Difference between revisions of "Ninja"

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| ja_name      = {{Ruby|忍|にん}}{{Ruby|者|じゃ}}
 
| ja_name      = {{Ruby|忍|にん}}{{Ruby|者|じゃ}}
 
| romaji      = Ninja
 
| romaji      = Ninja
 +
| zh_name      = 忍者
 +
| zh_jyutping  = Jan2 ze2
 +
| zh_pinyin    = Rěnzhě
 
| fr_name      = Ninja
 
| fr_name      = Ninja
 
| de_name      = Ninja
 
| de_name      = Ninja
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| pt_name      = Ninja
 
| pt_name      = Ninja
 
| es_name      = Ninja
 
| es_name      = Ninja
| zh_name      = 忍者
+
| sets        =
| zh_jyutping  = Jan2 ze2
+
* [[Starter Deck: Pegasus]]
| zh_pinyin    = Rěnzhě
 
| other_names  =
 
; Arabic
 
: النينجا
 
| sets        =
 
 
* [[Ancient Sanctuary]]
 
* [[Ancient Sanctuary]]
* [[Breakers of Shadow]]
+
* [[Soul of the Duelist]]
 +
* [[Legend of Blue Eyes White Dragon]]
 +
* [[The Lost Millennium]]
 +
* [[Invasion of Chaos]]
 +
* [[Structure Deck: Warrior's Triumph]]
 +
* [[Structure Deck: Lord of the Storm]]
 
* [[Force of the Breaker]]
 
* [[Force of the Breaker]]
* [[Invasion of Chaos]]
+
* [[Starstrike Blast]]
* [[Legend of Blue Eyes White Dragon]]
+
* [[Storm of Ragnarok]]
 +
* [[Extreme Victory]]
 +
* [[Photon Shockwave]]
 
* [[Order of Chaos]]
 
* [[Order of Chaos]]
* [[Photon Shockwave]]
+
* [[Breakers of Shadow]]
 +
* [[The Dark Illusion]]
 +
* [[Invasion: Vengeance]]
 
* [[Raging Tempest]]
 
* [[Raging Tempest]]
* [[Soul of the Duelist]]
+
* [[Darkwing Blast]]
* [[Starstrike Blast]]
+
* [[Photon Hypernova]]
* [[Starter Deck: Pegasus]]
+
| tcg          =
* [[Storm of Ragnarok]]
 
* [[Structure Deck: Warrior's Triumph]]
 
* [[Structure Deck: Lord of the Storm]]
 
* [[The Lost Millennium]]
 
| tcg          =  
 
* [[2016 Mega-Tin Mega Pack]]
 
* [[Abyss Rising]]
 
* [[Battle Pack 2: War of the Giants]]
 
* [[Battle Pack Tournament Prize Cards]]
 
* [[Battles of Legend: Light's Revenge]]
 
* [[Cosmo Blazer: Special Edition]]
 
 
* [[Dark Beginning 1]]
 
* [[Dark Beginning 1]]
 
* [[Dark Revelation Volume 2]]
 
* [[Dark Revelation Volume 2]]
 
* [[Dark Revelation Volume 3]]
 
* [[Dark Revelation Volume 3]]
 +
* [[Starter Deck: Jaden Yuki]]
 +
* [[Retro Pack]]
 +
* [[Dark Legends]]
 +
* [[Duelist League 13 participation cards]]
 +
* [[Turbo Pack: Booster Seven]]
 +
* [[Battle Pack Tournament Prize Cards]]
 
* [[Return of the Duelist]]
 
* [[Return of the Duelist]]
 +
* [[Collectible Tins 2012 Wave 2]]
 +
* [[Abyss Rising]]
 +
* [[Star Pack 2013]]
 +
* [[Cosmo Blazer: Special Edition]]
 +
* [[Battle Pack 2: War of the Giants]]
 +
* [[Legendary Collection 4: Joey's World Mega Pack]]
 +
* [[2016 Mega-Tin Mega Pack]]
 +
* [[Battles of Legend: Light's Revenge]]
 +
* [[2017 Mega-Tin Mega Pack]]
 
* [[Shadows in Valhalla]]
 
