Difference between revisions of "Worm"

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(Putting all the Reptile-Type tips in the same section, rather than being spread throughout the page)
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{{Infobox archetype
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{{Infobox archseries
| image   = WormBait-TF04-JP-VG.png
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| image         = WormBait-MADU-EN-VG-artwork.png
| caption = "[[Dungeon Worm]]" and 2 "[[Worm Token]]s" on the card "[[Worm Bait]]"
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| caption       = "[[Dungeon Worm]]" and two "[[Worm Token]]s" in the artwork of "[[Worm Bait]]"
| ja_name = ワーム
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| ja_name       = ワーム
| romaji = Wāmu
+
| romaji         = Wāmu
| fr_name = Ver
+
| zh_name        = 蟲
| de_name = Wurm
+
| fr_name       = Ver
| it_name = Verme
+
| de_name       = Wurm
| ko_name = 웜
+
| it_name       = Verme
| ko_romanized = Wom
+
| ko_name       = 웜
| pt_name = Verme
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| ko_romanized   = Wom
| es_name = Gusano
+
| es_name        = Gusano/a
| sets    =
+
| sets          =
 +
* [[Starter Deck: Kaiba]]
 +
* [[Pharaoh's Servant]]
 +
* [[Labyrinth of Nightmare]]
 +
* [[The Lost Millennium]]
 +
* [[Structure Deck: Invincible Fortress]]
 +
* [[Strike of Neos]]
 +
* [[Hidden Arsenal]]
 +
* [[Yu-Gi-Oh! 5D's Tag Force 4 promotional cards]]
 +
* [[The Shining Darkness]]
 +
* [[Hidden Arsenal 2]]
 +
* [[Hidden Arsenal 3]]
 +
* [[Storm of Ragnarok]]
 +
* [[Code of the Duelist]]
 +
| tcg            =
 +
* [[Tournament Pack: 3rd Season]]
 +
* [[Dark Beginning 1]]
 +
* [[Tournament Pack 5]]
 +
* [[Dark Beginning 2]]
 +
* [[Dark Revelation Volume 3]]
 +
* [[McDonald's Promotional Cards 2]]
 +
* [[Phantom Darkness]]
 +
* [[Gold Series]]
 +
* [[Duel Terminal 1]]
 
* [[Absolute Powerforce]]
 
* [[Absolute Powerforce]]
 +
* [[Duel Terminal 2]]
 +
* [[Starter Deck: Duelist Toolbox]]
 +
* [[Gold Series 3]]
 +
* [[Duel Terminal 3]]
 +
* [[Gold Series 4: Pyramids Edition]]
 +
* [[Battle Pack: Epic Dawn]]
 
* [[Battle Pack Tournament Prize Cards]]
 
* [[Battle Pack Tournament Prize Cards]]
* [[Beginner's Edition.1]]
+
* [[Legendary Collection 3: Yugi's World Mega Pack]]
* [[Beginner's Edition.2]]
+
* [[Legendary Collection 4: Joey's World Mega Pack]]
* [[Booster.4]]
+
* [[Starter Deck: Yugi Reloaded]]
* [[Booster.5]]
+
* [[War of the Giants: Round 2]]
* [[Booster Chronicle]]
+
* [[War of the Giants Reinforcements]]
 +
* [[Battle Pack 3: Monster League]]
 +
* [[Code of the Duelist]]
 +
* [[Legendary Duelists: Ancient Millennium]]
 +
* [[Star Pack VRAINS]]
 +
* [[2018 Mega-Tin Mega Pack]]
 +
* [[Battles of Legend: Armageddon]]
 +
| ocg            =
 +
* [[Booster 4]]
 +
* [[Vol.5]]
 +
* [[Booster 5]]
 +
* [[EX Starter Box]]
 
* [[Booster R2]]
 
* [[Booster R2]]
 
* [[Booster R3]]
 
* [[Booster R3]]
* [[Dark Beginning 1]]
+
* [[EX-R Starter Box]]
* [[Dark Beginning 2]]
+
* [[Thousand Eyes Bible]]
* [[Dark Revelation Volume 3]]
+
* [[Spell of Mask]]
 +
* [[Booster Chronicle]]
 +
* [[Structure Deck: Kaiba]]
 +
* [[Structure Deck: Pegasus]]
 +
* [[Duelist Legacy Volume.3]]
 +
* [[Duelist Legacy Volume.4]]
 +
* [[Structure Deck: Kaiba Volume 2]]
 +
* [[Structure Deck: Marik (OCG)]]
 +
* [[Beginner's Edition 1]]
 +
* [[Beginner's Edition 2]]
 +
* [[Expert Edition Volume 3]]
 
* [[Duel Terminal - Synchro Awakening!!]]
 
* [[Duel Terminal - Synchro Awakening!!]]
 
* [[Duel Terminal - Invasion of Worms!!]]
 
* [[Duel Terminal - Invasion of Worms!!]]
 +
* [[Extra Pack]]
 
* [[Duel Terminal - Justice Strikes Back!!]]
 
* [[Duel Terminal - Justice Strikes Back!!]]
 
* [[Duel Terminal - Demon Roar God Revival!!]]
 
