Difference between revisions of "Alliance for Justice"

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(added the "Genex" part and suggested rename (either this option or make a new article and delete this one))
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{{rename|Terminal World (Solo Mode Gate)}}
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[[File:GenexController-MADU-EN-VG-artwork.png|thumb]]
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{{Quote|The history of a world riven by warfare. What will the numerous tribes and invaders see once their struggle is over...}}
 +
'''Terminal World''' is a multi-part [[Solo Mode]] Gate in ''[[Yu-Gi-Oh! Master Duel]]'' and focuses on archetypes that featured in the [[Duel Terminal]] storylines.
 +
 +
Like most Gates in Solo Mode, each Duel can be played with either the player's own Deck or a provided Loaner Deck fitting the theme of the Gate, with separate rewards for each. Completing each gate for the first time unlocks the respective [[Secret Pack]] for 24 hours:
 +
* [[Terminal World#Alliance for Justice|Alliance for Justice]] → "[[Justice Before Attribute]]"
 +
* [[Terminal World#Mechanical Beings in Sync|Mechanical Beings in Sync]] → "[[Elemental Exchanges]]"
 +
* [[Terminal World#The Sword of Will - X-Saber|The Sword of Will - X-Saber]] → "[[Pledge of Sword]]"
 +
 +
==Alliance for Justice==
 
[[File:AllyofJusticeCatastor-MADU-EN-VG-artwork.png|thumb]]
 
[[File:AllyofJusticeCatastor-MADU-EN-VG-artwork.png|thumb]]
{{Quote|The "Ally of Justice" alliance was formed to fend off invasive creatures from outer space.
+
{{Quote|The "[[Ally of Justice]]" alliance was formed to fend off invasive creatures from outer space.
  
Use the power of unity that transcends tribal boundaries to exterminate the oncoming "Worms"!
+
Use the power of unity that transcends tribal boundaries to exterminate the oncoming "[[Worm]]s"!
 
}}
 
}}
 +
This sub-gate focuses on the [[Ally of Justice]] archetype.
 +
 +
=== Chapter 1: Scenario ===
 +
{{Main|Master Duel card storylines#Alliance for Justice}}
 +
* Reward: 150 [[File:OrbDARK_MD.png|20px]]
  
'''Alliance for Justice''' is a [[Solo Mode]] Gate in ''[[Yu-Gi-Oh! Master Duel]]'' and focuses on the [[Ally of Justice]] archetype.
+
=== Chapter 2: Scenario ===
 +
* Reward: 150 [[File:OrbLIGHT_MD.png|20px]]
  
Like most Gates in Solo Mode, each Duel can be played with either the player's own Deck or a provided Loaner Deck fitting the theme of the Gate, with separate rewards for each. Completing this gate for the first time unlocks the "[[Justice Before Attribute]]" [[Secret Pack]] for 24 hours.
+
=== Chapter 3: Practice ===
 +
{{Quote|Learn the ins and outs of "Ally of Justice" Decks.}}
 +
This chapter serves as a tutorial for using the Ally of Justice archetype.
 +
* Reward: 150 [[File:OrbDARK_MD.png|20px]]
  
== Chapter 1: Scenario ==
+
=== Chapter 4: Duel 1 ===
{{Main|Master Duel card storylines#Alliance for Justice}}
+
{{Quote|Your opponent is Dueling with a Deck based around "Worm" monsters that have effects that activate upon flipping face-up. Using Spell Cards, they will attack you with monsters with fortified ATK.
* Reward: 150 DARK Orbs
 
  
== Chapter 2: Scenario ==
+
Some monsters such as "[[Worm Yagan (Master Duel)|Worm Yagan]]" have effects that activate when flipping, but since they are not Flip monsters, they cannot be dealt with using "[[Ally of Justice Searcher (Master Duel)|Ally of Justice Searcher]]," which is useful when dealing with Flip monsters. Keep on the offensive, but be wary of what your opponent's Set monster could be.
* Reward: 150 LIGHT Orbs
+
}}
 +
* Reward (Loaner): "[[Ally of Justice Clausolas (Master Duel)|Ally of Justice Clausolas]]" x3
 +
* Reward (My Deck): 150 [[File:OrbDARK_MD.png|20px]]
  
== Chapter 3: Practice ==
+
==== Loaner Deck ====
{{Quote|Learn the ins and outs of the "Ally of Justice" Deck.}}
+
{{Quote|While "Ally of Justice" monsters have powerful effects against LIGHT monsters and face-down Defense Position monsters, there are also monsters that have effects that can be your Achilles' heel.  
This chapter serves as a tutorial for using the [[Ally of Justice]] archetype.
 
* Reward: 150 DARK Orbs
 
  
== Chapter 4: Duel 1 ==
+
Try to determine which of your monsters can effectively counter your opponent's in the early stages of the Duel.
* Reward (Loaner): "[[Ally of Justice Clausolas (Master Duel)|Ally of Justice Clausolas]]"
 
* Reward (My Deck): 150 DARK Orbs
 
  
=== Loaner Deck ===
+
Once you get the hang of the Deck, we recommend using cards that support Machine-Types and aim to Synchro Summon your trump card Synchro Monster.
::While "Ally of Justice" monsters have powerful effects against LIGHT monsters and face-down Defense Position monsters, there are also monsters that have effects that can be your Achilles' heel. Try to determine which of your monsters can effectively counter your opponent's in the early stages of the Duel. Once you get the hang of the Deck, we recommend using cards that support Machines and aim to Synchro Summon your trump card Synchro Monsters.
+
}}
 
{{Decklist|The Power of the Alliance
 
{{Decklist|The Power of the Alliance
|monsters =
+
|total m = 27
* [[Jet Synchron]] x2
+
|effect monsters =
* [[Ally of Justice Unlimiter]] x3
+
* [[Jet Synchron (Master Duel)|Jet Synchron]] x2
* [[Ally of Justice Unknown Crusher]] x2
+
* [[Ally of Justice Unlimiter (Master Duel)|Ally of Justice Unlimiter]] x3
* [[Ally of Justice Cyclone Creator]] x3
+
* [[Ally of Justice Unknown Crusher (Master Duel)|Ally of Justice Unknown Crusher]] x2
* [[Ally of Justice Searcher]] x2
+
* [[Ally of Justice Cyclone Creator (Master Duel)|Ally of Justice Cyclone Creator]] x3
* [[Ally of Justice Cycle Reader]] x3
+
* [[Ally of Justice Searcher (Master Duel)|Ally of Justice Searcher]] x2
* [[Ally of Justice Core Destroyer]]
+
* [[Ally of Justice Cycle Reader (Master Duel)|Ally of Justice Cycle Reader]] x3
* [[Ally of Justice Thousand Arms]]
+
* [[Ally of Justice Core Destroyer (Master Duel)|Ally of Justice Core Destroyer]]
* [[Ally of Justice Nullfier]]
+
* [[Ally of Justice Thousand Arms (Master Duel)|Ally of Justice Thousand Arms]]
* [[Ally of Justice Reverse Break]] x2
+
* [[Ally of Justice Nullfier (Master Duel)|Ally of Justice Nullfier]] x3
* [[Ally of Justice Quarantine]] x2
+
* [[Ally of Justice Reverse Break (Master Duel)|Ally of Justice Reverse Break]] x2
* [[Ally of Justice Thunder Armor]]
+
* [[Ally of Justice Quarantine (Master Duel)|Ally of Justice Quarantine]] x2
* [[Ally of Justice Cosmic Gateway]] x2
+
* [[Ally of Justice Thunder Armor (Master Duel)|Ally of Justice Thunder Armor]]
 +
* [[Ally of Justice Cosmic Gateway (Master Duel)|Ally of Justice Cosmic Gateway]] x2
 +
 
 +
|total me = 15
 
|synchro monsters =
 
|synchro monsters =
* [[Ally of Justice Catastor]] x3
+
* [[Ally of Justice Catastor (Master Duel)|Ally of Justice Catastor]] x3
* [[Ally of Justice Light Gazer]] x3
+
* [[Ally of Justice Light Gazer (Master Duel)|Ally of Justice Light Gazer]] x3
* [[Ally of Justice Field Marshal]] x3
+
* [[Ally of Justice Field Marshal (Master Duel)|Ally of Justice Field Marshal]] x3
* [[Ally of Justice Decisive Armor]] x3
+
* [[Ally of Justice Decisive Armor (Master Duel)|Ally of Justice Decisive Armor]] x3
 
|xyz monsters =
 
|xyz monsters =
* [[Gear Gigant X]] x3
+
* [[Gear Gigant X (Master Duel)|Gear Gigant X]] x3
|spells =
+
 
* [[Raigeki]]
+
|total s = 11
* [[Harpie's Feather Duster]]
+
|normal spells =
* [[Double Summon]] x2
+
* [[Raigeki (Master Duel)|Raigeki]]
* [[Iron Call]] x3
+
* [[Harpie's Feather Duster (Master Duel)|Harpie's Feather Duster]]
* [[Iron Draw]] x2
+
* [[Double Summon (Master Duel)|Double Summon]] x2
* [[Lightning Storm]]
+
* [[Iron Call (Master Duel)|Iron Call]] x3
* [[Limiter Removal]]
+
* [[Iron Draw (Master Duel)|Iron Draw]] x2
|traps =
+
* [[Lightning Storm (Master Duel)|Lightning Storm]]
* [[Shapesister]] x2
+
|quick-play spells =
 +
* [[Limiter Removal (Master Duel)|Limiter Removal]]
 +
 
