Difference between revisions of "Yu-Gi-Oh! 5D's - Episode 084"

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<u>'''Enemy's turn'''</u><br />
 
<u>'''Enemy's turn'''</u><br />
 
(Enemy's SPC: 0; Jack's SPC: 0)<br>
 
(Enemy's SPC: 0; Jack's SPC: 0)<br>
[[Fake Jack Atlas|Enemy]] draws "[[Archfiend Interceptor]]" and subsequently Normal Summons it (1400/1600) in Attack Position. He then places 1 card [[face-down]] in his [[Spell & Trap Card Zone]] and ends his turn.
+
[[Fake Jack Atlas|Enemy]] draws "[[Archfiend Interceptor]]" and subsequently Normal Summons it (1400/1600) in Attack Position. He then places 1 card [[face-down]] in his [[Spell & Trap Card Zone]].
  
 
<u>'''Jack's turn'''</u><br />
 
<u>'''Jack's turn'''</u><br />
 
(Enemy's SPC: 1; Jack's SPC: 1)<br>
 
(Enemy's SPC: 1; Jack's SPC: 1)<br>
[[Jack Atlas|Jack]] draws "[[Trust Guardian]]". Since Enemy controls monsters, but Jack doesn't, he [[Special Summon]]s "[[Vice Dragon]]" from his hand in Attack Position via its own effect (2000/2400). Because Jack Special Summoned "Vice Dragon" through its own effect, its ATK and DEF are both halved ("Vice Dragon": 2000 → 1000/2400 → 1200). Jack [[Normal Summon]]s "[[Trust Guardian]]" (0/800) in Attack Position. Jack then tunes his two monsters together to [[Synchro Summon]] "[[Red Dragon Archfiend]]" in Attack Position (3000/2000). "Red Dragon Archfiend" then attacks "[[Archfiend Interceptor]]". This activates "[[Archfiend Interceptor]]'s" effect, inflicting 500 points of [[Effect Damage|damage]] to Jack (Jack 4000 → 3500 [[Life Points]]). "Red Dragon Archfiend" then destroys "[[Archfiend Interceptor]]" (Enemy 4000 → 2400 [[Life Points]]). Jack then places 1 card face-down in his Spell & Trap Card Zone and ends his turn.
+
[[Jack Atlas|Jack]] draws "[[Trust Guardian]]". Since Enemy controls monsters, but Jack doesn't, he [[Special Summon]]s "[[Vice Dragon]]" from his hand in Attack Position via its own effect (2000/2400). Because Jack Special Summoned "Vice Dragon" through its own effect, its ATK and DEF are both halved ("Vice Dragon": 2000 → 1000/2400 → 1200). Jack [[Normal Summon]]s "[[Trust Guardian]]" (0/800) in Attack Position. Jack then tunes his two monsters together to [[Synchro Summon]] "[[Red Dragon Archfiend]]" in Attack Position (3000/2000). "Red Dragon Archfiend" then attacks "[[Archfiend Interceptor]]". This activates "[[Archfiend Interceptor]]'s" effect, inflicting 500 points of [[Effect Damage|damage]] to Jack (Jack 4000 → 3500 [[Life Points]]). "Red Dragon Archfiend" then destroys "[[Archfiend Interceptor]]" (Enemy 4000 → 2400 [[Life Points]]). Jack then places 1 card face-down in his Spell & Trap Card Zone.
  