* [[Duel Terminal - Demon Roar God Revival!!]]
 
* [[Duel Terminal - Champion of Chaos!!]]
 
* [[Duel Terminal - Champion of Chaos!!]]
* [[Duel Terminal - Dragunity of the Hurricane]]
+
* [[Duel Terminal - Dragunity of the Hurricane!!]]
* [[Duel Terminal 1 (TCG)|Duel Terminal 1]]
+
* [[Yu-Gi-Oh! 5D's Tag Force 4 Complete Tag Duel promotional card]]
 +
* [[Tournament Pack 2010 Vol.2]]
 +
* [[Beginner's Edition 1 (2011)]]
 +
* [[Beginner's Edition 2 (2011)]]
 
* [[Duelist Edition Volume 1]]
 
* [[Duelist Edition Volume 1]]
* [[Duelist Legacy Volume.3]]
+
* [[Duel Terminal Chronicle 1 - Chapter of Awakening]]
* [[Duelist Legacy Volume.4]]
+
* [[Duel Terminal Chronicle 2 - Chapter of Chaos]]
* [[EX Starter Box]]
+
* [[V Jump Spring 2016 subscription bonus]]
* [[EX-R Starter Box]]
+
* [[Tournament Pack 2017 Vol.4]]
 +
* [[Duelist Pack: Legend Duelist 2]]
 +
| korea          =
 
* [[Expansion Pack Vol.1]]
 
* [[Expansion Pack Vol.1]]
* [[Expert Edition Volume.3]]
+
* [[Expansion Pack Vol.4]]
* [[Extra Pack]]
+
* [[Precious Pack Volume 2]]
* [[Extreme Victory]]
+
* [[Premium Pack Vol.11]]
* [[Gold Series]]
+
| anime         =
* [[Gold Series 3]]
+
* [[Yu-Gi-Oh! (anime)|Yu-Gi-Oh!]]
* [[Gold Series 4: Pyramids Edition]]
 
* [[Hidden Arsenal]]
 
* [[Hidden Arsenal 2]]
 
* [[Hidden Arsenal 3]]
 
* [[Kaiba Structure Deck]]
 
* [[Labyrinth of Nightmare]]
 
* [[Legendary Collection 3 Mega-Pack]]
 
* [[Marik Structure Deck]]
 
* [[McDonald's Promotional Cards: Series 2]]
 
* [[Pegasus Structure Deck]]
 
* [[Phantom Darkness]]
 
* [[Pharaoh's Servant]]
 
* [[Spell of Mask]]
 
* [[Starter Deck: Kaiba]]
 
* [[Storm of Ragnarok]]
 
* [[Strike of Neos]]
 
* [[Structure Deck 7: Invincible Fortress]]
 
* [[Structure Deck: Kaiba Volume 2]]
 
* [[The Lost Millennium]]
 
* [[The Shining Darkness]]
 
* [[Thousand Eyes Bible]]
 
* [[Tournament Pack: 3rd Season]]
 
* [[Tournament Pack 5]]
 
* [[Vol.5]]
 
* [[Yu-Gi-Oh! 5D's Tag Force 4 promotional cards]]
 
* [[Yu-Gi-Oh! OCG - Beginner's Edition 1]]
 
| anime   =  
 
* [[Yu-Gi-Oh! second series anime|Yu-Gi-Oh!]]
 
 
* [[Yu-Gi-Oh! 5D's]]
 
* [[Yu-Gi-Oh! 5D's]]
 
* [[Yu-Gi-Oh! ARC-V]]
 
* [[Yu-Gi-Oh! ARC-V]]
| manga   =  
+
* [[Yu-Gi-Oh! VRAINS]]
 +
| manga         =
 
* [[Yu-Gi-Oh! Duelist]]
 
* [[Yu-Gi-Oh! Duelist]]
 
* [[Yu-Gi-Oh! R]]
 
* [[Yu-Gi-Oh! R]]
Line 78: Line 107:
 
* [[Yu-Gi-Oh! ZEXAL (manga)|Yu-Gi-Oh! ZEXAL]]
 
* [[Yu-Gi-Oh! ZEXAL (manga)|Yu-Gi-Oh! ZEXAL]]
 
}}
 
}}
 
+
"'''Worm'''" (ワーム ''Wāmu'') is a large [[archetype]] of [[Monster Card|monsters]], the first support for which was introduced in ''[[Hidden Arsenal]]''. Unlike other archetypes, "Worm" is divided between two entirely distinct play styles, only one of which has archetype support.
"'''Worm'''" (ワーム ''Wāmu'') is a large [[archetype]] of [[Monster Card|monsters]] appearing in ''[[Yu-Gi-Oh! 5D's]]''. Unlike other archetypes, "Worm" is divided between two entirely distinct playstyles, only one of which has archetype support. Additionally, several other unrelated cards, such as "[[Worm Drake]]" and "[[Dimensionhole]]" are in this archetype.
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The [[LIGHT]] [[Reptile]] "Worm" monsters were introduced as part of the early [[Duel Terminal]] sets. They are used by [[Callisto]] in ''[[Yu-Gi-Oh! 5D's World Championship 2009: Stardust Accelerator]]''.
 