 +
|total t = 2
 +
|continuous traps =
 +
* [[Shapesister (Master Duel)|Shapesister]] x2
 
}}
 
}}
  
=== Opponent's Deck ===
+
==== Opponent's Deck ====
::A Deck that utilizes Reptile "Worm" monsters of Level 4 and below. Try using the powerful strategy of sending "[[Worm Yagan]]" to the Graveyard with the effect of "[[Worm Xex]]", then Special Summoning "Worm Yagan" from the Graveyard in face-down Defense Position with its own effect. To take advantage of effects that can be activated when a card is flipped, use Spell and Trap cards to supplement ATK and DEF while battling.
+
{{Quote|A Deck that utilizes Reptile-Type "Worm" monsters of Level 4 and below. Try using the powerful strategy of sending "Worm Yagan" to the Graveyard with the effect of "[[Worm Xex (Master Duel)|Worm Xex]]", then Special Summoning "Worm Yagan" from the Graveyard in face-down Defense Position with its own effect.  
 +
 
 +
To take advantage of effects that can be activated when a card is flipped, use Spell and Trap cards to supplement ATK and DEF while battling.
 +
}}
 
{{Decklist|Star-Devouring Invader
 
{{Decklist|Star-Devouring Invader
|monsters =
+
|total m = 25
* [[Worm Hope]] x2
+
|effect monsters =
* [[Worm Linx]] x3
+
* [[Worm Hope (Master Duel)|Worm Hope]] x2
* [[Worm Opera]] x3
+
* [[Worm Linx (Master Duel)|Worm Linx]] x3
* [[Worm Barses]] x3
+
* [[Worm Opera (Master Duel)|Worm Opera]] x3
* [[Worm Jetelikpse]]
+
* [[Worm Barses (Master Duel)|Worm Barses]] x3
* [[Worm Cartaros]] x3
+
* [[Worm Jetelikpse (Master Duel)|Worm Jetelikpse]]
* [[Worm Solid]] x3
+
* [[Worm Cartaros (Master Duel)|Worm Cartaros]] x3
* [[Worm Tentacles]] x3
+
* [[Worm Solid (Master Duel)|Worm Solid]] x3
* [[Worm Xex]] x2
+
* [[Worm Tentacles (Master Duel)|Worm Tentacles]] x3
* [[Worm Yagan]] x2
+
* [[Worm Xex (Master Duel)|Worm Xex]] x2
 +
* [[Worm Yagan (Master Duel)|Worm Yagan]] x2
 +
 
 +
|total me = 12
 
|fusion monsters =
 
|fusion monsters =
* [[Humanoid Worm Drake]] x3
+
* [[Humanoid Worm Drake (Master Duel)|Humanoid Worm Drake]] x3
* [[Worm Zero]] x3
+
* [[Worm Zero (Master Duel)|Worm Zero]] x3
 
|xyz monsters =
 
|xyz monsters =
* [[Gagagigo the Risen]] x3
+
* [[Gagagigo the Risen (Master Duel)|Gagagigo the Risen]] x3
* [[King of the Feral Imps]] x3
+
* [[King of the Feral Imps (Master Duel)|King of the Feral Imps]] x3
|spells =
+
 
* [[Double Summon]] x3
+
|total s = 12
* [[Axe of Despair]] x3
+
|normal spells =
* [[Sorcerous Spell Wall]] x3
+
* [[Double Summon (Master Duel)|Double Summon]] x3
* [[Worm Call]] x3
+
|equip spells =
|traps =
+
* [[Axe of Despair (Master Duel)|Axe of Despair]] x3
* [[Burst Rebirth]] x3
+
|field spells =
 +
* [[Sorcerous Spell Wall (Master Duel)|Sorcerous Spell Wall]] x3
 +
|continuous spells =
 +
* [[Worm Call (Master Duel)|Worm Call]] x3
 +
 
 +
|total t = 3
 +
|normal traps =
 +
* [[Burst Rebirth (Master Duel)|Burst Rebirth]] x3
 
}}
 
}}
  
== Chapter 4.1: Locked ==
+
=== Chapter 4.1: Locked ===
You must use 300 DARK Orbs to unlock this chapter.
+
You must use 300 [[File:OrbDARK_MD.png|20px]] to unlock this chapter.
  
== Chapter 4.2: Duel 2 ==
+
=== Chapter 4.2: Duel 2 ===
* Reward (Loaner): "Ally of Justice Catastor" sleeves
+
{{Quote|Union monsters become Equip Cards that strengthen the monster they are equipped. In addition to effects that increase ATK and DEF, they often have effects that protect from destruction via battle or effect, so when destroying the opponent's monster via battle or a card's effect, make sure to check that the criteria for destruction are met before proceeding. Monsters equipped with "[[Torque Tune Gear (Master Duel)|Torque Tune Gear]]" are particularly threatening as they are treated as Tuners, enabling the opponent to Synchro Summon.}}
* Reward (My Deck): 2 Legacy Pack tickets
+
* Reward (Loaner): [[List of Yu-Gi-Oh! Master Duel accessories/Protector|Protector]] ("[[Ally of Justice Catastor (Master Duel)|Ally of Justice Catastor]]")
 +
* Reward (My Deck): 2 [[File:Legacy_Pack_ticket-Master_Duel.png|link=Legacy Pack|25px]]
  
=== Loaner Deck ===
+
==== Loaner Deck ====
::A Deck that incorporates a myriad of DARK Machine monsters, as well as "Ally of Justice" monsters. Use the effect of the "Ally of Justice" monsters to bring out the effects of other cards. For example, "[[Ally of Justice Reverse Break]]" will be destroyed if there is a LIGHT monster on the field, but if you have "[[Desperado Barrel Dragon]]" in your hand, you can Special Summon it upon the former's destruction!
+
{{Quote|A Deck that incorporates a myriad of DARK Machine-Type monsters, as well as "Ally of Justice" monsters. Use the effect of the "Ally of Justice" monsters to bring out the effects of other cards. For example, "[[Ally of Justice Reverse Break (Master Duel)|Ally of Justice Reverse Break]]" will be destroyed if there is a LIGHT monster on the field, but if you have "[[Desperado Barrel Dragon (Master Duel)|Desperado Barrel Dragon]]" in your hand, you can Special Summon it upon the former's destruction!}}
 
{{Decklist|Responsive Mobile Weapons
 
{{Decklist|Responsive Mobile Weapons
|monsters =
+
|total m = 30
* [[Ally of Justice Unlimiter]] x3
+
|effect monsters =
* [[Black Salvo]] x3
+
* [[Ally of Justice Unlimiter (Master Duel)|Ally of Justice Unlimiter]] x3
* [[Spell Reactor・RE]]
+
* [[Black Salvo (Master Duel)|Black Salvo]] x3
* [[Ally of Justice Cycle Reader]]
+
* [[Spell Reactor ・RE (Master Duel)|Spell Reactor ・RE]]
* [[Twin-Barrel Dragon]] x3
+
* [[Ally of Justice Cycle Reader (Master Duel)|Ally of Justice Cycle Reader]] x3
* [[Ally of Justice Thousand Arms]] x3
+
* [[Twin-Barrel Dragon (Master Duel)|Twin-Barrel Dragon]] x3
* [[Trap Reactor・Y FI]]
+
* [[Ally of Justice Thousand Arms (Master Duel)|Ally of Justice Thousand Arms]] x3
* [[Ally of Justice Reverse Break]] x3
+
* [[Trap Reactor ・Y FI (Master Duel)|Trap Reactor ・Y FI]]
* [[Ally of Justice Quarantine]] x2
+
* [[Ally of Justice Reverse Break (Master Duel)|Ally of Justice Reverse Break]] x3
* [[BM-4 Blast Spider]] x2
+
* [[Ally of Justice Quarantine (Master Duel)|Ally of Justice Quarantine]] x2
* [[Summon Reactor・SK]]
+
* [[BM-4 Blast Spider (Master Duel)|BM-4 Blast Spider]] x2
* [[Blowback Dragon]]
+
* [[Summon Reactor ・SK (Master Duel)|Summon Reactor ・SK]]
* [[Flying Fortress SKY FIRE]]
+
* [[Blowback Dragon (Master Duel)|Blowback Dragon]]
* [[Desperado Barrel Dragon]] x3
+
* [[Flying Fortress SKY FIRE (Master Duel)|Flying Fortress SKY FIRE]]
 +
* [[Desperado Barrel Dragon (Master Duel)|Desperado Barrel Dragon]] x3
 +
 
 +
|total me = 15
 
|synchro monsters =
 
|synchro monsters =
* [[Ally of Justice Catastor]] x3
+
* [[Ally of Justice Catastor (Master Duel)|Ally of Justice Catastor]] x3
* [[Dark Strike Fighter]] x2
+
* [[Dark Strike Fighter (Master Duel)|Dark Strike Fighter]] x2
* [[Samurai Destroyer]]
+
* [[Samurai Destroyer (Master Duel)|Samurai Destroyer]]
* [[F.A. Dawn Dragster]]
+
* [[F.A. Dawn Dragster (Master Duel)|F.A. Dawn Dragster]]
* [[Ally of Justice Light Gazer]] x2
+
* [[Ally of Justice Light Gazer (Master Duel)|Ally of Justice Light Gazer]] x2
* [[Dark Flattop]]
+
* [[Dark Flattop (Master Duel)|Dark Flattop]]
* [[Ally of Justice Field Marshal]]
+
* [[Ally of Justice Field Marshal (Master Duel)|Ally of Justice Field Marshal]]
* [[Crystron Quariongandrax]]
+
* [[Crystron Quariongandrax (Master Duel)|Crystron Quariongandrax]]
* [[Vermillion Dragon Mech]]
+
* [[Vermillion Dragon Mech (Master Duel)|Vermillion Dragon Mech]]
* [[Ally of Justice Decisive Armor]]
+
* [[Ally of Justice Decisive Armor (Master Duel)|Ally of Justice Decisive Armor]]
 
|xyz monsters =
 
|xyz monsters =
* [[Gear Gigant X]]
+
* [[Gear Gigant X (Master Duel)|Gear Gigant X]]
|spells =
+
 
