Difference between revisions of "Subterror"

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{{Infobox archseries
 
{{Infobox archseries
 
| cut_from_names = true
 
| cut_from_names = true
| image          = SubterrorFinalBattle-OW.png
+
| image          = SubterrorFinalBattle-MADU-EN-VG-artwork.png
 
| caption        = "[[Subterror Fiendess]]", "[[Subterror Nemesis Archer|Archer]]", "[[Subterror Nemesis Defender|Defender]]", "[[Subterror Nemesis Warrior|Warrior]]", and "[[Subterror Behemoth Speleogeist|Speleogeist]]" in the artwork of "[[Subterror Final Battle]]"
 
| caption        = "[[Subterror Fiendess]]", "[[Subterror Nemesis Archer|Archer]]", "[[Subterror Nemesis Defender|Defender]]", "[[Subterror Nemesis Warrior|Warrior]]", and "[[Subterror Behemoth Speleogeist|Speleogeist]]" in the artwork of "[[Subterror Final Battle]]"
 
| ja_name        = サブテラー
 
| ja_name        = サブテラー
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* [[OTS Tournament Pack 11]]
 
* [[OTS Tournament Pack 11]]
 
* [[Fists of the Gadgets]]
 
* [[Fists of the Gadgets]]
 +
* [[Structure Deck: Shaddoll Showdown]]
 +
* [[2020 Tin of Lost Memories]]
 
| ocg            =
 
| ocg            =
 
* [[Extra Pack 2017]]
 
* [[Extra Pack 2017]]
 
* [[V Jump November 2017 promotional card]]
 
* [[V Jump November 2017 promotional card]]
 +
* [[Structure Deck: Rebirth of Shaddoll]]
 
| korea          =
 
| korea          =
 
* [[Advanced Event Pack 2018 Vol.1]]
 
* [[Advanced Event Pack 2018 Vol.1]]
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"'''Subterror'''" (サブテラー ''Sabuterā'') is an archetype of [[EARTH]] [[Monster Card|monsters]] that first appeared in ''[[The Dark Illusion]]''. It is one of two formerly ''[[TCG-only|TCG-exclusive]]'' archetypes that premiered in that set, the other being the "[[SPYRAL]]". The archetype includes a sub-archetype called "[[Subterror Behemoth]]".
 
"'''Subterror'''" (サブテラー ''Sabuterā'') is an archetype of [[EARTH]] [[Monster Card|monsters]] that first appeared in ''[[The Dark Illusion]]''. It is one of two formerly ''[[TCG-only|TCG-exclusive]]'' archetypes that premiered in that set, the other being the "[[SPYRAL]]". The archetype includes a sub-archetype called "[[Subterror Behemoth]]".
 +
 +
==Lore==
 +
{{Main|Master Duel card storylines#Wicked Dragon of the Hidden City}}
  
 
== Design ==
 
== Design ==
All members of this archetype are EARTH monsters with various Types.
+
The high-Leveled "[[Subterror Behemoth]]" are comprised of colossal beasts whose names are a reference to subterranean anomalies or types of rock (''TCG''), or bodies of water in the [[wikipedia:Mediterranean Sea|Mediterranean Sea]] (''OCG''). "[[Subterror Fiendess]]" is the humanoid form of "[[Subterror Behemoth Fiendess]]", and "[[Subterror Guru]]" appears to be related to "[[Subterror Behemoth Speleogeist]]", as they have similarly-patterned legs and tails.
  
The high-Leveled "Subterror Behemoth" is comprised of colossal beasts whose names are a reference to subterranean anomalies or types of rock (TCG), or points and portions of the [[wikipedia:Mediterranean Sea|Mediterranean Sea]] (OCG). The low-Leveled "Subterror Nemesis" monsters are human hunters fighting the "Subterror Behemoths".
+
The ''OCG'' name of "Subterror Behemoth" is "Subterror Malice", which is a pun on the Latin genitive singular case for "sea", ''maris''. The ''OCG'' epithet of "[[The Hidden City]]", 地中界 (''Chichūkai'', lit. "World in the Middle of the Earth"), is a pun on the Japanese name for the Mediterranean Sea itself, 地中海 (''Chichūkai'', lit. "Sea in the Middle of the World"). "Mediterranean" originates from the Latin word ''[[wiktionary:mediterraneus|Mediterraneus]]'', meaning "in the middle of the land", referring to the Mediterranean Sea being completely enclosed by Europe and Africa. However, 地中 can also mean "''sub''terranean" as well, so its possible that "Subterror Malice" was intended as a wordplay on "Sub Terra Maris" ("underground sea").
 
