Difference between revisions of "Yu-Gi-Oh! GX - Episode 031"

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m (pipe, replaced: [[Removed from play| → [[Banish| (2))
m (Featured Duel)
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==Featured Duel==
 
==Featured Duel==
===Camula's turn===
+
<u>'''Turn 1: Camula'''</u>
* [[Normal Summon|Summons]] "[[Zombie Werewolf]]" (1200/1200) in [[Attack Position]].
+
* [[Normal Summon|Summon]]s "[[Zombie Werewolf]]" (1200/1200) in [[Attack Position]].
 
* [[Set]]s a card.
 
* [[Set]]s a card.
 
+
<br/>
===Crowler's turn===
+
<u>'''Turn 2: Crowler'''</u>
* [[Activate]]s "[[Ancient Gear Castle]]".  
+
* [[Activate]]s the [[Continuous Spell Card]] "[[Ancient Gear Castle]]": All "[[Ancient Gear]]" monsters will gain 300 [[ATK]], while "Ancient Gear Castle" will gain 1 [[Counter]] whenever a monster is Normal Summoned or Set.
* Summons "[[Ancient Gear Soldier]]" (1300/1300) in Attack Position, whose attack points increase by 300 via the effect of "Ancient Gear Castle".
+
* Summons "[[Ancient Gear Soldier]]" (1300 → 1600/1300) in Attack Position.
* Attacks and destroys "Zombie Werewolf" (Camula 4000 → 3600), whose effect activates, letting her [[Special Summon]] another "Zombie Werewolf" from her [[Main Deck|Deck]], with an attack boost of 500 points.
+
* "Ancient Gear Castle" gains 1 Counter, since "Ancient Gear Soldier" was Normal Summoned.  It now has a total of 1.
 +
* "Ancient Gear Soldier" attacks and destroys "Zombie Werewolf" (Camula: 4000 → 3600 LP)
 +
* When "Zombie Werewolf" is [[destroyed by battle|destroyed in battle]] and sent to the [[Graveyard]], Camula can [[Special Summon]] another "Zombie Werewolf" from her [[Main Deck|Deck]].  That "Zombie Werewolf" gains 500 ATK (1200 → 1700/1200).
 
* Sets a card.
 
* Sets a card.
 
+
<br/>
===Camula's turn===
+
<u>'''Turn 3: Camula'''</u>
* Summons "[[Vampire Bat]]" (800/800) in Attack Position, whose effect activates, increasing the attack of all [[Zombie]]-[[type]] monsters by 200 points.
+
* Summons "[[Vampire Bat]]" (800/800) in Attack Position: All [[Zombie]]-[[Type]] monsters that Camula controls will gain 200 ATK while "Vampire Bat" is on the field. ("Vampire Bat": 800 → 1000/800) ("Zombie Werewolf": 1700 → 1900/1200)
* Attacks and destroys "Ancient Gear Soldier" with "Zombie Werewolf" (Crowler 4000 → 3700).
+
* "Zombie Werewolf" attacks and destroys "Ancient Gear Soldier" (Crowler: 4000 → 3700 LP).
* Attacks [[Direct attack|directly]] with "Vampire Bat" (Crowler 3700 → 2700), with Crowler activating his face-down "[[Damage Condenser]]", letting him Special Summon a monster from his Deck with equal or fewer attack points than the destroyed monster. Crowler Special Summons another "Ancient Gear Soldier" (1300/1300), whose attack increases by 300 via "Ancient Gear Castle".<ref group=Notes name=damcon>In the TCG/OCG, "[[Damage Condenser]]" only totals the damage from a single attack, not the whole turn, and requires one to [[discard]] a card from their hand as an activation [[cost]].</ref>
+
* "Vampire Bat" attacks Crowler [[Direct attack|directly]] (Crowler: 3700 → 2700 LP).
 
+
* Crowler activates the [[Normal Trap Card]] "[[Damage Condenser]]": He can Special Summon a monster from his Deck, if its ATK is equal to or less than the combined [[Battle Damage]] he took this turn. He Special Summons another "Ancient Gear Soldier" (1300 → 1600/1300) in Attack Position.<ref group=Notes name=damcon>In the TCG/OCG, "[[Damage Condenser]]" only totals [[Battle Damage]] from a single attack, not the duration of the turn, and requires the [[discard]] of 1 card from the player's hand upon activation.</ref>
===Crowler's turn===
+
<br/>
* [[Tribute]]s "Ancient Gear Soldier" to Summon "[[Ancient Gear Beast]]" (2000/2000) in Attack Position, whose attack increases by 300 via "Ancient Gear Castle".
+
<u>'''Turn 4: Crowler'''</u>
* Attacks and destroys "Zombie Werewolf" (Camula 3600 → 3200), with "Ancient Gear Beast's" effect [[Negate|negating]] that of "Zombie Werewolf".
+
* [[Tribute]]s "Ancient Gear Soldier" to Summon "[[Ancient Gear Beast]]" (2000 → 2300/2000) in Attack Position.
 
