Difference between revisions of "User:Deus Ex Machina/OCG Rulings/070XX"

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(#49 - about "Dark Calling")
(#87 - details on "Chain Material")
Line 73: Line 73:
 
*"[[Beast Machine King Barbaros Ür]]" is a [[Normal Summon Monster]].
 
*"[[Beast Machine King Barbaros Ür]]" is a [[Normal Summon Monster]].
 
::[[Card Rulings:Beast Machine King Barbaros Ür]]
 
::[[Card Rulings:Beast Machine King Barbaros Ür]]
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7087: [http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=42499&event=FE0006 Please explain the details of "Chain Material"'s effect.]
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*"[[Chain Material]]" does not Fusion Summon a monster when it resolves.  You must use other cards (like "[[Polymerization]]") to Fusion Summon the monster.
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*The effect is optional.  You do not have to use it.
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*You can use this effect with any other card that Fusion Summons, such as "[[Polymerization]]", "[[Power Bond]]", "[[Miracle Fusion]]", "[[Future Fusion]]", "[[Dark Calling]]", etc.
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*When you use the effect, all [[Fusion Material Monsters]] are removed from play.  You cannot send one [[Fusion Material Monster]] to the Graveyard and [[remove from play]] the other [[Fusion Material Monster]].
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*You can use the effect multiple times during the same turn.
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::[[Card Rulings:Chain Material]], [[Card Rulings:Dark Calling]], [[Card Rulings:Future Fusion]], [[Card Rulings:Miracle Fusion]], [[Card Rulings:Polymerization]], [[Card Rulings:Power Bond]]
  
 
==9X==
 
==9X==

Revision as of 22:26, 13 June 2011

1X

7001: Trap Card > Evil Blast

Card Rulings:Evil Blast

7003: Spell Card > Hidden Armory

Card Rulings:Hidden Armory, Card Rulings:Ultimate Offering

7010: Trap Card > Brutal Potion

  • The effect of "Brutal Potion" activates and starts a Chain when an effect inflicts damage.
  • The effect of "Brutal Potion" which activates when an effect inflicts damage can only give +1000 ATK. The +1000 ATK does not accumulate every time damage is inflicted.
Card Rulings:Brutal Potion

3X

7037: Can "Armityle the Chaos Phantom" be Special Summoned by removing from play copies of "Phantom of Chaos" being treated as "Uria, Lord of Searing Flames" etc?

Card Rulings:Armityle the Chaos Phantom, Card Rulings:Hamon, Lord of Striking Thunder, Card Rulings:Phantom of Chaos, Card Rulings:Raviel, Lord of Phantasms, Card Rulings:Uria, Lord of Searing Flames

4X

7045: At what time do you apply the effect of "Evil Hero Malicious Fiend"?

Card Rulings:Evil Hero Malicious Fiend, Card Rulings:Goblin Attack Force

7048: Can you Special Summon through the effect of "Dark Calling" by only Banishing Fusion Material Monsters from your hand?

Card Rulings:Dark Calling

7049: Can an "Evil HERO" Special Summoned by "Dark Calling" not be targeted by an opponent's Spell Card/Trap Card/monster effects?

  • Do not apply the effect "The Special Summoned monster cannot be targeted by the effects of your opponent's Monsters, Spells, and Traps this turn." from "Dark Fusion" to a Fusion Monster Special Summoned by "Dark Calling".
Card Rulings:Dark Calling, Card Rulings:Dark Fusion

6X

7062: Effect Monster > Emperor Sem

  • The effect targets the cards to be returned to the deck.
  • When this card activates its effect, your opponent does not need to apply the effect - he can choose to not return a card to the Deck. When your opponent chooses to return a card, he chooses the target, not you.
Card Rulings:Emperor Sem

7X

7076: Effect Monster > Gaap the Divine Soldier

Card Rulings:Gaap the Divine Soldier

7077: Effect Monster > Sauropod Brachion

Card Rulings:Sauropod Brachion

7078: Effect Monster > Gaia Plate the Earth Giant

Card Rulings:Gaia Plate the Earth Giant

7079: Effect Monster > Red-Eyes Darkness Metal Dragon

Card Rulings:Red-Eyes Darkness Metal Dragon

8X

7080: Effect Monster > Dark Simorgh

Card Rulings:Dark Simorgh

7081: Effect Monster > "Beast Machine King Barbaros Ür"

Card Rulings:Beast Machine King Barbaros Ür

7087: Please explain the details of "Chain Material"'s effect.

Card Rulings:Chain Material, Card Rulings:Dark Calling, Card Rulings:Future Fusion, Card Rulings:Miracle Fusion, Card Rulings:Polymerization, Card Rulings:Power Bond

9X

7091: Please explain the effects of "Armored Cybern" while it is equipped.

Card Rulings:Armored Cybern

7099: Please explain the effect of "Dark Crusader".

  • The effect of "Dark Crusader" can be activated multiple times in one turn. This increase lasts until "Dark Crusader" is flipped face-down or removed from the field.
Card Rulings:Dark Crusader