* [[Monster Reborn]]
+
|total s = 7
* [[Heavy Metal Raiders]] x3
+
|normal spells =
* [[Solidarity]] x3
+
* [[Monster Reborn (Master Duel)|Monster Reborn]]
|traps =
+
|field spells =
* [[Super Team Buddy Force Unite!]] x3
+
* [[Heavy Metal Raiders (Master Duel)|Heavy Metal Raiders]] x3
 +
|continuous spells =
 +
* [[Solidarity (Master Duel)|Solidarity]] x3
 +
 
 +
|total t = 3
 +
|normal traps =
 +
* [[Super Team Buddy Force Unite! (Master Duel)|Super Team Buddy Force Unite!]] x3
 
}}
 
}}
  
=== Opponent's Deck ===
+
==== Opponent's Deck ====
::A Deck that contains Machine Union Monsters that support "Ally of Justice" monsters. A Union Monster is a monster that can become an Equip Card that supports a monster, or can be Special Summoned as a monster from its Equip Card state. Make good use of Union Monster's characteristics to Synchro Summon "Ally of Justice" monsters.
+
{{Quote|A Deck that contains Machine-Type Union Monsters that support "Ally of Justice" monsters.  
 +
 
 +
A Union Monster is a monster that can be used in two different states: it can become an Equip Card that supports a monster, or conversely, it can be Special Summoned as a monster from its Equip Card state.  
 +
 
 +
Make good use of Union Monster's characteristics to Synchro Summon "Ally of Justice" monsters.
 +
}}
 
{{Decklist|Conjoining Mobile Weapons
 
{{Decklist|Conjoining Mobile Weapons
|monsters =
+
|total m = 30
* [[Torque Tune Gear]] x3
+
|effect monsters =
* [[Unauthorized Bootup Device]]
+
* [[Torque Tune Gear (Master Duel)|Torque Tune Gear]] x3
* [[Oilman]] x3
+
* [[Unauthorized Bootup Device (Master Duel)|Unauthorized Bootup Device]]
* [[Machina Peacekeeper]] x3
+
* [[Oilman (Master Duel)|Oilman]] x3
* [[Heavy Mech Support Platform]] x3
+
* [[Machina Peacekeeper (Master Duel)|Machina Peacekeeper]] x3
* [[Ally of Justice Unknown Crusher]] x3
+
* [[Heavy Mech Support Platform (Master Duel)|Heavy Mech Support Platform]] x3
* [[Ally of Justice Cyclone Creator]] x2
+
* [[Ally of Justice Unknown Crusher (Master Duel)|Ally of Justice Unknown Crusher]] x3
* [[Heavy Mech Support Armor]] x2
+
* [[Ally of Justice Cyclone Creator (Master Duel)|Ally of Justice Cyclone Creator]] x2
* [[Ally of Justice Thousand Arms]] x3
+
* [[Heavy Mech Support Armor (Master Duel)|Heavy Mech Support Armor]] x2
* [[Ally of Justice Nullfier]] x3
+
* [[Ally of Justice Thousand Arms (Master Duel)|Ally of Justice Thousand Arms]] x3
* [[Machina Gearframe]] x3
+
* [[Ally of Justice Nullfier (Master Duel)|Ally of Justice Nullfier]] x3
* [[Machina Fortress]]
+
* [[Machina Gearframe (Master Duel)|Machina Gearframe]] x3
 +
* [[Machina Fortress (Master Duel)|Machina Fortress]]
 +
 
 +
|total me = 15
 
|synchro monsters =
 
|synchro monsters =
* [[Armory Arm]] x3
+
* [[Armory Arm (Master Duel)|Armory Arm]] x3
* [[Ally of Justice Catastor]] x3
+
* [[Ally of Justice Catastor (Master Duel)|Ally of Justice Catastor]] x3
* [[Ally of Justice Light Gazer]] x2
+
* [[Ally of Justice Light Gazer (Master Duel)|Ally of Justice Light Gazer]] x2
* [[Ally of Justice Field Marshal]] x2
+
* [[Ally of Justice Field Marshal (Master Duel)|Ally of Justice Field Marshal]] x2
* [[Ally of Justice Decisive Armor]] x2
+
* [[Ally of Justice Decisive Armor (Master Duel)|Ally of Justice Decisive Armor]] x2
 
|xyz monsters =
 
|xyz monsters =
* [[Gear Gigant X]] x3
+
* [[Gear Gigant X (Master Duel)|Gear Gigant X]] x3
|spells =
+
 
* [[Frontline Base]] x3
+
|total s = 7
* [[Machina Armored Unit]] x3
+
|continuous spells =
* [[Combination Attack]]
+
* [[Frontline Base (Master Duel)|Frontline Base]] x3
|traps =
+
* [[Machina Armored Unit (Master Duel)|Machina Armored Unit]] x3
* [[Roll Out!]] x3
+
|quick-play spells =
 +
* [[Combination Attack (Master Duel)|Combination Attack]]
 +
 
 +
|total t = 3
 +
|normal traps =
 +
* [[Roll Out! (Master Duel)|Roll Out!]] x3
 
}}
 
}}
  
== Chapter 4.2: Duel 3 ==
+
=== Chapter 4.3: Duel 3 ===
* Reward (Loaner): "Ally of Justice Catastor" icon
+
{{Quote|The opponent will attempt to Tribute Summon high-Level "Ally of Justice" monsters while using "[[Monarch]]" Spell/Trap Card effects as support. Some cards to be wary of include "[[The Monarchs Stormforth (Master Duel)|The Monarchs Stormforth]]," which enables your monsters to be Tributed for a Tribute Summon, and "[[Escalation of the Monarchs (Master Duel)|Escalation of the Monarchs]]," which creates opportunities for Tribute Summoning even when it is not their turn. If 2 Level 8 DARK monsters are played, they may Xyz Summon "[[Number 22: Zombiestein (Master Duel)|Number 22: Zombiestein]]." Make sure to prevent the Xyz Summon by dealing with the opponent's monsters one at a time.}}
* Reward (My Deck): 200 Gems
+
* Reward (Loaner): [[List of Yu-Gi-Oh! Master Duel accessories/Icon|Icon]] ("Ally of Justice Catastor")
 +
* Reward (My Deck): 200 [[File:Gem-Master_Duel.png|link=Gem (Master Duel)|25px]]
  
=== Loaner Deck ===
+
==== Loaner Deck ====
::The opposing monster will not necessarily be a LIGHT monster. If you cannot take advantage of an "Ally of Justice" monster's effect, use an effect such as that of "[[DNA Transplant]]" to change the Attribute of the opposing monsters to LIGHT. Furthermore, take note of the effect of "[[Black Garden]]." Try to use the Special Summoning effect of "Rose Token" to Special Summon "[[Ally of Justice Cosmic Gateway]]," or Synchro Summon Synchro Monsters.
+
{{Quote|The opposing monster will not necessarily be a LIGHT monster. If you cannot take advantage of an "Ally of Justice" monster's effect, use an effect such as that of "[[DNA Transplant (Master Duel)|DNA Transplant]]" to change the Attribute of the opposing monsters to LIGHT.  
 +
 
 +
Furthermore, take note of the effect of "[[Black Garden (Master Duel)|Black Garden]]." Try to use the Special Summoning effect of "[[Rose Token]]" to Special Summon "[[Ally of Justice Cosmic Gateway (Master Duel)|Ally of Justice Cosmic Gateway]]," or Synchro Summon Synchro Monsters.
 +
}}
 
{{Decklist|Bewitching Garden
 
{{Decklist|Bewitching Garden
|monsters =
+
|total m = 22
* [[Magical Hound]]
+
|effect monsters =
* [[Ally of Justice Unlimiter]] x2
+
* [[Magical Hound (Master Duel)|Magical Hound]]
* [[Ally of Justice Unknown Crusher]] x2
+
* [[Ally of Justice Unlimiter (Master Duel)|Ally of Justice Unlimiter]] x2
* [[Ally of Justice Cyclone Creator]] x3
+
* [[Ally of Justice Unknown Crusher (Master Duel)|Ally of Justice Unknown Crusher]] x2
* [[Ally of Justice Cycle Reader]] x2
+
* [[Ally of Justice Cyclone Creator (Master Duel)|Ally of Justice Cyclone Creator]] x3
* [[Ally of Justice Core Destroyer]] x3
+
* [[Ally of Justice Cycle Reader (Master Duel)|Ally of Justice Cycle Reader]] x2
* [[Ally of Justice Thousand Arms]] x2
+
* [[Ally of Justice Core Destroyer (Master Duel)|Ally of Justice Core Destroyer]] x3
* [[Ally of Justice Nullfier]] x3
+
* [[Ally of Justice Thousand Arms (Master Duel)|Ally of Justice Thousand Arms]] x2
* [[Ally of Justice Rudra]] x2
+
* [[Ally of Justice Nullfier (Master Duel)|Ally of Justice Nullfier]] x3
* [[Ally of Justice Cosmic Gateway]] x2
+
* [[Ally of Justice Rudra (Master Duel)|Ally of Justice Rudra]] x2
 +
* [[Ally of Justice Cosmic Gateway (Master Duel)|Ally of Justice Cosmic Gateway]] x2
 +
 
