Difference between revisions of "Level 4 ATK and DEF conventions"

From Yugipedia
Jump to: navigation, search
(Yu-Gi-Oh! Rush Duel: Conventions of 1500 ATK and DEF)
 
(32 intermediate revisions by 19 users not shown)
Line 1: Line 1:
[[File:Gene-WarpedWarwolfSTON-EN-SR-1E.jpg|thumb|170px|"[[Gene-Warped Warwolf]]" (released  in [[Strike of Neos]]) is one of the two 2000 ATK Level 4 Normal Monster Cards that completly breaks the "Rule of 2000 ATK".]]
+
{{merge|Conventions of 3000 ATK and DEF}}
The ATK and DEF of a Level 4 or lower monster are limited by two rules: the '''"2000 ATK Rule"''' and the''' "2300 DEF Rule"'''. These rules are both broken by several monsters, who usually have some [[Negative Effects| kind of effect to limit the card]]. Recently, more monsters have been released that broke the previous records of the maximum ATK and DEF of a Level 4 or lower monster ; these particular monsters are [[Nomi]] monsters (which by itself is a weakness), which differs from the previous record-holding monsters, who normaly can also be Normal Summoned. These new monsters also have powerful effects, which makes their Level less important. One of these examples is [[Meklord Emperor Wisel]], who has 2500 ATK and DEF, but only Level 1 ; it, however, cannot be Normal Summoned or Set.
+
{{Show card image|Gene-Warped Warwolf|size=170px|caption="[[Gene-Warped Warwolf]]", one of the very few 2000 ATK Level 4 Normal Monsters to break the "Convention of 2000 ATK"}}
 +
The ATK and DEF of a Level 4 or lower [[Monster Card|monster]] tend to be limited by two unwritten conventions: the "'''2000 ATK convention'''" and the "'''2200 DEF convention'''". These conventions state that for a Level 4 monster to have an [[ATK]] or [[DEF]] equal to or higher than these values, it must have some kind of [[negative effect]] or other restriction (such as being a [[Nomi]] monster). For example, "[[Meklord Emperor Wisel]]" is a Level 1 Monster Card that has 2500 ATK and DEF; however, it cannot be Normal Summoned or Set.
  
==Rule of 2000 ATK==
+
== Convention of 2000 ATK ==
[[File:MeklordEmperorWisel-JUMP-EN-UR-LE.jpg|thumb|170px|left|"[[Meklord Emperor Wisel]]" is tied with "[[Giant Kozaky]]" to the highest ATK for a Level 4 Monster and has one of the highest DEF, however that power comes with difficulty in summoning.]]
+
{{Show card image|Meklord Emperor Wisel|size=170px|caption="[[Meklord Emperor Wisel]]" is tied with "[[Giant Kozaky]]" to the highest [[ATK]] for a Level 4 or lower monster and has one of the highest DEF; however, it is difficult to Summon.}}
The "Rule of 2000 ATK" is a general rule that applies to [[Level]] 4 or lower [[Monster Card]]s; it states that once [[Monster Card]]s get to 1900 [[ATK]], to go further, to 2000 and beyond, Special Conditions had to apply to the monster to limit the card.
+
By convention, if a Level 4 or lower Normal Summon monster has more than 2000 ATK, it must have some [[negative effect]] or other restriction to limit its playability. If it has exactly 2000 ATK, it must either be a Normal Monster or have a negative effect.
  
Two exceptions to this rule are "[[Gene-Warped Warwolf]]" and "[[Alexandrite Dragon]]". These cards pretty much destroyed the usefulness of other 2000 ATK cards with [[Negative Effects|negative side effects]] (like "[[Panther Warrior]]") when they were released.
+
For example, "[[Thunder King Rai-Oh]]" has 1900 ATK and is thus permitted to have a beneficial [[card effect]]. Conversely, "[[Panther Warrior]]" and "[[Zombyra the Dark]]" have 2000 and 2100 ATK respectively, and thus have the negative effects of requiring a [[Tribute]] in order to attack and losing ATK upon attacking, respectively.
  
===Over 1900 ATK Level 4 Monster Cards===
+
Several Level 4 [[Normal Monster]]s have 2000 ATK, outclassing monsters with 2000 ATK and negative effects. They all have either 100 or 0 DEF. There are currently {{Hardcoded query|{{#ask: [[Level::<4]] [[Concept:CG cards]] [[ATK::>2000]] [[Primary type::Normal Monster]]|format=count}}}} such monsters: "{{Hardcoded query|{{#ask: [[Level::<4]] [[Concept:CG cards]] [[ATK::>2000]] [[Primary type::Normal Monster]] |format=list |sep=", "}}}}".
  