* [[Shadows in Valhalla]]
* [[Star Pack 2013]]
+
* [[OTS Tournament Pack 8]]
* [[Starter Deck: Jaden Yuki]]
+
* [[OTS Tournament Pack 20]]
 +
* [[Battles of Legend: Crystal Revenge]]
 +
* [[OTS Tournament Pack 21]]
 +
* [[2-Player Starter Set]]
 
| ocg          =
 
| ocg          =
* [[Collectors Pack 2017]]
+
* [[Vol.3]]
 +
* [[Phantom God]]
 +
* [[Duelist Legacy Volume.2]]
 +
* [[Controller of Chaos]]
 +
* [[The Sanctuary in the Sky (set)]]
 +
* [[Beginner's Edition 1]]
 +
* [[Expert Edition Volume.2]]
 
* [[Expert Edition Volume 3]]
 
* [[Expert Edition Volume 3]]
 +
* [[Starter Deck 2010]]
 +
* [[Beginner's Edition 1 (2011)]]
 +
* [[Tournament Pack 2011 Vol.3]]
 +
* [[Duelist Edition Volume 1]]
 
* [[Extra Pack 2012]]
 
* [[Extra Pack 2012]]
 
* [[Extra Pack: Sword of Knights]]
 
* [[Extra Pack: Sword of Knights]]
 
* [[Half-Deck: DARK]]
 
* [[Half-Deck: DARK]]
 
* [[Half-Deck: LIGHT]]
 
* [[Half-Deck: LIGHT]]
| anime        =  
+
* [[Dimension Box Limited Edition]]
 +
* [[Collectors Pack 2017]]
 +
* [[Half Deck 2018: DARK]]
 +
* [[Half Deck 2018: LIGHT]]
 +
* [[Tournament Pack 2018 Vol.3]]
 +
* [[Tournament Pack 2019 Vol.3]]
 +
* [[Extra Pack 2019]]
 +
* [[Deck Build Pack: Tactical Masters]]
 +
* [[Animation Chronicle 2022]]
 +
* [[Tournament Pack 2022 Vol.3]]
 +
* [[V Jump September 2022 promotional card]]
 +
* [[Premium Pack 2024]]
 +
| korea        =
 +
* [[Expansion Pack Vol.3]]
 +
* [[Tournament Pack 2012 Vol.12]]
 +
* [[Precious Pack Volume 2]]
 +
| anime        =
 
* [[Yu-Gi-Oh! (anime)|Yu-Gi-Oh!]]
 
* [[Yu-Gi-Oh! (anime)|Yu-Gi-Oh!]]
 
* [[Yu-Gi-Oh! GX]]
 
* [[Yu-Gi-Oh! GX]]
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}}
 
}}
  
"'''Ninja'''" ({{Ruby|忍|にん}}{{Ruby|者|じゃ}} ''Ninja'') is an [[archetype]] of mostly [[Warrior]] [[Monster Card|monsters]], in addition to some [[Machine]]s (such as some members of the "[[Karakuri]]" and "[[Superheavy Samurai]]" archetypes). A handful of the "Ninja" cards existed in the ''[[Yu-Gi-Oh! Trading Card Game|TCG]]'' and ''[[Yu-Gi-Oh! Official Card Game|OCG]]'' prior to being united by support cards in later sets. Characters that used "Ninja" decks in the anime include [[Jean-Claude Magnum]], [[Kaze]], [[Moon Shadow]] and [[Sun Shadow]].
+
"'''Ninja'''" ({{Ruby|忍|にん}}{{Ruby|者|じゃ}} ''Ninja'') is an [[archetype]] of mostly [[Warrior]] [[Monster Card|monsters]]. They are primarily supported by the "[[Ninjitsu Art]]" Spell and Trap Card archetype. A handful of the "Ninja" cards existed in the ''[[Yu-Gi-Oh! Trading Card Game|TCG]]'' and ''[[Yu-Gi-Oh! Official Card Game|OCG]]'' prior to being united by support cards in later sets. Various characters that used "Ninja" decks in the anime include [[Jean-Claude Magnum]] from [[Yu-Gi-Oh! (anime)|Yu-Gi-Oh! Duel Monsters]], [[Kaze]] from [[Yu-Gi-Oh! ZEXAL]], as well as  [[Moon Shadow]] and [[Sun Shadow]] from [[Yu-Gi-Oh! ARC-V]].
 +
 
 +
"Ninja" cards used by Jean-Claude Magnum were a candidate to be released in [[Collection Pack 2020]] and received 2.8% of votes in the poll, coming in 7th place.
 +
 