+
* "Ancient Gear Castle" gains 1 Counter.  It now has a total of 2.<ref group=Notes name=agc>In the TCG/OCG, "[[Ancient Gear Castle]]" gains [[Counter]]s if either player [[Normal Summon]]s or [[Set]]s a [[monster]].</ref>
===Camula's turn===
+
* "Ancient Gear Beast" attacks and destroys "Zombie Werewolf" (Camula: 3600 → 3200 LP), while [[negate|negating]] the effect of the monster it destroys, so Camula cannot Special Summon her third "Zombie Werewolf" from her Deck.
* Activates "[[Infernalvania]]": During each player's [[Main Phase 1|Main Phase]], that player can [[discard]] a [[Zombie]]-[[Type]] monster from their hand to [[destroy]] all monsters on the [[Playing Field|field]], but that player will not be able to [[Normal Summon]] or [[Set]] after using this effect.  
+
<br/>
 +
<u>'''Turn 5: Camula'''</u>
 +
* Activates the [[Field Spell Card]] "[[Infernalvania]]": During each player's [[Main Phase 1|Main Phase]], that player can [[discard]] a Zombie-Type monster from their hand to [[destroy]] all monsters on the [[Playing Field|field]], but that player will not be able to Normal Summon or Set after using this effect.  
 
* Discards "[[Vampire Lord]]", which allows "Infernalvania" to destroy all monsters on the field.
 
* Discards "[[Vampire Lord]]", which allows "Infernalvania" to destroy all monsters on the field.
 
* As "Vampire Bat" was about to be destroyed, Camula can send another "Vampire Bat" from her Deck to the [[Graveyard]].  In doing so, the "Vampire Bat" on the field is not destroyed.
 
* As "Vampire Bat" was about to be destroyed, Camula can send another "Vampire Bat" from her Deck to the [[Graveyard]].  In doing so, the "Vampire Bat" on the field is not destroyed.
* Attacks directly (Crowler 2700 → 1700).
+
* "Vampire Bat" attacks Crowler directly (Crowler: 2700 → 1700 LP).
 
+
<br/>
===Crowler's turn===
+
<u>'''Turn 6: Crowler'''</u>
* Sends "Ancient Gear Castle" to the Graveyard, letting him Summon an "[[Ancient Gears|Ancient Gear]]" monster that requires two Tributes or less (since "Ancient Gear Castle" had two counters)He summons "[[Ancient Gear Golem]]" (3000/3000) in Attack Position.
+
* Sends "Ancient Gear Castle" and its 2 Counters to the Graveyard; in doing so, Crowler can Normal Summon an "Ancient Gear" monster without Tribute, if that monster requires 2 Tributes or less.  This turn, he Summons "[[Ancient Gear Golem]]" (3000/3000) in Attack Position.
* Attacks "Vampire Bat" (Camula 3200 → 1200), whose effect prevents its destruction, though Camula still takes [[Battle damage]].
+
* "Ancient Gear Golem" attacks "Vampire Bat" (Camula: 3200 → 1200 LP)
* Activates "[[Heavy Storm]]", destroying all [[Spell Cards|Spell]] and [[Trap Cards]] on the Field. This triggers the effect of Camula's [[face-down]] "[[Zombie Bed]]", which lets Camula Special Summon a Zombie-type monster from her Deck as it was destroyed while face-down. She Special Summons "Zombie Werewolf" (1200/1200), whose attack is increased by 200 via the effect of "Vampire Bat".
+
:* Camula sends another copy of "Vampire Bat" from her Deck to the Graveyard, preventing the destruction of the "Vampire Bat" she controls.
 