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The [[Insect]] "Worm" monsters have effects that [[mill]] the opponent's Deck. They are used by [[Tetsu Trudge]] during his time as a [[Shadow Drone]] in the ''[[Yu-Gi-Oh! 5D's]]'' anime.
The [[LIGHT]] [[Reptile]]-[[Type]] "Worm" monsters were introduced as part of the early [[Duel Terminal]] sets.
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"[[Dimensionhole]]" ("Worm Hole" in Japanese) and "[[Electric Virus]]" are also "Worm" cards because they have 「ワーム」 in their Japanese names.
 
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==Insect Worms==
The [[Insect]]-Type "Worm" monsters have effects that [[mill]] the opponent's Deck. They are used by [[Tetsu Trudge|Trudge]] during his time as a [[Shadow Drone]] in the ''[[Yu-Gi-Oh! 5D's]]'' anime.
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These monsters focus on milling the opponent's Deck. Visually, they resemble caterpillars and centipedes.
 
+
===List of Insect Worms===
"[[Dimensionhole]]" (''"Worm Hole"'' in Japanese) is also a "Worm" card because it has 「ワーム」 in its Japanese name.
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{{card query|[[Archseries::Worm]] [[Type::Insect]]|medium=official}}
 
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===Playing style===
==Insect-Type Worms==
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Having Insect support cards like "[[Lair Wire]]" while also having "[[Doom Dozer]]" and "[[Aztekipede, the Worm Warrior]]" in your Deck means you will rely heavily on having Insect monsters in your Graveyard which you can remove from play. Therefore, it would be a good idea to use cards that mill both players to steadily replenish your Graveyard's stock of Insect monsters. Cards like "[[D.D.R. - Different Dimension Reincarnation]]" can be used to bring back monsters like "Shield Worm" and "Warm Worm" in late game to force your opponent to send away even more cards.
These '''Worms''' are a series of Insect-Type monsters, which focus on milling the opponent's Deck. Visually, they resemble caterpillars and centipedes.
 
 
 
===List of Insect-Type Worms===
 
{{#ask: [[Archseries::Worms]] [[Type::Insect]] [[Class 1::Official]] |?Card type |?ATK |?DEF |?Level |?Attribute}}
 
 
 
===Play style===
 
Having Insect support cards like "[[Lair Wire]]" and "[[Insect Neglect]]" while also having "[[Doom Dozer]]" and "[[Aztekipede, the Worm Warrior|Aztekipede]]" in your Deck means you will rely heavily on having Insect-Type monsters in your Graveyard which you can remove from play. Therefore, it would be a good idea to use cards that mill both players to steadily replenish your Graveyard's stock of Insect-Type monsters. Cards like "[[D.D.R. - Different Dimension Reincarnation]]" can be used to bring back monsters like "Shield Worm" and "Warm Worm" in late game to force your opponent to send away even more cards.
 
 
 
 
Searchers like "Howling Insect" and "Gokipon" can be of great use as well by populating your Graveyard while getting more monsters to the field and your hand.  
 
Searchers like "Howling Insect" and "Gokipon" can be of great use as well by populating your Graveyard while getting more monsters to the field and your hand.  
 
+
This Deck concentrates on using "[[Warm Worm]]", "[[Needle Worm]]" and "[[Shield Worm]]" to mill your opponent's Deck. "[[Chainsaw Insect]]" is used for a beatstick and to force your opponent to draw. "Doom Dozer" and "Aztekipede" can be used with "[[Robbin' Zombie]]" to send more cards from the Deck to the Graveyard. "[[Assault on GHQ]]" can be used on the used up "Needle Worm" or on a "Warm Worm".
Since you need to send insect monsters to the Graveyard anyways, it maybe a good idea to use some that benefit you from being in the Graveyard, like "[[Skull-Mark Ladybug]]".
 
 
 
This Deck concentrates on using "[[Warm Worm]]", "[[Needle Worm]]" and "[[Shield Worm]]" to mill your opponent's Deck. "[[Chainsaw Insect]]" is used for a beatstick and to force your opponent to draw. "[[Doom Dozer]]" and "[[Aztekipede, the Worm Warrior]]" can be used with "[[Robbin' Zombie]]" to send more cards from the Deck to the Graveyard. "[[Assault on GHQ]]" can be used on the used up "Needle Worm" or on a "Warm Worm".
 
 
 
 
{{Decklist|Recommended cards
 
{{Decklist|Recommended cards
|monsters =
+
<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 +
|normal monsters =
 +
* [[Shiny Black "C" Squadder]]
 +
|effect monsters =
 
* [[Aztekipede, the Worm Warrior]]
 
* [[Aztekipede, the Worm Warrior]]
 +
* [[Shield Worm]]
 +
* [[Warm Worm]]
 
* [[Chainsaw Insect]]
 
* [[Chainsaw Insect]]
* [[Danipon]]
 
 
* [[Doom Dozer]]
 
* [[Doom Dozer]]
* [[Gokipon]]
+
* [[Gokipole]]
* [[Howling Insect]]
+
* [[Resonance Insect]]
 +
* [[Rescue Rabbit]]
 +
|flip monsters =
 