 
"Subterror Fiendess" is revealed to be "Subterror Behemoth Fiendess", and "Subterror Guru" appears to be related to "Subterror Behemoth Speleogeist", with their similarly-patterned tails.
 
  
 
==Members==
 
==Members==
===[[Main Deck]]===
+
===Main Deck (low Level)===
{| class="wikitable sortable mw-collapsible"
+
{| class="wikitable sortable"
 
! scope="col" | Level
 
! scope="col" | Level
 
! scope="col" | Type
 
! scope="col" | Type
Line 52: Line 56:
 
| [[Subterror Fiendess|Fiendess]]
 
| [[Subterror Fiendess|Fiendess]]
 
| ''Apparition''
 
| ''Apparition''
| [[wikipedia:Succubus|Succubus]]<br/>[[wikipedia:Apparition|Apparition]]
+
| [[wikipedia:Succubus|Succubus]]<br/>[[wikipedia:Ghost|Apparition]]
 
|-
 
|-
 
| 2
 
| 2
 
| [[Beast-Warrior]]
 
| [[Beast-Warrior]]
| [[Subterror Nemesis Defender|Defender]]
+
| [[Subterror Nemesis Defender|Defender]]<ref group="lower-alpha" name="SubterrorNemesis"/>
 
| ''Swordsmith​''
 
| ''Swordsmith​''
 
| [[wikipedia:Defender|Defender]]<br/>[[wikipedia:Bladesmith|Swordsmith]]
 
| [[wikipedia:Defender|Defender]]<br/>[[wikipedia:Bladesmith|Swordsmith]]
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| 3
 
| 3
 
| [[Fairy]]
 
| [[Fairy]]
| [[Subterror Nemesis Archer|Archer]]
+
| [[Subterror Nemesis Archer|Archer]]<ref group="lower-alpha" name="SubterrorNemesis"/>
 
| ''Archer''
 
| ''Archer''
 
| [[wikipedia:Archery|Archer]]
 
| [[wikipedia:Archery|Archer]]
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| rowspan=2| 4
 
| rowspan=2| 4
 
| [[Warrior]]
 
| [[Warrior]]
| [[Subterror Nemesis Warrior|Warrior]]
+
| [[Subterror Nemesis Warrior|Warrior]]<ref group="lower-alpha" name="SubterrorNemesis"/>
 
| ''Warrior''
 
| ''Warrior''
 
| [[wikipedia:Warrior|Warrior]]
 
| [[wikipedia:Warrior|Warrior]]
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| ''Guru''
 
| ''Guru''
 
| [[wikipedia:Guru|Guru]]
 
| [[wikipedia:Guru|Guru]]
 +
|}
 +
<references group="lower-alpha">
 +
<ref name="SubterrorNemesis">"Subterror Nemesis [X]" monster in the TCG.</ref>
 +
</references>
 +
===Subterror Behemoth===
 +
====Main Deck====
 +
{| class="wikitable sortable"
 +
! scope="col" | Level
 +
! scope="col" | Type
 +
! scope="col" | Subterror
 +
! scope="col" | Japanese name
 +
! scope="col" | TCG name origin<br />(subterranean phenomena)
 +
! scope="col" | OCG name origin<br />(body of water)
 
|-
 
|-
 
| 5
 
| 5
Line 81: Line 98:
 
| [[Subterror Behemoth Stygokraken|Stygokraken]]
 
| [[Subterror Behemoth Stygokraken|Stygokraken]]
 
| ''Aquadria''
 