+
* Activates the [[Normal Spell Card]] "[[Heavy Storm]]": all [[Spell Cards|Spell]] and [[Trap Cards]] on the field are destroyed.
===Camula's turn===
+
:* Camula activates the Normal Trap Card "[[Zombie Bed]]": Since it was destroyed while [[face-down]], Camula can Special Summon a Zombie-Type monster from her Deck, and she targets her third "Zombie Werewolf" (1200 → 1400/1200).
* Activates "[[Book of Life]]", [[Banish|removing]] the "Ancient Gear Beast" in Crowler's Graveyard from play to Special Summon the "[[Vampire Lord]]" (2000/1500) in her Graveyard in Attack Position.
+
<br/>
* Removes from play "Vampire Lord" to Special Summon "[[Vampire Genesis]]" (3000/2100) in Attack Position, whose attack is increased by 200 via the effect of "Vampire Bat".
+
<u>'''Turn 7: Camula'''</u>
* Attacks and destroys "Ancient Gear Golem" with "Vampire Genesis" (Crowler 1700 → 1500).
+
* Activates the Normal Spell Card "[[Book of Life]]": Camula can Special Summon a Zombie-Type monster from her Graveyard, but she must also [[Banish|remove from play]] a monster in Crowler's Graveyard.  She targets "Vampire Lord" (2000 → 2200/1500) from her Graveyard, Special Summoning it in Attack Position, while removing from play Crowler's "Ancient Gear Beast" from his Graveyard.
* Attacks directly with "Zombie Werewolf" (Crowler 1500 → 100).
+
* Removes from play "Vampire Lord" to Special Summon "[[Vampire Genesis]]" (3000 → 3200/2100) in Attack Position.
* Attacks directly with "Vampire Bat" (Crowler 100 → 0).  
+
* "Vampire Genesis" attacks and destroys "Ancient Gear Golem" (Crowler: 1700 → 1500 LP).
 +
* "Zombie Werewolf" attacks Crowler directly (Crowler: 1500 → 100 LP).
 +
* "Vampire Bat" attacks directly (Crowler: 100 → 0 LP).  
 
* Camula wins.
 
* Camula wins.
  

Revision as of 17:06, 30 January 2013

Yu-Gi-Oh! GX - Episode 031
Names
Series
SeriesYu-Gi-Oh! GX
Number31
Season1
Chronology
Yu-Gi-Oh! GX episodes (season 1)
Previous"Doomsday Duel, Part 2"
Next"Field of Screams, Part 2"

Field of Screams, Part 1, known as Cronos VS Vampire Camula in the Japanese version, is the thirty-first episode of the Yu-Gi-Oh! GX anime.

The second of the Shadow Riders, Camula reveals herself, as a castle rises from the lake. She is opposed by Dr. Crowler.

Summary

A small boat is floating in the ocean near Duel Academy. In it is a coffin, which opens to reveal a female vampire. Jaden Yuki awakens in the infirmary while recovering from his Shadow Game with Nightshroud, and its revealed that the previous scene was a dream of his. He asks how Alexis' brother is, and Nurse Fontaine tells him that he's still unconscious, but should be fine. Jaden's dream appears to have really been a vision of a current event, as the vampire releases a horde of bats, vowing not to be defeated as Nightshroud was. Rumors soon being circulating about the presence of the vampire, and Chancellor Sheppard warns the holders of the Spirit Keys to be on their guard. Chazz Princeton, Bastion Misawa and Zane Truesdale all attempt to prepare themselves for the imminent confrontation, but are unaware that each is being spied on by a bat, who then relay the contents of each of their Decks to the vampire. Dr. Crowler is skeptical, while Professor Banner hangs numerous cloves of garlic from the ceiling of his room. The bats report back to the vampire, and she selects Zane as her first target, appearing to find him quite attractive.

Chumley Huffington later reports he saw the vampire down at the lake, and all of the key holders besides Jaden and Alexis Rhodes gather there. A red carpet is rolled out above the water, and Chazz, Zane and Bastion deliberate who will Duel first. Crowler and Banner both slink backwards, not wishing to Duel, though the bump into each other, and Crowler jumps forwards. Under the impression that he is volunteering, the others agree with the choice. He eventually agrees, and Chumley runs to the infirmary to inform Jaden, Alexis and Syrus Truesdale. The vampire finally approaches them from down the red carpet, but appears disappointed that her opponent isn't Zane. She introduces herself as Camula and explains that that the loser's soul will sealed inside a doll. The Duel begins, with her wielding a gold Duel Disk in the shape of a bat's wing. She Summons "Zombie Werewolf" in Attack Position and Sets a card to end her turn. Crowler believes she is using the weak monster as bait for her face-down Trap Card and activates "Ancient Gear Castle" before Summoning "Ancient Gear Soldier" in Attack Position. The attack of the latter is increased by the effect of the former, and Crowler attacks, as "Ancient Gear Soldier" prevents the opponent from activating Trap Cards during the damage step. Camula reveals the effect of her "Zombie Werewolf" - when its destroyed in battle, she is permitted to Special Summon another copy of it from her Deck, with an attack increase of 500. Crowler Sets a card to end his turn.