There are many Level 4 cards beyond 2000 ATK points. However, they have negative side effects to counterbalance their massive power. Some examples include "[[Zombyra the Dark]]" (2100 ATK) "[[Giant Orc]]" (2200 ATK), "[[Goblin Attack Force]]" (2300 ATK), "[[Chainsaw Insect]]" (2400 ATK) and "[[Giant Kozaky]]" (2500 ATK). There are currently ''{{#ask: [[Level::<4]] [[Class 1::Official]] [[ATK::>>1900]]|format=count}}'' Level 4 or less  monsters with more than 1900 ATK, which makes them very common. This makes devastating effects, if you "lift" restrictions when you usually summon it with effects negated.
+
During the ''TCG'' reveal of "[[Alexandrite Dragon]]", the second ever such monster, it was described as having "the maximum possible ATK for a Level 4 Normal Monster."<ref>{{cite web | url = https://yugiohblog.konami.com/articles/?p=3246 | title = Photon Shockwave Previews! Alexandrite Dragon | website = Yu-Gi-Oh! Blog | publisher = Konami | date = September 22, 2011 | accessdate = July 3, 2023}}</ref>
  
<center>{{DynamicNavigationBox
+
Level 4 or lower monsters can have effects that conditionally causes their ATK to exceed 2000 without needing to have negative effects, as the conditionality of their ATK is effectively a negative effect. For example, "[[Ghost Bird of Bewitchment]]" has an original ATK of 1300, but gains 1000 ATK if it is in the leftmost Monster Zone, giving it 2300 ATK without a negative effect.
|TITLE='''''Level 4 and lower TCG/OCG Cards with more than 1900 ATK'''''
 
|CONTENT={{#ask: [[Level::<4]] [[ATK::>1900]] [[Class 1::Official]] |?Japanese Name |?Level |?Attribute |?Type |?Card Type |?ATK |?DEF|limit=10}}
 
}}</center>
 
  
==Rule of 2300 DEF==
+
=== Level 4 or lower Normal Summon monsters with 2000 ATK or more ===
[[File:GearGolemtheMovingFortressSD10-EN-C-1E.jpg|thumb|170px|right|"[[Gear Golem the Moving Fortress]]" has 2200 DEF points and no negative effects.]]
+
There are currently {{Hardcoded query|{{#ask: [[Level::<4]] [[ATK::>2000]] [[Concept:CG cards]] [[Summoning::Can be Normal Summoned]]|format=count}}}} Level 4 or lower Main Deck monsters with 2000 ATK or more in the ''TCG''/''OCG''.
Similar to the "Rule of 2000 ATK", the "Rule of 2300 DEF" states that, once [[Monster Card]]s get to 2200 [[DEF]], to go further, to 2300 and beyond, Special Conditions had to apply to the monster to limit the card. The original limit was 2000, but since nowadays many [[Level]] 4 or lower [[Monster Card]]s have [[DEF]] equal to or higher than 2000, it makes a "Rule of 2000 DEF" meaningless. Some even have positive effects like [[Gear Golem the Moving Fortress]] or [[Gladiator Beast Hoplomus]].2200 DEF monsters were rare, but now are quite plentiful, with ''{{#ask: [[Level::<4]] [[Class 1::Official]] [[DEF::>>2200]]|format=count}}'' monsters with 2200 DEF, as are 2100 DEF monsters, which currently are ''{{#ask: [[Level::<4]] [[Class 1::Official]] [[DEF::>2100]]|format=count}}''.
+
{{Card query|[[Level::<4]] [[ATK::>2000]] [[Summoning::Can be Normal Summoned]]|medium=official|limit=10|sort=ATK|order=desc}}
  
===Over 2200 DEF Level 4 Monster Cards===
+
== Convention of 2500 DEF ==
[[File:SuperCrashbugGENF-EN-SR-1E.jpg|thumb|170px|left|"[[Super Crashbug]]" 's 3000 DEF is the highest of all Level 4 Monster Cards, but the card is difficult to Summon.]]
+
{{Show card image|Gear Golem the Moving Fortress|size=170px|caption="[[Gear Golem the Moving Fortress]]" has 2200 DEF and no negative effects.}}
Only 5 Level 4 cards have over 2200 DEF. They are "[[Giant Kozaky]]" (2400 DEF), "[[Meklord Emperor Wisel]]" (2500 DEF) "[[Big Shield Gardna]]" (2600 DEF), "[[Destiny Hero - Defender]]" (2700 DEF) and the recently released in the TCG "[[Super Crashbug]]", with the incedible high DEF number of 3000, which, by its own effect, becomes 3000 ATK. They all have negative effects, such as giving your opponent extra cards (hand advantage), switching to attack position (as well as having extremely weak attack), only being able to exist on the field while an extemely weak monster exists as well or difficulty in summoning.
+
By convention, if a Level 4 or lower Normal Summon monster has 2500 or more DEF, it must have some [[negative effect]] or other restriction.
  
