Summons X-Head Cannon (1800/1500) in attack position
Activates Spell Sanctuary, allowing both players to add a Spell Card from their Deck to their hands. Yugi selects Change of Heart; Seto selects Soul Exchange and from now on both players can activate any kind of spell card during their opponent's turn as long as its face down and Spell Sanctuary remains in play.
Activates Enemy Controller, paying 1000 LP (Seto 3000) to take control of X-Head Cannon (Note: In the real game, Enemy Controller allows you to either take control of an opponent's monster or switch its battle position; if you choose to take control of the opposing monster you must tribute one monster you control)
Yugi activates Soul Rope, paying 1000 LP (Yugi 3000) to Special Summon a Level 4 or below monster from his Deck since one of his monsters was destroyed. He chooses King's Knight (1600/1400)
Activates Obelisk’s effect to tribute two monsters to destroy Yugi's monsters and reduce Yugi’s LP by 4000. Slifer is immune to the effect but Yugi still looses 4000 LP.
Yugi discards Kuriboh from his hand to negate the damage.(Note the real Kuriboh only reduces battle damage and Obelisk's effect is card effect damage).
Seto sets a card
Yugi's Turn
·Draws (6000/6000)
Attacks Obelisk with Slifer
Seto activates Power Balance, forcing Yugi to discard half the cards in his hand (3000/3000)
Seto activates Cloning, summoning a Clone Token with the same stats as Gazelle
Seto's Turn
Activates Cost Down, lowering the Level of one of his monsters by two(Note: In the real game, to activate Cost Down, you must discard a card from your hand, and it lowers the Level of all your monsters, not just one)
Yugi activates Magician's Selection, negating the attack and destroying the monster with the lowest ATK out of Seto's monsters. Lord of D. is destroyed
Yugi activates Spellbinding Circle, preventing BEWD from attacking or switching its position and reducing its ATK by 700 (2300/2500) (Note: In the real game, Spellbinding Circle does not reduce any ATK)
Seto activates his set Final Attack Orders, forcing all face-up monsters into attack position and making both players to pick three cards to keep in their Deck and sending the rest to the graveyard (Note: In the real game, FAO doesn't have the last effect)
Activates his set Double Spell to use every Spell Card Seto activated last turn (Note: In the real game, Double Spell forces the activator to discard a Spell Card to activate a Spell Card from their opponent's graveyard)