 
<u>'''Enemy's turn'''</u><br />
 
<u>'''Enemy's turn'''</u><br />
 
(Enemy's SPC: 2; Jack's SPC: 2)<br>
 
(Enemy's SPC: 2; Jack's SPC: 2)<br>
Enemy draws. Since Jack controls monsters, but Enemy doesn't, he [[Special Summon]]s "[[Vice Dragon]]" from his hand in Attack Position via its own effect (2000/2400). Because Enemy Special Summoned "Vice Dragon" through its own effect, its ATK and DEF are both halved ("Vice Dragon": 2000 → 1000/2400 → 1200). He then Normal Summons "[[Flare Resonator]]" (300/1300) in Attack Position. Enemy tunes his two monsters together to Synchro Summon "[[Red Dragon Archfiend]]" (3000/2000) in Attack Position. Since "[[Flare Resonator]]" was used as a [[Synchro Material Monster]] for the Synchro Summon of Enemy's "[[Red Dragon Archfiend]]", it gains 300 ATK (Enemy's "Red Dragon Archfiend": 3000 → 3300/2000). Enemy's "Red Dragon Archfiend" attacks Jack's "[[Red Dragon Archfiend]]" (Jack 3500 → 3200 [[Life Points]]). Jack activates the effect of "[[Trust Guardian]]", reducing the ATK of his "[[Red Dragon Archfiend]]" by 400 (Jack's "Red Dragon Archfiend": 3000 → 2600/2000) at the end of the Damage Step to prevent its destruction. Enemy places 1 card face-down in his Spell & Trap Card Zone and ends his turn.
+
Enemy draws. Since Jack controls monsters, but Enemy doesn't, he [[Special Summon]]s "[[Vice Dragon]]" from his hand in Attack Position via its own effect (2000/2400). Because Enemy Special Summoned "Vice Dragon" through its own effect, its ATK and DEF are both halved ("Vice Dragon": 2000 → 1000/2400 → 1200). He then Normal Summons "[[Flare Resonator]]" (300/1300) in Attack Position. Enemy tunes his two monsters together to Synchro Summon "[[Red Dragon Archfiend]]" (3000/2000) in Attack Position. Since "[[Flare Resonator]]" was used as a [[Synchro Material Monster]] for the Synchro Summon of Enemy's "[[Red Dragon Archfiend]]", it gains 300 ATK (Enemy's "Red Dragon Archfiend": 3000 → 3300/2000). Enemy's "Red Dragon Archfiend" attacks Jack's "[[Red Dragon Archfiend]]" (Jack 3500 → 3200 [[Life Points]]). Jack activates the effect of "[[Trust Guardian]]", reducing the ATK of his "[[Red Dragon Archfiend]]" by 400 (Jack's "Red Dragon Archfiend": 3000 → 2600/2000) at the end of the Damage Step to prevent its destruction. Enemy places 1 card face-down in his Spell & Trap Card Zone.
  
 
<u>'''Jack's turn'''</u><br />
 
<u>'''Jack's turn'''</u><br />
 
(Enemy's SPC: 3; Jack's SPC: 3)<br>
 
(Enemy's SPC: 3; Jack's SPC: 3)<br>
Jack draws. Jack's "Red Dragon Archfiend" attacks Enemy's "[[Red Dragon Archfiend]]". Jack then activates "[[Assault Spirits]]", equipping it onto his "Red Dragon Archfiend". Now when the equipped monster attacks, Jack can, once a turn, send a monster whose ATK is 1000 or less from his hand to the Graveyard during the Damage Step to increase the ATK of the equipped monster by the ATK of the sent monster until the End Phase. Jack then activates the effect of "Assault Spirits", sending "[[Twin-Shield Defender]]" from his [[hand]] to the Graveyard in order to increase the ATK of his "[[Red Dragon Archfiend]]" by the ATK of "[[Twin-Shield Defender]]" until the End Phase ([Jack's "Red Dragon Archfiend": 2600 → 3300/2000). The attack collides with Enemy's "Red Dragon Archfiend". The attack would normally end in a [[Double KO]], but Jack uses the effect of "[[Trust Guardian]]" to reduce the ATK of his "[[Red Dragon Archfiend]]" by 400 at the end of the Damage Step to prevent its destruction (Jack's "Red Dragon Archfiend": 3300 → 2900/2000). Because of that, only Enemy's "Red Dragon Archfiend" is destroyed. Jack places 1 card face-down in his Spell & Trap Card Zone and ends his turn. On the End Phase, the effect of "[[Assault Spirits]]" wears off, removing the ATK boost it gave to "[[Red Dragon Archfiend]]" (Jack's "Red Dragon Archfiend": 2900 → 2200/2000).
+
Jack draws. Jack's "Red Dragon Archfiend" attacks Enemy's "[[Red Dragon Archfiend]]". Jack then activates "[[Assault Spirits]]", equipping it onto his "Red Dragon Archfiend". Now when the equipped monster attacks, Jack can, once a turn, send a monster whose ATK is 1000 or less from his hand to the Graveyard during the Damage Step to increase the ATK of the equipped monster by the ATK of the sent monster until the End Phase. Jack then activates the effect of "Assault Spirits", sending "[[Twin-Shield Defender]]" from his [[hand]] to the Graveyard in order to increase the ATK of his "[[Red Dragon Archfiend]]" by the ATK of "[[Twin-Shield Defender]]" until the End Phase ([Jack's "Red Dragon Archfiend": 2600 → 3300/2000). The attack collides with Enemy's "Red Dragon Archfiend". The attack would normally end in a [[Double KO]], but Jack uses the effect of "[[Trust Guardian]]" to reduce the ATK of his "[[Red Dragon Archfiend]]" by 400 at the end of the Damage Step to prevent its destruction (Jack's "Red Dragon Archfiend": 3300 → 2900/2000). Because of that, only Enemy's "Red Dragon Archfiend" is destroyed. Jack places 1 card face-down in his Spell & Trap Card Zone. On the End Phase, the effect of "[[Assault Spirits]]" wears off, removing the ATK boost it gave to "[[Red Dragon Archfiend]]" (Jack's "Red Dragon Archfiend": 2900 → 2200/2000).
  