<center>{{DynamicNavigationBox
+
For example, "[[Gear Golem the Moving Fortress]]" and "[[Guard Mantis]]" have 2200 and 2400 DEF respectively, and are allowed to have positive effects. Conversely, "[[Big Shield Gardna]]" has 2600 DEF and has the negative effect of being forced to switch to [[Attack Position]] after being attacked.
|TITLE='''''Level 4 and lower TCG/OCG Cards more than 2200 DEF'''''
 
|CONTENT={{#ask: [[Level::<4]] [[DEF::>2200]] [[Class 1::Official]] |?Japanese Name |?Level |?Attribute |?Type |?Card Type |?ATK |?DEF |limit=10}}
 
}}</center>
 
  
==See also==
+
=== Level 4 or lower Normal Summon monsters with 2500 DEF or more ===
*[[Rule of 3000 ATK and DEF]]
+
There are currently {{Hardcoded query|{{#ask: [[Level::<4]] [[DEF::>2500]] [[Concept:CG cards]] [[Summoning::Can be Normal Summoned]]|format=count}}}} Level 4 or lower Main Deck monsters with 2200 DEF or more in the ''TCG''/''OCG''.
[[Category:Gaming Terms]]
+
{{Card query|[[Level::<4]] [[DEF::>2500]] [[Summoning::Can be Normal Summoned]]|medium=official|limit=10|sort=DEF|order=desc}}
 +
 
 +
== ''[[Yu-Gi-Oh! Rush Duel]]'': Conventions of 1500 ATK and DEF ==
 +
In ''Rush Duel'', Level 4 or lower Normal Monsters typically can only have 1500 or less ATK/DEF, while Effect Monsters in the Main Deck can only have 1400 or less ATK/DEF. The only non-[[Legend Card|Legend]] [[Main Deck]] monsters to break this convention are "[[Transamu Rainac]]", "[[Voidvelgr Pale Rider]]", and "[[Beta The Magnet Warrior (Rush Duel)|Beta The Magnet Warrior]]"; the former's unusually high ATK is pointed out when it is Summoned in ''[[Yu-Gi-Oh! GO RUSH!!]]''.<ref>{{episode|Yu-Gi-Oh! GO RUSH!!|1|ref}}</ref>
 +
 
 +
Prior to the release of "[[Cycliptron]]" in ''[[Maximum Ultra Evolution Pack]]'', the highest DEF on a Level 4 or lower Normal Monster was 1400, although "[[Ichtyosterguard]]" previously appeared in the ''[[Yu-Gi-Oh! SEVENS]]'' anime with 1500 DEF.
 +
 
 +
=== Level 4 or lower monsters with 1500 ATK or more in ''Yu-Gi-Oh! Rush Duel'' ===
 +
There are currently {{Hardcoded query|{{#ask: [[Level::<4]] [[ATK::>1500]] [[Medium::Rush Duel]]|format=count}}}} Level 4 or lower monsters with 1500 ATK or more in ''Rush Duel''.
 +
{{Card query|[[Level::<4]] [[ATK::>1500]]|medium=rush duel|limit=10|sort=ATK|order=desc}}
 +
 
 +
=== Level 4 or lower monsters with 1500 DEF or more in ''Yu-Gi-Oh! Rush Duel'' ===
 +
There are currently {{Hardcoded query|{{#ask: [[Level::<4]] [[DEF::>1500]] [[Medium::Rush Duel]]|format=count}}}} Level 4 or lower monsters with 1500 DEF or more in ''Rush Duel''.
 +
{{Card query|[[Level::<4]] [[DEF::>1500]]|medium=rush duel|limit=10|sort=DEF|order=desc}}
 +
 
 +
== References ==
 +
<references/>
 +
 
 +
== See also ==
 +
* [[Conventions of 3000 ATK and DEF]]
 +
 
 +
[[Category:Gameplay trivia]]