 +
|total me = 15
 
|synchro monsters =
 
|synchro monsters =
* [[Ally of Justice Catastor]] x2
+
* [[Ally of Justice Catastor (Master Duel)|Ally of Justice Catastor]] x2
* [[Garden Rose Maiden]]
+
* [[Garden Rose Maiden (Master Duel)|Garden Rose Maiden]]
* [[Goyo Guardian]]
+
* [[Goyo Guardian (Master Duel)|Goyo Guardian]]
* [[Hi-Speedroid Kendama]]
+
* [[Hi-Speedroid Kendama (Master Duel)|Hi-Speedroid Kendama]]
* [[Black Rose Dragon]]
+
* [[Black Rose Dragon (Master Duel)|Black Rose Dragon]]
* [[Gungnir, Dragon of the Ice Barrier]]
+
* [[Gungnir, Dragon of the Ice Barrier (Master Duel)|Gungnir, Dragon of the Ice Barrier]]
* [[Vylon Delta]]
+
* [[Vylon Delta (Master Duel)|Vylon Delta]]
* [[Samurai Destroyer]]
+
* [[Samurai Destroyer (Master Duel)|Samurai Destroyer]]
* [[Ally of Justice Light Gazer]]
+
* [[Ally of Justice Light Gazer (Master Duel)|Ally of Justice Light Gazer]]
* [[Ally of Justice Field Marshal]]
+
* [[Ally of Justice Field Marshal (Master Duel)|Ally of Justice Field Marshal]]
* [[Ally of Justice Decisive Armor]]
+
* [[Ally of Justice Decisive Armor (Master Duel)|Ally of Justice Decisive Armor]]
 
|xyz monsters =
 
|xyz monsters =
* [[Virtual World Dragon - Longlong]]
+
* [[Virtual World Dragon - Longlong (Master Duel)|Virtual World Dragon - Longlong]]
* [[Number 76: Harmonizer Gradielle]]
+
* [[Number 76: Harmonizer Gradielle (Master Duel)|Number 76: Harmonizer Gradielle]]
 
|link monsters =
 
|link monsters =
* [[Reprodocus]]
+
* [[Reprodocus (Master Duel)|Reprodocus]]
|spells =
+
 
* [[Foolish Burial]]
+
|total s = 12
* [[Terraforming]]
+
|normal spells =
* [[Double Summon]] x2
+
* [[Foolish Burial (Master Duel)|Foolish Burial]]
* [[Scroll of Bewitchment]] x2
+
* [[Terraforming (Master Duel)|Terraforming]]
* [[United We Stand]] x2
+
* [[Double Summon (Master Duel)|Double Summon]] x2
* [[Black Garden]] x3
+
|equip spells =
* [[Super Rush Headlong]]
+
* [[Scroll of Bewitchment (Master Duel)|Scroll of Bewitchment]] x2
|traps =
+
* [[United We Stand (Master Duel)|United We Stand]] x2
* [[Super Team Buddy Force Unite!]] x3
+
|field spells =
* [[DNA Transplant]] x3
+
* [[Black Garden (Master Duel)|Black Garden]] x3
 +
|quick-play spells =
 +
* [[Super Rush Headlong (Master Duel)|Super Rush Headlong]]
 +
 
 +
|total t = 6
 +
|normal traps =
 +
* [[Super Team Buddy Force Unite! (Master Duel)|Super Team Buddy Force Unite!]] x3
 +
|continuous traps =
 +
* [[DNA Transplant (Master Duel)|DNA Transplant]] x3
 
}}
 
}}
  
=== Opponent's Deck ===
+
==== Opponent's Deck ====
::This Deck makes use of high-Level "Ally of Justice" monsters by utilizing "[[Monarch]]" Spell and Trap cards. For example, you can use the effect of "[[Eidos the Underworld Squire]]" to Tribute Summon "[[Ally of Justice Thunder Armor]]," use the effect of "[[Mithra the Thunder Vassal]]" to Special Summon "[[Ally of Justice Cosmic Gateway]]," and so on.
+
{{Quote|This Deck makes use of high-Level "Ally of Justice" monsters by utilizing "Monarch" Spell and Trap Cards.  
 +
 
 +
For example, you can use the effect of "[[Eidos the Underworld Squire (Master Duel)|Eidos the Underworld Squire]]" to Tribute Summon "[[Ally of Justice Thunder Armor (Master Duel)|Ally of Justice Thunder Armor]]," use the effect of "[[Mithra the Thunder Vassal (Master Duel)|Mithra the Thunder Vassal]]" to Special Summon "Ally of Justice Cosmic Gateway," and so on.
 +
}}
 
{{Decklist|Origin of the Alliance
 
{{Decklist|Origin of the Alliance
|monsters =
+
|total m = 25
* [[Ally of Justice Clausolas]] x3
+
|normal monsters =
* [[Edea the Heavenly Squire]] x3
+
* [[Ally of Justice Clausolas (Master Duel)|Ally of Justice Clausolas]] x3
* [[Ally of Justice Unlimiter]]
+
|effect monsters =
* [[Mithra the Thunder Vassal]] x3
+
* [[Edea the Heavenly Squire (Master Duel)|Edea the Heavenly Squire]] x3
* [[Eidos the Underworld Squire]] x3
+
* [[Ally of Justice Unlimiter (Master Duel)|Ally of Justice Unlimiter]]
* [[Ally of Justice Cyclone Creator]] x3
+
* [[Mithra the Thunder Vassal (Master Duel)|Mithra the Thunder Vassal]] x3
* [[Ally of Justice Rudra]] x2
+
* [[Eidos the Underworld Squire (Master Duel)|Eidos the Underworld Squire]] x3
* [[Ally of Justice Omni-Weapon]] x2
+
* [[Ally of Justice Cyclone Creator (Master Duel)|Ally of Justice Cyclone Creator]] x3
* [[Ally of Justice Thunder Armor]] x2
+
* [[Ally of Justice Rudra (Master Duel)|Ally of Justice Rudra]] x2
* [[Ally of Justice Cosmic Gateway]] x2
+
* [[Ally of Justice Omni-Weapon (Master Duel)|Ally of Justice Omni-Weapon]] x2
* [[Caius the Mega Monarch]]
+
* [[Ally of Justice Thunder Armor (Master Duel)|Ally of Justice Thunder Armor]] x2
 +
* [[Ally of Justice Cosmic Gateway (Master Duel)|Ally of Justice Cosmic Gateway]] x2
 +
* [[Caius the Mega Monarch (Master Duel)|Caius the Mega Monarch]]
 +
 
 +
|total me = 15
 
|synchro monsters =
 
|synchro monsters =
* [[Armory Arm]] x3
+
* [[Armory Arm (Master Duel)|Armory Arm]] x3
* [[Ally of Justice Catastor]] x3
+
* [[Ally of Justice Catastor (Master Duel)|Ally of Justice Catastor]] x3
* [[Giganticastle]] x3
+
* [[Giganticastle (Master Duel)|Giganticastle]] x3
 
|xyz monsters =
 
|xyz monsters =
* [[Gachi Gachi Gantetsu]] x3
+
* [[Gachi Gachi Gantetsu (Master Duel)|Gachi Gachi Gantetsu]] x3
* [[Number 22: Zombiestein]] x3
+
* [[Number 22: Zombiestein (Master Duel)|Number 22: Zombiestein]] x3
|spells =
+
 
* [[Pantheism of the Monarchs]] x3
+
|total s = 6
* [[March of the Monarchs]] x3
+
|normal spells =
|traps =
+
* [[Pantheism of the Monarchs (Master Duel)|Pantheism of the Monarchs]] x3
* [[The First Monarch]] x3
+
|continuous spells =
* [[Escalation of the Monarchs]] x3
+
* [[March of the Monarchs (Master Duel)|March of the Monarchs]] x2
* [[The Prime Monarch]] x3
+
|quick-play spells =
 +
* [[The Monarchs Stormforth (Master Duel)|The Monarchs Stormforth]]
 +
 
 +
|total t = 9
 +
|continuous traps =
 +
* [[The First Monarch (Master Duel)|The First Monarch]] x3
 +
* [[Escalation of the Monarchs (Master Duel)|Escalation of the Monarchs]] x3
 +
* [[The Prime Monarch (Master Duel)|The Prime Monarch]] x3
 
}}
 
}}
  
== Chapter 5: Goal ==
+
=== Chapter 5: Goal ===
 
This chapter serves as a Scenario.
 
This chapter serves as a Scenario.
 