| ''Aquadria''
| [[wikipedia:Stygofauna|Stygofauna]]<br/>[[wikipedia:Kraken|Kraken]]<br/>[[wikipedia:Adriatic Sea|Adriatic Sea]]
+
| [[wikipedia:Stygofauna|Stygofauna]]<br/>[[wikipedia:Kraken|Kraken]]
 +
| [[wikipedia:Adriatic Sea|Adriatic Sea]]
 
|-
 
|-
 
| 6
 
| 6
Line 87: Line 105:
 
| [[Subterror Behemoth Dragossuary|Dragossuary‎]]
 
| [[Subterror Behemoth Dragossuary|Dragossuary‎]]
 
| ''Alrabone''
 
| ''Alrabone''
| [[wikipedia:Dragon|Dragon]]<br/>[[wikipedia:Ossuary|Ossuary]]<br/>[[wikipedia:Alboran Sea|Alboran Sea]]
+
| [[wikipedia:Dragon|Dragon]]<br/>[[wikipedia:Ossuary|Ossuary]]
 +
| [[wikipedia:Alboran Sea|Alboran Sea]]
 
|-
 
|-
 
| 7
 
| 7
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| [[Subterror Behemoth Umastryx|Umastryx]]
 
| [[Subterror Behemoth Umastryx|Umastryx]]
 
| ''Liguriard''
 
| ''Liguriard''
| [[wikipedia:Uromastyx|Uromastyx]]<br/>[[wikipedia:Ligurian Sea|Ligurian Sea]]
+
| [[wikipedia:Uromastyx|Uromastyx]]
 +
| [[wikipedia:Ligurian Sea|Ligurian Sea]]
 
|-
 
|-
 
| 8
 
| 8
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| [[Subterror Behemoth Phospheroglacier|Phospheroglacier]]
 
| [[Subterror Behemoth Phospheroglacier|Phospheroglacier]]
 
| ''Glaioath''
 
| ''Glaioath''
| [[wikipedia:Phosphorus|Phosphorus]]<br/>[[wikipedia:Glacier|Glacier]]<br/>[[wikipedia:Ionian Sea|Ionian Sea]]
+
| [[wikipedia:Phosphorus|Phosphorus]]<br/>[[wikipedia:Glacier|Glacier]]
 +
| [[wikipedia:Ionian Sea|Ionian Sea]]
 
|-
 
|-
 
| 9
 
| 9
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| [[Subterror Behemoth Voltelluric|Voltelluric]]
 
| [[Subterror Behemoth Voltelluric|Voltelluric]]
 
| ''Voltinia''
 
| ''Voltinia''
| [[wikipedia:Volt|Volt]]<br/>[[wikipedia:Telluric current|Telluric current]]<br/>[[wikipedia:Sea of Sardinia|Sea of Sardinia]]
+
| [[wikipedia:Volt|Volt]]<br/>[[wikipedia:Telluric current|Telluric current]]
 +
| [[wikipedia:Sea of Sardinia|Sea of Sardinia]]
 
|-
 
|-
 
| 10
 
| 10
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| [[Subterror Behemoth Stalagmo|Stalagmo]]
 
| [[Subterror Behemoth Stalagmo|Stalagmo]]
 
| ''Gibraltar''
 
| ''Gibraltar''
| [[wikipedia:Stalagmite|Stalagmite]]<br/>[[wikipedia:Strait of Gibraltar|Strait of Gibraltar]]
+
| [[wikipedia:Stalagmite|Stalagmite]]
 +
| [[wikipedia:Strait of Gibraltar|Strait of Gibraltar]]
 
|-
 
|-
 
| 11
 
| 11
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| [[Subterror Behemoth Speleogeist|Speleogeist]]
 
| [[Subterror Behemoth Speleogeist|Speleogeist]]
 
| ''Alegeist''
 
| ''Alegeist''
| [[wikipedia:Speleology|Speleology]]<br/>[[wikipedia:Geist|Geist]]<br/>[[wikipedia:Aegean Sea|Aegean Sea]]
+
| [[wikipedia:Speleology|Speleology]]<br/>[[wikipedia:Geist|Geist]]
 +
| [[wikipedia:Aegean Sea|Aegean Sea]]
 