 +
==Lore==
 +
{{Main|The Valuable Book EX 3 card storylines#No. 09: Ninja}}
  
 
==Origin==
 
==Origin==
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|-
 
|-
 
| [[Goe Goe the Gallant Ninja]]
 
| [[Goe Goe the Gallant Ninja]]
| [https://goemon.wikia.com/wiki/Goemon Goemon]
+
| {{wikia|goemon|Goemon}}
 
|-
 
|-
 
| [[Lady Ninja Yae]]
 
| [[Lady Ninja Yae]]
| [https://goemon.wikia.com/wiki/Yae Yae]
+
| {{wikia|goemon|Yae}}
 
|-
 
|-
 
| [[Masked Ninja Ebisu]]
 
| [[Masked Ninja Ebisu]]
| [https://goemon.wikia.com/wiki/Ebisumaru Ebisumaru]
+
| {{wikia|goemon|Ebisumaru}}
 
|-
 
|-
 
| [[Ninja Grandmaster Sasuke]]
 
| [[Ninja Grandmaster Sasuke]]
| [https://goemon.wikia.com/wiki/Sasuke Sasuke]
+
| {{wikia|goemon|Sasuke}}
 
|-
 
|-
 
|}
 
|}
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|}
 
|}
  
==Play style==
+
==Playing style==
Constructing a Deck based around "Ninja" monsters is no simple feat, as they don't fight by conventional means; the Spell, Trap and Monster cards of the "Ninja" archetype revolve around underhanded, control-based strategies rather than all-out attacking or swarming.
+
The "Ninja" archetype, like their namesake, primarily focuses on a [[Control]] playstyle through the utilization of various "Ninjitsu Art" cards in order to disrupt the opponent, build up resources, and prepare for a larger assault through swarming the board. Many "Ninja" monsters often prefer being placed in face-down Defense Position to trigger their effects when flipped face-up, letting them surprise the opponent with various strong effects or, in some cases, unexpectedly high [[Defense Position|defense]]. Most higher-Level "Ninja" monsters, however, are not as powerful ATK-wise as those found in other themes, but make up for it with a wide variety of effects tailored to disrupt and whittle away at the opponent's Life Points.
 +
 +
The biggest tools of a "Ninja" deck are the "Ninjitsu Art" series of Spell and Trap Cards that serve to benefit the theme in various ways through generating sudden advantages and dishing out disadvantages for the opponent. Some examples include "[[Armor Ninjitsu Art of Rust Mist|Rust Mist]]" halving the opponent's Special Summoned monsters' ATK, "[[Ninjitsu Art of Duplication|Duplication]]" to [[Tribute]] one "Ninja" monster and summon many lower-[[Level]] "Ninja" monsters totaling the tributed monster's Level, as well as "[[Ninjitsu Art of Dancing Leaves|Dancing Leaves]]" and the various "Transformation" Ninjitsu Art cards ([[Ninjitsu Art of Transformation|Transformation]], [[Ninjitsu Art of Super-Transformation|Super-Transformation]], and [[Ninjitsu Art of Mirage-Transformation|Mirage-Transformation]]) to instantly [[Special Summon]] a stronger "Ninja" monster or even stronger monsters of other types. When a "Ninjitsu Art" card is no longer effective, the archetype also provides means of removing them from the field; such as "[[Armor Ninjitsu Art of Alchemy]]" to destroy them and draw cards as well as the effects of "[[Beast Ninja Baku]]" and "Dancing Leaves" to return them to the hand and use their effect again.
 +
 +
Among the many different cards in the theme, "Ninjas" are often divided into a handful of sub-series that each prioritize different aspects of the theme's overall playing style:
 +
 +
* '''FLIP Ninja''' - The primary playstyle of the theme, FLIP Ninjas specialize in using the effects of "Ninja" monsters when [[Summon|Summoned]] or flipped face-up to generate advantage and control the board state. Through key cards such as "[[Ninja Grandmaster Hanzo]]", "[[Yellow Ninja]]", as well as the cards introduced in "[[Darkwing Blast]]" and beyond, "Ninja" is able to go toe to toe with various decks and win through clever usage of "Ninjitsu Art" cards and amass large boards of monsters; including the [[Fusion Monster]], "[[Meizen the Battle Ninja]]", to attack directly with your entire field of monsters and ensure quick games. This portion of the archetype also specializes in control through cards such as "[[Jioh the Gravity Ninja]]" to flip cards face-down and lock them in place for the turn as well as the effect of "[[Mitsu the Insect Ninja]]" to flip a "Ninja" monster face-up to negate activated effects by the opponent.
 +
 +
* '''[[Dragon Ninja]]''' - Dragon Ninjas are a sub-series of higher-Level, non-Warrior "Ninja" monsters that typically cannot be Special Summoned except through the effect of a "Ninja" monster or a "Ninjitsu Art" card, the types of which are themed around the Monster Types summoned through "Ninjitsu Art of Transformation" ([[Beast]], [[Winged Beast]], and [[Insect]]) and "Super-Transformation ([[Dragon]], [[Dinosaur]], and [[Sea Serpent]]}. Most Dragon Ninjas have disruption effects requiring the sending of both a "Ninja" and "Ninjitsu Art" card from the hand or field that can put a halt to various plans the opponent may attempt. One particularly effective strategy of this sub-series centers on "[[White Dragon Ninja]]" and its ability to prevent Spell and Trap cards you control from being destroyed by card effects, allowing for control builds using the cards "Safe Zone" and "Anti-Spell Fragrance" to create a near permanent threat for the opponent to deal with.
 +
 +
* '''[[Armor Ninja]]''' - Armor Ninjas are a more aggressive sub-series focused on Level manipulation and generating Rank 4-5 Xyz Monsters. While the majority of Armor Ninjas are less impactful to the overall strategy of the archetype, one card that sees plenty of use is the [[Rank]] 4 [[Xyz Monster]], "[[Blade Armor Ninja]]", which has the effect to detach 1 material to allow a "Ninja" monster to attack twice for that turn. This effect, in tandem with the more [[Aggro|aggro]]-focused "Ninja" boss monsters, can lead to sudden and swift victories.
 +
 +
* '''Twilight Ninja''' - Twilight Ninjas are a sub-series focused more on Defenses and utilizing a pair of [[Pendulum Monster]]s to the archetype to [[Pendulum Summon]] several "Ninja" monsters from hand at once with ease. The most notable card of this sub-series is "[[Twilight Ninja Getsuga, the Shogun]]"; a Level 8 "Ninja" monster that is able to Special Summon 2 "Ninja" monsters from the GY by changing itself to Defense Position. Barring this, the Pendulum Scales also allow for simple benefits from inflicting piercing damage to gaining ATK while also having a Pendulum Scale of 1-10 to Pendulum Summon most any monster in the archetype with a few exceptions; such as the aforementioned "Dragon Ninjas".
 +
 +
The following archetypes also include some "Ninja" monsters, but do not conform to the main Ninja playing styles:
 +
* [[Karakuri]]
 +
* [[Penguin]]
 +
* [[Superheavy Samurai]]
 +
* [[Vaylantz]]
  