 
<u>'''Enemy's turn'''</u><br />
 
<u>'''Enemy's turn'''</u><br />
 
* Note that [[Imposter Jack Atlas|Enemy]] calls this turn "The King's Ultimate Divine Play".
 
* Note that [[Imposter Jack Atlas|Enemy]] calls this turn "The King's Ultimate Divine Play".
 
(Enemy's SPC: 4; Jack's SPC: 4)<br>
 
(Enemy's SPC: 4; Jack's SPC: 4)<br>
Enemy draws. Since Jack controls monsters, but Enemy doesn't, he Normal Summons "[[Big Piece Golem]]" (2100/0) in Attack Position via its own effect. He then activates "[[Speed Spell - Angel Baton]]", drawing 2 cards and sending "[[Small Piece Golem]]" from his hand to the Graveyard. He then activates "[[Powerful Rebirth]]", Special Summoning "[[Small Piece Golem]]" from his [[Graveyard]] in Attack Position while increasing "Small Piece Golem's" ATK and DEF by 100 and its level by 1 ("Small Piece Golem": 1100 → 1200/0 → 100; [[Level]] 3 → 4). Since Enemy controls "Big Piece Golem" and he just summoned "[[Small Piece Golem]]", he activates the latter's effect, Special Summoning "[[Medium Piece Golem]]" from his [[Main Deck|Deck]] (1600/0) in Attack Position with its effects negated. Next Enemy sends Jack's "[[Assault Spirits]]" to the Graveyard to Special Summon "[[Trap Eater]]" (1900/1600) in Attack Position. Enemy tunes "[[Small Piece Golem]]" with "[[Trap Eater]]" to Synchro Summon "[[Red Dragon Archfiend]]" (3000/2000) in Attack Position. Since Enemy successfully performed a Synchro Summon, he can Special Summon "[[Synchro Magnet]]" from his hand (1000/600) in Attack Position. Enemy then tunes "[[Big Piece Golem]]" and "[[Synchro Magnet]]" to Synchro Summon another "[[Red Dragon Archfiend]]" (3000/2000) in Attack Position. Enemy then activates "[[Reincarnation Ring]]" to [[Tribute]] his "[[Medium Piece Golem]]" and Special Summon a monster from his Graveyard whose Level is twice the Level of "Medium Piece Golem". He chooses to Special Summon the "[[Red Dragon Archfiend]]" in his Graveyard back to the field (3000/2000) in Attack Position. One of Enemy's "Red Dragon Archfiends" then attacks Jack's "[[Red Dragon Archfiend]]" (Jack 3200 → 2400 Life Points), but Jack uses the effect of "Trust Guardian" to reduce the ATK of his "Red Dragon Archfiend" by 400 at the end of the Damage Step to prevent its destruction (Jack's "Red Dragon Archfiend": 2200 → 1800/2000). Another of Enemy's "Red Dragon Archfiends" then attacks Jack's "Red Dragon Archfiend" (Jack 2400 → 1200 [[Life Points]]), but Jack uses the effect of "Trust Guardian" to reduce the ATK of his "Red Dragon Archfiend" by 400 at the end of the Damage Step to prevent its destruction (Jack's "Red Dragon Archfiend": 1800 → 1400/2000). Enemy's last "[[Red Dragon Archfiend]]" then attacks Jack's "Red Dragon Archfiend", but Jack activates "[[Ray of Hope (5D's)|Ray of Hope]]" to halve the Battle Damage he would receive (Jack 1200 → 400 [[Life Points]]). Jack then uses the effect of "Trust Guardian" to reduce the ATK of his "Red Dragon Archfiend" by 400 at the end of the Damage Step to prevent its destruction (Jack's "Red Dragon Archfiend": 1400 → 1000/2000). At the end of the Battle Phase, Jack uses the effect of "Ray of Hope" to Special Summon "[[Dark Bug]]" (100/100) in Attack Position with its effects negated. Enemy ends his turn.