* Reward: "[[Ally Mind (Master Duel)|Ally Mind]]" x3
 
* Reward: "[[Ally Mind (Master Duel)|Ally Mind]]" x3
 +
 +
==Mechanical Beings in Sync==
 +
[[File:GenexController-MADU-EN-VG-artwork.png|thumb]]
 +
{{Quote|The mechanical lifeforms "[[Genex]]"—utilizing natural energy, secretively work to better the environment.
 +
 +
When the planet is engulfed in conflict, they, too, are drawn in.
 +
}}
 +
This sub-gate focuses on the [[Genex]] archetype.
 +
 +
=== Chapter 1: Scenario ===
 +
{{Main|Master Duel card storylines#Mechanical Beings in Sync}}
 +
* Reward: 150 [[File:OrbDARK_MD.png|20px]]
 +
 +
=== Chapter 2: Practice ===
 +
{{Quote|Learn the ins and outs of "Genex" Decks.}}
 +
This chapter serves as a tutorial for using the Genex archetype.
 +
* Reward: 100 [[File:OrbEARTH_MD.png|20px]]
 +
 +
=== Chapter 3: Duel 1 ===
 +
{{Quote|Some "[[Worm]]" monsters of Level 5 or higher have effects that do not trigger when they are flipped face-up. If you are too cautious of your opponent's face-down Defense Position monsters, they will end up Tribute Summoning a monster with a high ATK.
 +
 +
It's best to counter by Synchro Summoning monsters with high ATK. In particular, "[[Hydro Genex (Master Duel)|Hydro Genex]]" is recommended because it is easy to prepare its Synchro Materials by making full use of "[[Genex Undine (Master Duel)|Genex Undine]]," which has the effect of adding "[[Genex Controller (Master Duel)|Genex Controller]]" to your hand.
 +
}}
 +
* Reward (Loaner): 100 [[File:OrbWATER_MD.png|20px]]
 +
* Reward (My Deck): 150 [[File:OrbLIGHT_MD.png|20px]]
 +
 +
==== Loaner Deck ====
 +
{{Quote|This Deck specializes in Synchro Summoning with "Genex Controller" and monsters of various Attributes.
 +
 +
Synchro Monsters for "Genex" Synchro Monsters sometimes have specified Attributes. If a "Genex" monster on your field doesn't have the Attribute you need, you can change its Attribute with the effect of "[[Genex Ally Chemistrer (Master Duel)|Genex Ally Chemistrer]]." This way, you'll have more chances for Synchro Summoning.
 +
 +
Also, if it is difficult to Synchro Summon, fight on by using cards with high ATK, like "[[Genex Solar (Master Duel)|Genex Solar]]."
 +
}}
 +
{{Decklist|Star-Healing Genex
 +
|total m = 26
 +
|normal monsters =
 +
* [[Genex Controller (Master Duel)|Genex Controller]] x3
 +
|effect monsters =
 +
* [[Genex Recycled (Master Duel)|Genex Recycled]]
 +
* [[Genex Ally Chemistrer (Master Duel)|Genex Ally Chemistrer]] x3
 +
* [[Genex Undine (Master Duel)|Genex Undine]] x3
 +
* [[Genex Worker (Master Duel)|Genex Worker]] x3
 +
* [[Genex Ally Changer (Master Duel)|Genex Ally Changer]] x2
 +
* [[Genex Neutron (Master Duel)|Genex Neutron]] x3
 +
* [[Genex Turbine (Master Duel)|Genex Turbine]] x2
 +
* [[Genex Blastfan (Master Duel)|Genex Blastfan]]
 +
* [[Crystron Rosenix (Master Duel)|Crystron Rosenix]] x2
 +
* [[Genex Furnace (Master Duel)|Genex Furnace]]
 +
* [[Genex Army (Master Duel)|Genex Army]]
 +
* [[Genex Solar (Master Duel)|Genex Solar]]
 +
 +
|total me = 15
 +
|synchro monsters =
 +
* [[Hydro Genex (Master Duel)|Hydro Genex]] x3
 +
* [[Geo Genex (Master Duel)|Geo Genex]] x2
 +
* [[Windmill Genex (Master Duel)|Windmill Genex]] x2
 +
* [[Thermal Genex (Master Duel)|Thermal Genex]]
 +
* [[Vindikite R-Genex (Master Duel)|Vindikite R-Genex]] x2
 +
* [[Locomotion R-Genex (Master Duel)|Locomotion R-Genex]] x2
 +
|link monsters =
 +
* [[Link Spider (Master Duel)|Link Spider]] x3
 +
 +
|total s = 9
 +
|normal spells =
 +
* [[Raigeki (Master Duel)|Raigeki]]
 +
* [[Swords of Revealing Light (Master Duel)|Swords of Revealing Light]] x3
 +
* [[Monster Reborn (Master Duel)|Monster Reborn]]
 +
* [[Double Summon (Master Duel)|Double Summon]]
 +
* [[Unexpected Dai (Master Duel)|Unexpected Dai]]
 +
|continuous spells =
 +
* [[Machine Assembly Line (Master Duel)|Machine Assembly Line]] x2
 +
 +
|total t = 5
 +
|normal traps =
 +
* [[Mirror Force (Master Duel)|Mirror Force]]
 +
* [[Raigeki Break (Master Duel)|Raigeki Break]] x2
 +
* [[Super Team Buddy Force Unite! (Master Duel)|Super Team Buddy Force Unite!]] x2
 +
}}
 +
 +
==== Opponent's Deck ====
 +
{{Quote|Level 5 or higher "Worm" monsters must be Tribute Summoned using monsters as Tributes, but they have high ATK and DEF and powerful effects. To avoid being interrupted before the Tribute Summon, use "[[Worm Call (Master Duel)|Worm Call]]" and "[[Card Advance (Master Duel)|Card Advance]]."
 +
 +
"[[Worm Warlord (Master Duel)|Worm Warlord]]" is a particularly aggressive monster that can negate the effect of an Effect Monster destroyed in battle, and continue to attack once more. Make this monster the center of your offense as you advance through the Duel.
 +
}}
 +
{{Decklist|Large Invasive Species
 +
|total m = 25
 +
|effect monsters =
 +
* [[Worm Ugly (Master Duel)|Worm Ugly]] x3
 +
* [[Worm Jetelikpse (Master Duel)|Worm Jetelikpse]] x3
 +
* [[Worm Cartaros (Master Duel)|Worm Cartaros]] x2
 +
* [[Worm Dimikles (Master Duel)|Worm Dimikles]] x2
 +
* [[Worm Solid (Master Duel)|Worm Solid]] x2
 +
* [[Worm Tentacles (Master Duel)|Worm Tentacles]] x2
 +
* [[Worm Xex (Master Duel)|Worm Xex]] x3
 +
* [[Worm Yagan (Master Duel)|Worm Yagan]] x3
 +
* [[Worm Illidan (Master Duel)|Worm Illidan]]
 +
* [[Worm Erokin (Master Duel)|Worm Erokin]]
 +
* [[Worm Noble (Master Duel)|Worm Noble]]
 +
* [[Worm Prince (Master Duel)|Worm Prince]]
 +
* [[Worm Warlord (Master Duel)|Worm Warlord]]
 +
 +
|total me = 12
 +
|fusion monsters =
 +
* [[Humanoid Worm Drake (Master Duel)|Humanoid Worm Drake]] x3
 +
* [[Worm Zero (Master Duel)|Worm Zero]] x3
 +
|xyz monsters =
 +
* [[Gagagigo the Risen (Master Duel)|Gagagigo the Risen]] x3
 +
* [[King of the Feral Imps (Master Duel)|King of the Feral Imps]] x3
 +
 +
|total s = 12
 +
|normal spells =
 +
* [[The Shallow Grave (Master Duel)|The Shallow Grave]] x3
 +
* [[Double Summon (Master Duel)|Double Summon]] x2
 +
* [[Card Advance (Master Duel)|Card Advance]] x2
 +
|field spells =
 +
* [[Sorcerous Spell Wall (Master Duel)|Sorcerous Spell Wall]] x2
 +
|continuous spells =
 +
* [[Worm Call (Master Duel)|Worm Call]] x3
 +
 +
|total t = 3
 +
|normal traps =
 +
* [[Burst Rebirth (Master Duel)|Burst Rebirth]] x3
 +
}}
 +
 +
=== Chapter 3.1: Locked ===
 +
You must have the [[List of Yu-Gi-Oh! Master Duel accessories/Icon|Icon]] ("[[Genex Controller (Master Duel)|Genex Controller]]") to unlock this chapter.
 +
 +
=== Chapter 3.2: Duel 2 ===
 +
{{Quote|The "[[R-Genex]]" and "[[Genex Ally]]" monsters have stronger synergy, making them ready for Synchro Summoning faster.
 +
 +
Watch out for "[[Genex Ally Triforce (Master Duel)|Genex Ally Triforce]]." It gains offensive effects depending on the Attribute(s) of the monster(s) used as non-Tuner Synchro Material. Especially when a FIRE monster is used as Synchro Material, you may take effect damage if the monster is destroyed in battle. Fight while paying attention to which "[[Scrap]]" monsters have been deployed and when they can activate their effects.