For offensive examples, "[[Strike Ninja]]" can temporarily remove itself from the Field (dodging a card effect). "[[Ninja Grandmaster Sasuke|Sasuke]]" can bypass walls such as "[[Marshmallon]]" and higher DEF Monsters. Other "Ninja" tend to work behind the scenes, such as the effect of "[[Upstart Golden Ninja]]" for summoning, and the effect of "[[Ninja Grandmaster Hanzo]]" [[toolbox]]ing effect.
+
===Recommended cards===
 
+
{{Decklist|Recommended cards
Overall, "Ninja" Decks can be made in a variety of ways, but since Ninja-specific support is few and far in between, most of their abilities are far from game-breaking, making them more of an uncommon rogue Deck to use. However, they can excel against [[Stall Deck]]s that revolve around a particular, titular card (Which "Ninja" are adept at destroying). The [[Ninjitsu Art of Transformation|transformation]] [[Ninjitsu Art of Super-Transformation|traps]] in their arsenal give "Ninja" splashability with "[[Mist Valley]]", "[[Chaos]]", "[[Dragon]]", "[[Dark Simorgh Lockdown]]" and "[[Monarch (series)|Monarch]]" Decks, among others.
 
 
 
To effectively play the Archetype, "Ninja" Duelists must consider a large variety of monsters. For example, [[WIND]] and/or [[Winged Beast]]-oriented Decks aid "[[Lady Ninja Yae]]", while [[DARK]] monsters will keep up the stealth of "[[Strike Ninja]]". Others still, such as "[[Goe Goe the Gallant Ninja|Goe Goe]]" and "[[Masked Ninja Ebisu|Ebisu]]", work better together than alone. Ideally, one should attempt to use monsters that fill several niches in one Deck; for example, "[[Dark Simorgh]]" is DARK, WIND and Winged-Beast, giving support to not only the above Ninja and "[[Ninja Grandmaster Hanzo|Hanzo]]", but is an ideal target for "[[Ninjitsu Art of Transformation]]". Continuing on this idea, "[[Roc from the Valley of Haze]]" can return to the Deck once he is discarded by "Yae" to become her transformation target within the same turn.
 