+
Enemy draws. Since Jack controls monsters, but Enemy doesn't, he Normal Summons "[[Big Piece Golem]]" (2100/0) in Attack Position via its own effect. He then activates "[[Speed Spell - Angel Baton]]", drawing 2 cards and sending "[[Small Piece Golem]]" from his hand to the Graveyard. He then activates "[[Powerful Rebirth]]", Special Summoning "[[Small Piece Golem]]" from his [[Graveyard]] in Attack Position while increasing "Small Piece Golem's" ATK and DEF by 100 and its level by 1 ("Small Piece Golem": 1100 → 1200/0 → 100; [[Level]] 3 → 4). Since Enemy controls "Big Piece Golem" and he just summoned "[[Small Piece Golem]]", he activates the latter's effect, Special Summoning "[[Medium Piece Golem]]" from his [[Main Deck|Deck]] (1600/0) in Attack Position with its effects negated. Next Enemy sends Jack's "[[Assault Spirits]]" to the Graveyard to Special Summon "[[Trap Eater]]" (1900/1600) in Attack Position. Enemy tunes "[[Small Piece Golem]]" with "[[Trap Eater]]" to Synchro Summon "[[Red Dragon Archfiend]]" (3000/2000) in Attack Position. Since Enemy successfully performed a Synchro Summon, he Special Summons "[[Synchro Magnet]]" from his hand (1000/600) in Attack Position. Enemy then tunes "[[Big Piece Golem]]" and "[[Synchro Magnet]]" to Synchro Summon another "[[Red Dragon Archfiend]]" (3000/2000) in Attack Position. Enemy then activates "[[Reincarnation Ring]]" to [[Tribute]] his "[[Medium Piece Golem]]" and Special Summon a monster from his Graveyard whose Level is twice the Level of "Medium Piece Golem". He chooses to Special Summon the "[[Red Dragon Archfiend]]" in his Graveyard back to the field (3000/2000) in Attack Position. One of Enemy's "Red Dragon Archfiends" then attacks Jack's "[[Red Dragon Archfiend]]" (Jack 3200 → 2400 Life Points), but Jack uses the effect of "Trust Guardian" to reduce the ATK of his "Red Dragon Archfiend" by 400 at the end of the Damage Step to prevent its destruction (Jack's "Red Dragon Archfiend": 2200 → 1800/2000). Another of Enemy's "Red Dragon Archfiends" then attacks Jack's "Red Dragon Archfiend" (Jack 2400 → 1200 [[Life Points]]), but Jack uses the effect of "Trust Guardian" to reduce the ATK of his "Red Dragon Archfiend" by 400 at the end of the Damage Step to prevent its destruction (Jack's "Red Dragon Archfiend": 1800 → 1400/2000). Enemy's last "[[Red Dragon Archfiend]]" then attacks Jack's "Red Dragon Archfiend", but Jack activates "[[Ray of Hope (5D's)|Ray of Hope]]" to halve the Battle Damage he would receive (Jack 1200 → 400 [[Life Points]]). Jack then uses the effect of "Trust Guardian" to reduce the ATK of his "Red Dragon Archfiend" by 400 at the end of the Damage Step to prevent its destruction (Jack's "Red Dragon Archfiend": 1400 → 1000/2000). At the end of the Battle Phase, Jack uses the effect of "Ray of Hope" to Special Summon "[[Dark Bug]]" (100/100) in Attack Position with its effects negated.
  