 +
}}
 +
* Reward (Loaner): [[List of Yu-Gi-Oh! Master Duel accessories/Protector|Protector]] ("Genex Controller")
 +
* Reward (My Deck): 2 [[File:Legacy_Pack_ticket-Master_Duel.png|link=Legacy Pack|25px]]
 +
 +
==== Loaner Deck ====
 +
{{Quote|This Deck focuses on "Scrap" monsters, which activate effects while destroying their own cards, and combines them with "Genex."
 +
 +
Special Summon waves of monsters by using "[[Scrap Wyvern (Master Duel)|Scrap Wyvern]]" and "[[Scrap Golem (Master Duel)|Scrap Golem]]."
 +
 +
If you Synchro Summon "[[Scrap Dragon (Master Duel)|Scrap Dragon]]" by combining the Special Summoned monster with "Genex Controller", you'll have two different ways to fight: battle with its ATK, or destroy cards with its effect.
 +
}}
 +
{{Decklist|Recycled Genex
 +
|total m = 27
 +
|normal monsters =
 +
* [[Genex Controller (Master Duel)|Genex Controller]] x3
 +
|effect monsters =
 +
* [[R-Genex Oracle (Master Duel)|R-Genex Oracle]]
 +
* [[R-Genex Overseer (Master Duel)|R-Genex Overseer]] x3
 +
* [[Genex Ally Chemistrer (Master Duel)|Genex Ally Chemistrer]] x2
 +
* [[Genex Ally Changer (Master Duel)|Genex Ally Changer]]
 +
* [[Scrap Recycler (Master Duel)|Scrap Recycler]] x3
 +
* [[Scrap Goblin (Master Duel)|Scrap Goblin]] x2
 +
* [[R-Genex Turbo (Master Duel)|R-Genex Turbo]]
 +
* [[Genex Ally Duradark (Master Duel)|Genex Ally Duradark]]
 +
* [[Genex Ally Powercell (Master Duel)|Genex Ally Powercell]]
 +
* [[Scrap Chimera (Master Duel)|Scrap Chimera]] x2
 +
* [[Crystron Rosenix (Master Duel)|Crystron Rosenix]] x2
 +
* [[Scrap Raptor (Master Duel)|Scrap Raptor]] x3
 +
* [[Scrap Golem (Master Duel)|Scrap Golem]] x2
 +
 +
|total me = 15
 +
|synchro monsters =
 +
* [[Ally of Justice Catastor (Master Duel)|Ally of Justice Catastor]]
 +
* [[Geo Genex (Master Duel)|Geo Genex]]
 +
* [[Genex Ally Triforce (Master Duel)|Genex Ally Triforce]]
 +
* [[Scrap Archfiend (Master Duel)|Scrap Archfiend]]
 +
* [[Shooting Riser Dragon (Master Duel)|Shooting Riser Dragon]]
 +
* [[Vindikite R-Genex (Master Duel)|Vindikite R-Genex]]
 +
* [[Genex Ally Axel (Master Duel)|Genex Ally Axel]]
 +
* [[Scrap Dragon (Master Duel)|Scrap Dragon]]
 +
* [[Locomotion R-Genex (Master Duel)|Locomotion R-Genex]]
 +
* [[Scrap Twin Dragon (Master Duel)|Scrap Twin Dragon]]
 +
* [[Atomic Scrap Dragon (Master Duel)|Atomic Scrap Dragon]]
 +
|link monsters =
 +
* [[Link Spider (Master Duel)|Link Spider]]
 +
* [[Scrap Wyvern (Master Duel)|Scrap Wyvern]] x2
 +
* [[Curious, the Lightsworn Dominion (Master Duel)|Curious, the Lightsworn Dominion]]
 +
 +
|total s = 10
 +
|normal spells =
 +
* [[Monster Reborn (Master Duel)|Monster Reborn]]
 +
* [[Foolish Burial (Master Duel)|Foolish Burial]]
 +
* [[Silent Doom (Master Duel)|Silent Doom]]
 +
* [[Swing of Memories (Master Duel)|Swing of Memories]]
 +
* [[Scrapyard (Master Duel)|Scrapyard]]
 +
* [[Unexpected Dai (Master Duel)|Unexpected Dai]]
 +
|field spells =
 +
* [[Scrap Factory (Master Duel)|Scrap Factory]] x3
 +
|continuous spells =
 +
* [[Scrap Lube (Master Duel)|Scrap Lube]]
 +
 +
|total t = 3
 +
|normal traps =
 +
* [[Back to the Front (Master Duel)|Back to the Front]] x3
 +
}}
 +
 +
==== Opponent's Deck ====
 +
{{Quote|Among the central cards in this Deck are the advanced forms of "Genex," such as "R-Genex" and "Genex Ally."
 +
 +
The powerful Synchro Monsters "[[Genex Ally Triarm (Master Duel)|Genex Ally Triarm]]" and "Genex Ally Triforce" have effects that vary depending on the Attribute of the monster used as the non-Tuner Synchro Material. Determine the necessary effects for each situation and fight flexibly.
 +
}}
 +
{{Decklist|Deciphered Genex
 +
|total m = 30
 +
|normal monsters =
 +
* [[Genex Controller (Master Duel)|Genex Controller]] x3
 +
|effect monsters =
 +
* [[Genex Power Planner (Master Duel)|Genex Power Planner]]
 +
* [[R-Genex Oracle (Master Duel)|R-Genex Oracle]]
 +
* [[R-Genex Overseer (Master Duel)|R-Genex Overseer]] x2
 +
* [[R-Genex Crusher (Master Duel)|R-Genex Crusher]]
 +
* [[Genex Ally Chemistrer (Master Duel)|Genex Ally Chemistrer]] x2
 +
* [[Genex Undine (Master Duel)|Genex Undine]] x3
 +
* [[R-Genex Magma (Master Duel)|R-Genex Magma]] x2
 +
* [[Genex Ally Remote (Master Duel)|Genex Ally Remote]]
 +
* [[Genex Ally Changer (Master Duel)|Genex Ally Changer]]
 +
* [[Genex Ally Birdman (Master Duel)|Genex Ally Birdman]]
 +
* [[Genex Neutron (Master Duel)|Genex Neutron]] x2
 +
* [[R-Genex Turbo (Master Duel)|R-Genex Turbo]] x2
 +
* [[R-Genex Accelerator (Master Duel)|R-Genex Accelerator]] x3
 +
* [[Genex Ally Duradark (Master Duel)|Genex Ally Duradark]]
 +
* [[Genex Ally Bellflame (Master Duel)|Genex Ally Bellflame]]
 +
* [[Crystron Rosenix (Master Duel)|Crystron Rosenix]] x2
 +
* [[Genex Ally Reliever (Master Duel)|Genex Ally Reliever]]
 +
 +
|total me = 15
 +
|synchro monsters =
 +
* [[Ally of Justice Catastor (Master Duel)|Ally of Justice Catastor]]
 +
* [[Hydro Genex (Master Duel)|Hydro Genex]]
 +
* [[Geo Genex (Master Duel)|Geo Genex]]
 +
* [[Genex Ally Triarm (Master Duel)|Genex Ally Triarm]]
 +
* [[Windmill Genex (Master Duel)|Windmill Genex]]
 +
* [[Genex Ally Triforce (Master Duel)|Genex Ally Triforce]]
 +
* [[Ally of Justice Light Gazer (Master Duel)|Ally of Justice Light Gazer]]
 +
* [[Thermal Genex (Master Duel)|Thermal Genex]]
 +
* [[Vindikite R-Genex (Master Duel)|Vindikite R-Genex]]
 +
* [[Genex Ally Axel (Master Duel)|Genex Ally Axel]]
 +
* [[Ally of Justice Field Marshal (Master Duel)|Ally of Justice Field Marshal]]
 +
* [[Locomotion R-Genex (Master Duel)|Locomotion R-Genex]]
 +
* [[Ally of Justice Decisive Armor (Master Duel)|Ally of Justice Decisive Armor]]
 +
|link monsters =
 +
* [[Link Spider (Master Duel)|Link Spider]] x2
 +
 +
|total s = 4
 +
|normal spells =
 +
* [[Monster Reborn (Master Duel)|Monster Reborn]]
 +
* [[Double Summon (Master Duel)|Double Summon]] x3
 +
 +
|total t = 6
 +
|normal traps =
 +
* [[Back to the Front (Master Duel)|Back to the Front]] x3
 +
|continuous spells =
 +
* [[Call of the Haunted (Master Duel)|Call of the Haunted]] x3
 +
}}
 +
 +
=== Chapter 3.3: Duel 3 ===
 +
{{Quote|A "[[Fortune Lady]]" monster's ATK and DEF change with the change in its own Level. Their effects to raise their own Levels and support such as "[[Time Passage (Master Duel)|Time Passage]]" will make them more powerful monsters.
 +
 +
If your attack is delayed by "[[Future Visions (Master Duel)|Future Visions]]", which banishes monsters that you or your opponent successfully Normal Summons, "Fortune Lady" monsters' Levels may increase or a powerful monster may be Synchro Summoned. Take advantage of Special Summons, which are unaffected by "Future Visions," to find the path to victory.
