Difference between revisions of "Yu-Gi-Oh! GX - Episode 148"
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===Zane's Turn=== | ===Zane's Turn=== | ||
− | *Activates "[[Photon Generator Unit]]", [[Tribute|Tributing]] two "[[Cyber Dragon]]s" | + | *Activates "[[Photon Generator Unit]]", [[Tribute|Tributing]] two "[[Cyber Dragon]]s" to summon "[[Cyber Laser Dragon]]" in [[attack position]] (2400/1800) |
*Activates "[[Cyber Laser Dragon]]’s" effect to destroy "[[Card Appearances:Rainbow Dark Dragon|Rainbow Dark Dragon]]" whose [[ATK]] is greater than his own | *Activates "[[Cyber Laser Dragon]]’s" effect to destroy "[[Card Appearances:Rainbow Dark Dragon|Rainbow Dark Dragon]]" whose [[ATK]] is greater than his own | ||
*Jesse activates "[[Card Appearances:Rainbow Dark Dragon|Rainbow Dark Dragon]]’s" effect, sending "[[Advanced Crystal Beast Amethyst Cat]]" from his [[Spell & Trap Card Zone]] to the [[Graveyard]] to stop "[[Card Appearances:Rainbow Dark Dragon|Rainbow Dark Dragon]]’s" destruction | *Jesse activates "[[Card Appearances:Rainbow Dark Dragon|Rainbow Dark Dragon]]’s" effect, sending "[[Advanced Crystal Beast Amethyst Cat]]" from his [[Spell & Trap Card Zone]] to the [[Graveyard]] to stop "[[Card Appearances:Rainbow Dark Dragon|Rainbow Dark Dragon]]’s" destruction | ||
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*Activates "[[Cyber Valley]]" second effect, [[Removed from play|removing]] it and "[[Cybernetic Hidden Technology]]" from play to draw two cards | *Activates "[[Cyber Valley]]" second effect, [[Removed from play|removing]] it and "[[Cybernetic Hidden Technology]]" from play to draw two cards | ||
*Activates "[[Overload Fusion]]" to summon "[[Card Appearances:Chimeratech Fortress Dragon|Chimeratech Fortress Dragon]]" by removing from play his three "[[Cyber Dragons]]", "[[Cyber Laser Dragon]]", and "[[Cyber Barrier Dragon]]" (0/0) | *Activates "[[Overload Fusion]]" to summon "[[Card Appearances:Chimeratech Fortress Dragon|Chimeratech Fortress Dragon]]" by removing from play his three "[[Cyber Dragons]]", "[[Cyber Laser Dragon]]", and "[[Cyber Barrier Dragon]]" (0/0) | ||
− | *Attacks "[[Card Appearances:Rainbow Dark Dragon|Rainbow Dark Dragon]] with "[[Card Appearances:Chimeratech Fortress Dragon|Chimeratech Fortress Dragon]]" five times. Due to "[[Card Appearances:Chimeratech Fortress Dragon|Chimeratech Fortress Dragon]]'s" effect, Zane takes no battle damage and Jesse takes 400 damage per attack{{Ref|3}} | + | *Attacks "[[Card Appearances:Rainbow Dark Dragon|Rainbow Dark Dragon]]" with "[[Card Appearances:Chimeratech Fortress Dragon|Chimeratech Fortress Dragon]]" five times. Due to "[[Card Appearances:Chimeratech Fortress Dragon|Chimeratech Fortress Dragon]]'s" effect, Zane takes no battle damage and Jesse takes 400 damage per attack{{Ref|3}} |
*Jesse activates "[[Rainbow Life]]", negating the damage he lost that turn and gaining [[Life Points]] equal to that amount (Jesse 3500) | *Jesse activates "[[Rainbow Life]]", negating the damage he lost that turn and gaining [[Life Points]] equal to that amount (Jesse 3500) | ||