|-
 
|-
 
| 12
 
| 12
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| [[Subterror Behemoth Ultramafus|Ultramafus]]
 
| [[Subterror Behemoth Ultramafus|Ultramafus]]
 
| ''Balesash''
 
| ''Balesash''
| [[wikipedia:Ultramafic rock#Volcanic ultramafic rocks|Volcanic ultramafic rocks]]<br/>[[wikipedia:Balearic Islands|Balearic Islands]]
+
| [[wikipedia:Ultramafic rock#Volcanic ultramafic rocks|Volcanic ultramafic rocks]]
 +
| [[wikipedia:Balearic Sea|Balearic Sea]]
 
|}
 
|}
 
+
====Extra Deck====
===[[Extra Deck]]===
+
{| class="wikitable"
{| class="wikitable sortable"
 
 
! scope="col" | Link Rating
 
! scope="col" | Link Rating
 
! scope="col" | Type
 
! scope="col" | Type
Line 136: Line 160:
 
| [[Wyrm]]
 
| [[Wyrm]]
 
| [[Subterror Behemoth Fiendess|Fiendess]]
 
| [[Subterror Behemoth Fiendess|Fiendess]]
| [[wikipedia:Apparition|Apparition]]
+
| [[wikipedia:Ghost|Apparition]]
|-
 
 
|}
 
|}
 
+
===Support===
===[[Support]]===
+
{| class="wikitable"
{| class="wikitable sortable"
 
 
|-
 
|-
 
! scope="col" | Spell/Trap
 
! scope="col" | Spell/Trap
Line 148: Line 170:
 
|-
 
|-
 
| [[The Hidden City]]
 
| [[The Hidden City]]
| ''Shambhala the Mediterranean World''
+
| ''Shambhala the Underground World''
| [[wikipedia:Shambhala|Shambhala]]
+
| [[wikipedia:Shambhala|Shambhala]]<br/>[[wikipedia:Mediterranean Sea|Mediterranean Sea]]
 
|}
 
|}
  
 
==Playing style==
 
==Playing style==
The effects of the two "Subterror Nemesis" monsters are very necessary in order to Special Summon the "Subterror Behemoth" monsters from the Deck face-up or face-down.
+
"Subterror" is a [[Flip monster|Flip]]-focused archetype consisting of high-Level Flip monsters (the "[[Subterror Behemoth]]" monsters) with high-power Flip effects, and low-Level monsters that support Flip mechanics.
 +
All Main Deck "Subterror Behemoth" monsters share the following effects in addition to their [[Flip effect]]:
 +
* ''When a [[face-up]] [[Monster Card|monster]] you control is flipped [[face-down]], if you control no face-up monsters: You can [[Special Summon]] this card from your [[hand]] in [[Defense Position]].''
 +
* ''Once per turn: You can change this card to face-down Defense Position.''
 +
The combination of these effects means that if the player has multiple "Subterror Behemoth" monsters in their hand, and flips a face-up monster they control face-down so that they control no face-up monsters, they can Special Summon 1 "Subterror Behemoth" monster in their hand and then flip it face-down to summon another one, eventually summoning all of them.
  