* [[Needle Worm]]
 
* [[Needle Worm]]
* [[Shield Worm]]
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|link monsters =
* [[Warm Worm]]
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* [[Shinobi Insect Hagakuremino]]
* [[Rescue Rabbit]]
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* [[Inzektor Picofalena]]
** [[Insect Knight]]
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* [[Missus Radiant]]
** [[Neo Bug]]
+
* [[Seraphim Papillion]]
 +
* [[Subterror Behemoth Fiendess]]
 
|spells =
 
|spells =
 +
* [[Worm Bait]]
 
* [[Burial from a Different Dimension]]
 
* [[Burial from a Different Dimension]]
* [[Creature Swap]]
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* [[Cocoon of Ultra Evolution]]
 
* [[D.D.R. - Different Dimension Reincarnation]]
 
* [[D.D.R. - Different Dimension Reincarnation]]
* [[Insect Neglect]]
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* [[Foolish Burial]]
 +
* [[Giant Ballpark]]
 
* [[The Shallow Grave]]
 
* [[The Shallow Grave]]
 +
* [[Terraforming]]
 
* [[Verdant Sanctuary]]
 
* [[Verdant Sanctuary]]
 
|traps =
 
|traps =
 
* [[Assault on GHQ]]
 
* [[Assault on GHQ]]
 
* [[Lair Wire]]
 
* [[Lair Wire]]
 +
* [[Metaverse]]
 
* [[Robbin' Zombie]]
 
* [[Robbin' Zombie]]
 +
* [[Trap Trick]]
 
}}
 
}}
 
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==Reptile Worms==
==Reptile-Type Worms==
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These monsters focus heavily on [[Flip effect]]s. They were introduced in ''[[Duel Terminal - Synchro Awakening!!]]'' and even have their own set, ''[[Duel Terminal - Invasion of Worms!!]]''.
These '''Worms''' are a collection of [[LIGHT]]-[[Attribute]] [[Reptile]]-[[Type]] monsters which focus heavily on [[Flip effect]]s. Visually, they resemble hideous alien creatures of a predominant single color, and often possess lipless toothy vertical mouths. However, they also incorporate biological features from real-world [[wikipedia:Worm|Worms]], including transparent skin and external mucus. They were introduced in ''[[Duel Terminal - Synchro Awakening!!]]'' and even have their own set, ''[[Duel Terminal - Invasion of Worms!]]''.
 
 
 
The name of each Worm begins with a different letter of the alphabet, including all letters from A to Z. Their effects also seem to get more complicated as they progress in the alphabet. For example, "[[Worm Apocalypse]]" has an effect only a few words long. However, "[[Worm Yagan]]'s" effect is 56 words long and much less straightforward. "[[Worm Zero]]", the "boss" monster of Worms features several powerful effects and is a Fusion Monster.
 
 
 
[[Callisto]] uses this Worm series in ''[[Yu-Gi-Oh! 5D's World Championship 2009: Stardust Accelerator]]''. However, this archetype debuted in "[[Hidden Arsenal]]".
 
 
 
 
Reptile "Worms" are mostly composed of [[Flip monster]]s that generate [[hand advantage]] by allowing the player to draw extra cards or add extra cards to their hand or create [[field advantage]] by allowing the player to control the positions of cards and permitting cards on either side of the field to stay or not. The non-Flip monsters allow the player to control the position of monsters on the field and flip the player's own monsters [[face-down]] or have their effects activated when cards are Set face-down in general.
 
Reptile "Worms" are mostly composed of [[Flip monster]]s that generate [[hand advantage]] by allowing the player to draw extra cards or add extra cards to their hand or create [[field advantage]] by allowing the player to control the positions of cards and permitting cards on either side of the field to stay or not. The non-Flip monsters allow the player to control the position of monsters on the field and flip the player's own monsters [[face-down]] or have their effects activated when cards are Set face-down in general.
 +
===Duel Terminal Story===
 +
{{See also|Master Guide 3 card storylines#File Number 01: Duel Terminal History (Original War)|Duel Terminal Master Guide card storylines#The "Worms" Appear|Master Duel card storylines#Alliance for Justice}}
 +
The storyline establishes that the "[[Ally of Justice]]" monsters were created specifically to combat the "Worms" (specifically the LIGHT Reptile "Worms") through a joint effort of 4 Duel Terminal clans. This is apparent through several crossover cards within the "Ally of Justice" series.
 +
Later on in the battle, captured Worms were converted into "A.O.J." monsters (i.e., "[[Ally of Justice Enemy Catcher]]"), which led to the "Mist Valley" clan falling out of favor with the other alliance members. They halted support for the "Ally of Justice" project and continued fighting the battle alone, though this decision was short-lived. The legendary "Dragunity" warriors returned to defend the Mist Valley, once their home, and joined forces with the clan taking up residence there. The greatest weapon of the "Worms" was "[[Worm Zero]]", which traded the threat of endless waves of "Worms" for the crushing presence of "Zero", whose arrival on the Duel Terminal world was enough to severely disturb time and space.
  