Camula chides Crowler, and Summons "Vampire Bat" in Attack Position, whose effect increases the attack points of all Zombie-type monsters by 200 points. "Zombie Werewolf" attacks and destroys "Ancient Gear Soldier", while "Vampire Bat" attacks directly. Crowler is reduced to 2700 Life Points, and realizes he is feeling real pain. Camula offers Crowler the chance to switch with Zane, and he declines, stating that she will have to through him before laying a finger on any of his students. Crowler activates his face-down "Damage Condenser", which lets him Special Summon a monster from his Deck with attack points equal to or less than the damage he took this turn. He Summons another "Ancient Gear Soldier" in attack position, and begins his turn, Tributing it to Summon "Ancient Gear Beast". Crowler attacks, but the others object, reminding him of "Zombie Werewolf's" effect. Crowler reveals that "Ancient Gear Beast" will negate the effects of monsters it destroys in battle, and the attack continues, with "Zombie Werewolf" being destroyed. Camula draws, and plays "Infernalvania", which lets her discard a Zombie-type monster to destroy every monster on the field. She discards "Vampire Lord", but "Vampire Bat" is immune to destruction should Camula send another copy of it from her Deck to the Graveyard. She does so, and every other monster on the field is destroyed. She attacks directly, ending her turn. Crowler collapses, and Zane wishes to step in, but Crowler urges him back. Camula calls Crowler weak, and Jaden arrives with help from Chumley. He tells Camula that he knows Crowler isn't weak, as he's Dueled him himself.

Dr. Crowler's soul sealed inside of Camula's doll.

Crowler rises to his feet and begins his turn, Summoning "Ancient Gear Golem". He reveals that he will require no Tributes, as two "Ancient Gear monsters have been Normal Summoned since "Ancient Gear Castle" was played, so it may substitute for them. Crowler attacks, reducing Camula to 1200 Life Points due to "Ancient Gear Golem's" piercing effect. However, she discards a "Vampire Bat" from her Deck to retain the one she had the on the Field. In an effort to prevent the effect of "Infernalvania" from being used again, Crowler plays "Heavy Storm" destroying all Spell and Trap Cards on the field. However, Camula's face-down "Zombie Bed" triggers upon its destruction, letting her Summon another "Zombie Werewolf" from her Deck. Everyone questions how she is able to predict Crowler's every moves, and she reveals that she used her bats to spy on everyone. Camula plays "Book of Life", removing the "Ancient Gear Beast" in Crowler's Graveyard from play to Special Summon the "Vampire Lord" in her's. She immediately removes him from play to Special Summon "Vampire Genesis", in Attack Position, who receives a 200 point boost from "Vampire Bat". Realizing he's lost, Crowler tells his students never to give up, and to believe in themselves, and that the power of light can destroy darkness. Camula destroys "Ancient Gear Golem" with "Vampire Genesis", and then attacks directly with "Zombie Werewolf" and "Vampire Bat", winning the Duel. Camula takes Crowler's Spirit Key, and his soul is transferred into the doll. However, she does not want the doll, and simply drops it to the ground. Camula vanishes along with her bats, back to her castle, but tells them that soon they'll receive an invitation for another Duel.

Featured Duel

Turn 1: Camula


Turn 2: Crowler

  • Activates the Continuous Spell Card "Ancient Gear Castle": All "Ancient Gear" monsters will gain 300 ATK, while "Ancient Gear Castle" will gain 1 Counter whenever a monster is Normal Summoned or Set.
  • Summons "Ancient Gear Soldier" (1300 → 1600/1300) in Attack Position.
  • "Ancient Gear Castle" gains 1 Counter, since "Ancient Gear Soldier" was Normal Summoned. It now has a total of 1.
  • "Ancient Gear Soldier" attacks and destroys "Zombie Werewolf" (Camula: 4000 → 3600 LP)
  • When "Zombie Werewolf" is destroyed in battle and sent to the Graveyard, Camula can Special Summon another "Zombie Werewolf" from her Deck. That "Zombie Werewolf" gains 500 ATK (1200 → 1700/1200).
  • Sets a card.