Flipping the "Subterror Behemoth" monsters face-up and face-down can be controlled through card effects such as "[[Prediction Princess Tarotrei]]", "[[Book of Taiyou]]", "[[Subterror Final Battle]]" and "[[The Hidden City]]".
+
{| class="wikitable"
 +
! Role
 +
! Level
 +
! Subterror Behemoth
 +
! Flip effect
 +
|-
 +
! rowspan = 2 | Consistency
 +
| 8
 +
| [[Subterror Behemoth Phospheroglacier|Phospheroglacier]]
 +
| Send 1 card from your Deck to the Graveyard.
 +
|-
 +
| 10
 +
| [[Subterror Behemoth Stalagmo|Stalagmo]]
 +
| Discard 1 "Subterror" monster, and if you do, draw 2 cards.
 +
|-
 +
! rowspan = 2 | Defense
 +
| 6
 +
| [[Subterror Behemoth Dragossuary|Dragossuary‎]]
 +
| Activate this effect; this turn, "Subterror" cards you control cannot be destroyed by your opponent's card effects.
 +
|-
 +
| 11
 +
| [[Subterror Behemoth Speleogeist|Speleogeist]]
 +
| Target 1 monster on the field; change it to face-up Attack Position if it is in Defense Position, also change its ATK to 0.
 +
|-
 +
! rowspan = 4 | Offense
 +
| 5
 +
| [[Subterror Behemoth Stygokraken|Stygokraken]]
 +
| Target Set cards on the field, equal to the number of "Subterror Behemoth" monsters you control; destroy them.
 +
|-
 +
| 7
 +
| [[Subterror Behemoth Umastryx|Umastryx]]
 +
| Target 1 monster your opponent controls; banish it.
 +
|-
 +
| 9
 +
| [[Subterror Behemoth Voltelluric|Voltelluric]]
 +
| Target 1 Set monster your opponent controls; take control of it until your next End Phase.
 +
|-
 +
| 12
 +
| [[Subterror Behemoth Ultramafus|Ultramafus]]
 +
| Change all other face-up monsters on the field to face-down Defense Position.
 +
|}
 +
 
 +
The low-Level "Subterror" monsters, as well as their Spell/Traps, function as support for the "Subterror Behemoth" monsters, providing searching, recovery, and other forms of protection to "Subterror" monsters. The most important member among them is "[[Subterror Guru]]", a Flip-based "Subterror" searcher, who also has a (conditionally [[Quick Effect|Quick]]) effect to flip itself and another monster face-down, instantly setting up the summon requirements of "Subterror Behemoth" monsters. For the other members, the important members are "[[Subterror Fiendess]]", an omni-negate handtrap, "[[Subterror Nemesis Warrior]]", a situational searcher, and "[[Subterror Nemesis Archer]]", a situational removal and monster searcher.
 +
 
 +
"Subterror" Spell/Trap support round out the deck with more utility. For Spells, the Field Spell "[[The Hidden City]]" provides monster searching, extra flip-up, and battle protection; it can be used to search "Guru" and immediately flip it for another search. The Continuous Spell "[[Subterror Cave Clash]]" provides GY recovery.
 +
 
 +
For Traps, "[[Subterror Behemoth Burrowing]]" provides protection and a flip-down GY effect, "[[Subterror Succession]]" is a (technically generic) reusable trap that can exchange low-Level "Subterror" support monsters for high-Level "Subterror" flip monsters (and vice versa), and "[[Subterror Final Battle]]" is a reusable trap with four different effects: flip-up, flip-down, stat boosting, and protection against effect negation.
  
 
===Recommended cards===
 
===Recommended cards===
 
{{Decklist|Recommended cards
 
{{Decklist|Recommended cards
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
 
|effect monsters =
 
|effect monsters =
 
* [[Subterror Fiendess]]
 
* [[Subterror Fiendess]]
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* [[Subterror Nemesis Defender‎]]
 
* [[Subterror Nemesis Defender‎]]
 
* [[Subterror Nemesis Warrior]]
 
* [[Subterror Nemesis Warrior]]
* [[Kongrade, Prime Primate of Konglomerates]]
+
* [[Mitsu the Insect Ninja]]
 +
* [[Primineral Kongreat]]
 
* [[Spirit of the Fall Wind]]
 
* [[Spirit of the Fall Wind]]
 
+
* [[Time Reloader]]
 
|flip monsters =
 
|flip monsters =
 
* [[Subterror Behemoth Dragossuary‎]]
 
* [[Subterror Behemoth Dragossuary‎]]
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* [[Pot of The Forbidden]]
 
* [[Pot of The Forbidden]]
 
* [[Prediction Princess Coinorma]]
 
* [[Prediction Princess Coinorma]]
 
 
|fusion monsters =
 
|fusion monsters =
 
* [[Invoked Raidjin]]
 