"[[Worm Drake]]" is an [[EARTH]] [[Reptile]]-[[Type]] monster with "Worm" in its name, so it qualifies for some of the Reptile-Type "Worm" support, despite not being part of the series.
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===Design===
 
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Visually, they resemble hideous alien creatures of a predominant single color, and often possess lipless toothy vertical mouths. However, they also incorporate biological features from real-world [[wikipedia:Worm|worms]], including transparent skin and external mucus.
===Relation to Latin alphabet===
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===Members===
The names of all [[LIGHT]] [[Reptile]]-[[Type]] "Worm" monsters begin with the word "Worm" followed by another word. The subsequent release of new cards are alphabetical. All LIGHT Reptile-Type Worm monsters were originally introduced in [[Duel Terminal]].
+
Each one of the 26 ''[[Duel Terminal]]''-related "Worm" monsters possesses a name that starts with a different letter of the alphabet, ranging from "[[Worm Apocalypse|Apocalypse]]" (the weakest) to "[[Worm Zero|Zero]]" (the strongest).  
 
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<div class="plainlist" style="column-width: 10em; column-count: 7;">
{{#ask: [[Archseries::Worms]] [[Type::Reptile]] [[Attribute::Light]] [[Class 1::Official]] |?Card type |?ATK |?DEF |?Level |?Lore}}
+
* "[[Worm Apocalypse|'''A'''pocalypse]]"
 
+
* "[[Worm Barses|'''B'''arses]]"
===Duel Terminal story===
+
* "[[Worm Cartaros|'''C'''artaros]]"
The storyline establishes that the "[[Ally of Justice]]" monsters were created specifically to combat the "Worms" (specifically the LIGHT Reptile-Type "Worms") through a joint effort of 4 Duel Terminal clans. This is apparent through several crossover cards within the "Ally of Justice" series.
+
* "[[Worm Dimikles|'''D'''imikles]]"
 
+
* "[[Worm Erokin|'''E'''rokin]]"
Later on in the battle, captured Worms were converted into "[[Ally of Justice]]" monsters (i.e., "[[Ally of Justice Enemy Catcher]]"), which led to the "Mist Valley" clan falling out of favor with the other alliance members. They halted support for the "Ally of Justice" project and continued fighting the battle alone, though this decision was short-lived. The legendary "Dragunity" warriors returned to defend the Mist Valley, once their home, and joined forces with the clan taking up residence there. The greatest weapon of the "Worms" was "[[Worm Zero]]", which traded the threat of endless waves of "Worms" for the crushing presence of "Zero", whose arrival on the Duel Terminal world was enough to severely disturb time and space.
+
* "[[Worm Falco|'''F'''alco]]"
 
+
* "[[Worm Gulse|'''G'''ulse]]"
===Play style===
+
* "[[Worm Hope|'''H'''ope]]"
Worms are one of the largest archetypes (in terms of number of members), but they currently have only 2 non-monster support cards: "[[Worm Call]]" and "[[W Nebula Meteor]]". "[[W Nebula Meteor]]" can provide you with excellent draw power as well as the ability to use and recycle the Worm's effects. It is also the easiest method to Special Summon "[[Worm Victory]]", "[[Worm King]]", and "[[Worm Queen]]" from your Deck.
+
* "[[Worm Illidan|'''I'''llidan]]"
 
+
* "[[Worm Jetelikpse|'''J'''etelikpse]]"
"[[Worm Zero]]" potentially boasts the highest ATK of all Worms (with "[[Worm Victory]]"), gaining 500 ATK for every Reptile-Type Worm used for its fusion, and gains powerful effects determined by how many Worms used. In the [[Traditional Format]], "[[Future Fusion]]" is ideal for use with it, due to allowing the player to send large numbers of "Worms" from the Deck to the Graveyard for its Fusion Summon, along with "[[Gold Sarcophagus]]" to search for it.  
+
* "[[Worm King|'''K'''ing]]"
 
+
* "[[Worm Linx|'''L'''inx]]"
"[[Worm Queen]]", "[[Worm Cartaros]]", "[[Worm Xex]]" and "[[Worm Prince]]" have powerful Deck thinning and monster searching effects. The effect of "Worm Queen" is a toolbox effect, similar to that of "[[Lonefire Blossom]]". The Deck thinning effect of "Worm Xex" is similar to that of "[[Armageddon Knight]]".
+
* "[[Worm Millidith|'''M'''illidith]]"
 
+
* "[[Worm Noble|'''N'''oble]]"
The Deck revolves around abusing the effects of "[[W Nebula Meteorite]]". Opening with with "[[Worm Xex]]" or "[[Worm Cartaros]]" along with this card can yield huge card advantage early on to make up for the Deck's relatively slow play. If you Summon "[[Worm Yagan]]" along with "Xex", you can activate "Nebula" on your opponent's turn, using "Yagan" to return one of their monsters to their hand. During the End Phase, you get to draw 1 card for each Reptile monster flipped face down by "Nebula" and can Special Summon a Level 7 or higher LIGHT Monster (notably "[[Worm King]]", "[[Worm Queen]]", or "[[Worm Victory]]").
+
* "[[Worm Opera|'''O'''pera]]"
 