 +
}}
 +
* Reward (Loaner): [[List of Yu-Gi-Oh! Master Duel accessories/Mate|Mate]] ("Genex Controller")
 +
* Reward (My Deck): 200 [[File:Gem-Master_Duel.png|link=Gem (Master Duel)|25px]]
 +
 +
==== Loaner Deck ====
 +
{{Quote|This Deck utilizes "[[Armor Ninja]]" monsters as support for "Genex" Synchro Monsters which require non-Tuner Synchro Materials with specified Attribute.
 +
 +
The "Armor Ninja" monsters have a variety of Attributes, and by using "[[Air Armor Ninja (Master Duel)|Air Armor Ninja]]," which lowers the Level of "[[Ninja]]" monsters by 1, and "[[Flame Armor Ninja (Master Duel)|Flame Armor Ninja]]," which raises the levels of "Ninja" monsters by 1, you can broaden the range of combinations of Synchro Materials.
 +
}}
 +
{{Decklist|Morphing Genex
 +
|total m = 29
 +
|normal monsters =
 +
* [[Genex Controller (Master Duel)|Genex Controller]] x3
 +
|effect monsters =
 +
* [[Tobari the Sky Ninja (Master Duel)|Tobari the Sky Ninja]] x3
 +
* [[Genex Ally Chemistrer (Master Duel)|Genex Ally Chemistrer]] x2
 +
* [[Mitsu the Insect Ninja (Master Duel)|Mitsu the Insect Ninja]] x2
 +
* [[Genex Undine (Master Duel)|Genex Undine]] x3
 +
* [[Genex Ally Remote (Master Duel)|Genex Ally Remote]]
 +
* [[Genex Ally Birdman (Master Duel)|Genex Ally Birdman]]
 +
* [[Baku the Beast Ninja (Master Duel)|Baku the Beast Ninja]]
 +
* [[Genex Neutron (Master Duel)|Genex Neutron]] x3
 +
* [[Flame Armor Ninja (Master Duel)|Flame Armor Ninja]]
 +
* [[Air Armor Ninja (Master Duel)|Air Armor Ninja]]
 +
* [[Aqua Armor Ninja (Master Duel)|Aqua Armor Ninja]]
 +
* [[Ninja Grandmaster Hanzo (Master Duel)|Ninja Grandmaster Hanzo]] x3
 +
* [[Crystron Rosenix (Master Duel)|Crystron Rosenix]]
 +
* [[Kagero the Cannon Ninja (Master Duel)|Kagero the Cannon Ninja]]
 +
* [[Earth Armor Ninja (Master Duel)|Earth Armor Ninja]]
 +
* [[Jioh the Gravity Ninja (Master Duel)|Jioh the Gravity Ninja]]
 +
 +
|total me = 15
 +
|fusion monsters =
 +
* [[Yaguramaru the Armor Ninja (Master Duel)|Yaguramaru the Armor Ninja]]
 +
* [[Meizen the Battle Ninja (Master Duel)|Meizen the Battle Ninja]]
 +
|synchro monsters =
 +
* [[Hydro Genex (Master Duel)|Hydro Genex]]
 +
* [[Geo Genex (Master Duel)|Geo Genex]]
 +
* [[Genex Ally Triarm (Master Duel)|Genex Ally Triarm]]
 +
* [[Windmill Genex (Master Duel)|Windmill Genex]]
 +
* [[Genex Ally Triforce (Master Duel)|Genex Ally Triforce]]
 +
* [[Thermal Genex (Master Duel)|Thermal Genex]]
 +
* [[Vindikite R-Genex (Master Duel)|Vindikite R-Genex]]
 +
* [[Genex Ally Axel (Master Duel)|Genex Ally Axel]]
 +
* [[Locomotion R-Genex (Master Duel)|Locomotion R-Genex]]
 +
|xyz monsters =
 +
* [[Blade Armor Ninja (Master Duel)|Blade Armor Ninja]]
 +
* [[Number 12: Crimson Shadow Armor Ninja (Master Duel)|Number 12: Crimson Shadow Armor Ninja]]
 +
|link monsters =
 +
* [[Link Spider (Master Duel)|Link Spider]]
 +
* [[Ninja Grandmaster Saizo (Master Duel)|Ninja Grandmaster Saizo]]
 +
 +
|total s = 5
 +
|normal spells =
 +
* [[Reinforcement of the Army (Master Duel)|Reinforcement of the Army]]
 +
|equip spells =
 +
* [[Ninjitsu Art Tool - Iron Digger (Master Duel)|Ninjitsu Art Tool - Iron Digger]]
 +
|field spells =
 +
* [[Hidden Village of Ninjitsu Arts (Master Duel)|Hidden Village of Ninjitsu Arts]]
 +
|quick-play spells =
 +
* [[Ninjitsu Art Notebook of Mystery (Master Duel)|Ninjitsu Art Notebook of Mystery]] x2
 +
 +
|total t = 6
 +
|continuous traps =
 +
* [[Ninjitsu Art of Duplication (Master Duel)|Ninjitsu Art of Duplication]]
 +
* [[Ninjitsu Art of Shadow Sealing (Master Duel)|Ninjitsu Art of Shadow Sealing]]
 +
* [[Ninjitsu Art of Mirage-Transformation (Master Duel)|Ninjitsu Art of Mirage-Transformation]]
 +
* [[Ninjitsu Art of Dancing Leaves (Master Duel)|Ninjitsu Art of Dancing Leaves]] x3
 +
}}
 +
 +
==== Opponent's Deck ====
 +
{{Quote|This Deck utilizes "Fortune Lady" monsters as support for "Genex" Synchro Monsters which require non-Tuner Synchro Materials with specified Attribute.
 +
 +
Synchro Summon your desired monster by using "Future Visions" to get all of the monsters ready on the field.
 +
 +
Also, some "Genex" are Spellcaster-Type monsters, so they can be used as Synchro Materials for "[[Fortune Lady Every (Master Duel)|Fortune Lady Every]]" or as monsters to equip "[[Wonder Wand (Master Duel)|Wonder Wand]]".
 +
}}
 +
{{Decklist|Fate-Bound Genex
 +
|total m = 28
 +
|normal monsters =
 +
* [[Genex Controller (Master Duel)|Genex Controller]] x3
 +
|effect monsters =
 +
* [[Genex Power Planner (Master Duel)|Genex Power Planner]]
 +
* [[Genex Recycled (Master Duel)|Genex Recycled]]
 +
* [[Fortune Lady Light (Master Duel)|Fortune Lady Light]] x3
 +
* [[Fortune Lady Past (Master Duel)|Fortune Lady Past]] x2
 +
* [[Fortune Lady Fire (Master Duel)|Fortune Lady Fire]] x2
 +
* [[Genex Undine (Master Duel)|Genex Undine]] x3
 +
* [[Fortune Lady Wind (Master Duel)|Fortune Lady Wind]] x2
 +
* [[Genex Ally Remote (Master Duel)|Genex Ally Remote]] x2
 +
* [[Genex Neutron (Master Duel)|Genex Neutron]]
 +
* [[Genex Blastfan (Master Duel)|Genex Blastfan]]
 +
* [[Fortune Lady Water (Master Duel)|Fortune Lady Water]] x2
 +
* [[Solitaire Magician (Master Duel)|Solitaire Magician]]
 +
* [[Crystron Rosenix (Master Duel)|Crystron Rosenix]] x2
 +
* [[Fortune Lady Dark (Master Duel)|Fortune Lady Dark]]
 +
* [[Fortune Lady Earth (Master Duel)|Fortune Lady Earth]]
 +
 +
|total me = 15
 +
|synchro monsters =
 +
* [[Hydro Genex (Master Duel)|Hydro Genex]]
 +
* [[Geo Genex (Master Duel)|Geo Genex]]
 +
* [[Genex Ally Triarm (Master Duel)|Genex Ally Triarm]] x2
 +
* [[Windmill Genex (Master Duel)|Windmill Genex]]
 +
* [[Genex Ally Triforce (Master Duel)|Genex Ally Triforce]] x2
 +
* [[Fortune Lady Every (Master Duel)|Fortune Lady Every]]
 +
* [[Thermal Genex (Master Duel)|Thermal Genex]]
 +
* [[Vindikite R-Genex (Master Duel)|Vindikite R-Genex]]
 +
* [[Genex Ally Axel (Master Duel)|Genex Ally Axel]] x2
 +
* [[Locomotion R-Genex (Master Duel)|Locomotion R-Genex]]
 +
|link monsters =
 +
* [[Link Spider (Master Duel)|Link Spider]] x2
 +
 +
|total s = 11
 +
|normal spells =
 +
* [[Fortune's Future (Master Duel)|Fortune's Future]]
 +
* [[Final Gesture (Master Duel)|Final Gesture]]
 +
* [[Fortune Lady Calling (Master Duel)|Fortune Lady Calling]] x3
 +
|equip spells =
 +
* [[Wonder Wand (Master Duel)|Wonder Wand]] x2
 +
|field spells =
 +
* [[Future Visions (Master Duel)|Future Visions]] x2
 +
|continuous spells =
 +
* [[Fortune Vision (Master Duel)|Fortune Vision]]
 +
|quick-play spells =
 +
* [[Time Passage (Master Duel)|Time Passage]]
 +
 +
|total t = 1
 +
|normal traps =
 +
* [[Fortune Lady Rewind (Master Duel)|Fortune Lady Rewind]]
 +
}}
 +
 +
=== Chapter 4: Goal ===
 +
This chapter serves as a Scenario.
 +
* Reward: Icon ("Genex Controller")
  