* [[Invoked Raidjin]]
* [[Thunder Dragon Colossus]] (if running "Voltelluric")
+
* [[Master of Ham]]
 
+
* [[Thunder Dragon Colossus]] (if running "Voltelluric") (OCG or Traditional Format only)
 
|xyz monsters =
 
|xyz monsters =
 
* [[Ghostrick Alucard]]
 
* [[Ghostrick Alucard]]
* [[Granite Loyalist]]
+
* [[Gallant Granite]]
 
* [[Photon Papilloperative]]
 
* [[Photon Papilloperative]]
 
* [[Soul of Silvermountain]]
 
* [[Soul of Silvermountain]]
 
* [[Wind-Up Zenmaister]]
 
* [[Wind-Up Zenmaister]]
 
 
|link monsters =
 
|link monsters =
 
* [[Subterror Behemoth Fiendess]]
 
* [[Subterror Behemoth Fiendess]]
 
* [[Missus Radiant]]
 
* [[Missus Radiant]]
 
+
|normal spells =
|spells =
+
* [[Book of Taiyou]]
 +
* [[Instant Fusion]]
 +
* [[Reinforcement of the Army]]
 +
* [[The Shallow Grave]]
 +
* [[Terraforming]]
 +
|field spells =
 +
* [[The Hidden City]]
 +
|continuous spells =
 
* [[Subterror Cave Clash]]
 
* [[Subterror Cave Clash]]
* [[The Hidden City]]
+
* [[Terrors in the Hidden City]]
 +
* [[Sunset Beat]]
 +
|quick-play spells =
 +
* [[Sol and Luna]]
 
* [[Book of Moon]]
 
* [[Book of Moon]]
* [[Instant Fusion]]
+
* [[Book of Lunar Eclipse]]
 
* [[The Monarchs Stormforth]]
 
* [[The Monarchs Stormforth]]
* [[Reinforcement of the Army]]
 
 
* [[Soul Reversal]]
 
* [[Soul Reversal]]
* [[The Shallow Grave]]
+
|normal traps =
* [[Terraforming]]
 
 
 
|traps =
 
 
* [[Subterror Behemoth Burrowing]]
 
* [[Subterror Behemoth Burrowing]]
 
* [[Subterror Final Battle]]
 
* [[Subterror Final Battle]]
Line 215: Line 291:
 
* [[Floodgate Trap Hole]]
 
* [[Floodgate Trap Hole]]
 
* [[Quaking Mirror Force]]
 
* [[Quaking Mirror Force]]
 +
* [[Setuppercut]]
 +
* [[Sinful Spoils of Slumber - Morrian]]
 
* [[Metaverse]]
 
* [[Metaverse]]
 
* [[Trap Trick]]
 
* [[Trap Trick]]
 +
|continuous traps =
 +
* [[Junk Sleep]]
 +
* [[World Legacy Pawns]]
 
}}
 
}}
 +
 +
===Guru Control===
 +
Guru Control is a variant of the "Subterror" playstyle focusing exclusively on "[[Subterror Guru]]", and plays few to no "Subterror Behemoth" monsters. In Guru Control, the only "Subterror" monsters played are "[[Subterror Guru]]", "[[Subterror Fiendess]]", "[[Subterror Nemesis Archer]]", and optionally, "[[Subterror Behemoth Umastryx]]".
 +
 +
"Guru" serves as the Deck's central engine card; by searching out "Guru", then repeatedly flipping it in both players' turns with "Subterror" card effects, the Deck can quickly search out its key cards and gain an overwhelming card advantage over a few turns. The primary search targets for "Guru" are "[[Subterror Fiendess|Fiendess]]" and "[[Subterror Final Battle|Final Battle]]", who provide omni-negates and wide-range utility respectively. Secondarily, "[[Subterror Nemesis Archer|Nemesis Archer]]" and "[[Subterror Behemoth Umastryx|Umastryx]]" are searchable pieces of removal, and "[[Subterror Cave Clash|Cave Clash]]" is another searchable recursion point.
 +
 +
Typically, Guru Control Decks are supplemented by large amounts of staple traps and [[floodgate]]s, most prominently "[[Crackdown]]" (as "Guru" can flip the taken monster face-down, giving the player full control over the monster once it's flipped face-up again) and "[[There Can Be Only One]]" (due to the archetype's multi-type nature).
  