+
* "[[Worm Prince|'''P'''rince]]"
====Recommended cards====
+
* "[[Worm Queen|'''Q'''ueen]]"
In order to get the most out of a Worm-based Deck, cards that protect your weak monsters from destruction during battle are handy. "[[Hieracosphinx]]" and "[[A Feint Plan]]" will protect your face-down Worms from your opponent's attacks.
+
* "[[Worm Rakuyeh|'''R'''akuyeh]]"
 
+
* "[[Worm Solid|'''S'''olid]]"
Since all of these "Worms" are [[LIGHT]], "[[Honest]]" and "[[Shining Angel]]" can help with weaker "Worms", such as "[[Worm Yagan]]" or "[[Worm Victory]]".
+
* "[[Worm Tentacles|'''T'''entacles]]"
 
+
* "[[Worm Ugly|'''U'''gly]]"
Since all of these "Worms" are [[Reptile]]s, "[[Offering to the Snake Deity]]" is an excellent card which can be used to destroy two of your opponent's cards by destroying one of your "Worms". "[[Solidarity]]" and "[[Viper's Rebirth]]" are also useful, although you won't be able to use non-Reptile Monster Cards (such as "[[Honest]]") for support. "[[Alien Brain]]" allows you to take control of an opponent's monster that destroyed one of your "Worms" by battle and change its type to Reptile, thereby making "Solidarity" even more valuable. "[[Evil Dragon Ananta]]" is another great card, and in the [[Traditional Format]] can be combined with "[[Return from the Different Dimension]]" for an [[OTK]]. "[[Viper's Rebirth]]" is a great card in a "Worm" Deck due to its ability to [[Special Summon]] any powerful Reptile-Type monster from your Graveyard; "[[Worm King]]" can Tribute itself to destroy any card on the field, and "[[Worm Queen]]" can Tribute itself to Special Summon another Level 8 or lower Reptile-Type "Worm" from your Deck, bypassing the negative effect of "Viper's Rebirth".
+
* "[[Worm Victory|'''V'''ictory]]"
 
+
* "[[Worm Warlord|'''W'''arlord]]"
Cards that support [[Flip monster]]s are also useful. "[[Night Assailant]]" allows you to return a Flip monster from your Graveyard to your hand. "[[Soul Reversal]]"is particularly useful with "[[Worm Cartaros]]".
+
* "[[Worm Xex|'''X'''ex]]"
 
+
* "[[Worm Yagan|'''Y'''agan]]"
Cards that control the [[position]] of other cards on the field, such as "[[Book of Moon]]", "[[Curse of Fiend]]", "[[Book of Taiyou]]", "[[Book of Eclipse]]", "[[Desertapir]]", and "[[Desert Sunlight]]", are excellent for manipulating the opponent as well as early-triggering or re-using your own Flip effects. You can use "Book of Eclipse" to change all monsters to face-down Defense Position (including a "[[Worm Victory]]"), then use the effect of "Curse of Fiend" during your [[Standby Phase]] to flip them all face-up (preventing the second effect of "Book of Eclipse" from applying), then the effect of "Worm Victory" activates and destroys all monsters on your opponent's side on the field. Using "[[Shifting Shadows]]" when your Worms are flipped face-down after being flipped face up is a great way to confuse your opponent. The "[[The Shallow Grave]]" allows you to Special Summon Flip monsters in face-down Defense Position from the Graveyard.
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* "[[Worm Zero|'''Z'''ero]]"
 
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</div>
"[[All-Out Attacks]]" is a good card to use when you're focusing on Special Summoning your "Worms" face-down. They will have to attack, but if you use the effect of "[[Worm Zero]]" or "[[Worm Call]]" to set "[[Worm Victory]]", you can greatly speed up his or any Worm's Flip effects.
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===Playing style===
 
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Worms are one of the larger archetypes (in terms of number of members), but they currently have only 2 non-monster support cards: "[[Worm Call]]" and "[[W Nebula Meteorite]]". "W Nebula Meteor" can provide you with excellent draw power as well as the ability to use and recycle the Worm's effects. It is also the easiest method to Special Summon "[[Worm Victory]]", "[[Worm King]]", and "[[Worm Queen]]" from your Deck.
"[[Genex Ally Birdman]]" is very useful, allowing the player to face-up "Worms" to their hand for re-use. More importantly, you can Synchro Summon with this card and any Level 4 "Worm" to make "[[Genex Ally Triforce]]". Once per turn, "Triforce" can Special Summon any LIGHT monster from your Graveyard in face-down Defense Position, making the Deck significantly stronger and faster by having access to the right "Worm" in the Graveyard for the current situation, like "[[Worm Apocalypse]]" or "[[Worm Victory]]". "[[Worm Xex]]" can send any of these monsters to the Graveyard and couples brilliantly with "Birdman".
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"Worm Zero" potentially boasts the highest ATK of all "Worms" (with "Victory"), gaining 500 ATK for every Reptile Worm used for its fusion, and gains powerful effects determined by how many [[Fusion Material]]s were used.
 