 
<u>'''Jack's turn'''</u><br />
 
<u>'''Jack's turn'''</u><br />

Revision as of 02:26, 4 June 2013

Yu-Gi-Oh! 5D's - Episode 084
Names
Series
SeriesYu-Gi-Oh! 5D's
Number84
Season2
Chronology
Yu-Gi-Oh! 5D's episodes (season 2)
Previous"Will The Real Jack Atlas Please Stand Up, Part 1"
Next"Mother Knows Best"

"Will The Real Jack Atlas Please Stand Up, Part 2", known as "Another Jack" in the Japanese version, is the eighty-fourth episode of Yu-Gi-Oh! 5D's. It first aired in Japan on November 11, 2009.

Jack has a rematch against his fake self, determined to show how much he has changed from his former self.

Summary

Yusei watches the news with his friends, seeing reports that Jack has gone missing. Akiza points out that Yusei and Crow had met Jack on the bridge the previous night, but Yusei responds that he was not sure if that was the same Jack. Carly gets into an argument with her boss, and she determines that she doesn't care about protecting her job anymore, instead leaving to find the proof of the fact that Jack is being framed. Her research shows that there have been sightings of two Wheel of Fortunes, and also that there is a fake Jack Atlas running around. She reports this to Yusei and Crow, and they go to the scene of the crime to look for the real Jack.

Crow finds Jack's card stuck on a rock-face on the edge of the beach and, thinking Jack has sunk into the sea, wails in lament. (In reality, he is right below them, stuck in some netting the Three Pure Nobles strung up.) However, Yusei gets a call from Carly and finds out that Jack has sprung up again on the highway. Yusei, Crow, and Kaz give chase, and the fake Jack tries to get them out of the way by rough play like blowing smoke in Yusei's face and ramming Kaz's Duel Runner. But Jack has been forced by his captors to watch visions of his friends being hurt by his double, and he breaks free, catching up on his own Duel Runner. He challenges the impostor to a rematch, and the others (including Carly, driving her car and snapping scoop-story photos) follow behind to witness Jack´s Turbo Duel against the impostor.

When Jack asks why the impostor is impersonating him, the fake simply answers that Jack's current state is not the true strength of the King. But Jack declares that becoming too focused on strength makes you lose your sight, and to prove it, he finally uses "Trust Guardian" to summon his ace monster, "Red Dragon Archfiend". The combination allows him to outlast the impostor's copy of Red Dragon Archfiend by giving up some of his own attack strength and life points. The impostor gathers all his cards to not only revive his previous monster but also summon two more copies of it, and with some determined playing, Jack endures the turn, though his dragon has been reduced to 1000 ATK. The other Jack taunts this, but Jack knows that the pain is nothing compared to the bonds he has regained. His friends never stopped defending him, and so he stands for them, represented by the dragon of his heart and the Tuner of his team. Preparing to draw, all of the birthmarks go to him, and he summons Majestic Dragon, tuning his monsters into Majestic Red Dragon and wiping out all of his opponent's life points at once. The impact tears away the opponent's shell, and Yusei is shocked to see it was a humanoid robot all along.

After the Duel, the opponent, Duel Runner, and copied cards shred away to nothing, but the disappointment of the Three Pure Nobles is swept aside when they see that the Grand Design has just gained a noticeable piece. Back on the highway, the surprise at the Duel's outcome fades into everyone happily welcoming Jack back, though Crow stammers to insist that he was not so emotional as the others say he was.

Featured Duels

Jack Atlas vs. Enemy

Enemy's turn
(Enemy's SPC: 0; Jack's SPC: 0)
Enemy draws "Archfiend Interceptor" and subsequently Normal Summons it (1400/1600) in Attack Position. He then places 1 card face-down in his Spell & Trap Card Zone.