 
 
The age-old "[[Armed Ninja]]" and "[[Crimson Ninja]]" will be difficult to use in a Deck, as their effects are sub-par, and their low level makes them a less-than-ideal target for the transformation Traps; they instead are more useful when paired with such cards as "[[Ninjitsu Art of Duplication]]" and "[[Senior Silver Ninja]]", both of which enable the weak "Ninja" to swarm the Field, ready to Flip.
 
 
 
"[[White Dragon Ninja]]" is one of the strongest monsters in this archetype and is meant to be paired with "Super-Transformation" by means of her own effect that protects the controlling player's back-row. This card has a strong synergy with the card "[[Safe Zone]]", due to it then being indestructable apart from being returned to the user's hand from an effect such as "[[Neo-Spacian Grand Mole]]". Some monsters, such as "[[Tyrant Dragon]]" and "[[Galaxy-Eyes Photon Dragon]]", also have means to bypass the debilitating effects of Super-Transformation.
 
 
 
If one is using a lot of "[[Ninjitsu Art]]" cards in their Deck, they may need to consider including means to remove them once they have outlived their use; "[[Armor Ninjitsu Art of Alchemy]]" was made for this purpose, but "[[Magic Planter]]" and "[[Uria, Lord of Searing Flames]]" can also profit off of a "Ninjitsu Art"-heavy Deck. Although slow, "[[Karakuri Ninja mdl 339 "Sazank"]]" is another useful tool for dispatching an enemy monster that might have bypassed one's Traps and other Monsters. Lastly, if you run a Warrior-only "Ninja" Deck, you can use "[[The Immortal Bushi]]" to Tribute Set "Senior Silver Ninja" and start the swarming.
 
 
 
==Weaknessess==
 
There are ways to break the [[Safe Zone]] and [[White Dragon Ninja]] lock once it has been completed, such as using [[Trap Stun]] to temporarily remove Safe Zone's protection from White Dragon Ninja, using [[Trap Eater]] to remove Safe Zone (since it doesn't destroy), using [[Book of Eclipse]] to flip White Dragon Ninja face-down (since it doesn't target or destroy), both removing Safe Zone's protection and temporarily nullifying White Dragon Ninja's effect, or using [[Skill Drain]].
 
 
 
== Recommended cards ==
 
{{Decklist
 
 
|effect monsters =
 
|effect monsters =
* [[Yellow Ninja]]
+
* [[Baku the Beast Ninja]]
 +
* [[Earth Armor Ninja]]
 +
* [[Flame Armor Ninja]]
 +
* [[Green Ninja]]
 +
* [[Jioh the Gravity Ninja]]
 +
* [[Mitsu the Insect Ninja]]
 +
* [[Kagero the Cannon Ninja]]
 
* [[Ninja Grandmaster Hanzo]]
 
* [[Ninja Grandmaster Hanzo]]
 +
* [[Red Dragon Ninja]]
 +
* [[Senior Silver Ninja]]
 +
* [[Tobari the Sky Ninja]]
 +
* [[Twilight Ninja Getsuga, the Shogun]]
 +
* [[Twilight Ninja Nichirin, the Chunin]]
 +
* [[Twilight Ninja Shingetsu]]
 
* [[Upstart Golden Ninja]]
 
* [[Upstart Golden Ninja]]
* [[Twilight Ninja Getsuga, the Shogun]]
 
 
* [[White Dragon Ninja]]
 
* [[White Dragon Ninja]]
* [[Red Dragon Ninja]]
+
* [[Yellow Dragon Ninja]]
* [[Reborn Tengu]]
+
* [[Yellow Ninja]]
 
* [[Dark Simorgh]]
 
* [[Dark Simorgh]]
* [[Alector, Sovereign of Birds]]
+
* [[Mist Valley Apex Avian]]
 
+
* [[Noble Knight's Shield-Bearer]]
 +
|flip monsters =
 +
* [[Turbo-Tainted Hot Rod GT19]] (with any generic Synchro monsters)
 +
|pendulum monsters =
 +
* [[Twilight Ninja Jogen]]
 +
* [[Twilight Ninja Kagen]]
 +
|fusion monsters =
 +
* [[Meizen the Battle Ninja]]
 +
* [[Yaguramaru the Armor Ninja]]
 +
* [[Ultimate Great Insect]] (using "Mitsu the Insect Ninja" with "Iron Digger"
 
|xyz monsters =
 
|xyz monsters =
 
* [[Blade Armor Ninja]]
 
