D.D. Tower: WIND & EARTH Dimension
D.D. Tower: WIND & EARTH Dimension | |
---|---|
Names | |
English | D.D. Tower: WIND & EARTH Dimension |
Event information | |
Type |
|
History | |
Occurrences |
|
D.D. Tower: WIND & EARTH Dimension is an event that occurred in Yu-Gi-Oh! Duel Links.
Contents
History[edit]
This event has run one time, throughout the following time period:
- March 9, 2018 until March 16, 2018 (the D.D. BOX remained available until March 23, 2018)
Event details[edit]
- The D.D. Tower: WIND & EARTH Dimension has 30 floors.
- On March 12, 2018, 10 more floors were unlocked.
- The player must defeat all monsters on a floor to move on to the next floor. Also, they will receive a reward each time they complete a floor for the first time.
- Each Duel has Duel Missions that the player can complete to earn D.D. Orbs. 5 D.D. Orbs can be exchanged for 1 random item from the D.D. BOX.
- After all the items are obtained, the D.D. BOX is automatically reset, and the chance of pulling a Foil card is increased.
- The player's LP carry over between Duels, but if the player's LP exceeds 4000 at the end of a Duel, they will start with 4000 LP during the next Duel. The player gains 100 LP every 5 minutes and cannot Duel while they have 0 LP.
- If the player Duels a Tower Monster or Tower Boss Monster other than the most recently unlocked one, LP carried over at the end of the Duel cannot exceed the amount the player started the Duel with, before applying regeneration over time. However, if the player's LP is lower than they started the Duel with, this loss will be carried over.
Floors completion rewards[edit]
Rewards can be earned by completing floors of the tower.
Floor | Reward |
---|---|
1 | 3 LP Potion |
2 | 40 Gems |
3 | 1 "Roc from the Valley of Haze" |
4 | 50 Gems |
5 | 100 R Jewel |
6 | 3 LP Potion |
7 | 5000 Gold |
8 | 70 Gems |
9 | 1 SR Jewel |
10 | 1 "Madolche Chouxvalier" |
Floor | Reward |
---|---|
11 | 40 Gems |
12 | 2 LP Potions |
13 | 1 "Mist Valley Watcher" |
14 | 1 SR Jewel |
15 | 50 Gems |
16 | 2 LP Potions |
17 | Card Sleeves: D.D. Tower -WIND & EARTH Dimension- |
18 | 10000 Gold |
19 | 50 Gems |
20 | 1 "Kunoichi" |
Floor | Reward |
---|---|
21 | 10000 Gold |
22 | 1 LP Potion |
23 | 50 Gems |
24 | 1 SR Jewel |
25 | 50 Gems |
26 | 1 LP Potion |
27 | Game Mat: D.D. Tower -WIND & EARTH Dimension- |
28 | 15000 Gold |
29 | 1 UR Jewel |
30 | 1 "Windrose the Elemental Lord" |
Floor | Reward |
---|---|
31 | 15000 Gold |
32 | 1 LP Potion |
33 | 50 Gems |
34 | 2 SR Jewel |
35 | 15000 Gold |
36 | 1 LP Potion |
37 | 50 Gems |
38 | 20000 Gold |
39 | 1 UR Jewel |
40 | 1 "Windrose the Elemental Lord" |
D.D. BOX[edit]
There are 20 items in the D.D. BOX. The player can exchange 5 D.D. Orbs for 1 random item from the BOX, also the player can reset the box at any time.
After the conclusion of the event, the LP Potions are replaced by 1000 Gold each.