*"[[Card Appearances:Chimeratech Fortress Dragon|Chimeratech Fortress Dragon]]" attacks "[[Card Appearances:Rainbow Dark Dragon|Rainbow Dark Dragon]]" again, dealing Jesse 400 damage (Jesse 3100) | *"[[Card Appearances:Chimeratech Fortress Dragon|Chimeratech Fortress Dragon]]" attacks "[[Card Appearances:Rainbow Dark Dragon|Rainbow Dark Dragon]]" again, dealing Jesse 400 damage (Jesse 3100) | ||
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*Jesse activates "[[Crystal Counter]]", placing as many Advanced Crystal Beasts from his [[Graveyard]] into his [[Spell & Trap Card Zone]] as possible. | *Jesse activates "[[Crystal Counter]]", placing as many Advanced Crystal Beasts from his [[Graveyard]] into his [[Spell & Trap Card Zone]] as possible. | ||
*Jesse sacrifices all the Advanced Crystal Beasts in his [[Spell & Trap Card Zone]] to increase "[[Card Appearances:Rainbow Dark Dragon|Rainbow Dark Dragon]]’s" [[ATK]] by 1000 per card sent (9000/0) | *Jesse sacrifices all the Advanced Crystal Beasts in his [[Spell & Trap Card Zone]] to increase "[[Card Appearances:Rainbow Dark Dragon|Rainbow Dark Dragon]]’s" [[ATK]] by 1000 per card sent (9000/0) | ||
− | *Zane activates "[[Cybernetic Zone]]" removing "[[Cyber End Dragon]]" from play until his [[End Phase | + | *Zane activates "[[Cybernetic Zone]]" removing "[[Cyber End Dragon]]" from play until his [[End Phase]] of his turn |
*"[[Cyber End Dragon]]" reappears, with "[[Cybernetic Zone]]" doubling it's attack points (16000/4000), but Zane "[[Power Bond]]’s" effect inflicts damage to Zane equal to "[[Cyber End Dragon]]'s" original [[ATK]] (Zane 0) | *"[[Cyber End Dragon]]" reappears, with "[[Cybernetic Zone]]" doubling it's attack points (16000/4000), but Zane "[[Power Bond]]’s" effect inflicts damage to Zane equal to "[[Cyber End Dragon]]'s" original [[ATK]] (Zane 0) | ||
*Jesse wins | *Jesse wins |
Revision as of 13:25, 15 April 2010
Names | |
---|---|
Series | |
Series | Yu-Gi-Oh! GX |
Number | 148 |
Season | 3 |
Chronology | |
Yu-Gi-Oh! GX episodes (season 3) | |
Previous | "Conquering the Past, Part 2" |
Next | "The Ultimate Face-Off, Part 1" |
Contents
Summary
Zane Truesdale's duel with the Yubel-possessed Jesse Anderson continues, with Jesse saving the rest of his Life Points with "Rainbow Path". Intent on having his greatest duel ever, Zane plays counter after counter, and nearly wins several times. Eventually, he decides that that he'll win to free Jesse from Yubel's control, planning to drag Yubel with him when he dies. However, Jesse has one last counter up his sleeve, and though Zane summons "Cyber End Dragon" with 16,000 attack points, he loses due to the effect of "Power Bond". As his Life Points reach zero, his heart stops.
Yubel comments that it didn't expect to use so much power in that one duel, but tells Jaden Yuki that they will duel when the time comes, retreating for now. As Zane fades away, he tells Jaden that he's no longer a kid and in the English version, tells his brother that he will always be proud of him.