Turn 3: Camula

  • Summons "Vampire Bat" (800/800) in Attack Position: All Zombie-Type monsters that Camula controls will gain 200 ATK while "Vampire Bat" is on the field. ("Vampire Bat": 800 → 1000/800) ("Zombie Werewolf": 1700 → 1900/1200)
  • "Zombie Werewolf" attacks and destroys "Ancient Gear Soldier" (Crowler: 4000 → 3700 LP).
  • "Vampire Bat" attacks Crowler directly (Crowler: 3700 → 2700 LP).
  • Crowler activates the Normal Trap Card "Damage Condenser": He can Special Summon a monster from his Deck, if its ATK is equal to or less than the combined Battle Damage he took this turn. He Special Summons another "Ancient Gear Soldier" (1300 → 1600/1300) in Attack Position.[Notes 1]


Turn 4: Crowler

  • Tributes "Ancient Gear Soldier" to Summon "Ancient Gear Beast" (2000 → 2300/2000) in Attack Position.
  • "Ancient Gear Castle" gains 1 Counter. It now has a total of 2.[Notes 2]
  • "Ancient Gear Beast" attacks and destroys "Zombie Werewolf" (Camula: 3600 → 3200 LP), while negating the effect of the monster it destroys, so Camula cannot Special Summon her third "Zombie Werewolf" from her Deck.


Turn 5: Camula

  • Activates the Field Spell Card "Infernalvania": During each player's Main Phase, that player can discard a Zombie-Type monster from their hand to destroy all monsters on the field, but that player will not be able to Normal Summon or Set after using this effect.
  • Discards "Vampire Lord", which allows "Infernalvania" to destroy all monsters on the field.
  • As "Vampire Bat" was about to be destroyed, Camula can send another "Vampire Bat" from her Deck to the Graveyard. In doing so, the "Vampire Bat" on the field is not destroyed.
  • "Vampire Bat" attacks Crowler directly (Crowler: 2700 → 1700 LP).


Turn 6: Crowler

  • Sends "Ancient Gear Castle" and its 2 Counters to the Graveyard; in doing so, Crowler can Normal Summon an "Ancient Gear" monster without Tribute, if that monster requires 2 Tributes or less. This turn, he Summons "Ancient Gear Golem" (3000/3000) in Attack Position.
  • "Ancient Gear Golem" attacks "Vampire Bat" (Camula: 3200 → 1200 LP)
  • Camula sends another copy of "Vampire Bat" from her Deck to the Graveyard, preventing the destruction of the "Vampire Bat" she controls.
  • Camula activates the Normal Trap Card "Zombie Bed": Since it was destroyed while face-down, Camula can Special Summon a Zombie-Type monster from her Deck, and she targets her third "Zombie Werewolf" (1200 → 1400/1200).


Turn 7: Camula

  • Activates the Normal Spell Card "Book of Life": Camula can Special Summon a Zombie-Type monster from her Graveyard, but she must also remove from play a monster in Crowler's Graveyard. She targets "Vampire Lord" (2000 → 2200/1500) from her Graveyard, Special Summoning it in Attack Position, while removing from play Crowler's "Ancient Gear Beast" from his Graveyard.
  • Removes from play "Vampire Lord" to Special Summon "Vampire Genesis" (3000 → 3200/2100) in Attack Position.
  • "Vampire Genesis" attacks and destroys "Ancient Gear Golem" (Crowler: 1700 → 1500 LP).
  • "Zombie Werewolf" attacks Crowler directly (Crowler: 1500 → 100 LP).
  • "Vampire Bat" attacks directly (Crowler: 100 → 0 LP).
  • Camula wins.

Differences in adaptations

In the dub, during the scenes where Chazz Princeton is shown tweaking his Deck an unknown card, "Limiter Removal" and "Armed Dragon LV3" are changed to "Dedication through Light and Darkness", "Arsenal Summoner" and "The Tricky", respectively

In the Japanese version, Asuka expresses concern over Cronos engaging in a Shadow Game as she does not wish for anyone else to be hurt. In the English version, Alexis believes that Crowler will lose and actually calls him a terrible Duelist.

In the Japanese version, Camula asks if another Duelist will switch with Cronos, and he calls her rude in response. In the English version, she tells Crowler that he is "not worthy" of Dueling her, and Crowler claims he has a "PhD in Dueling" and that it required "nine years in Duel School".

Featured cards

The following cards appeared in this episode. Cards in italics debuted here.



Notes

  1. In the TCG/OCG, "Damage Condenser" only totals Battle Damage from a single attack, not the duration of the turn, and requires the discard of 1 card from the player's hand upon activation.
  2. In the TCG/OCG, "Ancient Gear Castle" gains Counters if either player Normal Summons or Sets a monster.