Item | Qty |
---|---|
"Des Volstgalph" | 1 |
"Kunoichi" | 1 |
"Invigoration" | 1 |
"Gust Fan" | 1 |
"Mist Valley Watcher" | 1 |
"Madolche Chouxvalier" | 1 |
"Roc from the Valley of Haze" | 1 |
"Madolche Cruffssant" | 1 |
"Madolche Chickolates" | 1 |
Legendary Duelist Rainbow Pack (DM) | 1 |
Legendary Duelist Rainbow Pack (GX) | 1 |
Water Dimension Pack | 1 |
LP Potion | 4 |
10000 Gold | 4 |
Water Dimension Pack[edit]
Legendary Duelist Rainbow Pack (DM)[edit]
Legendary Duelist Rainbow Pack (GX)[edit]
Floors[edit]
Floor | Opponent | Deck | Duel Mission | D.D. Orbs |
---|---|---|---|---|
1 | Thunder Kid | Breezy Skies | Win a Duel against Thunder Kid. | 2 |
Win with at least 1000 LP remaining. | 1 | |||
2 | The Six Samurai - Nisashi | Breezy Dragon | Win a Duel against The Six Samurai - Nisashi. | 2 |
Destroy 3 monster(s) in one Duel. | 1 | |||
3 | Karate Man | Earth Warriors | Win a Duel against Karate Man. | 2 |
Use a Spell Card 1 time(s) in one Duel. | 1 | |||
4 | The Six Samurai - Yariza | Earth Flora | Win a Duel against The Six Samurai - Yariza. | 2 |
Successfully perform 3 Summon(s) in one Duel. | 1 | |||
5 | Thunder Kid | Breezy Dragon | Win a Duel against Thunder Kid. | 2 |
Inflict 5000 points of damage in one Duel. | 1 | |||
6 | The Six Samurai - Nisashi | Breezy Skies | Win a Duel against The Six Samurai - Nisashi. | 2 |
Summon Roc from the Valley of Haze 1 time(s) in one Duel. | 1 | |||
7 | Karate Man | Earth Beast Warriors | Win a Duel against Karate Man. | 2 |
Win the Duel within 7 turn(s). | 1 | |||
8 | The Six Samurai - Yariza | Earth Warriors | Win a Duel against The Six Samurai - Yariza. | 2 |
Inflict a Spell/Trap Card 1 time(s) in one Duel. | 1 | |||
9 | Thunder Kid | Breezy Skies | Win a Duel against Thunder Kid. | 2 |
Achieve 1 win(s) without using any level 4 or higher Monster Cards. | 1 | |||
10 | The Six Samurai - Nisashi | Mist of the Warriors | Win a Duel against The Six Samurai - Nisashi. | 2 |
Use an Equip Spell Card 1 time(s) in one Duel. | 1 | |||
Desert Twister | Breezy Dust Fiend | Win a Duel against Desert Twister. | 3 | |
Achieve 1 No Damage win(s). | 2 | |||
11 | Thunder Kid | Valley of the Wind | Win a Duel against Thunder Kid. | 2 |
Summon Madolche Chouxvalier 1 time(s) in one Duel. | 1 | |||
Successfully perform 1 Fusion Summon(s) in one Duel. | 1 | |||
Karate Man | Nature of Gaia | Win a Duel against Karate Man. | 2 | |
Win 1 Duel(s) through a Deck out. | 1 | |||
Win with at least 2000 LP remaining. | 1 | |||
12 | The Six Samurai - Nisashi | Blades of the Wind | Win a Duel against The Six Samurai - Nisashi. | 2 |
Use level 5 or higher Monster Cards 1 time(s) in one Duel. | 1 | |||
Use a Spell Card 2 time(s) in one Duel. | 1 | |||
The Six Samurai - Yariza | Desserts of Gaia | Win a Duel against The Six Samurai - Yariza. | 2 | |
Use a Trap Card 1 time(s) in one Duel. | 1 | |||
Reduce your opponent's LP to 0 by inflicting battle damage with "Madolche Chouxvalier." | 1 | |||
13 | Karate Man | Nature of Gaia | Win a Duel against Karate Man. | 2 |