* [[Blade Armor Ninja]]
 
+
* [[Number 12: Crimson Shadow Armor Ninja]]
 
|link monsters =
 
|link monsters =
 
* [[Ninja Grandmaster Saizo]]
 
* [[Ninja Grandmaster Saizo]]
 
+
* [[Isolde, Two Tales of the Noble Knights]]
|spells =
+
* [[Saryuja Skull Dread]]
* [[Hidden Village of Ninjitsu Arts]]
+
* [[Worldsea Dragon Zealantis]]
 +
| normal spells =
 
* [[Armor Ninjitsu Art of Alchemy]]
 
* [[Armor Ninjitsu Art of Alchemy]]
 +
* [[Instant Fusion]]
 +
* [[Magic Planter]]
 
* [[Reinforcement of the Army]]
 
* [[Reinforcement of the Army]]
* [[The Warrior Returning Alive]]
+
* [[Terraforming]]
* [[Magic Planter]]
 
 
* [[World Legacy Succession]]
 
* [[World Legacy Succession]]
 
+
* [[Heroic Call]]
|traps =
+
| equip spells =
 +
* [[Ninjitsu Art Tool - Iron Digger]]
 +
* [[Divine Sword - Phoenix Blade]]
 +
* [[Living Fossil]]
 +
* [["Infernoble Arms - Durendal"]]
 +
| field spells =
 +
* [[Hidden Village of Ninjitsu Arts]]
 +
* [[Tenchi Kaimei]]
 +
| continuous spells =
 +
* [[Ninjitsu Art Notebook]]
 +
| quick-play spells =
 +
* [[Ninjitsu Art Notebook of Mystery]]
 +
| normal traps =
 +
* [[Back to the Front]]
 +
* [[Destructive Daruma Karma Cannon]]
 +
| continuous traps =
 +
* [[Armor Ninjitsu Art of Rust Mist]]
 +
* [[Ninjitsu Art of Duplication]]
 +
* [[Ninjitsu Art of Dancing Leaves]]
 
* [[Ninjitsu Art of Mirage-Transformation]]
 
* [[Ninjitsu Art of Mirage-Transformation]]
* [[Ninjitsu Art of Transformation]]
 
 
* [[Ninjitsu Art of Shadow Sealing]]
 
* [[Ninjitsu Art of Shadow Sealing]]
* [[Safe Zone]]
+
* [[Ninjitsu Art of Super-Transformation]]
* [[Call of the Haunted]]
 
* [[Anti-Spell Fragrance]]
 
}}
 
 
 
=== "Wind Ninja" ===
 
Works well with [[Mist Valley]] themed Decks and Decks that focus on "[[Dark Simorgh]]". With the release of Order of Chaos, this type of deck can become more competitive, since it's now possible to merge some Ninja cards to strengthen this deck, mainly "[[Ninja Grandmaster Hanzo]]" which can easily search for "[[Ninjitsu Art of Transformation]]". Set the trap immediately and activate it during your opponent's Draw Phase, summoning "[[Mist Valley Apex Avian]]" or "[[Dark Simorgh]]" from your deck.
 
 
 
{{Decklist|Recommended cards
 
|effect monsters =
 
* [[Black Luster Soldier - Envoy of the Beginning]]
 
* [[Dark Simorgh]]
 
* [[Mist Valley Apex Avian]]
 
* [[Mist Valley Falcon]]
 
* [[Mist Valley Thunderbird]]
 
* [[Red Dragon Ninja]]
 
* [[Ninja Grandmaster Hanzo]]
 
* [[Strike Ninja]]
 
* [[Upstart Golden Ninja]]
 
* [[Air Armor Ninja]]
 
* [[Masked Ninja Ebisu]]
 
* [[Lady Ninja Yae]]
 
* [[Goe Goe the Gallant Ninja]]
 
|xyz monsters =
 
* [[Ice Beast Zerofyne]]
 
* [[Lightning Chidori]]
 
|spells =
 
* [[Allure of Darkness]]
 
* [[Divine Wind of Mist Valley]]
 
* [[Reinforcement of the Army]]
 
* [[Magic Planter]]
 
|traps =
 
 
* [[Ninjitsu Art of Transformation]]
 
* [[Ninjitsu Art of Transformation]]
* [[Escape from the Dark Dimension]]
 
* [[Fiendish Chain]]
 
 
* [[Anti-Spell Fragrance]]
 