Latest revision as of 22:51, 24 February 2024

Gene-Warped Warwolf
"Gene-Warped Warwolf", one of the very few 2000 ATK Level 4 Normal Monsters to break the "Convention of 2000 ATK"

The ATK and DEF of a Level 4 or lower monster tend to be limited by two unwritten conventions: the "2000 ATK convention" and the "2200 DEF convention". These conventions state that for a Level 4 monster to have an ATK or DEF equal to or higher than these values, it must have some kind of negative effect or other restriction (such as being a Nomi monster). For example, "Meklord Emperor Wisel" is a Level 1 Monster Card that has 2500 ATK and DEF; however, it cannot be Normal Summoned or Set.

Convention of 2000 ATK[edit]

Meklord Emperor Wisel
"Meklord Emperor Wisel" is tied with "Giant Kozaky" to the highest ATK for a Level 4 or lower monster and has one of the highest DEF; however, it is difficult to Summon.

By convention, if a Level 4 or lower Normal Summon monster has more than 2000 ATK, it must have some negative effect or other restriction to limit its playability. If it has exactly 2000 ATK, it must either be a Normal Monster or have a negative effect.

For example, "Thunder King Rai-Oh" has 1900 ATK and is thus permitted to have a beneficial card effect. Conversely, "Panther Warrior" and "Zombyra the Dark" have 2000 and 2100 ATK respectively, and thus have the negative effects of requiring a Tribute in order to attack and losing ATK upon attacking, respectively.

Several Level 4 Normal Monsters have 2000 ATK, outclassing monsters with 2000 ATK and negative effects. They all have either 100 or 0 DEF. There are currently 17 such monsters: "Adventurer Token", "Alexandrite Dragon", "Alligator Token", "Bellcat Token", "Gene-Warped Warwolf", "Gunkan Suship Shari", "Jongleur-Ghoul Illusionist", "Leotron", "Lunalight Token", "Megalosmasher X", "Mekk-Knight Avram", "Mystery Shell Dragon", "Phantom Gryphon", "Photon Token", "Security Token", "Shiny Black "C" Squadder", "Zombino".

During the TCG reveal of "Alexandrite Dragon", the second ever such monster, it was described as having "the maximum possible ATK for a Level 4 Normal Monster."[1]

Level 4 or lower monsters can have effects that conditionally causes their ATK to exceed 2000 without needing to have negative effects, as the conditionality of their ATK is effectively a negative effect. For example, "Ghost Bird of Bewitchment" has an original ATK of 1300, but gains 1000 ATK if it is in the leftmost Monster Zone, giving it 2300 ATK without a negative effect.

Level 4 or lower Normal Summon monsters with 2000 ATK or more[edit]

There are currently 72 Level 4 or lower Main Deck monsters with 2000 ATK or more in the TCG/OCG.

NameJapanese namePrimary typeSecondary typeAttributeTypeLevelScaleATKDEF
Giant Kozakyジャイアント・コザッキーEffect MonsterDARKFiend425002400
Armor Exeどうアーマー エグゼEffect MonsterLIGHTRock424001400
Chainsaw Insect電動刃虫チェーンソー・インセクトEffect MonsterEARTHInsect424000
Lionhearted LocomotiveゆうかんしゃブレイブポッポEffect MonsterEARTHMachine424002100
Storm CipherストームサイファーEffect MonsterDARKCyberse424000
Goblin Attack ForceゴブリンとつげきたいEffect MonsterEARTHWarrior423000
Gogogo GoramゴゴゴゴラムEffect MonsterEARTHRock423000
Indomitable Fighter Lei LeiくつとうレイレイEffect MonsterEARTHBeast-Warrior423000
Magicore Warrior of the RelicsせきこうせんEffect MonsterFIREWarrior423001000
Opera the Melodious DivaげんそうおとオペラEffect MonsterLIGHTFairy423001000

Convention of 2500 DEF[edit]

Gear Golem the Moving Fortress
"Gear Golem the Moving Fortress" has 2200 DEF and no negative effects.

By convention, if a Level 4 or lower Normal Summon monster has 2500 or more DEF, it must have some negative effect or other restriction.

For example, "Gear Golem the Moving Fortress" and "Guard Mantis" have 2200 and 2400 DEF respectively, and are allowed to have positive effects. Conversely, "Big Shield Gardna" has 2600 DEF and has the negative effect of being forced to switch to Attack Position after being attacked.