Achieve 1 win(s) with 5 or less Cards left in your Deck. | 1 | |||
Inflict 6000 points of damage in one Duel. | 1 | |||
The Six Samurai - Nisashi | Honor of the Wind | Win a Duel against The Six Samurai - Nisashi. | 2 | |
Achieve 1 win(s) with using any Trap Cards. | 1 | |||
Inflict 500 points of effect damage in one Duel. | 1 | |||
14 | The Six Samurai - Yariza | Desserts of Gaia | Win a Duel against The Six Samurai - Yariza. | 2 |
Destroy 5 monster(s) in one Duel. | 1 | |||
Use Spell/Trap Card 2 time(s) in one Duel. | 1 | |||
Thunder Kid | Valley of the Wind | Win a Duel against Thunder Kid. | 2 | |
Use a Field Spell Card 1 time(s) in one Duel. | 1 | |||
Inflict 2000 points of battle damage with a single attack. | 1 | |||
15 | Karate Man | Nature of Gaia | Win a Duel against Karate Man. | 2 |
Successfully perform 1 Tribute Summon(s) in one Duel. | 1 | |||
Achieve 1 No Damage win(s). | 1 | |||
The Six Samurai - Yariza | Desserts of Gaia | Win a Duel against The Six Samurai - Yariza. | 2 | |
Successfully perform 1 Ritual Summon(s) in one Duel. | 1 | |||
Use a Continuous Spell Card 1 time(s) in one Duel. | 1 | |||
16 | The Six Samurai - Nisashi | Blades of the Wind | Win a Duel against The Six Samurai - Nisashi. | 2 |
Summon Mist Valley Watcher 1 time(s) in one Duel. | 1 | |||
Successfully perform 2 Fusion Summon(s) in one Duel. | 1 | |||
Thunder Kid | Honor of the Wind | Win a Duel against Thunder Kid. | 2 | |
Use Continuous Trap Cards 1 time(s) in one Duel. | 1 | |||
Inflict 1000 points of effect damage in one Duel. | 1 | |||
17 | The Six Samurai - Yariza | Nature of Gaia | Win a Duel against The Six Samurai - Yariza. | 2 |
Recover 2000 or more LP in one Duel. | 1 | |||
Win with at least 3000 LP remaining. | 1 | |||
The Six Samurai - Nisashi | Valley of the Wind | Win a Duel against The Six Samurai - Nisashi. | 2 | |
Inflict 3000 points of battle damage with a single attack. | 1 | |||
Win the Duel within 6 turn(s). | 1 | |||
18 | Karate Man | Desserts of Gaia | Win a Duel against Karate Man. | 2 |
Use a Spell Card 3 time(s) in one Duel. | 1 | |||
Win the Duel during your opponent's turn. | 1 | |||
Thunder Kid | Blades of the Wind | Win a Duel against Thunder Kid. | 2 | |
Use Counter Trap Cards 1 time(s) in one Duel. | 1 | |||
Use level 3 or lower Monster Cards 2 time(s) in one Duel. | 1 | |||
19 | The Six Samurai - Nisashi | Honor of the Wind | Win a Duel against The Six Samurai - Nisashi. | 2 |
Use a Spell/Trap Card 4 time(s) in one Duel. | 1 | |||
Successfully perform 2 Ritual Summon(s) in one Duel. | 1 | |||
Karate Man | Nature of Gaia | Win a Duel against Karate Man. | 2 | |
Inflict 7000 points of battle damage in one Duel. | 1 | |||
Successfully perform 6 Summon(s) in one Duel. | 1 | |||
20 | Thunder Kid | Valley of the Wind | Win a Duel against Thunder Kid. | 2 |
Reduce your opponent's LP to 0 by inflicting battle damage with "Mist Valley Watcher." | 1 | |||
Achieve 1 No Damage win(s). | 1 | |||
The Six Samurai - Yariza | Nature of Gaia | Win a Duel against The Six Samurai - Yariza. | 2 | |