* [[Anti-Spell Fragrance]]
 +
* [[Call of the Haunted]]
 +
* [[Safe Zone]]
 
}}
 
}}
  
==Official Decks==
+
===Official Decks===
 
{{Decklist|“Traptrix” + “Ninja” Deck<ref>[https://ygorganization.com/2girlsandasharkplace/ YGOrganization] Sleeve Winner Deck Recipes </ref>
 
{{Decklist|“Traptrix” + “Ninja” Deck<ref>[https://ygorganization.com/2girlsandasharkplace/ YGOrganization] Sleeve Winner Deck Recipes </ref>
 
|effect monsters =
 
|effect monsters =
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== Trivia ==
 
== Trivia ==
* "[[Barrier Ninjitsu Art of Transcription]]", "[[Blind Spot Strike]]", "[[Spy Attack]]" and "[[Debunk]]" suggests that "Ninjas" have some sort of rivalry with the "[[Shien]]". Also, "[[Ninjitsu Art of Super-Transformation]]" implies a rivalry between the "Ninjas" and the "[[Karakuri]]" monsters.
+
* "[[Barrier Ninjitsu Art of Transcription]]", "[[Blind Spot Strike]]", "[[Spy Attack]]", and "[[Debunk]]" suggest that "Ninja" have some sort of rivalry with the "[[Shien]]". Also, "[[Ninjitsu Art of Super-Transformation]]" implies a rivalry between the "Ninja" and the "[[Karakuri]]" monsters, despite the fact that some monsters are members of both archetypes.
  
 
==References==
 
==References==
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{{Ninja}}
 
{{Ninja}}
 
 
[[Category:TCG and OCG archetypes]]
 
[[Category:TCG and OCG archetypes]]

Latest revision as of 16:32, 14 February 2024

Ninja
"Kunoichi Ayame the Ninja Girl", "Ninja Commando Kabuki", "Ninja Soldier Katana" and "Ninja Commander Ikusa"
Japanese
  • にんじゃ
  • 忍者 (base)
  • にんじゃ (ruby)
  • Ninja (romanized)
French
  • Ninja
German
  • Ninja
Italian
  • Ninja
Korean
  • 첩자
  • 諜者 (Hanja)
  • Cheopja (romanized)
  • Spy (translated)
Portuguese
  • Ninja
Spanish
  • Ninja
Sets
TCG
OCG
Korean
Anime appearances
Lists

"Ninja" (にんじゃ Ninja) is an archetype of mostly Warrior monsters. They are primarily supported by the "Ninjitsu Art" Spell and Trap Card archetype. A handful of the "Ninja" cards existed in the TCG and OCG prior to being united by support cards in later sets. Various characters that used "Ninja" decks in the anime include Jean-Claude Magnum from Yu-Gi-Oh! Duel Monsters, Kaze from Yu-Gi-Oh! ZEXAL, as well as Moon Shadow and Sun Shadow from Yu-Gi-Oh! ARC-V.

"Ninja" cards used by Jean-Claude Magnum were a candidate to be released in Collection Pack 2020 and received 2.8% of votes in the poll, coming in 7th place.

Lore[edit]

Origin[edit]

"Goe Goe the Gallant Ninja", "Masked Ninja Ebisu", "Lady Ninja Yae", and "Ninja Grandmaster Sasuke" are characters based on Konami's popular video game series Legend of the Mystical Ninja. Incidentally, all the Sasuke Samurai monsters are from this series, as well.

Ninja card Origin
Goe Goe the Gallant Ninja Goemon
Lady Ninja Yae Yae
Masked Ninja Ebisu Ebisumaru
Ninja Grandmaster Sasuke Sasuke

Some members of this archetype and their support are named after famous characters from Japan history:

Name Origin
Goe Goe the Gallant Ninja Ishikawa Goemon
Ninja Grandmaster Hanzo Hattori Hanzō
Ninja Grandmaster Saizo Kirigakure Saizō
Superheavy Samurai Ninja Sarutobi
Ninja Grandmaster Sasuke
Sarutobi Sasuke
Fuhma Shuriken Fūma Kotarō

Playing style[edit]

The "Ninja" archetype, like their namesake, primarily focuses on a Control playstyle through the utilization of various "Ninjitsu Art" cards in order to disrupt the opponent, build up resources, and prepare for a larger assault through swarming the board. Many "Ninja" monsters often prefer being placed in face-down Defense Position to trigger their effects when flipped face-up, letting them surprise the opponent with various strong effects or, in some cases, unexpectedly high defense. Most higher-Level "Ninja" monsters, however, are not as powerful ATK-wise as those found in other themes, but make up for it with a wide variety of effects tailored to disrupt and whittle away at the opponent's Life Points.