 
===Official Decklist===
 
===Official Decklist===
Line 262: Line 350:
  
 
{{Subterror}}
 
{{Subterror}}
 
 
[[Category:TCG and OCG archetypes]]
 
[[Category:TCG and OCG archetypes]]

Latest revision as of 12:23, 9 April 2024

Subterror
"Subterror Fiendess", "Archer", "Defender", "Warrior", and "Speleogeist" in the artwork of "Subterror Final Battle"
Japanese
  • サブテラー
  • Sabuterā (romanized)
French
  • Subterreur
German
  • Unterterror
Italian
  • Subterrore
Korean
  • 서브테러
Portuguese
  • Subterror
Spanish
  • Subterror
Sets
TCG
OCG
Korean
Lists

"Subterror" (サブテラー Sabuterā) is an archetype of EARTH monsters that first appeared in The Dark Illusion. It is one of two formerly TCG-exclusive archetypes that premiered in that set, the other being the "SPYRAL". The archetype includes a sub-archetype called "Subterror Behemoth".

Lore[edit]

Design[edit]

The high-Leveled "Subterror Behemoth" are comprised of colossal beasts whose names are a reference to subterranean anomalies or types of rock (TCG), or bodies of water in the Mediterranean Sea (OCG). "Subterror Fiendess" is the humanoid form of "Subterror Behemoth Fiendess", and "Subterror Guru" appears to be related to "Subterror Behemoth Speleogeist", as they have similarly-patterned legs and tails.

The OCG name of "Subterror Behemoth" is "Subterror Malice", which is a pun on the Latin genitive singular case for "sea", maris. The OCG epithet of "The Hidden City", 地中界 (Chichūkai, lit. "World in the Middle of the Earth"), is a pun on the Japanese name for the Mediterranean Sea itself, 地中海 (Chichūkai, lit. "Sea in the Middle of the World"). "Mediterranean" originates from the Latin word Mediterraneus, meaning "in the middle of the land", referring to the Mediterranean Sea being completely enclosed by Europe and Africa. However, 地中 can also mean "subterranean" as well, so its possible that "Subterror Malice" was intended as a wordplay on "Sub Terra Maris" ("underground sea").

Members[edit]

Main Deck (low Level)[edit]

Level Type Subterror Japanese name Origin
1 Spellcaster Fiendess Apparition Succubus
Apparition
2 Beast-Warrior Defender[a] Swordsmith​ Defender
Swordsmith
3 Fairy Archer[a] Archer Archer
4 Warrior Warrior[a] Warrior Warrior
Dragon Guru Guru Guru
  1. a b c "Subterror Nemesis [X]" monster in the TCG.

Subterror Behemoth[edit]

Main Deck[edit]

Level Type Subterror Japanese name TCG name origin
(subterranean phenomena)
OCG name origin
(body of water)
5 Sea Serpent Stygokraken Aquadria Stygofauna
Kraken
Adriatic Sea
6 Zombie Dragossuary‎ Alrabone Dragon
Ossuary
Alboran Sea
7 Reptile Umastryx Liguriard Uromastyx Ligurian Sea
8 Aqua Phospheroglacier Glaioath Phosphorus
Glacier
Ionian Sea
9 Thunder Voltelluric Voltinia Volt
Telluric current
Sea of Sardinia
10 Rock Stalagmo Gibraltar Stalagmite Strait of Gibraltar
11 Fiend Speleogeist Alegeist Speleology
Geist
Aegean Sea
12 Pyro Ultramafus Balesash Volcanic ultramafic rocks Balearic Sea

Extra Deck[edit]

Link Rating Type Subterror Origin
2 Wyrm Fiendess Apparition

Support[edit]