Level 4 or lower Normal Summon monsters with 2500 DEF or more[edit]

There are currently 4 Level 4 or lower Main Deck monsters with 2200 DEF or more in the TCG/OCG.

NameJapanese namePrimary typeAttributeTypeLevelScaleATKDEF
Destiny HERO - DefenderD-HEROデステニーヒーロー ディフェンドガイEffect MonsterDARKWarrior41002700
Big Shield Gardnaビッグ・シールド・ガードナーEffect MonsterEARTHWarrior41002600
Steel Cavalry of DinonディノンのこうてつへいEffect Monster
Pendulum Monster
EARTHDinosaur4516002600
BoycottonボイコットンEffect MonsterEARTHPlant410002500

Yu-Gi-Oh! Rush Duel: Conventions of 1500 ATK and DEF[edit]

In Rush Duel, Level 4 or lower Normal Monsters typically can only have 1500 or less ATK/DEF, while Effect Monsters in the Main Deck can only have 1400 or less ATK/DEF. The only non-Legend Main Deck monsters to break this convention are "Transamu Rainac", "Voidvelgr Pale Rider", and "Beta The Magnet Warrior"; the former's unusually high ATK is pointed out when it is Summoned in Yu-Gi-Oh! GO RUSH!!.[2]

Prior to the release of "Cycliptron" in Maximum Ultra Evolution Pack, the highest DEF on a Level 4 or lower Normal Monster was 1400, although "Ichtyosterguard" previously appeared in the Yu-Gi-Oh! SEVENS anime with 1500 DEF.

Level 4 or lower monsters with 1500 ATK or more in Yu-Gi-Oh! Rush Duel[edit]

There are currently 83 Level 4 or lower monsters with 1500 ATK or more in Rush Duel.

NameJapanese namePrimary typeAttributeTypeLevelATKDEF
CAN:D ALLCANキャンディー ALLオールEffect Monster
Fusion Monster
LIGHTPsychic420001500
Diabearical Lilithくま・リリスEffect Monster
Fusion Monster
DARKPsychic420001500
NikotamabotニコタマボットEffect Monster
Fusion Monster
EARTHMachine220002000
Alien Shocktrooperエーリアン・ソルジャーNormal MonsterEARTHReptile41900800
Archfiend Soldierデーモン・ソルジャーNormal MonsterDARKFiend419001500
Gemini Elfヂェミナイ・エルフNormal MonsterEARTHSpellcaster41900900
Luster DragonサファイアドラゴンNormal MonsterWINDDragon419001600
Vorse Raiderブラッド・ヴォルスNormal MonsterDARKBeast-Warrior419001200
Abyss Soldierアビス・ソルジャーEffect MonsterWATERAqua418001300
Beta The Magnet Warrior磁石の戦士βマグネット・ウォリアー・ベータNormal MonsterEARTHRock417001600

Level 4 or lower monsters with 1500 DEF or more in Yu-Gi-Oh! Rush Duel[edit]

There are currently 34 Level 4 or lower monsters with 1500 DEF or more in Rush Duel.

NameJapanese namePrimary typeAttributeTypeLevelATKDEF
Mystical Elfホーリー・エルフNormal MonsterLIGHTSpellcaster48002000
NikotamabotニコタマボットEffect Monster
Fusion Monster
EARTHMachine220002000
Gamma The Magnet Warrior磁石の戦士γマグネット・ウォリアー・ガンマNormal MonsterEARTHRock415001800
Magician's Valkyriaマジシャンズ・ヴァルキリアEffect MonsterLIGHTSpellcaster416001800
Alpha The Magnet Warrior磁石の戦士αマグネット・ウォリアー・アルファNormal MonsterEARTHRock414001700
Beta The Magnet Warrior磁石の戦士βマグネット・ウォリアー・ベータNormal MonsterEARTHRock417001600
Flame Ruler炎を支配する者フレイム・ルーラーEffect MonsterFIREPyro415001600
Luster DragonサファイアドラゴンNormal MonsterWINDDragon419001600
AntsgivingかんしゃするアリNormal MonsterLIGHTInsect11001500
Archfiend Soldierデーモン・ソルジャーNormal MonsterDARKFiend419001500

References[edit]

  1. "Photon Shockwave Previews! Alexandrite Dragon". Yu-Gi-Oh! Blog. Konami. September 22, 2011. Retrieved July 3, 2023.
  2. Yu-Gi-Oh! GO RUSH!! episode 0011: "This is Ultraterrestrial Trouble Solutions!"

See also[edit]