Featured Duel
Zane's Turn
- Attacks directly with the second "Cyber Dragon", but Jesse activates "Rainbow Path" to negate the attack and move "Rainbow Dark Dragon" from his Deck to his Hand
Jesse's Turn
- Summons "Rainbow Dark Dragon" (4000/0)[1]
- Attacks with "Cyber Barrier Dragon" with "Rainbow Dark Dragon"
- Zane attempts to negate the attack with "Cyber Barrier Dragon's" effect but "Advanced Dark" is able to negate monster effects when "Rainbow Dark Dragon" is on the field (Zane 200)
- Sets a card
Zane's Turn
- Activates "Photon Generator Unit", Tributing two "Cyber Dragons" to summon "Cyber Laser Dragon" in attack position (2400/1800)
- Activates "Cyber Laser Dragon’s" effect to destroy "Rainbow Dark Dragon" whose ATK is greater than his own
- Jesse activates "Rainbow Dark Dragon’s" effect, sending "Advanced Crystal Beast Amethyst Cat" from his Spell & Trap Card Zone to the Graveyard to stop "Rainbow Dark Dragon’s" destruction
- Sets a card
Jesse's Turn
- Attacks "Cyber Laser Dragon" with "Rainbow Dark Dragon"
- Zane activates "Cybernetic Hidden Technology", sacrificing "Cyber Laser Dragon" [2] to destroy "Rainbow Dark Dragon"
- Activates "Rainbow Dark Dragon’s" effect, sending "Advanced Crystal Beast Sapphire Pegasus" from his Spell & Trap Card Zone to the Graveyard to stop "Rainbow Dark Dragon’s" destruction
Zane's Turn
- Summons "Cyber Valley" (0/0)
- Activates "Cyber Valley" second effect, removing it and "Cybernetic Hidden Technology" from play to draw two cards
- Activates "Overload Fusion" to summon "Chimeratech Fortress Dragon" by removing from play his three "Cyber Dragons", "Cyber Laser Dragon", and "Cyber Barrier Dragon" (0/0)
- Attacks "Rainbow Dark Dragon" with "Chimeratech Fortress Dragon" five times. Due to "Chimeratech Fortress Dragon's" effect, Zane takes no battle damage and Jesse takes 400 damage per attack[3]
- Jesse activates "Rainbow Life", negating the damage he lost that turn and gaining Life Points equal to that amount (Jesse 3500)
- "Chimeratech Fortress Dragon" attacks "Rainbow Dark Dragon" again, dealing Jesse 400 damage (Jesse 3100)
- Sets a card
Jesse's Turn
- Attacks with "Rainbow Dark Dragon"
- Zane activates "Dimension Explosion" sending "Chimeratech Fortress Dragon" back to his Fusion Deck to summon "Cyber Valley and three "Cyber Dragons".[4]
- Zane activates "Cyber Valley’s" first effect, removing it from play to draw one card and end Jesse's Battle Phase
Zane's Turn
- Activates "Power Bond" to summon "Cyber End Dragon" by sending his three "Cyber Dragons" to the Graveyard and doubling its original ATK (8000/2800)
- Attacks "Rainbow Dark Dragon" with "Cyber End Dragon"
- Jesse activates "Crystal Counter", placing as many Advanced Crystal Beasts from his Graveyard into his Spell & Trap Card Zone as possible.
- Jesse sacrifices all the Advanced Crystal Beasts in his Spell & Trap Card Zone to increase "Rainbow Dark Dragon’s" ATK by 1000 per card sent (9000/0)
- Zane activates "Cybernetic Zone" removing "Cyber End Dragon" from play until his End Phase of his turn
- "Cyber End Dragon" reappears, with "Cybernetic Zone" doubling it's attack points (16000/4000), but Zane "Power Bond’s" effect inflicts damage to Zane equal to "Cyber End Dragon's" original ATK (Zane 0)
- Jesse wins
Featured Cards
- Cyber Dragon
- Cyber Barrier Dragon
- Advanced Dark
- Advanced Crystal Beast Amethyst Cat
- Advanced Crystal Beast Sapphire Pegasus
- Rainbow Path
- Rainbow Dark Dragon
- Advanced Crystal Beast Emerald Tortoise
- Advanced Crystal Beast Ruby Carbuncle
- Advanced Crystal Beast Amber Mammoth
- Advanced Crystal Beast Topaz Tiger
- Photon Generator Unit
- Cybernetic Hidden Technology
- Cyber Laser Dragon
- Cyber Valley
- Overload Fusion
- Chimeratech Fortress Dragon
- Rainbow Life
- Dimension Explosion
- Cybernetic Zone
- Power Bond
- Cyber End Dragon
- Crystal Counter
Footnotes
1. ^ "Rainbow Dark Dragon" has completely different summoning conditions in the TCG/OCG.
2. ^ In the TCG/OCG, "Cybernetic Hidden Technology" can only be activated by tributing "Cyber Dragon" or a Fusion Monster that lists "Cyber Dragon" as a Fusion Material, so "Cyber Laser Dragon" would not be a valid target.
3. ^ In the TCG/OCG, "Chimeratech Fortress Dragon's" Fusion Materials must be sent from the field, and a fusion card is not necessary. In addition, it gains 1000 ATK for each monster used as a Fusion Material, but does not have it's damage negation or dealing effects.
4. ^ In the TCG/OCG, "Dimension Explosion" can only summon two monsters per side, not as many as possible.