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"Queen", "[[Worm Cartaros]]", "[[Worm Xex]]" and "[[Worm Prince]]" have powerful Deck thinning and monster searching effects.
"[[Tour Guide From the Underworld]]" is a very versatile card in a "Worm" Deck. You can [[Xyz Summon]] "[[Leviair the Sea Dragon]]" to bring back your banished "[[Worm Yagan]]" or "[[Genex Ally Birdman]]". Also, because "Tour Guide" is DARK, you can use monsters like "[[Black Luster Soldier - Envoy of the Beginning]]".
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The Deck revolves around abusing the effects of "W Nebula Meteorite". Opening with with "Xex" or "Cartaros" along with this card can yield huge card advantage early on to make up for the Deck's relatively slow play. If you Summon "[[Worm Yagan]]" along with "Xex", you can activate "Nebula" on your opponent's turn, using "Yagan" to return one of their monsters to their hand. During the End Phase, you get to draw 1 card for each Reptile monster flipped face down by "Nebula" and can Special Summon a Level 7 or higher LIGHT Monster (notably "King", "Queen", or "Victory").
 
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{{Decklist|Recommended cards
Because most "Worms" are often Set instead of Normal Summoned, "[[Future Visions]]" is useful to include as it helps slow the opponent down without affecting your "Worms".
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<!--This is not an exact Decklist. Please do not add multiples or staples.-->
 
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|effect monsters =
In the Traditional Format, "[[Future Fusion]]" can be used to put lots of "Worms" in the Graveyard for "[[Worm Zero]]".
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* [[Worm Erokin]]
 
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* [[Worm Gulse]]
{{Archseries navbox}}
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* [[Worm Illidan]]
 
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* [[Worm King]]
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* [[Worm Prince]]
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* [[Worm Queen]]
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* [[Worm Solid]]
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* [[Worm Tentacles]]
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* [[Worm Warlord]]
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* [[Worm Xex]]
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* [[Worm Yagan]]
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* [[Yamorimori]]
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* [[Evil Dragon Ananta]]
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* [[Honest]]
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* [[Kagetokage]]
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* [[Lion Alligator]]
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* [[Lamia]]
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* [[Black Mamba]]
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* [[Night Sword Serpent]]
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* [[Raika no Himejanome]]
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* [[Ragnaraika Armored Lizard]]
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|flip monsters =
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* [[Worm Cartaros]]
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* [[Worm Falco]]
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* [[Worm Hope]]
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* [[Worm Noble]]
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* [[Worm Opera]]
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* [[Worm Victory]]
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|fusion monsters =
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* [[Worm Zero]]
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* [[Master of Ham]] (as a target for "Instant Fusion")
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|xyz monsters =
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* [[King of the Feral Imps]]
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* [[Starring Knight]]
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|link monsters =
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* [[Alien Shocktrooper M-Frame]]
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* [[Haggard Lizardose]]
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* [[Hip Hoshiningen]]
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* [[Lyna the Light Charmer, Lustrous]]
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* [[Reptilianne Echidna]]
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* [[Subterror Behemoth Fiendess]]
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* [[Raika no Kurokamitsuki]]
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* [[Ragnaraika Chain Coils]]
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|normal spells =
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* [[Book of Taiyou]]
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* [[The Shallow Grave]]
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* [[Instant Fusion]]
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* [[Viper's Rebirth]]
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|continuous spells =
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* [[Worm Call]]
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* [[Terrors in the Hidden City]]
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* [[Future Fusion]]
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* [[Ragnaraika Bloom]]
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|quick-play spells =
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* [[Book of Eclipse]]
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* [[Book of Lunar Eclipse]]
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* [[Book of Moon]]
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* [[Photon Lead]]
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* [[Sol and Luna]]
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* [[Ogdoadic Daybreak]]
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|normal traps =
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* [[Alien Brain]]
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* [[Offering to the Snake Deity]]
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* [[Trap Trick]]
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* [[W Nebula Meteorite]]
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* [[Destructive Daruma Karma Cannon]]
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* [[Ragnaraika Hunting Dance]]
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|continuous traps =
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* [[World Legacy Pawns]]
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}}
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{{Worm}}
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{{Duel Terminal}}
 
[[Category:TCG and OCG archetypes]]
 
[[Category:TCG and OCG archetypes]]

Revision as of 04:52, 17 April 2024

Worm
"Dungeon Worm" and two "Worm Tokens" in the artwork of "Worm Bait"
"Dungeon Worm" and two "Worm Tokens" in the artwork of "Worm Bait"
Japanese
  • ワーム
  • Wāmu (romanized)
French
  • Ver
German
  • Wurm
Italian
  • Verme
Korean
  • Wom (romanized)
Spanish
  • Gusano/a
Sets
TCG
OCG
Korean
Anime appearances
Manga appearances
Lists

"Worm" (ワーム Wāmu) is a large archetype of monsters, the first support for which was introduced in Hidden Arsenal. Unlike other archetypes, "Worm" is divided between two entirely distinct play styles, only one of which has archetype support. The LIGHT Reptile "Worm" monsters were introduced as part of the early Duel Terminal sets. They are used by Callisto in Yu-Gi-Oh! 5D's World Championship 2009: Stardust Accelerator. The Insect "Worm" monsters have effects that mill the opponent's Deck. They are used by Tetsu Trudge during his time as a Shadow Drone in the Yu-Gi-Oh! 5D's anime. "Dimensionhole" ("Worm Hole" in Japanese) and "Electric Virus" are also "Worm" cards because they have 「ワーム」 in their Japanese names.

