Difference between revisions of "Alliance for Justice"

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=== Loaner Deck ===
 
=== Loaner Deck ===
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::A Deck that incorporates a myriad of DARK Machine monsters, as well as "Ally of Justice" monsters. Use the effect of the "Ally of Justice" monsters to bring out the effects of other cards. For example, "[[Ally of Justice Reverse Break]]" will be destroyed if there is a LIGHT monster on the field, but if you have "[[Desperado Barrel Dragon]]" in your hand, you can Special Summon it upon the former's destruction!
 +
{{Decklist|Responsive Mobile Weapons
 +
|monsters =
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* [[Ally of Justice Unlimiter]] x3
 +
* [[Black Salvo]] x3
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* [[Spell Reactor・RE]]
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* [[Ally of Justice Cycle Reader]]
 +
* [[Twin-Barrel Dragon]] x3
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* [[Ally of Justice Thousand Arms]] x3
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* [[Trap Reactor・Y FI]]
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* [[Ally of Justice Reverse Break]] x3
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* [[Ally of Justice Quarantine]] x2
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* [[BM-4 Blast Spider]] x2
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* [[Summon Reactor・SK]]
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* [[Blowback Dragon]]
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* [[Flying Fortress SKY FIRE]]
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* [[Desperado Barrel Dragon]] x3
 +
|synchro monsters =
 +
* [[Ally of Justice Catastor]] x3
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* [[Dark Strike Fighter]] x2
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* [[Samurai Destroyer]]
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* [[F.A. Dawn Dragster]]
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* [[Ally of Justice Light Gazer]] x2
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* [[Dark Flattop]]
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* [[Ally of Justice Field Marshal]]
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* [[Crystron Quariongandrax]]
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* [[Vermillion Dragon Mech]]
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* [[Ally of Justice Decisive Armor]]
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|xyz monsters =
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* [[Gear Gigant X]]
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|spells =
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* [[Monster Reborn]]
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* [[Heavy Metal Raiders]] x3
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* [[Solidarity]] x3
 +
|traps =
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* [[Super Team Buddy Force Unite!]] x3
 +
}}
  
 
=== Opponent's Deck ===
 
=== Opponent's Deck ===
 +
::A Deck that contains Machine Union Monsters that support "Ally of Justice" monsters. A Union Monster is a monster that can become an Equip Card that supports a monster, or can be Special Summoned as a monster from its Equip Card state. Make good use of Union Monster's characteristics to Synchro Summon "Ally of Justice" monsters.
 +
{{Decklist|Conjoining Mobile Weapons
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|monsters =
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* [[Torque Tune Gear]] x3
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* [[Unauthorized Bootup Device]]
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* [[Oilman]] x3
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* [[Machina Peacekeeper]] x3
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* [[Heavy Mech Support Platform]] x3
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* [[Ally of Justice Unknown Crusher]] x3
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* [[Ally of Justice Cyclone Creator]] x2
 +
* [[Heavy Mech Support Armor]] x2
 +
* [[Ally of Justice Thousand Arms]] x3
 +
* [[Ally of Justice Nullfier]] x3
 +
* [[Machina Gearframe]] x3
 +
* [[Machina Fortress]]
 +
|synchro monsters =
 +
* [[Armory Arm]] x3
 +
* [[Ally of Justice Catastor]] x3
 +
* [[Ally of Justice Light Gazer]] x2
 +
* [[Ally of Justice Field Marshal]] x2
 +
* [[Ally of Justice Decisive Armor]] x2
 +
|xyz monsters =
 +
* [[Gear Gigant X]] x3
 +
|spells =
 +
* [[Frontline Base]] x3
 +
* [[Machina Armored Unit]] x3
 +
* [[Combination Attack]]
 +
|traps =
 +
* [[Roll Out!]] x3
 +
}}
  
 
== Chapter 4.2: Duel 3 ==
 
== Chapter 4.2: Duel 3 ==

Revision as of 04:07, 4 July 2023

AllyofJusticeCatastor-MADU-EN-VG-artwork.png

The "Ally of Justice" alliance was formed to fend off invasive creatures from outer space.

Use the power of unity that transcends tribal boundaries to exterminate the oncoming "Worms"!

Alliance for Justice is a Solo Mode Gate in Yu-Gi-Oh! Master Duel and focuses on the Ally of Justice archetype.

Like most Gates in Solo Mode, each Duel can be played with either the player's own Deck or a provided Loaner Deck fitting the theme of the Gate, with separate rewards for each. Completing this gate for the first time unlocks the "Justice Before Attribute" Secret Pack for 24 hours.

Chapter 1: Scenario

  • Reward: 150 DARK Orbs

Chapter 2: Scenario

  • Reward: 150 LIGHT Orbs

Chapter 3: Practice

Learn the ins and outs of the "Ally of Justice" Deck.

This chapter serves as a tutorial for using the Ally of Justice archetype.

  • Reward: 150 DARK Orbs

Chapter 4: Duel 1

Loaner Deck

While "Ally of Justice" monsters have powerful effects against LIGHT monsters and face-down Defense Position monsters, there are also monsters that have effects that can be your Achilles' heel. Try to determine which of your monsters can effectively counter your opponent's in the early stages of the Duel. Once you get the hang of the Deck, we recommend using cards that support Machines and aim to Synchro Summon your trump card Synchro Monsters.

Opponent's Deck

A Deck that utilizes Reptile "Worm" monsters of Level 4 and below. Try using the powerful strategy of sending "Worm Yagan" to the Graveyard with the effect of "Worm Xex", then Special Summoning "Worm Yagan" from the Graveyard in face-down Defense Position with its own effect. To take advantage of effects that can be activated when a card is flipped, use Spell and Trap cards to supplement ATK and DEF while battling.

Chapter 4.1: Locked

You must use 300 DARK Orbs to unlock this chapter.

Chapter 4.2: Duel 2

  • Reward (Loaner): "Ally of Justice Catastor" sleeves
  • Reward (My Deck): 2 Legacy Pack tickets

Loaner Deck

A Deck that incorporates a myriad of DARK Machine monsters, as well as "Ally of Justice" monsters. Use the effect of the "Ally of Justice" monsters to bring out the effects of other cards. For example, "Ally of Justice Reverse Break" will be destroyed if there is a LIGHT monster on the field, but if you have "Desperado Barrel Dragon" in your hand, you can Special Summon it upon the former's destruction!

Opponent's Deck

A Deck that contains Machine Union Monsters that support "Ally of Justice" monsters. A Union Monster is a monster that can become an Equip Card that supports a monster, or can be Special Summoned as a monster from its Equip Card state. Make good use of Union Monster's characteristics to Synchro Summon "Ally of Justice" monsters.

Chapter 4.2: Duel 3

  • Reward (Loaner): "Ally of Justice Catastor" icon
  • Reward (My Deck): 200 Gems

Loaner Deck

Opponent's Deck

Chapter 5: Goal

This chapter serves as a Scenario.