The biggest tools of a "Ninja" deck are the "Ninjitsu Art" series of Spell and Trap Cards that serve to benefit the theme in various ways through generating sudden advantages and dishing out disadvantages for the opponent. Some examples include "Rust Mist" halving the opponent's Special Summoned monsters' ATK, "Duplication" to Tribute one "Ninja" monster and summon many lower-Level "Ninja" monsters totaling the tributed monster's Level, as well as "Dancing Leaves" and the various "Transformation" Ninjitsu Art cards (Transformation, Super-Transformation, and Mirage-Transformation) to instantly Special Summon a stronger "Ninja" monster or even stronger monsters of other types. When a "Ninjitsu Art" card is no longer effective, the archetype also provides means of removing them from the field; such as "Armor Ninjitsu Art of Alchemy" to destroy them and draw cards as well as the effects of "Beast Ninja Baku" and "Dancing Leaves" to return them to the hand and use their effect again.

Among the many different cards in the theme, "Ninjas" are often divided into a handful of sub-series that each prioritize different aspects of the theme's overall playing style:

  • FLIP Ninja - The primary playstyle of the theme, FLIP Ninjas specialize in using the effects of "Ninja" monsters when Summoned or flipped face-up to generate advantage and control the board state. Through key cards such as "Ninja Grandmaster Hanzo", "Yellow Ninja", as well as the cards introduced in "Darkwing Blast" and beyond, "Ninja" is able to go toe to toe with various decks and win through clever usage of "Ninjitsu Art" cards and amass large boards of monsters; including the Fusion Monster, "Meizen the Battle Ninja", to attack directly with your entire field of monsters and ensure quick games. This portion of the archetype also specializes in control through cards such as "Jioh the Gravity Ninja" to flip cards face-down and lock them in place for the turn as well as the effect of "Mitsu the Insect Ninja" to flip a "Ninja" monster face-up to negate activated effects by the opponent.
  • Dragon Ninja - Dragon Ninjas are a sub-series of higher-Level, non-Warrior "Ninja" monsters that typically cannot be Special Summoned except through the effect of a "Ninja" monster or a "Ninjitsu Art" card, the types of which are themed around the Monster Types summoned through "Ninjitsu Art of Transformation" (Beast, Winged Beast, and Insect) and "Super-Transformation (Dragon, Dinosaur, and Sea Serpent}. Most Dragon Ninjas have disruption effects requiring the sending of both a "Ninja" and "Ninjitsu Art" card from the hand or field that can put a halt to various plans the opponent may attempt. One particularly effective strategy of this sub-series centers on "White Dragon Ninja" and its ability to prevent Spell and Trap cards you control from being destroyed by card effects, allowing for control builds using the cards "Safe Zone" and "Anti-Spell Fragrance" to create a near permanent threat for the opponent to deal with.
  • Armor Ninja - Armor Ninjas are a more aggressive sub-series focused on Level manipulation and generating Rank 4-5 Xyz Monsters. While the majority of Armor Ninjas are less impactful to the overall strategy of the archetype, one card that sees plenty of use is the Rank 4 Xyz Monster, "Blade Armor Ninja", which has the effect to detach 1 material to allow a "Ninja" monster to attack twice for that turn. This effect, in tandem with the more aggro-focused "Ninja" boss monsters, can lead to sudden and swift victories.
  • Twilight Ninja - Twilight Ninjas are a sub-series focused more on Defenses and utilizing a pair of Pendulum Monsters to the archetype to Pendulum Summon several "Ninja" monsters from hand at once with ease. The most notable card of this sub-series is "Twilight Ninja Getsuga, the Shogun"; a Level 8 "Ninja" monster that is able to Special Summon 2 "Ninja" monsters from the GY by changing itself to Defense Position. Barring this, the Pendulum Scales also allow for simple benefits from inflicting piercing damage to gaining ATK while also having a Pendulum Scale of 1-10 to Pendulum Summon most any monster in the archetype with a few exceptions; such as the aforementioned "Dragon Ninjas".

The following archetypes also include some "Ninja" monsters, but do not conform to the main Ninja playing styles:

Recommended cards[edit]

Recommended cards

Official Decks[edit]

Trivia[edit]

References[edit]

  1. YGOrganization Sleeve Winner Deck Recipes