 
{{Yu-Gi-Oh! Master Duel}}
 
{{Yu-Gi-Oh! Master Duel}}
  
 
[[Category:Yu-Gi-Oh! Master Duel Gates]]
 
[[Category:Yu-Gi-Oh! Master Duel Gates]]

Revision as of 06:13, 1 May 2024

GenexController-MADU-EN-VG-artwork.png

The history of a world riven by warfare. What will the numerous tribes and invaders see once their struggle is over...

Terminal World is a multi-part Solo Mode Gate in Yu-Gi-Oh! Master Duel and focuses on archetypes that featured in the Duel Terminal storylines.

Like most Gates in Solo Mode, each Duel can be played with either the player's own Deck or a provided Loaner Deck fitting the theme of the Gate, with separate rewards for each. Completing each gate for the first time unlocks the respective Secret Pack for 24 hours:

Alliance for Justice

AllyofJusticeCatastor-MADU-EN-VG-artwork.png

The "Ally of Justice" alliance was formed to fend off invasive creatures from outer space.

Use the power of unity that transcends tribal boundaries to exterminate the oncoming "Worms"!

This sub-gate focuses on the Ally of Justice archetype.

Chapter 1: Scenario

  • Reward: 150 OrbDARK MD.png

Chapter 2: Scenario

  • Reward: 150 OrbLIGHT MD.png

Chapter 3: Practice

Learn the ins and outs of "Ally of Justice" Decks.

This chapter serves as a tutorial for using the Ally of Justice archetype.

  • Reward: 150 OrbDARK MD.png

Chapter 4: Duel 1

Your opponent is Dueling with a Deck based around "Worm" monsters that have effects that activate upon flipping face-up. Using Spell Cards, they will attack you with monsters with fortified ATK.

Some monsters such as "Worm Yagan" have effects that activate when flipping, but since they are not Flip monsters, they cannot be dealt with using "Ally of Justice Searcher," which is useful when dealing with Flip monsters. Keep on the offensive, but be wary of what your opponent's Set monster could be.

Loaner Deck

While "Ally of Justice" monsters have powerful effects against LIGHT monsters and face-down Defense Position monsters, there are also monsters that have effects that can be your Achilles' heel.

Try to determine which of your monsters can effectively counter your opponent's in the early stages of the Duel.

Once you get the hang of the Deck, we recommend using cards that support Machine-Types and aim to Synchro Summon your trump card Synchro Monster.

Opponent's Deck

A Deck that utilizes Reptile-Type "Worm" monsters of Level 4 and below. Try using the powerful strategy of sending "Worm Yagan" to the Graveyard with the effect of "Worm Xex", then Special Summoning "Worm Yagan" from the Graveyard in face-down Defense Position with its own effect.

To take advantage of effects that can be activated when a card is flipped, use Spell and Trap cards to supplement ATK and DEF while battling.

Chapter 4.1: Locked

You must use 300 OrbDARK MD.png to unlock this chapter.

Chapter 4.2: Duel 2

Union monsters become Equip Cards that strengthen the monster they are equipped. In addition to effects that increase ATK and DEF, they often have effects that protect from destruction via battle or effect, so when destroying the opponent's monster via battle or a card's effect, make sure to check that the criteria for destruction are met before proceeding. Monsters equipped with "Torque Tune Gear" are particularly threatening as they are treated as Tuners, enabling the opponent to Synchro Summon.

Loaner Deck

A Deck that incorporates a myriad of DARK Machine-Type monsters, as well as "Ally of Justice" monsters. Use the effect of the "Ally of Justice" monsters to bring out the effects of other cards. For example, "Ally of Justice Reverse Break" will be destroyed if there is a LIGHT monster on the field, but if you have "Desperado Barrel Dragon" in your hand, you can Special Summon it upon the former's destruction!

Opponent's Deck

A Deck that contains Machine-Type Union Monsters that support "Ally of Justice" monsters.

A Union Monster is a monster that can be used in two different states: it can become an Equip Card that supports a monster, or conversely, it can be Special Summoned as a monster from its Equip Card state.

Make good use of Union Monster's characteristics to Synchro Summon "Ally of Justice" monsters.

Chapter 4.3: Duel 3

The opponent will attempt to Tribute Summon high-Level "Ally of Justice" monsters while using "Monarch" Spell/Trap Card effects as support. Some cards to be wary of include "The Monarchs Stormforth," which enables your monsters to be Tributed for a Tribute Summon, and "Escalation of the Monarchs," which creates opportunities for Tribute Summoning even when it is not their turn. If 2 Level 8 DARK monsters are played, they may Xyz Summon "Number 22: Zombiestein." Make sure to prevent the Xyz Summon by dealing with the opponent's monsters one at a time.

  • Reward (Loaner): Icon ("Ally of Justice Catastor")
  • Reward (My Deck): 200 Gem-Master Duel.png

Loaner Deck

The opposing monster will not necessarily be a LIGHT monster. If you cannot take advantage of an "Ally of Justice" monster's effect, use an effect such as that of "DNA Transplant" to change the Attribute of the opposing monsters to LIGHT.

Furthermore, take note of the effect of "Black Garden." Try to use the Special Summoning effect of "Rose Token" to Special Summon "Ally of Justice Cosmic Gateway," or Synchro Summon Synchro Monsters.

Opponent's Deck

This Deck makes use of high-Level "Ally of Justice" monsters by utilizing "Monarch" Spell and Trap Cards.

For example, you can use the effect of "Eidos the Underworld Squire" to Tribute Summon "Ally of Justice Thunder Armor," use the effect of "Mithra the Thunder Vassal" to Special Summon "Ally of Justice Cosmic Gateway," and so on.

Chapter 5: Goal

This chapter serves as a Scenario.

Mechanical Beings in Sync

GenexController-MADU-EN-VG-artwork.png

The mechanical lifeforms "Genex"—utilizing natural energy, secretively work to better the environment.

When the planet is engulfed in conflict, they, too, are drawn in.

This sub-gate focuses on the Genex archetype.

Chapter 1: Scenario

  • Reward: 150 OrbDARK MD.png

Chapter 2: Practice

Learn the ins and outs of "Genex" Decks.

This chapter serves as a tutorial for using the Genex archetype.

  • Reward: 100 OrbEARTH MD.png

Chapter 3: Duel 1

Some "Worm" monsters of Level 5 or higher have effects that do not trigger when they are flipped face-up. If you are too cautious of your opponent's face-down Defense Position monsters, they will end up Tribute Summoning a monster with a high ATK.

It's best to counter by Synchro Summoning monsters with high ATK. In particular, "Hydro Genex" is recommended because it is easy to prepare its Synchro Materials by making full use of "Genex Undine," which has the effect of adding "Genex Controller" to your hand.

  • Reward (Loaner): 100 OrbWATER MD.png
  • Reward (My Deck): 150 OrbLIGHT MD.png

Loaner Deck

This Deck specializes in Synchro Summoning with "Genex Controller" and monsters of various Attributes.

Synchro Monsters for "Genex" Synchro Monsters sometimes have specified Attributes. If a "Genex" monster on your field doesn't have the Attribute you need, you can change its Attribute with the effect of "Genex Ally Chemistrer." This way, you'll have more chances for Synchro Summoning.

Also, if it is difficult to Synchro Summon, fight on by using cards with high ATK, like "Genex Solar."

Opponent's Deck

Level 5 or higher "Worm" monsters must be Tribute Summoned using monsters as Tributes, but they have high ATK and DEF and powerful effects. To avoid being interrupted before the Tribute Summon, use "Worm Call" and "Card Advance."

"Worm Warlord" is a particularly aggressive monster that can negate the effect of an Effect Monster destroyed in battle, and continue to attack once more. Make this monster the center of your offense as you advance through the Duel.

Chapter 3.1: Locked

You must have the Icon ("Genex Controller") to unlock this chapter.

Chapter 3.2: Duel 2

The "R-Genex" and "Genex Ally" monsters have stronger synergy, making them ready for Synchro Summoning faster.

Watch out for "Genex Ally Triforce." It gains offensive effects depending on the Attribute(s) of the monster(s) used as non-Tuner Synchro Material. Especially when a FIRE monster is used as Synchro Material, you may take effect damage if the monster is destroyed in battle. Fight while paying attention to which "Scrap" monsters have been deployed and when they can activate their effects.

  • Reward (Loaner): Protector ("Genex Controller")
  • Reward (My Deck): 2 Legacy Pack ticket-Master Duel.png

Loaner Deck

This Deck focuses on "Scrap" monsters, which activate effects while destroying their own cards, and combines them with "Genex."

Special Summon waves of monsters by using "Scrap Wyvern" and "Scrap Golem."

If you Synchro Summon "Scrap Dragon" by combining the Special Summoned monster with "Genex Controller", you'll have two different ways to fight: battle with its ATK, or destroy cards with its effect.

Opponent's Deck

Among the central cards in this Deck are the advanced forms of "Genex," such as "R-Genex" and "Genex Ally."

The powerful Synchro Monsters "Genex Ally Triarm" and "Genex Ally Triforce" have effects that vary depending on the Attribute of the monster used as the non-Tuner Synchro Material. Determine the necessary effects for each situation and fight flexibly.

Chapter 3.3: Duel 3

A "Fortune Lady" monster's ATK and DEF change with the change in its own Level. Their effects to raise their own Levels and support such as "Time Passage" will make them more powerful monsters.

If your attack is delayed by "Future Visions", which banishes monsters that you or your opponent successfully Normal Summons, "Fortune Lady" monsters' Levels may increase or a powerful monster may be Synchro Summoned. Take advantage of Special Summons, which are unaffected by "Future Visions," to find the path to victory.

  • Reward (Loaner): Mate ("Genex Controller")
  • Reward (My Deck): 200 Gem-Master Duel.png

Loaner Deck

This Deck utilizes "Armor Ninja" monsters as support for "Genex" Synchro Monsters which require non-Tuner Synchro Materials with specified Attribute.

The "Armor Ninja" monsters have a variety of Attributes, and by using "Air Armor Ninja," which lowers the Level of "Ninja" monsters by 1, and "Flame Armor Ninja," which raises the levels of "Ninja" monsters by 1, you can broaden the range of combinations of Synchro Materials.

Opponent's Deck

This Deck utilizes "Fortune Lady" monsters as support for "Genex" Synchro Monsters which require non-Tuner Synchro Materials with specified Attribute.

Synchro Summon your desired monster by using "Future Visions" to get all of the monsters ready on the field.

Also, some "Genex" are Spellcaster-Type monsters, so they can be used as Synchro Materials for "Fortune Lady Every" or as monsters to equip "Wonder Wand".

Chapter 4: Goal

This chapter serves as a Scenario.

  • Reward: Icon ("Genex Controller")