Spell/Trap Japanese name Origin
The Hidden City Shambhala the Underground World Shambhala
Mediterranean Sea

Playing style[edit]

"Subterror" is a Flip-focused archetype consisting of high-Level Flip monsters (the "Subterror Behemoth" monsters) with high-power Flip effects, and low-Level monsters that support Flip mechanics. All Main Deck "Subterror Behemoth" monsters share the following effects in addition to their Flip effect:

The combination of these effects means that if the player has multiple "Subterror Behemoth" monsters in their hand, and flips a face-up monster they control face-down so that they control no face-up monsters, they can Special Summon 1 "Subterror Behemoth" monster in their hand and then flip it face-down to summon another one, eventually summoning all of them.

Role Level Subterror Behemoth Flip effect
Consistency 8 Phospheroglacier Send 1 card from your Deck to the Graveyard.
10 Stalagmo Discard 1 "Subterror" monster, and if you do, draw 2 cards.
Defense 6 Dragossuary‎ Activate this effect; this turn, "Subterror" cards you control cannot be destroyed by your opponent's card effects.
11 Speleogeist Target 1 monster on the field; change it to face-up Attack Position if it is in Defense Position, also change its ATK to 0.
Offense 5 Stygokraken Target Set cards on the field, equal to the number of "Subterror Behemoth" monsters you control; destroy them.
7 Umastryx Target 1 monster your opponent controls; banish it.
9 Voltelluric Target 1 Set monster your opponent controls; take control of it until your next End Phase.
12 Ultramafus Change all other face-up monsters on the field to face-down Defense Position.

The low-Level "Subterror" monsters, as well as their Spell/Traps, function as support for the "Subterror Behemoth" monsters, providing searching, recovery, and other forms of protection to "Subterror" monsters. The most important member among them is "Subterror Guru", a Flip-based "Subterror" searcher, who also has a (conditionally Quick) effect to flip itself and another monster face-down, instantly setting up the summon requirements of "Subterror Behemoth" monsters. For the other members, the important members are "Subterror Fiendess", an omni-negate handtrap, "Subterror Nemesis Warrior", a situational searcher, and "Subterror Nemesis Archer", a situational removal and monster searcher.

"Subterror" Spell/Trap support round out the deck with more utility. For Spells, the Field Spell "The Hidden City" provides monster searching, extra flip-up, and battle protection; it can be used to search "Guru" and immediately flip it for another search. The Continuous Spell "Subterror Cave Clash" provides GY recovery.

For Traps, "Subterror Behemoth Burrowing" provides protection and a flip-down GY effect, "Subterror Succession" is a (technically generic) reusable trap that can exchange low-Level "Subterror" support monsters for high-Level "Subterror" flip monsters (and vice versa), and "Subterror Final Battle" is a reusable trap with four different effects: flip-up, flip-down, stat boosting, and protection against effect negation.

Recommended cards[edit]

Guru Control[edit]

Guru Control is a variant of the "Subterror" playstyle focusing exclusively on "Subterror Guru", and plays few to no "Subterror Behemoth" monsters. In Guru Control, the only "Subterror" monsters played are "Subterror Guru", "Subterror Fiendess", "Subterror Nemesis Archer", and optionally, "Subterror Behemoth Umastryx".

"Guru" serves as the Deck's central engine card; by searching out "Guru", then repeatedly flipping it in both players' turns with "Subterror" card effects, the Deck can quickly search out its key cards and gain an overwhelming card advantage over a few turns. The primary search targets for "Guru" are "Fiendess" and "Final Battle", who provide omni-negates and wide-range utility respectively. Secondarily, "Nemesis Archer" and "Umastryx" are searchable pieces of removal, and "Cave Clash" is another searchable recursion point.

Typically, Guru Control Decks are supplemented by large amounts of staple traps and floodgates, most prominently "Crackdown" (as "Guru" can flip the taken monster face-down, giving the player full control over the monster once it's flipped face-up again) and "There Can Be Only One" (due to the archetype's multi-type nature).

Official Decklist[edit]

References[edit]