Jack's turn
(Enemy's SPC: 1; Jack's SPC: 1)
Jack draws "Trust Guardian". Since Enemy controls monsters, but Jack doesn't, he Special Summons "Vice Dragon" from his hand in Attack Position via its own effect (2000/2400). Because Jack Special Summoned "Vice Dragon" through its own effect, its ATK and DEF are both halved ("Vice Dragon": 2000 → 1000/2400 → 1200). Jack Normal Summons "Trust Guardian" (0/800) in Attack Position. Jack then tunes his two monsters together to Synchro Summon "Red Dragon Archfiend" in Attack Position (3000/2000). "Red Dragon Archfiend" then attacks "Archfiend Interceptor". This activates "Archfiend Interceptor's" effect, inflicting 500 points of damage to Jack (Jack 4000 → 3500 Life Points). "Red Dragon Archfiend" then destroys "Archfiend Interceptor" (Enemy 4000 → 2400 Life Points). Jack then places 1 card face-down in his Spell & Trap Card Zone.

Enemy's turn
(Enemy's SPC: 2; Jack's SPC: 2)
Enemy draws. Since Jack controls monsters, but Enemy doesn't, he Special Summons "Vice Dragon" from his hand in Attack Position via its own effect (2000/2400). Because Enemy Special Summoned "Vice Dragon" through its own effect, its ATK and DEF are both halved ("Vice Dragon": 2000 → 1000/2400 → 1200). He then Normal Summons "Flare Resonator" (300/1300) in Attack Position. Enemy tunes his two monsters together to Synchro Summon "Red Dragon Archfiend" (3000/2000) in Attack Position. Since "Flare Resonator" was used as a Synchro Material Monster for the Synchro Summon of Enemy's "Red Dragon Archfiend", it gains 300 ATK (Enemy's "Red Dragon Archfiend": 3000 → 3300/2000). Enemy's "Red Dragon Archfiend" attacks Jack's "Red Dragon Archfiend" (Jack 3500 → 3200 Life Points). Jack activates the effect of "Trust Guardian", reducing the ATK of his "Red Dragon Archfiend" by 400 (Jack's "Red Dragon Archfiend": 3000 → 2600/2000) at the end of the Damage Step to prevent its destruction. Enemy places 1 card face-down in his Spell & Trap Card Zone.

Jack's turn
(Enemy's SPC: 3; Jack's SPC: 3)
Jack draws. Jack's "Red Dragon Archfiend" attacks Enemy's "Red Dragon Archfiend". Jack then activates "Assault Spirits", equipping it onto his "Red Dragon Archfiend". Now when the equipped monster attacks, Jack can, once a turn, send a monster whose ATK is 1000 or less from his hand to the Graveyard during the Damage Step to increase the ATK of the equipped monster by the ATK of the sent monster until the End Phase. Jack then activates the effect of "Assault Spirits", sending "Twin-Shield Defender" from his hand to the Graveyard in order to increase the ATK of his "Red Dragon Archfiend" by the ATK of "Twin-Shield Defender" until the End Phase ([Jack's "Red Dragon Archfiend": 2600 → 3300/2000). The attack collides with Enemy's "Red Dragon Archfiend". The attack would normally end in a Double KO, but Jack uses the effect of "Trust Guardian" to reduce the ATK of his "Red Dragon Archfiend" by 400 at the end of the Damage Step to prevent its destruction (Jack's "Red Dragon Archfiend": 3300 → 2900/2000). Because of that, only Enemy's "Red Dragon Archfiend" is destroyed. Jack places 1 card face-down in his Spell & Trap Card Zone. On the End Phase, the effect of "Assault Spirits" wears off, removing the ATK boost it gave to "Red Dragon Archfiend" (Jack's "Red Dragon Archfiend": 2900 → 2200/2000).

Enemy's turn

  • Note that Enemy calls this turn "The King's Ultimate Divine Play".