Successfully perform 3 Tribute Summon(s) in one Duel. | 1 | |||
Inflict 1000 points of effect damage with a single effect activation. | 1 | |||
Megarock Dragon | Rock Dragon of Gaia | Win a Duel against Megarock Dragon. | 4 | |
Achieve 1 win(s) without using any level 3 or lower Monster Cards. | 3 | |||
Achieve 1 win(s) without using any level 5 or higher Monster Cards. | 3 | |||
21 | The Six Samurai - Nisashi | Stormy Ninjas | Win a Duel against The Six Samurai - Nisashi. | 3 |
Use a Spell/Trap Card 5 time(s) in one Duel. | 1 | |||
Successfully perform 3 Special Summon(s) in one Duel. | 1 | |||
The Six Samurai - Yariza | Tectonic Darkness | Win a Duel against The Six Samurai - Yariza. | 3 | |
Win with at least 2000 LP remaining. | 1 | |||
Use a Continuous Spell Card 2 time(s) in one Duel. | 1 | |||
Karate Man | Tectonic Mysteries | Win a Duel against Karate Man. | 3 | |
Successfully perform 2 Special Summon(s) in one Duel. | 1 | |||
Destroy 5 monster(s) in one Duel. | 1 | |||
22 | The Six Samurai - Yariza | Tectonic Strike | Win a Duel against The Six Samurai - Yariza. | 3 |
Successfully perform 4 Summon(s) in one Duel. | 1 | |||
Use a Trap Card 4 time(s) in one Duel. | 1 | |||
Karate Man | Tectonic Dinos | Win a Duel against Karate Man. | 3 | |
Achieve 1 win(s) without using any Spell Cards. | 1 | |||
Achieve 1 win(s) without using any Trap Cards. | 1 | |||
Thunder Kid | Stormy Dash | Win a Duel against Thunder Kid. | 3 | |
Use an Equip Spell Card 2 time(s) in one Duel. | 1 | |||
Summon Kunoichi 1 time(s) in one Duel. | 1 | |||
23 | The Six Samurai - Nisashi | Stormy Tornado | Win a Duel against The Six Samurai - Nisashi. | 3 |
Achieve 1 No Damage win(s). | 1 | |||
Inflict 2000 points of battle damage with a single attack. | 1 | |||
Thunder Kid | Stormy Divinity | Win a Duel against Thunder Kid. | 3 | |
Successfully perform 2 Fusion Summon(s) in one Duel. | 1 | |||
Inflict 1500 points of effect damage with a single effect activation. | 1 | |||
Karate Man | Tectonic Darkness | Win a Duel against Karate Man. | 3 | |
Inflict 5000 points of battle damage in one Duel. | 1 | |||
Win with at least 4000 LP remaining. | 1 | |||
24 | The Six Samurai - Yariza | Tectonic Mysteries | Win a Duel against The Six Samurai - Yariza. | 3 |
Achieve 1 win(s) with 3 or less Cards left in your Deck. | 1 | |||
Inflict 8000 or more points of damage in one Duel. | 1 | |||
Karate Man | Tectonic Strike | Win a Duel against Karate Man. | 3 | |
Win the Duel within 5 turn(s). | 1 | |||
Use a Trap Card 3 time(s) in one Duel. | 1 | |||
Thunder Kid | Stormy Ninjas | Win a Duel against Thunder Kid. | 3 | |
Inflict 2000 or more points of effect damage in one Duel. | 1 | |||
Inflict 1000 or more points of effect damage with a single effect activation. | 1 | |||
25 | Thunder Kid | Stormy Dash | Win a Duel against Turu-Purun. | 3 |
Use an Equip Spell Card 3 time(s) in one Duel. | 1 | |||
Inflict 3000 or more points of battle damage with a single attack. | 1 | |||
