's Standby Phase, "Clock Tower Prison" gains a second Clock Counter. The D then activates "Drain Time" and declares "Standby Phase" for its effect. Now Aster and the D must skip the declared Phase on their next turn. "Destiny Hero - Plasma" attacks "Doom Lord", but Aster activates his face-down "D - Counter" to destroy "Plasma", however it doesn't work as "Plasma" is unaffected by Aster's Spells and Traps while "D - Force" is the D's top card. "Plasma" destroys "Doom Lord". The D then Sets a card.

Turn 5: Aster
Aster draws. Due to "Drain Time", Aster's Standby Phase is skipped. Aster then Sets two cards.

Turn 6: The D
Due to "D - Force", the D skips his Draw Phase. Due to "Drain Time", The D skips his Standby Phase. "Destiny Hero - Plasma" attacks directly. The D then activates his face-down "Dust Tornado" to destroy Aster's "Clock Tower Prison", but Aster chains his face-down "Eternal Dread" and his face-down "Greed Pact" to the activation of "Dust Tornado". The effects of the three activated cards resolve in reverse order. "Greed Pact" resolves first and lets Aster and The D both draw a card. This makes the D draw "D - Force". "Eternal Dread" resolves next and adds two Clock Counters to "Clock Tower Prison", giving it a total of four Clock Counters. "Dust Tornado" resolves last and destroys "Clock Tower Prison", which enables Aster to Special Summon "Destiny Hero - Dreadmaster" (?/?) in Defense Position.

Aster then activates the first effect of "Dreadmaster" to revive "Diamond Dude" (1400/1600) and "Captain Tenacious" (800/800) in Defense Position. Due to the last effect of "Dreadmaster", its original ATK and DEF are equal to the total ATK of all other "Destiny Hero" monsters that Aster controls ("Dreadmaster": ? → 2200/? → 2200).

The D then re-activates "D - Force" and places it face-up on the top of his Deck. The D then activates "Unfair Judge" to pay 800 Life Points (The D 2000 → 1200) and select "Plasma" in order to conduct another Battle Phase this turn and allow "Plasma" to attack every monster Aster controls once each. "Plasma" attacks and destroys all three of Aster's monsters.

Turn 7: Aster
Aster draws "Destiny Hero - Dark Angel". On Aster's Standby Phase, the effect "Plasma" gained from "Dogma" activates (Aster 200 → 100). Aster then discards "Destiny Hero - Dark Angel" from his hand via its own effect in order to place it on the top of the D's Deck. Aster then activates "Dark City". Now when a Destiny Hero attacks a monster that has more ATK than it, the attacking monster will gain 1000 ATK during damage calculation only. Aster then Normal Summons "Destiny Hero - Celestial" (1600/1400) in Attack Position.

"Celestial" attacks "Plasma". Aster then activates the effect of "Celestial", destroying "Dogma" ("Plasma": 3600 → 1900/600) and inflicting 500 damage to the D (The D 1200 → 700). The effect of "Dark City" activates ("Celestial": 1600 → 2600/1400). Before "Celestial" is able to strike the final blow, Aster suddenly sees that "Destiny Hero - Plasma" has trapped his father's soul within itself, along with the souls of other Duelists that The D has defeated. Aster's father informs him that he and The D were under the control of the Light of Destruction when "Plasma" was created. Aster is hesitant to destroy "Plasma" on this note, but his father encourages him to do so, as a larger part of the Light of Destruction is possessing Sartorius, and using him in its attempt to destroy the world. Aster's resolve returns with this encouragement and "Destiny Hero - Celestial" continues its attack, destroying "Destiny Hero - Plasma" (The D 700 → 0).

Trivia[edit]

  • This episode marks one of the rare times where a duelist activates Pot of Greed without explaining its effect.

Mistakes in the English dub[edit]

  • When Aster explains what happened when The D played "Dust Tornado" and he played "Eternal Dread" and "Greed Pact", he says that "Dreadmaster" stepped in to protect "Clock Tower Prison" with his "invincible barrier" when it was actually summoned due to the prison's destruction and due to The D playing "D - Force" again afterward, the "invincible barrier" effect never came into play.

Featured cards[edit]

The following cards appeared in this episode. Cards in italics debuted here.