Difference between revisions of "Yu-Gi-Oh! - Episode 079"

From Yugipedia
Jump to: navigation, search
(Yami Bakura's turn)
m ((Spell and Trap) Cards to Card)
Line 27: Line 27:
 
Even though they'd already obtained 5 Locator Cards this way, Yami Bakura is not impressed and challenges Bonz to a duel in the [[Shadow Realm]]. Not knowing any better, Bonz accepts.
 
Even though they'd already obtained 5 Locator Cards this way, Yami Bakura is not impressed and challenges Bonz to a duel in the [[Shadow Realm]]. Not knowing any better, Bonz accepts.
  
Meanwhile, Yugi and [[Joey Wheeler]] have both qualified for entry into the Battle City Finals. By putting the Locator Cards on the Duel Disk (5 in the [[Monster Card Zone]]s and the last in the [[Field Spell Cards|Field Spell Zone]]) they receive instructions to go to an old stadium which would be the location of the Finals... but is it really?
+
Meanwhile, Yugi and [[Joey Wheeler]] have both qualified for entry into the Battle City Finals. By putting the Locator Cards on the Duel Disk (5 in the [[Monster Card Zone]]s and the last in the [[Field Spell Card|Field Spell Zone]]) they receive instructions to go to an old stadium which would be the location of the Finals... but is it really?
  
 
=Major Events=
 
=Major Events=
Line 45: Line 45:
  
 
==Yami Bakura's turn==
 
==Yami Bakura's turn==
* [[Activate]]s his set [[Normal Spell Cards|Magic Card]], "[[The Shallow Grave|Shallow Grave]]", which allows both players to [[Special Summon]] 1 [[Monster Cards|monster]] from each [[Graveyard]] in [[Defense Position]].
+
* [[Activate]]s his set [[Normal Spell Card|Magic Card]], "[[The Shallow Grave|Shallow Grave]]", which allows both players to [[Special Summon]] 1 [[Monster Cards|monster]] from each [[Graveyard]] in [[Defense Position]].
 
* He re-summons "Headless Knight" (1450 ATK / 1700 DEF), but Bonz's Graveyard is currently empty at this time.<ref group=Notes name=Shallorave>In the [[OCG]]/[[TCG]], both players must have at least 1 [[monster]] in their Graveyard if "[[The Shallow Grave]]" is activated.</ref>
 
* He re-summons "Headless Knight" (1450 ATK / 1700 DEF), but Bonz's Graveyard is currently empty at this time.<ref group=Notes name=Shallorave>In the [[OCG]]/[[TCG]], both players must have at least 1 [[monster]] in their Graveyard if "[[The Shallow Grave]]" is activated.</ref>
 
[[File:TheEarlofDemise-JP-Anime-DM-NC.png|right|thumb|[[The Earl of Demise]] is summoned.]]
 
[[File:TheEarlofDemise-JP-Anime-DM-NC.png|right|thumb|[[The Earl of Demise]] is summoned.]]

Revision as of 05:17, 26 January 2012

Yu-Gi-Oh! - Episode 079
Names
Series
SeriesYu-Gi-Oh!
Number79
Season2
Chronology
Yu-Gi-Oh! episodes (season 2)
Previous"Friends 'Til the End, Part 4"
Next"Lights, Camera, Duel"

Summary

After Marik's attempt to defeat Yugi and the Pharaoh by using his Millennium Rod to control his friends backfired, he sets his sights on defeating the Pharaoh at the Battle City Finals. Within Bakura's mind, Marik convinces Yami Bakura to also enter the Battle City Finals.

Yami Bakura takes over the "good" Bakura's body, steals a Duel Disk and Locator Card from a random duelist and heads to a graveyard, following a rumor there are Duels being held there.

He finds Bonz, Sid and Zygor dressed in Halloween costumes, terrorizing random duelists in order to obtain Locator Cards without even dueling.

Even though they'd already obtained 5 Locator Cards this way, Yami Bakura is not impressed and challenges Bonz to a duel in the Shadow Realm. Not knowing any better, Bonz accepts.

Meanwhile, Yugi and Joey Wheeler have both qualified for entry into the Battle City Finals. By putting the Locator Cards on the Duel Disk (5 in the Monster Card Zones and the last in the Field Spell Zone) they receive instructions to go to an old stadium which would be the location of the Finals... but is it really?

Major Events

  • Yami Bakura and Bonz begin a Duel in the Shadow Realm.
  • Whoever wins goes directly to the Finals and the loser would be trapped in the Shadow Realm for all eternity (or Hell in the original Japanese anime).

Featured Duel: Yami Bakura vs. Bonz

Yami Bakura's turn

Bonz's turn

Yami Bakura's turn

The Earl of Demise is summoned.
  • Tributes "Headless Knight" to summon his "The Earl of Demise" in Attack Position (2000 ATK / 700 DEF).
  • "The Earl of Demise" attacks and destroys Bonz's "Snake Hair" (Bonz: 4000 → 3500 Life Points).

Bonz's turn

Yami Bakura's turn

  • Bonz activates his face-down card, "Skull Invitation": Now, whenever a card goes to the Graveyard, the owner of that card will automatically take 300 damage per card.
  • Yami Bakura activates his Magic Card, "Spiritualistic Medium", which allows him to discard his entire hand in order to increase the ATK of one of his monsters by 500 for every card he just discarded.
  • With 4 cards discarded, Bakura's "Earl of Demise" gains 2000 ATK ("Earl of Demise's" ATK: 2000 → 4000).
  • "Skull Invitation's" effect activates, inflicting 1200 damage to Yami Bakura (Yami Bakura: 3950 → 2750 Life Points).
  • "The Earl of Demise" attacks and destroys "Great Mammoth of Goldfine" (Bonz: 2700 → 900 Life Points).
  • Due to "Skull Invitation's" effect, Bonz also takes 300 points of damage, since his "Mammoth" was sent to the Graveyard (Bonz: 900 → 600 Life Points).

Bonz's turn

  • Activates "Nightmare's Steelcage", which prevents every monster from attacking for 2 of his turns.
  • Sets a card.

Yami Bakura's turn

  • Activates "Ectoplasmer"[Notes 3]and |tributes his "Earl of Demise" to inflict damage to Bonz's Life Points equal to half of his monster's original ATK.
  • Since the original ATK of "The Earl of Demise" is 2000, Bonz takes 1000 damage (Bonz: 600 → 0 Life Points).
  • Yami Bakura wins.

Epilogue

  • By losing the duel, Bonz, Sid and Zygor are banished to the Shadow Realm.
  • Yami Bakura obtains his sixth Locator Card, qualifying for the Battle City Finals.

Notes

  1. In the OCG/TCG, both players must have at least 1 monster in their Graveyard if "The Shallow Grave" is activated.
  2. In the OCG/TCG, the rule of not being able to attack with a Fusion Monster as soon as it's on the field is not necessary.
  3. This card was played like a Field Spell Card, but the real OCG/TCG card is a Continuous Spell Card.

Featured Cards