The Six Samurai - Nisashi | Stormy Tornado | Win a Duel against The Six Samurai - Nisashi. | 3 | |
Use a Continuous Spell Card 3 time(s) in one Duel. | 1 | |||
Use level 2 or lower Monster Cards 2 time(s) in one Duel. | 1 | |||
Karate Man | Tectonic Dinos | Win a Duel against Karate Man. | 3 | |
Use level 7 or higher Monster Cards 1 time(s) in one Duel. | 1 | |||
Win the Duel during your opponent's turn. | 1 | |||
26 | Karate Man | Tectonic Darkness | Win a Duel against Karate Man. | 3 |
Use Counter Trap Cards 2 time(s) in one Duel. | 1 | |||
Achieve 1 win(s) using only EARTH Monster Cards. | 1 | |||
The Six Samurai - Yariza | Tectonic Mysteries | Win a Duel against The Six Samurai - Yariza. | 3 | |
Successfully perform 3 Tribute Summon(s) in one Duel. | 1 | |||
Use a Trap Card 4 time(s) in one Duel. | 1 | |||
Thunder Kid | Stormy Divinity | Win a Duel against Thunder Kid. | 3 | |
Inflict 3000 or more points of battle damage with a single attack. | 1 | |||
Win the Duel within 4 turn(s). | 1 | |||
27 | The Six Samurai - Nisashi | Stormy Ninjas | Win a Duel against The Six Samurai - Nisashi. | 3 |
Achieve 1 win(s) only using WATER Monster Cards. | 1 | |||
Use a Field Spell Card 2 time(s) in one Duel. | 1 | |||
The Six Samurai - Yariza | Tectonic Strike | Win a Duel against The Six Samurai - Yariza. | 3 | |
Successfully perform 4 Summon(s) in one Duel. | 1 | |||
Achieve 1 win(s) with 3 or less Cards left in your Deck. | 1 | |||
Karate Man | Tectonic Dinos | Win a Duel against Karate Man. | 3 | |
Achieve 1 No Damage win(s). | 1 | |||
Use a Spell/Trap Card 6 time(s) in one Duel. | 1 | |||
28 | The Six Samurai - Nisashi | Stormy Dash | Win a Duel against The Six Samurai - Nisashi. | 3 |
Win 1 Duel(s) through a Deck out. | 1 | |||
Achieve 1 win(s) using only DARK Monster Cards. | 1 | |||
Thunder Kid | Stormy Tornado | Win a Duel against Thunder Kid. | 3 | |
Recover 3000 or more LP in one Duel. | 1 | |||
Successfully perform 4 Special Summon(s) in one Duel. | 1 | |||
The Six Samurai - Yariza | Tectonic Darkness | Win a Duel against The Six Samurai - Yariza. | 3 | |
Inflict 1500 or more points of effect damage in one Duel. | 1 | |||
Destroy 7 monster(s) in one Duel. | 1 | |||
29 | Karate Man | Tectonic Mysteries | Win a Duel against Karate Man. | 3 |
Achieve 1 win(s) without using any Spell/Trap Cards. | 1 | |||
Use level 7 or higher Monster Cards 2 time(s) in one Duel. | 1 | |||
The Six Samurai - Nisashi | Stormy Divinity | Win a Duel against The Six Samurai - Nisashi. | 3 | |
Reduce your opponent's LP by 0 by inflicting battle damage with "Mist Valley Watcher." | 1 | |||
Inflict 6000 or more points of battle damage in one Duel. | 1 | |||
Thunder Kid | Stormy Ninjas | Win a Duel against Thunder Kid. | 3 | |
Use level 3 or lower Monster Cards 3 time(s) in one Duel. | 1 | |||
Recover 3000 or more LP in one Duel. | 1 | |||
30 | The Six Samurai - Yariza | Tectonic Strike | Win a Duel against The Six Samurai - Yariza. | 3 |
Successfully perform 3 Fusion Summon(s) in one Duel. | 1 | |||
Successfully perform 2 Ritual Summon(s) in one Duel. | 1 | |||