Insect Worms

These monsters focus on milling the opponent's Deck. Visually, they resemble caterpillars and centipedes.

List of Insect Worms

NameJapanese namePrimary typeSecondary typeAttributeLevelATKDEF
Aztekipede, the Worm WarriorジャイアントワームEffect MonsterEARTH41900400
Dungeon Wormダンジョン・ワームNormal MonsterEARTH518001500
Galaxy Wormギャラクシー・ワームEffect MonsterLIGHT312001000
Needle WormニードルワームEffect MonsterFlip monsterEARTH2750600
Scrap Wormスクラップ・ワームEffect MonsterTuner monsterEARTH2500100
Shield Wormシールド・ワームEffect MonsterEARTH48002000
Warm Wormウォーム・ワームEffect MonsterFIRE36001400
Worm TokenワームトークンNormal Monster
Monster Token
EARTH100

Playing style

Having Insect support cards like "Lair Wire" while also having "Doom Dozer" and "Aztekipede, the Worm Warrior" in your Deck means you will rely heavily on having Insect monsters in your Graveyard which you can remove from play. Therefore, it would be a good idea to use cards that mill both players to steadily replenish your Graveyard's stock of Insect monsters. Cards like "D.D.R. - Different Dimension Reincarnation" can be used to bring back monsters like "Shield Worm" and "Warm Worm" in late game to force your opponent to send away even more cards. Searchers like "Howling Insect" and "Gokipon" can be of great use as well by populating your Graveyard while getting more monsters to the field and your hand. This Deck concentrates on using "Warm Worm", "Needle Worm" and "Shield Worm" to mill your opponent's Deck. "Chainsaw Insect" is used for a beatstick and to force your opponent to draw. "Doom Dozer" and "Aztekipede" can be used with "Robbin' Zombie" to send more cards from the Deck to the Graveyard. "Assault on GHQ" can be used on the used up "Needle Worm" or on a "Warm Worm".

Reptile Worms

These monsters focus heavily on Flip effects. They were introduced in Duel Terminal - Synchro Awakening!! and even have their own set, Duel Terminal - Invasion of Worms!!. Reptile "Worms" are mostly composed of Flip monsters that generate hand advantage by allowing the player to draw extra cards or add extra cards to their hand or create field advantage by allowing the player to control the positions of cards and permitting cards on either side of the field to stay or not. The non-Flip monsters allow the player to control the position of monsters on the field and flip the player's own monsters face-down or have their effects activated when cards are Set face-down in general.

Duel Terminal Story

The storyline establishes that the "Ally of Justice" monsters were created specifically to combat the "Worms" (specifically the LIGHT Reptile "Worms") through a joint effort of 4 Duel Terminal clans. This is apparent through several crossover cards within the "Ally of Justice" series. Later on in the battle, captured Worms were converted into "A.O.J." monsters (i.e., "Ally of Justice Enemy Catcher"), which led to the "Mist Valley" clan falling out of favor with the other alliance members. They halted support for the "Ally of Justice" project and continued fighting the battle alone, though this decision was short-lived. The legendary "Dragunity" warriors returned to defend the Mist Valley, once their home, and joined forces with the clan taking up residence there. The greatest weapon of the "Worms" was "Worm Zero", which traded the threat of endless waves of "Worms" for the crushing presence of "Zero", whose arrival on the Duel Terminal world was enough to severely disturb time and space.

Design

Visually, they resemble hideous alien creatures of a predominant single color, and often possess lipless toothy vertical mouths. However, they also incorporate biological features from real-world worms, including transparent skin and external mucus.

Members

Each one of the 26 Duel Terminal-related "Worm" monsters possesses a name that starts with a different letter of the alphabet, ranging from "Apocalypse" (the weakest) to "Zero" (the strongest).

Playing style

Worms are one of the larger archetypes (in terms of number of members), but they currently have only 2 non-monster support cards: "Worm Call" and "W Nebula Meteorite". "W Nebula Meteor" can provide you with excellent draw power as well as the ability to use and recycle the Worm's effects. It is also the easiest method to Special Summon "Worm Victory", "Worm King", and "Worm Queen" from your Deck. "Worm Zero" potentially boasts the highest ATK of all "Worms" (with "Victory"), gaining 500 ATK for every Reptile Worm used for its fusion, and gains powerful effects determined by how many Fusion Materials were used. "Queen", "Worm Cartaros", "Worm Xex" and "Worm Prince" have powerful Deck thinning and monster searching effects. The Deck revolves around abusing the effects of "W Nebula Meteorite". Opening with with "Xex" or "Cartaros" along with this card can yield huge card advantage early on to make up for the Deck's relatively slow play. If you Summon "Worm Yagan" along with "Xex", you can activate "Nebula" on your opponent's turn, using "Yagan" to return one of their monsters to their hand. During the End Phase, you get to draw 1 card for each Reptile monster flipped face down by "Nebula" and can Special Summon a Level 7 or higher LIGHT Monster (notably "King", "Queen", or "Victory").