(Enemy's SPC: 4; Jack's SPC: 4)
Enemy draws. Since Jack controls monsters, but Enemy doesn't, he Normal Summons "Big Piece Golem" (2100/0) in Attack Position via its own effect. He then activates "Speed Spell - Angel Baton", drawing 2 cards and sending "Small Piece Golem" from his hand to the Graveyard. He then activates "Powerful Rebirth", Special Summoning "Small Piece Golem" from his Graveyard in Attack Position while increasing "Small Piece Golem's" ATK and DEF by 100 and its level by 1 ("Small Piece Golem": 1100 → 1200/0 → 100; Level 3 → 4). Since Enemy controls "Big Piece Golem" and he just summoned "Small Piece Golem", he activates the latter's effect, Special Summoning "Medium Piece Golem" from his Deck (1600/0) in Attack Position with its effects negated. Next Enemy sends Jack's "Assault Spirits" to the Graveyard to Special Summon "Trap Eater" (1900/1600) in Attack Position. Enemy tunes "Small Piece Golem" with "Trap Eater" to Synchro Summon "Red Dragon Archfiend" (3000/2000) in Attack Position. Since Enemy successfully performed a Synchro Summon, he Special Summons "Synchro Magnet" from his hand (1000/600) in Attack Position. Enemy then tunes "Big Piece Golem" and "Synchro Magnet" to Synchro Summon another "Red Dragon Archfiend" (3000/2000) in Attack Position. Enemy then activates "Reincarnation Ring" to Tribute his "Medium Piece Golem" and Special Summon a monster from his Graveyard whose Level is twice the Level of "Medium Piece Golem". He chooses to Special Summon the "Red Dragon Archfiend" in his Graveyard back to the field (3000/2000) in Attack Position. One of Enemy's "Red Dragon Archfiends" then attacks Jack's "Red Dragon Archfiend" (Jack 3200 → 2400 Life Points), but Jack uses the effect of "Trust Guardian" to reduce the ATK of his "Red Dragon Archfiend" by 400 at the end of the Damage Step to prevent its destruction (Jack's "Red Dragon Archfiend": 2200 → 1800/2000). Another of Enemy's "Red Dragon Archfiends" then attacks Jack's "Red Dragon Archfiend" (Jack 2400 → 1200 Life Points), but Jack uses the effect of "Trust Guardian" to reduce the ATK of his "Red Dragon Archfiend" by 400 at the end of the Damage Step to prevent its destruction (Jack's "Red Dragon Archfiend": 1800 → 1400/2000). Enemy's last "Red Dragon Archfiend" then attacks Jack's "Red Dragon Archfiend", but Jack activates "Ray of Hope" to halve the Battle Damage he would receive (Jack 1200 → 400 Life Points). Jack then uses the effect of "Trust Guardian" to reduce the ATK of his "Red Dragon Archfiend" by 400 at the end of the Damage Step to prevent its destruction (Jack's "Red Dragon Archfiend": 1400 → 1000/2000). At the end of the Battle Phase, Jack uses the effect of "Ray of Hope" to Special Summon "Dark Bug" (100/100) in Attack Position with its effects negated.

Jack's turn
(Enemy's SPC: 5; Jack's SPC: 5)
Jack draws "Majestic Dragon" (0/0) and subsequently Normal Summons it in Attack Position. He then tunes "Red Dragon Archfiend" and "Dark Bug" with "Majestic Dragon" to Synchro Summon "Majestic Red Dragon" (4000/3000) in Attack Position. Jack then activates the effect of "Majestic Red Dragon", negating the effects of one of the Enemy's "Red Dragon Archfiends" and increasing the ATK of "Majestic Red Dragon" by the ATK of "Red Dragon Archfiend" ("Majestic Red Dragon": 4000 → 7000/3000). "Majestic Red Dragon" attacks and destroys one of Enemy's "Red Dragon Archfiends" (Enemy 2400 → 0 Life Points).

- Jack wins.

Tenth anniversary tribute

The first 15 seconds of this episode features Jaden and his most famous cards (Elemental Hero Neos, Elemental Hero Bubbleman, Elemental Hero Wildheart, Winged Kuriboh, Elemental Hero Burstinatrix, Elemental Hero Avian, Elemental Hero Flame Wingman, Elemental Hero Clayman, Elemental Hero Sparkman, Elemental Hero Thunder Giant, and Card Ejector).

Trivia

Differences in adaptations

Mistakes in the dub

  • In the English version, the closed-captions during this episode refer to "Duel Runners" by their name in the Japanese version, "D-Wheels".
  • In the dub when the Fake Jack Atlas is defeated, his Life Points are shown at 1675 before they hit 0, however the imposter had 2400 Life Points remaining at the timing. This was probably due to where the original showed the imposter's remaining Life Points being depleted as it showed it when the Imposter was revealed to be a robot whereas in the dub, it was placed right when his helmet is destroyed, therefore probably giving little time to show the Imposter's remaining Life Points being depleted.

Featured Cards

The following cards appeared in this episode. Cards in italics debuted here.