The Six Samurai - Nisashi | Stormy Dash | Win a Duel against The Six Samurai - Nisashi. | 3 | |
Win the Duel during your opponent's turn. | 1 | |||
Use a Spell/Trap Card 7 time(s) in one Duel. | 1 | |||
Karate Man | Tectonic Dinos | Win a Duel against Karate Man. | 3 | |
Use a Spell Card 5 time(s) in one Duel. | 1 | |||
Use level 2 or lower Monster Cards 3 time(s) in one Duel. | 1 | |||
Desert Twister | Stormy Dust Fiend | Win a Duel against Desert Twister. | 6 | |
Use level 5 or higher Monster Cards 2 time(s) in one Duel. | 4 | |||
Reduce your opponent's LP to 0 inflicting battle damage with "Windrose the Elemental Lord." | 4 | |||
31 | Thunder Kid | Tectonic Insect | Win a Duel against Thunder Kid. | 3 |
Summon Des Volstgalph 1 time(s) is one Duel. | 2 | |||
Achieve 1 win(s) with 2000 or less LP left. | 2 | |||
Karate Man | Insect Queen Horizon | Win a Duel against Karate Man. | 3 | |
Recover 1000 or more LP in one Duel. | 2 | |||
Use a Trap Card 2 time(s) in one Duel. | 2 | |||
32 | The Six Samurai - Nisashi | Tectonic Mechs | Win a Duel against The Six Samurai - Nisashi. | 3 |
Destroy 4 monster(s) in one Duel. | 2 | |||
Use level 2 or lower Monster Cards 1 time(s) in one Duel. | 2 | |||
The Six Samurai - Yariza | Jewels of the Horizon | Win a Duel against The Six Samurai - Yariza. | 3 | |
Successfully perform 3 Summon(s) in one Duel. | 2 | |||
Achieve 1 win(s) using only LIGHT Monster Cards. | 2 | |||
33 | Karate Man | Insect Queen Horizon | Win a Duel against Karate Man. | 3 |
Inflict 4000 or more points of battle damage in one Duel. | 2 | |||
Reduce your opponent's LP to 0 by inflicting battle damage with "Des Volstgalph." | 2 | |||
The Six Samurai - Nisashi | Tectonic Sting | Win a Duel against The Six Samurai - Nisashi. | 3 | |
Destroy 4 monster(s) in one Duel. | 2 | |||
Achieve 1 win(s) without performing any Tribute Summons. | 2 | |||
34 | Thunder Kid | Tectonic Insect | Win a Duel against Thunder Kid. | 3 |
Use a Continuous Spell Card 2 time(s) in one Duel. | 2 | |||
Achieve 1 win(s) using only FIRE Monster Cards. | 2 | |||
The Six Samurai - Yariza | Jewels of the Horizon | Win a Duel against The Six Samurai - Yariza. | 3 | |
Inflict 2000 or more points of effect damage in one Duel. | 2 | |||
Successfully perform 2 Tribute Summon(s) in one Duel. | 2 | |||
35 | Karate Man | Insect Queen Horizon | Win a Duel against Karate Man. | 3 |
Use a Continuous Trap Card 2 time(s) in one Duel. | 2 | |||
Win the Duel within 6 turn(s). | 2 | |||
Thunder Kid | Tectonic Mechs | Win a Duel against Thunder Kid. | 3 | |
Achieve 1 win(s) without using any level 3 or lower Monster Cards. | 2 | |||
Achieve 1 win(s) without performing any Special Summons. | 2 | |||
36 | The Six Samurai - Yariza | Ape Horizon | Win a Duel against The Six Samurai - Yariza. | 3 |
Use Counter Trap Cards 3 time(s) in one Duel. | 2 | |||
Use level 7 or higher Monster Cards 1 time(s) in one Duel. | 2 | |||
The Six Samurai - Nisashi | Tectonic Sting | Win a Duel against The Six Samurai - Nisashi. | 3 | |
Achieve 1 win(s) with 1000 or less LP left. | 2 | |||
Inflict 4000 or more points of battle damage with a single attack. | 2 | |||
37 | Thunder Kid | Tectonic Insect | Win a Duel against Thunder Kid. | 3 |
Achieve 1 win(s) using only WATER Monster Cards. | 2 | |||
Use a Field Spell Card 2 time(s) in one Duel. | 2 | |||
The Six Samurai - Nisashi | Tectonic Mechs | Win a Duel against The Six Samurai - Nisashi. | 3 | |
Recover 4000 or more LP in one Duel. | 2 | |||
Use a Trap Card 5 time(s) in one Duel. | 2 | |||
38 | Karate Man | Jewels of the Horizon | Win a Duel against Karate Man. | 3 |
Inflict 6000 or more points of battle damage in one Duel. | 2 | |||
Use Continuous Trap Cards 4 time(s) in one Duel. | 2 | |||
The Six Samurai - Yariza | Insect Queen Horizon | Win a Duel against The Six Samurai - Yariza. | 3 | |
Achieve 1 win(s) using only DARK Monster Cards. | 2 | |||
Use level 7 or higher Monster Cards 2 time(s) in one Duel. | 2 | |||
39 | Karate Man | Ape Horizon | Win a Duel against Karate Man. | 3 |
Successfully perform 2 Ritual Summon(s) in one Duel. | 2 | |||
Inflict 3000 or more points of battle damage with a single attack. | 2 | |||
The Six Samurai - Nisashi | Tectonic Sting | Win a Duel against The Six Samurai - Nisashi. | 3 | |
Use a Spell/Trap Card 4 time(s) in one Duel. | 2 | |||
Win the Duel during your opponent's turn. | 2 | |||
40 | The Six Samurai - Yariza | Insect Queen Horizon | Win a Duel against The Six Samurai - Yariza. | 3 |
Win 1 Duel(s) through a Deck out. | 2 | |||
Win the Duel within 5 turn(s). | 2 | |||
Thunder Kid | Tectonic Insect | Win a Duel against Thunder Kid. | 3 | |
Achieve 1 win(s) using only LIGHT Monster Cards. | 2 | |||
Achieve 1 win(s) with 3 or less Cards left in your Deck. | 2 | |||
Megarock Dragon | Rock Dragon Horizon | Win a Duel against Megarock Dragon. | 8 | |
Achieve 1 win(s) without using any level 5 or higher Monster Cards. | 6 | |||
Use level 3 or lower Monster Cards 2 time(s) in one Duel. | 6 |
Tower Monster Decks[edit]
Tower Monsters use one of these following Decks, with the specific Deck used depending on the floor. The levels of the Decks used increase every 10 floors. EARTH monsters use EARTH Decks, while WIND monsters use WIND Decks.
Tower Boss Monsters and D.D. Invaders use unique Decks that are not listed here.
EARTH[edit]
Level 10[edit]
Earth Beast Warriors
|
---|
Earth Flora
|
---|
Earth Warriors
|
---|
Level 20[edit]
Nature of Gaia
|
---|
Desserts of Gaia
|
---|
Level 30[edit]
Tectonic Darkness
|
---|
Tectonic Dinos
|
---|
Tectonic Mysteries
|
---|
Tectonic Strike
|
---|
Level 40[edit]
Insect Queen Horizon
|
---|
Jewels of the Horizon
| ||
---|---|---|
WIND[edit]
Level 10[edit]
Breezy Dragon
|
---|
Breezy Skies
|
---|
Level 20[edit]
Blades of the Wind
|
---|
Honor of the Wind
|
---|
Valley of the Wind
|
---|
Level 30[edit]
Stormy Dash
|
---|
Stormy Divinity
|
---|
Monster Cards (13)
|
Stormy Ninjas
|
---|
Stormy Tornado
|
---|
Level 40[edit]
Tectonic Insect
|
---|
Tectonic Mechs
|
---|
Tectonic Sting
|
---|